Juncture Manipulation

The ability to manipulate junctures/moments. Variation of Time Manipulation.

Also Called

 * Juncture Control
 * Moment Control/Manipulation

Capabilities
The user can change and manipulate past, present, and future junctures/moments, or brief periods in time that are important or crucial in history. This power can change the circumstances behind each juncture/moment, and change what is done in each juncture/moment (such as what choices are made) and how it affects history and the future. Junctures/moments are smaller than events, making them smaller than the events in Event Manipulation.

Applications

 * Causality Manipulation
 * Circumstance Manipulation
 * Context Manipulation
 * Cycle Manipulation
 * Future Manipulation
 * Occurrence Manipulation
 * Possibly Method Manipulation
 * Path Changer
 * Path Killer
 * Path Maker
 * Past Manipulation
 * History Absorption
 * Relationship Manipulation
 * Past Manipulation
 * Status Manipulation
 * Time Frame Creation

Associations

 * Destiny Manipulation
 * Era Manipulation
 * Event Manipulation
 * Existence Manipulation
 * Miracle Manipulation
 * Probability Manipulation
 * Space-Time Manipulation
 * Time Manipulation

Limitation

 * Without Nigh Omniscience/Omniscience, the user may be incapable of accurately pinpointing an juncture/moment throughout history or its veritable cause.
 * May be limited to certain moments in time.
 * Only a brief moment in time can be manipulated.