Power Adaptation

The ability to adopt an object's abilities after using them.

Also Called

 * Enhancement Adaptation/Adoption
 * Ability Adaptation
 * Power Adaptation/Adoption

Capabilities
User can adopt/adapt abilities from other objects they use, from suits, to armors, to weapons, to tools, pretty much any kind of object. For example, if they have a power suit, and it has special abilities, and the user does not have them on their own, the user must use the suit for some time first. By then, they can copy those abilities and use those powers without the suit. Also, if they use a hammer, they can use it first for some time, and then strike with the same force of the hammer without having to use it. They can also adopt knowledge from a computer after using it for some time.

Applications

 * Ability Learning
 * Attribute Learning
 * Knowledge Replication
 * Power Replication
 * Skill Replication
 * Powers Via Object
 * Powers Via Weapon
 * Shapeshifting to do the action if the body is not capable at first.

Associations

 * Action Replication
 * Adoptive Muscle Memory
 * Armor Manipulation
 * Attack Recording
 * Enhanced Ability Learning
 * Enhanced Power Replication
 * Object Manipulation
 * Power Suit
 * Reactive Adaptation
 * Tool Manipulation
 * Weapon Empowerment
 * Weapon Manipulation

Limitations

 * Adopting abilities from objects may take a long time, be extremely difficult, and/or require observation/study.
 * May be limited to a certain number of powers:
 * Soft limit: acquiring too many abilities, or the wrong ability, can make the user stressed or unstable.
 * Hard limit: user must discard an old ability to adopt a new one, or else can't learn new powers at all.
 * May be restricted to certain powers/types of power and is unable to adopt others.
 * May be limited to adopting abilities from certain objects only.