Spatial Closure

The power to close/seal all dimensional/spatial ruptures, rifts or singularities. Sub-power of Space-Time Restoration. Technique of Omni-Closure.

Capabilities
User can close/seal any and all spatial ruptures, rifts and/or singularities/black holes. Allowing them to close them off and prevent any/all effects they have on their surroundings as well as become immune to those same effects which might prevent them from sealing such rifts.

Any rift/singularity can be closed even if the user must defy the laws of physics in order to do so.

Applications
Close/Seal any ruptures, rifts, or singularities caused by powers such as:
 * Big Crunch Inducement
 * Black Hole Creation
 * Bottomless Pit Creation
 * Dimensional Distortion
 * Dimensional Rift
 * Gravitational Singularity Generation
 * Gravity Well Creation
 * Singularity Inducement
 * Space-Time Rift
 * Spatial Displacement
 * Spatial Distortion
 * Total Event Collapse
 * Warping Teleportation

Associations

 * Absolute Lock Manipulation
 * Omni-Closure
 * Portal Negation
 * Sealing
 * Space-Time Restoration
 * Warping
 * White Hole Creation

Limitations

 * Users of Black Hole Physiology and Personal Void are immune.

Known Users

 * Mix (Aquarion Evol)
 * Lumas (Super Mario Galaxy)
 * Paksis Pragma (Vandread)

Known Objects

 * Crest/Symbol of Enchantment (Star Ocean: The Second Story)