Binding

Power to bind, imprison or otherwise stop targets.

Also Called

 * Bondage
 * Caging
 * Imprisoning
 * Jailing
 * Restraint
 * Restricting

Capabilities
User is able to bind, imprison, paralyze and/or otherwise stop targets moving normally and possibly completely freezing them where they were. Can be achieved using various means including energy-based or physical restrains or mental effects.

Variations

 * Elemental Imprisonment
 * Organic Imprisonment

There are several different ways for binding someone:
 * Caging: surrounding object with barriers or otherwise restrict their actions, so they can move inside but have no way getting out. Examples: Card Imprisonment, Cocoon Generation, Container Imprisonment, Dimensional Imprisonment, Entrapment Field Projection, Fantasy Imprisonment, Gut Imprisonment, Mind Imprisonment, Personal Void, Picture Imprisonment and Photographic Encapsulation.
 * Chaining: surrounding object by robes/chains/lines that keep them confined. Examples: Chain Manipulation, Constriction, Energy Whip Construction.
 * Disabling: disabling the target by preventing their bodies/nerves from reacting. Examples: Electricity Manipulation, Paralysis Inducement.
 * Entombing: surrounding object completely by substance or other medium, so they can't move at all, or at best wiggle slightly. Examples: Burying, Drowning, Elemental Imprisonment, Telekinesis.
 * Immobilization: object is locked/anchored on certain spot but can otherwise act. Examples: Immobility, Paralysis Inducement, Telekinesis, Time Stopping.

Associations

 * Absolute Storage
 * Adhesion
 * Adhesion Manipulation
 * Astral Trapping
 * Aura Trapping
 * Body Immobilization
 * Compression
 * Deity Imprisonment
 * Demon Imprisonment
 * Dimensional Storage
 * Dollhouse Monarchy
 * Dream Imprisonment
 * Entity Tethering
 * Fantasy Imprisonment
 * Insertion & Removal
 * Isolation
 * Labyrinth Creation
 * Labyrinth Manipulation
 * Mass Reduction
 * Mirror Imprisonment
 * Nightmare Imprisonment
 * Personal Void
 * Sealed Form
 * Sealing
 * Spirit Barrier
 * Technological Imprisonment
 * Temporal Trapping
 * Trapping Intuition

Limitations

 * Depending on the way used to bind the victim, they may be able to overpower/break their bindings.
 * May be unable to generate the ways to bind and be limited to existing material.
 * May have to stay close to the victim or the binding may break.

Known Objects

 * Chest of Demons (The 13 Ghosts of Scooby-Doo)
 * Acēdia Katathlipsē (Horizon In The Middle of Nowhere)
 * Beads of Subjugation (InuYasha)
 * Sphere of Yun (Xiaolin Showdown)
 * Pokeballs (Pokemon)