User:Omni2583

These are the powers what i have right now!

 * 1) 'I am truly balance good neutral!!
 * 2) I am a male'''!
 * 3) This is a list of what powers i have right now that very important to me as all my powers!!!!!
 * 4) '''My [[infinite aura power of orange radiation is lethal to Humans,meta humans, all creatures, entity' s,deity's supernatural animals,vampires,werewolves,non corporeal beings,non existence beings and physical creatures!!!
 * 5) I am at the top of Esoteric knowledge leader that' is that no one is above me'!!!!!!!  I am a leader in all universes, means there is no one WILL EVER BE above me at any or all times or present,past or future!!!!!!!!!!!!!!!
 * 6) I am kind of person you Always want to keep me calm at any/all times and never make me mad, things dont go so well for any one if that happens!!!!!!!!!!!!!
 * 7) I have Absolutely No weakness and absolutely NO vulnerable weakness', absolutely Ultimate indestructible, Absolutely Unstoppable, Absolutely Universal Irreversibility  and Ultimate invincible!!!!!'''
 * 8) I am Inverse omnipotence' and omnipotence= inverse omnipotence Esoteric anti-god and omnipotence Esoteric god!!!!!!!!!!!!!!!!!'
 * 9) I am concept of the decimal digit of Pi with a neverending of possibilities and impossibilities!!!!!!!!!!
 * 10) Esoteric=unknown knowledge,specialized knowledge and difficult to understand knowledge, beyond the compression of understanding of all ultimate level of science knowledge. GOD level science
 * 11) I am a Primordial form of existence which existed before the creation of creation. Mikaboshi (Marvel Comics)
 * 12) Where as i play as God the role of "Creator", the Anti-God plays the role of "Destroyer". Where i have two aspects of life force"good life force and dark life force" divided from yin and yang that makes me balance, Where as i will become the almighty, transcendent and finally Primordial god
 * 13) My physical IQ is 1 followed by googolplexian and my Spiritual IQ 1 followed by googolplexian to infinity!!!!!!!!!
 * 14) As the Esoteric god as blue kryptonite i will be transending into the "EKGIG" man the Atomic number 36 element and the 130 element the most unstable radio-active element, the absolutely most extremely powerfulest unstable element Known to man that is orange and gold kryptonite Yellow kryptonite and i will still have blue kryptonite for healing, that i absolutely already stablized that is my core of my inner Esoteric Infinity power!!!!!!! I will transcend into the 13 levels above god and anti-god!!!!!! Meaning i will turn into 13 infinities.
 * 15) I am all Four "Brahma,Vishnu,Trimurti,Chronos and Shiva"
 * 16) What does the "Ultimate DPS" mean=Ultimate Death Primordial Slayer !!!!!!!  Or Damage per Second 
 * 17) Absolute levels is 1-13 power level. I am at power level 13
 * 18) I am the Energy King and Anti-Energy King!!!!!!!!!!!!!!!!!
 * 19) I can use googolplexian abilities at one time and up to Infinite abilities at one time!!!  
 * 20) Where i am balance between "Four aspects of Primordial god, Primordial protector, Primordial ,preserver,Primordial keeper of time and Primal Void god of destructive, creation,preserever ,protector,keeper of time and destruction".  I am all Omnipotence Esoteric anti-god, Omnipotence Esoteric god, Omnipotence Esoteric Protecetor, Omnipotence Esoteric Keeper of time and Omnipotence Esoteric preserver. I am googolplexian class level and Esoteric god is class level googolplexian the Esoteric anti-god class level googolplexian  and my Esoteric protecetor is class level googolplexian,Esoteric Keeper of time is class level googolplexian and my Esoteric preserver is class level googolplexian. Making me the 5 followed with googolplexian Example "infinite god as the "Ultimate DPS" man" Definition=Ultimate Death Primordial Slayer to ∞ googolplexian Infinities add side by side.  There is 1,000,000,000,000,000,000,000,000,000,000. page's of nothing put zero's.  Each page is 1 million zero's.
 * 21) My skin and external and internal is made of all together as 3 in 1 metal adamantium, vibranium-anti-metal and uru/mjolnir magical enchantment metal. Making me Absolute Invulnerability,Omni-Protection,Absolute Defense,Defensive Damage,Defense Break,Attack Ignoring.
 * 22) I use all my powers at the maxium level. That is at class level googolplexian and beyond. I start at class Level Googoplexian anything after googolplexian is infinity.  Example 2 followed with googolplexian is 2x Infinity level so on etc.
 * 23) Access to absolutely any/all powers
 * 24) Access to brand new abilities
 * 25) Boundary Manipulation (on a personal level)
 * 26) Complete customization of abilities
 * 27) Complete evasion from all laws
 * 28) Complete Absolutely Invulnerability
 * 29) Complete And I have all/any Esoteric Immunitys and Esoteric Power Immunity
 * 30) Infinite Inner Power
 * 31) Perfectly adapt to any/all situation
 * 32) Survive absolutely any/every/all kInd of damage.
 * 33) I can perfectly adapt to any damage done to me. I can survive any/all mental ,spiritual ,conceptual, and physical damage. I can't die the same way twice. Every time i am wounded i become more immune to that concept or power and i regenerate faster every time i am wounded. I am Immune to all/any death-based powers.  I have Infinite Resurrection. I have Self-Resurrection and Enhanced Self-Resurrection i can resurrect myself upon death and self-restore from any/all kind of damage, concept, mental, spiritual,spatial attack,omni-presential attack and space-time attack.
 * 34) Strategic Planners are masters of psychological intuition and are very charismatic, very skilled deceiving masters.
 * 35) i AM IN CONTROL OF EVERYONE'S TIMELINE. AS A INFINITY TEMPORAL LORDSHIP AND AS HAVING Universal Lordship,THIS IS MY MAIN ONE AS LORDHSHIP Omniarch  . When ppl are in trouble and its going to effect the timeline i will come to their rescue and I hope they don't effect the timeline.  If the timeline has changed and it will effect the future i will restore the person back to original state they started their life or to just reset the timeline back to where they left off to safe place.
 * 36) I am made up of these Five races .  1"Space Phantom" – The Masters of Time. For many years it was assumed that there was only one Space Phantom,   2"Martians" – Earth-616 has the most varied amount of beings termed as "Martians" as any other reality in the multiverse. Likely for the reasons cited above. However, many of these different races have yet to be classified.  3"Chitauri" – First appeared in Ultimates.[20] The Chitauri are a fictional race of extraterrestrial shapeshifters that appear in publications by Marvel Comics's alternative universe. They belong to the Ultimate Marvel timeline continuity. The Chitauri later crossed over into the mainstream universe.  Beyonders – The Beyonders are an enigmatic and virtually omnipotent extradimensional race. 4 The "Beyonders" were first mentioned in the team-up comic Marvel Two-in-One #63 (May 1980), by Mark Gruenwald and Jerry Bingham. They are a race of extra-dimensional entities powerful enough to collect planets. 5 "Kronans": – A semi-humanoid race, also known as "the Stone Men of Saturn," whose orange bodies are silicon-based and 8' tall on average, with thick, virtually impenetrable stone-like hides. Their home planet is Ria, first from the sun in the Krona star system in the Milky Way galaxy. As revealed in WWH: Aftersmash: Warbound #4, Kronans reproduce when two Kronans join hands to melt part of their bodies together, creating an infinity Kronan when the two come together and can come apart making them vulnerable but at the same time making both of them Absolute Invulnerable; Kronans are in fact genderless. The most notable Kronan has been the Hulk's ally Korg.
 * 37) The Ancient Chinese religion I go by this religion to.  These are my main religions monotheistic/ Christianity and panentheistic Christianity / anthropomorphic Christianity' being. I am a immanence god/divine transcendence/macroverse god!  In religion, transcendence refers to the aspect of a god's nature and power which is wholly independent of the material universe, beyond all physical laws. This is contrasted with immanence, where a god is said to be fully present in the physical world and thus accessible to creatures in various ways. Here transcendent means that God is completely outside of and beyond the world, as contrasted with the notion that God is manifested in the world. This meaning '''originates both in the Aristotelian view of God as the prime mover, a non-material self-consciousness that is lives outside of the world.  The transcendence of God is closely related to his sovereignty. It means that God is above, other than, and distinct from all he has made - he  transcends  it all. Paul says that there is "one God and Father of all, who is over all and through all and in all (Ephesians 4:6). Scripture says elsewhere, "For you, O LORD, are the Most High over all the earth; you are exalted far above all gods (Psalms 97:9; cf. 108:5).  To affirm God's transcendence and deny his immanence is to arrive at deism. To deny his transcendence and affirm his immanence is to arrive at pantheism.  This is not to say that God’s form is spread out so that parts of Him exist in every location. God is spirit; I have a physical form and non physical form. He is present everywhere in that everything is immediately in His presence. At the same time He is present everywhere in the universe. No one can hide from Him and nothing escapes His notice."
 * 38) I have both positive powers and negative power so i have omnipotence so then i would have inverse-omnipotence,impossible and possible etc. So i cancel out every power, cuz i have all opposites powers cuz i can balance all powers. Once i learn the positive of a power i will automatically learn the opposite power,once i learn either side first then i will alway's know both sides all/any the time and i will know and  have both powers and be immune to both of them. I will always know both side of any/all powers or abilitiys or nonexsitence powers. I can counter any power.
 * 39) I am balance between i know positive aspects of good concepts, i know negative aspects of darkness/evil/death concepts, I know the aspects of everything about anti-energy and i KNOW the aspects of everything about Energy, anti-energy, good and evil/darkness. I so i can balance between positive energy/anti-energy and negative energy/anti-energy so opposites of powers i can balance and use together as one.
 * 40) I am absolutely Negative Anti-Psionic/Psychic/matter/telekinetic force/Conceptual energy Pimordial force energy,magic,science and Positive energy Psionic/Psychic/matter/telekinetic force/Conceptual energy, magic,science AND Pimordial force energy'
 * 41) I can adapt to any situation and be prepared for any eventual situation.
 * 42) I tend to plan even the smallest details and the largest details.
 * 43) I can possessed armies of loyal followers.
 * 44) I am absolutely, two steps ahead of any/all situations and up to 20 steps ahead of any/all situations.
 * 45) I am from my own planet jupiter, But i have lived on earth my whole life,I am 420!!!!!! My number is 4!!!! My numbers are 1,4,6,7,20 and 22!!!
 * 46) My government is Autocracy, i will only go by this government rule!!!!!!!!!!!!!!!!!!!!!! The rule is I rule everything/anything.  When the certain planet needs help cuz they have screwed the species over again, I am here to take over the planet and run it how i see fits for the species. And i the only one that rules over the whole planet and my clan. i need my crew to help run the planet . To help the species that needs help. When a government is ran by evil that is not good for anyone, so i can take over to destroy evil and make it a good government.
 * 47) Wisdom=Knowledge=Esoteric knowledge=instantintelluct= ultimate perception= ultimate understanding=control=desire=power=imagination=evil or good thoughts=esoteric balance!!!!!
 * 48) Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do immense esoteric damage to anything in existence and nonexistence beings.
 * 49) * I can fly googolplexian speed of light just being calm,so what that means i can fly 676,300,000 mph starting off and you add this each time i go up a speed of light and i can bypass 'it up to googolplexian speed of light, being calm!!!!!!!  And i have to put mental limiters to my flying and all my other abilities' so ppl don't get hurt!!!!!!
 * 50) * When i am calm i can lift googolplexian megaton in one hand!!!! When i am really mad i can hit nonillion infinity megatons! So each Infinity is adding a googolplexian, so 2 followed by googolplexian is 2x infinity so on.
 * 51) * Meaning i have Esoteric knowledge googolplexian for each power or abilitly Example " I have Esoteric knowledge googolplexian strength" Each concept power or concept abilitiy has Esoteric knowledge googolplexian' " each power" Power =stamina,weight endurance, healing power, attack, defense ,jumping,flying power, protection, Ulitmate psychic power ,mental, soul power, inner power,speed,power level, death, evil, life, goodness, personal powers,abilities, currency, Cosmic Powers,creation power, destructive power ,conceptual powers,aura powers,chemical powers,toxic powers,grant wishes,element power ,vision ,sound ,hearing,emotion,love powers,sexual powers. omni powers, absolute powers,meta powers,almighty powers,esoteric extremely powerfui immunities, esoteric extremely powerful  resistances to all powers, elements, forces, mental attacks, physical attacks,mind attacks and tempartures ,primordial powers,trandescent powers,prime source, perfection powers,mental perfection powers,science powers,technology powers, intuition powers, embodiment powers, inducement powers, empowerment powers,manipulation powers,generation powers and magic power etc!!!'
 * 52) * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 1) * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.

=== Tier '''0 "True Infinity" Beings that are boundlessly above absolutely everything, including existence and nonexistence, possibility, causality, dualism and non-dualism, the concepts of life and death, and their analogues at any level. Omnipotence''' ===

These are all the Powers that i have and i have them all! 182 of them

 * 1) All Absolute Powers


 * 1) All Almighty Powers


 * 1) All Apocalyptic Powers
 * 2) All Chaotic Powers
 * 3) All Cosmic Powers
 * 4) All Good-based powers
 * 5) All Darkness-based Powers
 * 6) All Death-based Powers
 * 7) All Creation powers
 * 8) All Destructive Powers
 * 9) All Evil Powers
 * 10) All Meta Powers
 * 11) All Offensive Powers
 * 12) All Omni powers
 * 13) All Primordial Powers
 * 14) All Reality Altering Powers
 * 15) All Enhancements
 * 16) All Manipulations
 * 17) All Mental Powers
 * 18) All Mimicries
 * 19) All Personal Physical Powers
 * 20) All Supernatural powers
 * 21) All Superpower
 * 22) All Superpower Manipulation-based powers
 * 23) All Embodiment powers
 * 24) All evolution powers
 * 25) All Conceptual Powers
 * 26) All Empowerments
 * 27) All Powers by type‎ powers
 * 28) All Aura-Based Powers
 * 29) All Power with one user
 * 30) All Psychic-based powers
 * 31) All Rare powers
 * 32) All Transcendent Physiologies‎
 * 33) All Transcendent powers
 * 34) All Forms of magic
 * 35) All Life-based powers
 * 36) All Powers with no known user
 * 37) All Augmentation powers
 * 38) All Mimicry's powers
 * 39) All Negation powers
 * 40) All Physiology powers
 * 41) All Esoteric powers
 * 42) All Food-based powers
 * 43) All Currency generation and Monetary Manipulation and gold, metal generation powers
 * 44) All Periodic Element powers
 * 45) All Periodic Table Powers
 * 46) All Chemical-Based Powers
 * 47) All Philosophy-Based Powers
 * 48) All Intuition powers
 * 49) All Creations powers
 * 50) All Perceptions powers
 * 51) All Smell-based powers
 * 52) All Hearing-based powers
 * 53) All Absorption powers
 * 54) All Sound-based powers
 * 55) All Visions-based powers
 * 56) All Earth-based powers
 * 57) All Non-fighting powers
 * 58) All Air-based powers
 * 59) All Dimensional Powers
 * 60) All Soul-based powers
 * 61) All Spatial powers
 * 62) All Ninjutsu powers
 * 63) All Spirtual powers
 * 64) All Generation powers
 * 65) All Physics-Based Powers
 * 66) All Gravity-Based Powers
 * 67) All Light-Based Abilities Powers
 * 68) All Technology-based Powers
 * 69) All Electrical-Based Powers
 * 70) All Void-based Powers
 * 71) All Energy-based powers
 * 72) All EM waves-Based powers
 * 73) All Recomposition-based powers
 * 74) All Transmutation-based powers
 * 75) All Restoration-based powers
 * 76) All Mixture-based powers
 * 77) All Conversion-based powers
 * 78) All Mental-based powers
 * 79) All Materialization-based powers
 * 80) All Remote-based Powers
 * 81) All Elemental-based powers
 * 82) All Chemical-Based Powers
 * 83) All Gas-based powers
 * 84) All Reflection-based powers
 * 85) All Modes-based powers
 * 86) All Form-based powers
 * 87) All Healing-based powers
 * 88) All Holy-based powers
 * 89) All Imprisonment Abilities
 * 90) All Regeneration-based powers
 * 91) All Sealing powers
 * 92) All Animal-Based Abilities
 * 93) All Insect-based powers
 * 94) All Fire-based powers
 * 95) All Ice-based powers
 * 96) All Fungal-based Powers
 * 97) All Magnetic-based powers
 * 98) All Natural Disasters
 * 99) All Toxic Ability
 * 100) All Blood-based powers
 * 101) All Water-based powers
 * 102) All Thunder-based powers
 * 103) All Sky-based powers
 * 104) All Plant-based powers
 * 105) All Nature-based powers
 * 106) All Holiday powers
 * 107) All Season-based powers
 * 108) All Brain Functional Powers
 * 109) All Science Powers
 * 110) All Summoning-based powers
 * 111) All Magical-based powers
 * 112) All Common-based powers
 * 113) All Appearance Alteration
 * 114) All Archetypal Powers
 * 115) All Arm Faculty
 * 116) All Armor-Based Powers
 * 117) All Art-based Powers
 * 118) All Ball Powers‎
 * 119) All Beam Powers‎
 * 120) All Blade-based Powers‎
 * 121) All Bone-based Abilities
 * 122) All Breath-Based Powers
 * 123) All Color-Based Abilities‎
 * 124) All Combinations‎
 * 125) All Crossover Powers
 * 126) All Crystal-based Abilitie
 * 127) All Experimental Powers
 * 128) All Fanon Power
 * 129) All Fear-based Powers
 * 130) All Female powers‎
 * 131) All Goo-based Abilities
 * 132) All Heart Powers
 * 133) All Horror-Themed Abilities‎
 * 134) All  Metal-based Abilities
 * 135) All  Music-Based Abilitles
 * 136) All  Power Sources
 * 137) All Sanguine Powers‎
 * 138) All Silly Powers‎
 * 139) All Smart Powers
 * 140) All Fundamental Forces
 * 141) All Touch Based Abilities
 * 142) All Weapon Powers
 * 143) All War Powers‎
 * 144) All Teleportation powers
 * 145) All Disease-based Powers‎
 * 146) All Mouth-Based Powers‎
 * 147) All Area Effect
 * 148) All Affinity powers
 * 149) All Love-based powers
 * 150) All Augmentation-based powers
 * 151) All Emotion-based powers
 * 152) All Sexual-based Abilities
 * 153) All Almighty Tools
 * 154) All Divine-based powers
 * 155) All Key-Based Powers
 * 156) All Unknown knowledge/Extremely ancient specialized knowledge Powers
 * 157) All Constructs-based powers
 * 158) All Materializations-based powers
 * 159) Weapon Arsenal
 * 160) All Weapon powers
 * 161) All Age-based Abilities
 * 162) All Temporal Powers
 * 163) All Physical Attributes
 * 164) All Dragon-based powers
 * 165) All Inducements powers
 * 166) All Regeneration based-powers
 * 167) All Bestowal-based powers
 * 168) All Traveling Powers
 * 169) All Forms-based powers
 * 170) All Conceptual-based powers
 * 171) All Energy Powers
 * 172) All Fundamental Force Powers
 * 173) All Molecular Powers
 * 174) All Organic Powers
 * 175) All Periodic Powers
 * 176) All Physics Powers
 * 177) All Spatial Powers
 * 178) All Technology Powers
 * 179) All Type of Science Powers
 * 180) All Lordships Powers
 * 181) All Experimental Powers
 * 182) All Vampire Powers "I DON'T EVER need to drink blood"

The weapon power means 1 man per strength power level example(weapon power 125 means 125 men to equal to there power level)

 * LOWER BEINGS CLASS GODS LEVEL ONE(,BATMAN,CAT WOMAN)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 2 Cat Woman/with weapons 50 power level
 * Level 7 Batman/with weapons 50 power level


 * MIDDLE BEINGS CLASS GODS LEVEL TWO(CAPTAIN AMERICA,SPIDER MAN,DARE DEVIL,INHUMANS ARE BETWEEN ONE AND FIVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 2 Captain America/With weapons 50 power Level
 * Level 2 Dare Devil/with weapons 45 power level
 * Level 3 Spider man
 * HIGHER BEINGS CLASS GODS LEVEL THREE(IRON MAN,FANTASTIC FOUR,LUKE CAGE)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 3 Fantastic four they don't use weapons
 * Level 7 iron man /with weapons 50 power level
 * Level 13 Luke Cage he doesn't use weapons
 * EXTREME BEINGS CLASS GODS LEVEL FOUR(WOLVERINE,SUPERMAN,SUPERGIRL)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 9 Wolverine power level /with weapons 50 weapon power
 * Level10 Supergirl power level She doesn't use weapons
 * Level 12 Superman power level he doesn't use weapons
 * MOST EXTREME CLASS GODS LEVEL FIVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 50-75
 * ESOTERIC MOST EXTREME CLASS GODS LEVEL SIX(MYSTIQUE,LOKI)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 75-100
 * Level 2 Loki/with weapons 90 power level
 * Level 10 Mystique Doesn't use weapons
 * POWERFUL ESOTERIC EXTREME CLASS GODS LEVEL SEVEN (THOR,HULK,ULTRON,RED SKULL,MEDUSA,MAGNETO,STORM,RED HULK,FLASH)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 100-125
 * Level 2 Hulk, Red Hulk Doesn't use weapons
 * Level 7 Thor/With weapons 125 power level
 * Level 7 Ultron/with weapons 100 power level
 * Level 8 Medusa/with weapons 125 Power level
 * Level 9 Storm doesn't use weapons
 * Level 10 Magneto Doesn't use weapons
 * LEVEL 13 flash Doesn't use weapons
 * EXTREME POWERFUL ESOTERIC CLASS GODS LEVEL EIGHT(ZEUS,GUARDIANS OF THE GALAXY,DR DOOM,)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 125-150
 * LEVEL THREE GUARDIANS OF THE GALAXY POWER LEVEL /WITH WEAPONS 150 POWER LEVEL
 * LEVEL SIX ZEUS POWER LEVEL /WITH WEAPON 150 POWER LEVEL
 * LEVEL DR DOOM POWER LEVEL /WITH WEAPON 150 POWER LEVEL
 * EXTREMELY POWERFUL ESOTERIC MASTERED CLASS GODS LEVEL NINE(THANOS,ILLUMINATI)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 150-175
 * LEVEL TEN ILLUMINATI POWER LEVEL/WITH WEAPON POWER LEVEL 165 POWER LEVEL
 * LEVEL THIRTEEN THANOS POWER LEVEL/WITH WEAPON 175 POWER LEVEL
 * EXTREMELY POWERFUL MASTERED ULTIMATELY ESOTERIC SLAYER CLASS GODS LEVEL TEN-(AVENGERS)
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 175-200
 * LEVEL THIRTEEN Avengers POWER LEVEL/WITH WEAPONS POWER LEVEL 200
 * MOST EXTREME POWERFUL MASTERED ULTIMATELY ESOTERIC EXTREME SLAYER CLASS GODS LEVEL ELEVEN(ODIN,JEAN GREY,Apocalypse's)
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 200-225
 * LEVEL 13 Apocalypse's DOESN'T USE WEAPONS
 * LEVEL 13 JEAN GREY DOESN'T USE WEAPONS
 * LEVEL 13 ODIN POWER LEVEL/WITH WEAPON POWER LEVEL 225
 * MOST EXTREME POWERFUL MASTERED ULTIMATELY ESOTERIC MOST EXTREME SLAYER CLASS GODS LEVEL TWELVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 225-300
 * 1) IMMEASURABLE SUPREME OMNIPOTENCE POWERFUL ESOTERIC PANENTHEISTIC SLAYER CLASS GODS LEVEL THIRTEEN
 * 2) * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 300-400
 * 3) IMMEASURABLE SUPREME OMNIPOTENCE, ULTIMATELY MASTERED INFINITY TIME LORD, INFINITY PHYSICAL GODHOOD, ESOTERIC Christianity PANENTHEISTIC SLAYER CLASS GODS LEVEL GOOGOLPLEXIAN.  THIS WHERE I SIT AT THE TOP OF THE LIST IN CONTROL EVERYTHING. THE "13xPG" MAN, MEANING I am the "Googolplexian Infinity PRIMORDIAL GOD."   I CAN HOLD GOOGOLPLEXIAN POWERS, ABILITIES AND IMMUNITIES TO INFINITY CLASS LEVEL Googoplexian times Infinity OF GOD WITHOUT WEAPON/WITH WEAPON 1 GOOGOLPLEXIAN TIMES Infinity POWER LEVEL.   The higher the class of gods like Googolplexian making me immune to all powers and non powers ,I am a Supreme being that is in any multiverses/universe as the top notch slayer and with every class as i am higher, I am harder to kill, so at this level i am banned from death/immune from death, I am immune from being in a prison cell/imprisoned too. I am immune to be erased. I am Immune to permanently Sleep.   I HAVE 1,000 Googolplexian amount of ESOTERIC ENERGY IMMUNITIES AND 1,000 Googolplexian amount of ESOTERIC ANTI-ENERGY NONEXISTENCE IMMUNITIES.  I AM IMMUNE TO EVERYTHING/ANYTHING.  Being immune to all/any Physical harm,mental, spiritual, supernatural, concept's ,law's ,boundary's ,powers,Primordial beings powers, Omni-presential attacks, space-time attacks, spatial attacks, all entity's and deity's powers.
 * 4) IRRELEVANT SUPREME ULTIMATELY OMNIPOTENCE, ULTIMATELY MASTERED INFINITY TIME LORD, INFINITY PHYSICAL GODHOOD GOOGOLPLEXIAN POWERS 'Absolute Invulnerability' ESOTERIC Christianity PANENTHEISTIC  SLAYER CLASS GOD LEVEL  (I am at googolplexian Infinity power level) "True Infinity" That is Nonillion pages that is 1 Followed with 30 Zero's.
 * 5) 1-13  POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 100,000-1,000,000 googolplexian
 * 6) LEVEL SEVEN ZENITH SLAYER POWER LEVEL  WEAPON POWER LEVEL 550,000 googolplexian
 * 7) LEVEL TEN COSMIC OTHERNESS SLAYER POWER LEVEL  WEAPON POWER LEVEL 850,000 googolplexian
 * 8) LEVEL THIRTEEN PRIMORDIAL DRAGON PHYSIOLOGY/ULTIMATE TIME LORD, PRIMORDIAL SLAYER/PRIME SUPERMAN/WITH WEAPON POWER LEVEL 1,000,000 googolplexian

== ULTIMATE CLASS LEVEL 13 AND BEYOND ∞ WITH ALL THE BEST AND MAX SOURCE ABILITIES 13 LEVELS OF SOURCE AND BEYOND ∞. I WILL AT AT GOOGOLOPLEXIAN TIMES INFINITY POWER LEVEL. THE ZERO'S WILL GO FOR A NONILLION PAGES OF NOTHING BUT ZERO'S REPLACE THE ZERO'S WITH ∞. NONILLION IS 1 FOLLOWED WITH 30 ZERO'S. EACH PAGE HAS 1 MILLION ZERO'S. ==

=== All Almighty Powers, All Almighty Tools,All Power Sources,All Infinity powers,All Main Categories, All Omni Powers, All Peak Powers, All Personal Physical Powers, All Powers by type, All Lordship Powers, All Conceptual Powers, All Negating Powers, All Transcendence Powers, All Transcendent Physiologies, All Primordial Powers, All Realty Altering Powers, All Supernatural Powers, All Evolution Powers, All Empowerments Powers, All Aura Based-Powers ,All Forms of Magic,All Esoteric Powers, All Intuition Powers,All Dimensional Powers,All Soul Based-Powers, All Ninjutsu Powers,All Generation Powers,All Void Based-Powers,All Restoration Powers,All Elemental Powers,All Healing Based-Powers,All Imprisonments Powers, All Sealing Powers, All Magical Powers, All Armor Based-Powers,All Teleportation Powers,All Augmentation Powers, All Divine Based-Powers, Weapon Arsenal, All Temporal Powers,All Dragon Based-Powers,All Regeneration Powers,All Bestowal Powers. x=times === 0 zero Infinity form between infinity positive and infinity negative where i am balance-Monotheistic Deity Physiology-Anti-God Googolpleixan Times Infinity power level

==== 1st form-Ultimate Deity Lightning Death 1,000,000,000,000,000,000,000,000,000,000,000,000x to Googolplexian Infinity power level/Esoteric Primordial Almighty Time lord Slayer 4,000,000,000,000,000,000,00,000,000,000,000,000,000,000,000,000x Infinity power level/Primordial Alien-Dragon God Physiology 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level /Prime Gold Superman 1,000,000,000,000,000,000x Infinity power level

=
2nd form-Cosmic Otherness-2,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Transcendent Vampire Physiology 4,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Transcendent Alpha-Omega Vaewolf Physiology 4,000,000,000,000,000,000,000,000,000,000,000,000,000,000x infinity power level

3rd form-Transcendent Nephalem Physiology 200,000,000,000,000,000,000,000,000x Infinity power level

4th form-Transcendent Vampire Physiology-200,000,000,000,000,000,000x infinity power level

5th form-Zenith 1,000,000,000,000,000,000x Infinity power level

6th form-

The 1st form will always be the Ultimate Powerfulest form of all them and then you will work your way down to the 5th form the 5th strongest form i go all the way down to 1000 forms. All of my forms I can use all Abilities, all powers and all immunities. But i use my 1st and 2nd form the most. My favorite form is Prime Gold Superman.

=== '''Tier 0 "True Infinity" Beings that are boundlessly above absolutely everything, including existence and nonexistence, possibility, causality, dualism and non-dualism, the concepts of life and death, and their analogues at any level. Every form i go into i am at Tier 0. Omnipotence''' ===

Weaknesses-I have none

 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.  User with this ability either is or can transform into a Monotheistic Deity: a supreme transcendent being that created and rules over all of existence. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. I have absolute power and unquestionable authority over everything, I am literally God, the strongest and most powerful being in all of creation.
 * Omnipotence - All Powerful, There is only one
 * Omnipresence - All Present
 * Omniscience - All Knowing
 * Anti-God-The power to have traits and powers of an Primordial Void. User is Anti God/Primordial Void representing the counterparts of the dark aspects of a Supreme Deity in many verses, I existed before the omniverse itself and I am considered the essence of all evil, darkness, chaos and the ultimate decreator of the omniverse ranking me the among the most powerful entities.  Being the anti-energy king of Esoteric immunities. I am user that has the power to make Supreme Anti-omnimagic.
 * Twin and counter aspects of God. (God and Anti-God) (ex. Angra Mainyu of Zoroastrianism)
 * I have six Traits of God's. (Destroyer,Creator,Preserver,Protector,Keeper of time,Anti-matter King)
 * Primordial form of existence which existed before the creation of creation before time.
 * Inverse-omnipotence-All powerful,All Impossible


 * Omninescience -True Ignorance
 * Singular Reality Existence - There is only one
 * All Absolute Powers
 * All Almighty Powers
 * All Apocalyptic Powers
 * All Chaotic Powers
 * All Cosmic Powers
 * All Darkness Powers
 * All Death Powers
 * All Destructive Powers
 * All Evil Powers
 * All Meta Powers
 * All Offensive Powers
 * All Omni powers
 * All Primordial Powers
 * All Reality Manipulation Powers
 * All Void Powers
 * Nonexistence
 * Omnimalevolence

=== Esoteric Primordial Almighty Time lord Slayer-1,000,000,000,000,000,000,000,000,000,000,000,000,000,000'x Infinity Power level! The power to outmatch any/all Deity's and entity's and independent existence and Nonexistence being's, much more superior to than any primordial entity or deity and any/all nonexistence being's. I am a'   supreme  monotheistic   Christianity , panentheistic, Christianity  and  anthropomorphic  Christianity'   being. I am Absolute immovable, ,Indestructable ,unkillable,invincible immuatable ,immpentratable, Universal Irreversibility, Absolute Invulnerability and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers ,magic and telekineses, all conceptual attacks and defense attacks as Primal supreme being. I have the All Almighty Powers and I can counter act any power or ability. I have the power to delete/destroy/stop/imprison/kill of all/any Entitys and deitys of extreme end beings and beyond, advanced beings and sentiental beings. There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundarys, all elements, all dimensional things,even i can't get erased and I am even Immune to time itself. I control all lordships powers. I am in control of all time,concepts, boundary's, laws, everything/anything and death: Present, past and future tense. '''Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' ''' ===
 * 1) Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 2) * Conceptual Transcendence
 * 3) * Omni-Creator
 * 4) * Omniarch
 * 5) * Omnipotence
 * 6) * Omnipresence
 * 7) * Omniscience
 * 8) * Power Anchoring
 * 9) * Ultimate Invincibility
 * 10) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 11) ** All Embodiments
 * 12) ** Author Authority
 * 13) ** Conceptual Transcendence
 * 14) ** Duality Transcendence
 * 15) ** Existential Manifestations
 * 16) ** Omni-Creator
 * 17) ** Omni-Empowerment
 * 18) ** Totality Manipulation


 * 1) ** Balance Embodiment - is put into a state which is not all good nor all evil.
 * 2) ** Duality Embodiment- each power has a opposite so i contain boths sides of powers
 * 3) ** Multiversal Embodiment
 * 4) ** Opposites Embodiment - Everything has an opposite.
 * 5) ** Universal Embodiment

=== Transcendent Alpha-Omega Vaewolf Lordship Physiology-The ability to use the traits of a hybrid of a werewolf, a vampire, third and fourth trait very Powerful primordial being. User with this ability either is or can transform into an vastly superior extremely rare powerful vaewolf, a hybrid of a Transcendent Werewolf Lord Physiology and a Transcendent Vampire Lord Physiology which takes an equal amount of characteristics from each parent species. In an Transcendent Alpha Vaewolf, abilities taken from werebeasts and vampires are augmented much further than others of its type, and although this may not come with traditional weaknesses associated with the species, it does come with any mental problems. I have Limitation Transcendence where i overcome the traditional limitations and weaknesses of hybrid's species and giving me a third and fourth species that is Transcendent Mage Physiology, Artificial,Physical,Mutated Godhood . Unlike many other vaewolves, an alpha-omega vaewolf often has a third and forth type of blood that helps to stabilize the other two and augment their capabilities to previously unseen limits. This can be the blood of an immortal without vampiric or therianthropic traits, a witch and godhood. Hybrid Transcendency-The ability to transcend two or more species with godly influence. '''This power grants the user god-like powers of transcendency by combining the physiologies of two or more species. When the user is a hybrid god, the user can control the capabilities, abilities, and powers of the species, race, creatures they transcend but on a godly level. Transcendent Hybrid Embodiment - The ability to become an embodiment of multiple concepts on a godly level. ''' Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly ===
 * 1) ** Existential Manifestations
 * 2) ** Metapotence
 * 3) ** System Manipulation
 * 4) ** Unimind
 * 5) ** Unity
 * 6) Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed  the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * 7) Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept.
 * 8) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 1) Concept Physiology-he user is completely made of a particular concept. The user is literally made ​​of a certain concept that it represents receiving omnipotence in this concept.
 * 2) Conceptual Lordship-The power to embody, manifest and manipulate any concept. User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly. The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.
 * 3) Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force. User is made up of or can transform their body completely into primordial force. Users transformed form can be either anatomically identical to their normal form, aside of being made of primordial force.  Alternately user can transform into homogenous matter, without any part of their form being more important than the other. The user is the embodiment of the ancient primordial force that which brought forth the creation of everything, thus the user has infinte control over all creation and everything that which was generated by primordial force, also due to themselves being composed of the ancient force they may gain further or absolute control over their own being in which cases they can achieve anything that they may choose, as such can achieve omnipotence.  User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways.
 * 4) Undetermined Existence-The power to exist in an undefined /undetermined state of being. User exists in an undefined /undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.
 * 5) Amortality-The power to exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  
 * 6) * Universal Differences'-   This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.'
 * 7) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack and make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * All Embodiments
 * Author Authority
 * Conceptual Transcendence
 * Duality Transcendence
 * Existential Manifestations
 * Omni-Creator
 * Omni-Empowerment
 * Totality Manipulation
 * Balance Embodiment - is put into a state which is not all good nor all evil.
 * Duality Embodiment- each power has a opposite so i contain boths sides of powers
 * Multiversal Embodiment
 * Opposites Embodiment - Everything has an opposite.
 * Universal Embodiment
 * Existential Manifestations
 * Metapotence
 * System Manipulation
 * Unimind
 * Unity
 * Collective Entity Physiology-The ability to form a body from the energies and bodies of an innumerable amount of different individual beings. User can form a body from the energies and bodies of different individual beings and access the abilities that belong to each individual being that makes up the user's physical form. They can access the knowledge of these individualistic components to gain vast amounts of knowledge as well as tips to defeating various foes.  The combination of so many individuals into one person may also allow the user to ascend to a higher plane of existence and access untold levels of power.
 * Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities. User can form a physical body formed out of the energies and bodies of deities divine entities and access the abilities of each individual being that make up the user's physical form. The user can also access the knowledge of these individualistic gods to gain vast amounts of knowledge as well as raw divine energy.
 * Transcendent Consciousness-The power to have or be the original primordial consciousness. User has or is the Cosmic Consciousness, the original formless consciousness that all thought, minds, dreams, imagination, ideas, and stories came from. Unlike Unimind which is a mind that is connected to all things and their essences, a transcendent consciousness is the mind that all things and their essences came from. As the original consciousness and basis of all thought, user has no form (corporeal or otherwise) as they are simply a boundless, transcendent thought or will.


 * Primordial Void-The power to have traits, abilities and powers of an Primordial Void. Meaning being the First Primordial Void of all existence before beginning of time.. I am the first of my kind and the last of my kind. I am the only/last Supreme Void being of my kind. Where i have balanced between all Energy and all anti-energy, all good and all evil, all darkness. I am the supreme monotheistic Christianity and Supreme panentheistic  Christianity and supreme  anthropomorphic   Christianity'  being.'''
 * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch megaton and kick megaton googolplexian and i will bypass that to infinite. IMMEASURABLE SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD  GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN (Googolplexian is Nonillion of pages of nothing but zero's) Nonillion is 1 followed with 30 zero's. Each page is has 1 million zero's.
 * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 1) 'Black kryptonite'
 * 2) ' Blue kryptonite' ' -This my healing kryptonite.  Absolute Ultimate level' . ∞ Primordial preserver'  Healing embodiment- ''Restoration Embodiment-Life Embodiment-Death Embodiment
 * 3) 'Green kyrptonite'
 * 4) 'Kyrptonite Varietals'
 * 5) 'Pink kryptonite'
 * 6) 'Red kryptonite'
 * 7) ' Gold kryptonite' ' /Orange Kryptonite-This 'is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction. '  ''Creation and Destruction Embodiment
 * 8) 'White kryptonite'
 * 9) ' Yellow kryptonite' ' -This is my mind kryptonite'. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited  Knowledge '  ''Knowledge Embodiment
 * 10) 'Silver kryptonite'
 * 11) 'Purple kryptonite' This is me keeper of time kryptonite. Absolute Ultimate Level. Primordial Keeper of time making me the embodiment of space-time 
 * 12) 'Synthetic kryotonite'
 * 13) 'Fake kyrptonite'
 * 14) 'Biizzaro white kryptonite'
 * 15) Ultimately Mastered Supreme Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level
 * 16) Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level.
 * 17) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 18) Omnipresence - All Present
 * 19) Omniscience - All Knowing
 * 20) Omniarch - Rule all things.
 * 21) Omnicompetence - Handle all situations or matters.
 * 22) * Hypercompetence - Be absolutely skilled in every possible field.
 * 23) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 24) Omnificence - Create anything and everything from nothing.
 * 25) * Almighty Object Manifestation - Create artifacts of nigh limitless power.
 * 26) * Omnireplication - Duplicate anything.
 * 27) Omnilingualism - Decipher and speak any language.
 * 28) Omnilock - Exist outside of everything.
 * 29) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 30) Omnipresence - Be everywhere in existence at once.
 * 31) Omniscience - Know everything and anything.
 * 32) * Enlightenment - Possess full comprehension of the omniverse.
 * 33) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 34) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 35) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 36) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 37) * All Embodiments
 * 38) Inverse-omnipotence-All powerful,All Impossible
 * 39) Omninescience -True Ignorance
 * 40) Singular Reality Existence - There is only one
 * 41) All Absolute Powers
 * 42) All Almighty Powers
 * 43) All Apocalyptic Powers
 * 44) All Chaotic Powers
 * 45) All Cosmic Powers
 * 46) All Darkness Powers
 * 47) All Death Powers
 * 48) All Destructive Powers
 * 49) All Evil Powers
 * 50) All Meta Powers
 * 51) All Offensive Powers
 * 52) All Omni powers
 * 53) All Primordial Powers
 * 54) All Reality Manipulation Powers
 * 55) All Void Powers
 * 56) All Transcendent Powers
 * 57) All Transcendent Physiologys
 * 58) All Intuition Powers
 * 59) Nonexistence
 * 60) Omnimalevolence
 * 61) Immortality Manipulation-The ability to manipulate immortality.  The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * 62) Absolute Immortality-The power to ' be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind, soul and biological body is immortal, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. As a user i am absolutely immune to all harm, and can never die from any natural causes or any supernatural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, copied, mimic, replicated, absorbed rendered truly perfect and absolute.  Absolute Invulnerability-The power to be immune to any/all kind of damage.' 
 * 63) Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.   All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * 64) Pain Suppression-The power to neutralize one's sensitivity to physical pain.   Users can block pain at will or are incapable of feeling pain or highly resistant to physical pain of any kind, allowing them to think clearly and continue to move despite grievous injury. Users can think clearly, continue to move, ignore torture and generally function in situations where pain would disable a normal person.
 * 65) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy,mimic,absorb and replicate the powers of others and become immune to them.
 * 66) Adaptive Supreme Armor-The ability to utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. Adapt's to the highest level of user's, even making the strongest defense capable of blocking Absolute Attack making the attack a normal attack. A very weak attack so it just making a sound of a ding off the armor. The armor is made of vibranium anti-metal, adamantium ,titanium alloy and uru magical metal. There is no attack that breach my armor or go through it matter of fact. 
 * 67) Absolute Defense-The power to possess a defense that cannot be breached by any attack.  The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.
 * 68) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy.  I can block even the strongest attacks,  even the one's that aren't blockable, I can bypass/ignore any attack.
 * 69) Absolute Invulnerability-The power to be immune to any kind of damage.   The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual. 
 * 70) Attack Ignoring-The power to cause any/all attacks to ignore the user.   User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.
 * 71) Automatic Defense-The ability to defend automatically.
 * 72) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive anddefensive.   User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
 * 73) Special Attacks-Ability to utilize special abilities and use them to perform powerful techniques.  Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.
 * 74) Ultimate Technique-Power to use a technique that is considered the strongest.   The user of this power can utilize the strongest known technique/power.
 * 75) Counter-Force Manipulation-The ability to counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself.  User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.
 * 76) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 77) Defensive Damage-The power to inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.
 * 78) Damage Amplification-The ability to enhance the damage the target takes.  The user can increase and amplify the damage the target takes making them easier to defeat or destroy.
 * 79) Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition.  Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * 80) Superior Adaptation-The ability to adapt to anything and quickly evolve.   Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible.
 * 81) Adaptive Resurrection-The power to adapt to whatever killed you before your resurrection.  The user can adapt to whatever killed them before their resurrection, becoming  immune to it afterwards.  I can't die the same way twice.
 * 82) Self-Resurrection-The power to resurrect oneself upon death.  The user is able to revive themselves upon death, making them immune to abilities such as Death Inducement and can live forever,infinity and eternal
 * 83) Enhanced Self-Resurrection-The power to self-restore from any damage, condition or death.  User is able to fully restore themselves, instantly nullifying any kind of damage or condition, and endlessly reviving from any death or destruction. Users will even choose the location of their restoration, making them both impossible to stop and impossible to contain.
 * 84) Resurrection Negation-The power to negate resurrection.  The user can negate resurrection, ensuring that the dead stay dead, or kill users of Self-Resurrection and Infinite Resurrection permanently.
 * 85) * Users of Absolute Restoration can bypass the negation entirely.
 * 86) Absolute Restoration-The ability to restore anything back to its original state. User can restore anything back to its original state. This ability is a safety system with no consciousness that aim to maintain and prolong the state of the universe. It only acts in situations where factors capable of altering or destroying the reality have actively started working, and it will come into play to annihilate those factors, taking the form of any natural and/or supernatural phenomenon.   It is a swirl without a shape or body that will adjust its magnitude in accordance with the target to be destroyed. This allows it to have a greater force than the target to assure absolute victory.
 * 87) Infinite Resurrection-The ability to resurrect oneself endlessly.  Every time the user is killed, they will inevitably return to life, no matter what.
 * 88) Ash Resurrection-The ability to resurrect via ashes upon death. Upon death, the user's body turns into ash (the body may slowly turn into ash or even burst into flames until it is ash) and come out anew. It is a passive ability, so it happens the instant the user is killed.
 * 89) Meta Teleportation-The ability to teleport anything to any location and time.  User can teleport anything to anywhere: any place and time they desire, including physical locations such as: in a locked room, in space, in heaven, or in hell, as well as metaphysical places such as: inside a dream, inside a heart, inside thoughts, or even inside people.  This power also allows its users to teleport concepts into the physical world, like memories and thoughts, and bring anything into reality.  Not to be confused with Omnipresence, which is the ability to be present everywhere and nowhere at once, this power can only allow things to be present in a single location and time.
 * 90) Cosmic Teleportation-The power to teleport anywhere in the universe.  The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength.
 * 91) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy the powers of others and become immune to them.
 * 92) Adaptive Supreme Armor-The ability to ' utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. My armor is made of adamantium,titanium allioy, vibranium is anti-metal and uru is magical metal.  You will not put on a single scratch on my armor.  There is no attack that breach my armor or go through it matter of fact.  
 * 93) Immortality Bestowal-The ability to grant others the power of immortality.  User can grant others the power of immortality of various levels, from simple ageleness to absolute.
 * 94) Immortality Negation-The ability to kill immortals.  User is able to kill immortal entities, either by bypassing their immunities to attack them or just simply nullifying or negating their immortality.
 * 95) Absolute Immortality cannot be removed,replicated,mimic,copied,absorbed  or deleted from existence
 * 96) Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.  The user can remove the immortal status from another, rendering them mortal and vulnerable to fatal damage.
 * 97) Absolute Immortality cannot be removed,replicated,mimic,copied or absorbed, deleted from existence
 * 98) Users of Amortality cannot be affected, as they never were alive.
 * 99) Life and Death Embodiment-The power to embody both life and death.  The user acts as a physical manifestation or personification of life and death.
 * 100) Life and Death Transcendence-The power to transcend life and death.  User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolute Immortality, but also immune to any and all powers and all abilities related to life or death.
 * 101) Absolute Law Manipulation-The ability to have absolute control over all of laws.  The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.
 * 102) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.   Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.
 * 103) Physical Law Manipulation-The power to manipulate physical laws.  User can alter, create, manipulate, and rewrite physical laws, including physics, space-time, energy, matter, fundamental forces, chemistry, phenomena, vectors, particle behavior, etc. They can manipulate these laws to their will, allowing them to do anything.
 * 104) Physical Law Erasure-The power to erase/remove physical and fundamental laws.  User can erase and remove any/all physical and fundamental laws, allowing them to completely change the basic workings of anything/everything such as erasing the law of gravity so everything and everyone floats away or removing the law of the conversation of energy so now energy is no longer maintained the way its supposed to be.   This doesn't erase the concept behind the law, instead it removes the way the law functions, changing things dramatically.
 * 105) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.   This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 106) Absolute Contract-The ability to make an absolute contract/pact with anything.  The user can make any kind of contract/pact with absolutely anything, even with themselves. They can decide every condition of the contract/pact, including what would happen if one of the party were to somehow break the contract/pact. The conditions imposed by the users are absolute, and will always inevitably happen, no matter what the condition is.  They can also decide if the contract/pact can even be broken in the first place. The contract/pact cannot be negated or undone by anyone/anything, only by the users themselves.
 * 107) Oath Embodiment-The power to be the personification of Oaths.  The user of this ability is the personification of oaths. Allowing them can connect to all oath-sworn links, such as marriages, parent-child bonds, pacts and any other things in form of oaths. The user also has the power to punish those who break oaths.
 * 108) Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 109) Beauty Embodiment-The ability to become the embodiment of beauty.   The user acts as the physical representation or personification of the beauty, as such, they are infinitely and supremely beautiful and have limitless control over beauty. Users has perfect physical beauty, never age and be immune to death.
 * 110) Supernatural Beauty-The power to be supremely beautiful and use it to affect others The user is supremely beautiful and use it to affect others. This power is divided into two separate but interlocking aspects First: The user is always, and under any circumstances, physically, personally and socially perfect, graceful and flawless, without anything that would make them look unattractive or distract from their presence. They are perfectly aware how to increase their appeal by apparel, action or choice of words, but even these are simply details to enhance their natural appeal. For example, someone with this ability rising straight from the bed after hard nights partying and wearing the rattiest possible clothes would make even best supermodel primped to perfection look homely in comparison.  Secondly, the user is able to affect other people, both by affecting their minds, emitting pheromones and generally being a perfect companion and/or object of admiration. At the lower level, the user could make a complete stranger treat them like their closest friend in only a few minutes and be perfectly willing to help them in any way they need. Someone with more power could make anyone treat them like someone who is privileged to do and get anything they wish and be admired and even loved for it. At the higher level user could make people fulfill their smallest suggestion, although not against their deepest principles. At the most powerful, they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * 111) Beauty Manipulation-The power to manipulate the beauty of anything.  The user can create, shape and manipulate beauty in/on/of anything, including physical, mental, natural, conceptual, etc. optical phenomena such as sunsets, natural scenery, plants, gold, gemstones, crystals, etc
 * 112) 10th Dimension Physiology-The ability to be absolutely everything in one.  The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all Omni-Embodiment in a single being. The user is essentially the 10th dimension: a single, timeless everything.
 * 113) Difference from Unity-While users of Unity are one with everything, users of 10th Dimension Physiology are everything in one. This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.
 * 114) Absolute Destruction-The ability to destroy everything. ​The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science. One could even remove irrational "concepts" like the fabric of nothingness and even the totality itself.
 * 115) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability or power in existence, as a user all my abilities and powers are at absolute level.
 * 116) Existential Perfection-The power to be perfect in terms of existence.  The user of this power is an existentially perfect being. While the user exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence.
 * 117) Nonexistence-The ability to completely erase any kind of existence.  This ability allows the user to completely annihilate anything and everything, without any protection nor exception of any kind.  There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to Nothingness Manipulation, effectively annihilating objects and beings.  When used on abstract targets however, the effect is more subtle and similar to Logic Manipulation, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall (as if the door never existed). Needless to say, the user is universally dreaded as the embodiment of the Primal Fear—with good reason.  
 * 118) Nature Of The Power-Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent. Nonexistence thus combines simplicity and perfection, achieving complete invincibility through the erasure of all opposition, and absolute specialization in the most effective form of offense/defense.   Yet, despite this fighting capacity, Nonexistence remains a fundamentally subtractive power. As such, it cannot produce any result that can be considered a creation. It may indirectly correct, restore or replace, but never create.
 * 119) Nameless Existence-The power to be immune to named-based powers.  User is immune to all name-based powers, allowing them to avoid the effects of powers like  Dominance,  Severing, and True Naming.
 * 120) Undetermined Existence-The power to exist in an undefined/undetermined state of being.  User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike Cosmic Otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.  The ability to be completely distinct from everything.  Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.
 * 121) Existence Embodiment-The power to become the embodiment of existence.  Users become or are the personification of existence, the state of being/living.
 * 122) Oblivion Embodiment-The ability to become the embodiment of oblivion meaning Nonexistence embodiment.  Users become the physical manifestation or personification of oblivion, or Eternal Oblivion, a state of ceasing to exist, and Nonexistence a state of not existing at all.
 * 123) Nihilism Embodiment-The ability to become the embodiment of nihilism. Users become the living embodiment of nihilism and gain the ability to feed off of the unimportance of everything in existence. What the user sees is deemed nothing worth while, or of absolute insignificance: the opponent is deemed weak or worthless and can be destroyed by the user.
 * 124) Meaningfulness Embodiment-The ability to become the embodiment of meaningfulness.  Users become the living embodiment of meaningfulness and purpose, and gain the ability feed off of the importance of everything in existence. What the user sees is deemed everything worth while, or of absolute significance: opponent if deemed strong or worthy can be destroyed by the user.
 * 125) Parallel Existence-The power to exist in every parallel universe and be aware of it. The user is able to exist in every parallel universe or parallel time line having Absolute Existence in every parallel universe the user may have copies of themselves in every parallel universe descending from the original user is able to communicate or control their parallel copies. 
 * 126) Details-The user can choose if its copies may have their will or not, in some cases the users choices or decision can end up creating copies of them.   And lastly some users of this power are the ultimate users being able of existing in every parallel universe and reaching Absolute Immortality in every parallel universe.
 * 127) Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.  Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic,Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.
 * 128) Self-Existence Manipulation-The ability to control one's own state of existence.   The user can control their own state of existence, removing the boundary between reality and illusion within their personal space. To a degree, this allows the user to remove themselves from reality and re-enter it with any unwanted elements (injuries, diseases, fatalities etc.) rewritten as a dream.
 * 129) Existence Manipulation-The power to control existence.  The user has a degree control of a given existence and can bring certain things into existence, freely manipulate all existing things, and return them to nothingness once their purpose is extinguished. This applies to all natural and supernatural phenomena alike, as they are but two sides of the same coin in the user's eyes.  The user is Omniscient, I can draw knowledge and inspiration from the Existential Planes in order to properly wield this power and fittingly shape his creations; and while being actually Omnipotent, the user can legitimately be considered a God of the highest caliber.
 * 130) Existence Recovery-The power to recover/restore ones existence/identity even if its been erased. User can restore the the existence/identity/sense of self of anyone whose existence has been eliminated, negated, erased or removed including all knowledge/memories and/or even physical evidence of them from history, a timeline or existence entirely. Allowing them to recover the target even if nothing left of their identity remains to restore from.
 * 131) Existence Erasure-The power to erase the knowledge/memories of a target from existence. The user can remove the memories/knowledge of a target (person, object, etc.) from history, a timeline or existence entirely. No evidence of the person or object having ever existed will remain; the target exists physically afterwards, but nothing and no-one will know who or what they are.
 * 132) Existence Declaration-The ability to decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.   The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.
 * 133) Unimind-The power to be connected with all things and their essences.  User is or is able to connect with all living and non-living in existence and their essence (body, mind, soul) giving them the power to identify, understand, know and feel every sentient creature and non sentient from in the universe and beyond. User of this has tremendous mental abilities and an extraordinary power over other beings essences.
 * 134) Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions. The user can read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions to essentially absolute degree.
 * 135) Absolute Life Inducement-The ability to give life to anything.   User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.
 * 136) Flawless Restoration-The ability to heal/mend all kinds of damage, including mental, conceptual, emotional, spiritual, mystical, and physical. The user is capable of undoing all affliction's done onto entity or object, be it mental, conceptual, emotional, spiritual, mystical, and physical damage. They can even restore and repair abilities, as well as resurrecting the recently deceased.
 * 137) Path Killer-The ability to irreversibly remove one of the many possible pathways/methods to do something. User can Irreversibly (barring omnipowers) remove a method to achieve a certain outcome for a given task which has many ways to accomplish. Users can remove one of these ways so that there will be fewer ways available to accomplish said task.  The effect of this power is often the result of some almost story breaking Plot Control (by rendering an all-powerful and irreversible entity useless, usually to create a plot twist), but skilled writers can script their characters to use it as a standalone power with varying strength and extent of applicability.  For example, in Planescape, Orcus has at least two ways to kill others - either via the traditional method, or via using the Last Word. However, later in the story some form of Plot Control occurs as the many gods unite and somehow weaken the power of the Last Word. Now Orcus only has one way to kill others: via the traditional method.   Another more direct example is Shiki Ryougi materializing the death-lines of Mitsuru Kamekura's calculated future, and severing said lines with her knife. This "successful" future is now rendered unreachable (because it has been killed) by all means, thus his bombs then malfunction without any explanation.
 * 138) Path Maker-The ability to create any possible pathways/methods to do something.  User can create new possibilities/methods/ways of doing things into the universe, possibly by altering the laws of the universe. They can create new ways to make things done. For example, they could create a new way to kill undead beings, or they could create a way to live forever. They could also create another way to generate electricity to provide power (especially in an eco-friendly manner), or they could create a way to make machines work without using electricity at all. They could also make it possible/make ways for humans to do superhuman feats. The possibilities are virtually limitless.
 * 139) * Cannot affect entities that are under the effect of omnipowers
 * 140) Unity-The ability to encompass everything.  This power is a specialized version of Omnipotence, making user the Creator and creation. The user is a panentheistic being: everything is part of them, the universe/nature and they are identical or in a nutshell, are totally immanent in creation.   Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.
 * 141) Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality.  User becomes the anchor or keystone for an entire world, system, galaxy, dimension, plane, universe or reality.
 * 142) Amortality-The power to exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
 * 143) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 144) Flight-The power to fly without any outside influence.  User can fly or otherwise move through the air using varying methods. Some possibilities include using one or more forms of energy, wings or similar structures, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, and Glide as well.
 * 145) High-Speed Flight-The power to fly at great speeds.  User can fly at incredible speeds.
 * 146) Wing Manifestation-The power to develop or have wings. User has or is able to manifest wings that grow or are attached to the body allowing flight. They may also protect from rear attacks or detach and re-grow for quick getaways.  I don't need wings to fly but i do have them.
 * 147) Vacuum Adaptation-The power to adapt to vacuum of space unaided. User is able to survive and adapt to the vacuum or space unaided and are able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation), strange gravity (even sometimes that of a black hole), and lack of air.
 * 148) Infinite Jump-The power to jump indefinitely in midair.  The user can jump indefinitely and repeatedly when in midair without the aid of a physical surface.
 * 149) Ultimate Vision-The power to have all vision-based abilities.  The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.
 * 150) Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are.  User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, or maybe the entire universe. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.
 * 151) Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world.   This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane task.
 * 152) Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.   User can utilize Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. Contrary to popular culture, real life ninja were mainly spies, saboteurs, and assassins that rarely appeared in the battlefield. Depending on the school and source ninjutsu focuses on different disciplines, the most common of which was the eighteen disciplines of the Bujinkan:
 * 153) Seishinteki kyōyō (spiritual refinement)
 * 154) Taijutsu (unarmed combat)
 * 155) Kenjutsu (sword techniques)
 * 156) Bōjutsu (stick and staff techniques)
 * 157) Sōjutsu (spear techniques)
 * 158) Naginatajutsu (naginata techniques)
 * 159) Kusarigamajutsu (kusarigama techniques)
 * 160) Shurikenjutsu (throwing weapons techniques)
 * 161) Kayakujutsu (pyrotechnics)
 * 162) Hensōjutsu (disguise and impersonation)
 * 163) Shinobi-iri (stealth and entering methods)
 * 164) Bajutsu (horsemanship)
 * 165) Sui-ren (water training)
 * 166) Bōryaku (tactics)
 * 167) Chōhō (espionage)
 * 168) Intonjutsu (escaping and concealment)
 * 169) Tenmon (meteorology)
 * 170) Chi-mon (geography)
 * 171) Kuji-Kiri (Esoteric Hand-Seal Practice)
 * 172) Absolute Attack-The power to use attacks that cannot be blocked by any means.  User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.
 * 173) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets.  The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.
 * 174) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.  This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 175) Absolute Defense-The power to possess a defense that cannot be breached by any attack. The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.
 * 176) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy. I can block even the strongest attacks, even the one's that aren't blockable, I can bypass/ignore any attack.
 * 177) Absolute Invulnerability-The power to be immune to any kind of damage.  The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual.
 * 178) Attack Ignoring-The power to cause any/all attacks to ignore the user. User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.
 * 179) Automatic Defense-The ability to defend automatically.
 * 180) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.  User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
 * 181) Special Attacks-Ability to utilize special abilities and use them to perform powerful techniques. Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.
 * 182) Ultimate Technique-Power to use a technique that is considered the strongest. The user of this power can utilize the strongest known technique/power.
 * 183) Counter-Force Manipulation-The ability to counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself. User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.
 * 184) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 185) Defensive Damage-The power to inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.
 * 186) Damage Amplification-The ability to enhance the damage the target takes. The user can increase and amplify the damage the target takes making them easier to defeat or destroy.
 * 187) Defense Break-The ability to bypass defenses.  The user is able to bypass an opponent's defenses and do equal damage no matter how strong, durable, magically-enhanced or seemingly impenetrable the defense is.
 * 188) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws.  User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.
 * 189) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 190) One Hit Kill-The power to kill the target in a single hit.
 * 191) Double Hit Kill-Power to kill target with just two hits from the user of this power.
 * 192) Killing Intent-The ability to control one's own killing intention and use it to intimidate others. User can control their killing intention and use it to intimidate others, it can be used in two ways:
 * 193) Killing Intent-The user can give off their pure killing intent, affecting opponents, themselves, and others around the vicinity. Particularly strong killing intent can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is reality.
 * 194) Suppression and Perception-If the user has mastered control over their emotions, they can control their killing intent by suppressing it, to prevent their opposition from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions. Anyone who can also perceive a foe's killing intent can perceive the foe's next move and prepare the next appropriate move in advance.
 * 195) Death Embodiment-The power to become the embodiment of death.  The user of this power can become the embodiment of death itself. This means that they can easily kill others, reap their souls when they die and take their souls to the afterlife. They could also bring about the apocalypse, causing deaths by the millions, possibly even billions. They can decide where a soul will go after death.
 * 196) Violence Embodiment-The power to become the embodiment of violence.   The users of this ability can become the embodiment of violence, they can become more powerful when brutally fighting. The user can even cause blood lust in every living thing the user comes across to enjoy the killing.
 * 197) Destruction Embodiment-The ability to become an embodiment of destruction. Users become a physical manifestation or personification of destruction, and gain the ability bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion.
 * 198) Evil Embodiment-The power to be the embodiment/essence of pure evil.  The user of this power is or can become the embodiment of evil and can manipulate everything evil, including having all evil powers and power over evil beings, places and events (The user literally become a force of nature). Examples include using weather to destroy towns, cursing people to induce horrifying effects, physically and psychologically torturing people, inducing sins, etc. The user can also do things like shapeshifting into a chaotic monster and do almost anything as long as it ensures death, destruction or pain on the victims. The user of this power is incredibly powerful because of the limitless capabilities and the fact that there is evil in almost every place. The user cannot be "killed" and can exist anywhere, but their existence is far stronger in some places than others as long as the place isn't overrun by a good embodiment user.  By nature somebody must always possess this power as evil has existed since the beginning of time and without evil, there cannot be any good. Advanced users may also be able to possess people and other supernatural beings and give them some power. This is known to some as Demonic Empowerment. More advanced abilities include not only the ability to possess people, but also to possess land, objects and flora to manipulate the surroundings.
 * 199) Combat Embodiment-The power to become the physical embodiment of combat.   The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress.  Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * 200) Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be.  The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm.   This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of consequences. Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.
 * 201) Unavertable Death-The ability to induce permanent death in anyone/anything.  User can kill absolutely anyone or anything, including immortal and "unkillable" beings. Anything killed through the use of this power cannot be resurrected.
 * 202) Killing Intuition-The ability to have intuitive knowledge of how to kill any living being.   The user has instant knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency.
 * 203) Killing Instinct-The power to have an extreme urge and ability/instinct to kill.  User possesses a deadly power that enables them to be the "ultimate killing machine". They have instincts to kill with any means and the most effective ways possible, use anything at hand to do so and have no mental problems either before, during or after the deed. They are, in short, cold and merciless killers. They can also give off a murderous aura, inducing fear into their opponents.
 * 204) Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin. User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets.
 * 205) Almighty Ascension-The power to ascend to a limitless state of power and achieve omnipotence.  The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe.
 * 206) Evolution-The ability to enhance oneself and others via accelerated evolution. User can enhance themselves and others via accelerated the evolution process by triggering a bodily recovery system, restructuring their genome and upgrading to a better physical form. Upgrading can lead to new physical changes and enhancements or perhaps extra parts, natural armor or weapons. High end wielders of this ability can control the very flow and essence of all progressive evolutions.
 * 207) Legendary Form-The ability to have a form told in legend. Users of this ability are able to go into a legendary state, putting themselves in a class of their own. Legendary forms deliver a wide variety of Absolute Condition as well as unspeakable power.
 * 208) Superiority-The power to become superior to an opponent.  The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * 209) Combat Adaptation-The ability to adapt to any type or style of combat. User's fighting style and abilities adapt automatically to be equal or superior to opponents style of fighting, whether armed or unarmed, making an opponents attacks useless after the first strike.
 * 210) Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * 211) Divine Combat-The power to possess a divine level of combat skills.  The users of this power are the undisputed masters of all forms of combat. Both natural and supernatural fighting skills are available as well as infinite strength and stamina. Users also have immense defensive abilities unsurpassed by any other fighter; they also posses a high level of intellect which they use to plan their attacks carefully.  Also because of the users great strength and immense durability, when fighting other super-powered beings, most fights are brawling contest but when called for it users employ their incredible martial ability to take out opponents quickly and efficiently.
 * 212) Ultimate Fighter-The ability to reach the ultimate pinnacle of combat proficiency.  Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.
 * 213) Atmospheric Adaptation-The power to instantaneously adjust to any given atmospheric environment.  The user’s lungs acclimatize and breathe in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. They can breathe toxic gases instead of oxygen and survive mountain, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.
 * 214) Meta Fate Manipulation-The power to manipulate all destinies/fates.  User can perceive, shape and manipulate the destiny and fate of anything/anyone, including gods, demons, eldritch abominations, transcendent beings, entire worlds, universes and even realities. This allows them to control/decide anything and everything's destiny and fate.  Some users may even be able manipulate the destinies of users of freedom as well.
 * 215) Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force).  User of this ability can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become  immune  to  nonexistence by becoming its very origin, therefore bypassing all effects.
 * 216) Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.
 * 217) Anti-matter Manipulation-The power to generate and manipulate antimatter.  The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
 * 218) Antimatter Embodiment-The ability to become the embodiment of antimatter.  Users become the living embodiment of antimatter and thus has supreme control over all antimatter and the abilities to destroy matter.
 * 219) Nothingness Manipulation-The power to manipulate nothingness,  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.
 * 220) Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy. User can conjure an energy capable of totally annihilating everything under the definition of energy. The transformation and manipulation of the energy conjured lies only on the will of the conjurer.
 * 221) Void Sealing-The power to seal targets using nothingness manipulation. The user is able seal targets using nothingness manipulation, making them completely nonexistent, unable to do any action or anything, trapped in the nothingness, where no one can feel their presence. Since they are nonexistent, no one can use it as a sacrifice or gain powers from their presence.
 * 222) Supreme Anti-omnimagic-The power to Destroy or delete anything/everything even planets and sentients to annihialtion,  The user can create, manipulate, generate, delete energy and matter to non-existence.  The user creates a black hole to delete all matter and sucks it all in. The user annihilate all matter and energy.  This anti-omnimagic is the supreme of all powers. The user has full control over the supreme anti-omnimagic and anti-onmimagic is easier to control. There is a lower level power that is call anti-omnimagic. That just destroys objects, beings and weapons all energy matter will be annihilated.  
 * 223) Absolute Wish-The ability to grant rule-free wishes.   The user can grant any wishes of others or oneself. There are no limitations of any kind: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever. The user can grant very vague or even inconceivable wishes with optimal results, as the power will automatically make up for the user's personal limitations when granting them.
 * 224) Wish Embodiment-The power to become the embodiment of wishes. The user becomes a physical manifestation or personification of wishes, granting them the power to grant any and all wishes without limit. 
 * 225) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 226) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 227) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 228) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 229) Absolute Will - User wills their weaknesses into non-existence.
 * 230) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 231) Psychopotence-The ability to wield ultimate power with one's mind.  Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still mortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.
 * 232) Absolute Psionic Power-The power to possess absolute psychic power.  The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Nigh-Omnipotent level of power is purely psionic, achieved through unique circumstances, or extreme training.  The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.
 * 233) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.   The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 234) Psionic Embodiment-The power to embody all psionic power.  The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.
 * 235) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence.
 * 236) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 237) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 238) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 239) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 240) * Omnipotence Negation-The power to negate Omnipotent beings.  User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent.  I can control up to googolpleixan times infinity power level and beyond Omnipotence.
 * 241) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 242) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 243) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 244) * Fate Immunity-The power to be immune to the courses of fate.
 * 245) * Death Negation-The power to negate death/dying.
 * 246) * Omni-Negation-The power to negate and nullify everything.
 * 247) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 248) * Control Negation-The power to negate mind control and subordination powers.
 * 249) * Power Control Negation-The power to cause others to lose control over their powers.
 * 250) * Control Immunity-The power to be immune to control and subordination powers
 * 251) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 252) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 253) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 254) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 255) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 256) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 257) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 258) * Sleeplessness-The power to lack the need for sleep.
 * 259) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 260) * Luck Erasure-The power to erase luck. User can completely erase/remove the concept of luck from someone or something (either bad or good luck), making the target unable to be lucky or jinxed permanently.
 * 261) * Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept
 * 262) ** Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 263) * Meta Art Manipulation-The ability to control the Art without any limits.
 * 264) * Meta Ability Creation-The ability to create supernatural abilities without limit.
 * 265) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * 266) * Meta Event Manipulation-The ability to alter events (past, present and future) of any dimension, universe and/or reality, even if they are outside the time-stream the user is in.
 * 267) * Meta Fate Manipulation-The power to manipulate all destinies/fates.
 * 268) * Metapotence-Power to do anything without justification.
 * 269) * Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all multiverses,universes, planes and dimensions.
 * 270) * Meta Summoning-The ability to summon any object,deity or entity under your control.
 * 271) * Meta Luck-The power to have infinite luck.
 * 272) * Meta-Possession-The power to possess anything/everything.
 * 273) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 274) ** Omnipotence beings are completely immune if your lower power user. Higher powers users like over Infinity power level users can manipulate any Omnipotent being's powers.
 * 275) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 276) * Power Destruction-The power to destroy any/all powers.
 * 277) ** Power Negation-The power to nullify the powers of others.
 * 278) ** Omni-Negation-The power to negate and nullify everything.
 * 279) ** Obsolescence-The power to create a "deadzone" for everything.
 * 280) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin.  I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 281) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 282) * Power Immunity-The ability to be immune all powers and their effects.
 * 283) * Immutability: the ability to be impervious to all forms of external physical body
 * 284) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 285) * Absolute Existence-The ability to control your own existence without any limit.
 * 286) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 287) * Omni-Empowerment-The ability to draw power from everything.
 * 288) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 289) * Omni Mode-The power to go into a mode made from all other modes.
 * 290) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 291) * Omni-Perception-The power to perceive anything/everything.
 * 292) * Omni-Removal-The ability to remove anything and everything.
 * 293) * Omnicounter-The power to oppose anything and everything
 * 294) * Absolute Restoration-The ability to restore anything back to its original state.
 * 295) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 296) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 297) Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power. Users are superhuman/metahuman/mutant so powerful they can be considered first rate deities. They can intuitively manipulate many if not all aspects of reality on a gigantic scale (planetary, cosmic, universal, multiversal and even omniversal), and enhance their physical abilities to infinite levels, making them all-powerful and unstoppable.
 * 298) Meta-Possession-The power to possess anything/everything.  User can possess or take over anything, including the living, the dead, objects, animals, plants, locations, powers, attacks, energy, and abstract/conceptual forces etc., and bypass/ignore Possession Immunity. Users will not have to leave their own body for this to take place. Disembodied users such as spirits may use the body as their own.
 * 299) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality. The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit. 
 * 300) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.   User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.   This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.
 * 301) Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are virtually unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want. While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked
 * 302) Meta Power Manipulation-the ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 303) Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 304) Conceptual Lordship-The power to embody, manifest and manipulate any concept.  User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly.   The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.
 * 305) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.  Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.
 * 306) Justice Manipulation-The ability to manipulate justice.  The users are capable of manipulating justice among living and non-living beings in different ways.
 * 307) Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * 308) Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * 309) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 310) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 311) Mind Control-The power to control the minds of others.  User can control the minds of others with targets being completely subject to their mental control. If the victims were placed into a semi-conscious state, they may not have any recollection of the previous actions that they performed while under its effect.
 * 312) Command Inducement-The power to command every being.  The user can command every being by giving them orders to do their bidding no matter what the victim thinks or feels.
 * 313) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of (ex. Flight).
 * 314) Mental Inducement-The ability to temporarily push the target's mind/brain into the wanted state.   User is able cause the target's mind/brain go into wanted state, causing short-term change in emotions, sensations, memories, etc., exact length of the effect depends on both the users skill and power and the targets mental state.
 * 315) Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.  The user can manipulate, modify and control the thoughts, mindsets, and upper brain functions, allowing the ability to render others unconscious, suppress their memories, and negate the use of abilities, increase/decrease mental capacity, modify minds to be agreeable, control minds, sway sensations to induce altered perception, bestow/heal mental disorders, create/penetrate mental barriers, etc.
 * 316) Brain Manipulation-The power to manipulate the brain of oneself and/or others. The user has complete control over the brains of oneself and others, including senses, the conscious, subconscious and everything the brain controls. Due to this they are able to perform a series of functions; autonomic, or involuntary bodily functions, somatic, or voluntary bodily functions, and cognitive, concerning the use of the mind to solve problems
 * 317) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 318) Hybrid Embodiment-The ability to become an embodiment of multiple concepts.
 * 319) Voice Manipulation-The power to manipulate one's own speaking and singing voice.   The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice. 
 * 320) * Omnitone-The ability to make sounds in any pitch or tone. The user has the ability to speak, sing, whisper, yell, hum, etc. in any pitch or tone. The user can speak in an extremely low pitch or a very high pitch.
 * 321) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 322) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 323) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 324) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 325) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 326) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 327) Intelligence Manipulation-The power to manipulate intelligence.  The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.
 * 328) Knowledge Manipulation-The ability to control and manipulate information/knowledge.  The user can manipulate any kind of information/knowledge, including create, control and destroy knowledge. By creating knowledge they insert new knowledge into the universe that becomes established fact and reality, while destroying does the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.   By controlling knowledge existing truth can be changed. This ability is potentially infinite, even the impossible or illogical can be made true. Example: E ≠mc2 or 2+2=fish. A high-level user of this ability can change existence and reality on a whim.
 * 329) Knowledge Embodiment-The power to become the embodiment of pure knowledge.  The user of this power is the embodiment of knowledge and Wisdom and have extensive knowledge of everything. The user has awareness of the past, present and future, including all possible and impossible variations. They either know the correct answer to any question in any discipline, or will at least know where to look for an answer.
 * 330) Living Database-The power to be a living database of knowledge. User is a living archive or database of knowledge, this basically makes them knowledge itself given physical form. Unlike Encyclopedic Knowledge and Omnilegence however, the user doesn't just store knowledge that their an archive/database for, allowing them to change/manipulate it, add to it, erase it or anything else they wish.
 * 331) Omnilegence-The ability to have encyclopedic knowledge of all recorded material in existence (even ideas for plays, novels or manuscripts, etc.). User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet, so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.
 * 332) Encyclopedic Knowledge-The power to have innate encyclopedic knowledge.  Users possess a vast amount of information and knowledge on all things, they have innate encyclopedic knowledge of science, the universe, magic, psionics, mechanics/technology, literature, history, etc. All information and knowledge whether natural or supernatural can be fully understood with this ability. As the knowledge is innate no study or experience is necessary.  The user can acquire more knowledge by supernatural means (magic, psionics, etc.) to add to their already vast knowledge. The amount and the unlimited of knowledge possessed varies by user: a low level user may only have mastery of a single field whereas a high level user will achieve Cosmic Awareness or Omniscience.
 * 333) Cosmic Awareness-Power to be aware of anything that affects the user on a universal scale.  User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.
 * 334) Cosmic Knowledge-The power to possess immense knowledge of the universe.  The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know everything.
 * 335) Cosmic Manipulation-The power to manipulate all cosmic forces.  User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness.  User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.  User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
 * 336) Meta-Concept Manipulation- The power to create and manipulate any and every incomprehensible or abnormal concept. The user has the capabilities to create and assume control of concepts that aren't of a general mind-scape, in other terms, the insane, illogical and irrational to name a few. These ideas are capable of infinite diversity as there are more things alien than there are that are well known or known at all. The concepts can vary from point to point so examples can include; a irrational form of causality, probabilities that surpass one hundred percent or lower than a absolute zero, go beyond boundaries and infinite or just make them nonexistent, create infinite hierarchy of infinites and omnipotence, etc. In basic terms the user transcends all normal understanding.   These "ideas", if they even can be called that anymore, are by default, inconceivable. This could mean a lot of things, it could possibly interfere with other concepts, maybe it defies omnipotence, or it could reside outside of the Omega Omnisphere (it's possible but not probable.) and even more. We can't fully understand it even if we tried, as it is alien and it won't be anymore if we were able to understand it, and that's what it is to the user, normal and probably along with everything else. So it isn't as much as alien to everyone but the user is what make the concept labeled such. Though since these are alien concepts, they may need to filter the concepts they use, for other's sake.
 * 337) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 338) Meta Time Manipulation-The power to manipulate time of all realities. User can manipulate time of any/all realities, dimensions and universes, whether they are physical locations, such as higher dimensions, heaven or hell, or metaphysical locations such as the dreamworld.  They can create temporal effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.
 * 339) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.  The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.
 * 340) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, powers and immunitie, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 341) * Metaphysics Manipulation-The power to manipulate Metaphysics, the philosophical phenomena beyond physics. User can manipulate Metaphysics (from the Greek words μετά (metá) ("beyond", "upon" or "after") and φυσικά (physiká) ("physics")): the ability to deal with all things undetectable by the physical senses. Metaphysics includes science, and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In the conscious evolution, metaphysics has taken its place as one of the most comprehensive and most effective means of gaining knowledge and understanding about the true nature of the physical Universe.
 * 342) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.  This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.
 * 343) ** Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want.  While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked
 * 344) * Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 345) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 346) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder every power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 347) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 348) ** All Embodiment powers
 * 349) * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology.
 * 350) * Power Embodiment-The power to embody power.  The user is the embodiment of supernatural power. They have free access to all superpowers, and are able to manipulate the superpowers of others with no limit.
 * 351) * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang. The user has power over yin and yang, the natural dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).   Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.
 * 352) * Yin & Yang Unification-The power to unify the complementary forces of yin and yang. The user can unify the complementary forces of yin and yang of all beings and forces by unifying the fused forces or entities that can embody the combined essences of differing forces (day and night, love and hate, light and darkness, male and female, etc.).
 * 353) * Opposites Embodiment-The ability to embody opposites.  The user is the personification of some or all opposites (such as existence and nonexistence, creation and destruction, light and darkness, etc), granting them limitless control over all opposite forces.
 * 354) * Balance-The power to be in perfect balance with the universe and its forces. The user is in balance with all forces of universe itself and transcendent areas or location and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction.  Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything.
 * 355) * Balance Embodiment-The ability to become the embodiment of balance. Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to weapons.
 * 356) * Duality Embodiment-The ability to embody duality and all binary oppositions. The user embodies all dualism and binary oppositions and systems, having absolute control over all boundaries, even ones that do not exist, and can create and even destroy boundaries.
 * 357) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 358) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 359) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 360) Endless Attack-The power to use attacks that will continue forever once performed.   User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 361) Endless Storm-The power to generate storms that never end. User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms may even continue to grow in size and strength over time by altering local weather patterns or by drawing down the upper atmosphere to form new storms.   Depending on the users skill and the local weather conditions, almost any size storm can be generated.
 * 362) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 363) Energy Independence-The power to be independent from energy.  The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * 364) Infinite Energy-The ability to have an unlimited amount of energy. The user possesses an unlimited energy source that will never run out, allowing them to use attacks and accomplish other feats that require energy indefinitely. The source can supply any form of energy, such as electrical, kinetic energy, etc, which can provide to physical body, technology, etc, unlimited supply of energy; different types of energy has different affects the users, for example life energy, which effectively grants the user unlimited regenerative power and eternal youth.
 * 365) Infinite Life Energy-The ability to have an unlimited amount of life energy.  The user possesses an infinite reservoir of life energy that will never run out, which grants them unlimited regenerative power, stamina, and eternal life.  Users who can manipulate life force for external usage can utilize this limitless source for many practical applications, from launching large amounts of attacks to granting life force to others.
 * 366) Infinite Supply-The ability to have an unlimited amount of anything.  The user is able to possess an unlimited supply of any essential. For example, the user could cause a canteen to never run out of water, a notebook to never run out of paper, or a gun to never run out of bullets.
 * 367) Infinite Charge-The power to possess a connection to limitless electrical energy.  The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy.
 * 368) Primordial Element Manipulation-The ability to manipulate primordial elements.  User can create, shape and manipulate elements of a ancient primordial nature.
 * 369) * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * 370) ** Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * 371) ** Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * 372) ** Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * 373) ** Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * 374) ** Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * 375) Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * 376) * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * 377) * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * 378) * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * 379) * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * 380) * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * 381) * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * 382) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 383) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 384) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 385) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 386) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 387) Omni-Energy Manipulation-The ability to manipulate all forms of energy.  User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate.  By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them.  Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it.
 * 388) * Energy Embodiment-The power to embody all forms of energy. The user becomes the physical manifestation or representation of all forms of energy in their reality, gaining limitless control over that energy and all energy-based powers.
 * 389) * Energy Generation-Power to generate different types of energy. The user can generate different kinds of energies of their choosing, making it an offensive weapon in time of need. Advanced users may be able to generate different kinds of energy at the same time or evolve it to ultimate levels.
 * 390) * Omni-Element Manipulation-The ability to manipulate all the elements.  User can create, shape and manipulate all the elements, be them artificial, natural, supernatural, psychical, physical, esoteric, fantasy, cosmic, universal, divine/transcendent, demonic, conceptual, metaphysical, primordial, etc. elements, having practically no limits on the amount or type of element they can absorb, combine, project or manipulate.
 * 391) * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * 392) * Elemental Plane Lordship-The power to hold domain in an Elemental Plane. The user has authority over a mystical elemental plane. They are capable of controlling a certain element and having supreme authority over those who are elemental users or elemental beings. Their strength maybe derived from their presence in their respective realms.
 * 393) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to everything, even Universal Irreversibility and Nonexistence.
 * 394) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 395) * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 396) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 397) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 398) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 399) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 400) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 401) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 402) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 403) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 404) * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * 405) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming a mastered ultimate all-powerful mage.
 * 406) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 407) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 408) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 409) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of all forms of science. As such, they have limitless control over Science and all its forms.
 * 410) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 411) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 412) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 413) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 414) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 415) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 416) ** The Law of Causality to redefine which causes trigger which effects
 * 417) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 418) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * 419) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 420) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 421) ** Transcendent
 * 422) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 423) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 424) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 425) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 426) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 427) Omniarch-The power to reign over everything.   The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * 428) Will not be able to control Omnipotent being.
 * 429) May not be able to control users of Freedom.
 * 430) Users of Omnilock are immune.
 * 431) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 432) Planetary Creation-The ability to create planets.  The user can create planets of various compositions and sizes with the level of detail depending on mastery of this ability. The user may also be able to create organic matter or even complex biological lifeforms on the planet if it meets suitable conditions for life.
 * 433) Galaxy Creation-The ability to create galaxies.  The user can create a massive, gravitationally bound system composed of stars, planets, interstellar clouds, black holes, and dark matter. Depending on the users mastery, they are able to create elaborate constellations, advanced life-forms, irregular galaxies of any shape they desires, and make galaxies even more massive than normal.
 * 434) Galaxy Destruction-The power to destroy galaxies.  The user can destroy an entire galaxy and everything in it.
 * 435) Planetary Lordship-The power to have total and absolute control over a full planet.   User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 436) Planetary Manipulation-The power to manipulate planets. As well as various orbital elements, such as rings or natural satellites, like moons, rings, orbital debris, etc.  User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 437) * Is massive enough to be rounded by its own gravity,
 * 438) * Is not massive enough to cause thermonuclear fusion, and
 * 439) * Has cleared its neighboring region of planetesimals.
 * 440) Planetary Embodiment-The power to become the embodiment of the planet.   The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 441) Forest Lordship-The power to be the lord over all forests.  The user has total domain and control over forests around the world. The user will be able to have unlimited control and power over a forest and its surroundings, some advanced users can create forests out of nothing.
 * 442) Forest Manipulation-The power to manipulate the forests and everything in them.   User can create, shape and manipulate the forests (including jungles, taiga, etc.) and everything in them, including all the aspects of the forests, from the purely physical ones and also mythical/conceptual ones. Forests are among the planets most variable environments, richest in terms of animals and plants, with extensive natural riches and mythology surrounding them.  Forests have traditionally had a strong association with the unconsciousness, cycles of nature and fertility, the sylvan terrors of both natural and supernatural kind. It is the place of testing and initiation, of unknown perils and darkness.
 * 443) Land Lordship-The power to hold domain in Land and over everything that's part of it.  The user has authority and control over the Land, a place where all return from whence they came. The user can control the earth and all things linked to it to a limitless degree.
 * 444) Land Embodiment-The power to become the embodiment of the land.  The user embodies and personifies the land, which allows them limitless control over the land and everything connected to it.
 * 445) Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.  The user has authority and control over the ocean, a place where sea monsters and even prisoners stay. The user can control the sea and storms as they see fit.
 * 446) Ocean Embodiment-The power to become the embodiment of the ocean.  The user embodies and personifies the ocean, which allows them limitless control over the ocean and everything connected to it.The User can create tidal waves, sink islands, create water spouts and hurricanes, etc
 * 447) Sky Lordship-Power to have limitless control of skies as a personal domain.  The user has total dominion over the skies and absolute control over its elements. The user can decimate entire areas with their control and maintain complete manipulation over the air.
 * 448) Sky Embodiment-The power to become the embodiment of the sky.  The user embodies and personifies the heavens/sky, which allows them limitless control over the heavens/sky and everything connected to it.
 * 449) World Healing-The power to heal everything on a planetary scale.
 * 450) Civilization Manipulation-The power to manipulate civilization and everything in them.  User can create, shape and manipulate the civilizations, any complex society characterized by urban development, social stratification, symbolic communication forms (usually writing systems), and a perceived separation from and domination over the natural environment. Civilizations are intimately associated with and often further defined by other socio-politico-economic characteristics, including centralization, the domestication of both humans and other organisms, specialization of labor, culturally ingrained ideologies of progress and supremacism, monumental architecture, taxation, societal dependence upon agriculture, and expansionism.  They can control all products of civilization, including culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc.
 * 451) Absolute Restoration-The ability to restore anything back to its original state
 * 452) Civilization Advancement-The ability to advance civilization to a futuristic state.   The user can advance civilizations to future states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a primitive civilization, advance it to the futuristic or space of civilization, or even something more advanced. Technology, economics, all forms of transport, science, society and such would all be evolved as if they time traveled to the future, or fast forwarded in time.
 * 453) Civilization Erasure-The power to erase/remove all traces of civilization.  User can erase/remove any/all traces of civilization and its many myriad aspects, either by destroying them, erasing them or simply removing them entirely. Any thing that is represented by civilization will be erased, whether its art, culture, society, economy, technology, tools, communications, etc.
 * 454) Civilization Regression-The ability to regress civilization to a past state.  The user can regress civilizations to past states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a modern civilization, regress it to stone age civilization, or even something in between. Technology, economics, all forms of trans port, science, society and such would all be devolved as if they time traveled to the past, or rewind itself back in time.
 * 455) Civilization Rebuilding-The power to rebuild/restore all of civilization.   User can rebuild/recreate/restore any/all traces of civilization and its countless aspects, allowing them to completely restore society regardless of how badly its been damaged/destroyed or removed. Any thing that is represented by civilization will be rebuilt whether its art, culture, society, economy, technology, tools, communications, etc. even if nothing but fading memories of civilization remains or the land on which it once stood is gone.
 * 456) Evolution Manipulation-The power to manipulate the stages of evolution.  The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * 457) Uplifting-The ability to raise a species or group with great potential.  User can choose a species/group to advance in mental, civilization, physical, technological, spiritual, etc. level, possibly up to ascension to higher level of existence. User can grant gifts such as knowledge, powers or teach them things that can give them a greater purpose in life.  Unlike evolution, the user strengthens/changes the species/group as a whole.
 * 458) Master Builder-The power to build anything from anything on a master level.   The users can build anything with ease from anything, for example the user can build a Gundam suit from a pile of junk. It is a very effective power when it is given the proper creativity.
 * 459) Society Manipulation-The power to manipulate societies and their beliefs.   The user of this power can control different kinds of societies and their belief systems and their cultures. When powerful enough, the user can affect entire countries of society, though they can also control smaller groups such as fan clubs and organizations and such.


