Psychic Technology Manipulation

The power to manipulate technology made from psychic energy. Variation of Technology Manipulation.

Also Called

 * Psychic Electronic/Electromechanical Control/Manipulation
 * Psychic Mechanical/Tech Control/Manipulation
 * Psychic Technology Control
 * Psycho-Mechanokinesis
 * Psycho-Technokinesis

Capabilities
The user can create, shape and manipulate psychic technology, allowing them to program targets’ minds and/or activate/deactivate thoughts.

Applications

 * Activation & Deactivation of thoughts.
 * Program targets’ minds.
 * Psychic Data Manipulation
 * Psychic Technology Attacks
 * Psychic Technology Constructs
 * Psychic Technology Generation
 * Psychic Technology Physiology

Associations

 * Psychic Element Manipulation
 * Technology Manipulation

Limitations

 * May be difficult to control.
 * Users of Psychic Shield (highly resistant) and Psychic Immunity (impervious).
 * Psychic Lightning Manipulation/Psychic Magnetism Manipulation/Psychic Water Manipulation may disrupt user’s power.

Known Users

 * Teseo "The Serial Experiment" (Azure Striker Gunvolt)
 * Narancia Ghirga (JoJo’s Bizarre Adventure Part V: Vento Aureo); via Aerosmith
 * Melone (JoJo’s Bizarre Adventure Part V: Vento Aureo); via Baby Face
 * Squalo (JoJo’s Bizarre Adventure Part V: Vento Aureo); via Clash