Sloth Magic

The power to use sloth-related magic. Form of Magic. Variation of Sin Magic.

Also Called

 * Idleness/Indolence/Laziness/Lethargy Magic

Capabilities
The user can utilize form of magic dealing with the deadly sin of sloth in all of its forms. Aside from augmenting or inducing sloth in others, this form of magic also deals with certain forms of conjuration, as that kind of magic allows for calling agents and minions to perform deeds in the caster's stead, or creating what the caster needs as they need it. Masters of this kind of magic are able to perform grand feats of magic to slow down their foes with minimal effort from themselves.

Applications

 * Conjuration
 * Sloth Manipulation
 * Sloth Empowerment
 * Sloth Inducement
 * Spell Casting

Associations

 * Magic
 * Sin Magic

Limitations

 * Magic always has a price.
 * May require the user to have an extremely high level of sloth.

Known Users

 * Knights of Saint George (Chronicles of Darkness/Hunter: The Vigil); via Goetic Gospels
 * Conjurers of Haruka (Pathfinder)
 * Runelord of Sloth
 * Sin Magic Specialists of Sloth (Pathfinder)
 * Users of Litany of Sloth (Pathfinder)

Known Objects

 * Effigy of the Favored Servant (Pathfinder)
 * Ring of the Clean Hands (Pathfinder)
 * Shard of Sloth (Pathfinder)
 * Shin-Tari, Sword of Sloth (Pathfinder)