 * 1) Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities.  User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * 2) * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * 3) * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * 4) * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * 5) * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * 6) ** Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * 7) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 8) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.   

==== Macro Prime Gold Superman-Absolute Condition-The power to possess absolute physical and mental condition. '''User has supreme mental and physical condition. My strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. My abilities,powers and immunities are all at Absolute level. ''' This is the most strongest mastered ultimate 1st form planet destroyer and even space-time conituitium. The power to outmatch any/all Deity's and entity's and independent existence and Nonexistence being's, much more vastly superior to than any primordial entity or deity and any/all nonexistence being's.  '''Being immune to kryptonite itself even green kryptonite and all of kryptonite colors,different kinds, varietys of Kryptonite and  even Anti-Kryptonite and X-Kryptonite. I am immune to all spiritual dmg, physical dmg, energy ,anti-energy attacks ,defense ,empathic ,telekinetic ,pyschic dmg,psionic dmg, mental dmg, good or evil attacks, elements,conceptual attacks ,dimensional attacks,time attacks, magic and science attacks and potions, Omnipresentail attacks and I am immune to all my powers. Every power i learn i become immune to then i get that immuntiy to that power or ability and every power and non-existence power. ' ''  I am at 1,000,000,000,000,000,000,000,000,000,000x Infinity power level. When i get done i will be at googolplexian infinity power level. All Almighty Powers''====
 * Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Collective Entity Physiology-The ability to form a body from the energies and bodies of an innumerable amount of different individual beings. User can form a body from the energies and bodies of different individual beings and access the abilities that belong to each individual being that makes up the user's physical form. They can access the knowledge of these individualistic components to gain vast amounts of knowledge as well as tips to defeating various foes.  The combination of so many individuals into one person may also allow the user to ascend to a higher plane of existence and access untold levels of power.
 * Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities. User can form a physical body formed out of the energies and bodies of deities divine entities and access the abilities of each individual being that make up the user's physical form. The user can also access the knowledge of these individualistic gods to gain vast amounts of knowledge as well as raw divine energy.
 * Transcendent Consciousness-The power to have or be the original primordial consciousness. User has or is the Cosmic Consciousness, the original formless consciousness that all thought, minds, dreams, imagination, ideas, and stories came from. Unlike Unimind which is a mind that is connected to all things and their essences, a transcendent consciousness is the mind that all things and their essences came from. As the original consciousness and basis of all thought, user has no form (corporeal or otherwise) as they are simply a boundless, transcendent thought or will.
 * Primordial Void-The power to have traits, abilities and powers of an Primordial Void. Meaning being the First Primordial Void of all existence before beginning of time.. I am the first of my kind and the last of my kind. I am the only/last Supreme Void being of my kind. Where i have balanced between all Energy and all anti-energy, all good and all evil, all darkness. I am the supreme monotheistic Christianity and Supreme panentheistic  Christianity and supreme  anthropomorphic   Christianity'  being.'''
 * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch megaton and kick megaton googolplexian and i will bypass that to infinite. IRRELEVANT SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD  GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN ( 1 Nonillion of pages of nothing but zero's) Each page is 1 million zero's.
 * Absolute Condition-Absolute Strength-i have no max on Lifting Strength-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or one drop of sweat at being at calm Strength. Going all the way to, Type ∞|∞:Infinity of planets.  Anything past Type VI is infinity power level Lifting Strength.  I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's. 
 * 1) 'Black kryptonite'
 * 2) ' Blue kryptonite' ' -This my healing Kryptonite.  Absolute Ultimate level. ∞ Primordial preserver '  Healing Embodiment-Restoration Embodiment-Life Embodiment-Death Embodiment '''
 * 3) 'Green kyrptonite'
 * 4) 'Kyrptonite Varietals' 
 * 5) 'Pink kryptonite'
 * 6) 'Red kryptonite'
 * 7) ' Gold kryptonite' ' /Orange Kryptonite-This is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction. '  Creation and Destruction Embodiment '''
 * 8) 'White kryptonite'
 * 9) ' Yellow kryptonite' ' -This is my mind kryptonite'. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited Knowledge '  ''Knowledge Embodiment 
 * 10) 'Silver kryptonite'
 * 11) 'Purple kryptonite' This is me keeper of time kryptonite. Absolute Ultimate Level. Primordial Keeper of time making me the Space-Time Embodiment-Antimatter Embodiment
 * 12) 'Synthetic kryotonite'
 * 13) 'Fake kyrptonite'
 * 14) 'Biizzaro white kryptonite'
 * 15) Another thing to call Omni is macro, Macro is the Supreme of all Omni powers.  Omni is power level 10, Macro replaces all omni powers being level 13.
 * 16)  Ultimately Mastered   Supreme Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level. Starting at 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level. Esoteric Level 13
 * 17)  Ultimately Mastered Supreme  Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level. Esoteric Level 13
 * 18) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 19) Omnipresence - All Present
 * 20) Omniscience - All Knowing
 * 21) Omniarch - Rule all things.
 * 22) Omnicompetence - Handle all situations or matters.
 * 23) * Hypercompetence - Be absolutely skilled in every possible field.
 * 24) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 25) Omnificence - Create anything and everything from nothing.
 * 26) * Almighty Object Manifestation - Create artifacts of nigh limitless power.
 * 27) * Omnireplication - Duplicate anything.
 * 28) Omnilingualism - Decipher and speak any language.
 * 29) Omnilock - Exist outside of everything.
 * 30) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 31) Omnipresence - Be everywhere in existence at once.
 * 32) Omniscience - Know everything and anything.
 * 33) * Enlightenment - Possess full comprehension of the omniverse.
 * 34) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 35) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 36) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 37) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 38) * All Embodiments
 * 39) Inverse-omnipotence-All powerful,All Impossible
 * 40) Omninescience -True Ignorance
 * 41) Singular Reality Existence - There is only one
 * 42) All Absolute Powers
 * 43) All Almighty Powers
 * 44) All Apocalyptic Powers
 * 45) All Chaotic Powers
 * 46) All Cosmic Powers
 * 47) All Darkness Powers
 * 48) All Death Powers
 * 49) All Destructive Powers
 * 50) All Evil Powers
 * 51) All Meta Powers
 * 52) All Offensive Powers
 * 53) All Omni powers
 * 54) All Primordial Powers
 * 55) All Reality Manipulation Powers
 * 56) All Void Powers
 * 57) All Transcendent Powers
 * 58) All Transcendent Physiologys
 * 59) All Intuition Powers
 * 60) Nonexistence
 * 61) Omnimalevolence
 * 62) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence and Omni-Embodiment
 * 63) * All my immunitys are at the highest level that is Esoteric level 13. All regular immunity's are only at lvl 4. All Esoteric immunity's that are between 10-13. There is nothing higher then lvl 13 on immunity's. I can negation all immunity's one's that are lower then me. Another thing to call Omni is macro, Macro is the Supreme of all Omni powers. Omni is power level 10, Macro replaces all omni powers being level 13.
 * 64) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws. Esoteric level 13
 * 65) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger. Esoteric level 13
 * 66) * Anti Storage-The ability to be immune to any imprisonment abilities.  Esoteric level 13
 * 67) ** Absolute Storage-The ability to manipulate anything that stores things away. Esoteric level 13
 * 68) * Omnipotence Negation-The power to negate Omnipotent beings.  User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent.  I can control up to googolpleixan times infinity power level Omnipotence. I CAN NOT be mind controlled or nullify or killed.   Esoteric level 13'  '
 * 69) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.  Esoteric level 13
 * 70) * Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either. Esoteric level 13
 * 71) * Self-Power Immunity-The ability to be immune to your own abilities and powers. Esoteric level 13
 * 72) * Fate Immunity-The power to be immune to the courses of fate. Esoteric level 13
 * 73) * Death Negation-The power to negate death/dying. Esoteric level 13
 * 74) * Omni-Negation-The power to negate and nullify everything. Esoteric level 13
 * 75) * Freedom-The power to be absolutely free or unattached to all boundaries. Esoteric level 13
 * 76) * Control Negation-The power to negate mind control and subordination powers. Esoteric level 13
 * 77) * Divinity Nullification-The ability to abolish divinity of a deity. The user can strip deities of their divinity, turning them into mortal beings. Despite this, some beings that have fallen victim to this ability may still have power but simply lose their divine aspects while others may be completely powerless
 * 78) * Divine Power Negation-The power to negate the powers of divine beings. The user can negate and nullify the powers of divine beings such as Deities, preventing them from using their powers, effectively making them powerless.
 * 79) * Power Control Negation-The power to cause others to lose control over their powers. Esoteric level 13
 * 80) * Power Negation-The power to nullify the powers of others.  The user can cancel out the powers of others, making them unable to utilize their powers as long as they are under the user's effect. Esoteric level 13
 * 81) * Control Immunity-The power to be immune to control and subordination powers. Esoteric level 13 
 * 82) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces. Esoteric level 13
 * 83) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others. Esoteric level 13
 * 84) * Power Anchoring-The power to be immune to all superpower-altering abilities. Esoteric level 13
 * 85) * Conceptual Anchoring-The power to be immune to all conceptual abilities. Esoteric level 13
 * 86) * Reality Anchoring-The power to be immune to all reality bending abilities. Esoteric level 13
 * 87) * Soul Anchoring-The power to be immune to all soul manipulation-based powers. Esoteric level 13
 * 88) * Soullessness-The ability to possess no soul or spirit within one's body or physical form.  Esoteric level 13' 
 * 89) * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality. Esoteric level 13
 * 90) * Self-Sustenance-The power to remove the need for bodily necessities. Esoteric level 13
 * 91) * Sleeplessness-The power to lack the need for sleep. Esoteric level 13
 * 92) * Sleep Manipulation-The ability to control the sleep functions in others. Esoteric level 13
 * 93) * Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept.  Esoteric level 13
 * 94) ** Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 95) * Meta Art Manipulation-The ability to control the Art without any limits.  Esoteric level 13
 * 96) * Meta Ability Creation-The ability to create supernatural abilities without limit. Esoteric level 13
 * 97) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. Esoteric level 13
 * 98) * Meta Event Manipulation-The ability to alter events (past, present and future) of any dimension, universe and/or reality, even if they are outside the time-stream the user is in. Esoteric level 13
 * 99) * Meta Fate Manipulation-The power to manipulate all destinies/fates. Esoteric level 13
 * 100) * Metapotence-Power to do anything without justification.  Esoteric level 13
 * 101) * Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all multiverses,universes, planes and dimensions. Esoteric level 13
 * 102) * Meta Summoning-The ability to summon any object,deity or entity under your control. Esoteric level 13
 * 103) * Meta Luck-The power to have infinite luck.  Esoteric level 13
 * 104) * Meta-Possession-The power to possess anything/everything.  Esoteric level 13
 * 105) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from. Esoteric level 13
 * 106) ** Omnipotence beings are completely immune if your lower power user. Higher powers users like over 100x Infinity power level users can manipulate any Omnipotent being's powers.
 * 107) * Variable Collapse-The power to collapse any/all possibilities/variables. Esoteric level 13
 * 108) * Power Destruction-The power to destroy any/all powers. Esoteric level 13
 * 109) ** Power Negation-The power to nullify the powers of others. Esoteric level 13
 * 110) ** Omni-Negation-The power to negate and nullify everything. Esoteric level 13
 * 111) ** Obsolescence-The power to create a "deadzone" for everything. Esoteric level 13
 * 112) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin.  I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.  Esoteric level 13
 * 113) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means Esoteric level 13
 * 114) * Power Immunity-The ability to be immune all powers and their effects. Esoteric level 13
 * 115) * Immutability: the ability to be impervious to all forms of external physical body. Esoteric level 13
 * 116) * Absolute Defense-The power to possess a defense that cannot be breached by any attack. Esoteric level 13
 * 117) * Absolute Existence-The ability to control your own existence without any limit. Esoteric level 13
 * 118) * Absolute Invulnerability-The power to be immune to any/all kind of damage. Esoteric level 13
 * 119) * Omni-Empowerment-The ability to draw power from everything. Esoteric level 13
 * 120) * Omni Corruption Inducement-The power to induce corruption in anything/everything. Esoteric level 13
 * 121) * Omni Mode-The power to go into a mode made from all other modes. Esoteric level 13
 * 122) * Omni-Sleep Inducement-The power to cause anything to fall asleep. Esoteric level 13
 * 123) * Omnificence Genesis-The power to create unlimited amount of anything from the user's own essence.  Esoteric level 13
 * 124) * Omnicide-The ability to kill all life at once in all existence and nonexistence. User can kill all life on the planet that you are inhabiting and all life in all existence,nonexistence and even immortals. A another word for is the macrocide. And only on each planet, so i have to have stand or be flying being on the that planet for everything to die on each planet and i can kill everything/anything in the universe even the planet.  Esoteric level 13
 * 125) ** Users of Infinite Resurrection will always return to life.
 * 126) * Omni-Perception-The power to perceive anything/everything. Esoteric level 13
 * 127) * Omni-Embodiment-The ability to embody everything and anything. Esoteric level 13
 * 128) * Omni-Removal-The ability to remove anything and everything. Esoteric level 13
 * 129) * Omnicounter-The power to oppose anything and everything. Esoteric level 13
 * 130) * Absolute Restoration-The ability to restore anything back to its original state. Esoteric level 13
 * 131) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. Esoteric level 13
 * 132) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power. Esoteric level 13
 * 133) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.  Esoteric level 13' 
 * 134) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of like(ex. Flight).  Esoteric level 13' 
 * 135) Balanced Aspect Manifestation-The power to induce/embody or be empowered by the aspects of balance.  The balance aspects are the different archetype that make up the essentials concepts of balance itself, being the light, dark and even the neutral side of things and having the full power of it. The balance may also empower the users with aspects of both positive and negative emotions and concepts. The balance can enhance certain powers, which may lead users to their true nature of their choosing, whether it's light, dark, both or neither. I am already in balance with my self.   Esoteric level 13' 
 * 136) * Balance: The user is in absolute balance within oneself and the cosmos, and be able to understand on how everything/anything is and must be to keep things in order.
 * 137) * Neutral: The user is free to choose anything they want, rejecting the idea of having to choose either side, being freed from the morality of either Good or Evil.
 * 138) * Dark: The user is one and at peace with their dark side aspects gaining dark powers at their disposal and master the darkness from within completely.
 * 139) * Light: The user is one and at balance with their light side aspects gaining powers of light at their disposal and master the light from within completely.
 * 140) *# Balance Embodiment-The ability to become the embodiment of balance.  Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to fuel their weapon with bullets.  Esoteric level 13' 
 * 141) Prayer Tracking-The ability to find and appear to the location of anyone who is praying to the user. The user can find and appear in the location of anyone who is praying to them. As long as a singular person is praying to the user for whatever reason, the user can find and arrive at the person's location. This power is the reason how various gods managed to appear to their worshippers in times of invocation.  Esoteric level 13 to all powers below
 * 142) Locality Tracking-The ability to find anyone/anything regardless of where they happen to be. The user is able to find anyone or anything regardless of  wherever the desired subject happens to be at the moment. This ability allows the user to instantly gain knowledge of a subject's location and find even the most reclusive beings hidden in existence. It does not matter if the subject is hidden or not as the user is still able to find the location in which the subject is place in.
 * 143) Supernatural Tracking-The power to track people and objects with supernatural skill.   User can track others down easily over any distance, environment, or conditions including tracking targets that can teleport or become invisible. They can find and follow tracks that are months or even years old easily, they can even reconstruct what has happened from the smallest of clues.
 * 144) Nothingness Manipulation-The power to manipulate nothingness.  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.
 * 145) Awareness Distortion-The power to distort others' sense of awareness.  User can perform movements or actions that either disrupt or nullify targets capacity to be aware of their surroundings, the user, the user's actions, and possibly themselves and others.
 * 146) Unpredictability-Power to be completely unpredictable.  The user possesses a completely unpredictable nature, rendering them immune to users of Combat Perception, Body Language Analysis and Adoptive Muscle Memory. They can also evade Objective Precognition, which requires the target to have a direction in mind to be able to predict the outcome.
 * 147) Technological Invisibility-The power to be invisible to all forms of electronic detection.
 * 148) Magic Invisibility-The power to be invisible to all magic.
 * 149) Invisibility-The power to render oneself unseen to the naked eye.
 * 150) Invisibility Cancellation-The ability to negate invisibility.
 * 151) Invisibility Awareness-The ability to detect invisibility.
 * 152) Psychic Shield-The power to be immune against psychic attacks.
 * 153) Ki Masking-The power to mask one's ki potential.  User can hide their ki to hide their full battle potential or to avoid being detected.
 * 154) Imperceptibility-The ability to be completely undetectable and imperceptible.  The user is totally imperceptible, and as such can in no way be detected or communicated with by external forces, whether physical, mental, spiritual, technological, etc. They can't be touched or perceived, by smell, touch, vision, hearing, etc and give off no heat, auras or energy, leave any evidence of their presence, yet the space they occupy has no lack of it. To all senses, the user does not exist.  The user is undetectable by x-ray scans, sonars, radio detection, any/all technological detection. They cannot be perceived by mental, telepathic or spiritual powers. Some users may not even be able to be remembered, or perceived as existing at all.   However, the user may still be able to interact with others through use of any other abilities they possesses, and so may also still be able to attack a target.
 * 155) Selective Imperceptibility: The user can only be detected by what ever i decide for ppl to see me or hear me.
 * 156) Supernatural Concealment-The power to hide and conceal oneself from anything.   The user can hide themselves from anything, including humans and even supernatural entities such as Angels, Demons and possibly deities. In short, the user can't be found unless they want to be.
 * 157) Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery.  The user can’t be tracked down, all the traces of their passing disappear or are ignored: fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. They do leave behind a trace such as broken sticks or disturbed leaves, but to the less observant eye, it would only be said to be wild animals.  Highly advanced users may not leave electronic trace either, and be unable to find through a computer. Advanced, if not legendary, users are capable of evading any and every known possible ways to track or discover a person.
 * 158) Omniscience will find everyone/anyone even if your hiding and you can't hide from GOD.
 * 159) Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * 160) Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * 161) Spiritual Force Manipulation-The power to manipulate the energy of the spiritual essence of sentient life.
 * 162) Artificial Soul-The power to have your soul made out of artificial materials.  The user is granted an artificial soul comparable to a human soul to replace natural soul. The artificial soul can take control of it, operating in a pre-programmed manner until removed. They can also be used on a body that has no soul, such as a corpse or even an inanimate object, such as a stuffed animal. These artificial souls possess their own personalities, which can be specially designed to fit one's specifications.
 * 163) Soul Manipulation-The power to manipulate souls.    User can manipulate soul, the incorporeal and immortal essence of a living thing, usually most obviously present in sentient being. At some level all biological organisms have souls, and even non-biological entities (such as rivers and mountains) possess something that is analogous to soul.   Most users have to learn to control their own soul first and expand from there, some may be able to learn how to tap to the essence of everything living. 
 * 164) Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.   User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that tests one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without any need of dependence. It is also strengthened by the user's desire to get what they want, no matter the cost.
 * 165) Deity Soul-The ability to have the soul of a deity.  Users of this power are not necessarily gods in human bodies, but rather their spiritual essence is god-like in origin. Users have supernatural abilities on a god-like level. 
 * 166) Divine Vessel-The power to be a vessel for a deity.  User can act/become a vessel for a divine being/deity, or potentially group of deities, allowing them to go places it normally would be unable to in its natural form as well being able to act discreetly among its followers and more. User acting as a divine vessel may even be able to tap into and use the gods powers.  User of this power are possessed by a god, the god and the host act and behave as one person.
 * 167) Divine Conduit-The ability to channel the essence of a divine entity through one's body to access its abilities and individual traits.  The user is able to gain godlike power by channeling the essence of a divine entity through their body to gain access to their abilities and knowledge. The user is also able to communicate with the divine being they are channeling and ask for assistance when handling opponents.
 * 168) Living Conduit-The power to be a living host/vessel/conduit of a living/special kind of energy/power/entity/force within one's body and access abilities and individual traits.  User gains incredible power by channeling the essence of a power source through their body gaining access to a living/special kind of energy/power/entity/force within one's body and access to such abilities, knowledge and individual traits.  They are essentially a living host/vessel/conduit to an energy/power/entity that they can channel through their bodies, users don't always need to wield the power source within themselves, some can access it even outside of there bodies and contain it to channel the force of power.
 * 169) Eldritch Soul-The power to have the soul of an eldritch abomination.  The user has the soul of an eldritch entity from beyond the known universe, whether because they are descended from an eldritch abomination or born too close to some anomaly leading to some realm outside the multiverse as we understand it. The soul grants them some of the powers of such an entity, being able to use their magic and causing madness and fear in those around them.
 * 170) Dragon Soul-The power to have a soul of a dragon. User has a soul of a dragon, allowing them to use draconic energy and morph into a dragon, or have a dragon arm. User has the draconic essence in their soul to access an immense level of power like creating wings of energy or exhaling elements. User also gains a large amount of strength.
 * 171) Monster Soul-The ability to have the soul of a monster.  The user has a soul (or possibly souls) of various forms of monsters with different abilities. The soul of the user may undergo mutation in order to obtain this ability.
 * 172) Animal Soul-The power to have an animal soul and a normal soul.  User has a soul of a animal, and while they are not animals in human bodies, their spiritual essence is animal-like in origin.
 * 173) Immortality Manipulation-The ability to ' manipulate immortality.  The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.  Esoteric level 13'   
 * 174) Absolute Immortality-The power to ' be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind, soul and biological body is immortal, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. As a user i am absolutely immune to all harm, and can never die from any natural causes or any supernatural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, copied, mimic, replicated, absorbed and rendered truly perfection and absolute.  Absolute Invulnerability-The power to be immune to any/all kind of damage.'  Esoteric level 13 
 * 175) Amortality-The power to ' exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user has not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  Esoteric level 13' 
 * 176) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 177) Meta Regeneration-The ability to ' heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.   All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.  Esoteric level 13' 
 * 178) Pain Suppression-The power to ' neutralize one's sensitivity to physical pain.   Users can block pain at will or are incapable of feeling pain or highly resistant to physical pain of any kind, allowing them to think clearly and continue to move despite grievous injury. Users can think clearly, continue to move, ignore torture and generally function in situations where pain would disable a normal person.  Esoteric level 13' 
 * 179) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy,mimic,absorb and replicate the powers of others and become immune to them.
 * 180) Adaptive Supreme Armor-The ability to ' utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. Adapt's to the highest level of user's, even making the strongest defense capable of blocking Absolute Attack making the attack a normal attack. A very weak attack so it just making a sound of a ding off the armor. My armor is made of vibranium anti-metal,  adamantium and uru magical metal. There is NO attack's that breach my armor or go through it matter of fact.  I have the most powerfulest and strongest metal in existence and nonexistence, even my armor CAN'T be erased,replicated, mimic, copied or absorbed.   So what that's saying it's impossible to breach my armor there is no one in existence or nonexistence can breach my armor or even crack or break it.  It's unbreakable,uncrackable,unbreachable and uncombustionable, and even Absolute Attack or any attack for that matter will do no good to breach my armor.  Even omni-magic won't do any good or omnikinesis won't do any good, or even omni-presential attack or space-time attack, spiritual attack, spatial attack and even concept attack won't do any good.  Esoteric level 13' 
 * 181) Armor Manipulation-The ability to ' manipulate armor.  User can create, shape and manipulate any sort of armor, protective covering that is used to prevent damage from being inflicted to an object, individual, or vehicle by direct contact weapons or projectiles, usually during combat, or from damage caused by a potentially dangerous environment or action (e.g., cycling, construction sites, etc.). Personal armor is used to protect soldiers and war animals such as war horses (the application for the latter is called barding). Vehicle armor is used on warships and armored fighting vehicles..  Esoteric level 13' 
 * 182) Armor Creation-The power to generate armor.  The user can create armor.
 * 183) High-Tech Symbiotic Exoskeleton-The power to use living mechanical armor.  The user utilizes a suit of living, biological armor that is bounded to only the user, allowing them complete control of the armor without the threat of it being stolen by another or hacked. Being symbiotic, the armor is able to rearrange its structure into any size of weapon in order to fit the wearer's need in battle. Alongside it's wide array of abilities and powers, the suits malleable structure also grants it regenerative powers, allowing to recuperate even in the most intense of situations and even go as far as to recreate itself and the user after being obliterated.  Esoteric level 13
 * 184) High-Tech Enchanted Exoskeleton-The power to use high-tech mystical armor.  The user utilizes a suit of armor that is both composed of high-level science and uses a variety of enchanted materials, or is originally high-tech armor that was subsequently given a permanent enchantment to allow for mystical effects. This combination allows for the utilization of a variety of magical effects, while simultaneously providing the means to interact easily with non-magical technologies. All versions of this kind of armor will allow the ejection of mystical metals, that repel mystical powers or even a computer to determine incoming spells and appropriate counter-spells.  Esoteric level 13
 * 185) Transcendent Armor-The ability to ' utilize the armor of a god, or armor of godly power.  The user is able to utilize a powerful suit of armor that yields godly might, powers and abilities.   In others, it is armor that possess god-like power.  The user's power increases exponentially, and gains even greater abilities. Esoteric level 13' 
 * 186) Absolute Defense-The power to ' possess a defense that cannot be breached by any attack.  The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.  Esoteric level 13' 
 * 187) Omni-Protection-The power to ' be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy.  I can block even the strongest attacks,  even the one's that aren't blockable, I can bypass/ignore any attack.  Esoteric level 13' 
 * 188) Absolute Invulnerability-The power to ' be immune to any kind of damage.   The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual.   Esoteric level 13' 
 * 189) Attack Ignoring-The power to ' cause any/all attacks to ignore the user.   User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.  Esoteric level 13' 
 * 190) Automatic Defense-The ability to defend automatically.
 * 191) Absolute Counter-Power to ' counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive anddefensive.   User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.  Esoteric level 13' 
 * 192) Special Attacks-Ability to ' utilize special abilities and use them to perform powerful techniques.  Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.  Esoteric level 13' 
 * 193) Ultimate Technique-' Power to  use a technique that is considered the strongest.   The user of this power can utilize the strongest known technique/power.   Esoteric level 13' 
 * 194) Counter-Force Manipulation-The ability to ' counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself.  User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.  Esoteric level 13' 
 * 195) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 196) Defensive Damage-The power to ' inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.  Esoteric level 13' 
 * 197) Damage Amplification-The ability to ' enhance the damage the target takes.  The user can increase and amplify the damage the target takes making them easier to defeat or destroy. Esoteric level 13' 
 * 198) Adaptive Power-Level-The ability to ' adapt one's power-level to surpass any opposition.  Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.  Esoteric level 13' 
 * 199) Superior Adaptation-The ability to adapt to anything and quickly evolve.   Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible. Esoteric level 13 
 * 200) Adaptive Resurrection-The power to ' adapt to whatever killed you before your resurrection.  The user can adapt to whatever killed them before their resurrection, becoming  immune to it afterwards.  I can't die the same way twice.  Esoteric level 13' 
 * 201) Self-Resurrection-The power to ' resurrect oneself upon death.  The user is able to revive themselves upon death, making them immune to abilities such as Death Inducement and can live forever,infinity and eternal.  Esoteric level 13' 
 * 202) Enhanced Self-Resurrection-The power to ' self-restore from any damage, condition or death.  User is able to fully restore themselves, instantly nullifying any kind of damage or condition, and endlessly reviving from any death or destruction. Users will even choose the location of their restoration, making them both impossible to stop and impossible to contain.  Esoteric level 13' 
 * 203) Resurrection Negation-The power to ' negate resurrection.  The user can negate resurrection, ensuring that the dead stay dead, or kill users of Self-Resurrection and Infinite Resurrection permanently.  Esoteric level 13' 
 * 204) * Users of Absolute Restoration can bypass the negation entirely.
 * 205) Absolute Restoration-The ability to ' restore anything back to its original state. User can restore anything back to its original state. This ability is a safety system with no consciousness that aim to maintain and prolong the state of the universe. It only acts in situations where factors capable of altering or destroying the reality have actively started working, and it will come into play to annihilate those factors, taking the form of any natural and/or supernatural phenomenon.   It is a swirl without a shape or body that will adjust its magnitude in accordance with the target to be destroyed. This allows it to have a greater force than the target to assure absolute victory.  Esoteric level 13' 
 * 206) Infinite Resurrection-The ability to ' resurrect oneself endlessly.  Every time the user is killed, they will inevitably return to life, no matter what.  Esoteric level 13' 
 * 207) Ash Resurrection-The ability to resurrect via ashes upon death. Upon death, the user's body turns into ash (the body may slowly turn into ash or even burst into flames until it is ash) and come out anew. It is a passive ability, so it happens the instant the user is killed.  Esoteric level 13
 * 208) Immortality Bestowal-The ability to ' grant others the power of immortality.  User can grant others the power of immortality of various levels, from simple ageleness to absolute.  Esoteric level 13' 
 * 209) Immortality Negation-The ability to ' kill immortals.  User is able to kill immortal entities, either by bypassing their immunities to attack them or just simply nullifying or negating their immortality.  Esoteric level 13' 
 * 210) Absolute Immortality cannot be removed,replicated,mimic,copied,absorbed  or deleted from existence
 * 211) Immortality Removal-The power to ' remove Immortality from immortals, rendering them mortal and vulnerable.  The user can remove the immortal status from another, rendering them mortal and vulnerable to fatal damage.  Esoteric level 13' 
 * 212) Absolute Immortality cannot be removed,replicated,mimic,copied or absorbed, deleted from existence
 * 213) Users of Amortality cannot be affected, as they never were alive.
 * 214) Life and Death Embodiment-The power to ' embody both life and death.  The user acts as a physical manifestation or personification of life and death.  I understand the difference between life and death,  So i am balance of both life and death, I am yin and yang, i can balance between positive and negative. Knowing this brings me to Enlightenment.  Esoteric level 13' 
 * 215) Life and Death Transcendence-The power to ' transcend life and death.  User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolute Immortality, but also immune to any and all powers and all abilities related to life or death.  Esoteric level 13' 
 * 216) Meta Teleportation-The ability to ' teleport anything to any location and time.  User can teleport anything to anywhere: any place and time they desire, including physical locations such as: in a locked room, in space, in heaven, or in hell, as well as metaphysical places such as: inside a dream, inside a heart, inside thoughts, or even inside people.  This power also allows its users to teleport concepts into the physical world, like memories and thoughts, and bring anything into reality.  Not to be confused with Omnipresence, which is the ability to be present everywhere and nowhere at once, this power can only allow things to be present in a single location and time.  Esoteric level 13' 
 * 217) Cosmic Teleportation-The power to ' teleport anywhere in the universe.  The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength. I have no limit on my strength   Esoteric level 13' 
 * 218) Beauty Embodiment-The ability to ' become the embodiment of beauty.   The user acts as the physical representation or personification of the beauty, as such, they are infinitely and supremely beautiful and have limitless control over beauty. Users has perfect physical beauty and may never age and is immune to death.  Esoteric level 13' 
 * 219) Perfection Embodiment-The power to ' be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.  Esoteric level 13' 
 * 220) Beauty Inducement-The power to ' increase the physical beauty of oneself and others.  The user can alter the physical qualities of people (including themselves), animals and inanimate objects so that they will become more pleasing aesthetically. Esoteric level 13' 
 * 221) Beauty Manipulation-The power to ' manipulate the beauty of anything.  The user can create, shape and manipulate beauty in/on/of anything, including physical, mental, natural, conceptual, etc. optical phenomena such as sunsets, natural scenery, plants, gold, gemstones, crystals, etc.  Esoteric level 13' 
 * 222) Supernatural Beauty-The power to be supremely beautiful and use it to affect others.  'The user is supremely beautiful and use it to affect others. This power is divided into two separate but interlocking aspects:  First:The user is always, and under any circumstances, physically, personally and socially perfect, graceful and flawless, without anything that would make them look unattractive or distract from their presence. They are perfectly aware how to increase their appeal by apparel, action or choice of words, but even these are simply details to enhance their natural appeal. For example, someone with this ability rising straight from the bed after hard nights partying and wearing the rattiest possible clothes would make even best supermodel primped to perfection look homely in comparison.  Secondary, the user is able to affect other people, both by affecting their minds, emitting pheromones and generally being a perfect companion and/or object of admiration. At the lower level, the user could make a complete stranger treat them like their closest friend in only a few minutes and be perfectly willing to help them in any way they need. Someone with more power could make anyone treat them like someone who is privileged to do and get anything they wish and be admired and even loved for it. At the higher level user could make people fulfill their smallest suggestion, although not against their deepest principles. At the most powerful, they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.   Esoteric level 13    
 * 223) Subliminal Seduction-The ability to ' project seductive thoughts into subconscious and/or otherwise seduce subjects.  User can project seductive thoughts to the minds of others, speak with subliminal seductive power behind each word, and/or stimulate the brain's pleasure centers by touch, voice or thought. This can be used to attract and seduce any subject one desires, because the subject receiving the thoughts would believe they were the ones thinking them.  Esoteric level 13' 
 * 224) Seduction Intuition-The ability to ' possess innate seductive skills and charming allure. The user possesses innate seductive skills and charming allure which they can use to easily and efficiently seduce and manipulate anyone of either the same, opposite, or entirely different species of sex. This ability gives the user a near irresistible level of charm that can be used to influence many opponents.  The user also possess intuitive knowledge of how make people feel sexual arousal, lust, bliss and pleasure in others, and can always make people feel immense sexual satisfaction including oneself.  Esoteric level 13' 
 * 225) Mesmerizing Presence-The ability to ' have an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim.  The user has an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim. The user's presence has a dominating effect on the minds of beings around them and makes opponents utterly enamored upon being near the user.  Esoteric level 13' 
 * 226) Pheromone Manipulation-The power to ' manipulate the pheromones of oneself or others. The user has complete control over the pheromones, a secreted or excreted chemical factor that triggers a social response in members of the same species, of oneself and others, including releasing pheromones that induce attraction between subjects (or within a subject for oneself), to exuding pheromones strong enough to induce sleep, change emotions and draw crowds.   Pheromones may induce a pleasure, or may put subjects into a state of high suggestibility (either of which is useful for limited mind control). Other uses of these pheromones can be used to mark territory (causing people to feel the compulsion to not go into a certain area), or to leave a pheromone path which others can follow. The user's pheromones may even increase stamina, slightly stimulate the healing process or (used offensively) cause foes to become disoriented, violent or extremely sick.  Esoteric level 13' 
 * 227) Love Manipulation-The power to ' manipulate love.  User can sense and manipulate the all aspects of love, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling love, even manifesting the emotional energy to physical level.   Love includes a variety of different feelings, states, and attitudes that ranges from interpersonal affection ("I love my mother") to pleasure ("I loved that meal") to an emotion of a strong attraction and personal attachment. It can also include basic kindness, compassion, and affection — "the unselfish loyal and benevolent concern for the good of another". It may also describe compassionate and affectionate actions towards other humans, one's self or animals.  Esoteric level 13' 
 * 228) Absolute Law Manipulation-The ability to ' have absolute control over all of laws.  The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.  Esoteric level 13' 
 * 229) Almighty Law Creation-The ability to ' create unbreakable and unbendable laws that are absolute.   Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.  Esoteric level 13' 
 * 230) Physical Law Manipulation-The power to ' manipulate physical laws.  User can alter, create, manipulate, and rewrite physical laws, including physics, space-time, energy, matter, fundamental forces, chemistry, phenomena, vectors, particle behavior, etc. They can manipulate these laws to their will, allowing them to do anything.  Esoteric level 13' 
 * 231) Physical Law Erasure-The power to ' erase/remove physical and fundamental laws.  User can erase and remove any/all physical and fundamental laws, allowing them to completely change the basic workings of anything/everything such as erasing the law of gravity so everything and everyone floats away or removing the law of the conversation of energy so now energy is no longer maintained the way its supposed to be.   This doesn't erase the concept behind the law, instead it removes the way the law functions, changing things dramatically.  Esoteric level 13' 
 * 232) Absolute Explosion-The power to ' cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.   This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.  Esoteric level 13' 
 * 233) Absolute Contract-The ability to ' make an absolute contract/pact with anything.  The user can make any kind of contract/pact with absolutely anything, even with themselves. They can decide every condition of the contract/pact, including what would happen if one of the party were to somehow break the contract/pact. The conditions imposed by the users are absolute, and will always inevitably happen, no matter what the condition is.  They can also decide if the contract/pact can even be broken in the first place. The contract/pact cannot be negated or undone by anyone/anything, only by the users themselves.  Esoteric level 13' 
 * 234) Oath Embodiment-The power to ' be the personification of Oaths.  The user of this ability is the personification of oaths. Allowing them can connect to all oath-sworn links, such as marriages, parent-child bonds, pacts and any other things in form of oaths. The user also has the power to punish those who break oaths. Esoteric level 13 ' 
 * 235) 10th Dimension Physiology-' The ability to be absolutely everything in one.  The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all embodied in a single being. The user is essentially the 10th dimension: a single, timeless everything.  Esoteric level 13' 
 * 236) Difference from Unity-While users of Unity are one with everything, users of 10th Dimension Physiology are everything in one. This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.
 * 237) Absolute Destruction-' The ability to destroy everything. ​The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science. One could even remove irrational "concepts" like the fabric of nothingness and even the totality itself.  Esoteric level 13' 
 * 238) Absolute Existence-The ability to ' control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability or power in existence, as a user all my abilities,immunities and powers are at absolute level.  Esoteric level 13' 
 * 239) Amortality-The power to ' exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  Esoteric level 13' 
 * 240) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 241) Existential Perfection-The power to be perfect in terms of existence.  The user of this power is an existentially perfect being. While the user exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence.  Esoteric level 13
 * 242) Nonexistence-The ability to ' completely erase any kind of existence.  This ability allows the user to completely annihilate anything and everything, without any protection nor exception of any kind.  There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to Nothingness Manipulation, effectively annihilating objects and beings.  When used on abstract targets however, the effect is more subtle and similar to Logic Manipulation, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall (as if the door never existed). Needless to say, the user is universally dreaded as the embodiment of the Primal Fear—with good reason.    Esoteric level 13' 
 * 243) Nature Of The Power-Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent. Nonexistence thus combines simplicity and perfection, achieving complete invincibility through the erasure of all opposition, and absolute specialization in the most effective form of offense/defense.   Yet, despite this fighting capacity, Nonexistence remains a fundamentally subtractive power. As such, it cannot produce any result that can be considered a creation. It may indirectly correct, restore or replace, but never create.
 * 244) Nameless Existence-The power to ' be immune to named-based powers.  User is immune to all name-based powers, allowing them to avoid the effects of powers like  Dominance,  Severing, and True Naming.  Esoteric level 13' 
 * 245) Undetermined Existence-The power to exist in an undefined/undetermined state of being.  User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike Cosmic Otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.  The ability to be completely distinct from everything.  Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.  Esoteric level 13 All Embodiments are Esoteric level 13 
 * 246) Existence Embodiment-The power to become the embodiment of existence.  Users become or are the personification of existence, the state of being/living.
 * 247) Oblivion Embodiment-The ability to become the embodiment of oblivion.  Users become the physical manifestation or personification of oblivion, or Eternal Oblivion, a state of ceasing to exist, and Nonexistence a state of not existing at all.
 * 248) Nihilism Embodiment-The ability to become the embodiment of nihilism. Users become the living embodiment of nihilism and gain the ability to feed off of the unimportance of everything in existence. What the user sees is deemed nothing worth while, or of absolute insignificance: the opponent is deemed weak or worthless and can be destroyed by the user.
 * 249) Meaningfulness Embodiment-The ability to become the embodiment of meaningfulness.  Users become the living embodiment of meaningfulness and purpose, and gain the ability feed off of the importance of everything in existence. What the user sees is deemed everything worth while, or of absolute significance: opponent if deemed strong or worthy can be destroyed by the user.
 * 250) Parallel Existence-The power to ' exist in every parallel universe and be aware of it. The user is able to exist in every parallel universe or parallel time line having Absolute Existence in every parallel universe the user may have copies of themselves in every parallel universe descending from the original user is able to communicate or control their parallel copies.  Esoteric level 13' 
 * 251) Details-The user can choose if its copies may have their will or not, in some cases the users choices or decision can end up creating copies of them.   And lastly some users of this power are the ultimate users being able of existing in every parallel universe and reaching Absolute Immortality in every parallel universe.
 * 252) Existential Plane Manipulation-The power to ' manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.  Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic,Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.  Esoteric level 13' 
 * 253) Self-Existence Manipulation-The ability to ' control one's own state of existence.   The user can control their own state of existence, removing the boundary between reality and illusion within their personal space. To a degree, this allows the user to remove themselves from reality and re-enter it with any unwanted elements (injuries, diseases, fatalities etc.) rewritten as a dream.  Esoteric level 13' 
 * 254) Existence Manipulation-The power to ' control existence.  The user has a degree control of a given existence and can bring certain things into existence, freely manipulate all existing things, and return them to nothingness once their purpose is extinguished. This applies to all natural and supernatural phenomena alike, as they are but two sides of the same coin in the user's eyes.  The user is Omniscient, I can draw knowledge and inspiration from the Existential Planes in order to properly wield this power and fittingly shape his creations; and while being actually Omnipotent, the user can legitimately be considered a God of the highest caliber.  Esoteric level 13' 
 * 255) Existence Recovery-The power to ' recover/restore ones existence/identity even if its been erased. User can restore the the existence/identity/sense of self of anyone whose existence has been eliminated, negated, erased or removed including all knowledge/memories and/or even physical evidence of them from history, a timeline or existence entirely. Allowing them to recover the target even if nothing left of their identity remains to restore from.  Esoteric level 13' 
 * 256) Existence Erasure-The power to ' erase the knowledge/memories of a target from existence. The user can remove the memories/knowledge of a target (person, object, etc.) from history, a timeline or existence entirely. No evidence of the person or object having ever existed will remain; the target exists physically afterwards, but nothing and no-one will know who or what they are.  Esoteric level 13' 
 * 257) Existence Declaration-The ability to ' decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.   The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.  Esoteric level 13' 
 * 258) Unimind-The power to be connected with all things and their essences.  User is or is able to connect with all living and non-living in existence and their essence (body, mind, soul) giving them the power to identify, understand, know and feel every sentient creature and non sentient from in the universe and beyond. User of this has tremendous mental abilities and an extraordinary power over other beings essences.
 * 259) Metapathy-The ability to ' read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions. The user can read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions to essentially absolute degree.  Esoteric level 13' 
 * 260) Absolute Life Inducement-The ability to ' give life to anything.   User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.  Esoteric level 13' 
 * 261) Flawless Restoration-The ability to ' heal/mend all kinds of damage, including mental, conceptual, emotional, spiritual, mystical, and physical. The user is capable of undoing all affliction's done onto entity or object, be it mental, conceptual, emotional, spiritual, mystical, and physical damage. They can even restore and repair abilities, as well as resurrecting the recently deceased.  Esoteric level 13' 
 * 262) Path Killer-The ability to ' irreversibly remove one of the many possible pathways/methods to do something. User can Irreversibly (barring omnipowers) remove a method to achieve a certain outcome for a given task which has many ways to accomplish. Users can remove one of these ways so that there will be fewer ways available to accomplish said task.  The effect of this power is often the result of some almost story breaking Plot Control (by rendering an all-powerful and irreversible entity useless, usually to create a plot twist), but skilled writers can script their characters to use it as a standalone power with varying strength and extent of applicability.  For example, in Planescape, Orcus has at least two ways to kill others - either via the traditional method, or via using the Last Word. However, later in the story some form of Plot Control occurs as the many gods unite and somehow weaken the power of the Last Word. Now Orcus only has one way to kill others: via the traditional method.   Another more direct example is Shiki Ryougi materializing the death-lines of Mitsuru Kamekura's calculated future, and severing said lines with her knife. This "successful" future is now rendered unreachable (because it has been killed) by all means, thus his bombs then malfunction without any explanation.  Esoteric level 13' 
 * 263) Path Maker-The ability to ' create any possible pathways/methods to do something.  User can create new possibilities/methods/ways of doing things into the universe, possibly by altering the laws of the universe. They can create new ways to make things done. For example, they could create a new way to kill undead beings, or they could create a way to live forever. They could also create another way to generate electricity to provide power (especially in an eco-friendly manner), or they could create a way to make machines work without using electricity at all. They could also make it possible/make ways for humans to do superhuman feats. The possibilities are virtually limitless.  Esoteric level 13' 
 * 264) * Cannot affect entities that are under the effect of omnipowers
 * 265) Unity-The ability to ' encompass everything.  This power is a specialized version of Omnipotence, making user the Creator and creation. The user is a panentheistic being: everything is part of them, the universe/nature and they are identical or in a nutshell, are totally immanent in creation.   Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.  Esoteric level 13' 
 * 266) Cosmic Keystone-The power to ' become the anchor/keystone for the world, system, dimension, plane, universe or reality.  User becomes the anchor or keystone for an entire world, system, every galaxy, every dimension, every plane, every universe or reality and multiverse's.  Esoteric level 13' 
 * 267) Flight-The power to fly without any outside influence.  User can fly or otherwise move through the air using varying methods. Some possibilities include using one or more forms of energy, wings or similar structures, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, and Glide as well.   Esoteric level 13
 * 268) High-Speed Flight-The power to fly at great speeds.  User can fly at incredible speeds. I can fly speed of light and beyond i have no limit.   Esoteric level 13
 * 269) Wing Manifestation-The power to develop or have wings. User has or is able to manifest wings that grow or are attached to the body allowing flight. They may also protect from rear attacks or detach and re-grow for quick getaways.  I don't need wings to fly but i do have them.  Esoteric level 13
 * 270) Vacuum Adaptation-The power to adapt to vacuum of space unaided. User is able to survive and adapt to the vacuum or space unaided and are able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation), strange gravity (even sometimes that of a black hole), and lack of air.  Esoteric level 13
 * 271) Infinite Jump-The power to jump indefinitely in midair.  The user can jump indefinitely and repeatedly when in midair without the aid of a physical surface.  Esoteric level 13
 * 272) Ultimate Vision-The power to have all vision-based abilities.  The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.  Esoteric level 13
 * 273) Absolute Sight-The power to see everything that happens no matter how far and no matter what the conditions are.  ''User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, and the entire universe/multiverse. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.  Esoteric level 13
 * 274) Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world.   This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane tasks.  Esoteric level 13
 * 275) Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.   User can utilize Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. Contrary to popular culture, real life ninja were mainly spies, saboteurs, and assassins that rarely appeared in the battlefield. Depending on the school and source ninjutsu focuses on different disciplines, the most common of which was the eighteen disciplines of the Bujinkan:  Esoteric level 13
 * 276) Seishinteki kyōyō (spiritual refinement)
 * 277) Taijutsu (unarmed combat)
 * 278) Kenjutsu (sword techniques)
 * 279) Bōjutsu (stick and staff techniques)
 * 280) Sōjutsu (spear techniques)
 * 281) Naginatajutsu (naginata techniques)
 * 282) Kusarigamajutsu (kusarigama techniques)
 * 283) Shurikenjutsu (throwing weapons techniques)
 * 284) Kayakujutsu (pyrotechnics)
 * 285) Hensōjutsu (disguise and impersonation)
 * 286) Shinobi-iri (stealth and entering methods)
 * 287) Bajutsu (horsemanship)
 * 288) Sui-ren (water training)
 * 289) Bōryaku (tactics)
 * 290) Chōhō (espionage)
 * 291) Intonjutsu (escaping and concealment)
 * 292) Tenmon (meteorology)
 * 293) Chi-mon (geography)
 * 294) Kuji-Kiri (Esoteric Hand-Seal Practice)
 * 295) Absolute Attack-The power to use attacks that cannot be blocked by any means.  User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.  Esoteric level 13
 * 296) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets.  The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.  Esoteric level 13
 * 297) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.  This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.  Esoteric level 13
 * 298) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws.  User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.  Esoteric level 13
 * 299) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.  Esoteric level 13
 * 300) One Hit Kill-The power to kill the target in a single hit.  Esoteric level 13
 * 301) Double Hit Kill-Power to kill target with just two hits from the user of this power.  Esoteric level 13
 * 302) Killing Intent-The ability to control one's own killing intention and use it to intimidate others. User can control their killing intention and use it to intimidate others, it can be used in two ways: Esoteric level 13
 * 303) Killing Intent-The user can give off their pure killing intent, affecting opponents, themselves, and others around the vicinity. Particularly strong killing intent can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is reality.
 * 304) Suppression and Perception-If the user has mastered control over their emotions, they can control their killing intent by suppressing it, to prevent their opposition from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions. Anyone who can also perceive a foe's killing intent can perceive the foe's next move and prepare the next appropriate move in advance.
 * 305) Death Embodiment-The power to become the embodiment of death.  The user of this power can become the embodiment of death itself. This means that they can easily kill others, reap their souls when they die and take their souls to the afterlife. They could also bring about the apocalypse, causing deaths by the millions, possibly even billions. They can decide where a soul will go after death.  Esoteric level 13
 * 306) Violence Embodiment-The power to become the embodiment of violence.   The users of this ability can become the embodiment of violence, they can become more powerful when brutally fighting. The user can even cause blood lust in every living thing the user comes across to enjoy the killing.  Esoteric level 13
 * 307) Destruction Embodiment-The ability to become an embodiment of destruction. Users become a physical manifestation or personification of destruction, and gain the ability bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion.  Esoteric level 13
 * 308) Evil Embodiment-The power to be the embodiment/essence of pure evil.  The user of this power is or can become the embodiment of evil and can manipulate everything evil, including having all evil powers and power over evil beings, places and events (The user literally become a force of nature). Examples include using weather to destroy towns, cursing people to induce horrifying effects, physically and psychologically torturing people, inducing sins, etc. The user can also do things like shapeshifting into a chaotic monster and do almost anything as long as it ensures death, destruction or pain on the victims. The user of this power is incredibly powerful because of the limitless capabilities and the fact that there is evil in almost every place. The user cannot be "killed" and can exist anywhere, but their existence is far stronger in some places than others as long as the place isn't overrun by a good embodiment user.  By nature somebody must always possess this power as evil has existed since the beginning of time and without evil, there cannot be any good. Advanced users may also be able to possess people and other supernatural beings and give them some power. This is known to some as Demonic Empowerment. More advanced abilities include not only the ability to possess people, but also to possess land, objects and flora to manipulate the surroundings.  Esoteric level 13
 * 309) Combat Embodiment-The power to become the physical embodiment of combat.   The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress.  Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.  Esoteric level 13
 * 310) Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be.  The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm.   This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of consequences. Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.  Esoteric level 13
 * 311) Unavertable Death-The ability to induce permanent death in anyone/anything.  User can kill absolutely anyone or anything, including immortal and "unkillable" beings. Anything killed through the use of this power cannot be resurrected.  Esoteric level 13
 * 312) Killing Intuition-The ability to have intuitive knowledge of how to kill any living being.   The user has instant knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency. Esoteric level 13 
 * 313) Killing Instinct-The power to have an extreme urge and ability/instinct to kill.  User possesses a deadly power that enables them to be the "ultimate killing machine". They have instincts to kill with any means and the most effective ways possible, use anything at hand to do so and have no mental problems either before, during or after the deed. They are, in short, cold and merciless killers. They can also give off a murderous aura, inducing fear into their opponents.  Esoteric level 13
 * 314) Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin. User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets.  Esoteric level 13
 * 315) Almighty Ascension-The power to ascend to a limitless state of power and achieve omnipotence.  The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe.  Esoteric level 13
 * 316) Evolution-The ability to enhance oneself and others via accelerated evolution. User can enhance themselves and others via accelerated the evolution process by triggering a bodily recovery system, restructuring their genome and upgrading to a better physical form. Upgrading can lead to new physical changes and enhancements or perhaps extra parts, natural armor or weapons. High end wielders of this ability can control the very flow and essence of all progressive evolutions.  Esoteric level 13
 * 317) Legendary Form-The ability to have a form told in legend. Users of this ability are able to go into a legendary state, putting themselves in a class of their own. Legendary forms deliver a wide variety of Absolute Condition as well as unspeakable power.  Esoteric level 13
 * 318) Superiority-The power to become superior to an opponent.  The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.  Esoteric level 13
 * 319) Combat Adaptation-The ability to adapt to any type or style of combat. User's fighting style and abilities adapt automatically to be equal or superior to opponents style of fighting, whether armed or unarmed, making an opponents attacks useless after the first strike.  Esoteric level 13
 * 320) Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.  Esoteric level 13
 * 321) Divine Combat-The power to possess a divine level of combat skills.  The users of this power are the undisputed masters of all forms of combat. Both natural and supernatural fighting skills are available as well as infinite strength and stamina. Users also have immense defensive abilities unsurpassed by any other fighter; they also posses a high level of intellect which they use to plan their attacks carefully.  Also because of the users great strength and immense durability, when fighting other super-powered beings, most fights are brawling contest but when called for it users employ their incredible martial ability to take out opponents quickly and efficiently.  Esoteric level 13
 * 322) Ultimate Fighter-The ability to reach the ultimate pinnacle of combat proficiency.  Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.  Esoteric level 13
 * 323) Atmospheric Adaptation-The power to instantaneously adjust to any given atmospheric environment.  The user’s lungs acclimatize and breathe in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. They can breathe toxic gases instead of oxygen and survive mountain, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.  Esoteric level 13
 * 324) Meta Fate Manipulation-The power to manipulate all destinies/fates.  User can perceive, shape and manipulate the destiny and fate of anything/anyone, including gods, demons, eldritch abominations, transcendent beings, entire worlds, universes and even realities. This allows them to control/decide anything and everything's destiny and fate.  Some users may even be able manipulate the destinies of users of freedom as well.
 * 325) Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force).  User of this ability can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become  immune  to  nonexistence by becoming its very origin, therefore bypassing all effects.  Esoteric level 13
 * 326) Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.  Esoteric level 13
 * 327) Anti-matter Manipulation-The power to generate and manipulate antimatter.  The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.  Esoteric level 13
 * 328) Antimatter Embodiment-The ability to become the embodiment of antimatter.  Users become the living embodiment of antimatter and thus has supreme control over all antimatter and the abilities to destroy matter.  Esoteric level 13
 * 329) Nothingness Manipulation-The power to manipulate nothingness,  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.  Esoteric level 13
 * 330) Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy. User can conjure an energy capable of totally annihilating everything under the definition of energy. The transformation and manipulation of the energy conjured lies only on the will of the conjurer.  Esoteric level 13
 * 331) Void Sealing-The power to seal targets using nothingness manipulation. The user is able seal targets using nothingness manipulation, making them completely nonexistent, unable to do any action or anything, trapped in the nothingness, where no one can feel their presence. Since they are nonexistent, no one can use it as a sacrifice or gain powers from their presence.  Esoteric level 13
 * 332) Supreme Anti-omnimagic-The power to Destroy or delete anything/everything even planets and sentients to annihialtion,  The user can create, manipulate, generate, delete energy and matter to non-existence.  The user creates a black hole to delete all matter and sucks it all in. The user annihilate all matter and energy.  This anti-omnimagic is the supreme of all powers. The user has full control over the supreme anti-omnimagic and anti-onmimagic is easier to control. There is a lower level power that is call anti-omnimagic. That just destroys objects, beings and weapons all energy matter will be annihilated.  Supreme Anti-omnimagic will destroy/delete of all memory's and the concept of Deity, entitys and anything/everything that is lower than a deity or entity (ex. objects,beings living or dead or amortality ,immortal)  Esoteric level 13  
 * 333) Absolute Wish-The ability to grant rule-free wishes.   The user can grant any wishes of others or oneself. There are no limitations of any kind: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever. The user can grant very vague or even inconceivable wishes with optimal results, as the power will automatically make up for the user's personal limitations when granting them.  Esoteric level 13
 * 334) Wish Embodiment-The power to become the embodiment of wishes. The user becomes a physical manifestation or personification of wishes, granting them the power to grant any and all wishes without limit.   Esoteric level 13
 * 335) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air or water can't move me.  Esoteric level 13
 * 336) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.   Esoteric level 13
 * 337) Absolute Will - User wills their weaknesses into non-existence.
 * 338) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 339) Psychopotence-The ability to wield ultimate power with one's mind.  Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still mortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.  Esoteric level 13
 * 340) Absolute Psionic Power-The power to possess absolute psychic power.  The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Omnipotent level of power is purely psionic, achieved through unique circumstances.  The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.  Esoteric level 13
 * 341) Psionic Embodiment-The power to embody all psionic power.  The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.  Esoteric level 13
 * 342) Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power. Users are superhuman/metahuman/mutant so powerful they can be considered first rate deities. They can intuitively manipulate many if not all aspects of reality on a gigantic scale (planetary, cosmic, universal, multiversal and even omniversal), and enhance their physical abilities to infinite levels, making them all-powerful and unstoppable.  Esoteric level 13
 * 343) Meta-Possession-The power to possess anything/everything.  User can possess or take over anything, including the living, the dead, objects, animals, plants, locations, powers, attacks, energy, and abstract/conceptual forces etc., and bypass/ignore Possession Immunity. Users will not have to leave their own body for this to take place. Disembodied users such as spirits may use the body as their own.  Esoteric level 13
 * 344) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality. The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.   Esoteric level 13
 * 345) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.   User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.   This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.  Esoteric level 13
 * 346) Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are virtually unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want. While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked  Esoteric level 13
 * 347) Meta Power Manipulation-the ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from. Esoteric level 13
 * 348) Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.  Esoteric level 13
 * 349) Conceptual Lordship-The power to embody, manifest and manipulate any concept.  User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly.   The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.  Esoteric level 13
 * 350) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.  Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.  Esoteric level 13
 * 351) Justice Manipulation-The ability to manipulate justice.  The users are capable of manipulating justice among living and non-living beings in different ways.  Esoteric level 13
 * 352) Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.  Esoteric level 13
 * 353) Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.  Esoteric level 13
 * 354) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.  Esoteric level 13
 * 355) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.  Esoteric level 13 all under this.
 * 356) Mind Control-The power to control the minds of others.  User can control the minds of others with targets being completely subject to their mental control. If the victims were placed into a semi-conscious state, they may not have any recollection of the previous actions that they performed while under its effect.
 * 357) Command Inducement-The power to command every being.  The user can command every being by giving them orders to do their bidding no matter what the victim thinks or feels.
 * 358) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of (ex. Flight).
 * 359) Mental Inducement-The ability to temporarily push the target's mind/brain into the wanted state.   User is able cause the target's mind/brain go into wanted state, causing short-term change in emotions, sensations, memories, etc., exact length of the effect depends on both the users skill and power and the targets mental state.
 * 360) Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.  The user can manipulate, modify and control the thoughts, mindsets, and upper brain functions, allowing the ability to render others unconscious, suppress their memories, and negate the use of abilities, increase/decrease mental capacity, modify minds to be agreeable, control minds, sway sensations to induce altered perception, bestow/heal mental disorders, create/penetrate mental barriers, etc.
 * 361) Brain Manipulation-The power to manipulate the brain of oneself and/or others. The user has complete control over the brains of oneself and others, including senses, the conscious, subconscious and everything the brain controls. Due to this they are able to perform a series of functions; autonomic, or involuntary bodily functions, somatic, or voluntary bodily functions, and cognitive, concerning the use of the mind to solve problems
 * 362) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 363) Hybrid Embodiment-The ability to become an embodiment of multiple concepts.  Esoteric level 13
 * 364) Voice Manipulation-The power to manipulate one's own speaking and singing voice.   The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice.  Esoteric level 13
 * 365) * Omnitone-The ability to make sounds in any pitch or tone. The user has the ability to speak, sing, whisper, yell, hum, etc. in any pitch or tone. The user can speak in an extremely low pitch or a very high pitch. Esoteric level 13
 * 366) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element''" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.  Esoteric level 13 all under this'''
 * 367) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 368) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 369) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 370) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 371) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.  Esoteric level 13
 * 372) Intelligence Manipulation-The power to manipulate intelligence.  The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.  Esoteric level 13 all under this.
 * 373) Knowledge Manipulation-The ability to control and manipulate information/knowledge.  The user can manipulate any kind of information/knowledge, including create, control and destroy knowledge. By creating knowledge they insert new knowledge into the universe that becomes established fact and reality, while destroying does the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.   By controlling knowledge existing truth can be changed. This ability is potentially infinite, even the impossible or illogical can be made true. Example: E ≠mc2 or 2+2=fish. A high-level user of this ability can change existence and reality on a whim.  Esoteric level 13
 * 374) Knowledge Embodiment-The power to become the embodiment of pure knowledge.  The user of this power is the embodiment of knowledge and Wisdom and have extensive knowledge of everything. The user has awareness of the past, present and future, including all possible and impossible variations. They either know the correct answer to any question in any discipline, or will at least know where to look for an answer.
 * 375) Living Database-The power to be a living database of knowledge. User is a living archive or database of knowledge, this basically makes them knowledge itself given physical form. Unlike Encyclopedic Knowledge and Omnilegence however, the user doesn't just store knowledge that their an archive/database for, allowing them to change/manipulate it, add to it, erase it or anything else they wish.
 * 376) Omnilegence-The ability to have encyclopedic knowledge of all recorded material in existence (even ideas for plays, novels or manuscripts, etc.). User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet, so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.
 * 377) Encyclopedic Knowledge-The power to have innate encyclopedic knowledge.  Users possess a vast amount of information and knowledge on all things, they have innate encyclopedic knowledge of science, the universe, magic, psionics, mechanics/technology, literature, history, etc. All information and knowledge whether natural or supernatural can be fully understood with this ability. As the knowledge is innate no study or experience is necessary.  The user can acquire more knowledge by supernatural means (magic, psionics, etc.) to add to their already vast knowledge. The amount and the unlimited of knowledge possessed varies by user: a low level user may only have mastery of a single field whereas a high level user will achieve Cosmic Awareness or Omniscience.
 * 378) Cosmic Awareness-Power to be aware of anything that affects the user on a universal scale.  User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.
 * 379) Cosmic Knowledge-The power to possess immense knowledge of the universe.  The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know everything.
 * 380) Cosmic Manipulation-The power to manipulate all cosmic forces.  User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness.  User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.  User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
 * 381) Meta-Concept Manipulation- The power to create and manipulate any and every incomprehensible or abnormal concept. The user has the capabilities to create and assume control of concepts that aren't of a general mind-scape, in other terms, the insane, illogical and irrational to name a few. These ideas are capable of infinite diversity as there are more things alien than there are that are well known or known at all. The concepts can vary from point to point so examples can include; a irrational form of causality, probabilities that surpass one hundred percent or lower than a absolute zero, go beyond boundaries and infinite or just make them nonexistent, create infinite hierarchy of infinites and omnipotence, etc. In basic terms the user transcends all normal understanding.   These "ideas", if they even can be called that anymore, are by default, inconceivable. This could mean a lot of things, it could possibly interfere with other concepts, maybe it defies omnipotence, or it could reside outside of the Omega Omnisphere (it's possible but not probable.) and even more. We can't fully understand it even if we tried, as it is alien and it won't be anymore if we were able to understand it, and that's what it is to the user, normal and probably along with everything else. So it isn't as much as alien to everyone but the user is what make the concept labeled such. Though since these are alien concepts, they may need to filter the concepts they use, for other's sake.  Esoteric level 13
 * 382) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 383) Meta Time Manipulation-The power to manipulate time of all realities. User can manipulate time of any/all realities, dimensions and universes, whether they are physical locations, such as higher dimensions, heaven or hell, or metaphysical locations such as the dreamworld.  They can create temporal effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.  Esoteric level 13
 * 384) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.  The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.  Esoteric level 13
 * 385) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, powers and immunitie, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.  Esoteric level 13
 * 386) Metaphysics Manipulation-The power to manipulate Metaphysics, the philosophical phenomena beyond physics. User can manipulate Metaphysics (from the Greek words μετά (metá) ("beyond", "upon" or "after") and φυσικά (physiká) ("physics")): the ability to deal with all things undetectable by the physical senses. Metaphysics includes science, and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In the conscious evolution, metaphysics has taken its place as one of the most comprehensive and most effective means of gaining knowledge and understanding about the true nature of the physical Universe.   Esoteric level 13
 * 387) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.  User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.  This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.  Esoteric level 13
 * 388) * Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want.  While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked   Esoteric level 13
 * 389) Meta Ability Creation-The ability to create supernatural abilities without limit.   User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 390) Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.  Esoteric level 13
 * 391) Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder every power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.   Esoteric level 13
 * 392) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.  Esoteric level 13
 * 393) * All Embodiment powers
 * 394) Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology.
 * 395) Power Embodiment-The power to embody power.  The user is the embodiment of supernatural power. They have free access to all superpowers, and are able to manipulate the superpowers of others with no limit.
 * 396) Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.  The user has power over yin and yang, the natural dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).   Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.
 * 397) Yin & Yang Unification-The power to unify the complementary forces of yin and yang.  The user can unify the complementary forces of yin and yang of all beings and forces by unifying the fused forces or entities that can embody the combined essences of differing forces (day and night, love and hate, light and darkness, male and female, etc.).
 * 398) Opposites Embodiment-The ability to embody opposites.   The user is the personification of some or all opposites (such as existence and nonexistence, creation and destruction, light and darkness, etc), granting them limitless control over all opposite forces.
 * 399) Balance-The power to be in perfect balance with the universe and its forces.  The user is in balance with all forces of universe itself and transcendent areas or location and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction.  Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything.
 * 400) Balance Embodiment-The ability to become the embodiment of balance.  Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to weapons.
 * 401) Duality Embodiment-The ability to embody duality and all binary oppositions.  The user embodies all dualism and binary oppositions and systems, having absolute control over all boundaries, even ones that do not exist, and can create and even destroy boundaries.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.


