Thermal Artillery

The ability to use thermally-based abilities by using ranged weapons as conduits. Variation of Scientific Weaponry and Thermal Weaponry. Combination of Cold Artillery and Heat Artillery.

Also Called

 * Thermal Bow Proficiency/Usage
 * Thermal Firearms Proficiency/Usage
 * Thermal Gun Proficiency/Usage

Capabilities
The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for thermally-based forces or impose those effects on ranged weapons to enhance them, causing either cold or heat related effects.

Applications

 * Channeling
 * Molecular Speed Manipulation
 * Temperature Regulation

Associations

 * Cold Artillery
 * Cold Energy Manipulation/Heat Energy Manipulation
 * Cold Manipulation/Heat Manipulation
 * Heat Artillery
 * Power Artillery
 * Scientific Weaponry
 * Thermal Manipulation

Limitations

 * Useless without ranged weapon medium.
 * While the weapon may have the capability to be either hot or cold based, it may be stuck on one or the other once a setting has been chosen.
 * Temperature Immunity/Thermal Resistance

Known Users

 * N7 Paladin Sentinel (Mass Effect 3)
 * Users of Sentry Turret (Mass Effect 3)
 * Commander Shepard; as an Engineer
 * Quarian Engineer
 * Turian Saboteur Engineer
 * Users of Assault Turret (Mass Effect: Andromeda)
 * Angara Insurgent
 * Human Engineer
 * Krogan Engineer
 * Pathfinder Ryder

Known Items

 * Sentry Turret (Mass Effect 3)
 * Assault Turret (Mass Effect: Andromeda)