Enhanced Recovery

The power to possess faster recovery time. Sub-power of Enhanced Condition.

Also Called

 * Enhanced Recovery Time

Capabilities
The user possesses the ability to recover faster than the average person. With this power, they can recover from status such as stunning, fazing, poison and sleep quicker than most. In fact, if they get sick, the user can recover fast enough to get well before they pass out or die. Most of all, though, the user can recover from negative effects faster, such as pain, flinching, being knocked down or backward (they can get back up faster), recovery from losing balance, overstretching, etc. Which is useful for being able to recover quickly enough to attack before an opponent attacks again.

Associations

 * Enhanced Condition
 * Enhanced Health
 * Enhanced Reflexes
 * Enhanced Speed
 * Enhanced Vitality
 * High Resistance
 * Internal Bodily Cleansing
 * Pushback Resistance
 * Reflex Immunity
 * Regenerative Healing Factor
 * Replenishment

Limitations

 * The user can still get hurt or injured.
 * Makes recovery from things faster, does not negate it.