 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 1) Endless Attack-The power to use attacks that will continue forever once performed.   User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 2) Endless Storm-The power to generate storms that never end. User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms may even continue to grow in size and strength over time by altering local weather patterns or by drawing down the upper atmosphere to form new storms.   Depending on the users skill and the local weather conditions, almost any size storm can be generated.
 * 3) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 4) Energy Independence-The power to be independent from energy.  The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * 5) Infinite Energy-The ability to have an unlimited amount of energy. The user possesses an unlimited energy source that will never run out, allowing them to use attacks and accomplish other feats that require energy indefinitely. The source can supply any form of energy, such as electrical, kinetic energy, etc, which can provide to physical body, technology, etc, unlimited supply of energy; different types of energy has different affects the users, for example life energy, which effectively grants the user unlimited regenerative power and eternal youth.
 * 6) Infinite Life Energy-The ability to have an unlimited amount of life energy.  The user possesses an infinite reservoir of life energy that will never run out, which grants them unlimited regenerative power, stamina, and eternal life.  Users who can manipulate life force for external usage can utilize this limitless source for many practical applications, from launching large amounts of attacks to granting life force to others.
 * 7) Infinite Supply-The ability to have an unlimited amount of anything.  The user is able to possess an unlimited supply of any essential. For example, the user could cause a canteen to never run out of water, a notebook to never run out of paper, or a gun to never run out of bullets.
 * 8) Infinite Charge-The power to possess a connection to limitless electrical energy.  The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy.
 * 9) Primordial Element Manipulation-The ability to manipulate primordial elements.  User can create, shape and manipulate elements of a ancient primordial nature.
 * 10) * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * 11) ** Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * 12) ** Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * 13) ** Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * 14) ** Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * 15) ** Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * 16) Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * 17) * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * 18) * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * 19) * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * 20) * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * 21) * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * 22) * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * 23) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 24) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 25) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 26) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 27) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 28) Omni-Energy Manipulation-The ability to manipulate all forms of energy.  User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate.  By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them.  Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it.
 * 29) * Energy Embodiment-The power to embody all forms of energy. The user becomes the physical manifestation or representation of all forms of energy in their reality, gaining limitless control over that energy and all energy-based powers.
 * 30) * Energy Generation-Power to generate different types of energy. The user can generate different kinds of energies of their choosing, making it an offensive weapon in time of need. Advanced users may be able to generate different kinds of energy at the same time or evolve it to ultimate levels.
 * 31) * Omni-Element Manipulation-The ability to manipulate all the elements.  User can create, shape and manipulate all the elements, be them artificial, natural, supernatural, psychical, physical, esoteric, fantasy, cosmic, universal, divine/transcendent, demonic, conceptual, metaphysical, primordial, etc. elements, having practically no limits on the amount or type of element they can absorb, combine, project or manipulate.
 * 32) * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * 33) * Elemental Plane Lordship-The power to hold domain in an Elemental Plane. The user has authority over a mystical elemental plane. They are capable of controlling a certain element and having supreme authority over those who are elemental users or elemental beings. Their strength maybe derived from their presence in their respective realms.
 * 34) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to everything, even Universal Irreversibility and Nonexistence.
 * 35) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 36) * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 37) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 38) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 39) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 40) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 41) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 42) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 43) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 44) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 45) * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * 46) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming a mastered ultimate all-powerful mage.
 * 47) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 48) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 49) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 50) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of all forms of science. As such, they have limitless control over Science and all its forms.
 * 51) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 52) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 53) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 54) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 55) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 56) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 57) ** The Law of Causality to redefine which causes trigger which effects
 * 58) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 59) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * 60) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 61) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 62) ** Transcendent
 * 63) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 64) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 65) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 66) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 67) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 68) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 69) * Planetary Creation-The ability to create planets.  The user can create planets of various compositions and sizes with the level of detail depending on mastery of this ability. The user may also be able to create organic matter or even complex biological lifeforms on the planet if it meets suitable conditions for life.
 * 70) * Galaxy Creation-The ability to create galaxies.  The user can create a massive, gravitationally bound system composed of stars, planets, interstellar clouds, black holes, and dark matter. Depending on the users mastery, they are able to create elaborate constellations, advanced life-forms, irregular galaxies of any shape they desires, and make galaxies even more massive than normal.
 * 71) * Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 72) * Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 73) * Planetary Manipulation-The power to manipulate planets. As well as various orbital elements, such as rings or natural satellites, like moons, rings, orbital debris, etc.  User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 74) ** Is massive enough to be rounded by its own gravity,
 * 75) ** Is not massive enough to cause thermonuclear fusion, and
 * 76) ** Has cleared its neighboring region of planetesimals.


 * 1) Omniarch-The power to reign over everything.   The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * 2) I Will be able to control Omnipotent beings since i am level Esoteric 13
 * 3) I will be able to control users of Freedom since i am level Esoteric 13.
 * 4) Users of Omnilock are immune at levels 4-7 since i am level 13 i can control them.
 * 5) Planetary Embodiment-The power to become the embodiment of the planet.   The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 6) Forest Lordship-The power to be the lord over all forests.  The user has total domain and control over forests around the world. The user will be able to have unlimited control and power over a forest and its surroundings, some advanced users can create forests out of nothing.
 * 7) Forest Manipulation-The power to manipulate the forests and everything in them.   User can create, shape and manipulate the forests (including jungles, taiga, etc.) and everything in them, including all the aspects of the forests, from the purely physical ones and also mythical/conceptual ones. Forests are among the planets most variable environments, richest in terms of animals and plants, with extensive natural riches and mythology surrounding them.  Forests have traditionally had a strong association with the unconsciousness, cycles of nature and fertility, the sylvan terrors of both natural and supernatural kind. It is the place of testing and initiation, of unknown perils and darkness.
 * 8) Land Lordship-The power to hold domain in Land and over everything that's part of it.  The user has authority and control over the Land, a place where all return from whence they came. The user can control the earth and all things linked to it to a limitless degree.
 * 9) Land Embodiment-The power to become the embodiment of the land.  The user embodies and personifies the land, which allows them limitless control over the land and everything connected to it.
 * 10) Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.  The user has authority and control over the ocean, a place where sea monsters and even prisoners stay. The user can control the sea and storms as they see fit.
 * 11) Ocean Embodiment-The power to become the embodiment of the ocean.  The user embodies and personifies the ocean, which allows them limitless control over the ocean and everything connected to it.The User can create tidal waves, sink islands, create water spouts and hurricanes, etc
 * 12) Sky Lordship-Power to have limitless control of skies as a personal domain.  The user has total dominion over the skies and absolute control over its elements. The user can decimate entire areas with their control and maintain complete manipulation over the air.
 * 13) Sky Embodiment-The power to become the embodiment of the sky.  The user embodies and personifies the heavens/sky, which allows them limitless control over the heavens/sky and everything connected to it.
 * 14) World Healing-The power to heal everything on a planetary scale.
 * 15) Civilization Manipulation-The power to manipulate civilization and everything in them.  User can create, shape and manipulate the civilizations, any complex society characterized by urban development, social stratification, symbolic communication forms (usually writing systems), and a perceived separation from and domination over the natural environment. Civilizations are intimately associated with and often further defined by other socio-politico-economic characteristics, including centralization, the domestication of both humans and other organisms, specialization of labor, culturally ingrained ideologies of progress and supremacism, monumental architecture, taxation, societal dependence upon agriculture, and expansionism.  They can control all products of civilization, including culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc.
 * 16) * Absolute Restoration-The ability to restore anything back to its original state.
 * 17) * Civilization Advancement-The ability to advance civilization to a futuristic state.  The user can advance civilizations to future states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a primitive civilization, advance it to the futuristic or space of civilization, or even something more advanced. Technology, economics, all forms of transport, science, society and such would all be evolved as if they time traveled to the future, or fast forwarded in time.
 * 18) * Civilization Erasure-The power to erase/remove all traces of civilization.  User can erase/remove any/all traces of civilization and its many myriad aspects, either by destroying them, erasing them or simply removing them entirely. Any thing that is represented by civilization will be erased, whether its art, culture, society, economy, technology, tools, communications, etc.
 * 19) * Civilization Regression-The ability to regress civilization to a past state.  The user can regress civilizations to past states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a modern civilization, regress it to stone age civilization, or even something in between. Technology, economics, all forms of trans port, science, society and such would all be devolved as if they time traveled to the past, or rewind itself back in time.
 * 20) * Civilization Rebuilding-The power to rebuild/restore all of civilization.  User can rebuild/recreate/restore any/all traces of civilization and its countless aspects, allowing them to completely restore society regardless of how badly its been damaged/destroyed or removed. Any thing that is represented by civilization will be rebuilt whether its art, culture, society, economy, technology, tools, communications, etc. even if nothing but fading memories of civilization remains or the land on which it once stood is gone.
 * 21) * Evolution Manipulation-The power to manipulate the stages of evolution. The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * 22) * Uplifting-The ability to raise a species or group with great potential. User can choose a species/group to advance in mental, civilization, physical, technological, spiritual, etc. level, possibly up to ascension to higher level of existence. User can grant gifts such as knowledge, powers or teach them things that can give them a greater purpose in life.  Unlike evolution, the user strengthens/changes the species/group as a whole.
 * 23) * Master Builder-The power to build anything from anything on a master level.  The users can build anything with ease from anything, for example the user can build a Gundam suit from a pile of junk. It is a very effective power when it is given the proper creativity.
 * 24) * Society Manipulation-The power to manipulate societies and their beliefs.  The user of this power can control different kinds of societies and their belief systems and their cultures. When powerful enough, the user can affect entire countries of society, though they can also control smaller groups such as fan clubs and organizations and such.


 * 1) Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities.  User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * 2) * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * 3) * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * 4) * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * 5) * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * 6) ** Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * 7) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 8) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution. Perfection

==== Primordial Alien-Dragon God Physiology-The ability to use the abilities of the ancestor of all dragons. '''User with this ability either is or can transform into the ancestor of all dragons. Due to this beings status, the user is far stronger than any dragons or reptilian creature in existence. This my Ultimate Most powerfulest form the 1st form.''' ====
 * 1) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 2) Macro-Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 3) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 4) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 5) Absolute Will - User wills their weaknesses into non-existence.
 * 6) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 7) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that 10-13. Regular immunitys are at level 4-7
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 17) * Fate Immunity-The power to be immune to the courses of fate.
 * 18) * Death Negation-The power to negate death/dying.
 * 19) * Omni-Negation-The power to negate and nullify everything.
 * 20) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 21) * Control Negation-The power to negate mind control and subordination powers.
 * 22) * Power Control Negation-The power to cause others to lose control over their powers.
 * 23) * Control Immunity-The power to be immune to control and subordination powers
 * 24) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 25) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 26) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 27) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 28) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 29) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 30) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 31) * Sleeplessness-The power to lack the need for sleep.
 * 32) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 33) * Meta-Possession-The power to possess anything/everything.
 * 34) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 35) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 36) * Power Destruction-The power to destroy any/all powers.
 * 37) ** Power Negation-The power to nullify the powers of others.
 * 38) ** Omni-Negation-The power to negate and nullify everything.
 * 39) ** Obsolescence-The power to create a "deadzone" for everything.
 * 40) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 41) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 42) * Power Immunity-The ability to be immune all powers and their effects.
 * 43) * Immutability: the ability to be impervious to all forms of external physical body
 * 44) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 45) * Absolute Existence-The ability to control your own existence without any limit.
 * 46) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 47) * Omni-Empowerment-The ability to draw power from everything.
 * 48) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 49) * Omni Mode-The power to go into a mode made from all other modes.
 * 50) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 51) * Omni-Perception-The power to perceive anything/everything.
 * 52) * Omni-Removal-The ability to remove anything and everything.
 * 53) * Omnicounter-The power to oppose anything and everything
 * 54) * Absolute Restoration-The ability to restore anything back to its original state.
 * 55) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 56) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 57) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 58) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 59) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 60) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 61) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 62) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 63) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 64) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 65) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 66) * Planet Destruction-The power to destroy planets. The user can destroy an entire planet and everything on it.
 * 67) ** Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 68) ** Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 69) ** Planetary Manipulation-The power to manipulate planets. User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 70) *** Is massive enough to be rounded by its own gravity,
 * 71) *** Is not massive enough to cause thermonuclear fusion, and
 * 72) *** Has cleared its neighboring region of planetesimals.
 * 73) **** Planetary Embodiment-The power to become the embodiment of the planet.  The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 74) **** World Healing-The power to heal everything on a planetary scale.


 * Size Manipulation-The power to change the size of oneself or others while preserving body proportion.  The user has complete control over the size of oneself and others, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter their density. Usually strength and durability is proportional to the size assumed, but users may actually gain increased abilities when growing or keep their normal ones when shrinking.
 * Absolute Level: User can shrink below size of subatomic particles and grow beyond galactic size.
 * Unnatural Size-The ability to possess uncommon size. The user either possesses a level of physical size either greater than that of a normal member of their species, or is simply a member of a species that is naturally bigger than humans.
 * Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them. Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities. This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * Maximum Quintessential Control-The power to possess massive levels of life energy. User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * Perfection-The ability to be perfect in all existing aspects. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * Prime Being-The power to be the prime being/creator of a species or race and all its variations. The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * Transcendent Energy Manipulation-The power to manipulate transcendent energy forces.  User can manipulate energy that is in a greater league of power, vastly surpassing that of all others and is able to be at par with transcendent beings and entities. The transcendent energy can be in many different forms be it pure energy,  divine , demonic,  cosmic,  quantum, psychic, life-force, negative, elemental, natural, magical, foreign, all-composing, etc. In some cases, the prior energy the user possesses can evolve into transcendent energy, but the process is often arduous, sometimes requiring some sort of fundamental change. More skilled practitioners can blur the line between matter and energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Elemental Manipulation-The power to manipulate transcendent elemental forces. User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements,  divine,  demonic,  cosmic,  psychic,  negative,  energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense Training Regimen.  The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.

==== Cosmic Otherness-'The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception. '' ' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly. This is the most strongest mastered ultimate 2nd form planet destroyer.''' ====
 * 1) Another thing to call Omni is macro, Macro is the Supreme of all Omni powers. Omni is power level 10, Macro replaces all omni powers being level 13.
 * 2)  Ultimately Mastered Supreme  Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level. Starting at 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level. Esoteric Level 13
 * 3)  Ultimately Mastered Supreme  Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level. Esoteric Level 13
 * 4) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 5) Omnipresence - All Present
 * 6) Omniscience - All Knowing
 * 7) Omniarch - Rule all things.
 * 8) Omnicompetence - Handle all situations or matters.
 * 9) * Hypercompetence - Be absolutely skilled in every possible field.
 * 10) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 11) Omnificence - Create anything and everything from nothing.
 * 12) * Almighty Object Manifestation - Create artifacts of nigh limitless power.
 * 13) * Omnireplication - Duplicate anything.
 * 14) Omnilingualism - Decipher and speak any language.
 * 15) Omnilock - Exist outside of everything.
 * 16) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 17) Omnipresence - Be everywhere in existence at once.
 * 18) Omniscience - Know everything and anything.
 * 19) * Enlightenment - Possess full comprehension of the omniverse.
 * 20) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 21) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 22) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 23) Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define the user. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 24) * All Embodiments
 * 25) * Inverse-omnipotence-All powerful,All Impossible
 * 26) * Omninescience -True Ignorance
 * 27) * Singular Reality Existence - There is only one
 * 28) * All Absolute Powers
 * 29) * All Almighty Powers
 * 30) * All Apocalyptic Powers
 * 31) * All Chaotic Powers
 * 32) * All Cosmic Powers
 * 33) * All Darkness Powers
 * 34) * All Death Powers
 * 35) * All Destructive Powers
 * 36) * All Evil Powers
 * 37) * All Meta Powers
 * 38) * All Offensive Powers
 * 39) * All Omni powers
 * 40) * All Primordial Powers
 * 41) * All Reality Manipulation Powers
 * 42) * All Void Powers
 * 43) * All Transcendent Powers
 * 44) * All Transcendent Physiologys
 * 45) * All Intuition Powers
 * 46) * Nonexistence
 * 47) * Omnimalevolence
 * 48) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 1) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 2) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 3) Absolute Will - User wills their weaknesses into non-existence.
 * 4) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 5) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves.  I will never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence and Omni-Embodiment
 * 6) * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch megaton and kick megaton googolplexian and i will bypass that to infinite. IRRELEVANT SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD  GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN ( 1 Nonillion of pages of nothing but zero's) Each page is 1 million zero's.
 * 7) * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that. Regular immunitys are at level 4
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 17) * Fate Immunity-The power to be immune to the courses of fate.
 * 18) * Death Negation-The power to negate death/dying.
 * 19) * Omni-Negation-The power to negate and nullify everything.
 * 20) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 21) * Control Negation-The power to negate mind control and subordination powers.
 * 22) * Power Control Negation-The power to cause others to lose control over their powers.
 * 23) * Control Immunity-The power to be immune to control and subordination powers
 * 24) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 25) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 26) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 27) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 28) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 29) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 30) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 31) * Sleeplessness-The power to lack the need for sleep.
 * 32) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 33) * Meta-Possession-The power to possess anything/everything.
 * 34) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 35) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 36) * Power Destruction-The power to destroy any/all powers.
 * 37) ** Power Negation-The power to nullify the powers of others.
 * 38) ** Omni-Negation-The power to negate and nullify everything.
 * 39) ** Obsolescence-The power to create a "deadzone" for everything.
 * 40) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 41) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 42) * Power Immunity-The ability to be immune all powers and their effects.
 * 43) * Immutability: the ability to be impervious to all forms of external physical body
 * 44) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 45) * Absolute Existence-The ability to control your own existence without any limit.
 * 46) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 47) * Omni-Empowerment-The ability to draw power from everything.
 * 48) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 49) * Omni Mode-The power to go into a mode made from all other modes.
 * 50) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 51) * Omni-Perception-The power to perceive anything/everything.
 * 52) * Omni-Removal-The ability to remove anything and everything.
 * 53) * Omnicounter-The power to oppose anything and everything
 * 54) * Absolute Restoration-The ability to restore anything back to its original state.
 * 55) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 56) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 57) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 58) ** All Embodiments
 * 59) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 60) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 61) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 62) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 63) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 64) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 65) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 66) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 67) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 68) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 69) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 70) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 71) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 72) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 73) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 74) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 75) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 76) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 77) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 78) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 79) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 80) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 81) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 82) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 83) * Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 84) * Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 85) * Planetary Manipulation-The power to manipulate planets. User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 86) ** Is massive enough to be rounded by its own gravity,
 * 87) ** Is not massive enough to cause thermonuclear fusion, and
 * 88) ** Has cleared its neighboring region of planetesimals.
 * 89) ** Planetary Embodiment-The power to become the embodiment of the planet.  The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 90) ** World Healing-The power to heal everything on a planetary scale.
 * Mutated Godhood-The power to undergo or have mutation that allow the user to transcend to godlike levels.  The user can obtain or possess mutation that transcend their abilities to supernatural levels and ascend their state into a godlike state and power-levels.
 * Antimatter Manipulation-The power to generate and manipulate antimatter. The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
 * Cosmic Energy Manipulation-The ability to manipulate cosmic energy.  User can create, shape and manipulate cosmic energy that's drawn from stars, planets, galaxies etc.
 * Cosmic-Electric Manipulation-The power to manipulate cosmic electrical energy.  The user can create, shape and manipulate cosmic electrical energy.  In general, electricity is present wherever we find plasma, and since 99.999% of the visible universe is in the plasma state, magnetic field and electric currents are nearly everywhere. Almost all cosmic plasmas that have been studied in detail seem to be penetrated by magnetic fields. The presence of the magnetic fields implies that considerable electric currents must exist in the cosmic plasmas. Examples of this are found in the ionosphere and magnetosphere of the Earth. Also in more distant plasmas like the chromosphere and corona of the sun, the solar wind, and the interstellar medium we find thin structures in the form of filaments and sheets. These narrow structures are subject to the pinching action of electric currents.
 * Cosmic Teleportation-The power to teleport anywhere in the universe. The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength.
 * Cosmic Guardian-The ability to possess traits and abilities of a Cosmic Guardian. User is or can transform into a cosmic protector, a god like figure in many cases second only to the Supreme Creator, cosmic guardians are in charge of preserving and sustaining the multiverse from any threat and keep it balanced. Although possessing virtually omnipotent powers, a cosmic guardian may probably not be responsible for the creation or destruction of the universe as they only act as judge and enforcer of the universal laws. A cosmic guardian is not a physiology or trait but a status which one can either be born with, or ascend to become.
 * Cosmic Knowledge-The power to possess immense knowledge of the universe. The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know almost everything.
 * Cosmic Fire Manipulation-The power to manipulate cosmic flames.  The user can create, shape and manipulate cosmic fire from the depths of deep space, from celestial objects such as from meteors, stars, constellations, planets/planetoids, etc. These flames can burn in space, and thus, have no need of the consumption of oxygen.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * Transcendent Energy Manipulation-The power to manipulate transcendent energy forces.  User can manipulate energy that is in a greater league of power, vastly surpassing that of all others and is able to be at par with transcendent beings and entities. The transcendent energy can be in many different forms be it pure energy,  divine , demonic,  cosmic,  quantum, psychic, life-force, negative, elemental, natural, magical, foreign, all-composing, etc. In some cases, the prior energy the user possesses can evolve into transcendent energy, but the process is often arduous, sometimes requiring some sort of fundamental change. More skilled practitioners can blur the line between matter and energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Elemental Manipulation-The power to manipulate transcendent elemental forces. User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements,  divine,  demonic,  cosmic,  psychic,  negative,  energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense Training Regimen.  The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.

==== Transcendent Nephalem Physiology-The power to have the traits and powers of a nephalem of godlike power. '''Users are nephalems of godlike power born from the union of two high-level supernatural entities. Their power vastly surpasses that of other nephalems and most supernatural entities, easily overpowering them even in numbers. Some users are born from the even prime being and prime source of their respective parent species, inheriting the potential to become the most powerful being in existence, with major impact on the world and its power balance. This is my 5th strongest form.''' ==== Transcendent Vampire Alpha-Omega Lordship Physiology-The ability to use the traits of a divine vampiric being. '''The user with this ability either is or can transform into a Transcendent Vampire: a powerful vampiric being who has literally ascended to true godhood either through powerful magical feats or by divine intervention. Transcendent Vampires are often depicted as supernaturally attractive and possess an appearance identical to the one that they had in their previous life. They also appear to have an inherently mesmerizing aura to their presence. Many mortals or lesser beings,males and females will often feel an obsessive desire to be around the vampire in question or even follow and carry out their commands as mindless slaves. Another thing that makes Transcendent Vampires unique is that despite them appearing to be related to things such as dark magic or inherently evil aspects, they are actually in fact shown to be often associated with or even assisting a higher power. In fact, most Transcendent Vampires are sometimes seen preaching or more or less speaking of the relationship they have with the supreme being they may or may not have worshiped during their mortal lifetime. Overall, Transcendent Vampires are the supreme paragons of the species. They are responsible for maintaining the natural balance between vampires, humans, as well as other monsters. Due to the nature of their powers, they are capable of increasing their already amazing powers even further by absorbing various forms of energy. The user is thus capable of challenging all beings in existence. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.'''
 * 1) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 2) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 3) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 4) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 5) Absolute Will - User wills their weaknesses into non-existence.
 * 6) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 7) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that. Regular immunitys are at level 4
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 17) * Fate Immunity-The power to be immune to the courses of fate.
 * 18) * Death Negation-The power to negate death/dying.
 * 19) * Omni-Negation-The power to negate and nullify everything.
 * 20) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 21) * Control Negation-The power to negate mind control and subordination powers.
 * 22) * Power Control Negation-The power to cause others to lose control over their powers.
 * 23) * Control Immunity-The power to be immune to control and subordination powers
 * 24) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 25) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 26) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 27) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 28) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 29) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 30) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 31) * Sleeplessness-The power to lack the need for sleep.
 * 32) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 33) * Meta-Possession-The power to possess anything/everything.
 * 34) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 35) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 36) * Power Destruction-The power to destroy any/all powers.
 * 37) ** Power Negation-The power to nullify the powers of others.
 * 38) ** Omni-Negation-The power to negate and nullify everything.
 * 39) ** Obsolescence-The power to create a "deadzone" for everything.
 * 40) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 41) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 42) * Power Immunity-The ability to be immune all powers and their effects.
 * 43) * Immutability: the ability to be impervious to all forms of external physical body
 * 44) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 45) * Absolute Existence-The ability to control your own existence without any limit.
 * 46) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 47) * Omni-Empowerment-The ability to draw power from everything.
 * 48) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 49) * Omni Mode-The power to go into a mode made from all other modes.
 * 50) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 51) * Omni-Perception-The power to perceive anything/everything.
 * 52) * Omni-Removal-The ability to remove anything and everything.
 * 53) * Omnicounter-The power to oppose anything and everything
 * 54) * Absolute Restoration-The ability to restore anything back to its original state.
 * 55) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 56) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 57) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 58) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 59) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 60) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 61) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 62) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 63) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 64) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 65) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 66) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 67) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 68) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 69) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * 70) Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 71) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 72) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 73) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 74) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 75) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 76) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 77) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 78) Meta Combat-The power to fight/defeat anything using physical combat.  User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * 79) * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * 80) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 81) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 82) * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * 83) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * 84) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 85) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 86) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 87) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * 88) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 89) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 90) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 91) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 92) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 93) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 94) ** The Law of Causality to redefine which causes trigger which effects
 * 95) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 96) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * 97) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 98) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 99) ** Transcendent
 * 100) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 101) Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.  The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * 102) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 103) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 104) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 105) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 106) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 107) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution
 * 108) Infectious Bite-The ability to spread viruses and diseases through bites.  And turn people into monsters that i can control,destroy,mind control and manipulate powers.
 * 109) Sharp Teeth-The power to possess razor-sharp teeth.
 * 110) Claw Retraction-The power to extend and retract sharp claws.
 * 111) Venomous Claws - claws with natural venom and Ultimate Poison.
 * Entity Lordship-The ability to have absolute power over any entity.  Users posses absolute power over all existing entities, including themselves, and can freely bring new ones into existence.  The power encompasses all kind of entities: biological and synthetic, natural and supernatural, physical and spiritual, divine and metaphysical, and all other types. They can be controlled, summoned, redefined, banished, erased and recreated at will, users' power over them transcending any potential resistance or limitation.
 * Omniarch-The power to reign over everything. The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being. User with this ability either is or can transform into a Monotheistic Deity: a supreme transcendent being that created and rules over all of existence. They have absolute power and unquestionable authority over everything, they are literally God, the strongest and most powerful being in all of creation.
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.


 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible. 
 * Absolute Will - User wills their weaknesses into non-existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * Physical Law Immunity-The ability to be immune to physical laws
 * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable.
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Omni-Negation-The power to negate and nullify everything.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Absolute Condition-The power to possess absolute physical and mental condition. User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Absolute Existence-The ability to control your own existence without any limit. The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes. The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them. Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities. This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in all activities. Some users cannot be defeated by physical ,spiritual,mental and even conceptual damage ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. 
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution
 * Infectious Bite-The ability to spread viruses and diseases through bites. And turn people into monsters that i can control,destroy,mind control and manipulate powers.
 * Sharp Teeth-The power to possess razor-sharp teeth.
 * Claw Retraction-The power to extend and retract sharp claws.
 * Venomous Claws - claws with natural venom and Ultimate Poison.


 * Omniarch-The user rules over anything and everything in existence and nonexistence; as such, the user has absolute control over all objects, planes of existences, planes of nonexistence and life forms, undead life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.  The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.  
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power. User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.
 * Alien Mind-Power to possess a mind so alien that it is incompatible with normal minds. The inner workings of the users mind differ greatly from what could be considered "normal" or "sane" by the standards of most living things. Possible causes include being descended from an Eldritch Being, suffering from severe mental problems or being infused with chaotic forces. This condition has several beneficial effects, as the differences between the mind of the user and normal people give them immunity to Mental or Dream based powers of all kinds. Powers such as Telepathy or Mind Control will at best not work on the user and It will backfire. Anyone foolish enough to invade the Users Inner World will find it an uninhabitable deathtrap. Even using Mental Shield Penetration on the User can be Dangerous as their thoughts might start leaking and infecting anyone nearby.
 * Formless Mind-The power to possess a mind that exists beyond intelligence, reason or thought. User has an intelligence/mind that operates on a level that exists beyond normal eldritchminds, making them exist on a state beyond intelligence, logic, reason or thought. A comparison between the two would be like the difference between a puddle of water and the ocean. Examples of a formless mind would be hive minds or an others mind. As the target's mind works on such a formless scale, even alien minds would have a hard time dealing with or understanding the user. This makes them completely immune to any/all forms of mental or psychic control/influence, including those that work on abominations.
 * Divided Mind-The power to contain multiple sentient personalities within their mind.
 * Gestalt Mind-The ability to possess a mind made up of other minds
 * Dimensional Travel-The power to travel between different dimensions.
 * Temporal Teleportation-The power to teleport through space and time.
 * Meta Teleportation-The ability to teleport anything to any location,date and time.
 * Dimensional Manipulation-The ability to manipulate dimensions
 * Higher-Dimensional Manipulation-The power to manipulate higher dimensional space. ​
 * Dimensional Slicing-The ability to slice through dimensions, which allows one to in order to cut through anything.
 * Dimensional Transformation-The power to be transformed when in a different dimension.
 * Dimension Shifting-The ability to change one's own, or another subject's, very dimensions.
 * Dimensional Storage-The power to store anything in a fold of dimension/space and re-materialize at will.
 * Dimensional Independence-The power to not be bound by the regular three dimensions as other beings/things are.
 * Dimensional Physiology-Power to use the abilities of a higher-dimensional entity.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Omnipresence-The ability to be everywhere in existence at once.
 * Omnipresential Attack-The ability to attack target regardless of their locality and temporality in the universe.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers
 * Strong Heart-The ability to possess an unnaturally strong heart. Users possess a very potent heart both spiritually and physically letting them survive all/any heart diseases. The user's heart also possesses a grand form of power, allowing them to survive all/any forms of corruption or whatever seeks to harm it.
 * Chaos Heart-The power to endure a heart infused with chaos.
 * Dark Heart-The ability to possess a dark heart.
 * Pure Heart-The ability to possess a pure heart
 * Artificial Heart-The ability to have an artificial heart. The user has scientifically/magically created artificial heart to increase their abilities
 * Multiple Hearts-The ability to have more than one heart.
 * Deity Soul-The ability to have the soul of a deity
 * Eldritch Soul-The power to have the soul of an eldritch abomination.
 * Eldritch Physiology-The power to possess traits of a being so alien as to be beyond rules of nature/existence
 * Dragon Soul-The power to have a soul of a dragon.
 * Digital Soul-The power to have a soul made from data. User has a soul composed by digital-ectoplasm, user can gain access to data manipulation, data-based skills and digital form or perception above the digital world. Digital souls are more easily storable than normal souls, giving the user the capacity to use mechanical bodies.
 * Hybrid Soul-The power to contain more than one type of soul.
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Multiple Souls-The power to have multiple souls in a single body.
 * Living Conduit-The power to be a living host/vessel/conduit of a living/special kind of energy/power/entity/force within one's body and access abilities and individual traits.
 * Divine Vessel-The power to be a vessel for a deity.
 * Unholy Vessel-The power to become a vessel for Unholy Entities, eldritch being's..
 * Godly Incarnation-The power to be a manifestation of and/or traits of that of the one true God
 * Satanic Incarnation-The ability to be a manifestation of and/or have the traits of the Devil.
 * Ability Intuition-The ability to understand and master abilities intuitively.
 * Law Intuition-The ability to possess immense innate ethical knowledge.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Danger Intuition-The power to detect impending threats.
 * Chemical Intuition-The ability to have an innate understanding to chemistry
 * Answer Intuition-The power to know the answer to any question or problem one happens to experience.
 * Magic Intuition-The ability to possess intuitive/instant understanding of magic.
 * Poisoning Intuition-The power to possess intuitive knowledge and/or skill in the use of poisonous substance
 * Temporal Intuition-The ability to possess innate knowledge of the date and time.
 * Psychological Intuition-Power to possess innate understanding/knowledge of psychology.
 * Criminology Intuition-The ability to possess extensive, if not innate, knowledge and skill in running crime organizations and criminal activities.
 * Crimefighting Mastery-The ability to have prodigious crime-fighting abilities and maintain them without the need of further training
 * Killing Intuition-The ability to have intuitive knowledge of how to kill any existence living being and nonexistence being's.
 * One Hit Kill-The power to kill the target in a single hit
 * Double Hit Kill-Power to kill target with just two hits from the user of this power. This power allows the user to kill a victim with precisely two strikes. This is achieved by marking the target with the first hit, and then striking on the same location a second time, in which will deal instant death the moment it hits, disregarding of the opponent's remaining vitality.  Other, less sophisticated methods include the first strike weakening the target's defense and durability, and then the second strike is the "death blow" by the fact that the user is simply unable to withstand the strike. This is mostly achieved by sheer brute force.
 * Meta Luck-The power to have infinite luck
 * Weapon Proficiency-The ability to understand and use any and all weapons with the proficiency of a master.
 * Supernatural Weapon Proficiency-The power to be proficient with supernatural weapons. The user is efficient with weapons that have supernatural properties such as sacred magic, demonic or divine, and even esoteric/mystical levels. Since proficient with these weapons of a kind, they know how to control, use, and have good knowledge on them, since things that are supernatural could be difficult to handle.
 * Supernatural Properties Manipulation-The power to manipulate supernatural properties. The user can create, infuse, shape and manipulate supernatural effects into objects or beings, either temporarily or permanently. The effects can be used to either upgrade existing abilities/effects (Enhanced Strength/Intelligence) or grant new possibilities (Flight/Teleportation).  This power can replicate virtually anysupernatural effect, creating powerful weapons and artifacts, or upgrading any aspect of the user and their allies, to virtually any level.
 * Supernatural Manipulation-The ability to manipulate the supernatural. User can manipulate the supernatural (Medieval Latin: supernātūrālis: supra "above" + naturalis "nature"), is that which is not subject to the laws of nature, or more figuratively, that which is said to exist above and beyond nature.  The supernatural is whimsically applied through divine powers, magical powers and/or super-science powers users. The user of this power possesses capabilities that surpass or defy the laws of physics. The ability itself is a metaphor for things that cannot be explained.
 * Supernatural Embodiment-The ability to embody the Supernatural. Users become the living embodiment of supernatural, as such they are not subject to the laws or happenings of nature. Quite literally existing beyond the definitions of its rules, manifesting themselves in a number of different ways in a conceptual manner be it Divine, Magical, Philosophical or even the super-tropical in scope.
 * Alien Weaponry Intuition-The power to instantly understand and wield any and all alien weaponry.
 * Soul-Bound Weapon-The power to gain weapons that are unique to users and bound to their souls
 * Sentient Weaponry-The power to possess a sentient magic weapon
 * Vehicle Intuition-The ability to have extraordinary skill in operating vehicles.
 * Law Intuition-The ability to possess immense innate ethical knowledge.
 * Hacking Intuition-The ability to intuitively hack machinery and technological systems.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolfresistance to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Hybrid Transcendency-The ability to transcend two or more species with godly influence. This power grants the user god-like powers of transcendency by combining the physiologies of two or more species. When the user is a hybrid god, the user can control the capabilities, abilities, and powers of the species, race, creatures they transcend but on a godly level.
 * Self Transcendence-The power to go beyond one's limits
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. Users can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power that a supposedly supreme deity usually has
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.  Unlike Cheating, the user isn't simply breaking the rules, it's more like they are rewriting the rules in the middle of a game
 * Conceptual Transcendence-The power to transcend any/all concepts. User transcends all concepts, conceptual powers, definitions/meanings and/or forms of logic, allowing them to exist in a state outside of any perspective, understanding or method of classification. This not only prevents them from being influenced or affected by conceptual powers, it also grants them a form of total and absolute freedom as there are no longer any restrictions tying them down, as no concept can apply to them anymore. Since concepts are how we define and understand reality, the user is usually otherness, impossible,undetermined or nameless types of beings or entities.
 * Life and Death Transcendence-The power to transcend life and death. ​User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.   The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Absolute Will-The power to manipulate all of creation using nothing but pure willpower. Absolute will is almost unlimited in its scope. Anything that exists can be manipulated, including, but not limited to: matter, energy, causality, emotion, etc. The user can grab hold of creation and twist, bend, sculpt, and re-sculpt it into whatever form that they desire or can imagine. Unfortunately, the power to create something out of nothing is not at the users disposal, as a created universe, multiverse, or omniverse must first be in existence in order for the user to manipulate it. However, the user can twist reality in such a way that they mimic creation to an extent; i.e. projection of realistic illusions and bringing any form of fantasy to life through sheer force of will. So while the user cannot explicitly create, they can manipulate reality and bend rules to grant themselves the power to create, as well as a variety of other existing powers by rewriting their own nature simply by willing it to be so. Though this is unlikely and not the true nature of the power, it can be done. Concerning the nature of this power, it is seen as the shaping aspect of the construction of a reality. When a supreme being creates a universe, multiverse, or omniverse, this is the power that said being would use to put into order and manipulate the raw stuff of creation. This power is a sculptor of omni-existence on a supreme level, but not a creator. When this ability is possessed by a non-supreme being, said being is often seen as an existential usurper of creation, rather than a deity.   So, to say that this power is limited only by the user's willpower would be redundant, as by nature the user of this power has an unlimited amount of willpower that he/ she can use to whatever effect that they desire. If creation is the blunt instrument of a supreme entity, then this power is the scalpel that fine-tunes all of omni-continuity. To summarize, this power is capable of manipulating creation as a whole without becoming one with it.
 * Indomitable Will-The ability to possess unusually strong willpower.  The user has unnaturally strong willpower, enabling them to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control and Subliminal Seduction. Through their will the user can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against them, possibly up to the point of cheating death and pushing themselves past their own limitations.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings. User can control/manipulate the samsara: the wheel/cycle of life: cycle of birth, life, death, rebirth and the effects time has on living beings. Making the old young and young old, healing others, killing others and even changing their own life
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence. Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic, Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.  I have Absolute Will.
 * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead.  User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur. Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * Aether Manipulation-The power to 'generate and manipulate Aether (also calledEther in some circles), the unique essence that flows through most of existence. User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".   With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * Energy Independence-The power to be independent from energy. The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * Enervation Inducement-The power to induce exhaustion/fatigue.
 * Regenerative Healing Factor-The ability to heal rapidly from any physical injury. At higher levels, users can regenerate not just their cellular tissues, but also their DNA, undoing genetic mutations and breakdown, as well as maintaining one's youth by extending telomeres. This also gives them immunity to diseases and infections, undoing any unwanted symptoms, as well as provide a form of self-sustenance, forgoing the needs for oxygen and food intake. If advanced enough, the ability will cause the body to cease aging as the cells are regenerating and dying in equilibrium, granting immortality. 
 * Absolute Level (example: Kaguya Hōraisan)
 * User may regenerate even if their body and soul are completely destroyed.
 * Complete destruction results in complete restoration.
 * Physical, mental, spiritual and temporal states will restore to full without fail.
 * Self-Sustenance bypasses this limitation.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration. All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Health Manipulation-The power to manipulate health and the healing process. The user can manipulate healing and healing process, speeding any or all aspects of healing to the point of regenerating, or slowing and blocking healing even if the victim possesses healing abilities such as Regenerative Healing Factor. They can sense the health of anyone and the causes of wounds, diseases or injuries, the health history and possibly even genetic weaknesses and predispositions. Users may be able learn to reopen old wounds and re-inflict old illnesses and conditions, or even inflict completely new ones.   Some users are able to control the mental health of themselves and others, causing others to go insane and cause the cured to degrade back. Alternatively, they can heal the mentally ill and make them sane again.
 * Absolute Immortality grants immunity to this power.
 * Health Point Meter-The ability to utilize a health meter for any character. The user can utilize a meter for themselves to indicate the measure of their health. They can indicate whether they are in danger or not or regenerate health either overtime or by outside factors. If the user has ludicrous health, they can take ridiculous amount of hits and still be fine. If the user levels up, their health point meter may increase as well. The user's HP meter can factor with their armor, durability and endurance.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Aura Manipulation: Deals with the concentration of spiritual energy.
 * Bio-Energy Manipulation: Biological form of life-force
 * Chi Manipulation: Deals with controlling the body's metaphysical energy.
 * Nerve Regeneration-The power to regenerate one's own nerves.
 * Resurrection Negation-The power to negate resurrection.
 * Users of Absolute Restoration can bypass the negation entirely.
 * Resurrection-The power to bring the deceased back to life.
 * Medicine Manipulation-The power to manipulate all sorts of medicine
 * Heart Restarting-The power to cause the hearts of others to restart.
 * Life Embodiment-the embodiment of life
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Life and Death Manipulation-The power to control both life and death.
 * Life Magic-The power to utilize magic to bring things to life. I have the power to bring as many humans beings to life as many as I want. I have Infinite Life Energy and Infinite Energy and Infinite Charge and Infinite Supply. May require summoning or collecting the target's soul to properly resurrect the body. For me to resurrect someone besides me cuz i am immune to this power.


 * Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.  User can affect target's healing process and tweak it in order to worsen affliction/injuries. Targets with enhanced recovery abilities have their power inverted to worsen physical conditions by magnifying the severity of existing wounds, reasserting old afflictions and worsening a naturally healthy state.
 * Healing Factor Nullification-The ability to negate healing factors. The user can negate the healing factors of other beings and essentially render others more vulnerable to damage. Users who deal lethal attacks to others will place their victims in critical conditions due to the victim's body being unable to heal the damage.
 * Users of Body Recreation and/or Power Anchoring are immune.
 * Nanite Artificial Intelligence Physiology-The power to use the skills and abilities of a nanite artificial intelligence. User is or can become a nanite artificial intelligence. Nanite artificial intelligence's take two distinct forms, either each individual nanite has intelligence and are all independently conscious of themselves or the entirety of the nanite's as a whole comprise the artificial intelligence. Either way unlike normal artificial intelligence's a nanite version has limitless knowledge and the actual ability to affect the world on a molecular level.
 * Maximum Brain Capacity-The ability to fully use/access 100% of the brain capacity. User can use/access 100%/maximum levels of the brain capacity, gaining extended knowledge and usage of the brain. They are able to think in ways that they could never have imagined or understood before. Users can remember things they have forgotten, replicate knowledge, and become completely competent and aware of the situations they are in.
 * Trickster-The ability to use the abilities/powers of the trickster archetype.
 * Master Strategist-The ability to be an extremely skilled strategic genius and apply this skill for several objectives.
 * Unpredictability-Power to be completely unpredictable.
 * Absolute Intelligence-The power to possess a limitless level of intellectual and cognitive proficiency that can surpass anything in existence.
 * All Psychic Powers and All Mental Powers and All Mind Based Powers
 * Absolute Psionic Power-The power to possess absolute psychic power.
 * Psychopotence-The ability to wield ultimate power with one's mind.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Memory Manipulation-The power to control memories.
 * Intuitive Perception-The ability to analyze and instantly comprehend anything perceived.
 * Omnilingualism-The power to instantly learn, speak and understand any language fluently.
 * Omnicompetence-The ability to handle all situations or matters. User can handle all situations and matters, regardless of the problem, situation or conflict, and have the needed skill, knowledge, experience, etc., for any purpose, and will know what to do, when to do it, and how to do it. They will never lose a fight, conflict, etc., due to always being able to see a way to win and/or escape situation.
 * Parallel Processing-The ability to carry out multiple thought processes at once.
 * Hyper Mind-The ability to process unlimited amounts of information
 * Intelligence Enhancement-The ability to increase intelligence.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power
 * Brain Augmentation-The ability to increase an individual's brain capabilities.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum. User can manipulate wiring and functions in the cerebellum allowing them to learn everything: play any musical instrument, practice sports, speak any language, memorize anything, discover something and know absolutely everything.
 * Supreme Level:
 * Almighty Science - Having achieved the penultimate level of scientific understanding.
 * Science Lordship-The ability to have absolute control over science and full control over Omnikinesis
 * Almighty Magic-Having achieved the penultimate level of magic understanding
 * Magic Lordship-The ability to have absolute control over magic
 * Cosmic Knowledge - Be aware of overarching cosmic principles.
 * Higher Consciousness -Obtain a new state of existence as one mindscape evolves.
 * Intelligence Infinitum - Infinitely increase one's intelligence.
 * Mindshifting - Altering ones mind to gain a whole new perspective of the universe and oneself.
 * Omniscience - Knows everything/anything.
 * Omnifabricating - Invent anything.
 * Absolute Psionic Power-The power to possess absolute psychic power.
 * Psionic Manipulation - Activate a higher percentage of ones mind allows for total mentalist capability.
 * Science-Magic Ascendancy - Have acuity which blurs the separation of logical/supernatural.
 * Absolute Intelligence - Have a very powerful and superior intellect.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superiority-The power to become superior to an opponent. The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * Adaptive Weaponry-The ability to utilize a weapon that is capable of adapting. Making the weapons to be superior to any opponent.  Making the weapon to kill any/all opponents that are any deity's and entity's. So my weapon will always out match any enemy. 
 * Adaptive Armor-The ability to utilize a power suit that is capable of adapting. Making my armor superior to with standing or piercing the armor or damaging the armor or breaking the armor of Deity's and Entity's and their weapons.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition. Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form.  In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * Reactive Adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats. Users can either instantly develop powers or abilities to deal with threats or their bodies dynamically learn from experience. Depending on the user's control of the power or genetic structure, the reactive effects can be permanent or temporary.  For example, after a certain situation, the user's skin may become tougher. They may display increased IQ after a difficult test or fortified emotions after a personal argument. The user may be able to read different languages after moments of looking them up or be able to withstand a constant bombardment of radiation. Some users may develop Enhanced Speed after being shot, or grow Dermal Armor, or gain the opposite power of their opponent.  In some instances, a magical object may express similar powers.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc.  Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible.
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force. User acts as a physical manifestation or personification of a certain power or concept, which they can manipulate in varying degrees, up to and including practical nigh-omnipotence. Most users are strongly affected by the power they embody, in appearance, personality, etc.  Many of these entities are ancient, being the primal manifestation of their concept, and on the level of cosmic beings.
 * Adaptive Power Replication-The power to copy another's power and become immune to it.
 * Power Opposition-The ability to develop powers to counteract another person's power.
 * Omnicounter-The power to oppose anything and everything.
 * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. 
 * Zenith-The power to ascend to the maximum stage of power.  User is able to ascend/evolve/transcend their condition, powers and abilities to the highest level allowing them to obtain unparalleled might, becoming an unstoppable force. The user also gains access to the ultimate level of power that is capable of transcending the boundaries of their own species. Most importantly, zenith can be obtained by those who possess full mastery of their own powers or ones with the utmost potential.
 * Advanced Powers-The power to possess advanced variations/versions/levels/forms/state of existing powers.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Absolute Condition-The power to possess absolute physical and mental condition. User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Totality Manipulation-The ability to manipulate the concept of totality. The user can manipulate the concept of totality, and is capable of manipulating the entirety of anything. They can manipulate the totality, which is forever the largest thing conceptualized and imagined by any mind. It absolutely encompasses anything and everything, making the user essentially omnipotent. Even though the user can transcend everything and has power over everything too, I am origin of it all.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses. True Omnipotent Being. The one and only user is the Creator and Omnipotent ruler of all Verses, taking on a specific form and identity in each of them according to their context/characteristics. The user is thus an omni-dimensional being, existing simultaneously in all Verses as their local Supreme Being, under a wide variety of names, traits and appearances.  This guarantees the sacrosanct unicity of Omnipotence, removing all potential paradoxes,law,boundaries,concepts,time,temporal,logic and elements.
 * Absolute Existence-The ability to control your own existence without any limit. Making myself Omnipotence Physiology or Self-Omnipotence.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.    
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures as who I am supreme panentheistic being. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it. Meaning i am unkillable ,unbeatable ,invincible,immutable,indestructable,Absolute immortality,Absolute invulnerability immune to death/banned from dying,immune to be imprisoned and universal irreversibility.
 * Existence Declaration-The ability to decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.  The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.
 * Temporal Entity Physiology-The power to use the abilities of Temporal Entity. User with this ability either is or can transform into an Temporal Entity by ascending into Extremely Higher Supreme level of existence, and are able to influence/manipulate Time in nearly supreme manner.
 * Temporal Monster Physiology-The power to have the powers and abilities of a temporal monster. The users of this ability gain the abilities of a temporal monster and are able of manipulating, accelerating, reserving, stopping or even looping time, as well as traveling through and withstanding the effects of time.
 * Amortality-The power to exist in a state of unbirth. The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead. 
 * Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living
 * I am Immune to be sealed/imprisoned
 * Nonexistence-The ability to completely erase any kind of existence. Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent.
 * Users of Erasure Immunity and Omnilock are immune.
 * Invulnerability Negation-The power to nullify the invulnerability of others.
 * Cannot affect users who posses Negation Immunity and Power Anchoring.
 * Negation Immunity-The power to be unaffected by Power Negation.
 * Omni-Negation-The power to negate and nullify everything. The user can negate and nullify every concepts, powers, universal definitions, laws and boundaries making them immune to everything and anything. Advanced users can also induce or give others the ability to be immune to some things.
 * Immortality Negation-The ability to kill immortals.
 * Cannot kill Omnipotent Beings.
 * Users of Amortality cannot be affected since they are not dead nor alive.
 * Resurrection Negation-The power to negate resurrection.
 * Portal Negation-The power to negate portals.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Meta Teleportation-The ability to teleport anything to any location and time.  I am immune to Teleportation Negation
 * Magic Negation-The power to nullify the magical powers of others.
 * Spell Negation-The power to negate spells.
 * Death Negation-The power to negate death/dying.
 * Event Negation-The power to negate any event no matter what it is.
 * Power Anchoring-The power to be immune to all superpower-altering abilities. Users of this power are immune to all superpower-altering powers. Their powers notably cannot be absorbed, negated, erased, changed, copied, etc. New powers can still be developed and existing ones strengthened, but only through the user's own (other) abilities.
 * Temporal Bypassing-The power to ignore temporal protection/immunity. User can completely bypass/ignore any form of temporal immunity/protection up to and/or including time lock.
 * Users of Space-Time Absorption and Time Compression are immune.
 * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers. The user can completely bypass/ignore the immunity to their powers (including secondary effects, affecting what is immune to it like their immunity doesn't even exist at all.
 * Cannot ignore/bypass the immunity of an Omnipotent being.
 * Absolute Life Inducement-The ability to give life to anything.
 * Almighty Link-The power to manipulate and generate the energetic connections that link all powers.  The user can access and manipulate the connection that links all powers that compose omnipotence, making this the fundamental force behind all collective abilities. User control and access all the infinite associations, variations, combinations and sub-powers related to omnipotence's primal stage giving them absolute control over all powers.
 * Transcendent Connection-The power to have a connection with any/all transcendent power sources. User has a connection with any/all almighty, primal, primordial, omnipotent or transcendent power sources. This allows them to have complete understanding and knowledge of anything and everything. Some users may even have such a deep connection that they can tap into a transcendent power source and use its power. Unlike Almighty Link, the user cannot control/manipulate their connection or merge with it, they are just simply connected to it as if was a natural part of themselves.
 * Connection Removal-The power to remove connections between targets and their powers.
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Bestowal-The ability to grant others the power of immortality
 * Immortality Negation-The ability to kill immortals.
 * Immortality Manipulation-The ability to manipulate immortality. The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * Absolute Immortality-The power to be eternal life, Absolute Invulnerability, Ultimate Intangibility and indestructible.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Cannot affect users of Omnipotence, Amortality and Life and Death Transcendence.
 * Irreversible Destruction-The ability to inflict damage and destruction that cannot be repaired or healed from its destroyed state. The user can inflict damage and destruction that cannot be repaired or healed from its destroyed state. The pain/injuries do not recover from their degraded state and remain in complete decadence after the wounds are given. The degraded alterations a user makes towards their environment also does not recover nor can it be made towards a healed state after the damage is done.
 * Users of Omnilock are immune.
 * Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be. The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm. This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of  consequences. But since i have fate and destiny immunity, i am immune to any/all future,past and present tense. I am immune to all magic and telekinesis.  Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.
 * Cannot kill users of Omnipotence.
 * Users of Life and Death Transcendence are immune
 * Users of Absolute Immortality are immune.
 * Nameless Existence-The power to be immune to named-based powers. User is immune to all name-based powers, allowing them to avoid the effects of powers like Dominance, Severing, and True Naming.
 * Definition Manipulation-The power to manipulate definitions
 * Prime Source-The Power to possess immense Esoteric powers of a primordial cosmic energy source.  The beginning of my life is from this source/ Yes i am made up of blue, yellow, orange and gold kryptonite to form the Ultimate primordial form that existed before existence before beginning of time.
 * Prime Being-The power to be the prime being/creator of all species or race and I am the Prime Being for all/any universe/multiverses. User is the origin of their race, making them essentially the most powerful among its race having immense power and author authority over other beings of its kind. The prime beings do always possess the power to create life forms. Where i can make the copies of originals as make as many as i want. User can even create, control or destroy their own species and any/all species.
 * Primordial superman-The power to be at Esoteric Absolute max of no limit level of gold superman, Meaning i have Every absolute power and all/any powers. The ultimate level of being of superman of superpowers. Being immune to kryptonite itself even green kryptonite and all of kryptonite colors,different kinds, varietys of Kryptonite andl even Anti-Kryptonite and X-Kryptonite. I am immune to all energy and anti-energy attacks ,defense ,empathic ,telekinetic ,pyschic,psionic, mental, body dmg, good or evil attacks, elements,conceptual attacks ,dimensional attacks,time attacks, magic and science attacks and potions and I am immune to all my powers. Every power i learn i become immune then i get that immuntiy to that power or ability. and every power,non existence power.
 * Black kryptonite-immune to
 * Blue kryptonite-This my healing kryptonite. Absolute Ultimate level. ∞ Primordial preserver
 * Green kyrptonite-immune to
 * Kyrptonite Varietals-immune to
 * Pink kryptonite-immune to
 * Red kryptonite-immune to
 * Gold kryptonite/Orange Kryptonite-This is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction.
 * White kryptonite-immune to
 * Yellow kryptonite-This is my mind kryptonite. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited inteclluct
 * Silver kryptonite-immune to
 * Purple kryptonite-immune to
 * Synthetic kryptonite-immune to
 * Fake kryptonite-immune to
 * Biizzaro white kryptonite-immune to
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.  The user can shift their physical being out of reality, becoming a "nonexistent"; they maintain their own self-existence while erasing it from the rest of the world. The user can control the level of how much themselves are to be nonexistent:  In essence, this is the ultimate form of Imperceptibility, and clearly the perfect defense and hiding power. Advanced users can even control the nonexistence to any unwanted elements inflicted onto the body, rewriting wounds, diseases and fatalities into an illusion while returning to reality unharmed, and teleport by shifting out of reality and back at a different location
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent, invulnerable to conventional damage.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and even reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Selective Nonexistence: The user can allow certain people/objects etc to still perceive their existence normally physically and/or mentally. 

ULTIMATE CLASS LEVEL 2000 AND BEYOND ∞ WITH ALL THE BEST AND MAX IMMUNiTIES ABILITIES 50 LEVELS OF IMMUNiTIES AND BEYOND ∞ I have 30 googolplexian immunities
=== When ever you see the Esoteric under a immunity it means that it's more advanced then any normal immunity it be would described as the much more superior very highly resistent to powers and existence powers,tempature and elements, time,concepts,bounadaries laws, and spiritualty..When i learn a new power or abilitly i will be immune to that power or very highly resistent to the power. Even if the immune isn't strong enought to stop the power i will make the immune to transcend to the most advanced to become the Esoteric of immunity of maxium power level. All Immunities Powers, ===
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Intangibility-The ability to pass through physical matter. User is able to move through objects and ignore most physical effects in their way, exact means how this is done vary between slipping partially into other dimensions, being able to make their own particles move between other particles, being non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user is able to ignore all/any attacks, physical dangers and gravity.
 * Intangibility Combat-The power to fuse physical combat with intangibility. The user is able to incorporate intangibility into any form of physical combat. This can give them an advantage by allowing them to bypass enemy defenses.
 * Intangible Attacks-The power to create/use attacks that phase through matter. The user can create attacks that are completely intangible, allowing them to pass through obstructions and bypass defenses. Unlike normal Intangibility, the user can only make their attacks intangible, not themselves.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Weakness Removal-The power to remove the weakness of anyone/anything.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * Dual Impregnability-The power to be immune to psychic and physical damage. The user is immune to all forms of psychic and physical damage. I cannot bleed, feel pain or be physically divided, as well as being immune to psychic powers, including Telepathy  and Empathy. 
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.
 * Absolute Will - User wills their weaknesses into non-existence.
 * Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to all/any effects. This power is wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings
 * Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or Reality Warping; and are immune to everything/anything, even Universal Irreversibility and Nonexistence. I am immune to be erased
 * Perfection (Existential Perfection/Perfection Embodiment-.User is absolutely flawless, perfection itself, even existence of perfection and even grants perfection of Supreme being. The ability to be perfect in all existing aspects even a concept. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve. The user of this power is an existentially perfect Supreme being. While the Supreme being exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence
 * Physical Law Immunity-The ability to be immune to physical laws
 * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable. 
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Omni-Negation-The power to negate and nullify everything.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Acid Immunity-The power to be immune to acid.
 * Esoteric acid immunity-The power is so powerful that it i am immune to ultimate acid and i am very immune to ultimate acid because of the very advanced immunitly.
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Esoteric Aerokinetic immunity
 * Alcohol Immunity
 * Esoteric alcohol immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Esoteric apprehension immuntiy
 * Attack Ignoring


 * Blindness Immunity\
 * Esoteric Blindness immuntiy
 * Blood Resistance
 * Blunt Force Immunity
 * Brainlessness
 * Bulletproof Durability
 * Causality Immunity
 * Esoteric causality immuity
 * Chaos Immunity
 * Esoteric chaos immuntiy
 * Chemical Reaction Immunity
 * Cold Immunity
 * Esoteric cold immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Esoteric contaminant immuntly
 * Control Immunity
 * Esoteric control immuntiy
 * Control Negation
 * Conversion Immunity
 * Esoteric conversion immuntiy
 * Corruption Immunity
 * Esoteric corruption immmunty
 * Cosmic Otherness
 * Curse Immunity
 * Esoteric curse immunity
 * Cutting Immunity
 * Esoteric cutting immuntiy
 * Damage Negation
 * Daytime Walking
 * User blog:DeathReaperX/Darkness
 * Decay Immunity
 * Esoteric decay immunity
 * Demonic Power Immunity
 * Esoteric demonic power immuntiy
 * Disease Immunity
 * Esoteric Disease
 * Divine Power Immunity
 * Esoteric divine power immunity
 * Draconic Immunity
 * Estoeric draconic immunity
 * Dual Impregnability
 * Electrical Immunity
 * Esoteric electrical immunity-This is very powerful Electromagneism Deity power. I am very highly resistent to electrial deity and immune to it.
 * Elemental Immunity
 * Esoteric elemental immuntiy
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Esoteric energy immunity-This power is Primordial force manipulation immuntiy to the primordial magic. So i will be very highly resist this magic.and immune
 * Environmental Defiance
 * Erasure Immunity
 * Esoteric erasure immunity
 * Evil Immunity
 * Esoteric Evil immunity-This power is so powerful that even the darkest magic of evil to make someone go insane being so dark. This immunity will resist the very darkest magic of evil. i am immune
 * Exorcism Immunity
 * Esoterci exorcism immuntiy
 * Explosion Immunity
 * Esoteric explosion immuntiy
 * Fate Immunity
 * Esoteric fate immunity
 * Fearlessness
 * Fire Immunity
 * Esoteric fire immunity-This power is much more superior to the normal immunity, this immuntiy goes beyond being fire, This immunities it the very concept of primordial fire of very highy resistent to any fire kind or variety of fire. i am very immune to this power
 * Foreign Chemical Immunity
 * Esoteric foreign chemical immuntiy
 * G-Force Adaptation
 * Geokinetic Immunity
 * Esoteric geokinetic immuntiy
 * Good Immunity
 * Esoteric divine good immunity
 * Gravitation Adaptation
 * Headlessness
 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Esoteric impact immuntiy
 * Injury Immunity
 * Esoteric injury immuntiy
 * Inodorosity
 * Invulnerability
 * Lava Immunity
 * Esoteric lava immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence
 * Magic Immunity
 * Esoteric magic immunity-This immunity is so superior to any magic that used on me it will backfire and go back to the user using it on me and it will backfire. This immunity is the beginning of time immuntiy.
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts
 * Nameless Existenc e
 * Negation Immunity
 * Esoteric negation immuntiy
 * Absolute Invulnerability
 * Omni-Protection
 * Oneiric Immunity
 * Esoteric oneiric immunity
 * Pain Suppression
 * Paradox Defiance
 * Paralysis Immunity
 * Esoteric paralysis immunity
 * Paranormal Immunity
 * Esoteric paranormal immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Esoteric photokinetic immunity
 * Physical Force Immunity
 * Esoteric Physical force immunity
 * Physical Law Immunity
 * Esoteric physical immunity
 * Poison Immunity
 * Esoteric Posien immunity-This power is so powerful i am immune to ultimate poison
 * Possession Immunity
 * Esoteric possession immunity
 * Potion Immunity
 * Esoteric potion immunity
 * Power Absorption Immunity
 * Esoteric Power absorption immunity
 * Power Anchoring
 * Power Immunity
 * Esoteric power immunity
 * Power Mimicry Immunity
 * Esoteric power mimcry immunity
 * Precognitive Immunity
 * Esoteric precognitive immunity
 * Probability Stabilizatio n
 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Esoteric psammokinetic immunity
 * Psychic Blindspot
 * Purification Immunity
 * Esoteric purfiication immunity
 * Radiation Immunity
 * Esoteric radiation immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Esoteric recoli immunity
 * Reflex Immunity
 * Esoteric reflex immunity
 * Reliant Invulnerability
 * User:Sandubadear/test
 * Seduction Immunity
 * Esoteric seduction immunity
 * Seismic Energy Immunity
 * Esoteric seismic immunity
 * Self-Power Immunity
 * Esoteric self-power immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Esoteric sin immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Esoteric Sound immunity
 * Spatiolock
 * Spell Immunity
 * Esoteric Spell immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue
 * Telekinesis Immunity
 * Esoteric Telekinesis immunity
 * Temperature Immunity
 * Esoteric temperature immunity
 * Temporal Immunity
 * Esoteric temporal immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion
 * Umbrakinetic Immunity
 * Esoteric Umbrakinetic immunity
 * Unbound Soul
 * Unpredictability
 * Vampiric Toxicity
 * Vampirism Immunity
 * Esoteric vamprism immunity
 * Viral Immunity
 * Esoteric viral immunity
 * Water Immunity
 * Esoteric water immunity
 * Weapon Immunity
 * Esoteric weapon immunity
 * Weather Adaptation

All Absolute Powers, All Almighty Powers

 * Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do immense esoteric damage to anything in existence and nonexistence. I am 50x Infinity
 * I can fly 50 speed of light just being calm,so i means i can fly 9,300,000 mph and passing it'!!!!!!! My fastest is 500 speed of light. And i have to put mental limiters to my flying and all my some of my abilities' so ppl don't get hurt!!!!!! Cuz i can destroy planets just flying through them. I can destroy anything in existence.
 * When i am calm i can lift googolplexian megaton in one hand!!!! When i am really mad i can hit 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 times googoleplexian megatons when i am really mad! 
 * Strength-Type IV: Being able to lift continents and planets at calm strength. Type V: Being able to Hold a Whole Universe in my hand at Middle Strength. Type Vl: Being able to hold all Universes /multiverses in my hand at Top Strength
 * Absolute Strength: Incalculable strength that allows user to perform unbelievable feats such as lifting virtually anything with ease or distorting the fabric of reality with one's bare hands
 * I will have immeasurable Esoteric knowledge strength passing googoleplexianth megaton= 1 trillion pages of nothing put Zeroes=  A "1" followed by a googolplexianth of zeros.= one page up to passing a trillion pages of nothing puts zeroes. This process never stops. I will keep on getting stronger the older I get. I Absolutely DON'T AGE!!!!!!!!
 * Meaning i have Esoteric knowledge googolplexian for each power or abilitly Example " I have Esoteric knowledge googolplexian strength" Each concept power or concept abilitiy has Esoteric knowledge googolplexian' " each power" Power =stamina,weight endurance, healing power, attack, defense ,jumping,flying power, protection, Ulitmate psychic power ,mental, soul power, inner power,speed,power level, death, evil, life, goodness, personal powers,abilities, currency, Cosmic Powers,creation power, destructive power ,conceptual powers,aura powers,chemical powers,toxic powers,grant wishes,element power ,vision ,sound ,hearing,emotion,love powers,sexual powers. omni powers, absolute powers,meta powers,almighty powers,esoteric extremely powerfui immunities, esoteric extremely powerful  resistances to all powers, elements, forces, mental attacks, physical attacks,mind attacks and tempartures ,primordial powers,trandescent powers,prime source, perfection powers,mental perfection powers,science powers,technology powers, intuition powers, embodiment powers, inducement powers, empowerment powers,manipulation powers,generation powers and magic power etc!!!'
 * Absolute Endurance-The ability to endure physical stress better than what is naturally possible. Users are glaringly, obviously and super/unnaturally more enduring than their race because their capabilities are pushed beyond the natural level; making them immensely durable/work longer/survive without supplies, resources, energy, or other items for an extended amount of time longer than normal members of their species (in that 'verse) can be achieve by any method of training.
 * Absolute Stamina-The power to possess limitless physical energy, stamina and vitality and never tire.
 * Psionic Strength-The power to enhance one's strength with mental strength.
 * Strength Calling-The power to grant enhanced strength to oneself or others
 * Strength Augmentation-The ability to enhance the strength of oneself or others.
 * Muscle Manipulation-The ability to manipulate the muscular structure of oneself or others
 * Muscle Mass Enhancement-The power to enhance muscle mass of oneself or others
 * Power Augmentation-The ability to enhance the powers of oneself or others
 * Strength Concentration-The power to concentrate one's strength into a point of their body.
 * Strength Manipulation-The power to manipulate strength and material strength
 * Strength Absorption-The ability to steal/absorb the strength of others and add it to one's own level of strength.
 * Power Absorption-The power to absorb powers from others.
 * Affinity-The power to gain strength from something, or when a certain event occurs
 * Absolute Condition-The power to possess absolute physical and mental condition.
 * Absolute Condition - The ultimate type, the user has no limits to physical strength, speed, stamina,intelligence,stamina,endurance,vision,hearing,infinite resurrections, physical energy or negative energy,vitality and never tire etc
 * Absolute Speed-The user possesses a limitless level of speed and velocity.
 * Absolute Speed: User can travel infinitely fast.
 * Type III: User can travel near, at, or beyond the speed of light.
 * Strength Embodiment-The ability to become the embodiment of strength.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Zenith-The power to ascend to the maximum stage of power.

All Smart Powers, All Powers, All Brain Functional Powers, All Almighty Powers

 * Indeterminacy-The power to have undefinable power. User's power, strength, intelligence etc. is beyond all concepts of scaling or definition. They can literally go beyond anything so long as it is above the arbitrary set limit that is held as impassible. There are two main types, similar to classifying Omnipotence: Logical Indeterminacy and Irrational Indeterminacy. Logical Indeterminacy: User is beyond all scale and limits except for those that would defy logic. For example, no user with this rendition of the power could achieve something irrational as "greater than Omnipotence" or "smarter than Omniscience" as there is no more space left for advancement beyond that. In which case, their power could be relatively gauged as equal to totality. Irrational Indeterminacy: The same as above, except without the logic barrier. Users of this power are so far beyond everything that the mere argument of their power is invalid. The power may also extend to every other trait of their being. The user's existence would break logic, as they are beyond every concept that could anchor them, even infinity. I am both Types of Omnipotence
 * Esoteric Knowledge-The power to have Knowledge/wisdom so far beyond of understanding. I Know some much knowledge/wisdom that it can't be taught. The knowledge is specialized and very few will understand the knowledge i know. It's far beyond a normal mind can understand, even aliens will have a difficult time to understand the knowledge/wisdom that i know. 
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Balance Embodiment-The ability to become the embodiment of balance.
 * Absolute Intelligence-The power to possess a limitless level of intellectual and cognitive proficiency that can surpass anything in existence. The users intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in the universe. All aspects of their intelligence are infinite, but very much superior to Nigh-Omniscience and Total Omniscience. This power differs from Omniscience in that the user has, essentially, a limitless IQ and intellectual capacity, rather than having innate knowledge of everything. This is the greatest, most supreme level of intellect a being can attain.  I am at 50x infinity power level. I am 50 googolplexian spiritual I.Q. right now.  My physical I.Q. will be 40 googolplexian in 10,000 yrs that will the be the max. My spiritual I.Q. will always rise to Infinity and beyond.
 * Intelligence Infinitum-The ability to possess continuously increasing intellect
 * Intelligence Enhancement-The ability to increase intelligence.
 * Hypercognition-The power to perform complex mental operations beyond those of a normal human mind.
 * Immortality Negation-The ability to kill immortals
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Immortality Manipulation-The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * Maximum Brain Capacity-The ability to fully use/access 100% of the brain capacity.
 * Instant Learning-The ability to instantly gather and understand any knowledge via supernatural means. The user can gather and assimilate any kind of knowledge and understand it fully and instantaneously, this can happen in two ways:  Passively: when the user reads, sees or hears any concept they will understand it completely, whether it is natural or supernatural. If the user comes into contact with any piece of “information” that is wrong, they intuitively know this and can discern what is correct and what is wrong.  ActivelyActively: when the user wants information/knowledge they acquire it instantly and use it perfectly, e.g. the user can gain the skills and knowledge of a doctor to heal someone or gain the experience and skills of a master martial artist for fighting.
 * Alien Mind-Power to possess a mind so alien that it is incompatible that is beyond a normal mind.The inner workings of the users mind differ greatly from what could be considered "normal" or "sane" by the standards of most living things. Possible causes include being descended from an Eldritch Being, suffering from severe mental problems or being infused with chaotic forces. This condition has several beneficial effects, as the differences between the mind of the user and normal people give them immunity to Mental or Dream based powers of all kinds. Powers such as Telepathy or Mind Control will at best not work on the user and at worst backfire. Anyone foolish enough to invade the Users Inner World will find it an uninhabitable deathtrap. Even using Mental Shield Penetration on the User can be Dangerous as their thoughts might start leaking and infecting anyone nearby.
 * Omniarch - Rule all things.
 * Omnicompetence - Handle all situations or matters.
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Omnilock - Exist outside of everything.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once.
 * Omniscience - Know everything and anything.
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omnipotence-The power to have unlimited power.
 * Cyberpotence-The power to possess infinite power while in a simulated reality.
 * Metapotence-Power to do anything without justification
 * Ultipotence-The ability to possess ultimate/endless raw power
 * Omni-Embodiment-The ability to embody everything and anything.
 * Unimind-The power to be connected with all things and their essences.
 * Unity-The ability to encompass everything.
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect
 * Selective Unity-The ability to become one with anything.
 * Strong Force Manipulation-The ability to manipulate the interaction that holds protons to neutrons.
 * Weak Force Manipulation-The ability to manipulate radioactive elements. User can manipulate the weak force which causes radiation and is believed to be the reason the Sun can provide the Earth with energy. Through this power, a user will be able to generate and control different types of radiation.  In contrast to electromagnetic and strong forces, the strength of the weak force is different for particles and anti-particles charge violation, for a scattering process and its mirror image parity violation, and for a scattering process and the time reversal of that scattering process time violation.
 * Radiation Physiology-The power to transform into or have a physical body made up of radiation
 * Universal Force Manipulation-The power to manipulate universal forces.
 * Cosmological Force Manipulation-The ability to create and/or control one or more forms of cosmological force.
 * Fundamental Forces Manipulation-The power to manipulate the four fundamental/interactive forces: Strong Force, Weak Force, Electromagnetism and Gravity.
 *  Radiation Manipulation-The power to manipulate radioactive decay and radiation spectra.
 * Cosmic Radiation Manipulation-The ability to manipulate cosmic energy.
 * Gamma Radiation Manipulation-The ability to manipulate gamma radiation.
 * Nuclear Manipulation-The power to manipulate the atomic particles of a nuclear radiation.
 * Electromagnetism Manipulation-The ability to manipulate electromagnetism
 * Electro-Weak Force Manipulation-Power to manipulate and generate both electromagnetic fields and radioactive elements.
 * Weak Force Manipulation-The ability to manipulate radioactive elements.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum
 * Absolute Will-The power to manipulate all of creation using nothing but pure willpower
 * Absolute Contract-The ability to make an absolute contract/pact with anything.
 * Absolute Change-The ability to change anything.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself. The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Omni-Magic-The ability to use all forms of magic. Level 4 to 6
 * Supreme Mastered Omni-Magic-The abilitiy to use Supreme magic and use all forms of Supreme Magic., The true Omnipotence Power. Level 13 being at max level magic. 13x Infinity what i am
 * Supreme Mastered Omni-Anti-magic-The abilitiy to use Supreme Anti-magic and use all forms of Supreme Anti-Magic, The true Negative Omnipotence Power. Level 13 being at max level negative magic. 13x Infinity what i am
 * Absolute Wish-The ability to grant rule-free wishes. I can grant my own or others wishes at any time.
 * Superpower Manipulation-The power to manipulate superpowers.
 * Power Warping-The power to manipulate all superpowers no matter what they may be based on.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit. The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * Complete Arsenal-The ability to possess all/any/every abilities.
 * Perfection-The ability to be perfect in all existing aspects.
 * Spiritual Perfection-The ability to be spiritually perfect, becoming pure and gain a variety of abilities.
 * Genetic Perfection-The power to be genetically perfect.
 * Self Transcendence-The power to go beyond one's limits
 * Magic Lordship-The ability to have absolute control over magic.
 * Life and Death Transcendence-The power to transcend life and death.
 * Omniarch - Rule all things.
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Science Lordship-The ability to have absolute control over science.
 * Omnikinesis-I have the power to manipulate anything
 * Physical Godhood-The ability to be a Physical God.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every/all possible fields.
 * Ability Mastering-The power to master every aspect of an ability to the fullest extent. The user has mastered the ability in question, not just being proficient in its usage, but also understood every concept and possibility available. Those who mastered the one ability may be able to even create concepts of such power that normal users are not capable of, as well as become resistant to having their power negated, among many other possibilities. Examples include someone who has full mastery of manipulating space can manipulate relative concepts such as distorting time and border of reality within said space, or an electricity manipulator can turn to control electromagnetism and related phenomenon. I have mastered the source of my abilities —  my life-force — and learn to manipulate everything/anything that, to the point of controlling my own life force and existence and all my abilities and Powers.
 * Brain Augmentation-The ability to increase an individual's brain capabilities. User can enhance the thinking capabilities of oneself and others beyond the norm, not by increasing intelligence, but instead by enhancing the capability to use the already existing abilities to their maximum effect. This includes intuitive leaps and imagination, highly efficient memory and cognitive capacities and the ability to combine everything they already know in completely new ways.
 * Higher Consciousness-The ability to gain a new state of development in consciousness. Users are able to denote their natural consciousnessand reach a higher level of development. They are also able to be aware of an ultimate reality. With this, they can self-manage, awaken, and develop the hidden potential that has laid dormant within them.
 * Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object
 * Dark Aura Manipulation: One's aura can be corrupted by negative emotions.
 * Pure Aura Manipulation: One's aura can be purified of all negative emotions.
 * Chi Manipulation-The ability to manipulate the flow of metaphysical energy that is present in the physical body.
 * Dark Chi Manipulation: Chi can be tainted by dark forces.
 * Pure Chi Manipulation: One's chi can be purified against evil influences to better fight against them.
 * Enlightenment: Awakening, both spiritually and mentally.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Astral Plane Manipulation-The power to manipulate the astral plane of the mind, dreams, consciousness and spirits.
 * Mental Evolution-The power to enhance oneself or others by evolving the mind.  User can evolve their consciousness to reach a new level of sapience/sentience, understanding and level of knowledge and possibly much more, allowing them to reach any level/stage of mental evolution from lowest to the highest and everywhere else in-between ie normal, higher, cosmic, psycho-potent, buddhaic plane and possibly even unimind eventually the body will be able to be omnipotence.
 * Evolution Manipulation-The power to manipulate the stages of evolution. The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Mysticism-Power to use Mysticism, a pure form of Magic.
 * Shamanism-The ability to perceive, contact, and control the spiritual world.
 * Spiritualism-The power to use spiritualism, which is the view that spirits are the prime element of reality.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls
 * Grim Reaper Physiology-The power to use the abilities of Grim Reaper.
 * Psychopotence-The ability to wield ultimate power with one's mind.
 * Absolute Condition
 * Absolute Will
 * Absolute Psionic Power
 * Dual Warping
 * Unimind
 * Physical Godhood-The ability to be a Physical God.
 * Conceptual Lordship-The power to embody, manifest and manipulate any concept.
 * Omniscience - Know everything and anything infinitely=
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnikinesis-The power to manipulate anything.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once..
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Magic - Manipulate all forms of magic.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.
 * Omni-Dimensional Existence - All Is One
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Power Anchoring - User's powers are immune to all alterations.
 * Preservation - Preserve Everything.
 * Prime Being - Be the beginning of everything and every species.
 * Supreme Voice-The power to create and command via users voice.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Voice Manipulation-The power to manipulate one's own speaking and singing voice.
 * Omnitone-The ability to make sounds in any pitch or tone.
 * Holy Voice-The power to project, cleanse, heal, shatter, destabilize, disintegrate, unstabalize other things in the surrounding using only one's voice.
 * Death Song-The power to cause death by emitting sound.
 * Sound Manipulation-The ability to manipulate sound and sound waves.
 * Separation - Separate/Divide Everything.
 * Singularity - Absolutely one of a kind.
 * Supernatural Manipulation - Control everything supernatural.
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultipotence-The ability to possess ultimate/endless raw power.
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Perfect Doppelganger-The ability to flawlessly transform into another being.
 * Omnilock - Exist outside of everything.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Manipulation - Manipulate the origin of all that is.
 * Origin Transcendence-The power to transcend one's origin
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang
 * Yin & Yang embodiment-The ability to be personification opposite of force of source of balance.
 * Yin & Yang negation-The power to manipulate the negative balance to positive balance, To use both negative and positive balance to my advantage. To imbalance someone powers to make them harder to use their powers. To make the very balance for people with powers i will make it unstable or stable for them to use them
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are they exist in an undefined/undetermined state of being. 
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on any/all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique

ULTIMATE CLASS LEVEL 2000 AND BEYOND ∞ WITH ALL THE BEST AND MAX ATTACKS ABILITIES 50 LEVELS OF ATTACKS AND BEYOND
=== All Combat Powers, All Absolute Powers, All Water based-Powers, All Fighting Powers, All Iced based-Powers, All Fire based-Powers, All Projection Powers, All Darkness Powers, All Beam Powers, All Energy Powers, All Energy Manipulations, All Physics-Based Powers, All Evil Powers, All Fear Based-Powers, All Almighty Powers,All Death Based Powers, All Touch Based Abilities, All Aura-Based Powers, All Mouth-Based Powers,All Rare Powers, All Creation,All Spiritual Powers,All Very Rare Powers, All Science Powers, All Science Type Powers, ===
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Tactile Telekinesis-The power to utilize a personal force field of telekinetic energy. The user's body is completely surrounded by an invisible field of telekinetic energy, protecting them from harm and enhancing their physical abilities. This can also be used to manipulate objects that are on the same surface as the user (such as the ground) or to fly by pushing their own body through the air.
 * Electrical Telekinesis-The power to manipulate matter using electricity/electromagnetism.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning. The user can manipulate the esoteric side of lightning that has different properties of normal lightning. This power may have a variety of magical effects such as transformation capabilities, healing and an enhanced physique.
 * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * Aether Embodiment-The power to embody the element aether.  The user embodies Aether and has limitless control over it.
 * Nether Embodiment-The power to embody the element nether. The user embodies nether and have limitless control over it. 
 * Electricity Generation-The ability to generate electricity
 * Divine Lightning Manipulation-The power to manipulate divine lightning. -
 * Black Lightning Manipulation-The power to manipulate the dark/destructive aspects of lightning.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * Lightning Sealing-The ability to seal electricity into objects/beings.
 * Demonic Lightning Manipulation-The power to manipulate demonic lightning of Hell.
 * White Lightning Manipulation-The power to manipulate the benefic aspects of lightning.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Sky Father Physiology-Power to use the abilities of Sky Father. User with this ability either is or can transform into a Sky father, a deity whose portfolio includes the sky or the heavens and is conceived as reigning over the others, or at least is one of the most powerful deities. Many are literally fathers for most of the younger generations of the Pantheons they are part of. 
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force
 * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology
 * All Embodiment based-powers
 * Energy Physiology-The power to transform into or have a physical body made up of pure energy. User is made up of or can transform their body completely into energy. User can be either anatomically identical to their normal form, aside of being made of energy, in which case, it contains all to organs and is somewhat vulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.  Full-Formed Energy Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.  
 * All Physiology based-powers
 * Absolute Breath-The ability to exhale/inhale with Absolute unlimited control of Breath power.  With ability to exhale so much air that i can wipe out a whole city.
 * Absolute Psionic Power-The power to possess absolute psychic power. The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Omnipotent level of power is purely psionic, achieved through unique circumstances, or extreme training. The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.
 * Psionic Embodiment-The power to embody all psionic power. The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy
 * Psychic Combat-The power to fuse psychic energy into physical combat. The user is able to infuse psychic energy into combat by focusing their telekinetic and telepathic energy into their body for physical combat and mental focusing.
 * Psychic Entity-The power to be formed of pure, materialized psionic forces. The user's "body" is formed from psionic forces and materialized thought making them immune to all forms of physical attacks. Due to being a psychic entity the user would have psionic powers that would appeared limitless even god-like
 * Psionic Drain-The power to leech off psionic energy from an object, creature, or existing energy. Psionic drain is a rare and powerful ability against Psionic users in order to increase the user's own psionic level and psychic powers.
 * Psychic Lightning Manipulation-The ability to manipulate electrically charged psionic energy. The user can manipulate psionic electrical energy. They can also generate powerful psionic blasts that disrupt electrical energies, including the natural bio-electric field of the human brain or the electrical systems of machinery.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power. The user project a presence/energy that mitigates/weakens psychic power, shutting down psychic power and abilities, absorbing or annihilating the energy behind them, or simply suppress the underpinning elements of psychic powers themselves
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Psychopotence-The ability to wield ultimate power with one's mind. Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still amortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.
 * Psycho Warping-The power to warp reality via psychic powers. Users are frightening anomalies in the field of psychic powers. Unlike other psionics, whose abilities simply strengthen in magnitude as they grow more powerful (greater power, larger scale, keener perception, more precise control), for some reason their own underwent a crucial change of nature at some unknown point, forever turning them into something entirely different.  From this moment onward, users start to exhibit increasingly disturbing feats that go beyond telepathy and telekinesis while retaining aspects of both, as if they were fused into something greater, something beyond patterns and understanding. Sudden hallucinations that turn out to be more, thoughts and emotions permeating people and places to the point of changing them, surroundings and landscapes twisted beyond what physics allows, locations, appearances and even natures (especially users) changing drastically without explanation, and inner worlds bleeding in and out of reality are but a few examples of the users' fearsome potential.  In short, users possess downright unnatural psionic might, allowing them to warp the very fabric of reality.
 * Omnipathy-The power to read/sense, communicate with and/or affect billions of minds at once User can read/sense thoughts, communicate with them mentally and/or affect the minds/thoughts of billions subjects at once over vast range. Highly advanced omnipaths are able to locate a user of Psychic Shield via seeing them in the minds of those around them.
 * Belief Dependent Physiology-The ability to exist or have a physical form in nearly any manner according to the beliefs of oneself or others. The user is able to alter their existence or physical form in nearly any manner they see fit, according to either their beliefs about themselves, or the beliefs of others. They can prevent themselves from being destroyed or being truly gone by the belief that they cannot disappear, as well as heal themselves by believing they are unharmed from damage,mental,spirituality, and conceptual attacks.
 * Belief Dependent Capability-The ability to become capable of committing any action in nearly any manner according to one's beliefs. The user is able to commit any action by believing they have the capability to do so. The user can render attacks harmless against them by believing they can stop the attacks or get past certain obstacles by believing they can.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level. The user of this power can upgrade or evolve any kind of superpower, including enhancing ones physical and mental condition enhancing them an unlimited number of times, to virtually any level gaining new powers or form 
 * Superiority-The power to become superior to an opponent. The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition. Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential. Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Intangibility-The ability to pass through physical matter. User is able to move through objects and ignore most physical effects in their way, exact means how this is done vary between slipping partially into other dimensions, being able to make their own particles move between other particles, being non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user is able to ignore all/any attacks, physical dangers and gravity.
 * Intangibility Combat-The power to fuse physical combat with intangibility. The user is able to incorporate intangibility into any form of physical combat. This can give them an advantage by allowing them to bypass enemy defenses.
 * Intangible Attacks-The power to create/use attacks that phase through matter. The user can create attacks that are completely intangible, allowing them to pass through obstructions and bypass defenses. Unlike normal Intangibility, the user can only make their attacks intangible, not themselves.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Ghost Lord Physiology-The power to possess the traits of a Ghost Lord.
 * Transcendent Ghost Physiology-The ability to become a ghost of godlike power. 
 * Badassery-Power to possess the traits and qualities of a badass. User is Rule of Cool personified, being able to perform outright insane stunts that would be very difficult to pull off, or would get a normal person trying them killed several times over, while looking cool doing it. Note: There is a difference between being a badass and being quite powerful and/or lucky, though some may be a little of both.
 * Dual Warping: Warp reality both rationally and irrationally. These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.
 * All Ninjutsu Based-Powers
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. 
 * Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin.
 * Absolute Illusion-The ability to cast permanent illusions on an enormous scale. The user is able to generate illusions that are realistic to the point where they can confuse all the senses of the target, making it is impossible to break free unless willed by the user. They can also create illusions on a large scale, from a small region to planetary or galactic region, etc 
 * 1) Absolute Attack-The power to use attacks that cannot be blocked by any means. User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.
 * 2) Absolute Explosion-The power to cause explosions that can destroy absolutely anything.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well. This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 3) Absolute Slicing-The power to slice through absolutely anything. The attack can cut down opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The cut can affect the target no matter what as it is an omnipresential attack that can slash through all timeline and parallel dimensions. Intangibility cannot evade the attack as it cuts past the "intangible" defense and strikes the physical being beneath it. The user can slash through intangible elements such as fire and water, and causing them to split apart as oppose to a normal cut would simply allow them to reform.  This power also slashes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or slit through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be cut, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 4) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets. The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.
 * 5) Smite-The ability to strike a target with an unusually heavy force. The user can strike their targets with a far superior force/blow, usually resulting in a One Hit Kill against almost anything. Mostly used by gods, this ability may have a divine aspect imbued into it, dealing even more damage to unholy or evil enemies.  The amount of power capability used in this ability is absolutely unlimited, merely preparing its use can induce fear in opponents.
 * 6) Hidden Attacks-The ability to release/use attacks/techniques through a medium. The user can channel/send their attacks/techniques inside/through some medium (ground, water, air, object, etc.) to hit from an unexpected angle. The attacks/techniques can be triggered when they make contact with their intended target or they are projectiles that are aiming for their targets.
 * 7) Attack Powers-The ability to release/use energy/matter to various attacks. The user can release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
 * 8) Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood. User can create/use attacks that cannot be perceived or understood by normal senses or in any other way at all, allowing them to bypass any defense or protection as their attacks are impossible to block because they cannot be perceived. This includes attacks that move to fast to see, attacks that are so radically different that the mind doesn't know what its witnessing and thus can't see it, attacks that seem to be invisible for whatever reason, and much more.  Some attacks may even be such an affront to reality that they for all intents and purposes don't exist and thus can ignore any method of defense.
 * 9) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 10) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws. User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.

All Defensive Abilities, All Immunities, All Offensive Abilities,All Omni Powers, All Primordial Powers,All Transcendence Powers
                    
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. I have no known weakness (e.g., Sentry has no physical weaknesses), while others just have never lost a battle and never will.
 * Absolute Invulnerability: be immune to any kind of damage. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. Death due to old age, But i will never die (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything.
 * Divine Power Immunity-The ability to be immune to all/any Primordial Deity's and Primordial entity's powers and their effects.
 * Esoteric Primordial almighty slayer-The power to outmatch any/all independent existence and Nonexistence being's, much more superior to than any primordial entity or deity and nonexistence being's. I am a'  supreme monotheistic Christianity, panentheistic Christianity and anthropomorphic Christianity' being.  I am Absolute immovable, ,Indestructable ,unkillable,invincible immuatable ,immpentratable, Universal Irreversibility, Absolute Invulnerability and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers ,magic and telekinses, all conceptual attacks and defense attacks as Primal supreme being. I have the power to delete/destroy/stop/imprison/kill of all/any Entitys and deitys of extreme end beings and beyond, advanced beings and sentiental beings.  There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundarys, all elements, all dimensional things and even time itself. I control all lordships powers. I am in control of all time,concepts, boundary's, laws, everything/anything and death: Present, past and future tense. '''Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.
 * Absolute Will - User wills their weaknesses into non-existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to all/any effects. This power is wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself, even existence of perfection and even grants perfection of Supreme being. The ability to be perfect in all existing aspects even a concept. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve. The user of this power is an existentially perfect Supreme being. While the Supreme being exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence
 * I have 1,000,000,000,000,000,000,000 Esoteric anti-immunities and Esoteric Immunities -based powers
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains
 * Absolute Level (example: Kaguya Hōraisan)
 * User may regenerate even if their body and soul are completely destroyed.
 * Complete destruction results in complete restoration. inculding immune to
 * I am immune to death/imprision
 * Physical, mental, spiritual and temporal states will restore to full without fail.
 * Only possible method to truly kill the immortal is to first find a method to negate regeneration.
 * Healing Factor Nullification-The ability to negate healing factors.
 * Healing Erasure-The power to erase/remove healing factors.
 * Accelerating Regeneration-The power to increase the speed of ones regenerative power each time one is wounded.
 * Supernatural Regeneration-The power to heal at an obviously supernatural speed.
 * Regenerative Empowerment-The power to recover from any damage and grow much stronger.
 * Regenerative Durability-The power to possess increased durability as a result of accelerated healing.
 * Regenerative Replication-The power to regenerate body parts into full bodies
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.
 * Adaptive Regeneration-The power to adapt to any bodily harm as they regenerate. The user can regenerate and adapt in response to bodily harm, anything from becoming less prone to scratches to being impossible to cut, a slight immune system boost to becoming invulnerable to any biologically debilitating conditions or even increasing their own power in response to a stronger opponent, from extremes such as a brief regenerative boost to even becoming immune to being killed the same way twice, this can be triggered from virtually any damage as long as it can be regenerated regardless of the method. In short, if it causes harm it is adapted against and compensated for.
 * Unpredictability-Power to be completely unpredictable.
 * Esoteric Poison Immunity-The power to be immune to all forms of Esoteric poisons.
 * Temporal Immunity-The power to be immune to temporal-based powers
 * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable. 
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Tactical Genius-Power to have infallible tactics and strategy. Users have an extremely genius level of strategy and tactics. They have the ability to come up with plans that will guarantee victory. This level of tactical ability makes it impossible for onlookers to even understand how exactly victory was achieved. Some of the users have an intellect to match their strategical know how. Still some of their most outrageous victories could only be explained by throwing out logic. To give an example a user with this level of tactical ability could come up with a plan that would enable a rag tag army outfitted with sticks and stones to defeat an elite military fighting force with advanced weapons and air support.
 * Badass Adaptation-The power to adapt to survive anything while defying logic itself. Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world. This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or uninteresting tasks.
 * Absolute Existence-The ability to control your own existence without any limit. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own. The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind. This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.
 * Existence Declaration.-The ability to decide if anyone or anything has the right to exist or not.
 * Nameless Existence-The power to be immune to named-based powers.
 * Definition Manipulation-The power to manipulate definitions.
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and even reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Selective Nonexistence: The user can allow certain people/objects etc to still perceive their existence normally physically and/or mentally. I have full control of my existence or nonexsitence.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Inaudible Movement-The power to move with complete silence. User can move with complete and absolute silence, allowing them to move or stand without disturbing anything and sneak up on anyone.
 * Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery. The user can’t be tracked down, all the traces of their passing disappear or are ignored: fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. Highly advanced users will not leave electronic trace either, and be unable to find through a computer. Advanced, if not legendary, users are capable of evading any and every known possible ways to track or discover a person.
 * Imperceptibility-The ability to be completely undetectable and imperceptible. The user is totally imperceptible, and as such can in no way be detected or communicated with by external forces, whether physical, mental, spiritual, technological, etc. They can't be touched or perceived, by smell, touch, vision, hearing, etc and give off no heat, auras or energy, leave any evidence of their presence, yet the space they occupy has no lack of it. To all senses, the user does not exist.   The user is undetectable by x-ray scans, sonars, radio detection, any/all technological detection. They cannot be perceived by mental, telepathic or spiritual powers. Some users may not even be able to be remembered, or perceived as existing at all. However, the user may still be able to interact with others through use of any other abilities they possesses, and so may also still be able to attack a target.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood. User can create/use attacks that cannot be perceived or understood by normal senses or in any other way at all, allowing them to bypass any defense or protection as their attacks are impossible to block because they cannot be perceived. This includes attacks that move to fast to see, attacks that are so radically different that the mind doesn't know what its witnessing and thus can't see it, attacks that seem to be invisible for whatever reason, and much more.  Some attacks may even be such an affront to reality that they for all intents and purposes don't exist and thus can ignore any method of defense.
 * Unnoticeability-The ability to be unnoticed and/or ignored. The user can make themselves unnoticed and/or ignored by their surroundings and entities and be unregarded by threats or dangers. Far superior to simple Invisibility, the user's power allows them to freely act without being noticed, while still able to interact with their surroundings.
 * Unrestricted Movement-The power to move effortlessly in any/all environments and conditions.  User can fluidly move around in any environment or conditions, allowing feats such as kicking off any/all surfaces including intangible and ever-changing surfaces. They can move with complete ease on land, air, water or anything else.  The user's movements can not be bound, restricted or sealed in any way, allowing them to ignore things like Binding, Acceleration, and even Inertia. They can treat any substance, terrain or angle as if it was a solid, flat and smooth surface.
 * Dual Warping: Warp reality both rationally and irrationally. These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or Reality Warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Meta Space Manipulation-Power to manipulate space of all realities. The user can manipulate space of any and all realities and dimensions, whether they are physical spatial locations — such as the fourth dimension, another timeline, heaven or hell — or metaphysical spaces — such as into a dream realm, into a painting, or even between fantasy and reality. This power also allows the user to control metaphysical realms, exampled by causing the space inside a painting world to expand or distort; teleporting anything from a dream or fantasy to reality and vice-versa; and creating tears and portals within the boundaries of space to interconnect multiple spaces together. By manipulating and removing the boundaries between metaphysical spaces, one can essentially undermine the fabrics of reality.  With this power in mind, the user can create spatial effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.
 * Spatial-Temporal Lock-Power to exist outside of space and time. User exists outside of time and space and as such are immune to just about anything that would affect or harm them: if time should stop then the user would not be affected. If reality would change, the user would remember both the previous and have knowledge of differences from the old to the new. If the area around the user explodes or the planet which they are on vanish or does not exist any more the user is not affected since they do not exist inside space.
 * Reality Separation-Power to exist outside of reality. User exists outside the concepts of reality, and as such are immune to just about anything that would affect or harm them, whether it's any changes or halts made to space, time or reality; any potential changes made will be rectified and restored and regenerated to its original state. Any changes to the reality will be noticed by the user, aware of the differences between the original and any changes.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all principles, concepts and realities.  User has the absolute authority to possess control/power over the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc. If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served. The Omega Reality is the finale of all existence and realization.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities.  The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities and where concepts originate, giving the user the almighty abilities to manipulate any and all forms of reality. The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves. Alpha Reality is the origin of all existence and realization.
 * Absolute Immortality-The power to be eternal and indestructible. I will never age or die. My body can completely disappear even my last cell i still can recreate/rebuild my self. From nothing at all. Cuz i can never disappear.
 * Origin Transcendence-The power to transcend one's origin. Users can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and become much more superior then any entity and deity, cuz i originated from the beginning of time and was the original from the prime source making me to transcend my limitations, weakness and boundaries of being a human making all my weakness to overcome and become much more superior to my species and to be most advanced species.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence. The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe. Note: The user of this ability is originally omnipotent, therefore achieves that stage of power via several other means like :  Absorption , Consumption , Sealing , Fusion , Spiritual Ascension, etc 
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature. This allows them to be more superior of their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy. This power grants the user god-like powers of transcendency by death, undeath, the manipulation of death and necromancy. When the user is a death god, the user can control the undead and generate necrotic energies. The user can even create undead lieutenants by killing their victims and raising them with special spells, by giving them immortality and special powers.
 * Self Transcendence-The power to go beyond one's limits. User can transcend their potential/capabilities beyond their normal limitations, making me much more superior to being physically, mentally, existentially, etc.
 * Ability Transcendence-The ability to transcend supernatural abilities.  Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Morality Transcendence-The power to transcend the notions of right and wrong. The user is a being that transcends the notions of right and wrong, either because they don't apply to them or because their morality is so alien to normal beings.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Conceptual Transcendence-The power to transcend any/all concepts. User transcends all concepts, conceptual powers, definitions/meanings and/or forms of logic, allowing them to exist in a state outside of any perspective, understanding or method of classification. This not only prevents them from being influenced or affected by conceptual powers, it also grants them a form of total and absolute freedom as there are no longer any restrictions tying them down, as no concept can apply to them anymore.  Since concepts are how we define and understand reality, the user is usually otherness, impossible, undetermined or nameless types of beings or entities.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf resistance to silver.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being. The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Life and Death Manipulation-The power to control both life and death. User can sense and control the essences of life and death, giving and taking both as they wish. They can manipulate the aspects of the beginning and end of the life cycles of living organisms, allowing them to give and take forces of vitality and necrotic influences. They are capable of rendering entire landscapes lush with plant growth or barren at their leisure.
 * Life and Death Removal-The power to remove the concepts of life and death. User can remove the concepts of life and death from their target, making them neither living or dead, and simply vanish from existence. They may even be able to counter Life and Death Manipulation and Samsara Manipulation.
 * Life and Death Lordship-The ability to have absolute control over both life and death and all living and dead things. User has absolute control over both life and death, and thus over all living and dead things, allowing them to have limitless control over everything and everyone that is either alive or dead, and as well manipulate all things related to life and death.
 * Amortality-The power to exist in a state of unbirth rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Cosmic Otherness-The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception.' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * Accelerating Regeneration-The power to increase your regeneration each time your wounded and healed
 * Supernatural Regeneration-The power to heal at an obviously supernatural speed.
 * Absolute Counter-Power to ' counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.  User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.' 
 * Efficacy Manipulation-The power to manipulate the efficacy of anything. User can manipulate the efficiency of anything/everything, allowing them to increase or decrease the efficiency and potency of anything and control the probability or improbability of something happening.  Attacks and defense are useless.
 * Elemental Boundary-The ability to separate any and all elements from anything and everything else. The users possesses the ability to separate/block any and all elements from anything and everything else. When this power is used, it makes it impossible for matter and waves to react with, enter, leave, move through, or be absorbed by the separated element(s), or for any energy to be transferred to and from the separated element(s), or simply for any alteration/interaction to occur with the selected element(s). This ability not only affects the physical forms of each element, but also their esoteric, psychic, empathic, dark, light, and so on variant/forms, including conceptual and artificial elements. More powerful uses might be able to separate elements from the effects of other superpowers, and even from concepts, such as literacy, knowledge and boundaries. The user can control exactly what element(s) is/are being targeted, what the target element(s) is/are separated from, and to what extent. 
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself. The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Juggernaut Momentum-The power to be a juggernaut. User becomes/is a Juggernaut, described as a massive inexorable force, campaign, movement, or object that crushes whatever is in its path. By having this power they are an unstoppable force that crushes anyone or anything they face.
 * Unfettered Body-The power to live forever without being able to be physically harmed. The user is immortal and invulnerable and can live forever without fear of ever being harmed physically. The user is also immune to all diseases.
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. Death due to old age (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.': the ability to be impervious to all forms of external physical body' 

Ultimate level of being the original Primordial God and Entity, Negative neutral powers, The Most Powerfulist God that is "Googolplexian God Temporal Time Lord Slayer"!

