Glass Manipulation

The ability to control glass. Also known as Silica Manipulation, Vitreokinesis, Vitrikinesis, Glass Bending.

Capability
Users can mentally control and manipulate all formes of glass. The user can create glass from basic silica, found most prominent in geological mineral sources (sand). Users are capable of repairing, reshaping, or recoloring glass. Users may increase glass density (levity/weight), resistant to extreme temperatures (heat/freeze), puncture proof (e.g. bullet vest), shape it into various forms (sharp or softened/blunt), or revert it into a sand forme/vice versa.

Users may bond glass with certain metals. Certain Hyalokinetics may replicate/generate basic silica through the use of external sources. The ability may not need to use any properties of heat to construct glass.

Glass modifies the waves coming towards user, deflecting certain opponents abilities and making them incomprehensible and/or deflected. This allows users to highly prevent from becoming petrified or becomes immune all together from the effects of Petrifaction. Users may visually seem to use Invisibility, from refractions of various small glass particles, but still be tangible and physically present.

The use of the ability is frequently use the source of glass (shards) as an offensive weapon (slice). The use of the ability as a defensive mechanism may be deflective (generated body armour, windows, glasses, mirrors, glass slippers).

Uses

 * Fire shards of glass.
 * Create glass constructs.
 * Repair broken glass objects the exact same way it was like before it was broken.
 * Break glass objects with a thought.
 * Trap people in glass cages.

Associations
May be accompanied by Sand Manipulation, Metal Manipulation, Oxygenation, Levitation or Dual Mind.

Limits

 * May be unable to create glass
 * May be unable to disintegrate glass.
 * May not be immune to glass.
 * May be unable to heal from ability injuries.
 * May be unable to use manipulation unless in glass forme.
 * Controlling various objects may result in strain of energy.

Techniques

 * Razor Rain: Glass shards rain upon a multitude of targets.
 * Coated Mirror: Energy ailment is reflected onto targets.
 * Mirror Reflector: Projects absorbed energy.