Chess Mimicry

The power to possess the traits and powers of archetypal chess pieces

Capabilities
The sixteen pieces of the Chess are objects used to entire the subconscious. All human beings share the collective unconscious, a set of established archetypal symbols that all instantly recognized by the mind. A user of this ability will become the very incarnation of one of these archetypes, since it is not possible to possess more than one.

Chess Pieces

 * King:
 * Ambition Manipulation
 * Submission
 * Intimidation
 * Neurocognitive Deficit
 * Animal Manipulation
 * Armor Coating
 * Power Infusion
 * Intangibility Cancellation
 * Absolute Attack
 * Absolute Hearing
 * Attack Prediction
 * Counter
 * Flash Step
 * Omniarch
 * Population Control
 * Personal Domain
 * Logic Manipulation
 * Subordination Manipulation
 * Empathic Mimicry
 * Enhanced Charisma


 * Queen:
 * Enhanced Condition
 * Enhanced Speed
 * Extra-dimensional Energy Generation
 * Portal Creation
 * Subspace Travel
 * Teleportation
 * Remote Teleportation
 * Location Swapping
 * Energy Amplification
 * Omnidirectional Energy Waves
 * Energy Wave Emission
 * Dimensional Link
 * Energy Transferal
 * One-Man Army
 * Combat Adaption
 * Supernatural Beauty
 * Persuasion


 * Bishop:
 * Divine Power or Demonic Power
 * Divine or Demonic Magic
 * Spell Creation
 * Divine Weaponry or Demonic Weaponry
 * Mystic Object
 * Potion Creation
 * Holy Priest Physiology
 * Exorcism
 * Divine Territory
 * Power Augmentation
 * Support Enhancements


 * Knight:
 * Alien-Beast Manipulation
 * Animal Empathy
 * Taming
 * Chivalry
 * Enhanced Combat
 * Enhanced Horsemanship
 * Enhanced Swordsmanship
 * Defense Break
 * Weapon Proficiency
 * Weapon Improvisation


 * Rook:
 * Fortress Physiology
 * Fortification Creation
 * Force-Field Manipulation
 * Enhanced Forging
 * Weapon Creation
 * Weapon Upgrade
 * Weapon Transmutation
 * Mechanical Intuition
 * Vehicle Manipulation
 * Vehicle Spawning
 * Mechanical Constructs
 * Mecha Creation
 * Invulnerability


 * Pawn:
 * Mode Switching
 * Replication
 * Inorganic Duplication
 * Sacrificial Creation
 * Decoy Creation
 * Weapon Proficiency

Associations

 * Chess Empowerment
 * Game Interaction
 * Intuitive Aptitude

Known Users

 * Archfiend Cards (Yugioh)
 * Check Mate (Ultimate Muscle)
 * Several Characters in Through the Looking-Glass
 * Damned Chessman (Devil May Cry 3)
 * Peraege members (Highscoll DxD)
 * Kingman.EXE