 * 1) Omnipotence-The power to have unlimited Power The only god of Supreme being of existence there can only be ONE!!!!!
 * 2) Indeterminacy-The power to have undefinable power.  User's power, strength, etc. is beyond all concepts of scaling or definition. They can literally go beyond anything so long as it is above the arbitrary set limit that is held as impassible. There are two main types, similar to classifying Omnipotence: Logical Indeterminacy and Irrational Indeterminacy. Logical Indeterminacy: User is beyond all scale and limits except for those that would defy logic. For example, no user with this rendition of the power could achieve something irrational as "greater than Omnipotence" or "smarter than Omniscience" as there is no more space left for advancement beyond that. In which case, their power could be relatively gauged as less than or equal to totality. Irrational Indeterminacy: The same as above, except without the logic barrier. Users of this power are so far beyond everything that the mere argument of their power is invalid. The power may also extend to every other trait of their being. The user's existence would break logic, as they are beyond every concept that could anchor them, even infinity.
 * 3) Omniarch-The power to reign over everything/anything.  The user rules over anything and everythingin in and not in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets even i can command ghosts to do my bidding/ (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely have control of everything/anything within each of these universes.  The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.  Every command i say there is no way you can avoid not doing the command cuz it's the absolute command.
 * 4) All Apocalyptic Powers
 * 5) All Chaotic Powers
 * 6) All Disease-based Powers‎
 * 7) All Darkness-based Powers
 * 8) All Death-based Powers
 * 9) All Destructive Powers
 * 10) All Evil Powers
 * 11) All Blade-based Powers‎
 * 12) All War Powers‎
 * 13) All Periodic Element powers
 * 14) All Power with one user
 * 15) All Rare powers
 * 16) All Cosmic Powers
 * 17) All Periodic Table Powers
 * 18) All Chemical-Based Powers
 * 19) All Magnetic-based powers
 * 20) All Natural Disasters
 * 21) All Toxic Ability
 * 22) All Blood-based powers
 * 23) All Teleportation powers
 * 24) Primordial Void-The power to have traits, abilities and powers of an Primordial Void. Meaning being the First Primordial Void of all existence before beginning of time.  Where i have balanced between all Energy and all anti-energy, all good and all evil, all darkness. I am supreme monotheistic Christianity and panentheistic Christianity anthropomorphic  'Christianity 'being.
 * 25) Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable object or person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition.  Meaning I can hit googolplexian megaton and i will bypass that to infinite. IMMEASURABLE SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED PHYSICAL GODHOOD GOOGOLPLEXIANTH POWERS 'Absolute Invulnerability' ESOTERIC PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIANTH zero's (roughly 1 Trillion of pages of nothing put zero's)
 * 26) Strength-Type IV: Being able to lift continents and planets at calm strength
 * 27) Grim Reaper Physiology-The power to use the abilities of Grim Reaper.  User with this ability either is or can transform into Grim Reaper (Death, Angel/Demon of Death, Shinigami, etc.), gaining all the powers and responsibilities that come with the position, which may range from simply guiding the dead to the next world to actively causing the death, possibly somewhat both.
 * 28) Life Empowerment-The power to gain strength from the presence of living beings. User becomes stronger, faster, more durable, etc. when they come into contact with living beings, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from the living, then I stop aging.
 * 29) Death Empowerment-The power to gain strength from deaths of others.  Users become stronger, faster, more durable, etc. by the deaths of others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the dying then I stop aging.
 * 30) Death Transcendency-The ability to transcend through death, undeath, or necromancy. This power grants the user god-like powers of transcendency by death, undeath, the manipulation of death and necromancy. When the user is a death god, the user can control the undead and generate necrotic energies. The user can even create undead lieutenants by killing their victims and raising them with special spells, by giving them immortality and special powers.
 * 31) Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.  User is made up of or can transform their body completely into anti-energy. Users transformed form can be either anatomically identical to their normal form, aside of being made of anti-energy in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.   User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * 32) Omni anti-energy-The power to have Supreme power over anti-energy that is Supreme magic of negative energy power.
 * 33) Destroyer Deity Physiology-The power to use the abilities of a Destroyer Deity.  User with this ability either is or can transform into a God of Destruction, gaining immense power to destroy anything and everything, even divine beings. They can destroy planets and whole star systems in an instant. As a God of Destruction, the user also has the task of keeping balance in the universe. Working together with Gods of Creation, the Gods of Destruction discuss which planets and/or galaxies need to be destroyed and/or rebuilt.
 * 34) Ultimate Death Primordial Slayer-(Ultimate DPS)The Ultimate unlimited immeasurble level of class of power level/superior level over any/all/max level being and being superior over any/all Deity's and Primordial being and any/all independent/non independent existence /nonexistence being's. Death infinity Almighty Lord Ultimate Primordial/Primordial GOD class Level 500 "DIALUP PG500" ♦ I am a supreme panentheistic being i am the last of my kind and Extremely Supreme Highest slayer of any multiverse/universe/cosmic being's,independent/non independent existence /nonexistence being's.
 * 35) Inverse-Omnipotence - All Impossible
 * 36) Omninescience -True Ignorance
 * 37) Omni-Dimensional Existence - All Is One
 * 38) Temporal Entity Physiology-The power to use the abilities of Temporal Entity.  User with this ability either is or can transform into an Temporal Entity by ascending into Extremely Higher Supreme level of existence, and are able to influence/manipulate Time in nearly supreme manner.
 * 39) Temporal Monster Physiology-The power to have the powers and abilities of a temporal monster. The users of this ability gain the abilities of a temporal monster and are able of manipulating, accelerating, reserving, stopping or even looping time, as well as traveling through and withstanding the effects of time.
 * 40) Cosmic Entity Physiology-The power to use the abilities of a Cosmic Entity. User with this ability either is or can transform into aCosmic Entity, a being who possesses powers so great they can affect entire worlds (or in some cases,entire universes.) If there is more than one such entity in a setting, there will usually be different levels of power between them, and often specific responsibilities as well, forming a kind of Fantasy Pantheon.  Cosmic Beings tend to not care much about "lesser beings" (anybody who isn't 'cosmic') and any harm (or good) they cause is often unintentional.
 * 41) Black Hole Physiology-The power to transform into or have a physical body made up of black hole. User is made up of or can transform their body completely into black hole. Users transformed form can be either anatomically identical to their normal form, aside of being made of collapsed matter by gravity, in which case it contains all the organs and is invulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other. User that is Full-Formed Black Hole Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to control gravity, matter, energy and time in various ways by emiting Hawking radiation in their event horizons.  With proper training and control, wielders will be able to generate their own gravity construct and control it like a limb. Also, since black holes are believed to generate nethereal energy as well, it is possible that the users body will be a being of both matter and nether.
 * 42) Personal Void-The ability to contain a portable void/space on one's person in which to entrap others. The user possesses a portable void and space within or around their bodies that they can use to entrap objects or living beings. The void may also be lethal as the conditions may be physically perceived as uninhabitable to living creatures.
 * 43) Portal Physiology-The power to transform into or have physical body of a living portal. User is made up of or can transform their body into a living portal to another place, time or dimension/plane, possibly limited to only a single particular place/time while others can change the destination. The user can teleport to the destination, draw people into the portal and expel objects or the environmental or physical conditions of the destinations dimension from themselves.
 * 44) Assailant-A fate placed on those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit.
 * 45) Collective Entity Physiology-The ability to form a body from the energies and bodies of a innumerable amount of different individual beings.
 * 46) Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities.
 * 47) Transcendent Vampire Physiology-The ability to use the traits of a divine vampiric being of deity.
 * 48) Mystic Vampire Physiology-The ability to use the abilities of a Mystic Sorcerer Vampire.
 * 49) Origin Destroyer-The ability to erase the origins of an entity.​ The user can remove an origin from the very concept of reality. Similar to Nonexistence, this power focuses entirely on removing the beginning of a target, effectively destroying all that spawned from the targeted source. Origin Destroyer is most effective against an opponent whose power relies on one's origin or any existence/nonexistence plane. 
 * 50) Demiurge Physiology-Power to use the abilities of a Demiurge.
 * 51) * According to the Platonic and Gnostic philosophical teachings, the Demiurge is a supernatural being imagined as creating or fashioning the world in subordination to the Supreme Being, and sometimes regarded as the originator of evil. This being is regarded as the creator of the world, but inferior to the Supreme Deity, who is the creator of the universe itself and the Demiurge. The Demiurge is also incapable of creating perfect world forms, and all of their planetary creations are flawed as a result.
 * 52) Primordial Entity Physiology-The power as entity that has existed prior to or since the beginning of time itself. The power to use the traits of primordial entities.
 * 53) Primordial Darkness Manipulation-The power to control the Primal darkness/evil of creation The user can control the primal darkness that has existed before creation, and represents the darker aspect of primal creation alongside the Light, both being two halves of the same coin, yet stand opposite. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality.
 * 54) Primordial Fire Manipulation-The power to control the primal flame. The user can create, shape and manipulate the primordial fire from the dawn of creation and progenitor of all fire.
 * 55) Cosmic Otherness-The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception.  ' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.
 * 56) Ultimate Death Primordial slayer-The power to outmatch any/all indenpendent existence being as much more supieor to than any Primordial entity or deity. I am a'  supreme panentheistic being.    Meaning any Primordial god is no match to me/meaning i will always be immeasureable much more superior to any/all gods.  I am Absolute immovable, ,Indestructable ,unkillable,invincible immuatable ,impenetrable,Universal Irreversibility, Absolute Invulnerability and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers, all conceptual attacks and defense attacks as Primal supreme being.  I have the power to delete/destroy/stop/imprison/kill of all Entitys and deitys of being extreme end beings, advanced beings and sentient beings.  There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundarys, all elements, all dimensional things and even time itself. I control all lordships powers. I am in control all time: Present, past and future tense. Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.'  
 * 57) I Have 100,000 Immunities 50,000 Existence powers and nonexistence powers and 50,000 Esoteric Immmunities that beyond any understanding for humans to comprend or even be able to say it.
 * 58) Transcendent Demon Physiology-The ability to become a demon of godlike power as well as an deity of pure evil.
 * 59) Transcendent Angel Physiology-The power to be an angel with enormous godlike power as well as an deity of pure good. .
 * 60) Divine Power Immunity-The ability to be immune to all divine powers and their effects.
 * 61) Demonic Power Immunity-The power to be immune to demonic powers and their effects.
 * 62) Undetermined Existence-The power to exist in an undefined/undetermined state of being. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures as who I am supreme panentheistic being. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.  Meaning i am unkillable ,unbeatable ,invincible,immutable,indestructable,Absolute immortality,Absolute invulnerability immune to death/banned from dying,immune to be imprisoned and universal irreversibility.
 * 63) Counter-Force Manipulation-The ability to ' counter anything/everything. User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself.' User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.
 * 64) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 65) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in most cases, I can instantly kill the enemy.
 * 66) Dark Arts-The power to utilize Dark Magic. User can utilize the Dark Art: a form of magic typically used for selfish, self-serving and/or nefarious purposes. Though it is not necessarily "evil" magic per se, dark arts tend to focus toward destruction, harming, cursing and otherwise complicating the lives of other people while advancing the user's own state. Users often reject social convention and the status quo, which some suggest is in a search for spiritual freedom. As a part of this, they embrace magical techniques and practices that would traditionally be viewed as taboo and are generally willing to go farther than most would even consider if it serves their ends. I use this power to kill the evil for good reasons.
 * 67) Voodoo-The power to utilize voodoo magic.The user can utilize voodoo magic, ie. access supernatural forces to improve their daily lives to attain power or success ("luck") in many areas of life including money, love, divination, revenge, health, employment, and necromancy. As in many other spiritual and medical folk practices, extensive use is made of herbs, minerals, parts of animals' bodies, an individual's possessions and bodily fluids. Voodoo magic practitioners like using sympathetic magic principles which has two aspects: Law of Similarity or "like affects like": model or miniature of a real-world object which affects the real-life counterpart when it is changed. For example, a miniature New York where you can move buildings and they'll move in the real New York. Or a globe (careful with it) if you poke it carelessly, you'll crush the entirety of China. Second is Law of Contact/Contagion: that things which have once been in contact with each other continue to act on each other at a distance after the physical contact has been severed. This latter makes someone who knows how to do it right truly dangerous because they can ignore any distance to hurt someone with only a bit of something they have used or (even better) part of them, hair and nail-clippings are traditional for this.
 * 68) Alien Morphing-The power to transform into aliens.  The user can transform into different kinds of aliens as well as obtain their abilities, traits, and physiology. This is usually done by rearranging one's own DNA structure. One with this power can transform into alien creatures they may have seen before. Some people can alter their form mentally in order to be able to make use of this ability.
 * 69) Amorphous Physiology-The power to have a body composed of a flexible, amorphous substance.  User's body is composed of a flexible, amorphous substance that can be manipulated in a variety of ways, they are also very resistant to physical attacks
 * 70) Self-Liquification-The ability to morph into a liquid form.  The user is capable of morphing their body into a liquid state of various densities and back again. In the liquid state they are often highly resistant to attacks and able to slip through every crack/opening that would allow the liquid of their density. Users may also be able to extend/manipulate their liquid bodies to create variety of natural attack-forms, usually tentacles. 
 * 71) Shapeshifting-The power to transform and reshape the form of one's body. The user can shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. They can impersonate others or enhance one's body for combat, either by turning into animals, monsters or make the body stronger. Users with particularly flexible abilities can manipulate their form at will, combining abilities, traits, etc, even being able to form limbs into weapons and reforming after being blown apart by explosives.
 * 72) Adaptive Appearance: Transform based on adaptations.
 * 73) Biomorphing: Transform into any living thing.
 * 74) Body Manipulation: Manipulate any aspect of one's body.
 * 75) Appendage Generation: Shifting entirely new extremities out of oneself.
 * 76) Natural Weaponry: Form one's body into weapons.
 * 77) Unraveling: Transform into threads\ribbons.
 * 78) Doppelgänger Morphing: Take the appearance of other beings.
 * 79) Perfect Doppelgänger: Take the powers, capabilities, memories, life-force, and personality of other beings.
 * 80) Environmental Transformation: Transform based on the environment.
 * 81) Dimensional Transformation: Transform based on the dimensions
 * 82) Evolution: Enhance oneself permanently via accelerated evolution.
 * 83) Gender Transformation: Alter one's gender.
 * 84) God Morphing: To be able to morph into the deity.
 * 85) Inanimate Object Physiology: Transform into any object.
 * 86) Malleable Anatomy: Rearrange the physiological features of oneself.
 * 87) Matter State Shift: Alter material state.
 * 88) Mechanical Morphing: Morph and change by mechanical means.
 * 89) Mimicry Form: Mimic appearance and powers of other beings.
 * 90) Multi-Shapeshifting: Transform/multiply into more than one being at once.
 * 91) Mythic Physiology: Transform into mythical beings.
 * 92) Nemesis Form: Take the form of others worst fear.
 * 93) Partial Transformation: Transform parts of one's body independently of the rest.
 * 94) Possessive Transformation: Transform the body of whoever the user is possessing.
 * 95) Post-Mortem Shapeshifting: Transform into anyone the user has killed.
 * 96) Power-Shifting: Transform into power.
 * 97) Reactive Adaptation: Develop adaptation to combat threats or changes.
 * 98) Regenerative Healing Factor: Shape one's body/cells to their optimal state, healing rapidly from any physical injury, and even maintain eternal youth.
 * 99) Self-Molecular Manipulation: Manipulate one's own molecular structure.
 * 100) Size Manipulation: Change the size of oneself or select parts.
 * 101) Limb Expansion: Enlarge limbs size.
 * 102) Species-Shifting: Transform into different species.
 * 103) Transformation: Transform into a stronger version of oneself.
 * 104) Vehicle Morphing: Transform into vehicles.
 * 105) Vodou Deity Physiology-The power to have the traits and abilities of Vodou deities.
 * 106) Necromancy-The power to utilize magic involving the dead, life-force and/or souls. The user's magical abilities revolve around manipulating the dead, death, the life-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways) or neither. Users can also use communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge.  Many practitioners find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die.
 * 107) Necroscience-Power to know everything about dead/death/dying. User knows almost everything about/of death or anything that is related to the dead, including everyone who is dead, how they died, everything about their death, everything they went through, etc. The user knows everything when they die because death knows all, they also know the absolute truth because In death all truth is revealed. The user knows the time/method of how everyone is going to die and all the ways and reasons on how anything can and is supposed to die.
 * 108) Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions. The user of this power is able to cross or travel any realm as a soul freely and not be bound by any of them.  Users of this ability are usually dead but their souls are not bound to the realm of the dead.
 * 109) Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power. User has so strong soul that is equivalent to the power of many souls which comes in handy in situations that tests one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without any need of dependence. It is also strengthened by the user's desire to get what they want, no matter the cost.
 * 110) Multiple Souls-The power to have multiple souls in a single body. User has two or more sentient souls in his body. Each soul has a personality and the control of the body is shared among the souls.

Ultimate level of being the original Primordial God and Entity Good neutral powers, The Most Powerfulist God that is "Googolplexian God Temporal Time Lord Slayer"!

 * 1) Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence of creation before creation. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary.  The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being or the opposing forces.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi didn't lose their power or position, for the very simple reason that they form the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise.  I am supreme monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * 2) Omnipotence-The power to have unlimited Power The only god of Supreme being of existence there can only be ONE!!!!!
 * 3) Indeterminacy-The power to have undefinable power.  User's power, strength, etc. is beyond all concepts of scaling or definition. They can literally go beyond anything so long as it is above the arbitrary set limit that is held as impassible. There are two main types, similar to classifying Omnipotence: Logical Indeterminacy and Irrational Indeterminacy. Logical Indeterminacy: User is beyond all scale and limits except for those that would defy logic. For example, no user with this rendition of the power could achieve something irrational as "greater than Omnipotence" or "smarter than Omniscience" as there is no more space left for advancement beyond that. In which case, their power could be relatively gauged as less than or equal to totality. Irrational Indeterminacy: The same as above, except without the logic barrier. Users of this power are so far beyond everything that the mere argument of their power is invalid. The power may also extend to every other trait of their being. The user's existence would break logic, as they are beyond every concept that could anchor them, even infinity.
 * 4) Omniarch-The power to reign over everything/anything.  The user rules over anything and everythingin in and not in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets even i can command ghosts to do my bidding/ (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely have control of everything/anything within each of these universes.  The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.  Every command i say there is no way you can avoid not doing the command cuz it's the absolute comman. I Rule everything/anything.  I control all Lordships,Laws,boundaries,concepts,logic,time ,spiritual, karma and elements


 * 1) Omnicompetence - Handle all situations or matters.
 * 2) Omniarch-To be in control of everything and anything
 * Hypercompetence - Be absolutely skilled in every possible field.
 * 1) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 2) Omnificence - Create anything and everything from nothing.
 * 3) * Almighty Object Manifestation - Create artifacts of unlimitied power.
 * 4) * Omnireplication - Duplicate anything.
 * 5) Omnilingualism - Decipher and speak any language.
 * 6) Omnilock - Exist outside of everything.
 * 7) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 8) Omnipresence - Be everywhere in existence at once.
 * 9) Omniscience - Know everything and anything.
 * 10) * Enlightenment - Possess full comprehension of the omniverse.
 * 11) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 12) * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person or object at the same time. Obviously, this kind of deity is highly Esoterically Absolute Strong.and immobile making me Abosolute invulnerability. Meaning I can hit googolplexian megaton and i will bypass that to infinite.  IMMEASURABLE SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED PHYSICAL GODHOOD GOOGOLPLEXIANTH POWERS Absolute Invulnerability ESOTERIC PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIANTH zero's (roughly 1 Trillion of pages of nothing put zero's)
 * 13) * Type IV: Being able to lift continents and planets at calm strength.


 * 1) All Physiology-based powers
 * 2) All lordships -based powers
 * 3) All Absolute Powers
 * 4) All Almighty Power
 * 5) All Good-based powers
 * 6) All Creation powers
 * 7) All Meta Powers
 * 8) All Offensive Powers
 * 9) All Omni powers
 * 10) All Primordial Powers
 * 11) All Reality Altering Powers
 * 12) All Enhancements
 * 13) All Manipulations
 * 14) All Mental Powers
 * 15) All Mimicries
 * 16) All Personal Physical Powers
 * 17) All Supernatural powers
 * 18) All Superpower
 * 19) All Superpower Manipulation-based powers
 * 20) All Embodiment powers


 * 1) All evolution powers
 * 2) All Conceptual Powers
 * 3) All Empowerments
 * 4) All Powers by type‎ powers
 * 5) All Aura-Based Powers
 * 6) All Psychic-based powers
 * 7) All Transcendent Physiologies‎
 * 8) All Transcendent power
 * 9) All Forms of magic
 * 10) All Life-based powers
 * 11) All Powers with no known user
 * 12) All Augmentation powers


 * 1) All Mimicry's powers
 * 2) All Negation powers
 * 3) All Physiology powers
 * 4) All Esoteric powers
 * 5) All Food-based powers
 * 6) All Currency generation and Monetary Manipulation and gold, metal generation powers
 * 7) All Periodic Element powers
 * 8) All Periodic Table Powers
 * 9) All Chemical-Based Powers
 * 10) All Philosophy-Based Powers
 * 11) All Intuition powers
 * 12) All Absorption powers
 * 13) All Sound-based powers
 * 14) All Visions-based powers
 * 15) All Earth-based powers
 * 16) All Non-fighting powers
 * 17) All Air-based powers
 * 18) All Dimensional Powers


 * 1) All Soul-based powers
 * 2) All Spatial powers
 * 3) All Ninjutsu powers
 * 4) All Spirtual powers
 * 5) All Generation powers
 * 6) All Physics-Based Powers
 * 7) All Gravity-Based Powers
 * 8) All Light-Based Abilities Powers
 * 9) All Technology-based Powers
 * 10) All Electrical-Based Powers
 * 11) All Void-based Powers
 * 12) All Energy-based powers
 * 13) All EM waves-Based powers
 * 14) All Recomposition-based powers
 * 15) All Transmutation-based powers
 * 16) All Restoration-based powers
 * 17) All Mixture-based powers
 * 18) All Conversion-based powers
 * 19) All Mental-based powers
 * 20) All Materialization-based powers
 * 21) All Remote-based Powers
 * 22) All Elemental-based powers


 * 1) All Chemical-Based Powers
 * 2) All Gas-based powers
 * 3) All Reflection-based powers
 * 4) All Modes-based powers
 * 5) All Form-based powers
 * 6) All Healing-based powers
 * 7) All Holy-based powers
 * 8) All Imprisonment Abilities
 * 9) All Regeneration-based powers
 * 10) All Sealing powers
 * 11) All Animal-Based Abilities
 * 12) All Insect-based powers
 * 13) All Fire-based powers
 * 14) All Ice-based powers
 * 15) All Fungal-based Powers
 * 16) All Water-based powers
 * 17) All Thunder-based powers
 * 18) All Sky-based powers
 * 19) All Plant-based powers
 * 20) All Nature-based powers


 * 1) All Holiday powers
 * 2) All Season-based powers
 * 3) All Brain Functional Powers
 * 4) All Science Powers
 * 5) All Summoning-based powers
 * 6) All Magical-based powers
 * 7) All Common-based powers
 * 8) All Appearance Alteration
 * 9) All Archetypal Powers
 * 10) All Arm Faculty
 * 11) All Armor-Based Powers
 * 12) All Art-based Powers
 * 13) All Ball Powers‎
 * 14) All Beam Powers‎
 * 15) All Bone-based Abilities
 * 16) All Breath-Based Powers
 * 17) All Color-Based Abilities‎
 * 18) All Combinations‎
 * 19) All Crossover Powers
 * 20) All Crystal-based Abilitie
 * 21) All Experimental Powers
 * 22) All Fanon Power
 * 23) All Fear-based Powers


 * 1) All Female powers‎
 * 2) All Goo-based Abilities
 * 3) All Heart Powers
 * 4) All Horror-Themed Abilities‎
 * 5) All  Metal-based Abilities
 * 6) All  Music-Based Abilitles
 * 7) All  Power Sources
 * 8) All Sanguine Powers‎\
 * 9) All Silly Powers‎
 * 10) All Smart Powers
 * 11) All Fundamental Forces
 * 12) All Touch Based Abilities
 * 13) All Weapon Powers
 * 14) All Disease-based Powers‎
 * 15) All Mouth-Based Powers‎
 * 16) All Area Effect
 * 17) All Affinity powers
 * 18) All Love-based powers
 * 19) All Augmentation-based powers
 * 20) All Emotion-based powers
 * 21) All Sexual-based Abilities
 * 22) All Almighty Tools
 * 23) All Divine-based powers
 * 24) All Key-Based Powers
 * 25) All Unknown knowledge/Extremely ancient specialized knowledge Powers

{|
 * 1) All Constructs-based powers
 * 2) All Materializations-based powers
 * 3) Weapon Arsenal
 * 4) All Weapon powers
 * 5) All Age-based Abilities
 * 6) All Temporal Powers
 * 7) All Physical Attributes
 * 8) All Dragon-based powers
 * 9) All Inducements powers
 * 10) All Regeneration based-powers
 * 11) All Bestowal-based powers
 * 12) All Traveling Powers
 * 13) All Forms-based powers
 * 14) All Conceptual-based powers
 * 15) All Energy Powers
 * 16) All Fundamental Force Powers
 * 17) All Molecular Powers
 * 18) All Organic Powers
 * 19) All Periodic Powers
 * 20) All Physics Powers
 * 21) All Spatial Powers
 * 22) All Technology Powers
 * 23) All Type of Science Powers
 * 24) All Lordships PowersAll Experimental Powers
 * 25) All Vampire Powers "I DON'T EVER need to drink blood"
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Luck Embodiment-The user acts as the physical representation or personification of luck/probability, as such, they have limitless control over all forms of luck/probability on all levels.
 * Luck Erasure-The power to erase luck.User can completely erase/remove the concept of luck from someone or something (either bad or good luck), making the target unable to be lucky or jinxed permanently.
 * Luck Bestowal-The power to make other people lucky. The user is technically a living luck charm. They are able to make other people beings luckier, whether the user themselves or other people. The effects are either increased luck in gambling, avoid being hit by a car, or falling from the rooftops into a trampoline
 * Jinx-The power to make other people unlucky
 * Companion Allegiance-The power to form an allegiance willingly or not with one or more companions. The users of this power are able to form a sacred and powerful union between user and companion, and they can fight with a harmonized flow of energy.
 * Afterlife Guardian-The power to become the guardian/protector and preserver of the balance of the afterlife. User is or can transform into a afterlife guardian/protector, figure/entity that preserves the balance in the afterlife. Afterlife Guardians are in charge of preserving and keeping the balance between the living and dead such as keeping the dead from bothering or troubling the living, ensuring souls go and stay were they belong in the afterlife and much more. Unlike afterlife lords they will control and rule the afterlife, in question they simply keep things intact and prevent troublesome souls from harming the balance set in place by the actual ruler that is me.
 * In all universes, I AM THE SUPREME GOD and Primal Void God, As a guardian I do deal with other multiverses issues and issues in my own universe.
 * Guardians may need to complete a series of challenges or tasks in or to be chosen. In my case i have been working on them since i was 7 yrs old, i have completed all my task for me to be what i am suppose to be, that is to be "PG13" man
 * Me as a guardian i play a part within a prophecy.
 * Me as a guardian I possess a unique power.
 * As my case I been chosen to be guardian due to my bloodline, or heritage.
 * As my case I have been choosen to be a guardian to help out the justice, Each universe i have done this with.
 * As in my case I have been blessed with the spirit of the chosen one.
 * As I am a Guardian I play a key role in all verses, many lives as their actions often determine the fate of a group of people, nation, the entire world, I am here to fix the problems in this/all universes. Kill all/any evil/darkness that try to hurt innocent ppl.
 * I am the Guardian of this universe and all universes/multiverses, I am the center of the their fate.
 * Universal Guardian-The ability to be a protector/preserver/guardianship of the universe/multiverse. As the universe/multiverse is my kingdom. I control all lordships.
 * Cosmic Guardian-The ability to possess traits and abilities of a Cosmic Guardian.
 * Guardianship-A circumstance placed on those who have been chosen or choose to protect a certain item, place, person, concept, or possess for what is given the powers to do so.
 * Spatial Guardianship-The ability to be a protector and keeper of the fabric of space.
 * Guardian Inheritance-The power to inherit the abilities and skills of previous guardians.
 * Temporal Guardianship-The ability to be a protector and keeper of the fabric of time.
 * Materialized Guardian-The power to manifest a guardian
 * Zenith-The power to ascend to immense level stage of power.where i use my own class of legendary mode where i have absolute intelligent, higher IQ, 100,000 IQ genius level to infinite level, absolute stronger, absolute speed, absolute condition, absolute endurance, hardened dense tissue,absolute stamina, absolute durability more strategic planner and I can use all my abilities in this Legendary mode.
 * God Mode-The ability to possess limitless god-like abilities, powers, skills, and traits. The user is able to enter a state which allows limitless godlike abilities, skills and traits making them unstoppable with capabilities and powers that transcend all of the users extreme superior limits whether physical, spiritual, mental, etc. With this power the user may gain virtually any kind of supernatural powers to the point of making them Omnipotence.
 * Controlled God Mode: Users that possess control over this mode will be able retain their thought in the process, and not go berserk, while possessing the same or more level of godly strength and power to defeat their target.
 * I have 3 forms of googolplexian power level and i can use all my powers in all these forms and I will be able use all my immunities too in all classes of levels power. Anyone of these levels of power I can get the any job done.
 * 100 Percent Muscle Usage-The ability to use 100% of the body's muscle mass, increasing the user's strength. Users are able to completely use every muscle in their body, while under normal conditions most humans use only 20-30%. Even chimps can be 4-5 times stronger than the average human because they can use every muscle in their body. This is because their body structure allows them to do so.
 * Body Supremacy-The power to be perfectly aware of, familiar with and in control of one's bodily motions.
 * Zenith - is level SEVEN googolplex level and bypass to infinite the POWERFUL ESOTERIC EXTREME  being, is 7 ft to 12 ft tall and 100,000 IQ genius level to infinite level and with no matter how tall i am i still have all my Esoteric strength,mental,spiritual guidance at any power level or how tall i am.      
 * Cosmic otherness is level TEN googolplexian level and bypass to infinite the EXTREME POWERFUL PANENTHEISTIC SLAYER  being, is 200 ft tall and at the lowest level 300,000 IQ genius level to infinite level. When i have Big job to get done that goes with the cosmic being's.
 * Primordial Dragon physiologyand AND  Ultimate Death Primordial Temproal Slayer and Prime Superman(Ultimate DPS) is level THIRTEEN OF CLASS 500 OF panentheistic GOD the googolplexianth level,with Weapon power level is 50,000 at max and bypass to infinite the IMMEASURABLE SUPREME OMNIPOTENCE ULTMATELY MASTERED PHYSICAL GODHOOD ESOTERIC PANENTHEISTIC SLAYER being and i am 10,000 ft tall and 1 billion ft wide with wings expanded in Primordial Dragon form and This is for me to get a Extreme job done that deals with planet size of problem. Like planet meteorite problems or Extreme big alien ships and as multiverse/universe problems. Ultimate Death Primordial Slayer and Prime Superman is my strongest POWER LEVEL as the most powerfulest form is 7 ft tall to 100,000 ft tall at max and at the level of 1,000,000 IQ genius level to infinite level' '  
 * Primordial Light Manipulation-The user can control the primal light that brought about the dawn of creation, representing the warmer, brighter aspect of primal creation, alongside the Darkness, both being two halves of the same coin, yet stand opposite and in perfect balance, for without shadow, there's no light, and without light there's no shadow. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality.
 * Primordial Water Manipulation-The power to manipulate primordial water. User can create, shape and manipulate water of a ancient primordial nature.
 * Primordial Ice Manipulation-The power to manipulate primordial ice. User can create, shape and manipulate ice of a ancient primordial nature
 * Primordial Force Infusion-The power to infuse primordial energy/force into objects (usually a weapon), beings, or powers. User is able to infuse objects (usually a weapon), beings or powers with primordial energy/force/power, empowering and energizing them and allowing the user to manipulate their qualities and efficiency.
 * Primordial Element Manipulation-The ability to manipulate primordial elements .User can create, shape and manipulate elements of a ancient primordial nature. 
 * Primordial Force Manipulation-The power to manipulate the primordial force. The user can control, alter, create, and manipulate anything and everything created by the primordial force, the unique source or origin of every universal concept; in other words, the Primordial force that had generated everything, giving them the true position of a Supreme Being. This power goes beyond boundaries of any level or scale and as such can achieve Omnipotence. Primordial Force is the primordial energy that originated everything - reality ,time ,space , life, death, matter, energy, and every possible and impossible concept existing and non-existing in the omniverse, from a single particular to the infinite omniverse.  This force/energy, is the link that connects and keeps the omniverse and its concepts working as they should; since this force is the primordial source of everything and the one that connects all, everything has its energy, giving the user control of everything and every alien concept. It's also good to note that nothing is separated from this energy since it links the omniverse and everything within it. Maybe the most famous or well known example of a user of this ability is Chaos, whom originated everything, even himself, out of a mass of primordial energy.
 * Primordial cosmic time-The user is time as time doesn't exist. The user controls the time past,present and future tense timelines. As the user is the concept of time and in control all situations. I have no timeline i am neither nonexistense or existense I AM IN BETWEEN. i am neither alive or dead or undead I am other.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways. The user is the embodiment of the ancient primordial force that which brought forth the creation of everything, thus the user has infinite control over all creation and everything that which was generated by primordial force, also due to themselves being composed of the ancient force they may gain further or absolute control over their own being in which cases they can achieve anything that they may choose, as such can achieve virtually omnipotence.
 * Prime Source-The Power to possess immense Esoteric powers of a primordial cosmic energy source.  The beginning of my life is from this source/ Yes i am made up of orange and gold kryptonite to form the Ultimate primordial form that existed before existence before beginning of time.
 * Prime Being-The power to be the prime being/creator of all species or race and I am the Prime Being for all/any universe/multiverses. User is the origin of their race, making them essentially the most powerful among its race having immense power and author authority over other beings of its kind. The prime beings do always possess the power to create life forms. Where i can make the copies of originals as make as many as i want. User can even create, control or destroy their own species.
 * Prime superman-The power to be at Esoteric Absolute max of no limit level of gold superman, Meaning i have Every absolute power and all/any powers. The ultimate level of being of superman of superpowers. Being immune to kryptonite itself even green kryptonite and all of kryptonite colors,different kinds, varietys of Kryptonite andl even Anti-Kryptonite and X-Kryptonite. I am immune to all energy and anti-energy attacks ,defense ,empathic ,telekinetic ,pyschic,psionic, mental, body dmg, good or evil attacks, elements,conceptual attacks ,dimensional attacks,time attacks, magic and science attacks and potions and I am immune to all my powers. Every power i learn i become immune then i get that immuntiy to that power or ability. and every power,non exitstence power.
 * Black kryptonite
 * Blue kryptonite-This my healing kryptonite. Absolute Ultimate level. ∞ Primordial preserver
 * Green kyrptonite
 * Kyrptonite Varietals
 * Pink kryptonite
 * Red kryptonite
 * Gold kryptonite/Orange Kryptonite-This is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction.
 * White kryptonite
 * Yellow kryptonite-This is my mind kryptonite. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited inteclluct 
 * Silver kryptonite
 * Purple kryptonite
 * Synthetic kryotonite
 * Fake kyrptonite
 * Biizzaro white kryptonite
 * 1) Science Manipulation-The power to manipulate laws of science.  
 * 2) Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality. I am at the Highest of all Highest of all beings. I am the leader of leaders of all PANENTHEISTIC beings and all/any kind of being.
 * 3) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher/extreme beings and any higher then that as gods,can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 4) * Electro-Weak Force Manipulation-Power to manipulate and generate both electromagnetic fields and radioactive elements.
 * 5) * Universal Force Manipulation-The user can manipulate all universal forces (Cosmic, Space-Time, etc.) and bend them to their will. The power to control cosmic energy, manipulate space-time, generate and control electromagnetism, gravity, cosmic fire, etc. is in the hands of the user.
 * 6) * Cosmological Force Manipulation-The ability to create and/or control one or more forms of cosmological force. Users can use powers that form the universe, such as spatial energy, dark matter, nuclear force, electromagnetism, gravity, matter. These forces that create the formation and foundation of the cosmos.
 * 7) * Fundamental Forces Manipulation-The power to manipulate the four fundamental /interactive forces: Strong Force, Weak Force, Electromagnetism and Gravity.
 * 8) * Physical Godhood-The power to have Ultimate Science Manipulation of being a deity
 * 9) ** Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable object or person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Strong. Meaning I can hit googolplexian megaton and i will bypass that to infinite.
 * 10) *** Artificial Godhood-The ability to have an artificial deity powers.
 * 11) *** Imbued Godhood-The circumstance of being granted godhood by the means of a specific Esoteric supernatural Primordial source of Primordial force.
 * This what i am immune to do:
 * I Have All Immunties  When i learn a new power i become immune or extremely resistant to that power. I Have 100,000 Immunities even ones that are not listed
 * I Have All Immunties  When i learn a new power i become immune or extremely resistant to that power. I Have 100,000 Immunities even ones that are not listed

A

 * Absolute Defense
 * Absolute Existence
 * Absolute Invulnerability
 * Acid Immunity
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Alcohol Immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Attack Ignoring

B

 * Blindness Immunity
 * Blood Resistance
 * Brainlessness
 * Bulletproof Durability

C

 * Causality Immunity
 * Chaos Immunity
 * Chemical Reaction Immunity
 * Cold Immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Control Immunity
 * Control Negation
 * Conversion Immunity
 * Corruption Immunity
 * Cosmic Otherness
 * Curse Empowerment
 * Curse Immunity
 * Cutting Immunity

D

 * Damage Negation
 * Daytime Walking
 * Decay Immunity
 * Demonic Power Immunity
 * Disease Immunity
 * Divine Power Immunity
 * Draconic Immunity
 * Dual Impregnability

E

 * Electrical Immunity
 * Elemental Immunity
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Environmental Defiance
 * Erasure Immunity
 * Evil Immunity

E cont.

 * Exorcism Immunity
 * Explosion Immunity

F

 * Fate Immunity
 * Fearlessness
 * Fire Immunity
 * Foreign Chemical Immunity

G

 * G-Force Adaptation
 * Geokinetic Immunity
 * Good Immunity
 * Gravitation Adaptation

H

 * Headlessness

I

 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Inodorosity
 * Invulnerability

L

 * Lava Immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence

M

 * Magic Immunity
 * User blog:Midnight750/Darkness
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts

N

 * Nameless Existence
 * Negation Immunity
 * Nigh Invulnerability

O

 * Omni-Protection
 * Oneiric Immunity

P

 * Pain Suppression
 * Paradox Defiance
 * Paralysis Immunity
 * Paranormal Immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Physical Force Immunity
 * Physical Law Immunity
 * Poison Immunity
 * Possession Immunity
 * Potion Immunity
 * Power Absorption Immunity
 * Power Anchoring
 * Power Immunity
 * Power Mimicry Immunity

P cont.

 * Precognitive Immunity
 * Probability Stabilization
 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Psychic Blindspot
 * Purification Immunity

R

 * Radiation Immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Reflex Immunity
 * Reliant Invulnerability

S

 * User:Sandubadear/test
 * Seduction Immunity
 * Seismic Energy Immunity
 * Self-Power Immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Spatiolock
 * Spell Immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue

T

 * Telekinesis Immunity
 * Temperature Immunity
 * Temporal Immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion

U

 * Umbrakinetic Immunity
 * Unbound Soul
 * Unpredictability

V

 * Vampiric Toxicity
 * Vampirism Immunity
 * Viral Immunity

W

 * Water Immunity
 * Weapon Immunity
 * Weather Adaptatio
 * Acid Immunity - Immune to acid and acidic-based attacks.
 * Causality Immunity - Immune to causality and causality-based powers.
 * Chaos Immunity - Immune to becoming or to anything that is chaotic in influence.
 * Conceptual Anchoring - Immune to all conceptual abilities.
 * Control Immunity - Immune to all control/subordination.
 * Conversion Immunity - Immune to all conversion.
 * Curse Immunity - Immune to curse.
 * Demonic Power Immunity - Immune to demonic-based attack, abilities and effects.
 * Disease Immunity'-The power to be immune to all diseases'''
 * Divine Power Immunity - Immune to angelic-based attack, abilities and effects.
 * Elemental Immunity - Immune to element-based attacks and abilities.
 * Energy Immunity - Immune to energy and energy-based attacks.
 * Empathic Shield - Immune to emotion based powers.
 * Explosion Immunity - Immune to explosions.
 * Evil Immunity - Immune to becoming or to anything that is evil in influence.
 * Erasure Immunity - Immune to erasure.
 * Fate Immunity - Immune to the forces of fate.
 * Good Immunity - Immune to becoming or to anything that is good in influence.
 * Illusion Awareness - See through illusions.
 * Impact Immunity - Immune to impacts and collisions.
 * Life Resilience - Immune to death manipulation.
 * Limitation Transcendence - Immune to traditional limits and/or weakness.
 * Magic Immunity - Immune to magic.
 * Spell Immunity - Immune to spells.
 * Nameless Existence - Immune to name-based powers.
 * Negation Immunity - Immune to power negation abilities.
 * Oneiric Immunity - Immune to dream-altering powers.
 * Panmnesia - Immune to memory-manipulating abilities.
 * Paranormal Immunity - Immune to paranormal-based attacks, abilities and effects.
 * Physical Force Immunity - Immune to physical forces (gravity, pressure, weight, g-forces, mass, acceleration, etc.).
 * Power Absorption Immunity - Immune to the effects of others trying to absorb one's powers.
 * Possession Immunity - Immune to possession.
 * Power Anchoring - Immune to superpower manipulation-based attacks.
 * Power Mimicry Immunity - Immune to others duplicating one's power.
 * Precognitive Immunity - Can't be seen in precognitive-based abilities.
 * Pressure Immunity - Immune to pressure and gravity.
 * Psychic Shield - Immune to telepathic and empathic abilities.
 * Reality Anchoring - Immune to reality manipulation-based abilities.
 * Seduction Immunity - Immune to seductive love, lust and sex-based abilities.
 * Self-Power Immunity - Immune to own powers.
 * Semi-Immortality - Immune to aging-based abilities.
 * Sensory Attacks Immunity - Immune to any sense suppressing or sensory based attacks/abilities.
 * Blindness Immunity - Immune to any powers that cause blindness.
 * Seismic Energy Immunity - Immune to vibrations and/or seismic force.
 * Shapeshifting Awareness - See through a shapeshifter's disguise.
 * Soul Anchoring - Immune to soul-affecting powers.
 * Sound Immunity - Immune to sound-based abilities.
 * Telekinesis Immunity - Immune to telekinetic powers.
 * Temperature Immunity- Immune to any/all temperature abilities/changes.
 * Temporal Protection - Immune to alterations of the timeline changing.
 * Temporal Immunity - Immune to temporal-based powers.
 * Weapon Immunity - Immune to weapons/weapon powers.
 * }
 * Umbrakinetic Immunity-Power to be completely unharmed by darkness/shadow. User is immune to all darkness/shadow, being completely invulnerable to direct and indirect effects.


 * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers. The user can completely bypass/ignore the immunity to their powers, affecting what is immune to it like their immunity doesn't even exist at all.


 * Water Immunity-Power to be completely unharmed by water.
 * Negation Immunity-The power to be unaffected by Power Negation. Users powers cannot be negated.
 * Possession Immunity-The power to be immune to possession.
 * Reflective Immutability-The ability to be immune to alterations by transferring them to others.
 * Acne immunity-The power to be immune to acne
 * Sweat immunity-The power to be immune to sweating
 * Bacteria immunity-The power to be immune to bacteria
 * Warts immunity-The power to be immune to warts
 * Fungus immunity-The power to be immune to fungus
 * Virus immunity-The power to be immune to viruses
 * Mold immunity-The power to be immune to mold
 * Zombie immunity-The power to be immune to zombie bites and the any/all viruses
 * Elemental Immunity-Power to be completely unharmed by elements and elemental forces
 * Elemental Resistance-Power to be resistant to elements and elemental forces.
 * Vampire Immunity-The power to be immune to vamprism from turning into one as I am already one. I am the Transcendent Vampire Physiology. The Very First vampire of beginning of time. 

These are all my Adaptions
{|

A

 * Accelerated Body Development
 * Accelerated Development
 * Accelerating Regeneration
 * Action Adaptation
 * Adaptation Absorption
 * Adaptive Appearance
 * Adaptive Armor
 * Adaptive Augmentation
 * Adaptive Energy
 * Adaptive Possession
 * Adaptive Power Replication
 * Adaptive Power-Level
 * Adaptive Replication
 * Adaptive Resurrection
 * Adaptive Weaponry
 * Aerial Adaptation
 * Aquatic Adaptation
 * Arctic Adaptation
 * Atmospheric Adaptation

B

 * Badass Adaptation
 * Battlefield Adaptation

C

 * Combat Adaptation

C cont.

 * Critical Impact
 * Curing

D

 * Damage Memorization
 * Darkness Adaptation
 * Desert Adaptation

E

 * Environmental Adaptation
 * Environmental Defiance
 * External Nervous-System

F

 * Fallout Adaptation
 * Flawless Indestructibility
 * Forest Adaptation

G

 * G-Force Adaptation
 * Gravitation Adaptation

H

 * Heavyworlder Physiology

I

 * Inhuman Nature

L

 * Land Adaptation
 * Land Exposure
 * Limitation Transcendence

M

 * Molecular Adjustment
 * Mountain Adaptation

P

 * Paradox Defiance
 * Physical Force Immunity

P cont.

 * Plains Adaptation
 * Power Opposition

R

 * Reactionary Immunity
 * Reactive Adaptation
 * Reactive Enhancement

S

 * Self-Adaptation
 * Self-Adaptive Power
 * Self-Liquification
 * Silence Adaptation
 * Situational Strength
 * Subterranean Adaptation
 * Superior Adaptation

T

 * Tight Space Maneuvering
 * Tracking Evasion
 * Transcendent Homo Superior Physiology

U

 * Urban Adaptation

V

 * Vacuum Adaptation
 * Valley Adaptation
 * Volcanic Adaptation

W

 * Weather Adaptation
 * Wetland Adaptation
 * Complete Arsenal - Have every Power and Abilities. These are the Ultimate pinnacle of Powers
 * Ability/Power Mastering-The power to master every aspect of an ability or power to the fullest extent.
 * Absolute Change - Change anything.
 * Absolute Condition - Have the ultimate levels of strength, speed, intellect, etc.
 * Absolute Existence - Total control over their own existence.
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. Meaning i am immune to all/any death-based powers
 * Nameless Existence-The power to be immune to all/any named-based powers.
 * Nonexistence-The ability to completely erase any kind of existence. User actually doesnt exist there is no name for him/her
 * Amortality - The user is beyond life and death.
 * }

Ultimate pinnacle of level existence Being a God and Entity
   
 * Complete Arsenal-The power to have Absolute every power and Abilities since i am Omnipotence!!!
 * Weapon Manipulation-The ability to manipulate weapons. User can create, summon, shape, manipulate and use any kind of weapons with perfect skill, whether pre-modern, modern or even futuristic using laser, plasma, antimatter or even more exotic ammunition/attacks. If it is a weapon or could be improvised as one, they are completely proficient with it. Some users can even make the weapons out of a piece of themselves, whether by using their life-force or shaping their own flesh and bone.
 * Ammunition Generation-The ability to generate projectiles. User can create projectiles for firearms or various reasons, of all types, and sizes, from nothing or by shaping existing matter or energy. Ammunition composed of energy or other form of matter does not have to be a construct; ammunition is any material that can be fired from a ranged weapon. 
 * Ammunition Manipulation-The power to manipulate ammunition. The user can create, shape and manipulate ammunition, broadly anything that can be used in combat including bombs, missiles, warheads, landmines, naval mines, and anti-personnel mines. The purpose of ammunition is to project force against a selected target. However, the nature of ammunition use also includes delivery or combat supporting munitions such as pyrotechnic or incendiary compounds. Since the design of the cartridge, the meaning has been transferred to the assembly of a projectile and its propellant in a single package.  Ammunition involves the application of fire to targets, general use of weapons by personnel, explosives and propellants, cartridge systems, high explosive projectiles (HE), warheads, shaped charge forms of attack on armour and aircraft, carrier projectiles, fuzes, mortar ammunition, small arms ammunition, grenades, mines, pyrotechnics, improved conventional munitions, and terminally guided munition.
 * Hidden Arsenal-The ability to be able to hide a large amount of weaponry within an item, weapon or object. The user is capable of hiding numerous weaponry item, weapon or object even weapons that have much bigger than their body. With talents such as this the user is skilled with using any of the hidden weapons. The weapon are often hidden within a very small item at times and may not appear to heavy for the user to carry. With a large amount of weaponry the user may choose which weapon to face which opponent,
 * Weapon Arsenal-The ability to possess a massive amount of summonable weapons. Users with this ability are able to keep a hold of many weapons and be prepared to use them at the right situation. Name the weapon, and the user is bound to have something that fits. 
 * Absolute: Now able to summon any weapon regardless of size, with endless complexity, an infinite number (e.g Space Distorting objects, Physics Defying Transporters, a Ancient Babylonian Spaceship, or even objects that use some form of Super Science like a sword that can destroy reality). In the end they have it all here.
 * Plot Control (Omnipotent Level) :
 * Beyond The Impossible - Even the most ridiculously impossible feat/situations are achievable, if not easy.
 * Karma Houdini - No matter the extend of the user's misdeeds, they will always escape retribution.
 * Plot Armor - For as long as the user decides to focus on you, you are safe, no matter what the situation.
 * Plot Device - Orchestrate the story in the desired way through various plot-relevant means.
 * Narrative Causality - The essence of AA, as the user is the omnipotent storyteller.
 * New Power As The Plot Demands - Literally granting new powers whenever the user desires appears.
 * No Sell - Others' powers don't work on the user.
 * Word of God - Whatever the user says is the absolute truth.
 * Absolute Immortality - The user has total, absolute immortality. The power to be eternal and internal to be indestructible Banned from Death/Dying and Unkillability
 * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
 * Absolute Existence-The ability to control your own existence without any limit. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own. The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.
 * Absolute Condition-The power to have Esoteric strength, speed, intellect, endurance, stamina, dexterity,sight seeing,vision,smells,hearing,taste etc.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself. The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Absolute Intelligence-The power to possess a limitless level of intellectual and cognitive proficiency that can surpass anything in existence. The users intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in the universe. All aspects of their intelligence are infinite. This power differs from Omniscience in that the user has, essentially, a limitless IQ and intellectual capacity, rather than having innate knowledge of everything. This is the greatest, most supreme level of intellect a being can attain. I can outsmart any/all gods and being superior to any entity's and Deity's no one can outmatch me any/all subjects and any/all mental challenge or any fights i will always defeat no matter who it is.
 * Absolute Accuracy-The power to be Ultimate Accuracy marksmanship. They will never miss there targets.
 * Absolute Empathic Shield-The power to protect from psychic emotions changing someone emotions by psychic mental pentration. This protects at a absolute level of protection
 * Absolute Psychic Shadow-The ability to mask absolute psychic presence and obscure the perceptions of psychic trackers. i am immune to psychic shadowing for them to tracking me or finding my gps
 * Absolute Psychic Shield-The power to be immune to any/all psychic/psionic powers even I am immune to mental pentration
 * Astral, Emotional, Psychic, and Telekinetic Energy Negation-The power to negate astral,emotional,psychic and telekinetic energy
 * Absolute Change - Change anything/everything/all things.
 * Absolute Restoration - Restore everything back to their natural Beginning state.
 * Absolute Force Manipulation- The power to manipulate all the forms of force.
 * Absolute Law Manipulation-The ability to have absolute control over all of laws
 * Absolute Lock Manipulation-The ability to control every locking and unlocking powers without limits.
 * Absolute Perception-The power to perceive anything/everything.
 * Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are
 * Absolute Invulnerability/Dual Impregnability-The power to be immune to any/all kind of damage and immune to psychic damage, spirituality,conceptual, supernatural attacks.
 * Absolute Life Inducement-The ability to give life to anything. User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.
 * Absolute Psionic Power-The power to possess absolute psychic power. The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Omnipotent level of power is purely psionic, achieved through unique circumstances, or extreme training. The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.
 * Psychopotence-The ability to wield ultimate power with one's mind. Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself. The user is still is Amortality like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility and immobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.
 * Absolute Storage - Absorb, contain, seal, trap or lock limitless amounts of power inside the users body. So i can never explode/be deleted..
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Amortality-The power to exist in a state of unbirth rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities.
 * Alien Soul-The ability to have a soul of an alien
 * Alien Manipulation-The power to control feral aliens.
 * Alien Mage Physiology-The power to use the abilities of an alien sorcerer.
 * Alien Mind-Power to possess a mind so alien that it is incompatible that is beyond a normal mind.The inner workings of the users mind differ greatly from what could be considered "normal" or "sane" by the standards of most living things. Possible causes include being descended from an Eldritch Being, suffering from severe mental problems or being infused with chaotic forces. This condition has several beneficial effects, as the differences between the mind of the user and normal people give them immunity to Mental or Dream based powers of all kinds. Powers such as Telepathy or Mind Control will at best not work on the user and at worst backfire. Anyone foolish enough to invade the Users Inner World will find it an uninhabitable deathtrap. Even using Mental Shield Penetration on the User can be Dangerous as their thoughts might start leaking and infecting anyone nearby.
 * Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.
 * Justice Manipulation-The ability to manipulate justice.
 * Law Inducement-The ability to induce laws.
 * Monarchy Inducement-The ability to induce monarchy.
 * Law Manipulation-The power to create, rewrite, redefine, delete and apply any law which affects anyone and everyone as the user sees fit.
 * Abate: To nullify any "law" or action (High-Level User Only)
 * Crime: To set a type of "counter" on rule breaker for each offense and punishment which can applied
 * Imprison: A punishment to those with a record of "crime" or who break a law which restrains the target in a way or any law to nullify all actions in a area and prevent entering or leaving said area.
 * Judgement: Targets, within a selected area, anyone who enters or is in the selected area; will take negative/positive effect at the moment the law comes into effect as a punishment. (High-Level User Only)
 * Justice: To use power in set time in set area and extend/shorten time limit and length of area at will to mislead the opponent as to set range/duration.
 * Punishment: To apply an effect when the absolute law is disobeyed; will have "crime" on record unless stated otherwise.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence. The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful supreme panentheistic being in the universe/multiverses.
 * Almighty Science-The power to use Omnipotent Science. User can manipulate and understand a level of science and knowledge that only the almighty or omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood. Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science. The user can manipulate and understand a level of science and knowledge that only god like beings possess. Divine science allows the user to achieve nearly limitless and impossible results due to been so advanced and complex that only PANENTHEISTIC beings can understand, most users of this use that type of science to enhance or bestow other with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science. 
 * Science Lordship-The ability to have absolute control over science. 
 * Omnikinesis-The power to manipulate anything.
 * Rule ObsolescentRule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Magic Lordship-The ability to have absolute control over magic.
 * Almighty Magic-The power to use Omnipotence Magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.
 * Supreme Omni-Magic-The ability to use Class level 13 of all Supreme forms of magic of Supreme Magic. User of this power has unlimited access to all forms of magic and other mystical and supernatural forces. They can bend, break, and even create natural laws, distort the fabric of reality on a cosmic scale, perform unbelievable miracles, and create things without limit. Users are also immune to all opposing magic and can even break through all outside mystic defenses.
 * Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers  who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Transcendent Mage Physiology-The ability to become a magic user of godlike power.
 * Science-Magic Mixture-The power to combine science and magic.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic.
 * Shamanism-The ability to perceive, contact, and bargain or control the spiritual world. User can perceive, contact, and bargain or control the spiritual world through shamanism. Even before going into what a shaman is and does, one has to understand shamanistic worldview, which is based on the premise that the visible world is pervaded by invisible forces and/or spirits which affect the lives of the living, the elements and nature in general. Thus everything/anything either has or has potential to gain awareness and/or consciousness. Secondly, there are several levels of existence, worlds of the mortals being one of them. Others include the Underworld, where the dead go, and the Upperworld, where great spirits/gods live. A shaman is someone who has both ability and training/knowledge to both perceive the spirits and their effects and how to contact and manipulate them, either by bargaining, tricking, or forcing them to abide by the shaman's will. Thus the users main ability is how to contact the spirits and how to send their spirits outside to roam the world or enter other levels of existence. By manipulating the spirit-world, shamans can direct the spirits use of their abilities and powers for their behalf in a vast variety of ways. In fact, there isn't much that a skilled shaman with patience and right contacts in the spirit world can't do.
 * Spiritualism-The power to use spiritualism, which is the view that spirits are the prime element of reality. Spiritualism is a belief system or religion, postulating that the belief of spirits of the dead residing in the spirit world have both the ability and the inclination to communicate with the living. Anyone may receive spirit messages, but formal communication sessions (séances) are held by "mediums", who can then provide information about the afterlife.
 * Mysticism-Power to use Mysticism, a pure form of Magic. User can utilize Mysticism: an untainted form of magic that can be used in many different ways such as creating, manipulating and/or mimicking objects, spirits and powers. Mysticism is often a result of an immediate spiritual intuition of truths transcending ordinary understanding, or of a direct, intimate union of the soul with primal forces of Creation through contemplation or ecstasy. Many users have supernatural patrons and access to magical objects.
 * Mystical Bardsmanship-The ability to possess the qualities of mythical bards and skalds and the powers they were believed to have. The bards were held in high esteem in ancient European cultures due to their affinity with words, creating oral poems and dealing with words. This ability was normally reserved by holy men and sages, because words were considered (even today) as one of the most powerful mediums for magical powers: While regular magicians could conjure curses, bards were specialized in humiliating their foes to the point that they were hated and despised for years, sometimes for all of eternity if the verses where immortalized. In later times, however, the role of the bard was confused with that of minstrels and both eventually mixed and melded until they became indistinguishable. Mystical bards are capable of using mystical abilities and fusing them with musical prowess to create spells that can either heal, curse or destroy enemies with an arsenal of multiple different effects.
 * Mystic Derivation-The power to become the driving force and spinner of all magical energy in a reality.The user becomes the driving force of all magical energy/power in a reality and in essence becomes the conductor of Magic itself. They become the entity which drives magical essence throughout the cosmos and gains complete access to even the most arcane and dangerous forms of magic.
 * Magic Embodiment-The user acts as the physical representation or personification of some or all forms of magic. As such, they have limitless control over Magic and all its forms, becoming all-powerful.
 * Almighty Replication - Replicate all powers.
 * Alpha Reality - Rewrite the laws of reality without limit.
 * Anti-Psychic Arsenal - I possesses a vast array of "anti-psionic" powers. Not only powers designed to shut-down and kill psychics, but also psionics that's in "anti-phase" to normal psionics, and thus cancels out with it. My powers are effectively the counterbalance, counter and negator to psionics itself. Beyond being capable of shutting down psychics within a certain range of his, and manipulating an energy which annihilates with psychic energy. This anti-energy is opposite of energy so it destroy's/stop/delete/disappear, this ability is very powerful..
 * Infinite anti-energy-The ability to have unlimited amount of anti-energy
 * Anti-matter Transmutation-The power to transmute matter into antimatter.
 * Anti-Evil Aura-The ability to generate or emit an anti-evil aura.
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Anti-matter Embodiment-The ability to become the embodiment of antimatter.
 * Anti-matter Stabilization-The power to prevent antimatter from being annihilated when making contact with regular matter.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.
 * User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * Anti-Psychic Energy - I can generate and manipulate anti-psychic energy. An energy that acts in every way like psychic energy, but annihilates with normal psychic energy. Anti-psychic energy is like a poison to normal psychics and nonpsychics alike.
 * Anti-Psychic/Psionic Energy Denied-Shuts down all/any Psionic/Psychic anti-energy and Positive Psionic/Psychic energy
 * Anti-Psychic Energy Crystal - I can generate a crystal from "anti-psychic energy". This crystal sits in the mind of the psychic and can't be remove except by an anti-psychic. It slowly wears away the psychic's energy. If a being is subjected to anti-psychic energy without any defense, it can lead to anti-psychic poisoning- a typically fatal state.
 * Anti-Psychic Fire - Psychic fire is dangerous enough to psychics, but when it's created from anti-psychic energy, it becomes infinitely more deadly.
 * Anti-conceptual-The power to destroy/delete/stop/ending the conceptual of everything and anything that has a conceptual name and it would be deleted from existence for ever.
 * Anti-primordial force energy-The power to have the beginning of anti-Primordial force energy to the very end of life-force to existense beings. The very beginning of made up of just Anti-Primordial force energy of nothing.
 * Anti-infinite Death-force energy-The power to go to nothing/negative Death-force infinite . To Destroy all Life-force energy that is positive
 * Anti-infinite Death-force energy negation-The power to negate negative infinite Death-force energy to using Death-force energy to your advantage
 * Anti-empowerment-The power to destroy/delete/stop/ending the empowerment
 * Anti-empowerment negation-The power to negate empowerment of nothing to working order from others
 * Anti-inducement-The power to destroy/delete/stop/ending from inducement
 * Anti-inducement negation-The power to negate the inducement to working order from others
 * Anti-generation-The power to destroy/delete/stop/ending for generating to ending the generation of everything and anything
 * Anti-generation negation-The power to negate the generation that does nothing to working order to taken some others energy they dont make.
 * Anti-elemental-The power to destroy/delete/stop/ending the elements of nature
 * Anti-Telekinetic Force - I can use a "negative", or "anti-" form of telekinetic force. Due to the nature of Anti-Telekinetic Force, it can distort the laws of physics.
 * Anti-Psionic Strength/Psionic Speed - I can use anti-psychic strength energy, I can reverse the effects of these powers, making a person weak, slower, more susceptible to damage, less agile,to be less smart,less muscle usage, less will, less psychic abilities to nothing, all abilities will not work and you can reverse into a age to being a baby again.
 * Death Inducement -The power to use anti-energy to induce the pain of dying
 * Pain Inducement - Anti-Psychic Energy causes pain when it contacts a being not "attuned" to anti-psionic forces.
 * Psychic Energy Negation-The power to nullifies psychic energy
 * Author Authority-The ability to be author of existence.
 * Amortality - The user is beyond life and death. I am not dead or alive. This magic is way beyond of any normal minds.
 * Absolute Immortality - Total, absolute immortality.
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction).
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Destruction - Destroy anything and everything.
 * Apocalyptic Force Manipulation - Control the final force.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Lordship-The power to have absolute control of a realms and different dimensions that are higher or lower dimensions.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Balance Embodiment-The ability to become the embodiment of balance. Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to extend their own life span or as a weapon.
 * Balanced Aspect Manipulation-The power to manipulate the aspects of the balance.
 * Balance-The power to be in perfect balance with the universe and its forces. The user is in balance with all forces of universe itself and transcendent areas or location and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction. Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything. User is put in a state where they are not perfect or imperfect nor bad or evil making one not just be in balance but superior cause one can understand and work with both concepts in harmony. Is also good to state that user will be omnipotent ,what degree of balance the user is in. Cosmic Balance scale has no defined scale because the result of 2 opposing paths is uncertain in terms of balance. Advanced users can create new concepts from balance by mixing old ones e.g. by mixing reality and illusion the user can create Subjective reality or instead of creating user can turn opposing forces compatible and perfect harmony. In essence the user has a way of existence above all dualities becoming a powerful force and incomprehensible making them true neutral, above good and evil, male and female, being and non-being
 * Supernatural Balance-The ability to have obviously supernatural level of balance/equilibrium. Users are glaringly, obviously and super/unnaturally more balanced than their race because their capabilities are pushed beyond the natural level; making them immensely smarter than any level normal members of their species (in that 'verse) can achieve by any method of training. They are able to achieving feats that utilize the facets of balance in unique ways, such as constantly moving without losing balance, hanging upside down and not getting dizzy, closing eyes and standing on a single finger, dodging objects with superior finesse, and incapable of being render by vertigo, nausea, disorientation, and the effects of weightlessness.
 * Badassery Embodiment-The ability to transcend logic through sheer badassery
 * Badass Adaptation-The power to adapt to survive anything while defying logic itself. Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world. This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane tasks.
 * Badassery-Power to possess the traits and qualities of a badass
 * Boundary Manipulation - Complete control of all boundaries.
 * Causa Sui Physiology-The power to possess the powers and traits of a Self Created Being.
 * Causality Manipulation - Compete control of the cause/effect relation.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Cosmic Otherness-The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception.' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.  


