Talk:Acceleration Immunity/@comment-5693502-20180102023717/@comment-5693502-20180103035153

Delusional as always... acceleration is merely the rate of change of the speed of an object with respect to time. So Acceleration Resistance (in regards to a being or object) can either be: Though the way this page has been set up, it seems the first explanation is the one we're going for. And, as I have already explained in a detailed fashion, what I have defined is the capabilities of Acceleration Resistance. If you mean the second explanation then the entire page needs to be revamped and reworked.
 * 1) The ability to resist the effects of acceleration.
 * 2) The ability to resist being accelerated.

SageM, what this power was before I changed didn't make sense. This power refers to acceleration and acceleration alone. Pulling off any type of stop is deceleration (not this power) and being able to suddenly turn is in the realms of deceleration and maintenance of velocity as well as acceleration (again, not this power), so really they have no place on the page. As such, even talking about whether characters can perform the moves you describe or not (which they actually have been shown to be able to do) is completely and utterly irrelevant.

And as for the impact immunity thing, their resistance/immunity to impacts is in reference to the impacts of their on a solid surface like the ground.