Electromagnetic Attacks

The ability to release/use electromagnetism to various attacks. Sub-power of Electromagnetism Manipulation, variation of Energy Attacks.

Also Called

 * Electromagnetic Projection
 * Electromagnetism Attacks

Capabilities
The user can release/use electromagnetism to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Electromagnetic Ball Projection: Create and launch spheres of electromagnetism.
 * Electromagnetic Beam Emission: Release beams of a electromagnetism.
 * Electromagnetic Blast: Release electromagnetism over a specific target area.
 * Electromagnetic Bolts: Release low powered projectiles of electromagnetism.
 * Electromagnetic Bombs: Create bombs/explosions of electromagnetism.
 * Electromagnetic Breath: Discharge electromagnetism from mouth.
 * Electromagnetic Bullets: Fire in short sequence over a wide area.
 * Electromagnetic Infusion: Empower and energize anything touched or used (usually a weapon) with electromagnetism.
 * Electromagnetic Wave Emission: Send out a wave of electromagnetism that repels everything.
 * Expanding Electromagnetic Bolts: Project electromagnetism that expands rapidly on contact with an object.
 * Formulated Electromagnetic Blasts: Release blasts of electromagnetism in a form of a creature or object.
 * Hand Blasts: Fire electromagnetic blasts from hands.
 * Missile Generation: Create missiles of electromagnetism.
 * Omnidirectional Electromagnetism Waves: Send out a wave of electromagnetism in all directions.
 * Overpower: Pulse of electromagnetism is released, overloading powered devices in an area.
 * Reflective Attacks: Release attacks of electromagnetism that can bounce off of any surface.
 * Scatter Shot: Release electromagnetic blasts that split into multiple fragments.
 * Sword Beam Emission: Release electromagnetic blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of electromagnetic to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Electromagnetism Manipulation
 * Elemental Attacks
 * Energy Attacks
 * Force-Field Generation
 * Heat Physiology
 * Incineration
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Volatile Constructs

Limitations

 * Users may require outside source of electromagnetism to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Magneto (Marvel)