Weapon Physiology

The ability to possess traits and abilities of weapons. Variation of Weapon Manipulation and Weapon Transformation.

Capabilities
User can become any kind of weapon the user chooses, The user can transform any part of their body into a weapon to achieve a offensive or defensive mode. The user can even transform into a full weapon and let others with weapon proficiencies wield user in battle.

Applications

 * Blade Retraction
 * Gun Protrusion
 * Needle Projection
 * Soul-Bound Weapon
 * Sword Arm
 * Weapon Creation
 * Chain Creation
 * Gun Creation
 * Missile Generation
 * Weapon Infusion

Techniques

 * Weapon Aura

Variations

 * Blade Shifting

Associations

 * Artificial Elements Constructs
 * Empathic Weaponry
 * Metal Manipulation
 * Shapeshifting Combat
 * Technology Manipulation
 * Weapon Entity Generation
 * Weapon Manipulation
 * Weapon Proficiency
 * Weapon Transformation
 * Weapon Transmutation
 * Weaponized Body
 * Wood Manipulation

Known Users

 * Apolonir (Bakugan)
 * Asauchi (Bleach)
 * Baishin (Bleach)
 * Konoha Muramasa (Cube x Cursed x Curious)
 * Akuma (D.Gray-man)
 * Niva Lada (Hitsugi no Chaika)
 * Darkray (Kurohime)
 * Laplace (Megaman Star Force)
 * Mr. 1 (One Piece)
 * Baby 5 (One Piece)
 * Wapol (One Piece)
 * Ikaros Much (One Piece)
 * Successors (Project ARMS)
 * Hannish Lightning (S-CRY-ed)
 * Weapons (Soul Eater)
 * Konjiki no Yami (To Love-Ru)
 * Revolver Dragon (Yu-Gi-Oh)
 * Zexal Weapons (Yu-Gi-Oh! ZeXal)