Talk:Defense Mechanism/@comment-4849011-20161110165112/@comment-4849011-20161112040700

I've gone through the list of Pokemon moves and abilities that I've compiled, and here are the ones that sound like they match this.

Pokémon Moves
 * Avalanche- This damage-dealing Ice-type move will inflict double the damage if the user has been hurt by the opponent in the same turn.
 * Bide- In this damaging-dealing Normal-type move, the user waits 2-3 turns, then strikes back to cause double the damage taken.
 * Counter- This damage-dealing Fighting-type move retaliates any physical hit with double the power and is very accurate. It can be seen as the physical counterpart to Mirror Coat.
 * Façade- This damage-dealing Normal-type move has double the power if the user is burned, paralyzed, or poisoned.
 * Flail- This damage-dealing Normal-type move increases in power if the user’s HP is low.
 * Metal Burst- This damage-dealing Steel-type move has the user retaliate against the opponent that last inflicted damage on it with much greater power.
 * Mirror Coat- This damage-dealing Psychic-type move retaliates any special attack with double the power and is very accurate. It can be seen as the special counterpart to Counter.
 * Rage- This damage-dealing Normal-type move is a non-stop attack move in which the user’s attack power increases each time the user is hit in battle.
 * Revenge- This damage-dealing Fighting-type move is an attack which deals double damage if the user has been hurt by the foe in the same turn.
 * Reversal- This damage-dealing Fighting-type move is an all-out attack that becomes more powerful the less HP the user has.
 * Shell Trap- If the user is hit with a physical move, this move deals greater damage to the opponent than what was inflicted on the user.
 * Water Spout- This damage-dealing Water-type move has the user spout water to damage the opposing team. The lower the user’s HP, the more powerful the attack.

Pokémon Abilities
 * Anger Point- This Ability maximizes the user’s attack after it takes a critical hit.
 * Berserk- This Ability raises the user’s special attack when its HP drops below half.
 * Blaze- This Ability powers up the user’s Fire-type moves if its HP is equal to or less than one-third of its maximum.
 * Competitive- This Ability sharply raises the user’s special attack when a stat is lowered.
 * Defiant- This Ability sharply raises the user’s attack when a stat is lowered.
 * Flare Boost- This Ability raises the user’s special attack when it is burned.
 * Guts- This Ability boosts the user’s attack if it has a status problem.
 * Justified- This Ability raises the user’s attack when hit by a Dark-type damaging move.
 * Overgrow- This Ability powers up the user’s Grass-type moves if its HP is equal to or less than one-third of its maximum.
 * Poison Heal- This Ability restores the user’s HP if it is poisoned.
 * Power Construct- This Ability allows the user to change into Complete Forme when its HP falls below half in its 10% Forme or 50% Forme. [Note: I know how to spell “form”. “Forme” is the official name]
 * Sap Sipper- This Ability increases the user’s attack when hit by a Grass-type move.
 * Swarm- This Ability powers up the user’s Bug-type moves if its HP is equal to or less than one-third of its maximum.
 * Torrent- This Ability powers up the user’s Water-type moves if its HP is equal to or less than one-third of its maximum.
 * Toxic Boost- This Ability powers up the user’s physical attacks if it is poisoned.

Abilities in Pokémon Conquest
 * Hero- Raises Attack and Defense when their army is struggling
 * Pride- Raises Attack and Defense when suffering from a status ailment
 * Spirit- Restores HP and raises Attack when HP is low

There are some more that are debatable, but I don't don't think they match the definition as well as these. So, what does anyone think?