Water Negation

The ability to negate water/liquid currents. Sub-power of Water Manipulation and Liquid Manipulation. Variation of Elemental Negation.

Also Called

 * Hydrokinetic Cancellation
 * Water Cancellation
 * Water/Liquid Current Cancellation/Negation

Capabilities
The user can negate water/water currents and any water-using attacks (as well as any other liquid with currents), ignoring their effects.

Associations

 * Aquatic Adaptation
 * Elemental Negation
 * Speed Swimming
 * Unrestricted Movement
 * Water Immunity
 * Water Absorption
 * Water Manipulation

Limitations

 * May have limits in how strong of liquid currents the user can resist.
 * Cannot ignore other forces such as gravity.