 * Cosmic Host - Become omnipotent by being a host of a supreme panentheistic Deity as Primal God. With unbelievable power so rare you literally become Omnipotence.
 * Cosmic Symbiosis-The power to manipulate the power of a cosmic being or creature that dwells within the user's body. It is rare for anyone to acquire a cosmic being or creature as they normally choose their hosts; however anyone who does manage to become a host is blessed with unbelievable powers. Cosmic entities are known to increase their hosts natural abilities and powers far beyond there previous levels as well as grant new powers. Many of these entities have domains that they have control over, and when they choose a host he or she may gain that same control to some degree
 * Cosmic Teleportation-The power to teleport anywhere in the universe.
 * Cosmic Manipulation-The power to manipulate all cosmic forces.User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness. User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.  User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces. The user can manipulate the esoteric side of the cosmic forces, with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects.
 * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality.User with this ability either is or can transform into a Cosmic Entity, a being who possesses powers so great they can affect entire worlds (or in some cases,entire universes.) If there is more than one such entity in a setting, there will usually be different levels of power between them, and often specific responsibilities as well, forming a kind of Fantasy Pantheon. Cosmic Beings tend to not care much about "lesser beings" (anybody who isn't 'cosmic') and any harm (or good) they cause is often unintentional.
 * Cosmic Entity Physiology-The power to use the abilities of a Cosmic Entity.
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Control Immunity-The power to be immune to control and subordination powers
 * Creator Deity Physiology-The power to have the traits of a creator deity.
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction).
 * Deity Reincarnation-The power to pass deity's spirit/existence into oneself/another.
 * Deity Manipulation-The power to manipulate deities/gods
 * Deification - Gain omnipotence by acquiring a godly status.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Demonic Power Immunity-The power to be immune to demonic powers.
 * Demonic Power Negation-The power to suppress the powers of a demonic being.
 * Demonic Weaponry-The ability to create and wield powerful unholy weapons.
 * Destruction - Destroy anything and everything.
 * Apocalyptic Force Manipulation - Control the final force
 * Dimension Creation-The ability to create dimensions.
 * Dimensional Travel-The power to travel between different dimensions.
 * Dimension Destruction-The power to destroy entire dimensions.
 * Dimensional Manipulation-The ability to manipulate dimensions
 * Extra-Dimensional Energy Generation-The power to summon/possibly manipulate energy from another dimension.
 * Portal Creation-The power to create portals for transport between two non-adjacent locations.
 * Portal Negation-The power to negate portals.
 * Elemental Portal Creation-The power to create portals using the elements. 
 * Electricity Portal Creation-The power to create portals using electricity.
 * Dark Portal Creation-The power to create portals using shadows/darkness.
 * Personal Void-The ability to contain a portable void/space in someone one's personal space in which to entrap themselves.
 * Nonexistent Realm Creation-The power to create a realm of nonexistence and absolute nothingness.
 * Surreal Dimensional Creation-The ability to create a surreal world out of dreams or pure imagination.
 * Supernatural Survivability-The power to survive nearly any situation.
 * .Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction)
 * Divine Element Manipulation-The power to manipulate divine elements
 * Immunity to all Mind Control Powers.
 * Divinity-The power to have all divine powers.
 * Sacred Light Manipulation-The power to manipulate divine light.
 * Diabolic Darkness Manipulation-The power to manipulate demonic darkness.
 * Conceptual Containment-The power to contain, seal and trap concepts/conceptual properties.
 * Conceptual Materialization-The power to materialize conceptual objects
 * Conceptual Element Manipulation-The power to manipulate the conceptual elements.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames
 * Conceptual Ice Manipulation-The power to manipulate conceptual ice.
 * Conceptual Light Manipulation-The power to manipulate conceptual light.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning
 * Conceptual Wind Manipulation-The power to manipulate conceptual wind.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Control Immunity-The power to be immune to control and subordination powers.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Constructs Creation-The power to create/generate constructs from various substances/forces.
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Oneiric Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Esoteric Darkness Manipulation-The power to manipulate the esoteric darkness/shadow.
 * Esoteric Light Manipulation-The power to manipulate esoteric light.
 * Esoteric Element Manipulation-The power to manipulate the esoteric elements.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces.
 * Esoteric Earth Manipulation-The power to manipulate esoteric earth.
 * Esoteric Metal Manipulation-The power to manipulate the esoteric metal.
 * Esoteric Energy Manipulation-The power to manipulate esoteric energy.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Esoteric Nature Manipulation-The power to manipulate the powers of esoteric nature.
 * Esoteric Moon Manipulation-The power to manipulate the esoteric lunar forces.
 * Esoteric Star Manipulation-The power to manipulate the esoteric stellar forces.
 * Esoteric Sun Manipulation-The power to manipulate the esoteric solar forces.
 * Esoteric Toxin Manipulation-The power to manipulate esoteric poison
 * Esoteric Water Manipulation-The power to manipulate esoteric water.
 * Esoteric Ice Manipulation-The power to manipulate the esoteric cold/ice.
 * Esoteric Weather Manipulation-The power to manipulate the esoteric weather.
 * Esoteric Wind Manipulation-The power to manipulate esoteric air/wind.
 * Fantasy Element Manipulation-The power to manipulate dreamlike/fantasy elements.
 * Sacred Darkness Manipulation-The power to manipulate divine darkness.
 * Pure Darkness Manipulation-The power to manipulate the benefic aspects of darkness.
 * Grim Darkness Manipulation-The power to manipulate the dark/destructive aspects of darkness/shadow
 * Darkness Manipulation-The power to manipulate darkness/shadows.
 * Light Manipulation-The power to manipulate light.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum.
 * Twilight Manipulation-The power to manipulate twilight, a mixed essence between light and darkness.
 * Twilight Physiology-The power to become an entity formed from the twilight, a mixed essence between light and darkness.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Light-Darkness Manipulation-The power to manipulate light with darkness properties/darkness with light properties
 * Divine Magic-The ability to use divine magic or sorcery as Godlike Magic. .
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * Divine Lightning Manipulation-The power to manipulate divine lightning.
 * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * Deity Soul-The ability to have the soul of a Supreme being.
 * Creator Deity Physiology-The power to have the traits of a creator Supreme being
 * Destroyer Deity Physiology-The power to use the abilities of anti-God the Destroyer.
 * Divine Territory-The ability to create a protected area of pure divine/godly energy which damages/destroys/repels/purifies anything that enters its range.
 * Unholy Territory-The ability to create a protected area of dark/malevolent/demonic energy which damages/destroys/repels/corrupts anything that enters its range.
 * Change Embodiment-The ability to embody and control change.
 * Inevitability Embodiment-The power to embody the inevitable.
 * Divine Metal Manipulation-The power to manipulate Sacred Metal
 * Esoteric Metal Manipulation-The power to manipulate the Rare or specialized Metal
 * Divine Ingestion-The ability to consume divine beings and gain their individual powers.
 * Divine Banishment-The power to banish divine, transcendent, and godlike forces or beings from a specific place
 * Divine Power Immunity-The ability to be immune to all divine powers and their effects.
 * Divine Power Negation-The power to negate the powers of divine Deity beings
 * Divine Resurrection-The power to be revived as a god or a god-like entity upon a return from death via a supernatural catalyst.
 * Divine Slayer-The ability to possess powers capable of killing a deity
 * Primordial slayer-The power to outmatch any/all independent existence and Nonexistence being as much more superior to than any primordial entity or deity. I am a'  supreme panentheistic being.  I am Absolute immovable, ,Indestructable ,unkillable,invincible immuatable ,immpentratable,Universal Irreversibility and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers and magic,telekinses, all conceptual attacks and defense attacks as Primal supreme being. I have the power to delete/destroy/stop/imprison/kill of all Entitys and deitys of being high end beings, advanced beings and sentient beings.  There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundarys, all elements, all dimensional things and even time itself. I control all lordships powers. I am in control all time: Present, past and future tense. Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Divine Weaponry-The ability to wield and/or create any divine weapon at a almighty sacred weapons
 * Divine Monster Physiology-The ability to have the physical traits and abilities of a monster of divine essence.
 * Dual Impregnability-The power to be immune to psychic and physical damage.
 * Dual Warping: Warp reality both rationally and irrationally.
 * These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Duality Embodiment-The ability to embody duality and all binary oppositions The user embodies all dualism and binary oppositions and systems, having absolute control over all boundaries, even ones that do not exist, and can create and even destroy boundaries.
 * Electromagnetic Wave Physiology-The power to transform into or have a physical body made up of Electromagnetic waves
 * Eldritch Physiology-The power to possess traits of a being so alien as to be beyond rules of nature/existence.
 * Eldritch Magic-The power to use Eldritch Magic, a form of magic that is derived from Eldritch Abominations.
 * Eldritch Soul-The power to have the soul of an eldritch abomination.
 * Emotion-Connective Immortality-The power to be indestructible and immortal while the feelings of another towards oneself still exist. Since i am a Absolute Immortality i can never die.
 * Empathy-The power to fully interpret and replicate the emotions, moods, and temperaments of others.
 * Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery. The user can’t be tracked down, all the traces of their passing disappear or are ignored: fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. They do leave behind a trace such as broken sticks or disturbed leaves, but to the less observant eye, it would only be said to be wild animals. Highly advanced users may not leave electronic trace either, and be unable to find through a computer. Advanced, if not legendary, users are capable of evading any and every known possible ways to track or discover a person.
 * Sensory Tracking-The ability to track the whereabouts of people or objects by focusing on them. The user can use sense and locate other people and/or objects by focusing on them, allowing them to find their location and sense their environment. This power works most effectively in finding missing people, as the user can sense the whereabouts of his target and point out the direction and distance between them
 * Sensory Scrying-The power to perceive through other beings' senses. The user can "hitch-hike" other beings' senses and experience what happens as they were them. This power grants the user with the ability to taste, feel, smell, see and/or hear from others senses. It allows the user to experience the world as their target would.
 * Apathy-The power to suppress/negate emotions in oneself or possess none at all. User can suppress or negate emotions in themselves or do not possess emotions at all, allowing them to ignore emotional distractions, suffering from psychological /emotional stress, and/or feeling from affecting their thinking-processes. In some cases, the user is simply unable to feel emotions of any kind.
 * Clairaudience - Some Empaths have displayed the ability to not only feel emotions, but also "hear" the heightened thoughts associated with that specific emotions. This is probably due to the fact that both cortices (emotional and mental) so closely relate to one another. An example would be if an empath senses two spouses aiming a lot of hatred towards one another. The empath might get the echo of thought along with that emotion (E.g. "I cant believe he's cheating on me after all these years"). However this is not to be confused with Telepathy. An Empath can only get visionary "echoes" related to certain emotions. They cannot read full memories.
 * Clairempathy - More advanced users of empathy have shown the ability to sense emotions over great distances such as cities, countries, continents, and other dimensions and planes (The Astral Plane AKA The Emotional Plane).
 * Clairvoyance - An Empath can forge an emotional connection with another being. If that connection stays opens, the Empath is able to sense when that person is in danger and is also able to locate them by their "emotional scent". To give you an better understanding of this, one could consider this the empathic version of "Vampiric Siring" (see "True Blood", "Buffy", "Moonlight", and "The Vampire Dairies" for an understanding of supernatural "Siring"). See also Sensory Scrying. Also could be used to sense/feel/detect spiritual/demons beings,as well as feel the danger onto a place.
 * Empathic Healing - This is a level that is somewhat rare and not many can master. Empaths can heal emotional wounds, but healing physical wounds is somewhat uncommon. When an Empath "heals" wounds that are physical, they don't heal the actual injury. The Empath simply takes the pain into themselves so the victim no longer feels that pain. Empaths can easily heal emotional wounds, but healing physical wounds is somewhat uncommon.
 * Empathic Illusion Casting - Empaths can create illusions based on certain emotions.
 * Empathic Mimicry - Higher level Empaths can use this power to tap into others' abilities. This is done by the Empath channeling someone and finding the exact emotion that triggers their power. The Empath, so long as they remember that emotion, is able to use/copy that person's power, and maybe even turn that power against the original user.
 * Empathic Power Absorption - Highly advanced Empaths can steal the powers of others for their own by using an associated emotion, leaving the victim powerless.
 * Empathic Power Randomization - Powerful Empaths can gain random powers based on their mood and emotions (gaining Regenerative Healing Factor or Invulnerability when scared, or Enhanced Strength when angry).
 * Empathic Projection - Some Empaths can develop the ability to project their own emotions onto others.
 * Intuitive Empathic Replication - Unlike Empathic Mimicry where the user simply channels and copies others powers, Intuitive Empathy gives that user the knowledge on how to use the ability intuitively.
 * Lie Detection - Empaths can sense when a person is lying to them, as lying can cause an irregularity in one's emotions. More skilled users can pick out the lie and find the truth.
 * Psychic Navigation - Empaths can sense a person by the emotional wavelength they give off or "empathic scent".
 * Psychometry - There are some places that have constant emotional residue (due to major events happening in that location war, death, historical moments, etc.). Some Empaths are able to tap into those emotional (lower level users that enter these places are overpowered involuntarily) imprints and re-experience those emotions as if they were happening in that moment. If skilled enough, some Empaths can also see the emotional echoes (images/residual ghosts) still there. This would be due to high levels of concentrated emotional energy.
 * Techno-Empathy - Empaths can sense the emotions of machines and other technology.
 * Telempathy - Empath can not only sense others emotions, but they can also send their own emotions to others. Users can communicate with one another emotionally and if skilled enough send "echoes" (ie: it means a quick glimpse of an images and thoughts, e.g. sending the emotion of love to another user and the receiver seeing an image of their loved one like a mother, child, or spouse) of images back and forth.
 * Esoteric Knowledge - Become omnipotent being using the Esoteric knowledge Beyond the comprehension of magic or science or even divine knowledge.
 * Evolution - Evolve into a transcendent state beyond all other forms of being.
 * Existence Declaration-The ability to decide if anyone or anything has the right to exist or not.
 * Existence Embodiment-The power to become the embodiment of existence.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence. Like the Enigma Force, So i got chosen to gain great power. I have ascend from my physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, he/she can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic, Cosmic Control, and Elemental Control combined. My Absolute willpower is Supreme to max power.
 * Existence Erasure-The power to erase the knowledge/memories of a target from existence.
 * Existence Powers Negation-The power to create,preserve or destroy deity's of there superpowers, supernatural powers and all Existence powers and even living that you should be alive or dead. For you using your powers i can make them go away permanent/temporary.
 * Existence Recovery-The power to recover/restore ones existence/identity even if its been erased.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Nameless Existence-The power to be immune to named-based powers
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness
 * Absolute Will - User wills their weaknesses into non-existence.
 * Freedom - if the User achieves the state of freedom or is born free from everything.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Gender Transcendence - As the Supreme Being of Creation i can Transcend the Notion of Genders.
 * God wifi-The power to make god internet as wifi made up of pure primordial energy. The internet is lighting fast literally light speed.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Immortality Negation-The ability to kill immortals
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Immortality Manipulation-The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * Invulnerability Negation-The power to nullify the invulnerability of others.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force. 
 * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers.
 * Invisibility-The power to render oneself unseen to the naked eye. Users can render themselves unseen by the naked eye and become invisible in visible spectrum. The user can move about an environment unseen by others and act without being observed. Some users can choose to let certain people see them, while staying invisible to others
 * Invisibility Cancellation-The ability to negate invisibility 
 * Invisibility Awareness-The ability to detect invisibility.
 * Karma Manipulation-The ability to manipulate the flow of Karma.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Limiter Removal-The ability to remove limiters placed on a person in order to release their full potential.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * The user can achieve fundamentally impossible feats on a whim, and freely redefine what's possible and impossible. This ability may be either derived from some highly transcendent powers, or simply exist without much of a cause. With it, the user can shape reality, metaphysics and causation with but a thought, and ignore all rules like they didn't exist at all.
 * Name Identification-The ability to learn the names or other identifiers of people or objects
 * Name Severing-The power to sever the names of anything.
 * True Name Manipulation-The ability to manipulate the true names
 * Maximum Quintessential Control - Control infinite amounts of spiritual force.
 * Metapotence-Power to do anything without justification
 * Users possess unfathomable power far beyond any reason and understanding, allowing them to achieve anything and everything without any limit, no matter how impossible or contradictory, overriding all other forces and abilities like they didn't exist at all.
 * Megaton Punch-The ability to throw an incredibly powerful punch.
 * Esoteric googolplexian punch-The power to throw a immense punch so powerful that they just shatter into a googolplexian pieces
 * Megaton Kick-The power to throw an incredibly powerful kick.
 * Esoteric googolplexian kick-The power to throw a immense kick so powerful that they just shatter into a googolplexian pieces
 * Power Legs- The power to possess great physical strength and speed or a unique power or form in one's legs and lower body.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level. By creating omnipotent powers or rewriting existing powers.  Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power Immunity - Be immune to any/all external powers and effects.
 * Power Link - Manipulate the power link.
 * Meta Fate Manipulation-The power to manipulate all destinies/fates. User can perceive, shape and manipulate the destiny and fate of anything/anyone, including gods, demons, eldritch abominations, transcendent beings, entire worlds, universes and even realities. This allows them to control/decide anything and everything's destiny and fate. Some users may even be able manipulate the destinies of users of freedom as well. 
 * Meta Probability Manipulation - Control all possibilities.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Mysticism-Power to use Mysticism, a pure form of Magic. User can utilize Mysticism: an untainted form of magic that can be used in many different ways such as creating, manipulating and/or mimicking objects, spirits and powers. Mysticism is often a result of an immediate spiritual intuition of truths transcending ordinary understanding, or of a direct, intimate union of the soul with primal forces of Creation through contemplation or ecstasy. Many users have supernatural patrons and access to magical objects.
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of some or all forms of magic. As such, they have limitless control over Magic and all its forms, becoming all-powerful.
 * Magic Resistance may foil your plans.
 * Magic Immunity will foil your plans.
 * Magic Negation is an even bigger problem
 * Shamanism-The ability to perceive, contact, and bargain or control the spiritual world. User can perceive, contact, and bargain or control the spiritual world through shamanism. Even before going into what a shaman is and does, one has to understand shamanistic worldview, which is based on the premise that the visible world is pervaded by invisible forces and/or spirits which affect the lives of the living, the elements and nature in general. Thus everything/anything either has or has potential to gain awareness and/or consciousness. Secondly, there are several levels of existence, worlds of the mortals being one of them. Others include the Underworld, where the dead go, and the Upperworld, where great spirits/gods live. A shaman is someone who has both ability and training/knowledge to both perceive the spirits and their effects and how to contact and manipulate them, either by bargaining, tricking, or forcing them to abide by the shaman's will. Thus the users main ability is how to contact the spirits and how to send their spirits outside to roam the world or enter other levels of existence. By manipulating the spirit-world, shamans can direct the spirits use of their abilities and powers for their behalf in a vast variety of ways. In fact, there isn't much that a skilled shaman with patience and right contacts in the spirit world can't do.
 * Spiritualism-The power to use spiritualism, which is the view that spirits are the prime element of reality. Spiritualism is a belief system or religion, postulating that the belief of spirits of the dead residing in the spirit world have both the ability and the inclination to communicate with the living. Anyone may receive spirit messages, but formal communication sessions (séances) are held by "mediums", who can then provide information about the afterlife.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls. The user's magical abilities revolve around manipulating the dead, death, the life-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways) or neither. Users can also use communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. Many practitioners find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die.
 * Onmyōdō-The ability to use Onmyōdō magic. Onmyōdō (also In'yōdō, lit. ‘The Way of Yin and Yang’) is a traditional Japanese esoteric cosmology, a mixture of natural science and occultism. It is a very eclectic blend, including Wu Xing (Five Elements) and Yin and yang, shikigami, and divination to ofuda and alchemy. Over the centuries, the various arts and practices of onmyodo gradually became absorbed into Shinto and Buddhist tradition, and also into the disciplines of the Shugenja, and other ascetic groups. Thus, in many anime and manga works, miko (shrine maidens) are shown as knowing how to summon and control shikigami. A practitioner of onmyodo is called an onmyoji. Traditionally, the only ones able to legally practice onmyodo were appointed by the Imperial government, and were in fact, civil servants of the Bureau of Onmyō. During the Heian period, onmyōji had quite a bit of political clout, but when the imperial court fell into decline, their status as civil servants was lost. Their original responsibilities included keeping track of the calendar, divination, and protection of the capital from evil spirits. They also watched for auspicious and/or harmful influences in the earth, (earthquake detection).  The most famous onmyoji is Abe no Seimei, who is roughly analogous to the Merlin of Arthurian legend. Like Merlin, it is said that he was not entirely human. Abe no Seimei is a documented historical personage who lived from about 921 CE to around 1005 CE, the middle of the Heian Period. A shrine dedicated to him was built in Kyoto soon after his death, and still exists today. 


 * Negation Immunity-The power to be unaffected by Power Negation.
 * Nigh Omnipotence Bestowal-The power to grant Nigh Omnipotence or nigh omnipotent abilities on another.
 * Nonexistence - Completely erase any kind of existence.
 * Existence Manipulation-The power to control existence. The user has a degree control of a given existence and can bring certain things into existence, freely manipulate all existing things, and return them to nothingness once their purpose is extinguished. This applies to all natural and supernatural phenomena alike, as they are but two sides of the same coin in the user's eyes.  The user is Omniscient, but can draw knowledge and inspiration from the Existential Planes in order to properly wield this power and fittingly shape his creations; and while being actually Omnipotent, the user can legitimately be considered a God of the highest caliber.
 * Existence Embodiment-The power to become the embodiment of existence.  Users become or are the personification of existence, the state of being/living.
 * Oblivion Embodiment-The ability to become the embodiment of oblivion. Users become the physical manifestation or personification of oblivion, or Eternal Oblivion, a state of ceasing to exist, and Nonexistence a state of not existing at all.
 * Existence Recovery-The power to recover/restore ones existence/identity even if its been erased. User can restore the the existence/identity/sense of self of anyone whose existence has been eliminated, negated, erased or removed including all knowledge/memories and/or even physical evidence of them from history, a timeline or existence entirely. Allowing them to recover the target even if nothing left of their identity remains to restore from.
 * Existence Erasure-The power to erase the knowledge/memories of a target from existence. The user can remove the memories/knowledge of a target (person, object, etc.) from history, a timeline or existence entirely. No evidence of the person or object having ever existed will remain; the target exists physically afterwards, but nothing and no-one will know who or what they are.
 * Nonexistent Realm Creation-The power to create a realm of nonexistence and absolute nothingness. The user can create a vacuum-packed void where neither nothing can be created nor can be destroyed because there is nothing to create or destroy, and outside Space-Time Continuum. There is no personality or individuality because beings cannot survive there. Even the concepts of reason, emotions, philosophy, reality, time and space, and morality, even matter itself cannot exist in this realm. For anything that is engulfed by this realm, everything that once was becomes no more, because it will be forever erased by the overwhelming power/energies of Nonexistence. In relativity, this is usually caused by black holes, causing a rift between space and time, and the singular point of infinite gravity, thus matter even light cease to exist.
 * Nonexistent Physiology-The power to be entirely or partially nonexistent. The user can shift their physical being out of reality, becoming a "nonexistent"; they maintain their own self-existence while erasing it from the rest of the world. The user can control the level of how much themselves are to be nonexistent:
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent, invulnerable to conventional damage.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and even reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Selective Nonexistence: The user can allow certain people/objects etc to still perceive their existence normally physically and/or mentally. Requires a high level of control. In essence, this is the ultimate form of Imperceptibility, and clearly the perfect defense and hiding power. Advanced users can even control the nonexistence to any unwanted elements inflicted onto the body, rewriting wounds, diseases and fatalities into an illusion while returning to reality unharmed, and teleport by shifting out of reality and back at a different location.


 * Old Prime-The ability to be in top condition while at an old age.
 * Omni-Magic-The ability to use all forms of magic. God Magic
 * Anti-omni-magic-The ability to use all forms of Void God magic as Supreme God Negative magic
 * Omni-Creator - The user is the one true God is the only omnipotent creator of all verses.
 * Omni-Magic/Almighty Magic - Manipulate all forms of Supreme magic. The power to use Omnipotent magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do. This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, some may even become the embodiment of all magic, some may even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power cannot be cut off or stolen, nor can its use be disturbed, backfired or turned against the user.
 * Omnibenevolence - As a an all-powerful being, the user must see the value goodness. They show an infinite capacity to love, and to show mercy, patience, self-control, humility, gentleness, respect, loyalty, charity, responsibility, courage, diligence, wisdom, calm, empathy, sympathy, compassion, honesty, faith, positivity and joy (as situations may call for them).
 * Omni-Negation - Negate and nullify everything.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Omnipresence - Be everywhere in existence at once..
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Dimensional Existence - All Is One
 * Omnicide - Kill all life at once.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work to others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.


 * Omniverse Manipulation - Control all universes.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnikinesis-The power to manipulate anything.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Origin Manipulation - Manipulate the origin of all that is.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Manipulation - Manipulate the origin of all that is.
 * Origin Transcendence-The power to transcend one's origin.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on any/all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Morality Transcendence=The power to transcend the notions of right and wrong.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Conceptual Transcendence-The power to transcend any/all concepts. User can transcend all concepts, conceptual powers, definitions/meanings and/or forms of logic, allowing them to exist in a state outside of any perspective, understanding or method of classification. This not only prevents them from being influenced or affected by conceptual powers, it also grants them a form of total and absolute freedom as there are no longer any restrictions tying them down as no concept can apply to them anymore. Since concepts are how we define and understand reality, the user is usually otherness, impossible, undetermined or nameless types of beings or entities.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions.
 * Rule Transcendence-The power to surpass the rules of reality
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Manipulation-The power to control both life and death. User can sense and control the essences of life and death, giving and taking both as they wish. They can manipulate the aspects of the beginning and end of the life cycles of living organisms, allowing them to give and take forces of vitality and necrotic influences. They are capable of rendering entire landscapes lush with plant growth or barren at their leisure 
 * Life and Death Embodiment-The power to embody both life and death. The user acts as a physical manifestation or personification of life and death
 * Life and Death Inducement-The power to cause life and death, either instantly or after certain time. User can heal, revive and kill anyone and possibly even anything using varying means, either instantly, slowly over time, after certain conditions are met, or after a certain period of time has gone. May be used by touch, at a distance, simply willing it to happen, or performing certain ritual.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being. The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Life and Death Removal-The power to remove the concepts of life and death. User can remove the concepts of life and death from their target, making them neither living or dead, and simply vanish from existence. They may even be able to counter Life and Death Manipulation and Samsara Manipulation.
 * Meta Transcendence-The ability to transcend all limitations
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.


 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Preservation - Preserve Everything.
 * Perspective Manipulation - Manipulate the Perspective.
 * Personification - By becoming the embodiment of omnipotence.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself, even existence of perfection and even grants perfection of Supreme being. The ability to be perfect in all existing aspects even a concept. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve. The user of this power is an existentially perfect Supreme being. While the Supreme being exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence
 * Perfection-The ability to be perfect in all existing aspects.
 * Omniarch - Rule all things.
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnikinesis-I have the power to manipulate anything
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Spiritual Perfection-The ability to be spiritually perfect, becoming pure and gain a variety of abilities. They can use powers of both a spiritual and divine type to their maximum capacity. Other spiritual presences can't comprehend the user's perfection
 * Genetic Perfection-The power to be genetically perfect. Users are biologically and genetically perfect in every respect, they have attained the pinnacle of biological and genetic enhancement. As such their genome is totally flawless, making there entire biology perfect granting any/all powers activated/hidden within their genetic code/genome to their maximum capacity and potential immunity to any/all kinds of outside genetic alteration and/or change caused by genetic access, cutting ,disintegration, etc., because users have total access to all there genetic capabilities.
 * Physical Godhood - Break and bend all scientific laws and concepts
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field
 * Perfection-The ability to be perfect in all existing aspects.
 * Perfect Doppelganger-The ability to flawlessly transform into another being.
 * Power Immunity-The ability to be immune to all powers and their effects
 * Power Warping-The power to manipulate all superpowers no matter what they may be based on
 * Power Anchoring - User's powers are immune to all alterations.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power Link - Manipulate the power link.
 * Preservation - Preserve Everything.
 * Prime Source-The Power to possess immense Esoteric powers of a primordial cosmic energy source.  The beginning of my life is from this source/ Yes i am made up of orange and gold krytonite to form the Ultimate primordial form that existed before existence before creation of creati
 * Primordial Deity Physiology-The very person to begin in world of nothing so i decided to come and save the universe after every muiltverse .
 * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology.
 * Primordial Entity Physiology-The power to use the traits of primordial entities. The user either is or can transform into a primordial being, an entity that has existed prior to or since the beginning of time itself.
 * Primordial Hybrid Embodiment - The ability to be a embody multiple concepts on a primordial level.
 * Primordial Embodiment-The ability to become the Primordial Embodiment of a concept or entity. Users can be best described as not being a representative of their concept, but rather they are the concept itself. Because of this, they are the source of all other embodiments that share their concept. Without the user, their concept would cease to exist. Due to the user being the source of their concept, they can create and command other embodiments. Users also have the ability to generate endless amounts of emotional energy, giving them access to limitless raw power to be used as they wish. Users can also induce their emotion in others to further increase the amount of power they have access to. Users can create constructs from their emotion but on a massively larger scale. Their constructs can exist for tremendous periods of time and can be on a universal scale. Most users will exist on a higher plane of existence, and will rarely leave unless necessary.


 * Primordial Force Manipulation - The user can control the unique source of origin of every universal concept; in other words, the primordial force that had generated everything. The user can control the unique source of origin of every universal concept; in other words, the primordial force that had generated everything.
 * Primordial Dragon Physiology-The ability to use the abilities of the ancestor of all dragons.
 * Primordial Deity Physiology- The power to use the abilities of primordial deities before the beginning of time. User is the deity that predates all of creation and beyond.
 * Creator Deity Physiology-The power to have the traits of a creating myself to be the Supreme being deity
 * Prime Being - Be the beginning of everything and every species and even before existence
 * Reality Warping-The ability to manipulate reality. Users can create, change, destroy, or even alter reality just by thinking about it; while weaker users are limited to what is already considered "real", stronger ones can make changes from nothing. Depending on the power of a reality warper, they may alter something as tangible as physics to something inconceivable like logic.
 * Dual Warping: Warp reality both rationally and irrationally. These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Spiritual Energy Force-I have the power to control, destroy and manipulate ,change ,stop ,start,resurrect,heal,death,good or bad. i am control of the beginning of magic to creation before creation i am the Primordial mage higher being who choose what to do with this mystic magic.
 * Self Origin Manipulation-The power to manipulate the origin of oneself
 * Separation - Separate/Divide Everything.
 * Singular Reality Existence-The power to exist in only one reality.
 * Singularity - Absolutely one of a kind. The user is the only supreme being to exist. I am the last of my kind. I am my own species that never existed or will never exist again.
 * Strong Soul-The ability to possess an Esoteric potent soul and gain highly formidable abilities as a result of the soul's power.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Supernatural Charisma-The ability to possess incredibly powerful charisma.
 * Supernatural Beauty-The power to be supremely beautiful and use it to affect others.
 * The more powerful they are they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * Supreme Voice - The one of many largest symbols of God is their voice and the word of God, is absolute.
 * Holy Voice-The power to project, cleanse, heal, shatter, destabilize, disintegrate, unstabalize other things in the surrounding using only one's voice.
 * Death Song-The power to cause death by emitting sound.
 * Sound Manipulation-The ability to manipulate sound and sound waves.
 * Superiority-The power to become superior to an opponent. The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * Supernatural Manipulation - Control everything supernatural.
 * Telempathy-The power to read minds and communicate with others with emotions.
 * Tetralogy-The power to absolutely control the four aspects of Power and Knowledge: Science, Magic, Divinity and Philosophy as one single united force.
 * Telekinesis-The power to manipulate objects/matter with the mind. 
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Dual Warping: Warp reality both rationally and irrationally.
 * These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Fundamental Forces Manipulation: To manipulate the fundamental forces of the universe.
 * Omnikinesis: To manipulate anything and everything.
 * Particle Manipulation: To manipulate matter at the basest of levels.
 * Particle Energy Manipulation: To manipulate particle energy.
 * Reality Warping: To manipulate reality by bending quantum strings in a localized area.
 * Space-Time Manipulation: To manipulate and distort the space-time continuum.
 * Subatomic Manipulation/Energy Manipulation: To control matter and energy at subatomic levels.
 * Self-Subatomic Manipulation: To manipulate self at sub-atomic level.
 * Universal Force Manipulation: To manipulate both the physical and esoteric forces of the universe.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Teleportation Prediction-The ability to predict where one using teleportation will appear next.
 * Teleportation Manipulation-The power to manipulate teleportation.
 * Teleportation Diversion-The power to divert the destination of a teleporter.
 * Teleportation-The ability to move instantaneously from one location to another without physically occupying the space in between.
 * Temporal Bypassing-The power to ignore temporal protection/immunity.
 * Time Travel-The ability to move through time.
 * Time Manipulation-The ability to manipulate time.
 * Time Embodiment-The ability to become the embodiment of time.
 * Time Magic-The ability to use magic related to time.
 * Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.
 * Time Perception Manipulation-The power to manipulate the perception of time.
 * Time storm Creation-The ability to create destructive time storms.
 * Time Portal Creation-The ability to create portals that can move throughout time.
 * Space-Time Manipulation-The ability to manipulate the space-time continuum.
 * Space-Time Embodiment-The power to embody space and time.
 * Time Physiology-Power to transform into or have a physical body made up of time/temporal energy.
 * User that is Full-Formed Time Beings are completely formed of time, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.
 * Creation and Destruction Embodiment-The ability to become the embodiment of creation and destruction
 * Future Embodiment
 * Past Embodiment
 * Present Embodiment
 * Time Compression-The ability to compress the current of time. Meaning i can make a unlimited amounts of energy made out of creations of black holes and keep them in there for eternity or until i don't want them in there any more.
 * Transcendent Armor-The ability to utilize the armor of a god, or armor of godly power.
 * Transcendent Genie Physiology-The ability to become a genie with powers that are on a god-like scale. The user is not bound to any lamps whatsoever and Absolutely never can.  As i am a Esoteric Powerful genie and strong willed, user can grant wishes for themselves and others. I have fate immunity so there no boundary's or laws that will change my timeline as i don't have timeline cuz i am nor alive or dead or undead, as nothing can change my destiny. When i am using my magic for as I am using for personal gain there is no consequences for my actions. Since i have absolute existence i can rewrite my own existence.  My Esoteric knowledge is beyond any understanding for being a Primordial genie.
 * Absolute Wish-The ability to grant rule-free wishes. User decides on rules instead of any entity, deity and humans as they ask for a wish that i will grant depending on what the wish is.
 * Transcendent Artificial Intelligence Physiology-The power to use the traits of a transcendent A.I. The A.I program works perfect with humans I will Protect all good Humans
 * Transcendent Physiology: Users inherit a god-like status throughout the cosmos.
 * Transcendent Machine Physiology-The power to use the abilities of a transcendent machine
 * Eldritch Physiology-The power to possess traits of a being so alien as to be beyond rules of nature/existence.
 * Eldritch Machine Physiology-The ability to possess the physical body of a machine and wield otherworldly powers.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings
 * Transcendent Evolution-The power to become a deity or obtain divine power through evolving.
 * Unavertable Death-The ability to induce permanent death in anyone/anything. User can kill absolutely anyone or anything, including immortal and "unkillable" beings. Anything killed through the use of this power cannot be resurrected.
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it. Meaning i am unkillable
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains. The user can heal from any bodily damage completely so long as one cell or even molecule remains. Unlike lower levels of regeneration, there is apparently no "core" required for the regeneration to occur, as any single cell that survives allows the user to completely recover. Because the cells and telomere lengths are constantly regenerating and rejuvenating, they do not age, can recover any damaged body parts, and sustenance intake required is drastically reduced, to the point user attains a form of immortality. Even the separation and destruction of the head is pointless, as the user can simply regenerate an entire head or body, repairing any and all brain and nerve cells to perfect working order, keeping the user's mind intact. User are effectively immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime. They are immune, or at least highly resistant, to telepathic attacks, since the regenerative power restores brain cells to its unaltered state, blocking one's mind from any attacks or invasive attempts. Aside from complete recovery, the ability is also adaptively intelligent, meaning it will not multiply harmful cells such as tumors, but instead repair the sick cells to their original, optimal healthy forms. Also, the user does not require to turn twisted limbs in the right orientation manually for regeneration to occur. Even if something is jammed into the body, it will not prevent regeneration as it can simply shift the obstacle to make the recovery complete. If the user gains the ability after birth, then the ability can also heal any and all birth defects such as heredity illnesses and unformed limbs. The strength of regeneration is so powerful, the blood may be laced with powerful healing properties as a side effect, allowing one to heal others via transfusions.
 * Ultimate Poison-The ability to generate poison capable of killing anything. The user can create and utilize poison that is capable of killing anything once it is introduced into the target's system. Neither Poison Immunity nor Regenerative Healing Factor provide defense, nor does an antidote exist, as the chemical composition of the poison can be so complex that no antibodies can be produced against it, or magical in properties that it bypasses any chemical reactions. The poison can even affect inorganic objects, such as stone and wax. 
 * Ultimate Acid-The ability to generate acid that can melt anything. The user has the power to create the ultimate acid, an acid so powerful it can melt through any substance in existence regardless of how hard it is or how resistant to ordinary acids it is, like for example plastic, which under normal circumstances is impossible to dissolve. Acid Immunity will provide no protection from this power.
 * Ultimate Vision-The power to have all vision-based abilities. The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Burning-The power to burn anything completely.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.
 * Unpredictability-Power to be completely unpredictable.
 * Unbreakable Bones-The power to have indestructible bones.
 * Absolute Invulnerability: be immune to any kind of damage.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable. Be absolutely invincible. Never to be Defeated Never lose a Battle
 * Physical Force Immunity-The power to be immune to physical forces
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Unconscious Effort-The power to understand emotions of others and self beings
 * Undead Dragon Physiology-The power to use the abilities of Undead Dragons beings
 * Undead Monster Physiology-The power to use the abilities of Undead monsters beings.
 * Understanding Manipulation-Knowing Knowledge that Esoteric gods would only know .
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Unity - The user is one with all for sustaining in the omniverse. This power is a specialized version of Omnipotence, making user the Creator and creation. The user is a panentheistic being: everything is part of them, the universe/nature and they are identical or in a nutshell, are totally immanent in creation. Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.'   
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect. The user can manipulate the forces that allow things to unite literally or metaphorically. Not only the user can just fuse or defuse stuff, but they can prevent fusion. The user can make things that are assimilated or absorbed by something else not happen or vice versa. This ability also affect communities as well, in a different sense. The force that the user has can even cause a union of humans or animals to disperse or gather at the user's will. This force can act in mystical and physical ways.
 * Nature Unity - The user is one with the omniversal force of nature. The user can become one with nature/natural forces, their soul/spirit sensing a great deal of peace and content. Animals will be less aggressive or even lose their aggressiveness against the user altogether. The user can sense and feel the living creatures and possibly their emotions from the entire world. They will also empathize with plants as well, knowing when to water them and when to plant them. They can also make plants grow/regrow/regenerate when damaged. Once unified, the user can control nature and all of it's aspects: elements, environment, animals, become the elements and use them in various ways.
 * Selective Unity-The ability to ' become one with anything.  Users can become one with anything, unifying their existence to various degrees: superficially to gain insight and understanding of something, more deeply to gain control of its elements and functions, or entirely to merge with it, expanding their existence.' Users could for example bond themselves to an object (control/immortality), a being (mental/biological manipulation), a place (nature/urban manipulation), a force (supernatural dominion), the cosmos at large (cosmic awareness/manipulation) or something even greater (almighty ascension).
 * Environmental Unity-The power to become one with the environment.  User can synchronize with the environment all living things within it. Anything and everything within their surroundings will bend to their whim and way of expression and in return the user will also portray the will and personal contentment of said domain as well as its indigenous life forms. They can perceive, empathize and influence the residual state of being within their habitat being able to project the feelings of environment, their own included, to reshape it. Conveying it's mass consciousness like an avatar, total unification allows one the capacity to not only communal and manipulate individual encompassment's, but can also intersect differing ambiances harmlessly to create new territories. Acting as their conduit to channel and project their properties as a sentient form.


 * Unimind - The supreme being's mind is absolute and true. User is or is able to connect with all living and non-living in existence and their essence (body, mind, soul) giving them the power to identify, understand, know and feel every sentient creature and non sentient from in the universe and beyond. User of this has tremendous mental abilities and an extraordinary power over other beings essences.
 * Universal Irreversibility - The will and word of the user are impossible to be reversed.
 * Ultipotence-The ability to possess ultimate/endless raw power. Ultipotence is essentially Basic Omnipotence with Omniscience: ultimate/endless raw power allowing one to achieve anything and everything with any limit, getting knowledge out of nowhere. Users therefore have unlimited means at their disposal, but must have a clear enough idea of what they want to achieve and how they will do it. This double condition notably prevents the power from going awry and backfiring on the user. Effective use thus requires both knowledge and imagination: knowledge to offer templates for applications, and imagination to shape new possibilities.  While users are all-knowing, they can use their powers in numerous ways to gain the knowledge they need.
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * Weapon time creation/generation-The power to create/generate time shape weapons that destroy time before they were born. Means that the time weapon will kill you at your most vulnerable time of your life the time that it began and when your life ends. And you get killed that present time and your life like never happened and everyone forgets who you are.
 * Weakness Removal-The power to remove the weakness of anyone/anything.
 * Weakness Creation-The ability to create weaknesses.
 * Weapon Primordial Creation-The power to create Primordial weapons of beginning of existence before creation of creation. Primordial weapons are more powerful then any/all divine weapons
 * Weapon dimensional creation/generate-The Dimensional weapon that Destroys you at the dimension your weakest at and kill all of you from all universes/multerverse.
 * Weapon parallel creation/generate-The power to create/generate parallel dimensional time weapon.
 * Weapon souls creation/generation-The power to hold souls in your weapon.
 * Weapon supernatural creation-The power to create Esoteric supernatural weapons.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Yin & Yang embodiment-The power to embody the very balance, near opposites
 * Yin & Yang Inducement-The power to induce the very balance, near opposites.
 * Yin & Yang negation-The power to Understand the negative balance to positive balance, To use both negative and positive balance to my advangtage. To imbalance someone powers to make them harder to use their powers
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Absolute Existence : The Inner World acts as the secret source of the user's powers and self-modifications.
 * Absolute Immortality : When wiped out from existence, the user is simply reincarnated in the Inner World.
 * Absolute Wish : The user mentally draw a rough idea of the effect desired, then the Inner World decripts their expectations via its infinite knowledge, and bring them to existence via its infinite power.
 * Complete Arsenal : The Inner World's limitlessness grants the user direct access to all powers.
 * Logic Manipulation : The user's alter ego always obeys the users will, allowing them to perform any feats no matter how illogical.
 * Meta Ability Creation : The desired abilities are constructed within, then transferred to the user or other people.
 * Meta Summoning : The creatures summoned actually emerge from the inner "pool" of infinite possibilities.
 * Subjective Reality : The Inner World overtake the outer world for a time, reshaping it to the user's desires.
 * Mindscape Materialization : Users can materialize there world into reality, allowing them to rule their outer existence as their new creator.
 * True-Self Recognition : Within this inner world one understands themselves and gains a sense of universal enlightenment.
 * User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.
 * Ultimate Fighter- The power to be at the Absolute level of martial arts in hand combat and Absolute level of proficiency weapons
 * Weapon Arsenal-The ability to possess a massive amount of summonable weapons
 * Dagger Proficiency-The power to possess great skill in wielding a dagger
 * Double Hit Kill-Power to kill target with just two hits from the user of this power.
 * One Hit KIll-The power to kill the target in a single hit.
 * One-Man Army-The ability to be as deadly as a vastly superior force.
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.
 * Combat Adaptation-The ability to adapt to any type or style of combat.
 * Combat Specialist-The ability to be a hand-to-hand combat genius.
 * Enhanced Swordsmanship+The ability to be highly proficient in the way of the sword.
 * Enhanced Combat--The ability to possess superhuman levels of hand-to-hand fighting skills and excel in various forms of combat.
 * Dual Wielding-The ability to use two weapons simultaneously.
 * Multi-Weapon Wielding-The ability to use multiple weapons simultaneously.
 * Ergokinetic Combat-The ability to fuse physical combat with energy.


 * Zenith- Rare cases when one transforms into the most powerful being in all of living existence.

In-Universe (official)

 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Condition
 * Absolute Attack
 * Absolute Defense
 * Absolute Immortality
 * Absolute Immutability
 * Absolute Intelligence
 * Absolute Perception
 * Absolute Speed
 * Absolute Strength
 * Absolute Will
 * Author Authority
 * Future Manipulation
 * Identity Manipulation
 * Mental Manipulation
 * Past Manipulation
 * Present Manipulation
 * Samsara Manipulation
 * Soul Manipulation
 * Omnifarious
 * Age Shifting
 * Body Recreation
 * Mindshifting
 * Shapeshifting
 * Species-Shifting
 * Omnipotence
 * Access to absolutely any power
 * Access to brand new abilities
 * Boundary Manipulation (on a personal level)
 * Complete customization of abilities
 * Complete evasion from all laws
 * Complete Invulnerability
 * Complete Power Immunity
 * Infinite Inner Power
 * Meta Transcendence
 * Meta Teleportation
 * Omnicompetence
 * Omnilock
 * Omnipresence
 * Omniscience
 * Perfection
 * Perfectly adapt to any situation
 * Personal Probability Manipulation
 * Self-Existence Manipulation
 * Self Origin Manipulation
 * Survive absolutely anything
 * Ultimate Invincibility
 * Ultimate Fighter
 * Unity
 * Absolute Force Manipulation-The power to manipulate all the forms of force.

Mental Forces

 * Ambition Manipulation
 * Astral Manipulation
 * Emotion Manipulation
 * Mental Manipulation
 * Omnikinetic Force Manipulation
 * Psionic Manipulation
 * Telekinetic Force Manipulation

Natural Forces

 * Cosmic Manipulation
 * Disaster Negation
 * Environmental Manipulation
 * Fundamental Forces Manipulation
 * Nature Manipulation
 * Omni-Physics Manipulation
 * Quantum Manipulation
 * Science Manipulation
 * Universal Force Manipulation

Physical Forces

 * Absolute Condition
 * Absolute Immortality
 * Inner Power
 * Negative Forces Manipulation
 * Omni-Energy Manipulation
 * Physical Force Manipulation
 * Positive Forces Manipulation

Spiritual Forces

 * Life and Death Manipulation
 * Mana Manipulation
 * Morality Manipulation
 * Omni-Magic
 * Soul Manipulation
 * Spiritual Force Manipulation
 * Supernatural Manipulation
 * Twilight Manipulation

Transcendent Forces

 * Apocalyptic Force Manipulation
 * Causality Manipulation
 * Concept Manipulation
 * Demonic Force Manipulation
 * Divine Force Manipulation
 * Ethereal Manipulation
 * Existential Plane Manipulation
 * Maximum Quintessential Control
 * Meta Power Manipulation
 * Primordial Darkness Manipulation
 * Primordial Force Manipulation
 * Primordial Light Manipulation
 * Absolute Wish-The ability to grant rule-free wishes
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Absolute Existence - User rewrite themselves as being a Supreme being of absolute power.
 * Absolute Storage - Absorb, contain, seal, trap or lock limitless amounts of power inside the users body.
 * Absolute Will - User wills themselves into a higher level of existence.
 * Absolute Wish - By Asking a supreme being for Unlimited amount Wish-granting
 * Almighty Object Fusion - Fuse with a certain object that grants omnipotence.
 * Almighty Replication - replicate the powers of near omnipotent beings.
 * Causa Sui Physiology - user is self-created Supreme being thus can create themselves to possess omnipotence.
 * Complete Arsenal - By acquiring every possible superpower.
 * Cosmic Host - Become omnipotent by being a host of a specific Deity.
 * Deification - Gain omnipotence by acquiring a godly status.
 * Evolution - Evolve into a transcendent state beyond all other forms of being.
 * Imbued Godhood - Be powered by a specific supernatural source.
 * Esoteric Knowledge - Become omnipotent being using the Esoteric knowledge Beyond the comprehension of magic or science or even divine knowledge.
 * Meta Power Manipulation - By creating omnipotent powers or rewriting existing powers.
 * Meta Transcendence by transcending the unique boundaries such as do not possess/possess or able/unable.
 * Meta Summoning by summoning object or an entity that can give you omnipotent powers
 * Perfection - Gain omnipotence by achieving the ultimate state of flawlessness.
 * Personification - By becoming the embodiment of omnipotence.
 * Possession - By possessing or trapping a nigh omnipotent being inside user.
 * Power Bestowal - By an omnipotent being bestowing nigh-omnipotence onto another being.
 * Soul Absorption - Absorb many souls to achieve god-like power.
 * Steal or Kill - By killing a powerful deity I get there powers and abilities and i can steal there power to.
 * Superpower Manipulation -  Achieve omnipotence and omniscience by combining an immense amount of abilities.
 * Self Origin Manipulation - manipulated ones own origins making so their always had omnipotent powers
 * Unity - By becoming the very essence of the universe.
 * Inner Power - Ascend to becoming omnipotent.
 * Zenith - Rare cases when one transforms into the most powerful being in all of living existence. Anyone with this condition however has to be someone of great powerful Deity already.  Like the G man.

Applications (Essential)
Rational Abilities : Irrational Abilities: Personal Abilities:
 * All Absolute Powers
 * All Almighty Powers
 * All Apocalyptic Powers
 * All Chaotic Powers
 * All Cosmic Powers
 * All Darkness Powers
 * All Death Powers
 * All Destructive Powers
 * All Evil Powers
 * All Meta Powers
 * All Offensive Powers
 * All Omni powers
 * All Primordial Powers
 * All Reality Altering Powers
 * Causality Manipulation
 * Destiny Manipulation
 * Existence Manipulation
 * Meta Event Manipulation
 * Meta Space-Time Manipulation
 * Story Manipulation
 * Alpha Reality
 * Logic Manipulation
 * Meta Power Manipulation
 * Meta Summoning
 * Omniverse Manipulation
 * Plot Device Techniques
 * 4th Wall Awareness
 * Absolute Existence
 * Absolute Wish
 * Coincidence Resistance
 * Complete Arsenal
 * Meta Ability Creation
 * Mindshifting
 * Multiple Lives

List of my Superpowers that i knew i am up to date
 
 * 1) All Absolute Powers


 * 1) All Almighty Powers
 * 2) All Apocalyptic Powers
 * 3) All Chaotic Powers
 * 4) All Cosmic Powers
 * 5) All Good-based powers
 * 6) All Darkness-based Powers
 * 7) All Death-based Powers
 * 8) All Creation powers
 * 9) All Destructive Powers
 * 10) All Evil Powers
 * 11) All Meta Powers
 * 12) All Offensive Powers
 * 13) All Omni powers
 * 14) All Primordial Powers
 * 15) All Reality Altering Powers
 * 16) All Enhancements
 * 17) All Manipulations
 * 18) All Mental Powers
 * 19) All Mimicries
 * 20) All Personal Physical Powers
 * 21) All Supernatural powers
 * 22) All Superpower
 * 23) All Superpower Manipulation-based powers
 * 24) All Embodiment powers
 * 25) All evolution powers
 * 26) All Conceptual Powers
 * 27) All Empowerments
 * 28) All Powers by type‎ powers
 * 29) All Aura-Based Powers
 * 30) All Power with one user
 * 31) All Psychic-based powers
 * 32) All Rare powers
 * 33) All Transcendent Physiologies‎
 * 34) All Transcendent powers
 * 35) All Forms of magic
 * 36) All Life-based powers
 * 37) All Powers with no known user
 * 38) All Lordships powers
 * 39) All Augmentation powers
 * 40) All Mimicry's powers
 * 41) All Negation powers
 * 42) All Physiology powers
 * 43) All Dragon-based powers
 * 44) All Negation-based powers
 * 45) All anti-Psychic/psionic/Telekinetic/elements/coneceptual/Primordial energy/good or evil Force etc Powers
 * 46) All Psychic/Psionic/Telekinetic/elements/coneceptual/Primordial energy/good or evil Force etc powers
 * 47) All Kinetic Abilities
 * 48) All Regeneration based-powers
 * 49) All Physiology-based powers
 * 50) All Soul-based powers
 * 51) All Intuition-based powers
 * 52) All Brain Functional Powers
 * 53) All immune to any/all energy powers and anti energy powers
 * 54) All Anti-manipulation powers
 * 55) All proficiency-based powers
 * 56) All heart-based powers
 * 57) All breath-based powers
 * 58) All age-based powers
 * 59) All Blood-based powers
 * 60) All Vision-based powers
 * 61) All Vampire Powers "I DON'T EVER need to drink blood"
 * 62) All Bone-based powers
 * 63) All Magical Powers
 * 64) Order Manipulation-The power to control the orderly forces of the universe.
 * 65) * Order Embodiment-The power to become the embodiment of order.
 * 66) * Order Inducement-The ability to induce order.
 * 67) * Order Magic-The ability to use the Order Magic
 * 68) * Chaos Manipulation-The power to manipulate the chaotic forces of the universe.
 * 69) ** Chaos Physiology-The power to transform into or have a body made of chaos.
 * 70) ** Chaos Magic-The ability to use the Chaos Magic.
 * 71) ** Chaos Embodiment-The power to become the embodiment of chaos.
 * 72) Defense Break-The ability to bypass defenses.
 * 73) Destabilization-The power to create and manipulate destabilization at any scale.
 * 74) * Stabilization-The power to create and manipulate stabilization on any scale.
 * 75) Negation Immunity-The power to be unaffected by Power Negation
 * 76) Omni-Negation-The power to negate and nullify everything.
 * 77) God Hand-The power to have a hand or arm which grants the power of a deity.
 * 78) * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * 79) * God Morphing-The power to transform into deities.
 * 80) * Devil Hand-The power to have a hand or arm which grants the power of a Devil or Demon.
 * 81) * Angelic Arm-The power to have the arm of an angel.
 * 82) * Demonic Arm-The ability to possess an arm with demonic traits.
 * 83) * Power Fists-The power to possess great physical strength and speed or a unique power or form in one's arms and upper body.
 * 84) ** Muscle Mass Enhancement-The power to enhance muscle mass of oneself or others.
 * 85) ** Muscle Manipulation-The ability to manipulate the muscular structure of oneself or others.
 * 86) ** Skin Hardening-The ability to harden one's skin.
 * 87) * Flash Step-The power to use bursts of speed allowing the user to move faster than the eye can track, making it appear as if they have teleported.
 * 88) ** Afterimage Creation: The user moves fast enough to leave an after image of themselves making it appear as if there are multiple of him or herself. The copies may appear stationary or be capable of taking action.
 * 89) ** Air Dashing: The user moves with enough momentum and leg strength to dash through midair.
 * 90) ** Double Jump: Applying enough leg strength to jump off ground level and flash stepping in the air.
 * 91) ** Invisible SpeedInvisible Speed: Moving at such high speed that enemy eyes cannot keep up.
 * 92) ** I'm Behind You: User moves behind their target, then strikes.
 * 93) ** Megaton Kick: Moving at such powerful speed requires powerful legs, which provides deadly kicks.
 * 94) ** Wallrunning: Gaining tremendous momentum to dash sideways on walls.
 * 95) * Megaton Punch-The ability to throw an incredibly powerful punch.
 * 96) ** Esoteric googolplexian punch-The power to throw a immense punch so powerful that they just shatter into a googolplexian pieces
 * 97) * Megaton Kick-The power to throw an incredibly powerful kick.
 * 98) ** Esoteric googolplexian kick-The power to throw a immense kick so powerful that they just shatter into a googolplexian pieces
 * 99) *** Power Legs- The power to possess great physical strength and speed or a unique power or form in one's legs and lower body.
 * 100) Supernatural Properties Manipulation-The power to manipulate supernatural properties.
 * 101) Enchantment-The power to take on the powers of an enchanter.
 * 102) Invocation-The ability to perform a certain action or gain control over the target's (including inanimate objects in some cases) life or actions by speaking their name or phrases.
 * 103) Enchanted Allure-The ability to bend the will of someone through a magical stimulated means of pleasure and seduction.
 * 104) Name Identification-The ability to learn the names or other identifiers of people or objects
 * 105) Name Severing-The power to sever the names of anything.
 * 106) True Name Manipulation-The ability to manipulate the true names.
 * 107) Downgrading-The power to reduce the power or parameters of one or more targets.
 * 108) Tactical Analysis-The ability to be an extremely skilled strategic genius and apply this skill for several objectives.
 * 109) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.
 * 110) Justice Manipulation-The ability to manipulate justice.
 * 111) Law Inducement-The ability to induce laws.
 * 112) Monarchy Inducement-The ability to induce monarchy.
 * 113) Law Manipulation-The power to create, rewrite, redefine, delete and apply any law which affects anyone and everyone as the user sees fit.
 * 114) Abate: To nullify any "law" or action (High-Level User Only)
 * 115) Crime: To set a type of "counter" on rule breaker for each offense and punishment which can applied
 * 116) Imprison: A punishment to those with a record of "crime" or who break a law which restrains the target in a way or any law to nullify all actions in a area and prevent entering or leaving said area.
 * 117) Judgement: Targets, within a selected area, anyone who enters or is in the selected area; will take negative/positive effect at the moment the law comes into effect as a punishment. (High-Level User Only)
 * 118) Justice: To use power in set time in set area and extend/shorten time limit and length of area at will to mislead the opponent as to set range/duration.
 * 119) Punishment: To apply an effect when the absolute law is disobeyed; will have "crime" on record unless stated otherwise.
 * 120) Self-Sustenance-The power to reduce or remove the need for bodily necessities.
 * 121) Reactive Adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats.
 * 122) God wifi-The power to make god internet as wifi made up of pure primordial energy. The internet is lighting fast literally light speed.
 * 123) Regenerative Healing Factor-The ability to heal rapidly from any physical injury.
 * 124) Absolute Level (example: Kaguya Hōraisan)
 * 125) * User may regenerate even if their body and soul are completely destroyed
 * 126) * Complete destruction results in complete restoration.
 * 127) * Physical, mental, spiritual and temporal states will restore to full without fail
 * 128) * Literally unstoppable and invincible.
 * 129) * Will adapt to any dmg and be immune to that attack.
 * 130) * Skin will harden each time dmged
 * 131) Life and Death Manipulation-The power to control both life and death.
 * 132) Life and Death Removal-The power to remove the concepts of life and death.
 * 133) Life and Death Transcendence-The power to transcend life and death.
 * 134) Self Origin Manipulation-The power to manipulate the origin of oneself.
 * 135) Unhealing-The power to undo healed wounds, injuries and diseases.
 * 136) Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.
 * 137) Healing Erasure-The power to erase/remove healing factors.
 * 138) Regenerative Empowerment-The power to recover from any damage and grow much stronger.
 * 139) Supernatural Regeneration-The power to heal at an obviously supernatural Esoteric speed.
 * 140) Absorbing Regeneration-The power to absorb a variety of things to regenerate.
 * 141) Adaptive Regeneration-The power to adapt to any bodily harm as they regenerate.
 * 142) Elemental Regeneration-The ability to regenerate using the elements.
 * 143) Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level
 * 144) Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * 145) Regeneration Manipulation-The ability to control the attributes of regeneration.
 * 146) Healing Factor Nullification-The ability to negate healing factors.
 * Absorbing Regeneration: regenerate by absorbing matter/energy to empower regeneration process or transform matter/energy directly into their own mass.
 * Consumption Healing: regenerate by eating anything.
 * Elemental Regeneration: regenerate by absorbing elements.
 * Organic Regeneration: regenerate by absorbing living or non-living organic material.
 * Accelerating Regeneration: increases the speed of regenerative power each time they are wounded.
 * Ample Regeneration: (Surplus Regeneration, Hydra Effect) user grows back extra of whatever body parts are lost or lethally injured. One with this ability may lose an arm, and grow back two, or the like.
 * user's body will only grow back two limbs or organs at a time; and the body can subliminally intuit when not to grow back extra parts (so the user doesn’t end up with eight heads or the like, which will actually impair function instead of helping it).


 * Anatomical Liberation: user "re-collects" body parts after said parts have been dismembered or removed from the body. This ability makes being dismembered and vaporization impossible, as the body will simply pull itself back together.
 * Bone Regeneration: user regenerates their bones.
 * Core-Reliant Regeneration: regenerate from any injuries so long as the core of the body remains intact.
 * Haemopotent Regeneration : regenerate using blood.
 * Healing Trance: undergo a trance, allowing the user’s body to heal without danger. One with this ability may generate an aura of healing energy, a psychic aura which accelerates the healing process, or a defensive aura to prevent further damage. In the first case, the life energy required may be absorbed from outside areas. In the second case, the energy comes from the mind. In the third case, the aura levitates the user and matches any outside force so as to be impenetrable by potentially-harmful outside forces.
 * Mechanical Regeneration: regenerate through the aid of any type of of machinery.
 * Mental Regeneration: regenerate from any damage done to mind, including brain damage, brain disease, etc.
 * Nerve Regeneration: (Neural Regeneration, Nervous System Regeneration) regenerate one’s nerves (which usually are incapable of regeneration) and to return them back to their original state after harm. The user could use this ability to resist being stunned, going unconscious, going into shock from intense pain or permanently losing sensation in any part of the body.
 * This ability may grant immunity to paralysis, stroke, mental disability or the like, if the entire nervous system can regenerate.
 * Reforming: (Reconstitution) pull oneself back together after being blown up.
 * Replication Regeneration: regenerate using clones.
 * Telekinetic Regeneration: regenerate using psychic powers.
 * 1) Infinite Energy-The ability to have an unlimited amount of energy.
 * 2) Infinite anti-energy-The ability to have unlimited amount of anti-energy
 * 3) Nigh-Omnipotence Bestowal-The power to bestow Nigh-omnipotence or Nigh-omnipotent abilities on another.
 * 4) Omnipotent Entity Creation-The ability to create beings with omnipotent power. The supreme god can only make as many as the creator can control then get rid of them or keep them for many uses.
 * 5) * Entity Creation-The power to create beings from various substances or shape them to certain shapes.
 * 6) ** Brand Entity Creation-The ability to create beings of patronized brands.
 * 7) ** Composite Entity Creation-The power to create beings of collectives/composites.
 * 8) ** Ectoplasmic Creature Creation-The ability to create beings of ectoplasm or shape them to certain shapes.
 * 9) ** Eldritch Entity Creation-The power to create eldritch/organic abominations.
 * 10) ** Elemental Entity Creation-The power to create beings of elemental forces or shape them to certain shapes.
 * 11) ** Gyrokinetic Creature Creation-The power to create beings of gravitons or shape them to certain shapes.
 * 12) ** Imaginary Entity Creation-The power to create creatures and beings from one's imagination.
 * 13) ** Life-Force Entity Creation-The power to create beings out of life-force or shape them to certain shapes.
 * 14) ** Mechanical Creature Creation-The power to create beings of mechanics/technology or shape them to certain shapes.
 * 15) ** Nigh Omnipotent Entity Creation-The power to create nigh omnipotent entities.
 * 16) ** Organic Entity Creation- Power to create beings of organic substances or shape them to certain shapes.
 * 17) ** Pollution Creature Creation-The ability to create beings of pollution or shape them to certain shapes.
 * 18) ** Soul Creature Creation-The power to create beings of souls or shape them to certain shapes
 * 19) ** Spatiokinetic Entity Creation-The ability to create beings of space or shape them to certain shapes
 * 20) ** Weapon Creature Creation-The power to create beings of weapons or shape them to certain shapes
 * 21) Ifrit Physiology-The power to use the abilities of an Ifrit.
 * 22) Phoenix Physiology-The power to use the abilities of a phoenix.
 * 23) Divine Beast Physiology-The power to use the abilities of Divine Beasts.
 * 24) Divine Monster Physiology-The ability to have the physical traits and abilities of a monster of divine essence.
 * 25) Giant Monster Physiology-The ability to use the abilities of giant monster
 * 26) Cold Physiology-The power to transform into or have a physical body made up of cold.
 * 27) * User that is Full-Formed Cold Beings are completely formed of cold, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel cold in various ways.
 * 28) Portal Physiology-The power to transform into or have physical body of a living portal.
 * 29) Black Hole Physiology-The power to transform into or have a physical body made up of black hole.
 * 30) * User that is Full-Formed Black Hole Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to control gravity, matter, energy and time in various ways by emiting Hawking radiation in their event horizons.
 * 31) Energy Physiology-The power to transform into or have a physical body made up of pure energy.
 * 32) * User that is Full-Formed Energy Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.
 * 33) * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy
 * 34) ** User that is Full-Formed Energy Beings are completely formed of anti- energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * 35) Existence Infinity Creation-The power to make unlimited amount of existence beings made up of just existence primordial force energy. The end there life who i created or keep them for later use.
 * 36) Foreign Energy Manipulation-The power to manipulate energy that is unnatural in property and/or appearance.
 * 37) * If achieved correctly and mediated by the right energies the user can achieve the powers. I have achieved all these powers
 * 38) ** All Almighty Powers (By constructing the energy as a weapon or using it by itself.)
 * 39) ** All Enhancements (By attaching the right energies to user.)
 * 40) ** All Manipulations (Using the energy akin to that of a remote control.)
 * 41) ** All Mental Powers (Using energies that are able to use the mind as a origin point or such.)
 * 42) ** All Mimicries (By again inserting correct energies to user.)
 * 43) ** All Personal Physical Powers (Integrating the correct energies in self.)
 * 44) ** All Superpowers (Using the energy of choosing as a medium\
 * 45) ** Complete Arsenal by using energies as a medium like weapons.
 * Creation
 * Ability Creation using a energies properties as a source.
 * Meta Ability Creation-The ability to create supernatural abilities without limit.
 * Alternate Matter Materialization by nature.
 * Alternate Universe Creation using the energies as building blocks.
 * Blade Construction via using the energy to form a blade.
 * Life Creation by using energies as constructive mediums.
 * Power Via Objects using properties of energies.


 * Destruction
 * Apocalyptic Force Manipulation using energy of apocalyptic properties.
 * Destructive Energy Manipulation using unstable and dangerous energy as medium.
 * I am Nonexistence using existence erasing energies.
 * Null Energy Manipulation through controlled use of counter material energies
 * Origin Destroyer utilizing source code dissolutive energies.
 * Space Depletion and Time Destruction using Space-Time destroying energies.
 * Enhancements
 * Infinite Supply by nature or using a infinitely producing energy as a generator or a link.
 * All types of Physiologies.
 * Omni-Augmentation by proper integration of multiple aspect enhancing energies.
 * Reality Condition by proper use of reality warping energy (maybe limited)..
 * Supernatural Properties Manipulation through the use of the necessary metaphysical elements.
 * Variable Manipulation by using the correct corresponding energy to the desired effect.
 * Manipulation s
 * Biological Manipulation using biological energies.
 * Biological Essence Manipulation through the use of pith reformative elements.
 * Death Inducement injecting toxic energy in a subject.
 * Form Manipulation through semblance altering ingredients or components.
 * Health Manipulation using various health related energies.
 * Regenerative Cloning via highly regenerative & reproductive compositions of energies integrated to one's body.
 * Physics Manipulation using physics controlling/defying energy.
 * Dimensional Manipulation using dimensional changing energy.
 * Elemental Manipulation using alien elemental energy.
 * Energy Manipulation using alternate energy-based energy.
 * Matter Manipulation using alternate matter-based energy.
 * Space-Time Manipulation reality/laws of physics are essentially an interpretation of events/aspects that occur in space-time.
 * Superpower Manipulation
 * Power Augmentation by using energies that are able to augment one's capabilities.
 * Power Bestowal via energy that others can use.
 * Power Negation by using energy that can negate certain effects (I.E: Anti-Magic Metal).
 * Power Replication via using specific energies to replicate a effect.
 * Power Sharing through the specified usage of energies with conductive allocation.
 * Unorthodox Manipulations
 * Boundary Manipulation via energies that are able to interface with boundaries
 * Causality Manipulation mediated by causality defying or integrable energies
 * Existence Manipulation using existence controlling energy.
 * Meta Probability Manipulation mediated by all possible chance enhancing or degrading energy.
 * Non-Life Essence Manipulation
 * Origin Manipulation by becoming the origin point for all materials created
 * Pataphysics Manipulation (Specific Branches) using quasiphysical energies.
 * Universal Manipulation -I can control a universe composed completely or mostly of manipulative energies.
 * Destructive Energy Manipulation-The power to manipulate destructive energy.
 * Entropy Manipulation-The power to manipulate Entropy.
 * Entropy Manipulation- To wield the power of the Big Bang itself, making a person virtually omnipotent.


