Nanite Artillery

The ability to use nanotechnological abilities by using ranged weapons as conduits. Variation of Nanite Weaponry, Scientific Weaponry and Power Artillery.

Also Called

 * Nanite/Nanotech Bow Proficiency/Usage
 * Nanite/Nanotech Firearms Proficiency/Usage
 * Nanite/Nanotech Gun Proficiency/Usage

Capabilities
The user can either use a range weapons such as slingshots, bows, guns, cannons etc., as a conduit to a nano-robotic substance or impose those effects on the ranged weapons itself to enhance it.

Applications

 * Atomic Cancellation
 * Attachment
 * Homing Effect
 * Infestation
 * Targeting
 * Technoformation
 * Technology Bullet Projection

Variations

 * Orgamech Artillery

Associations

 * Mechanical Energy Manipulation
 * Mechanical Weapon Construct
 * Nanite Manipulation
 * Nanite Weaponry
 * Power Artillery
 * Scientific Weaponry

Limitations

 * Can be deactivated by Electromagnetic Pulse Emission.
 * Useless without ranged weapon medium.

Known Users

 * Devil Splicers (Destiny: The Rise of Iron)
 * S.P.I.N. users (Marvel Comics)
 * Ratchet (Ratchet and Clank)
 * Red Faction (Red Faction series)
 * Alec Mason
 * Darius Mason
 * Cultists (Red Faction: Armageddon)
 * Marauders (Red Faction: Armageddon)
 * T-X (Terminator)
 * Ultron (Ultimate Marvel)

Known Items

 * Nano Swarm (Call of Duty: Advanced Warfare)
 * SIVA-enhanced weapons (Destiny: The Rise of Iron)
 * Nanomite Warheads (G.I.Joe Ris of Cobra)
 * Iron Man Armor Model 37/Bleeding Edge Armor (Marvel Comics)
 * Super-Power Inhibiting Nanobots (Marvel Comics)
 * Omni-tools (Mass Effect)
 * Nano Rifle (Red Faction: Guerilla)
 * Marauder Nano Rifle (Red Faction: Armageddon)
 * XNG-5000 (Red Faction: Armageddon)