Paranoia Manipulation

The ability to '''manipulate paranoia. '''Not to be confused with Fear Manipulation.

​Also Called

 * Psychosis Manipulation/Control
 * Paranoia Control
 * Neurosis Manipulation/Control

​Capabilities
​​The user(s) are capable of sensing and manipulating the feeling of mistrust and suspiscion of actions and others, of themselves and others. Whether by increasing, decreasing,causing, channeling or turning it into a tangible, malable energy or substance. Users can cause others to become mistrustful and suspiscious of the most inane of things to the point of madness.

​Applications
== Techniques== == Variations==
 * Behavior Manipulation
 * Imagination Manipulation
 * Death Inducement - By causing one to become suspiscious of any and everything, the person will likely commit suicide to alleviate themselves from the paranoia.
 * Doubt Empowerment
 * Doubt Inducement
 * Paranoia Inducement
 * Paranoia Manifestation
 * Insanity Inducement - Cause paranoia to drive person insane.
 * Insanity Empowerment
 * Truth Manipulation
 * Trust Manipulation
 * Paranoia Manifestation
 * Paranoia Embodiment

​Associations
==Limitations==
 * Emotion Manipulation
 * Mental Manipulation
 * Imagination Manipulation
 * Population Control
 * Paranoia Manifestation
 * Paranoia Inducement
 * Reality Warping
 * Relationship Manipualtion
 * Subconscious Manipualtion - To bring the cause of uneasiness into reality.
 * Users are unable to gain power from fear.
 * May be limited by scope of paranoia.
 * May be limited to a set number of people, either at a time ot overall.
 * Users can be overpowered by users of Determination Embodiment.
 * Useless against Nihilism Embodiment.
 * Weak against emotionless inducing powers.