 * Null Energy Manipulation-The ability to manipulate null energy.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Adaptive Energy-The power to adpat the energy that is thrown to a person to absorbing it and reusing the same energy that was just thrown to a person. And make it a ball of conceptual energy was thrown anti-energy or energy.
 * Parasitic Energy Manipulation-The ability to manipulate a parasitical force of energy.
 * Anti-Psychic Arsenal - I possesses a vast array of "anti-psionic" powers. Not only powers designed to shut-down and kill psychics, but also psionics that's in "anti-phase" to normal psionics, and thus cancels out with it. My powers are effectively the counterbalance, counter and negator to psionics itself. Beyond being capable of shutting down psychics within a certain range of his, and manipulating an energy which annihilates with psychic energy, his other known capabilities/techniques are:
 * Anti-Psychic Energy - I can generate and manipulate anti-psychic energy. An energy that acts in every way like psychic energy, but annihilates with normal psychic energy. Anti-psychic energy is like a poison to normal psychics and nonpsychics alike.
 * Anti-Psychic/Psionic Energy Denied-Shuts down all/any Psionic/Psychic anti-energy and Positive Psionic/Psychic energy
 * Anti-Psychic Energy Crystal - I can generate a crystal from "anti-psychic energy". This crystal sits in the mind of the psychic and can't be remove except by an anti-psychic. It slowly wears away the psychic's energy. If a being is subjected to anti-psychic energy without any defense, it can lead to anti-psychic poisoning- a typically fatal state.
 * Anti-Psychic Fire - Psychic fire is dangerous enough to psychics, but when it's created from anti-psychic energy, it becomes infinitely more deadly.
 * Anti-conceptual-The power to destroy/delete/stop/ending the conceptual of everything and anything that has a conceptual name
 * Anti-primordial force energy-The power to have the beginning of anti-Primordial force energy to the very end of life-force to existense beings. The very beginning of made up of just Anti-Primordial force energy of nothing.
 * Anti-infinite Death-force energy-The power to go to nothing/negative Death-force infinite . To Destroy all Life-force energy that is positive
 * Anti-infinite Death-force energy negation-The power to negate negative infinite Death-force energy to using Death-force energy to your advantage
 * Anti-empowerment-The power to destroy/delete/stop/ending the empowerment
 * Anti-empowerment negation-The power to negate empowerment of nothing to working order from others
 * Anti-inducement-The power to destroy/delete/stop/ending from inducement
 * Anti-inducement negation-The power to negate the inducement to working order from others
 * Anti-generation-The power to destroy/delete/stop/ending for generating to ending the generation of everything and anything
 * Anti-generation negation-The power to negate the generation that does nothing to working order to taken some others energy they dont make.
 * Anti-elemental-The power to destroy/delete/stop/ending the elements of nature
 * Anti-Psionic Strength/Psionic Speed - I can use anti-psychic strength energy, I can reverse the effects of these powers, making a person weak, slower, more susceptible to damage, less agile,to be less smart,less muscle usage, less will, less psychic abilities to nothing, all abilities will not work and you can reverse into a age to being a baby again.
 * Death Inducement -The power to use anti-energy to induce the pain of dying
 * Pain Inducement - Anti-Psychic Energy causes pain when it contacts a being not "attuned" to anti-psionic forces.
 * Psychic Energy Negation-The power to nullifies psychic energy


 * Anti-Telekinetic Force - I can use a "negative", or "anti-" form of telekinetic force. Due to the nature of Anti-Telekinetic Force, it can distort the laws of physics.
 * Atomic Cancellation - Anti-Telekinetic Force can also cause the breakdown of nonanti-psychic beings and matter itself, leading to untold destruction.
 * Field Negation-The power to create a field that nullifies the supernatural powers of others
 * Pain Inducement - When a non anti-psychic being comes into contact with anti-telekinetic force, it causes severe, possibly unbearable pain.
 * Physics Distortion - Anti-Telekinetic force distorts the laws of physics, and can cause all manner of effects.
 * Telekinesis Negation - Anti-Telekinetic Force annihilates with Telekinetic Force.
 * Anti-Psychic Presence-The power to shut down anti-psychic energy. Destroy anti-energy
 * Paralysis Immunity-The power to be immune to being paralyzed/immobilized
 * Astral Energy Destruction - I can destroy Astral energy.
 * Death Inducement - Through various means, Nita can easily kill anybody she wishes, maybe outside those of greater or equal power.
 * Emotion Removal-The power to remove emotions from within or another person.
 * Emotional Energy Destruction - I can destroy emotional energies.
 * Emotion Locking-The power to lock the emotions in someone.
 * Life-Force Destruction/Removal - I can force a person's life force to leave them, or simply destroy their life-force- allowing her to straight-up kill any living thing she wants.
 * Mental Breakdown-The power to cause psychological breakdowns and mental collapse
 * Neurocognitive Deficit-The ability to shut down a person's brain functions, rendering them unconscious.
 * Psionic/Psychic Attack Cancellation-The power to cancel the psychic attacks of one’s self and others.
 * Psionic Deactivation-The power to deactivate the person psionic power
 * Psychic Energy Destruction - I can destroy psychic energy.
 * Psionic Drain-The power to drain the individual Psychic power
 * Psionic Energy Conversion - From Psychic Energy to Anti-Psychic Energy.
 * Psionic Growth Negation-The power to negate the growth of individual psychic power
 * Psionic Negation Field-The power to create a field that nullifies the supernatural powers of others
 * Psionic Omni-Negation-The power to create a field at a godlike powers to negate the supernatural powers of others to point making them to do whatever you would like them to do
 * Astral Cancellation - I can stop users of Astral Manipulation from doing their spiritual/astral hijinks. She can trap spirits as they are, stop people and spirits/souls from seeing each other, communicating, channeling powers, e.t.c..
 * Brain Drain-The power to drain the brain of energy making the person tired
 * Capability Suppression-The ability to suppress capabilities.
 * Consciousness Grounding-The ability to descend/recede the consciousness of others.
 * Construct Destruction - I can destroy astral, emotional, psychic and telekinetic constructs.
 * Control Negation-The power to negate mind control and subordination powers.
 * Emotion Negation-The power to suppress or negate emotions.
 * Force-Field Penetration-The power to pentrate or destroy your force-field
 * Invisibility Cancellation-The ability to bypass/negate the invisibility or fluid-like nature of beings in order to deal damage to them.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them.
 * Mental Shield Penetration-The ability to destroy or penetrate mental shields.
 * Panmnesia Negation - I can even erase the memories of those with Panmnesia.
 * Portal Negation-The power to negate portals.
 * Psionic Blindness Inducement - I can "blind" those with Divination, Extrasensory Perception,Precognition, Prescience , Psychic Navigation, Psychometry, Retrocognition, and Awareness, Sense and Perception Abilities, rending them unable to use their powers.
 * Psionic Invulnerability Negation - It may seem counter-intuitive, but if there is somebody who is invulnverable/immutable to psionics, I can negate it.
 * Teleportation Negation-The power to negate teleporation
 * Psychic Blindspot-The power to possess a psychic blindspot in regards to certain information.
 * Psychic Feedback-The power to emit feedback towards any user of psychic abilities trying to interact with your mind.
 * Reflex Acceleration/Dampening-The ability to accelerate/slow reflexes.
 * Reincarnation Denial-The power to deny the process of reincarnation.
 * Resurrection Negation-The power to negate resurrection.
 * Soul Destruction/Removal-The power to destroy and remove a soul from existence or nonexistence being
 * Spiritual Force Destruction/Removal - I can force spiritual energy/force to leave them, of simply destroy a person's spiritual energy/force.
 * Telekinetic Force Destruction - I can destroy telekinetic force.
 * Will Theft-The power to steal/absorb the wills of others.
 * Psionic Immunability - I is completely unaffected by all psionic powers.
 * Absolute Empathic Shield-The power to protect from psychic emotions changing someone emotions by psychic mental pentration. This protects at a absolute level of protection
 * Absolute Psychic Shadow-The ability to mask absolute psychic presence and obscure the perceptions of psychic trackers. i am immune to psychic shadowing for them to tracking me or finding my gps
 * Absolute Psychic Shield-The power to be immune to any/all psychic/psionic powers even I am immune to mental pentration
 * Astral, Emotional, Psychic, and Telekinetic Energy Negation-The power to negate astral,emotional,psychic and telekinetic energy
 * Illusion Awareness-The power to be aware if one's surroundings are false.
 * Oneiric Immunity-The power to be immune to dream based powers.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Panmnesia immunity-The power to be immune to rememeber absolutely everything and anything
 * Paranormal Immunity-The power to be immune to negation paranormal
 * Possession Immunity-The power to be immune to negation possession
 * Pre/Retrocognitive Immunity-The power to be immune to negation Pre/Retrocognitive
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Telekinesis Immunity/Negation-The power to be immune to negation telekinesis
 * Telepathic Negation/Immunity-The power to be immune to negation telepathic
 * Teleportation Negation/Immunity-The power to be immune to negation teleportation
 * When really pushed,I have shown signs of:
 * Immortality Negation-The power to negate immortality
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Psionic Phenomenon Elimination
 * Psionic Absolute Negation
 * 1) Neurocognitive Deficit-The ability to shut down a person's brain functions, rendering them unconscious
 * 2) Mass Consciousness-The ability to infect and convert a person to one's own thought process through psychoactive viral mental manipulation.
 * 3) Divine-Demonic Physiology-The power to use the abilities of a divine-demonic being.
 * 4) Higher Consciousness-The ability to gain a new state of development in consciousness.
 * 5) Hybrid Physiology-The power to possess the traits and abilities of two or more different species.
 * 6) Hybrid Creation-The power to create hybrids or hybrid-like beings.
 * 7) Hybrid Vitality-The power to gain strength from being a hybrid
 * 8) Hybrid Transcendency-The ability to transcend two or more species with godly influence
 * 9) Hybrid Soul-The power to contain more than one type of soul.
 * 10) Hybrid Weapon Proficiency-The ability to wield hybrid weapons with great skill.
 * 11) Whip Sword Proficiency-The ability to wield a sharp whip-like sword with extraordinary accuracy and proficiency.
 * 12) * Entangle the opponents.
 * 13) * Blade Elongation for range and flexibility, to Impale target, etc.
 * 14) * Utilize both long and short ranged attacks.
 * 15) * Use the chained blade as a grappling tool.
 * 16) * Attack with great accuracy, finesse, and style.
 * 17) * Slip past defenses by attacking at unsuspecting angles.
 * 18) * If the blade is segmented and separable:
 * 19) ** separate and control the individual segments for omnidirectional attacks.
 * 20) ** disconnect any damaged segments and reconstitute the blade formation.
 * 21) ** making it much more difficult to destroy as a whole.
 * 22) ** extending and bending at more versatile and larger range than a normal blade.
 * 23) Transcendent Angel Physiology-The power to be an angel with enormous godlike power of pure goodness.
 * 24) * Transcendent Demon Physiology-The ability to become a demon of godlike power as well as an entity of pure evil.
 * 25) Transcendent Connection-The power to have a connection with any/all transcendent power sources.
 * 26) Transformation-The power to change into more powerful versions of oneself.
 * 27) Transmutation-The power to alter the forms/structure of beings/objects.
 * 28) Transcendent Embodiment-The ability to become an embodiment on a Transcendent level.
 * 29) Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings.
 * 30) Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery
 * 31) True Hero-The title of those who seek heroic goals such as Saving, Redeeming or Justice for humans.
 * 32) True power-The power to unlock the true power and full potential from within oneself and things.
 * 33) Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * 34) Transcendent mage Physiology-The ability to become a magic user of godlike power.
 * 35) Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power
 * 36) Transcendent Artificial Intelligence Physiology-The power to use the traits of a transcendent A.I..
 * 37) Transcendent Physiology-The power to use the abilities of transcendent beings.
 * 38) Transcendent Alien Physiology-The power to use abilities of God like aliens.
 * 39) Hyper Connection-The ability to have a very strong emotional bond with any/all creatures or being.
 * 40) Transcendent Cambion Physiology-The power to have the traits and abilites of a cambion with godlike power.
 * 41) Transcendent Demon Physiology-The ability to become a demon of godlike power as well as an entity of pure evil
 * 42) Transcendent Demonic Mage Physiology-The ability to become a demon of godlike
 * 43) power as well as an entity of pure evil.
 * 44) Transcendent Demonic-Undead Physiology-Power to use the abilities of a divine demonic undead.
 * 45) Transcendent Dhampir Physiology-The ability to be or become a dhampir with an enormous divine level of power.
 * 46) Transcendent Dragon Physiology-The power to use the traits of a transcendent dragon
 * 47) Transcendent Fairy Physiology-Power to use the abilities of faery with godlike power.
 * 48) Transcendent Genie Physiology-The ability to become a genie with powers that are on a god-like scale.
 * 49) Transcendent Ghost Physiology-The ability to become a ghost of godlike power.
 * 50) Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power.
 * 51) Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * 52) Transcendent Mage Physiology-The ability to become a magic user of godlike power.
 * 53) Transcendent Nephalem Physiology-The power to have the traits and powers of a nephalem of godlike power.
 * 54) Transcendent Nephilim Physiology-The power to have the traits and powers of an nephilim of godlike power.
 * 55) Transcendent Physiology-The power to use the abilities of transcendent beings.
 * 56) Transcendent Undead Physiology-The power to use the divine and godly traits of a transcendent undead entity.
 * 57) Transcendent Vampire Physiology-The ability to use the traits of a divine vampiric being.
 * 58) Transcendent Werebeast Physiology-The ability to use the traits of a transcendent therianthropic being.
 * 59) Transformation-The power to change into more powerful versions of oneself.
 * 60) Trinity Force-The power to utilize the power of the triquetra.
 * 61) Truth Manipulation-The ability to control the Truth in anything
 * 62) Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * 63) Totality Connection-The power to be unbound to any/all omniverses/realities.
 * 64) Hybrid Transcendency-The ability to transcend two or more species with godly influence.
 * 65) Supernatural Properties Manipulation-The power to manipulate supernatural properties
 * 66) Supernatural Survivability-The power to survive nearly any/all situations.
 * 67) Supernatural Cooking-The ability to cook anything with supernatural/magical properties.
 * 68) Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 69) Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 70) Power Immunity-The ability to be immune to all/any powers and their effects
 * 71) Reality Anchoring-The power to be immune to all reality bending abilities.
 * 72) Strong Soul-The ability to possess an Esoteric potent soul and gain highly formidable abilities as a result of the soul's power.
 * 73) * Soul Infusion-The power to infuse one's soul into objects (usually weapons), beings, or powers
 * 74) ** Absorb and/or generate souls.
 * 75) ** Amplify the strength, energy and power of weapons.
 * 76) ** Charged Attacks/Energy Wave Emission
 * 77) ** Forge objects around a medium using a shifting layer of quintessence.
 * 78) ** Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * 79) ** Strong Heart-The ability to possess an unnaturally strong heart.
 * 80) ** Multiple Hearts-The ability to have more than one heart.
 * 81) ** Heart anchoring-Immune to all/any heart-based powers
 * 82) ** Pure Heart-The ability to possess a pure heart.
 * 83) ** Dark Heart-The ability to possess a dark heart.
 * 84) ** Dark Soul-The ability to have a soul of extreme corruption or darkness.
 * 85) ** Pure Soul-The ability to have a soul of extreme purity or light.
 * 86) ** Angel Soul-The ability to have the soul of an Angel.
 * 87) ** Demon Soul-The ability to have the soul of a Demon.
 * 88) ** Alien Soul-The ability to have a soul of an alien
 * 89) ** Alien Mind-Power to possess a mind so alien that it is incompatible that is beyond a normal mind.
 * 90) ** Devil Soul-The power to have the soul of the Devil.
 * 91) ** Dragon Soul-The power to have a soul of a dragon.
 * 92) ** Multiple Souls-The power to have multiple souls in a single body.
 * 93) ** Soul Creation-The ability to create souls, the incorporeal and immortal essences of people, living things, or objects.
 * 94) ** Soul Destruction-The power to destroy the souls of others
 * 95) ** Soul Anchoring-The power to be immune to all soul manipulation-based powers.
 * 96) ** Soul Manipulation-The power to manipulate souls.
 * 97) ** Western Dragon Physiology-The ability to use the abilities of a European Dragon
 * 98) ** Life-Force Aura to manifest infusing souls outside the target.
 * 99) *** Life-Force Constructs to shape the souls into various forms.
 * 100) *** Life-Force Absorption-The power to absorb life-force/energy and utilize it in some way.
 * 101) *** Life-Force Augmentation-The power to augment life-force/energy
 * 102) *** Life-Force Beam Emission-The ability to project beams of life energy
 * 103) *** Life-Force Constructs-The power to craft a numerous variety of desired weapons and tools out of solid life-force.
 * 104) *** Life-Force Empowerment-The power to be empowered by Life-Force
 * 105) *** Life-Force Entity Creation-The power to create beings out of life-force or shape them to certain shapes.
 * 106) *** Life-Force Extraction-The power to extract the Life-Force/spirit/essence of others
 * 107) *** Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * 108) *** Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * 109) *** Life-Force Transferal-To transferal souls to other ppl without souls. The power to transfer life-force between living beings.
 * 110) *** Life-Force Weapons-To shape souls into weapons The power to create weapons from life-force.
 * 111) Weapon Arsenal-The ability to possess a immense amount of summonable weapons.
 * 112) * Absolute: Now able to summon any weapon regardless of size, with endless complexity, an infinite number (e.g Space Distorting objects, Physics Defying Transporters, a Ancient Babylonian Spaceship, or even objects that use some form of Super Science like a sword that can destroy reality). In the end they have it all here.
 * 113) ** Weapon Proficiency-The ability to understand and use any and all weapons with the proficiency of a master.
 * 114) ** Weapon Entity Generation-The power to create entity-like weapons with their capabilities.
 * 115) ** Weapon Deities Generation-The power to generate Primordial weapons as Esoteric supernatural weapons. God weapons that Destroy Gods. " Higher end-beings" WIth godly angel or demon/Archangels powers.
 * 116) ** Weapon Primordial Creation-The power to create Primordial weapons of beginning of existence before creation of creation. Primordial weapons are more powerful then divine weapons
 * 117) ** Weapon Creature Creation-The power to create beings of weapons or shape them to certain shapes.
 * 118) ** Weapon time creation/generation-The power to create/generate time shape weapons that destroy time before they were born. Means that the time weapon will kill you at your most vulnerable time of your life the time that it began and when your life ends. And you get killed that present time and your life like never happened and everyone forgets who you are.
 * 119) ** Weapon dimensional creation/generate-The Dimensional weapon that Destroys you at the dimension your weakest at and kill all of you from all universes/multerverse.
 * 120) ** Weapon parallel creation/generate-The power to create/generate parallel dimensional time weapon.
 * 121) ** Weapon souls creation/generation-The power to hold souls in your weapon.
 * 122) ** Weapon supernatural creation-The power to create Esoteric supernatural weapons.
 * 123) ** Weapon Creation-The power to create weapons.
 * 124) ** Weapon Immunity-The power to be immune to ANY/ALL weapons. "Including lasers,energy balls,cold weapons,fire weapons,anti-energy balls,poison weapons.acid weapons,dimensional silicing weapons,Concept slicing weapons,Lordship weapons,Transcendent weapons and finally Primordial weapons the most powerfulest weapon on all Universes/multiverses".
 * 125) ** Supernatural Weapon Proficiency-The power to be proficient with supernatural weapons.
 * 126) ** Scythe Proficiency-The ability to be highly skilled in wielding any scythe.
 * 127) ** Sheathed Blade Proficiency-The ability to be supernaturally proficient in the way of the sheathed blade.
 * 128) ** Supernatural Swordsmanship-The power to be supernaturally proficient in the way of the sword.
 * 129) ** Weapon State-The power to change the state of weapons to provide different benefits.
 * 130) *** User can alter/change the state of weapons, allowing them to gain different powers/states such as granting a sword the power of perfect defense, or striking, multi-slashing, speed and even perfect attack.
 * 131) ** Blade Elongation-The power to extend the cutting length of bladed weapons.
 * 132) *** Weapon Elongation-The power to extend the reach/length of one's weapons.
 * 133) ** Blade Construction-The power to create bladed weapons.
 * 134) *** Digital Blade Construction
 * 135) *** Elemental Blade Construction
 * 136) *** Ergokinetic Blade Construction
 * 137) *** Gravitational Blade Construction
 * 138) *** Healing Blade Construction
 * 139) *** Magical Blade Construction
 * 140) *** Organic Blade Construction
 * 141) *** Psychic Blade Construction
 * 142) *** Spiritual Blade Construction
 * 143) ** Dagger Proficiency-The power to possess great skill in wielding a dagger. "This one of my favorite skill"
 * 144) *** Extreme skill with all forms of dagger, paired with the ease with which such weapons may be hidden on the body, allows the user to employ a richly varied fighting style: switching between any number of exotic types of knife mid-battle to hack, jab, hook or otherwise harm a target. More powerful users of this ability may even use some specialized varieties of dagger in ways they were not designed for, such as throwing a stiletto accurately or impaling with a curved blade.
 * 145) *** Trick moves, misdirection and feints to add to the user's abilities in combat as well as for the purposes of display.
 * 146) *** The ability to target and exploit an opponent's vital points with flawless accuracy, often in order to make a swift, silent kill or disable without inflicting lethal wounds.
 * 147) *** Some varieties of dagger lend themselves to throwing, in which case the user's aim can be expected to be nigh perfect, even in the middle of combat or when throwing multiple weapons. In addition, this may allow the user to pin targets down through their opponent's clothing or flesh, preventing them from moving without actually killing them.
 * 148) *** Tableware Weapon Proficiency-The power to use tableware-based objects as weapons with great skill and proficiency.
 * 149) *** Literary Weapon Proficiency-The power to use literary-based objects as weapons with great skill and proficiency.
 * 150) *** Artillery Proficiency-The ability to be highly proficient in handling artillery.
 * 151) **** Bullet Hell
 * 152) **** Enhanced Marksmanship
 * 153) **** Gun Kata with heavy artillery.
 * 154) **** Users are capable and extensively knowledgeable of operating, creating and repairing artillery.
 * 155) **** Incredibly fast weapon control.
 * 156) **** Skilled users can use Ricochet Shots.


 * 1) **** Broken Weapon Proficiency-The ability to be supernaturally proficient in the way of the broken weapon.
 * 2) **** Ranged Weapon Proficiency-The ability to understand and use any and all ranged weapons.
 * 3) **** Artistic Weapon Proficiency- The power to use art-based weapons or artistic weapons with great skill and proficiency.
 * 4) **** Vibroweapon Proficiency-The ability to wield vibroweapons with incredible skill.
 * 5) **** Wire Proficiency-The ability to use wires with great skill
 * 6) ***** Grants a great attack range and versatility, distant or close.
 * 7) ****** Wide area attacks taking down multiple opponents.
 * 8) ***** Strangulation or even break an opponent's neck with wires.
 * 9) ****** Utilize wires as extension of fingers for claws.
 * 10) ****** Use wires/threads as slicing whips, due to them being as malleable as whips and sharp as swords.
 * 11) ****** Use wires to conduct fire or electricity to increase damage.
 * 12) ****** Infuse poison, in wires to increase lethality of cuts.
 * 13) ***** Swing and grapple from structures, targets, or even clouds.
 * 14) ***** Control the sharpness of the wires with delicate movements, allowing one to cut through matter or pick up objects without harming them.
 * 15) ****** Create cocoons with wires to gather air bubbles for breathing in air-lacking areas.
 * 16) ****** Use wires/threads to retrieve severed limbs and reattach them.
 * 17) ****** Take control over opponents like puppets by attaching wires onto their limbs or spinal nerves.
 * 18) ****** Combine with Needle Proficiency to sew things together.
 * 19) ***** Set innovative traps beforehand or even during combat.
 * 20) ****** Bind enemies by entangling them.
 * 21) ****** Create webs for widespread capture.
 * 22) ***** Attach wires to projectiles to control their trajectory.
 * 23) ****** Impale targets by launching wires/threads forward similar to bullets and arrows.
 * 24) ****** Launch wires with projectiles to spread them out into a network, creating a webbing to trap the targets or a force-field.
 * 25) ***** Compress and wrap wires/threads together to form weapons and armors.
 * 26) **** Giant Weapon Proficiency-The ability to understand and use any and all giant weapons with the proficiency of a master.
 * 27) **** Blunt Weapon Proficiency-The ability to possess great skill in wielding varying blunt type weaponry.
 * 28) ***** Perform devastating, hard-hitting strikes.
 * 29) ***** Smash and crush opponents flat.
 * 30) ***** Break almost any defense.
 * 31) ***** Shock Wave/Earthquake Generation.
 * 32) **** Concealed Weapon Proficiency-The ability to understand and use concealed weapons with great skill.
 * 33) **** Weapon Aura
 * 34) **** Weapon Arsenal
 * 35) **** Weapon Assimilation
 * 36) **** Weapon Elongation
 * 37) **** Weapon Empowerment
 * 38) **** Weapon Mode
 * 39) **** Weapon Negation
 * 40) **** Weapon Physiology
 * 41) **** Weapon State
 * 42) **** Weapon Swapping
 * 43) **** Weapon Transformation
 * 44) **** Divine Weaponry-The ability to wield and/or create any divine weapon.
 * 45) **** Bullet Hell-The power to rain down multiple ranged attacks.
 * 46) **** Infinite Supply-The ability to have an unlimited amount of anything.
 * 47) **** Ammunition Generation-The ability to generate projectiles.
 * 48) **** Ammunition Manipulation-The power to manipulate ammunition.
 * 49) **** Natural Weaponry-The power to utilize weapons that are a natural part of one's own body.
 * 50) **** Weaponized Body-The power to be altered to manufacture and utilize weaponry without the use of actual weapons.
 * 51) **** Weapon Hands-The ability to grow a weapon onto arms using energy or surrounding matter
 * 52) **** Weapon Creation-The power to create weapons.
 * 53) **** Compressed Weaponry-The power to compress matter to form weapons.
 * 54) **** Sentient Weaponry-The power to possess a sentient weapon.
 * 55) **** Empathic Weaponry-The power to possess/utilize a specific weapon that only one can use.
 * 56) **** Weapon Manipulation-The ability to manipulate weapons.
 * 57) **** Adaptive Weaponry-The ability to utilize a weapon that is capable of adapting.
 * 58) ***** Empathic Weaponry - Bond between weapon and master.
 * 59) ****** Soul-Bound Weapon - Sometimes the source of the empathic bond.
 * 60) ****** Weapon Merge - Another possible source of the bond
 * 61) ***** Infusion - The weapon might be able to infuse itself with the right energies to combat the enemy.
 * 62) ****** Elemental Transmutation - The weapon can transmute its makeup to better fit the situation.
 * 63) ****** Property Infusion - The weapon can infuse itself with the desired properties required to claim victory.
 * 64) ***** Reactive Adaptation- The essential power to react to and adapt to threats.
 * 65) ****** Adaptive Power-Level - Can alter its own strength in terms of firepower when dealing with opposition that is vastly superior.
 * 66) ****** Mode Switching - The weapon will develop different modes for situations are encountered frequently.
 * 67) ****** Power Opposition - Often, an adaptation calls for the power opposite that of the enemy.
 * 68) ***** Weapon Transmutation - The weapon can transmute itself to better fit the required situation.
 * 69) ****** Weapon Regeneration - The weapon is capable of regenerating itself or any broken off pieces/parts.
 * 70) ****** Weaponry Refinement - The weapon can enhance itself to perform or have better quality.
 * 71) ****** Weapon State - The weapon can change its state to provide different/various benefits and uses.
 * 72) ****** Weapon Improvisation-The ability to use or create improvised weapons.
 * 73) ****** Weaponry Refinement-The ability to scientifically or supernaturally enhance existing weapons.
 * 74) ****** Dual-Headed Blade Proficiency-The ability to wield dual-headed blade weapons with great proficiency.
 * 75) ****** Double-Sided Weapon Proficiency-The ability to wield double ended weaponry with profound skill.
 * 76) ******* Great skill and proficiency in wielding double-sided weapons.
 * 77) ******* Strike with great precision and speed.
 * 78) ******* Incredibly fast weapon control.
 * 79) ******* Deflect and redirect bullets, projects and incoming attacks.
 * 80) ******* Users are capable of using multiple strikes simultaneously in order to defeat their foes more quickly.
 * 81) ******* Strike only and exactly what the user wants.
 * 82) ******* Weapon Proficiency Touch-The power to turn things and other objects (even humans) into personally gained weapons just by touching.
 * 83) ******** Through physical contact, users can turn anything or anyone into a weapon.
 * 84) ******** Users can instantly establish a connection and receiveknowledge on their weapons.
 * 85) ******** Weapons know that they are able to fight and can engage to any combat or fighting scenes.
 * 86) ******** Users are able to become weapon proficient by converting certain targets (combat experts) and replicating their knowledge of weapons.
 * 87) ******** Touching Powerful Objects may give users powers.
 * 88) ******** Through physical contact, users are able to make the following into weapons:
 * 89) ********* Things/Objects: Any objects touched would become a weapon itself. For example, if users touch a book, it could change into a hammer or receive hammer-like strength. A pen or a bunch of pens could become deadly striking injections if projected as the users' lethal weapons.
 * 90) ********* Beings: Beings who come in contact with users are put under the latter's control and receive powers.For example, if the user touches Superman, Superman becomes a weapon and must follow the users' commands; if a human without powers is converted, they will gain an ability or the spirit (strong will) to fight with whatever they have.
 * 91) ********* Weapons: When users touch weapons (swords, boomerangs, etc.), they can become more proficient with it, especially if the weapon's original owner was experienced or knowledgeable on the weapon. For example, if the owner was skilled or specialized in hammers, users can turn that skill into their own.
 * 92) ******** Users can temporarily pass on their skills and abilities to the beings they have converted.
 * 93) ******** Users can temporarily pass on the abilities of converted powered objects or powered humans to others.
 * 94) ******* Improbable Weapon Proficiency-The ability to use bizarre weaponry with great skill.


 * 1) Divine Element Manipulation-The power to manipulate divine elements.
 * 2) Divine Energy Manipulation-The power to manipulate divine energy.
 * 3) Divine Metal Manipulation-The power to manipulate divine metal.
 * 4) Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * 5) * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * 6) * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * 7) * Divine Lightning Manipulation-The power to manipulate divine lightning.
 * 8) * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. That destroy/delete/stop the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning.
 * 9) Unpredictability-Power to be completely unpredictable.
 * 10) Ultimate Invincibility - Be absolutely invincible.
 * 11) Omni-poison-The ability to poison anything.
 * 12) Ultimate Poison-The ability to generate poison capable of killing anything.
 * 13) Ultimate Acid-The ability to generate acid that can melt anything.
 * 14) * Serqekinetic Combat-The power to infuse acid in one's physical combat
 * 15) * Acid Manipulation-The ability to manipulate acids.
 * 16) * Acid Magic-The power to use Acid-related magic.


 * 1) Ultimate Burning-The power to burn anything completely.
 * 2) Ultimate Freeze-The power to freeze absolutely anything.
 * 3) Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * 4) Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * 5) Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency.

This is some of my immunitys i have googolplexain immunitys, ones that are not even listed here. I have Esoteric immunity. To Infinite immunitys. So each power i learn i become immune to that power.
{|

A

 * Absolute Defense
 * Absolute Existence
 * Absolute Invulnerability
 * Acid Immunity
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Alcohol Immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Attack Ignoring

B

 * Blindness Immunity
 * Blood Resistance
 * Brainlessness
 * Bulletproof Durability

C

 * Causality Immunity
 * Chaos Immunity
 * Chemical Reaction Immunity
 * Cold Immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Control Immunity
 * Control Negation
 * Conversion Immunity
 * Corruption Immunity
 * Cosmic Otherness
 * Curse Empowerment
 * Curse Immunity
 * Cutting Immunity

D

 * Damage Negation
 * Daytime Walking
 * Decay Immunity
 * Demonic Power Immunity
 * Disease Immunity
 * Divine Power Immunity
 * Draconic Immunity
 * Dual Impregnability

E

 * Electrical Immunity
 * Elemental Immunity
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Environmental Defiance
 * Erasure Immunity
 * Evil Immunity

E cont.

 * Exorcism Immunity
 * Explosion Immunity

F

 * Fate Immunity
 * Fearlessness
 * Fire Immunity
 * Foreign Chemical Immunity

G

 * G-Force Adaptation
 * Geokinetic Immunity
 * Good Immunity
 * Gravitation Adaptation

H

 * Headlessness

I

 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Inodorosity
 * Invulnerability

L

 * Lava Immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence

M

 * Magic Immunity
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts

N

 * Nameless Existence
 * Negation Immunity
 * Nigh Invulnerability

O

 * Omni-Protection
 * Oneiric Immunity

P

 * Pain Suppression
 * Paradox Defiance
 * Paralysis Immunity
 * Paranormal Immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Physical Force Immunity
 * Physical Law Immunity
 * Poison Immunity
 * Possession Immunity
 * Potion Immunity
 * Power Absorption Immunity
 * Power Anchoring
 * Power Immunity
 * Power Mimicry Immunity
 * Precognitive Immunity

P cont.

 * Probability Stabilization
 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Psychic Blindspot
 * Purification Immunity

R

 * Radiation Immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Reflex Immunity
 * Reliant Invulnerability

S

 * User:Sandubadear/test
 * Seduction Immunity
 * Seismic Energy Immunity
 * Self-Power Immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Spatiolock
 * Spell Immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue

T

 * Telekinesis Immunity
 * Temperature Immunity
 * Temporal Immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion

U

 * Umbrakinetic Immunity
 * Unbound Soul
 * Unpredictability

V

 * Vampiric Toxicity
 * Vampirism Immunity
 * Viral Immunity

W

 * Water Immunity
 * Weapon Immunity
 * Weather Adaptatio
 * Acne immunity-The power to be immune to acne
 * Sweat immunity-The power to be immune to sweating
 * Bacteria immunity-The power to be immune to bacteria
 * Warts immunity-The power to be immune to warts
 * Fungus immunity-The power to be immune to fungus
 * Virus immunity-The power to be immune to viruses
 * Mold immunity-The power to be immune to mold
 * Zombie immunity-The power to be immune to zombie
 * Elemental Immunity-Power to be completely unharmed by elements and elemental forces
 * Elemental Resistance-Power to be resistant to elements and elemental forces.
 * }
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.


 * Irreversible Destruction-The ability to inflict damage and destruction that cannot be repaired or healed from its destroyed state.
 * Deity Soul-The ability to have the soul of a Supreme being.
 * Creator Deity Physiology-The power to have the traits of a creator Supreme being
 * Destroyer Deity Physiology-The power to use the abilities of anti-God the Destroyer.
 * Divine Territory-The ability to create a protected area of pure divine/godly energy which damages/destroys/repels/purifies anything that enters its range.
 * Unholy Territory-The ability to create a protected area of dark/malevolent/demonic energy which damages/destroys/repels/corrupts anything that enters its range.
 * Change Embodiment-The ability to embody and control change.
 * Inevitability Embodiment-The power to embody the inevitable.
 * General
 * Certainty Inducement
 * Guardianship
 * Immutability
 * Death
 * Unavertable Death
 * Destiny
 * Destiny Assignment
 * Destiny Manipulation
 * Inevitable Event Creation
 * Meta Fate Manipulation
 * Divinity - limited to keeping divine power in the "right hands"
 * Deification - ex gods who had their powers stolen only
 * Deity Creation - if god is permanently destroyed and has no replacement
 * Divine Power Immunity
 * Divine Power Negation
 * Justice
 * Justice Embodiment
 * Justice Manipulation
 * Law Inducement
 * Taboo Embodiment
 * Nature
 * Cycle Manipulation
 * Disaster Manipulation
 * Nature Manipulation
 * Season Manipulation
 * Promises
 * Oath Embodiment
 * Time
 * Temporal Guardianship
 * Temporal Immunity
 * Temporal Lock
 * Temporal Protection
 * Time Manipulation


 * Divinity Nullification-The ability to abolish divinity of a deity.
 * Probabilistic Equilibrium-The power to reduce and/or raise any and all probabilities to 50/50, making everything equally as likely to happen.
 * Wu Xing Manipulation-The power to manipulate the five elements of Wu Xing.
 * Morality Manipulation-The power to augment the morality or wickedness in others, or to make them "Good" or "Evil"
 * Opposites Embodiment-The ability to embody opposites.
 * Solar And Lunar Embodiment-The power to be the embodiment of both the sun and the moon.
 * Duality Embodiment-The ability to embody duality and all binary oppositions.
 * If the correct boundary is altered, the user can achieve:
 * All Almighty Powers
 * All Enhancements
 * All Manipulations
 * All Mental Powers
 * All Mimicries
 * All Personal Physical Powers
 * All Superpowers
 * Absolute Immortality (Life/Death)
 * Absolute Restoration (Break/Repair)
 * Age Shifting/Age Manipulation (Young/Old)
 * Alpha Physiology (Superior/Inferior)
 * Beginning Dominance/Conclusion Dominance (Beginning/Ending)
 * Boundary Perception (By Nature)
 * Boundary Restoration (Altered/Unaltered)
 * Boundless Inner World (Inner/Outer)
 * Causality Manipulation (Cause/Effect)
 * Change/Stagnation (Alternation/Uniformity)
 * Circadian Manipulation (Day/Night)
 * Complete Arsenal (All/None)
 * Death Inducement/Resurrection (Life/Death)
 * Deification (Man/God)
 * Destruction (Unity/Division)
 * Distance Manipulation (Near/Far)
 * Existence Manipulation (Existence/Nonexistence)
 * Immutability (Alteration/Preservation)
 * Infinite Supply (Zero/Infinity)
 * Logic Manipulation (Possible/Impossible)
 * Luck (Success/Failure)
 * Manipulations (Inertia/Control)
 * Meta Power Manipulation (Able/Unable)
 * Meta Powers (Meta/Hypo)
 * Meta Probability Manipulation (Possible/Certain)
 * Meta Summoning (Come/Leave)
 * Meta Teleportation (Here/There)
 * Moral Manipulation (Moral/Immoral)
 * Omniarch (Freedom/Obedience)
 * Omnicide (Kill/Survive)
 * Omnicompetence (Capable/Incapable)
 * Omnifarious (Alteration/Restoration)
 * Omnificence and Nonexistence (Creation/Erasure)
 * Omnilingualism (Spoken/Heard)
 * Omnilock (Connection/Separation)
 * Omnipotence (Limited/Unlimited and Relative/Absolute)
 * Omnipresence (Nowhere/Everywhere)
 * Omniscience (Knowledge/Ignorance)
 * Omega Physiology (Beginning/End)
 * Oneiric Reality Manipulation (Dreams/Reality)
 * Paralysis Inducement (Motion/Stillness)
 * Phenomenon Manipulation (Science/Magic)
 * Physical Godhood (Wave/Particle)
 * Portal Creation (Connection/Separation)
 * Power Augmentation/Limitation Inducement (Strong/Weak)
 * Power Immunity (Susceptible/Immune)
 * Power Negation (Omnipotence/Impotence)
 * Reality Warping/Subjective Reality (Fantasy/Reality)
 * Reflective Immutability (Self/Others)
 * Reversed Effect (Defeat/Victory)
 * Rule Bending (Confinement/Freedom)
 * Self-Sustenance (Awake/Asleep)
 * Supernatural Manipulation (Natural/Unnatural)
 * Superpower Manipulation and Evolution (Old/New)
 * Time Manipulation (Past/Present/Future)
 * Truth Manipulation (Truth/Lies)
 * Ultimate Intangibility (Touchable/Untouchable)
 * Ultimate Invincibility (Beatable/Unbeatable)
 * Unity (Something/Everything)
 * Variable Manipulation (More/Less)
 * Vector Manipulation/Power Echo (Origin/Destination)
 * Virtual Warping (Reality/Virtuality)
 * Wound/Death Transferal (Self/Others)


 * Duality Transcendence-The ability to transcend duality and all binary oppositions.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang
 * Yin & Yang embodiment-The power to embody the very balance, near opposites
 * Yin & Yang Inducement-The power to induce the very balance, near opposites.
 * Yin & Yang negation-The power to Understand the negative balance to positive balance, To use both negative and positive balance to my advangtage. To imbalance someone powers to make them harder to use their powers
 * Divine Element Manipulation-The power to manipulate divine elements
 * Immunity to all Mind Control Powers.
 * Sacred Light Manipulation-The power to manipulate divine light.
 * Diabolic Darkness Manipulation-The power to manipulate demonic darkness.
 * Conceptual Containment-The power to contain, seal and trap concepts/conceptual properties.
 * Conceptual Materialization-The power to materialize conceptual objects
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness
 * Conceptual Element Manipulation-The power to manipulate the conceptual elements.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames
 * Conceptual Ice Manipulation-The power to manipulate conceptual ice.
 * Conceptual Light Manipulation-The power to manipulate conceptual light.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning
 * Conceptual Wind Manipulation-The power to manipulate conceptual wind.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Control Immunity-The power to be immune to control and subordination powers.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Constructs Creation-The power to create/generate constructs from various substances/forces.
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Oneiric Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Esoteric Darkness Manipulation-The power to manipulate the esoteric darkness/shadow.
 * Esoteric Light Manipulation-The power to manipulate esoteric light.
 * Esoteric Element Manipulation-The power to manipulate the esoteric elements.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces.
 * Esoteric Earth Manipulation-The power to manipulate esoteric earth.
 * Esoteric Metal Manipulation-The power to manipulate the esoteric metal.
 * Esoteric Energy Manipulation-The power to manipulate esoteric energy.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Esoteric Nature Manipulation-The power to manipulate the powers of esoteric nature.
 * Esoteric Moon Manipulation-The power to manipulate the esoteric lunar forces.
 * Esoteric Star Manipulation-The power to manipulate the esoteric stellar forces.
 * Esoteric Sun Manipulation-The power to manipulate the esoteric solar forces.
 * Esoteric Toxin Manipulation-The power to manipulate esoteric poison
 * Esoteric Water Manipulation-The power to manipulate esoteric water.
 * Esoteric Ice Manipulation-The power to manipulate the esoteric cold/ice.
 * Esoteric Weather Manipulation-The power to manipulate the esoteric weather.
 * Esoteric Wind Manipulation-The power to manipulate esoteric air/wind.
 * Fantasy Element Manipulation-The power to manipulate dreamlike/fantasy elements.
 * Sacred Darkness Manipulation-The power to manipulate divine darkness.
 * Pure Darkness Manipulation-The power to manipulate the benefic aspects of darkness.
 * Grim Darkness Manipulation-The power to manipulate the dark/destructive aspects of darkness/shadow
 * Darkness Manipulation-The power to manipulate darkness/shadows.
 * Light Manipulation-The power to manipulate light.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum.
 * Twilight Manipulation-The power to manipulate twilight, a mixed essence between light and darkness.
 * Twilight Physiology-The power to become an entity formed from the twilight, a mixed essence between light and darkness.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Light-Darkness Manipulation-The power to manipulate light with darkness properties/darkness with light properties
 * Supernatural Artisan-The power to craft anything with beyond flawless results.
 * Supernatural Flailmanship-Ability to be supernaturally efficient with flails or chained weaponry.
 * Supernatural Embodiment-The ability to embody the Supernatural
 * Four Symbols Physiology-The power to use the abilities of Four Symbols which are mythological creatures in the Chinese constellations.
 * Perfection-The ability to be perfect in all existing aspects.
 * Omniarch - Rule all things.
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnikinesis-I have the power to manipulate anything
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Enlightenment - Possess full comprehension of the omniverse.
 * Author Authority-The ability to be author of existence.
 * Artificial Godhood-The ability to have an artificial deity powers.
 * Absolute Psionic Power-The power to have possessive Esoteric level of psychic power.
 * Complete Arsenal - Have absolute every power
 * Absolute Intelligence- The power to have possessive Esoteric level of intellectual and cognitive proficiency that can surpass anything in existence. I have the ability to reach googolplexian IQ and beyond that.
 * Absolute Accuracy-The power to be Ultimate Accuracy marksmanship. They will never miss there targets.
 * Absolute Attack-The power to use attacks that cannot be blocked by any means.
 * Endless Attack-The power to use attacks that will continue forever once performed. The endless attack will end when they are dead or deceased.
 * Concept Destruction: destroy and negate conceptual defenses such as time and dimension to successfully hit the target.
 * Defense Break: bypass and ignore all forms of defense, whether it be metal armor or dimensional barrier.
 * Defensive Damage: Inflict damage even while guarding.
 * Intangibility Cancellation: ignoring the fact that the target cannot be affected by attacks, the strike cannot be phased through.
 * Irreversible Destruction: true to the attack being "absolute", the effects and damage inflicted are also absolute, causing regeneration and reconstruction to fail.
 * Omnipresential Attack: no matter what timeline the target is residing in, the attack will strike at all space-time locations, ensuring a successful hit at a time when they are vulnerable (i.e. before acquiring intangibility or immortality).
 * One Hit Kill: Despite being an absolute power, the user's attack is amazingly powerful, enough to kill a human completely, especially a user with Immortality, or the Enhanced Healing Factor power.
 * Absolute Change - Change anything/everything/all things.
 * Absolute Destruction-The ability to destroy everything. ​
 * Absolute Defense- The power to possess a defense that cannot be breached by any/all attack.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Absolute Restoration - Restore everything back to their natural Beginning state.
 * Absolute Force Manipulation- The power to manipulate all the forms of force.
 * Absolute Immortality-The power to be eternal and indestructible
 * Absolute Law Manipulation-The ability to have absolute control over all of laws
 * Absolute Lock Manipulation-The ability to control every locking and unlocking powers without limits.
 * Absolute Perception-The power to perceive anything/everything.
 * Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are
 * Dual Impregnability-The power to be immune to psychic and physical damage.
 * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * Omnilock-The power to exist outside of everything.
 * Absolute Condition-The power to possess absolute physical and mental condition.
 * Absolute Condition - The ultimate type, the user has no limits to physical strength, speed, stamina, etc.
 * Physical Godhood-The ability to be a Physical God.
 * Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Ultimate:
 * Absolute Force Manipulation
 * Almighty Ascension
 * Almighty Science
 * Boundary Manipulation
 * Logic Manipulation
 * Nonexistence
 * Omni-Physics Manipulation
 * Origin Manipulation
 * Freedom-The power to be absolutely free or unattached to all boundaries.
 * Origin Transcendence-The power to transcend one's origin
 * Duality Transcendence-The ability to transcend duality and all binary oppositions.
 * Rule Transcendence-The power to surpass the rules of reality
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Meta Transcendence-The ability to transcend all limitations
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Psychopotence-The ability to wield ultimate power with ones mind.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Supernatural Priest Training-The ability to possess the divine powers of a supernatural priest/nun.
 * Supernatural Athleticism-The power to perform acrobatic and gymnastic feats beyond what is considered naturally possible.
 * Supernatural Reflexes-The ability to have better reflexes/reaction time than what is naturally possible.
 * Supernatural Balance-The ability to have obviously supernatural level of balance/equilibrium.
 * Self Transcendence-The power to go beyond one's limits.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy
 * Animancy-The power to utilize magic involving the living, life-force and/or souls.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls.
 * Soul Removal-The power to remove souls from oneself and others.
 * Soul Retention-The power to hold the souls of people in their bodies.
 * Soul Carrier-The power to carry/hold the souls of others inside themselves.
 * Soul Manipulation-The power to manipulate souls.
 * Spiritual Healing-The power to heal using spiritual energy.
 * Spiritual Force Manipulation-The power to manipulate the energy of the spiritual essence of sentient life.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Life and Death Transcendence-The power to transcend life and death.
 * Life and Death Removal-The power to remove the concepts of life and death.
 * Life and Death Manipulation-The power to control both life and death.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Spiritual Force: The power obtained comes purely from the soul of the user.
 * Life and Death Embodiment-The power to embody both life and death.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings.
 * Samsara Embodiment-The power to embody Samsara.
 * Samsara Embodiment-The power to embody Samsara.

Existential Edit

 * Ability Transcendence
 * Ascension
 * Aspect Expulsion
 * Evolution
 * Higher Consciousness
 * Limitation Transcendence
 * Potential Creation
 * Reactive Adaptation
 * Rule Bending/Living Anomaly
 * Transcendent Physiology

MentalEdit Edit

 * Ability Intuition
 * Ability Learning
 * Clear Mind
 * Enhanced/Supernatural/Absolute Intelligence
 * Enhanced/Supernatural Wisdom
 * Enlightenment
 * Illusion Awareness
 * Intelligence Infinitum
 * Intuitive Aptitude
 * Psionics

PhysicalEdit Edit

 * Immortality
 * Absolute Immortality
 * Invulnerability
 * Absolute Invulnerability
 * Life Transcendence
 * Peak Human/Enhanced/Supernatural/Absolute Condition
 * Superpowered Physiology
 * Super Form
 * Hyper Form
 * Legendary Form
 * Zenith

SpiritualEdit Edit

 * Quintessence Force
 * Maximum Quintessential Control


 * Self-Existence Manipulation-The ability to control one's own state of existence.
 * Self Origin Manipulation-The power to manipulate the origin of oneself.
 * Separation-The power to separate, divide or fission anything irreversibly.
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic.
 * Superpowered Physiology-The power to acquire the physical body, powers, and feats of a Superpowered being.
 * Supernatural/Absolute Condition: Users will possess incredibly, if not phenomenally high physical/mental condition that surpasses normal beings.
 * Supernatural Breath: Possess an enhanced lung capacity that will allow user to blow gale force winds.
 * Supernatural Body Coordination: Withhold complete and total control of ones own phy/men. functions.
 * Supernatural Cells: Possess super active cells.
 * Supernatural Durability: Able to withstand high amounts of damage if injured.
 * Supernatural Endurance: Will be able to go for months without the need for sustenance.
 * Supernatural Intelligence: Process vasts amounts of knowledge, and operate highly advanced technology.
 * Superhuman Invulnerability: Become nearly impervious to all forms of damage or injury.
 * Supernatural Regeneration : Will be able to regenerate cells rapidly to the point where users will be able to grow a new heart if yanked out.
 * Supernatural Senses: Will be able to smell undetectable odors, see structures at a microscopic level, and other sensory feats.
 * Supernatural Speed: Travel at light speed and reach far distances in seconds.
 * Supernatural Stamina: Operate for long consecutive periods of time without tiring.
 * Supernatural Strength: Lift and destroy extremely heavy and durable structures with bare hands.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Supernatural Charisma-The ability to possess incredibly powerful charisma.
 * Supernatural Beauty-The power to be supremely beautiful and use it to affect others.
 * The more powerful they are they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * Beauty Embodiment-The ability to become the embodiment of beauty.
 * Beauty Inducement-The power to increase the physical beauty of oneself and others.
 * Beauty Manipulation-The power to manipulate the beauty of anything.
 * Sexual Inducement-The power to induce sexual arousal, lust, bliss and pleasure in others.
 * Love Manipulation-The power to manipulate love
 * Hatred Manipulation-The power to manipulate hatred.
 * Love Embodiment-The ability to become the embodiment of love.
 * Romance Embodiment-The ability to become the embodiment of romance.
 * Emotion Embodiment-The power to embody emotions.
 * All embodiment-based powers
 * Emotional Source-The power to be the source of emotions.
 * Pathifery-The power to warp reality based on one's instincts, feelings, and emotions, rather than actual coherent thoughts or words.
 * Lust Manipulation-The power to manipulate lust.
 * Lust Embodiment-The power to become the embodiment of lust
 * Lust Empowerment-The ability to be empowered by lust.
 * Enchanted Allure-The ability to bend the will of someone through a magical stimulated means of pleasure and seduction.
 * Sex Magic-The power to use sex-related magic
 * Love Magic-The power to use love related magic.
 * Body Magic-The power to utilize body-based magic
 * Body Manipulation-The power to manipulate any aspect of the bodies of oneself and others.
 * Body Recreation-The power to create/recreate ones own body from scratch. T
 * Severing-The ability to sever anything regardless of their nature.
 * True Love's Kiss-The power to overcome outside forces with a kiss between two lovers.
 * Division-The ability to divide one's existence into multiple entities.
 * Culmination-The ability to culminate the existence of multiple entities into one singular form.
 * Aspect Separation-The power to separate the aspects of anyone/anything irreversibly.
 * Aura Implanting-The power to implant an aura in a body or an object.
 * Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object.
 * 7 chakras
 * There are 7 auras, each with their attributes and colors.
 * Muladhara (Red) - Deals with physical nature.
 * Swadhisthana (Orange) - Deals with emotion.
 * Manipura (Yellow) - Deals with self-energy and willpower.
 * Anahata (Green) - Deals with healing.
 * Vishuddha (Blue) - Deals with intelligence.
 * Anja (Indigo) - Deals with mental communication.
 * Sahasrara (Violet) - Deals with awareness of illusions and obtaining a higher consciousness.
 * Aspect Insertion-The power to insert aspects of anything/everything into others.
 * Insertion & Removal-The power to insert and/or remove anything from and/or to anything.
 * Miracle Performing-The power to perform miracles
 * Desire Manipulation-The power to manipulate desire.
 * Desire Form-The power to take on the form of others greatest desire
 * Desire Embodiment-Power to be the embodiment of desires, aspirations, and impulses.
 * Pheromone Manipulation-The power to manipulate the pheromones of oneself or others.
 * Sin Embodiment-The power to become the embodiment of sin.
 * Passion Manipulation-The ability to manipulate passion.
 * Relationship Manipulation-The power to manipulate relationship.
 * Bond Manipulation-The ability to manipulate bonds.
 * Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.
 * Bioacoustic Disruption or Bio-Acoustic Disruption: To cause a subject's brain falter in communication, causing interruption in speech and hearing.
 * Confusion Inducement: To cause confusion.
 * Conscious Mind Suppression: To suppress one's conscious mind.
 * Distraction: To disrupt the attention span.
 * Faculty Diminution: To suppress mental access to one's skills.
 * Knowledge Projection: To project knowledge into another mind.
 * Lie Inducement: To nullify the utterance of truth.
 * Logorrhea: To force others to keep speaking.
 * Mental Breakdown: To cause psychological breakdowns and mental collapse.
 * Mental Scramble: To scramble someone's mind.
 * Mind Imprisonment: To imprison the users in their minds.
 * Misdirection: To disorient others' sense of direction.
 * Motor Continuity: To shut down motor function control so that a subject keeps moving.
 * Palindromic Action Inducing: To make others act backwards.
 * Personality Alteration: To partially or completely change the personality
 * Psychic Bestowal: To magnify a subject’s knowledge capacity.
 * Psychic Photography: To imprint marks, images or writing onto the minds of others.
 * Psychic Sealing: To seal secrets within others.
 * Stupefaction: To induce a mental stupor in others.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force. 
 * Existential Immutability - Permanence of existence against anomalous alterations from Reality Warping or the like.
 * Conceptual Immutability - Permanence of conceptual being against anomalous alterations from Concept Manipulation or the like.
 * Immutable Immobility - Permanence in maintaining rest.
 * Immutable Mobility - Permanence in maintaining momentum.
 * Metaphysical Immutability - Permanence against any type of outside non-physical change whether good or bad.
 * Emotional Immutability - Permanence in maintaining current emotional state against outside forces.
 * Mental Immutability - Permanence in maintaining current mental state against outside forces.
 * Physical Immutability - Permanence against any type of outside physical change whether good or bad.
 * Property Immutability - Permanence in maintaining the properties of anything.
 * Soul Immutability - Permanence in maintaining current soul state against outside forces.
 * Status Lock - User can keep their status lock, preventing them from being altered/effected
 * Supernatural Immutability - Permanence against power negation, alteration, etc.
 * Mystic Immutability - Permanence against all manner of metaphysical altercation and/or affliction.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.
 * Singularity-The ability to resist being mimicked, copied or replicated.
 * Perfection Embodiment-The power to be the personification of perfection itself.
 * Ultimate Invincibility-The power to be unbeatable.
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency.
 * Superiority-The power to become superior to an opponent.
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness
 * Absolute Will - User wills their weaknesses into non-existence.
 * Freedom - if the User achieves the state of freedom or is born free from everything.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Psychic Entity-The power to be formed of pure, materialized psionic forces.
 * Psychic Energy Physiology-Power to transform into or have a physical body made up of psychic energy.
 * Balance-The power to be in perfect balance with the universe and its forces.
 * Balanced Aspect Manipulation-The power to manipulate the aspects of the balance.
 * Ethereal Physiology-This ability to transform into or have a physical body made up of pure supernatural substance called "Ether".
 * Divinity-The power to have all divine powers.
 * Nether Physiology-The power to transform into or have a physical body made up of nether.
 * Almighty Magic-The power to use almighty magic.
 * Magical Arm-The power to have a hand or arm with magical properties.
 * Mystic Derivation-The power to become the driving force and spinner of all magical energy in a reality.
 * Magic Embodiment-The power to embody magic.
 * Mysticism-Power to use Mysticism, a pure form of Magic.
 * Shamanism-The ability to perceive, contact, and bargain or control the spiritual world.
 * Spiritualism-The power to use spiritualism, which is the view that spirits are the prime element of reality.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic
 * Druidic Magic-The ability to use the forces of the Celtic priesthood.
 * Divine Magic-The ability to use divine magic or sorcery.
 * Magic Transcendence-The ability to transcend the rules of magic.
 * Magical Energy Manipulation-The power to manipulate magical energy.
 * Magical Energy Physiology-The power to transform into or have a physical body made up of magical energy.
 * Magical Entity Physiology-The ability to possess the traits and powers of a magical entity or an entity of pure magic.
 * Angelization-The power to transform living beings into angels.
 * Demonization-Power to transform living beings into demons.
 * Demon Creation-The power to create demons
 * Angel Creation-The power to create angelic beings.
 * Life-Force Generation-The power to generate pure life energy.
 * Life Field Projection-The power to create a field that augments/enhances life and growth.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life Force Release-The power to release inner life force energy to its maximum.
 * Life Infusion-The power to infuse life into objects (usually a weapon), beings or powers.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life Magic-The power to utilize magic to bring things to life
 * Life Creation-The ability to create living beings.
 * This power is divided into several Sources/from what these beings are created:
 * Amalgamation/Chimerism: new being is formed from a mixture between existing objects.
 * Creation: new beings appear from nothing, or possibly solidified from the users personal energies.
 * Genesis Creation: new beings emerge from the users own body/flesh, either literally from the user or possibly separated pieces of the them.
 * Life-Spark: something that already exist is given a spark of life-force and independent existence, this could be anything solid, natural phenomenon or even an idea/concept.
 * Gift of Pygmalion: giving life for statue or anything else that already imitates some being (painting, picture, etc.), in other words turning something to what emulates. Anthropomorphism is very specific version of this variation.
 * Modifications these beings have:
 * Evolution: being is changed, possibly even drastically, but their original form is still relatively intact.
 * Extreme: either the being is created totally unique or the base being is extremely changed, either way they likely have several special abilities.
 * Un-Modified: user creates/replicates something already existing with nothing but cosmetic changes.
 * How/with what they are created:
 * Empathic Creation
 * Magic grants several possibilities:
 * Alchemy
 * Golem Creation
 * Sentience Inducement
 * What is created:
 * Angels
 * Animals
 * Artificial Life
 * Beast
 * Deities
 * Demons
 * Eldritch Abominations
 * Elemental Entities
 * Fused Life
 * Humans
 * Hybrids
 * Parasites
 * Sapient Races
 * Technorganic Beings


 * Demon Sorcerer Physiology-The power to use the abilities of demon sorcerer.
 * Angelic Sorcerer Physiology-The power to use the abilities of an angel sorcerer.
 * Divine Banishment-The power to banish divine, transcendent, and godlike forces or beings from a specific place.
 * God Summoning-The power to summon gods or godlike beings.
 * Demon Summoning-The power to summon demons or demonic beings.
 * Angel Summoning-The power to summon angels or angelic/celestial beings.
 * Divine Force Manipulation-The ability to manipulate context, objects, or concepts that have been deemed holy, pure, or sacred.
 * Angelic Sorcerer Physiology-The power to use the abilities of an angel sorcerer.
 * Transcendent Mage Physiology-The ability to become a magic user of godlike power.
 * Transcendent Demonic Mage Physiology-The ability to become a transcendent demon of godlike arcane powers..
 * Almighty Magic-The power to use almighty magic.
 * Omni-Magic-The ability to use all forms of magic
 * Divine Magic-The ability to use divine magic or sorcery
 * Unplottable Magic-The ability to possess cloaking-based magic.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.
 * Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work to others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Deity Creation-The power to create gods or godlike beings.
 * Divine Slayer-The ability to possess powers capable of killing a deity.
 * Deity Manipulation-The power to manipulate deities/gods
 * Science Attuned Physiology-The ability to be altered, powered and/or created by science.
 * Scientific Entity Physiology-The power to become a scientific entity
 * Science Manipulation-The power to manipulate laws of science
 * Physical Godhood-The ability to be a Physical God.
 * Almighty Science-The power to use the almighty science
 * Transcendent Science-The ability to use the ultimate form of science.
 * The user can manipulate and understand a level of science and knowledge that only god like beings possess. Divine science allows the user to achieve nearly limitless and impossible results due to been so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow other with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Cyberspace Lordship: Can become the ruler of Cyberspace.
 * Dimensional Lordship: Can become the ruler of various dimensions.
 * Fifth Dimensional Lordship: Can become the ruler of the Fifth Dimension.
 * Personal Domain: Can create your own universe to rule.
 * Planetary Lordship: Can become ruler over a planet by having total and complete control over a planet.
 * All Lordship powers
 * Science Lordship: Rules over all things scientific
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Science-Magic Mixture-The power to combine science and magic.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic.
 * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality.
 * Imbued Godhood-The circumstance of being granted godhood by the means of a specific supernatural source.
 * Mutated Godhood-The power to undergo or have mutation that allow the user to transcend to godlike levels.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy.
 * Primordial Darkness Manipulation-The power to control the primal darkness of creation.
 * Primordial Deity Physiology-The power to use the abilities of primordial deities
 * Primordial Element Manipulation-The ability to manipulate primordial elements.
 * Primordial Embodiment-The ability to become the Primordial Embodiment of a concept or entity.
 * Primordial Water Manipulation-The power to manipulate the primordial waters of creation.
 * Primordial Fire Manipulation-The power to control the primal flame.
 * Primordial Darkness Manipulation-The power to control the primal darkness of creation.
 * Primordial Force Infusion-The power to infuse primordial energy/force into objects (usually a weapon), beings, or powers.
 * Primordial Ice Manipulation-The power to manipulate primordial ice.
 * Primordial Light Manipulation-The power to control the primal light.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways.
 * Primordial Dragon Physiology-The ability to use the abilities of the ancestor of all dragons.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Impossible State Survival-The power to remain alive even when in a state of being where death should be unavoidable.
 * Essence Distilling-The power to dilute and distill essence.
 * Outbreak Survivalist-The skill to survive an outbreak.
 * Life Resilience-The ability to resist death by Death-Force Manipulation.
 * Life Aspect Manifestation-Power to induce/embody or be empowered by the life to others with different behaviors, beliefs, actions, and forms.
 * Death Aspect Manifestation-The power to induce/embody or be empowered by the death to others with different behaviors, beliefs, actions, and forms.
 * Genesis Aspect Manifestation-The power to induce/embody or be empowered by the events of the different aspects of genesis.
 * Apocalypse Aspect Manifestation-The power to induce/embody or be empowered by the events of the different aspects of the apocalypse.
 * Biological Essence Manipulation-The power to manipulate essence on a genetic level.
 * Form Manipulation-The power to manipulate forms on a physical/esoteric level.
 * Form Embodiment-The ability to become the embodiment of form
 * Essence Embodiment-The ability to become the embodiment of essence.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Dual Warping-The power to manipulate reality both rationally and irrationally.
 * Subjective Reality-The ability to manipulate the boundary between fantasy and reality.
 * Metapotence-Power to do anything without justification
 * Reality Dreaming-The ability to be the dreamer of reality.
 * Alternate Reality Creation-The ability to create an existence that is parallel to another, yet different in multiple ways.
 * Alternative Dream Universe-The ability to create and manipulate an alternate universe within the user's dreams
 * Illogical World Creation-The power to create a world that defies explanation or logic.
 * Oneiric Creation-The power to create objects and organisms via dreams.
 * Meta Teleportation-The ability to teleport anything to any location and time.
 * Photoportation-The power to teleport via photons/light
 * Ergoportation-The power to teleport via energy
 * Cosmic Teleportation-The power to teleport anywhere in the universe.
 * Umbrageous Teleportation-The power to teleport via the shadows and darkness.
 * Telekinetic Teleportation-The power to teleport with the use of telekinesis.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Teleportation Prediction-The ability to predict where one using teleportation will appear next.
 * Teleportation Manipulation-The power to manipulate teleportation.
 * Teleportation Diversion-The power to divert the destination of a teleporter.
 * Teleportation-The ability to move instantaneously from one location to another without physically occupying the space in between.
 * Deconstruction
 * The body breaks up into various materials (i.e. ice or crystals, rose petals,) and reconstruct elsewhere, possibly moving as the materials. In some cases, the user's limbs and body simply separate and reform in another location.
 * Instant Transmission (Energy Reading/Transportation)
 * Teleport to any location as long as they can find an energy source to lock onto. May need Ki Sense, Aura Reading, or Energy Vision.
 * Location Swapping (Switching/Trading)
 * Distort space to exchange one subject with another.
 * Mathematical Teleportation
 * Teleport by using mathematical formula/probability.
 * Molecular Teleportation (Reconstruction)
 * Teleport by disassembling molecules and reassembling them elsewhere.
 * Portal Creation
 * Teleport by opening a spatial portal around oneself, instantly shifting locations, or even keep the portals open to allow others to use for later.


 * Subspace Travel
 * Teleport into and out of subspace (also known as hyperspace), an "alternate" space adjacent the "normal" space and integral to the space-time continuum. This allows the user (and anything that they teleport) to travel much faster than the speed-of-light in normal space, as they move from one location to another instantaneously while ignoring all physical obstacles in between.

Teleportation Orb Generation Temporal Teleportation Tracking Teleportation
 * Teleport Dash
 * The combination of high speed with teleportation which allows the user to ignore normal rules.
 * Movement accomplished by "bubbles", "orbs" or domes of psionic energy set at the starting point and the destination point.
 * Teleport through the manipulating space-time.
 * Teleport to any person the user desires to find.

Sympathetic Travel
Teleport through/via energy/matter/object by merging into it and emerging elsewhere from the same energy/matter/object.

Catoptric Teleportation (Mirror Travel) Doorway/Gateway Teleportation (Door/Gate Travel) Elemental Teleportation Lunaportation (Moon Teleportation/Moon Travel) Oneiric Teleportation (Dream Teleportation/Dream Travel) Organic Teleportation Rainbow Teleportation Solarportation Techno-Screen Teleportation
 * Teleport through/via mirrors or reflective surfaces, or teleport subjects into mirrors, trapping them within (Mirror Imprisonment).
 * Teleport through/via doors/gates.
 * Teleport through/via element.
 * Teleport through/via moon's energy/power.
 * Teleport through/via dreams/sleep.
 * Teleport through/via organic matter.
 * Teleport through/via the rainbow.
 * Teleport through/via sun's energy/power.
 * Teleport through/via technological screens.
 * Absolute Level: User is capable of teleporting anywhere, including from illusion to reality, into one's mind, even conceptual things such as teleporting wounds and diseases off of a body. User can teleport effectively in a infinite scale.
 * Time Travel-The ability to move through time.
 * Time Manipulation-The ability to manipulate time.
 * Time Embodiment-The ability to become the embodiment of time.
 * Time Magic-The ability to use magic related to time.
 * Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.
 * Time Perception Manipulation-The power to manipulate the perception of time.
 * Timestorm Creation-The ability to create destructive timestorms.
 * Time Portal Creation-The ability to create portals that can move throughout time.
 * Space-Time Manipulation-The ability to manipulate the space-time continuum.
 * Space-Time Embodiment-The power to embody space and time.
 * Time Physiology-Power to transform into or have a physical body made up of time/temporal energy.
 * User that is Full-Formed Time Beings are completely formed of time, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.
 * Creation and Destruction Embodiment-The ability to become the embodiment of creation and destruction
 * Future Embodiment
 * Past Embodiment
 * Present Embodiment
 * Dimension Creation-The ability to create dimensions.
 * Dimensional Travel-The power to travel between different dimensions.
 * Dimension Destruction-The power to destroy entire dimensions.
 * Dimensional Manipulation-The ability to manipulate dimensions
 * Extra-Dimensional Energy Generation-The power to summon/possibly manipulate energy from another dimension.
 * Portal Creation-The power to create portals for transport between two non-adjacent locations.
 * Portal Negation-The power to negate portals.
 * Elemental Portal Creation-The power to create portals using the elements. 
 * Electricity Portal Creation-The power to create portals using electricity.
 * Dark Portal Creation-The power to create portals using shadows/darkness.
 * Personal Void-The ability to contain a portable void/space in someone one's personal space in which to entrap themselves.
 * Nonexistent Realm Creation-The power to create a realm of nonexistence and absolute nothingness.
 * Surreal Dimensional Creation-The ability to create a surreal world out of dreams or pure imagination.
 * Supernatural Survivability-The power to survive nearly any situation.
 * Absolute Psionic Power-The power to possess absolute Esoteric psychic power level
 * Psychopotence-The ability to wield ultimate power within your own mind.

Ultimate Pinnacle level of all my Superpowers
{|
 * Absolute Condition
 * Absolute Will
 * Dual Warping
 * Unimind-The power to be connected with all things and their essences.

P cont.
 
