Board Thread:General Discussion/@comment-6299840-20200105204428/@comment-4867780-20200204233505

@ Nekron

True, Absolute Death Inducement is considerably more relatable as it is the everyday reality of our world, so it does hit much closer to home in a deeply unsettling way. While Nonexistence has something fantastic and mysterious to it, so despite the similar sense of dread its idea inspires, it comes off as more distant emotionally.

Both Absolute Immortality and Absolute Death Inducement do seem bound to be nerfed sooner or later though (except as traits of Omnipotent beings), since they both tend to get in the way of

Many entities in fiction were long depicted as untouchable, until some cosmic cataclysm dragged them down from their pedestal to increase the narrative stakes to truly epic proportions. Similarly, story-breaking Death Inducements like that of Death in Supernatural are eventually found wanting alongside some unprecedented new threat, for the same stakes-rising reasons.

Still, it's true that the more long-lived a franchise is, the cheaper death tends to be in there, mostly because status quo tends to become the key of their longevity, and while periodical additions contribute to it by renewing the audience's interest, radical changes like perma-death of important characters tend to do more harm than good sales-wise, unless they serve important story-telling purposes that make it worthwhile in the end. And even then, they are very liable to come back eventually ^ ^