Appendage Locomotion

The power to use appendages other than the legs for motion effectively.

Also Called

 * Appendage Motion
 * Extremity Locomotion

Capabilities
The user is able to move on other appendages other than the legs and feet quickly, easily and efficiency as long as those appendages can bend or have body joints on them. What this means is that they can effectively move on their hands, wings, tails, trunk (if they have one) or other prehensile body parts as fast and easily as they can walk on their two feet, making it so that hand walking and other movements with hands such as jumping are equal to those done by legs and feet. They can also use those appendages to move just as quickly without the use of their legs, or sometimes with just the legs themselves, in the case of crawling and climbing.

Unlike Enhanced Bodily Force, which deals with strength and attacks and deals with body parts that are not prehensile and cannot bend, this power uses body parts like the elbows, arms, legs, wings and other parts to be able to use this power, not body parts like solely the forearms, the belly, the back, torso and so on.

Applications

 * Efficient Movement
 * Enhanced Agility/Supernatural Agility
 * Enhanced Athleticism/Supernatural Athleticism
 * Enhanced Balance/Supernatural Balance
 * Enhanced Dexterity/Supernatural Dexterity
 * Enhanced Flexibility/Supernatural Flexibility
 * Enhanced Leap/Supernatural Leap
 * Enhanced Mobility/Supernatural Mobility
 * Enhanced Speed/Supernatural Speed
 * Enhanced Walking
 * Vigorous Activity

Associations

 * Accelerated Movement
 * Enhanced Bodily Force
 * Flowmotion
 * Hyper Maneuverability
 * Prehensility
 * Solid Maneuverability
 * Unrestricted Movement

Limitations

 * Gravity, other forces and mass still affect the user.
 * Users are still susceptible to Newton's Three Laws of Motion.
 * May not be able to use appendages for some forms of locomotion.

Known Users

 * Tigger (Winnie the Pooh); via his tail