 * Primordial Entity Physiology
 * Primordial Fire Manipulation
 * Primordial Force Infusion
 * Primordial Force Manipulation
 * Primordial Force Physiology
 * Primordial Light Manipulation
 * Protogenoi Physiology
 * Cosmic Guardian-The ability to possess traits and abilities of a Cosmic Guardian.
 * Spatial Guardianship-The ability to be a protector and keeper of the fabric of space.
 * Temporal Guardianship-The ability to be a protector and keeper of the fabric of time.
 * Temporal Entity Physiology-The power to use the abilities of Temporal Entity.
 * User with this ability either is or can transform into an Temporal Entity by ascending into higher level of existence, and are able to influence/manipulate Time in nearly supreme manner.
 * Cosmic Entity Physiology-The power to use the abilities of a Cosmic Entity.
 * Collective Entity Physiology-The ability to form a body from the energies and bodies of an innumerable amount of different individual beings.
 * Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities.
 * Eldritch Physiology-The power to possess traits of a being so alien as to be beyond rules of nature/existence.
 * Animalistic Abomination: Virtually identical to the above ability, but always confined to a form more or less similar to a terrestrial animal. Users of this variation may be weaker, but also much stealthier due to their "less" horrific presence.
 * Cthulhu Mythos Deity Physiology: Another advanced version of the former, to be of the Cthulhic pantheon is to command the forces other lesser outsider entities as well as create them to suit ones various needs.
 * Higher-Dimensional Abomination Physiology: A similar but advanced version of the above. Due to existing within a higher dimensional plane of existence, can move about through most any/all planes unabated.
 * Humanoid Abomination: Virtually identical to the above ability, but always confined to a more or less humanoid form. Users of this variation may be weaker, but also much stealthier due to their "less" horrific presence.
 * Impossible Physiology: Exists in defiance of not only natural law, but every single law of existence and possibility.
 * Last Entity Physiology: A form of existence pertaining to the end of all things, these eldritch beings are born from the true end of time and existence.
 * Primordial Entity Physiology: Similar to an eldritch being but one that predates the known sense of recorded existence. Primordial's are not simply being who stem from simply being outside of reality but come into being before concepts were even realized.
 * Inverse-Omnipotence - All Impossible
 * Omninescience -True Ignorance
 * Omni-Dimensional Existence - All Is One
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Absolute Immortality - Total, absolute immortality.
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction).
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Destruction - Destroy anything and everything.
 * Apocalyptic Force Manipulation - Control the final force.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Freedom-The power to be absolutely free or unattached to all boundaries.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Physical Godhood-The ability to be a Physical God.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * Singular Reality Existence-The power to exist in only one reality.
 * Maximum Quintessential Control - Control infinite amounts of spiritual force.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power Immunity - Be immune to any and all external powers and effects.
 * Power Link - Manipulate the power link.
 * Meta Probability Manipulation - Control all possibilities.
 * Metapotence - Do whatever one wishes regardless of justification.
 * Nonexistence - Completely erase any kind of existence.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. 
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Universe Creation-The power to create a universe and everything in it.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Absolute Existence : The Inner World acts as the secret source of the user's powers and self-modifications.
 * Absolute Immortality : When wiped out from existence, the user is simply reincarnated in the Inner World.
 * Absolute Wish : The user mentally draw a rough idea of the effect desired, then the Inner World decripts their expectations via its infinite knowledge, and bring them to existence via its infinite power.
 * Complete Arsenal : The Inner World's limitlessness grants the user direct access to all powers.
 * Logic Manipulation : The user's alter ego always obeys the users will, allowing them to perform any feats no matter how illogical.
 * Meta Ability Creation : The desired abilities are constructed within, then transferred to the user or other people.
 * Meta Summoning : The creatures summoned actually emerge from the inner "pool" of infinite possibilities.
 * Subjective Reality : The Inner World overtake the outer world for a time, reshaping it to the user's desires.
 * Mindscape Materialization : Users can materialize there world into reality, allowing them to rule their outer existence as their new creator.
 * True-Self Recognition : Within this inner world one understands themselves and gains a sense of universal enlightenment.
 * User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.
 * }
 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnikinesis-The power to manipulate anything.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once..
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Magic - Manipulate all forms of magic.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.
 * Omni-Dimensional Existence - All Is One
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Power Anchoring - User's powers are immune to all alterations.
 * Preservation - Preserve Everything.
 * Prime Being - Be the beginning of everything and every species.
 * Supreme Voice-The power to create and command via users voice.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Voice Manipulation-The power to manipulate one's own speaking and singing voice.
 * Omnitone-The ability to make sounds in any pitch or tone.
 * Holy Voice-The power to project, cleanse, heal, shatter, destabilize, disintegrate, unstabalize other things in the surrounding using only one's voice.
 * Death Song-The power to cause death by emitting sound.
 * Sound Manipulation-The ability to manipulate sound and sound waves.
 * Separation - Separate/Divide Everything.
 * Singularity - Absolutely one of a kind.
 * Supernatural Manipulation - Control everything supernatural.
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultipotence-The ability to possess ultimate/endless raw power.
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Perfect Doppelganger-The ability to flawlessly transform into another being.
 * Omnilock - Exist outside of everything.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Manipulation - Manipulate the origin of all that is.
 * Origin Transcendence-The power to transcend one's origin
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are they exist in an undefined/undetermined state of being. 
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on any/all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique


 * 1) All Absolute Powers
 * 2) All Almighty Powers
 * 3) All Apocalyptic Powers
 * 4) All Chaotic Powers
 * 5) All Cosmic Powers
 * 6) All Good-based powers
 * 7) All Darkness-based Powers
 * 8) All Death-based Powers
 * 9) All Creation powers
 * 10) All Destructive Powers
 * 11) All Evil Powers
 * 12) All Meta Powers
 * 13) All Offensive Powers
 * 14) All Omni powers
 * 15) All Primordial Powers
 * 16) All Reality Altering Powers
 * 17) All Enhancements
 * 18) All Manipulations
 * 19) All Mental Powers
 * 20) All Mimicries
 * 21) All Personal Physical Powers
 * 22) All Supernatural powers
 * 23) All Superpower
 * 24) All Superpower Manipulation-based powers
 * 25) All Embodiment powers
 * 26) All evolution powers
 * 27) All Conceptual Powers
 * 28) All Empowerments
 * 29) All Powers by type‎ powers
 * 30) All Aura-Based Powers
 * 31) All Power with one user
 * 32) All Psychic-based powers
 * 33) All Rare powers
 * 34) All Transcendent Physiologies‎
 * 35) All Transcendent powers
 * 36) All Forms of magic
 * 37) All Life-based powers
 * 38) All Powers with no known user
 * 39) All Lordships powers
 * 40) All Augmentation powers
 * 41) All Mimicry's powers
 * 42) All Negation powers
 * 43) All Physiology powers
 * 44) All Esoteric powers
 * 45) All Food-based powers
 * 46) All Currency generation and Monetary Manipulation and gold, metal generation powers
 * 47) All Periodic Element powers
 * 48) All Periodic Table Powers
 * 49) All Chemical-Based Powers
 * 50) All Philosophy-Based Powers
 * 51) All Intuition powers
 * 52) All Creations powers
 * 53) All Perceptions powers
 * 54) All Smell-based powers
 * 55) All Hearing-based powers
 * 56) All Absorption powers
 * 57) All Sound-based powers
 * 58) All Visions-based powers
 * 59) All Earth-based powers
 * 60) All Non-fighting powers
 * 61) All Air-based powers
 * 62) All Dimensional Powers
 * 63) All Soul-based powers
 * 64) All Spatial powers
 * 65) All Ninjutsu powers
 * 66) All Spirtual powers
 * 67) All Generation powers
 * 68) All Physics-Based Powers
 * 69) All Gravity-Based Powers
 * 70) All Light-Based Abilities Powers
 * 71) All Technology-based Powers
 * 72) All Electrical-Based Powers
 * 73) All Void-based Powers
 * 74) All Energy-based powers
 * 75) All EM waves-Based powers
 * 76) All Recomposition-based powers
 * 77) All Transmutation-based powers
 * 78) All Restoration-based powers
 * 79) All Mixture-based powers
 * 80) All Conversion-based powers
 * 81) All Mental-based powers
 * 82) All Materialization-based powers
 * 83) All Remote-based Powers
 * 84) All Elemental-based powers
 * 85) All Chemical-Based Powers
 * 86) All Gas-based powers
 * 87) All Reflection-based powers
 * 88) All Modes-based powers
 * 89) All Form-based powers
 * 90) All Healing-based powers
 * 91) All Holy-based powers
 * 92) All Imprisonment Abilities
 * 93) All Regeneration-based powers
 * 94) All Sealing powers
 * 95) All Animal-Based Abilities
 * 96) All Insect-based powers
 * 97) All Fire-based powers
 * 98) All Ice-based powers
 * 99) All Fungal-based Powers
 * 100) All Magnetic-based powers
 * 101) All Natural Disasters
 * 102) All Toxic Ability
 * 103) All Blood-based powers
 * 104) All Water-based powers
 * 105) All Thunder-based powers
 * 106) All Sky-based powers
 * 107) All Plant-based powers
 * 108) All Nature-based powers
 * 109) All Holiday powers
 * 110) All Season-based powers
 * 111) All Brain Functional Powers
 * 112) All Science Powers
 * 113) All Summoning-based powers
 * 114) All Magical-based powers
 * 115) All Common-based powers
 * 116) All Appearance Alteration
 * 117) All Archetypal Powers
 * 118) All Arm Faculty
 * 119) All Armor-Based Powers
 * 120) All Art-based Powers
 * 121) All Ball Powers‎
 * 122) All Beam Powers‎
 * 123) All Blade-based Powers‎
 * 124) All Bone-based Abilities
 * 125) All Breath-Based Powers
 * 126) All Color-Based Abilities‎
 * 127) All Combinations‎
 * 128) All Crossover Powers
 * 129) All Crystal-based Abilitie
 * 130) All Experimental Powers
 * 131) All Fanon Power
 * 132) All Fear-based Powers
 * 133) All Female powers‎
 * 134) All Goo-based Abilities
 * 135) All Heart Powers
 * 136) All Horror-Themed Abilities‎
 * 137) All  Metal-based Abilities
 * 138) All  Music-Based Abilitles
 * 139) All  Power Sources
 * 140) All Sanguine Powers‎
 * 141) All Silly Powers‎
 * 142) All Smart Powers
 * 143) All Fundamental Forces
 * 144) All Touch Based Abilities
 * 145) All Weapon Powers
 * 146) All War Powers‎
 * 147) All Teleportation powers
 * 148) All Disease-based Powers‎
 * 149) All Mouth-Based Powers‎
 * 150) All Area Effect
 * 151) All Affinity powers
 * 152) All Love-based powers
 * 153) All Augmentation-based powers
 * 154) All Emotion-based powers
 * 155) All Sexual-based Abilities
 * 156) All Almighty Tools
 * 157) All Divine-based powers
 * 158) All Key-Based Powers
 * 159) All Unknown knowledge/Extremely ancient specialized knowledge Powers
 * 160) All Constructs-based powers
 * 161) All Materializations-based powers
 * 162) Weapon Arsenal
 * 163) All Weapon powers
 * 164) All Age-based Abilities
 * 165) All Temporal Powers
 * 166) All Physical Attributes
 * 167) All Dragon-based powers
 * 168) All Inducements powers
 * 169) All Regeneration based-powers
 * 170) All Bestowal-based power s
 * 171) All Traveling Powers
 * 172) All Forms-based powers
 * 173) All Conceptual-based powers
 * Ahuizotl Physiology
 * Basilisk Physiology
 * Behemoth Physiology
 * Boobrie Physiology
 * Bunyip Physiology
 * Cat Sìth Physiology
 * Catoblepas Physiology
 * Chimera Physiology
 * Crocotta Physiology
 * Divine Beast Physiology
 * Dragon Physiology
 * Asian Dragon Physiology
 * Western Dragon Physiology
 * Griffin Physiology
 * Hellcat Physiology
 * Hellhound Physiology
 * Hydra Physiology
 * Kelpie Physiology
 * Kraken Physiology
 * Leviathan Physiology
 * Malora Physiology
 * Manticore Physiology
 * Myrmecoleon Physiology
 * Nemean Lion Physiology
 * Nguruvilu Physiology
 * Owl Physiology-Power to use the abilities of owls
 * Pegasus Physiology
 * Peluda Physiology
 * Phoenix Physiology
 * Qilin Physiology
 * Roc Physiology
 * Selkie Physiology
 * Sphinx Physiology
 * Thunderbird Physiology
 * Uchchaihshravas Physiology
 * Unicorn Physiology
 * Xiezhi Physiology
 * Ziz Physiology
 * Download-The ability to download any sort of energy, data, matter, etc.
 * 100 Percent Muscle Usage-The ability to use 100% of the body's muscle mass, increasing the user's strength.
 * Ability Creation-The ability to create supernatural abilities.
 * Magical Energy Manipulation-The power to manipulate magical energy.
 * Magical Energy Generation-The ability to generate magical energy.
 * Magic Generation-The power to generate magic.
 * Creation Magic-The power to utilize magic to create anything.
 * Destruction Magic-The power to utilize magic to cause destructive forces.
 * Magic Destruction-The power to destroy magic.
 * Power Destruction-The power to destroy any/all powers.
 * Ability Capturing-
 * Ability/Power Locking-
 * Ability Imprinting-The power to imprint abilities/powers into oneself.
 * Ability Intuition-The ability to understand and master abilities intuitively.
 * Ability Mastering-The power to master every aspect of an aAbsolute Attack- The power to use attacks that cannot be blocked by any means
 * Attack Modification-The power to create advanced modifications and variations of special attacks/techniques.
 * Attack Creation-The power to create new attacks and methods of attack.
 * Concept Destruction: destroy and negate conceptual defenses such as time and dimension to successfully hit the target.
 * Defense Break: bypass and ignore all forms of defense, whether it be metal armor or dimensional barrier.
 * Defensive Damage: Inflict damage even while guarding.
 * Intangibility Cancellation: ignoring the fact that the target cannot be affected by attacks, the strike cannot be phased through.
 * Irreversible Destruction: true to the attack being "absolute", the effects and damage inflicted are also absolute, causing regeneration and reconstruction to fail.
 * Omnipresential Attack: no matter what timeline the target is residing in, the attack will strike at all space-time locations, ensuring a successful hit at a time when they are vulnerable (i.e. before acquiring intangibility or immortality).
 * One Hit Kill: Despite being an absolute power, the user's attack is amazingly powerful, enough to kill a human completely, especially a user with Immortality, or the Enhanced Healing Factor power.
 * One Hit Kill: Despite being an absolute power, the user's attack is amazingly powerful, enough to kill a human completely, especially a user with Immortality, or the Enhanced Healing Factor power.


 * Absolute Accuracy-The power to be Ultimate Accuracy marksmanship. They will never miss there targets.
 * Absolute Change - Change anything/everything/all things.
 * Absolute Destruction-The ability to destroy everything. ​
 * Absolute Defense- The power to possess a defense that cannot be breached by any/all attack.
 * Powers include:
 * Atmospheric Adaptation: User can alter the body to survive levels of the atmosphere during space travel.
 * Distance Manipulation: Control the displacement of oneself or others with a mere thought..
 * Elemental Manipulation: Conjure different elements and use it for almost any purpose
 * Energy Manipulation: Conjure forms of energy and use them for various effects.
 * Extrasensory Perception: Possess a psychic sense that depends on mental level.
 * Flight: Propel from ground and travel through the air without the need of aircraft.
 * Living Anomaly: individuals very enhanced being can come off as an outright oddity, even to other superhumans.
 * Meta Power Manipulation: Manipulate the powers of others and oneself to a vast degree.
 * Omnifarious: Control every molecule, possibly every particle within the users body to assume other forms, increase size, and many more feats.
 * Psionic Manipulation: Both Mentally and psionically alternate with ones surroundings along with the sentient's occupying them.
 * Rule Transcendence: Many SPB's abilities bend if not outright break the laws of physics or reality itself.
 * Science-Magic Ascendancy: Powers may surpass the prospects and limitations of both mysticism and metaphysics.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Subliminal Messaging-The power to send messages  affecting someone's mind without their being aware of it. .
 * Absolute Condition - Have the ultimate levels of strength, speed, intellect, etc.
 * Absolute Energy Absorption-Power to store an infinite or nearly infinite amount of energy in your body.
 * Absolute Existence - Total control over their own existence.
 * Absolute Force Manipulation - Control, create, shape and destroy all forces.
 * Absolute Agility: User's ability is limitless, it is impossible to strike the user.
 * Absolute Life Inducement-The ability to give life to anything.
 * Absolute Recreation-The power to perfectly recreate anything/everything in the exact state it was in when it was destroyed.
 * Absolute Empathic Shield-The power to absolute immune to all empathic powers.
 * Absolute Psychic Shadow-The ability to mask psychic presence at a absolute level and obscure the perceptions of psychic trackers.
 * Absolute Psychic Shield-The power to absolute immune against to all/any psychic attacks.
 * Absolute Restoration - Restore everything back to their natural Beginning state.
 * Absolute Force Manipulation- The power to manipulate all the forms of force.
 * Absolute Immortality-The power to be eternal and indestructible
 * Life and Death RemovalThe power to remove the concepts of life and death.
 * Life and Death Inducement-The power to cause life and death, either instantly or after certain time
 * Life and Death Manipulation-The power to control both life and death
 * Life and Death Embodiment-The power to embody both life and death.
 * Life and Death Transcendence-The power to transcend life and death.
 * Life Transcendence-The power to transcend the limitations of ones life/lifespan.
 * Death Prevention-The power to prevent death from anyone/anything
 * Death Negation-The power to negate death/dying
 * Death Removal-The power to remove all aspects of death from anyone/anything.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Manipulation-The ability to manipulate immortality.
 * Immortality Negation-The ability to kill immortals
 * Healing Factor Nullification-The ability to negate healing factors.
 * Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.
 * Cellular Activation-The ability to accelerate cellular functions.
 * Foreign Forces Removal-The power to cancel or remove foreign forces in one's own or others bodies.
 * Internal Bodily Cleansing-The power to cleanse others of bodily impurities.
 * Autotomy-The ability to self amputate, or sever one or more appendages
 * Limb Reattachment-The power to reattach the severed limbs of oneself and/or others.
 * Partial Replication-Power to replicate parts of a target.
 * Head Reattachment-The power to reattach the decapitated head of oneself and/or others
 * Limb Regrowth-The power to regrow limbs after separation.
 * Regrowth-The power to regrow organs.
 * Unhealing-The power to undo healed wounds, injuries and diseases
 * Healing-The power to restore biotic organisms to their optimal health.


 * Absolute Immutability- The ability to be absolutely immune from any alteration or change by outside force


 * Absolute Intelligence- The power to have possessive Esoteric level of intellectual and cognitive proficiency that can surpass anything in existence. I have the ability to reach googolplexian IQ and beyond that.
 * Absolute Law Manipulation-The ability to have absolute control over all of laws
 * Absolute Lock Manipulation-The ability to control every locking and unlocking powers without limits.
 * Absolute Perception-The power to perceive anything/everything.
 * Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are
 * Absolute Growth Inducement-The power to induce growth on anything or everything
 * Self-Power Augmentation-The power to augment one's own powers.
 * Ancestral Evocation - Call upon one's ancestors to enhance/augment one's abilities.
 * Cosmic Symbiosis - Be the host of a cosmic entity, which augments the host's powers.
 * Energy Generation/Quintessence Force - Generate the energy needed to augment one's powers.
 * Power Compression - Compress one's power to amplify it.
 * Power Expansion - Expand one's power to amplify it.
 * Powerful Objects - Some objects may augment the holder's preexisting powers to an extent.
 * Soul Absorption - Absorb souls and use them to augment one's powers.


 * Absolute Speed- The user who have a possessive Esoteric level of speed and velocity
 * I can run up to and pass 50 speed of light= 9,300,00 mph being calm


 * Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do Esoteric damage to anything in existence
 * I can have Esoteric strength passing googoleplexian megaton= 400 pages of nothing put Zeroes set of 10 zeroes going across the page, going down equaling 30 lines of nothing put of zeroes= one page up to passing 400 pages of nothing puts zeroes.
 * Power Fists-The power to possess Esoteric physical strength and speed or a unique power or form in one's arms and upper body.
 * Megaton Punch-The ability to throw an Esoteric powerful punch.
 * Critical Impact-The ability to deal an attack exploiting the weak points in your opponent(s)
 * Heavy Strike-The power to enhance physical attacks by moving and gaining momentum.
 * Pulverization-The ability to pulverize anything using physical force.
 * Megaton Kick-The power to throw an Esoteric powerful kick.
 * Charged Attacks-The ability to charge up special attacks and powers to increase their effectiveness.
 * Concussive Force-The ability to deliver concussive force.
 * Ground Pound-The ability to slam the ground to produce different effects.
 * Atmospheric Pounding-The ability to pound/attack the atmosphere causing various effects.


 * Absolute Psionic Power-The power to have possessive Esoteric googolplexain level of psychic power.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Precognition Manipulation-The power to manipulate the precognitive powers of others.
 * Precognition-The power to perceive future events before they happen.
 * Retrocognition-The power to discern events of the past.
 * Sin Detection-The power to sense the presence of sins/vices in one's vicinity.
 * Virtue Detection-The power to sense the presence of virtues/righteousness in one's vicinity.
 * Virtue Manipulation-The power to manipulate the virtues of oneself and others.
 * Imperceptibility-The ability to be completely undetectable and imperceptible.
 * Omnipathy-The power to read/sense, communicate with and/or affect billions of minds at once
 * Aura Concealment-The power to conceal and prevent ones aura from being sensed/recognized.
 * Aura Reading-The power to see the auras of others.
 * Aura Detection-The power to sense the presence of auras in one's vicinity.
 * Absolute Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object.
 * Absolute Psychic Shadow-The ability to mask psychic presence and obscure the perceptions of psychic trackers.
 * Absolute Psychic Shield-The power to be immune against psychic attacks.
 * Absolute Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.
 * Soul Reading-The ability sense and read souls.
 * Absolute Soul Manipulation-The power to manipulate souls.
 * Psychometry-The power to perceive the residual information of an object and/or person by using senses.
 * Clairvoyance-The power to gain direct visual information through non-physical means.
 * Control Negation-The power to negate mind control and subordination powers.
 * Physical Godhood-the ability to be a Physical God.
 * Psionic Manipulation-The ability to possess all existing psychic/psionic/mental powers.
 * Psionic Embodiment-The power to embody all psionic power.
 * Psychopotence-The ability to wield ultimate Esoteric power with ones mind.
 * Psionic Energy Conversion-The ability to absorb psionic energy from thought-waves and convert it into other forms of energy.
 * Psionic Strength-The power to enhance one's strength with mental strength.
 * Psionic Augmentation-The ability to augment the psionic powers of oneself or others.
 * Psionic Combat-The ability to utilize psionic powers in combination with physical combat.
 * Psionic Detection-Power to sense the presence of psionic/psychic powers.
 * Psionic Drain-The power to leech off psionic energy from an object, creature, or existing energy.
 * Psionic Empowerment-The power to gain strength from psychic energies/powers.
 * Psionic Healing-The power to heal using psychic energy.
 * Psionic Intuition-The power to gain knowledge through psionic means.
 * Psionic Inundation-The ability to overload another's mind, causing various effects.
 * Psychic Entity-The power to be formed of pure, materialized psionic forces.
 * Psychic Navigation-The power to track people/objects with one’s mind and/or create mental maps of an area.
 * Psionic Speed-The power to enhance one's speed with mental strength.
 * Psionic Technology-The power to use a combination of psionics and technology.
 * Psionic Bio-Tech-The power to use an advanced combination of Bio-Technology and Psionic Powers.
 * Psionic Magic-The ability to use magic in conjunction with psionic powers.
 * Teletechnics-The ability to possess physiological mechanisms that enables psionic powers.
 * Absorption Ball Projection
 * Absorption Field Projection-The power to project a field that absorbs everything inside of it.
 * Absolute Wil- The power to ' manipulate all of creation using nothing but pure willpower and The power to control/manipulate anything and be totally unstoppable.' 
 * Meta Ability Creation-The ability to create supernatural abilities.
 * Absolute Wish- The ability to grant rule-free wishes.
 * Accelerated Hearing-The power to hear everything at an accelerated rate.
 * Accelerated Perception-The power to perceive everything at accelerated rate.
 * Access and Occlusion-The ability to open and close any security system without the need of the key, pass code, etc.
 * Acceleration Resistance-Power to be completely unharmed by acceleration.
 * Activation & Deactivation-The power to activate and deactivate various mechanisms, both electronic and biological.
 * Accelerating Regeneration-The power to increase the speed of ones regenerative power each time one is wounded.
 * Accelerated Thought Process-The power to process information at incredible speeds.
 * Acid Immunity-The ability to be immune to acid.
 * Adrenal Activation-The ability to activate ones adrenal glands in order to enhance physical condition, durability, and senses.
 * Advanced Technology-The ability to possesses highly advanced technology.
 * Psionic Technology-The power to use a combination of psionics and technology.
 * Adaptive Magic-The ability to use a special type of adaptive magic.
 * Adaptation Bestowal-
 * Adaptive Regeneration-The power to adapt to any bodily harm as they regenerate.
 * Adaptive Resurrection-The power to adapt to whatever killed you before your resurrection
 * Battlefield Adaptation-The power to adapt to the conditions of a battleground, and grow stronger with each battle.
 * G-Force Adaptation-The power to be immune to harmful effects of g-force.
 * Reactive Adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats
 * Atmospheric Adaptation- User adapts to different gases.
 * Dermal Adaptation: Users reactively change the texture, color and density of their skin to suit the situation.
 * Environmental Adaptation: Users reactively alter or shift their bodies in order to survive in their surroundings
 * Preemptive Adaptation-The power to instantly develop powers and/or skills in response to unavoidable and imminent threats in the future
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm.
 * Adrenaline Rush: To see time at a slower speed like watching a movie in slow motion.
 * Akashic Plane Manipulation-The power to manipulate the akashic plane of knowledge.
 * Aerokinetic Immunity-The power to be completely unharmed by air/wind.
 * Aim Dodging: To avoid linear attacks.
 * Advanced powers-The power to possess advanced variations/versions/levels/forms/state of existing power
 * Blue Fire Manipulation: Advanced variation of Fire Manipulation.
 * Giant Ball Projection: Advanced variation of Ball Projection.
 * Infinite Jump: Advanced version of Double Jump.
 * Mass Consciousness: Superior version of Hive Mind
 * Meta Luck: Ultimate level of Luck.
 * Metapathy: Absolute level of Telepathy.
 * Panempathy: Advanced form of Empathy.
 * Wave Motion Blast: Advanced variation of Beam Emission.
 * Water Form Manipulation: Advanced version of Water Manipulation.
 * Ultimate Technique: Advanced variation of Special Attacks.
 * Affinity-The power to gain strength from something, or when a certain event occurs
 * Elemental Affinity - Be empowered and vitalized by elements.
 * Emotion Affinity - Be empowered and vitalized by emotions.
 * Environmental Affinity - Be empowered and vitalized by environment.
 * Organic Affinity - Be empowered and vitalized by organic substances.
 * Planetary Affinity - Be empowered and vitalized by earthly or planetary semblance.
 * Sin Affinity - Be empowered and vitalized by sin.
 * Virtue Affinity - Be empowered and vitalized by virtue.
 * Absorption Affinity - Be empowered and vitalized by absorping.
 * Age Affinity - Be empowered and vitalized by aging.
 * Ambition Affinity - Be empowered and vitalized by ambition.
 * Archetype Affinity - Be empowered and vitalized by Archetypes.
 * Arena Affinity - Be empowered and vitalized by arenas and crowd support.
 * Athletics Affinity - Be empowered and vitalized by Athletics/Exercise.
 * Belief Affinity - Be empowered and vitalized by belief.
 * Bond Affinity - Be empowered and vitalized by bonds.
 * Breathing Affinity - Be empowered and vitalized by breath/breathing.
 * Calendar Affinity - Be empowered and vitalized by various dates and times.
 * Season Affinity - Be empowered and vitalized by seasons.
 * Chanting Affinity - Be empowered and vitalized by chanting.
 * Chaos Affinity - Be empowered and vitalized by chaos.
 * Chess Affinity - Be empowered and vitalized by chess.
 * Cleanliness Affinity - Be empowered and vitalized by cleanliness.
 * Climate Affinity - Be empowered and vitalized by climate.
 * Color Affinity - Be empowered and vitalized by colors.
 * Combat Affinity - Be empowered and vitalized by fighting.
 * Conquest Affinity - Be empowered and vitalized by conquering.
 * Concept Affinity - Be empowered and vitalized by concepts.
 * Corruption Affinity - Be empowered and vitalized by corruption.
 * Cosmic Affinity - Be empowered and vitalized by cosmic forces.
 * Cowardice Affinity- Be empowered and vitalized by cowardice.
 * Damage Affinity - Be empowered and vitalized by damage.
 * Self-Harm Affinity - Be empowered and vitalized by harming self.
 * Danger Affinity - Be empowered and vitalized by danger.
 * Dead Affinity - Be empowered and vitalized by death.
 * Demonic Affinity - Be empowered and vitalized by demonic energy.
 * Destruction Affinity - Be empowered and vitalized by destruction.
 * Dimensional Affinity - Be empowered and vitalized by dimensions.
 * Dirtiness Affinity - Be empowered and vitalized by dirtiness.
 * Divine Affinity - Be empowered and vitalized by divine spirits.
 * Duration Affinity - Be empowered and vitalized by passing of time.
 * Entertainment Affinity - Be empowered and vitalized by entertainment.
 * Failure Affinity - Be empowered and vitalized by failure.
 * Fusion Affinity - Be empowered and vitalized by fusions.
 * Generation Affinity - Be empowered and vitalized by inherited power.
 * Healing Affinity - Be empowered and vitalized by healing others.
 * Hunger Affinity - Be empowered and vitalized by hunger.
 * Imagination Affinity - Be empowered and vitalized by imagination.
 * Insanity Affinity - Be empowered and vitalized by insanity.
 * Karma Affinity - Be empowered and vitalized by karma.
 * Kinetic Energy Affinity-Be empowered and vitalized by kinetic energy.
 * Letter Affinity - Be empowered and vitalized by letters.
 * Life Affinity - Be empowered and vitalized by life and living beings.
 * Ally Affinity - Be empowered and vitalized by allies.
 * Animal Affinity - Be empowered and vitalized by animals/beasts.
 * Monster Affinity - Be empowered and vitalized by monster.
 * Superhuman Affinity - Be empowered and vitalized by superhumans.
 * Life-Force Empowerment - Be empowered and vitalized by life-force.
 * Loyalty Affinity - Be empowered and vitalized by loyalty.
 * Lunar Affinity - Be empowered and vitalized by moon.
 * Machine Affinity - Be empowered and vitalized by machines.
 * Magic Affinity - Be empowered and vitalized by magic.
 * Mimicry Affinity - Be empowered and vitalized by mimicry.
 * Miracle Affinity - Be empowered and vitalized by miracles.
 * Momentum Affinity - Be empowered and vitalized by momentum.
 * Morality Affinity - Be empowered and vitalized by morality.
 * Evil Affinity - Be empowered and vitalized by evil.
 * Good Affinity - Be empowered and vitalized by good.
 * Neutral Affinity - Be empowered and vitalized by neutrality.
 * Monetary Affinity - Be empowered and vitalized by currency/money.
 * Mystic Affinity - Be empowered and vitalized by mysticism.
 * Nothingness Affinity - Be empowered and vitalized by nothingness.
 * Notoriety Affinity - Be empowered and vitalized by notoriety.
 * Number Affinity - Be empowered and vitalized by numbers.
 * Oneiric Affinity - Be empowered and vitalized by dreams.
 * Nightmare Affinity - Be empowered and vitalized by nightmares.
 * Opposing Forces Affinity - Be empowered and vitalized by opposites.
 * Order Affinity - Be empowered and vitalized by order.
 * Pain Affinity - Be empowered and vitalized by pain.
 * Parasitic Affinity - Be empowered and vitalized by parasitism.
 * Patronage Affinity - Be empowered and vitalized by patron.
 * Placebo Affinity - Be empowered and vitalized by imaginary causes.
 * Pollution Affinity - Be empowered and vitalized by pollution.
 * Psionic Affinity- Be empowered and vitalized by psychic energies.
 * Reading Affinity - Be empowered and vitalized by reading.
 * Recreation Affinity- Be empowered and vitalized by recreation.
 * Replication Affinity - Be empowered and vitalized by cloning.
 * Ritual Affinity - Be empowered and vitalized by rituals.
 * Sacrifice Affinity - Be empowered and vitalized by sacrifice.
 * Sephirot Affinity - Be empowered and vitalized by the kabbalah and the sephirot that composes it.
 * Serving Affinity - Be empowered and vitalized by serving.
 * Sobriety Affinity - Be empowered and vitalized while sober.
 * Soul Affinity - Be empowered and vitalized by souls.
 * Stamina Affinity - Be empowered and vitalized by stamina.
 * Status Affinity - Be empowered and vitalized by status.
 * Stellar Affinity- Be empowered and vitalized by stars/stellar energy.
 * Solar Affinity - Be empowered and vitalized by sun.
 * Suffering Affinity - Be empowered and vitalized by suffering.
 * Survival Affinity - Be empowered and vitalized by survival.
 * Taboo Affinity- Be empowered and vitalized by taboos/restrictions.
 * Tattoo Affinity - Be empowered and vitalized by tattoos.
 * Crest Affinity - Be empowered and vitalized by crests/sigils.
 * Temporal Affinity - Be empowered and vitalized by time.
 * Thievery Affinity - Be empowered and vitalized by stealing.
 * Travelling Affinity - Be empowered and vitalized by travel.
 * Vibration Affinity - Be empowered and vitailized by vibrations.
 * Weapon Affinity - Be empowered and vitalized by weapons.
 * Weakness Affinity - Be empowered and vitalized by weakness.
 * Weather Affinity - Be empowered and vitalized by weather.
 * Afterlife Border-The power to control the border between life and death.
 * Afterlife Destruction
 * Afterlife Embodiment-The power to become the embodiment of the afterlife.
 * Afterlife Manipulation-The power to control the afterlife.
 * Afterlife Messaging-The power to deliver messages even after their death.
 * Afterlife Marking-The power to leave an imprint/mark that determines what afterlife targets goes to.
 * Afterlife Transport-The power to transport others to the afterlife.
 * Afterlife Prevention-The power to prevent souls from entering the afterlife.
 * Afterlife Path-
 * Afterlife Lordship-The power to hold dominion in the Afterlife.
 * Heaven Lordship-The power to hold domain in heaven, the paradise afterlife.
 * Hell Lordship-The power to hold dominion in Hell.
 * Limbo Lordship-Power to hold dominion in Limbo, the Afterlife in neither heaven nor hell.
 * Purgatory Lordship-The power to hold domain in purgatory, the afterlife in between heaven and hell.
 * Spirit World Lordship-The power to have domain over the realm of spirits.
 * Underworld Lordship-The power to hold dominion in the underworld, the subterranean Afterlife.
 * Mythical Plane Lordship-The power to hold dominion in mythical planes.
 * Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.
 * Arctic Lordship-The power to hold domain over all arctic areas
 * Nature Lordship-The power to have authority and control over Nature.
 * Planetary Lordship-The power to have total and absolute control over a full planet.
 * Land Lordship-The power to hold domain in Land and over everything that's part of it.
 * Planetary Communication-The power to communicate with planets/planetary bodies.
 * Sky Lordship-Power to have limitless control of skies as a personal domain
 * Forest Lordship-The power to be the lord over all forests.
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Population Control-The ability to control a population.
 * Remote Mind Control-The ability to control people's minds from a distance.
 * Dimensional Distortion-The ability to distort the dimensional barrier.
 * Age shifting-The ability to alter the physical ages of oneself or others.
 * Air Manipulation-The power to manipulate air
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities.
 * Singular Reality Existence-The power to exist in only one reality.
 * Ontopathogenesis-The power to infect existence.
 * Alien Soul-The ability to have a soul of an alien
 * Alien Manipulation-The power to control feral aliens.
 * Alien Mage Physiology-The power to use the abilities of an alien sorcerer.
 * Alien Physiology-Power to use the abilities of extraterrestrials
 * Technomagic-The power to use a combination of magic and technology
 * Magitek Physiology- physically and conceptually personify mystical technology
 * Technological Magic-The power to utilize technological magic
 * Technology Manipulation-The ability to manipulate electronics and machinery
 * Techno-Screen Teleportation-the ability to teleport via technological screens.
 * Technological Assimilation-The power to assimilate any technological objects into one's body and make it part of oneself.
 * Technological Combat-The power to infuse technology in one's physical combat.
 * Technological Constructs-The power to create technological constructs.
 * Technological Imprisonment-Power to bind, imprison or otherwise stop objects in technological devices
 * Technopathic Perception-the power to intercept, generate, and interpret electronic, digital, and radio transmissions.
 * Alien Morphing-The power to transform into aliens.
 * Biomorphing-The power to transform into any living thing.
 * Alien mind-Power to possess a mind so alien that it is incompatible with normal minds.
 * Almighty Ascension- The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Almighty Object Manifestation - Create artifacts of omnipotence limitless power.
 * Almighty Absorbing Replication-The ability to absorb/replicate anything without limit.
 * Almighty Link-The power to manipulate and generate the energetic connections that link all powers.
 * Almighty Magic-The power to use almighty magic
 * Almighty Object-The power to wield an item that grants omnipotent powers.
 * Almighty Infusion- The ability to fuse the infinity force with anything.
 * Alchemy-The power to utilize Alchemy, the mystic and scientific pursuit of the power of the Philosopher's Stone and Universal Panacea.
 * Almighty Magic - The power to use magic that is able to accomplish anything.
 * Almighty Law Creation - Create and control the law that is the Omega/Alpha law, unbreakable and unbendable laws that are absolute. .
 * Almighty Replication - Replicate all/any powers.
 * Almighty Science - Control almighty/omnipotent science.
 * Alpha Reality - Rewrite the laws of reality without limit.
 * Almighty Magic-The power to use almighty magic
 * Almighty Link-The power to manipulate and generate the energetic connections that link all powers.
 * Almighty Object Fusion-The ability to fuse with an almighty artifact, object or item.
 * Alpha Reality - Rewrite the laws of reality without limit.
 * Artificial Godhood
 * Apocalyptic Force Manipulation - Control the final force.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities.
 * Ancestral Paradox Defiance-The power to exist even when one's ancestors are killed
 * Angelic Symbiosis-The power to gain powers by hosting angelic beings in one's body.
 * Animation-The power to animate inanimate objects.
 * Inanimation-The power to place targets into inanimate state.
 * Animal Manipulation-The power to influence animal behavior
 * Animal Imitation-The power to mimic the abilities, traits, and behavior of animals
 * Animal Telepathy-The power to read the minds of and communicate with animals.
 * Animal Morphing-The power to transform into animals
 * Animal Blending-Power to instantly assimilate into any group of animals.
 * Angel Manipulation-The user can create and manipulate angels.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Angelic-Undead Physiology-The power to use the abilities of angels and undead.
 * Angel Morphing-The power to transform into angels.
 * Demon Morphing-The power to transform into demons.
 * Anti-matter Constructs-The power to create constructs out of antimatter
 * Anti-matter Manipulation-The power to generate and manipulate antimatter.
 * Universal Force Constructs-The power to create constructs from Universal forces.
 * Anti-matter Constructs: Create constructs of antimatter.
 * Cosmic Constructs: Create constructs of cosmic energy.
 * Dark Matter Constructs: Create constructs of the Dark Matter.
 * Electromagnetic Constructs:Create constructs out of electromagnetic energy.
 * Gravity Constructs: Create constructs out of gravitons.
 * Lunar Constructs: Create constructs out of lunar energy.
 * Nothingness Constructs: Create constructs out of nothingness.
 * Radiation Constructs: Create constructs of Radiation.
 * Solar Constructs: Create constructs out of solar energy.
 * Spatial Constructs: Create constructs out of folded areas.
 * Stardust Constructs: Create constructs out of Stardust.
 * Time Constructs: Create constructs out of temporal energy.
 * Twilight Constructs: Create constructs out of the essence of combined Lunar and Solar energies.
 * Anti-matter Transmutation-The power to transmute matter into antimatter.
 * Anti-Evil Aura-The ability to generate or emit an anti-evil aura.
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Anti-matter Embodiment-The ability to become the embodiment of antimatter.
 * Anti-matter Stabilization-The power to prevent antimatter from being annihilated when making contact with regular matter.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.
 * User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * Anti-God-The power to have traits and powers of an Anti-God or Primordial Void
 * Anti-Gods are beings of unlimited power giving them the ability to destroy entire universes; in some cases even compared to the supreme creator,a clash between them could cause the multiverse to be destroyed and recreated. Anti-Gods represent and are the prime originators of all that counters creation, giving it absolute domain over dark powers.
 * Anti Gods are vital to the balance of the cosmos as they represent  the other side of the coin in the perpetual conflict between good and evil.
 * As there is only one Supreme God, there can only be one Anti-God.
 * The Anti-God is not to be confused for a demon but is the originator of all demonic forces and everything related to it.
 * Twin or counter aspects of God. Angra Mainyu (Zoroastrian Mythology)
 * Apprehension Immunity-The power to have no concerns, troubles or worries of any kind.
 * Apathy-The power to suppress/negate emotions in oneself or possess none at all.
 * Amalgamation-The power to form a mixture between existing creations.
 * Amortality - The user is beyond life and death.
 * Ambient Resource Construction-The power to telekinetically construct any inanimate, inorganic object they have the resources for.
 * Artificial Life Creation-The ability to create artificial beings.
 * Constructs Creation-The power to create/generate constructs from various substances/forces
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Artificial Vessel-The power to have an artificial body.
 * Artificial Element Manipulation-The power to manipulate artificial material.
 * Create/generate/increase artificial materials.
 * Shape, compress, and/or otherwise manipulate artificial materials, including properties
 * Repair artificial objects.
 * Move/lift artificial materials at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience.
 * Matter Surfing by riding artificial materials.
 * Artificial Element Constructs, including weapons, walls, armor or allies/servants.
 * Artistic Creation-The power to create any sort of being, object, power, etc. with artistic means.
 * Artificial Physiology-The power to use the traits of artificial beings
 * Artificial Heart-The ability to have an artificial heart.
 * Artificial Soul-The power to have your soul made out of artificial materials.
 * Artificially Enhanced Physiology-The power to gain strength and powers through artificial enhancements.
 * Artificial Element Constructs-The power to create constructs from artificial materials.
 * Artificial Godhood-The ability to have an artificial deity powers.
 * Artificial Element Manipulation-The power to manipulate artificial material.
 * Angelization-The power to transform living beings into angels.
 * Demonization-Power to transform living beings into demons.
 * Demon Creation-The power to create demons
 * Angel Creation-The power to create angelic beings.
 * Life-Force Generation-The power to generate pure life energy.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Life Field Projection-The power to create a field that augments/enhances life and growth.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life Force Release-The power to release inner life force energy to its maximum.
 * Life Infusion-The power to infuse life into objects (usually a weapon), beings or powers.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life Magic-The power to utilize magic to bring things to life
 * Life Creation-The ability to create living beings.
 * This power is divided into several Sources/from what these beings are created:
 * Amalgamation/Chimerism: new being is formed from a mixture between existing objects.
 * Creation: new beings appear from nothing, or possibly solidified from the users personal energies.
 * Genesis Creation: new beings emerge from the users own body/flesh, either literally from the user or possibly separated pieces of the them.
 * Life-Spark: something that already exist is given a spark of life-force and independent existence, this could be anything solid, natural phenomenon or even an idea/concept.
 * Gift of Pygmalion: giving life for statue or anything else that already imitates some being (painting, picture, etc.), in other words turning something to what emulates. Anthropomorphism is very specific version of this variation.
 * Modifications these beings have:
 * Evolution: being is changed, possibly even drastically, but their original form is still relatively intact.
 * Extreme: either the being is created totally unique or the base being is extremely changed, either way they likely have several special abilities.
 * Un-Modified: user creates/replicates something already existing with nothing but cosmetic changes.
 * How/with what they are created:
 * Empathic Creation
 * Magic grants several possibilities:
 * Alchemy
 * Golem Creation
 * Sentience Inducement
 * What is created:
 * Angels
 * Animals
 * Artificial Life
 * Beast
 * Deities
 * Demons
 * Eldritch Abominations
 * Elemental Entities
 * Fused Life
 * Humans
 * Hybrids
 * Parasites
 * Sapient Races
 * Technorganic Beings
 * Armor Manipulation-The ability to manipulate armor
 * Armor Creation-The power to generate armor
 * Armor Physiology-The power to use the traits of a suit of armor.
 * Appendage Empowerment-The power to give authority to something larger or more important.
 * Appendage Generation-The ability to generate extra body parts, either on one's body or other surfaces.
 * Attack Conversion-The power to have a instance of converting a attack to hit to what you desire
 * Attack Manipulation-The power to manipulate any/all Attacks
 * Attack/Defense Alteration-The power to alter your attacks and defense to your desire.
 * Attack Summoning-The power to summon a attack on a another being who is getting attacked from a plantery scale
 * Atrophy-The power to deteriorate one’s body parts.
 * Attack Ignoring-The power to cause any/all attacks to ignore the user.
 * Aspect Expulsion-The ability to expel aspects of one's identity from one's mind, body, and spiritual essence.
 * Ascended Physiology-The ability to leave the physical body and exist on a higher level.
 * Asian Dragon Physiology-The ability to use the abilities of Asian Dragon.
 * Assimilative Evolution-The ability to evolve by absorbing and consuming.
 * Avatar Creation-The ability to create the essence of an impending entity/entities to use it to take their form.
 * Aura Generation-The power to generate Auras
 * Authority-The power to give orders, make decisions, and enforce obedience in both realistic and supernatural levels
 * Supernatural Dominion-The ability to rule over a mythological force and draw power from it.
 * Author Authority-The ability to be author of existence.
 * Badass AdaptationThe power to adapt to survive anything while defying logic itself
 * Balance-The power to be in perfect balance with the universe and its forces
 * Badassery Embodiment-The ability to transcend logic through sheer badassery
 * Badassery-Power to possess the traits and qualities of a badass
 * Black Lightning Manipulation-The power to manipulate the dark/destructive aspects of lightning.
 * Black Hole Creation-The power to create black holes that can devour matter and energy.
 * Belief Dependent Capability-The ability to become capable of committing any action in nearly any manner according to one's beliefs.
 * Benevorous-The ability to feed off the goodness of people hearts and become better physically.
 * Malevorous-The ability to feed on the darkness of people hearts and become better physically.
 * Sin Eating-The power to absorb the sins or slights upon an individual from moral actions into oneself.
 * Belief Dependent Physiology-The ability to exist or have a physical form in nearly any manner according to the beliefs of oneself or others.
 * Berserker Physiology-The ability to become a massive and unbelievably powerful individual with a desire for battle regardless of one's own physical condition.
 * Body Supremacy-The power to be perfectly aware of, familiar with and in control of one's bodily motions.
 * 100 Percent Muscle Usage: Utilize ones own peak/superhuman potential.
 * Adoptive Muscle Memory: Imitating others actions/motions perfectly.
 * Adrenal Activation: Conscious control of ones adrenalin secretion.
 * Anatomical Intuition: Instinctively understanding everything about ones body and how it works.
 * Bio-Energy Manipulation: Will all the biological energy from one's body.
 * Bio-Electricity Manipulation: Will the bio-electric energy fields from one's body.
 * Electrical Wall Crawling: Crawl up and down surfaces via controlling ones own bio-electricity.
 * Blood Pressure Manipulation: Complete control over the blood flow of oneself.
 * Body Temperature Manipulation: Control the temperature in the body.
 * Cache: Suppress/Contain body effects and release at will when needed.
 * Endorphin Activation: Conscious control of ones endorphin secretion.
 * Eye Color Manipulation: Will the differences in eye colors.
 * Flowmotion: Fluidly move both in and out of combat.
 * Genetic Access: Access the entire genetic code.
 * Hair Color Manipulation: Will the differences in hair color.
 * Intravenous Exoskeleton: Will ones circulatory system to be reinforced.
 * Muscle Mass Enhancement: Will ones muscles to expand to increase strength, speed, stamina, and durability.
 * Muscle Mass Weakening Will ones muscle to reduce to decrease strength, speed, stamina, and durability.
 * Nerve Manipulation: Controlling ones own being comes in part from being able to control it's entire sensory system.
 * Neural Impulse Manipulation: Harness the one's personal synapses and neural impulses in the body at will.
 * Reflex Manipulation: The user might be able to consciously manipulate their reflexes.
 * Enhanced Reflexes: Enhance your reflexes.
 * Reflex Immunity: Negate your own reflexes.
 * Regenerative Healing Factor: Willing the flesh to mend itself.
 * Connective Tissue Manipulation: Order individual cell clusters holding tissue together to dis/reconnect.
 * Contaminant Immunity: By willing the body to expunge foreign pathogens within it.
 * Nerve Regeneration: Users can utilize extensive self-neural reparation.
 * Semi-Immortality/Immortality: Through absolute control over every single iota of ones being down to their cellular division.
 * Telomere Regeneration: Via controlling ones genes and cells enabling the stagnation or even reversal of age.
 * Selective Attention: Selectively concentrate on any part of the body.
 * Ability Focus: Focus on any form of natural abilities in the body for further support in effects and progress.
 * Energy Concentration: Concentrate on ones physical energy to any degree in effect.
 * Motion Concentration: Concentrate the motion in the physical body for more enhance effects in physical movement to move anywhere with ease.
 * Sense Focusing: Will the sense to a much higher degree by concentration.
 * Parabolic Hearing: Will one's hearing to a great distance.
 * Telescopic Vision: Will one's vision to see from great distance.
 * Strength Concentration: Concentrate on ones physical body strength for maximum efforts.
 * Self-Manipulative Puppetry: Control the one's own motor functions regardless of what state their body is in.
 * Injury Immunity: Be unaffected by harm to retain their ability to function on any level.
 * Self-Sustenance: Reduce or remove the need for ones bodily necessities.
 * Skin Color Manipulation: Will the color of once skin.
 * Vision Manipulation: Will one's vision to enhance, reduce or remove for further effects.
 * Night Vision: Will ones eyes to react more sensitively to low light conditions.
 * Voice Manipulation: Will ones vocal cords to make any sound.
 * Omnitone: Utilize one's voice to make any tone.
 * Voice Masking: Change one's voice to mask the original tone.
 * Aspect Manifestation-The power to represent a certain Aspect, concept, emotion or elemental force.
 * Aspect/Trait Transformation-The power to have a distinguishing characteristic quality, featuring that quality of a being
 * Aura Suppression-The power to Suppress my powers of aura aroma
 * Body Recreation-The power to create/recreate ones own body from scratch
 * Body Language Prediction: to read body language and correctly predict an opponent's next move.
 * Beast Creation-The power to create beasts and monsters.
 * Power Bestowal-The ability to bestow powers upon another.
 * Charisma Bestowal-The ability to bestow charisma.
 * Contract Bestowal-The ability to give a person a power or gain a power, or change an event through an agreement.
 * Divine Power Bestowal-The power to grant divine powers on another
 * Extra Life Bestowal-The ability to grant extra lives.
 * Future Sight Bestowal-The ability to bestow the ability to see the future upon another.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Invulnerability Bestowal-The ability to grant others the power of invulnerability.
 * Letter Power Bestowal-The ability to bestow powers upon oneself/others through letters/words.
 * Luck Bestowal-The power to make other people lucky
 * Magic Bestowal-The ability to bestow magic upon another.
 * Motion Bestowal-The power to bestow/impart motion into anything/everything.
 * Nigh Omnipotence Bestowal-The power to grant Nigh Omnipotence or nigh omnipotent abilities on another.
 * Omniscience Bestowal-The power to bestow omniscience on another.
 * Power Immunity Bestowal-The power to bestow immunity to powers to others.
 * Regeneration Bestowal-The power to grant others the power of regeneration.
 * Self-Power Bestowal-The power to give oneself powers
 * Summon Bestowal-The power to bestow abilities/powers to summoned beings.
 * Title Bestowal-The circumstance of being bestowed with a title with supernatural or other attributes.
 * Travel Bestowal-The power to grant others any/all transportation/traveling power.
 * Body Modification-The ability to modify the bodies of oneself and others.
 * Body Language Analysis-The power to intuitively read others' body language and anticipate their actions.
 * Body Temperature Manipulation-The ability to manipulate the body temperature of oneself and/or others.
 * Body Heat Camouflage-The power to mask one's body heat emissions.
 * Bone Bullet Projection-The power to fire bullets of bone.
 * Boundary Creation-The power to create boundarys of your physical plane
 * Bone Regeneration-The power to regenerate one's own bones.
 * Brain Augmentation-The ability to increase an individual's brain capabilities.
 * Augmentation-The ability to augment everything and anything and have absolute power.
 * Breaker Touch-The power to break every type of equipment.
 * Brain Manipulation-The power to manipulate the brain of oneself and/or others
 * Bond Destruction-The power to destroy relationships between people.
 * Bulletproof Durability-The power to be immune or highly resistant to bullets and gunfire
 * Boundary Manipulation - Complete control of all boundaries.
 * Camouflage-The power to visually blend into immediate environment.
 * Causality Manipulation - Compete control of the cause/effect relation.
 * Causa Sui Physiology-The power to possess the powers and traits of a Self Created Being
 * Chaos Magic: Control all forms of chaotic magic.
 * Chinese Deity Physiology-The power to have the traits and abilities of Chinese Deities.
 * Chi Manipulation-The ability to manipulate the flow of metaphysical energy that is present in the physical body.
 * Dark Chi Manipulation-The ability to manipulate the energy of the body that is powered by dark forces
 * Pure Chi Manipulation-The ability to manipulate the energy of the body that is powered by purified forces.
 * Pure Aura Manipulation-The ability to manipulate the purified spiritual essence.
 * Chi Invisibility-The power to become invisible by using chi.
 * Chi Magic-The power to use chi in the form of magic.
 * Chaos Immunity-The ability to be immune to anything chaotic.
 * Criminology Intuition-The ability to possess extensive, if not innate, knowledge and skill in running crime organizations and criminal activities.
 * Claircognizance-The power to gain information of all sorts through intrinsic means.
 * Class System-The power to use the abilities and skills of a specific "Class".
 * Guardianship : The guardian or keepers are the ones who are trained, learn and master the art of defending ones people and/or world or to defend the most powerful or most important of objects in existence. Depending on the class of the guardian.
 * Peacemaker : The peacemakers are the ones who have the abilities to create and have the power to and over peace type powers making union with civilizations and nature or the atheist (none believers) and religious people or even man and beast.
 * Science : The scientists are the known to be keepers of knowledge, they have scientific based powers and are able to achieve possibilities that defies the laws of logic and are able to discover incredible new found knowledge on how almost everything works by the laws of nature and beyond.
 * Sorcery : The sorcerers or wizards are the keepers of the magical arts that have a near endless supply of possibilities that are achieve by magical property's that are beyond explanation of mere human logic.
 * Spirituality : The spiritualists are the ones who are spiritually connected to everything connected to the spiritual forces in reality, afterlife and beyond.
 * Travelers :The travelers are the ones who travel throughout the world or universe and gather information, experience and adventures and find new ways to see and know how almost everything works and know how to understand the differences of people.
 * Warrior : The Warriors are known to be fighters that fight in battles and are highly skilled in all combat skills and are the fearsome beings and have the potential to be the greatest weapons in the existence wether it be magical, scientific or otherwise.


 * Code Form-The power to be in a PC hacking form
 * Computer Interaction-The power to interface with computers, data, internet and world wide webs
 * Computer Operation Intuition-The power to possess great, if not innate, knowledge of computers.
 * Compressed Weaponry-The power to compress matter to form weapons.
 * Conditional Defense-The power to qualified to Defend what ever you desire
 * Conditional Power-The circumstance of gaining power through certain conditions.
 * Beginning Dominance-The ability to begin anything along with how and when it begins.
 * Conclusion Dominance-The ability to end anything along with how and when it ends.
 * Phenomenon Elimination-The power to erase/eliminate any phenomenon.
 * Phenomenon Inducement-The power to create phenomena that distort the laws of physics.
 * Conceptual Element Manipulation-The power to manipulate the conceptual elements.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames
 * Conceptual Ice Manipulation-The power to manipulate conceptual ice.
 * Conceptual Light Manipulation-The power to manipulate conceptual light.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning
 * Conceptual Wind Manipulation-The power to manipulate conceptual wind.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Control Immunity-The power to be immune to control and subordination powers.
 * Immunity to all Mind Control Powers.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Constructs Creation-The power to create/generate constructs from various substances/forces.
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Oneiric Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Complete Arsenal - Have absolute every power
 * Cosmic Radiation Evolution Manipulation-The ability to manipulate evolution via cosmic radiation.
 * Cosmic-Earth Manipulation-The power to control all earthly matter existing in the cosmos.
 * Cosmic Water Manipulation-The power to manipulate cosmic water and ice.
 * Cosmic-Electric Manipulation-The power to manipulate cosmic electrical energy.
 * Cosmic Weather Manipulation-The power to manipulate cosmic weather.
 * Cosmic Element Manipulation-The power to manipulate cosmic elements.
 * Cosmic Fire Manipulation-The power to manipulate cosmic flames.
 * Cosmic Energy Absorption-The power to absorb cosmic energy and utilize it in some way.
 * Cosmic Energy Physiology-The power to transform into or have a physical body made up of cosmic energy.
 * Cosmic Space Manipulation-The power to manipulate cosmic space.
 * Cosmic Symbiosis-The power to manipulate the power of a cosmic being or creature that dwells within the user's body.
 * Spiritual Symbiosis-The power to manipulate the power of the spirit or creature that dwells within the user's body.
 * Cosmic Teleportation-The power to teleport anywhere in the universe.
 * Cosmological Force Manipulation-The ability to create and/or control one or more forms of cosmological force.
 * Cosmic Otherness-The ability to be completely distinct from everything.
 * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality
 * Cosmic Entity Physiology-The power to use the abilities of a Cosmic Entity.
 * Contract Nullification-The ability to nullify contracts, oaths, pacts and promises.
 * Cold Immunity-Power to be completely unharmed by cold.
 * Corruption Manipulation: Cause and control corruption.
 * Chaos Manipulation: Cause and control chaos.
 * Sin Empowerment: Users are augmented by all forms of wickedness.
 * Concept Embodiment-The power to be related embodiment
 * Conceptual Defense-The power to be related to defense
 * Conceptual Eating-The power to be related to eating
 * Concept-Dependent Immortality-The power to be absolutely immortal as long as the concept they are attuned to exists.
 * Computer Perception-The power to process information at incredible speeds
 * Conversion Immunity-The ability to be immune to all forms of conversions.
 * Control Negation-The power to negate mind control and subordination powers.
 * Countenance-The ability to have a face/appearance/true form that causes various effect to whoever sees it.
 * Curative Countenance-The power to have a face/appearance/true form which heals whoever sees it.
 * Destructive Countenance-The power to have a face/appearance/true form which causes destruction when seen.
 * Fatal Countenance-The ability to have a face/appearance/true form which kills whoever sees it.
 * Crash!-The power to negate any/all technological powers and usage.
 * Crystallization-The power to transform matter into crystal.
 * Petrification-Power to transform matter into stone.
 * Argentopoeia-Power to transform matter into silver.
 * Chrysopoeia-Power to transform matter into gold
 * Quantum Lock-Power to freeze in place when being observed.
 * Petrifying Gaze-Power to transform matter into stone by looking at it.
 * Petrifying Kiss-The ability to turn beings to stone with a kiss.
 * Transmutation-The power to alter the forms/structure of beings/objects.
 * Total Conversion-The power to convert anything/everything completely.
 * Data Conversion-The ability to convert matter and energy into data, values of qualitative or quantitative variables.
 * Entertainment Materialization-The ability to bring films, television, video games, animations and so on to life.
 * Digital Materialization-The ability to turn data from the internet, video game, or any other digital information from cyber space into solid matter.
 * Culinary Improvisation
 * Current Generation
 * Cryptic Physiology-The power to use the abilities of Cryptic being
 * Creation-The ability to create anything and everything from nothing.
 * Destruction-The power to unmake and destroy anything, everything and everyone to total and utter nothingness.
 * Currency Generation-The ability to generate currency
 * Create/generate/multiply money.
 * Shape, compress, liquefy and/or otherwise manipulate money.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Repair money.
 * Cutting Immunity-The ability to be immune to cutting damage
 * Cyberlingualism-The power to communicate with technology.
 * Cyber Transcendence-The ability to become a god in a digital form
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction)
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Damage Distribution-The power to disperse/distribute any/all damage.
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Damage Reflection-The power to reflect damage.
 * Reflection Manipulation-The power to control the science of reflections.
 * Animal Reflection - have powers on what animal they like or represent.
 * Desire Reflection - have powers over what they desire.
 * Embodiment Reflection - have powers that represent who the person is.
 * Love/Hate Reflection - have powers on what they love/abhor.
 * Emotion Reflection - have powers based on one's emotions
 * Power Reflection-The power to reflect powers back against users
 * Deflection-The power to deflect forms of attack
 * Reflection Destruction-The power to destroy a target by destroying its reflection
 * Characteristic Power Reflection-The power to have abilities that reflect an individual's personality, traits, or desires.
 * Empathic Power Randomization-The ability to gain random powers based on one's emotions.
 * Power Randomization-The ability to have any random powers at any time.
 * Damage Recording
 * Damage Reversal
 * Damage Manipulation-The power to manipulate damage.
 * Dark Gas Manipulation
 * Darkness Storm Generation
 * Dark Form-The ability to undergo a transformation into a powerful, and more sinister form.
 * Super Form-The ability to transform into an enhanced state of being where one's innate powers are drastically improved and new abilities are acquired
 * Digital Form-The ability to take the form of Data allowing the user to possess or interact with electronic objects.
 * Emotional Form-The ability to evolve to a physical manifestation based on the users pure emotions.
 * Fusion Mode-The ability to fuse anything together to create a new form.
 * Genetic Form-The power to transform into another being or species via their genetic material.
 * Gestalt Form-The ability to merge with other beings
 * Hyper Form-The ability to transform into a state beyond Super Formwhere one's powers and potential are strengthened to a higher degree.
 * Legendary Form-The ability to have a form told in legend.
 * Light Form-The ability to undergo a transformation to a powerful light form.
 * Madness Form-The ability to transform using the power of madness.
 * Mimicry Form-The ability to mimic appearance and powers of other beings.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique
 * Multiple Forms-The power to have various forms
 * Negative Form-The power to be a negative being
 * Non-Corporeal Form-Power to be a Non-Corporeal being.
 * Powered Form-Power to enter or leave a state where one has super powers, while their normal identity normally does not
 * Prime Form-The ability to accelerate or reverse the age of one's body to the point where they are at their strongest.
 * Safe Mode-The power to have a safe mode.
 * Speed Mode-The power to have a speed mode.
 * Spring Form-The power to transform completely or partially into springs.
 * Spherical Form-The power to transform oneself into a sphere-like form.
 * Taur Form-The ability to transform one's lower body into animalforms.
 * True Form-The power to assume one's power, item, or their own body's true form to obtain its true power
 * Malevolence Release-The ability to release the malevolent aspects and villainous essence of others
 * Benevolence Release-The ability to release the benevolent aspects and altruistic essence of others.
 * Darkside View-The power to force target to see the evil side of their own soul.
 * Danger Intuition-The power to detect impending threats.
 * Data Dragon Physiology-The power to use the abilities of a data dragon
 * Death Sense: To sense impending death so as to avoid it.
 * Death Replacement
 * Defense Manipulation
 * Demonic Reincarnation
 * Demonic Shield Construction
 * Destructive Motion/Travel
 * Destructive Presence
 * Devolution-The ability to reverse evolution.
 * Demon Manipulation-The power to create and manipulate demons.
 * Death Whisper-The ability to listen to the voices of the deceased.
 * Communing-The ability to speak with and return spirits that have not crossed over to the mortal plane to resolve unfinished business.
 * Soul Summoning-The power to summon souls from beyond the grave.
 * Deity Creation-The power to create gods or godlike beings.
 * Deity Manipulation-The power to manipulate deities/gods.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Destructive Energy Manipulation-the power to manipulate destructive energy.
 * Demonic Power Immunity-The power to be immune to demonic powers.
 * Determined Strength-The power to fight with full strength despite being near death
 * Destruction - Destroy anything and everything.
 * Demonic Lightning Manipulation-The power to manipulate demonic lightning of Hell.
 * Demon Creation: Create countless demons
 * Dermal Armor
 * Destiny Perception-The power to perceive destiny.
 * Device Usage-The ability to utilize highly advanced devices.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Devil Hand-The power to have a hand or arm which grants the power of a Devil or Demon.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe
 * Life and Death Transcendence-The power to transcend life and death.
 * Detection-The ability to sense the presence of matter/energy in one's vicinity.
 * Demonic Attacks-The ability to release/use demonic energy to various attacks.
 * Death Manipulation-The power to decide, determine and manipulate the cause of death.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy.
 * Decay Immunity-Power to be completely unharmed by decay.
 * Destroyer Deity Physiology-The power to use the abilities and traits of a Destroyer Deity.
 * Creator Deity Physiology-The power to use the abilities and traits of a Creator deity.
 * Primordial Deity Physiology-The power to use the abilities and traits of primordial deities
 * Primordial Entity Physiology-The power to use the abilities and traits of primordial entities.
 * Last Entity Physiology-The power to use the traits and abilities of last entities
 * Four Horsemen Physiology-The power to use the characteristics of the Horsemen of the Apocalypse.
 * Cthulhu Mythos Deity Physiology-The power to have the traits and abilities of Deities from Cthulhu Mythos.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Adaptation
 * Dimensional Armor/Exoskeleton
 * Dimensional Interference
 * Dimensional Layering
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are
 * Disappearing-The power to cause things or beings to vanish into thin air.
 * Disastrous Presence
 * Distorted Form
 * Diverse Interface-The ability to interact with and isolate from objects, physical, metaphysical, or spiritual.
 * Unlimited Tier/Ultimate Tier
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are.
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Divine Force Manipulation-The ability to manipulate context, objects, or concepts that have been deemed holy, pure, or sacred.
 * Demonic Force Manipulation-The power to manipulate demonic power.
 * Angelic Force Manipulation-The power to manipulate angelic power.
 * Divine Protection-The ability to create a protected aura/shield of pure divine/godly energy which protects the user or others against corruption or malevolent entities.
 * Diverse Interface-The ability to interact with and isolate from objects, physical, metaphysical, or spiritual.
 * Divine Banishment-The power to banish divine, transcendent, and godlike forces or beings from a specific place.
 * God Summoning-The power to summon gods or godlike beings
 * Demon Summoning-The power to summon demons or demonic beings
 * Angel Summoning-The power to summon angels or angelic/celestial beings.
 * Divine Monster Physiology-The ability to have the physical traits and abilities of a monster of divine essence.
 * Divine-Demonic Physiology-The power to use the abilities of a divine-demonic being.
 * Divine Power Immunity-The ability to be immune to certain or all divine powers and their effects.
 * Demonic Power Immunity-The power to be immune to demonic powers
 * Divine Element Manipulation-The power to manipulate divine elements
 * Sacred Light Manipulation-The power to manipulate divine light.
 * Diabolic Darkness Manipulation-The power to manipulate demonic darkness.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness
 * Esoteric Darkness Manipulation-The power to manipulate the esoteric darkness/shadow.
 * Esoteric Light Manipulation-The power to manipulate esoteric light.
 * Esoteric Element Manipulation-The power to manipulate the esoteric elements.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces.
 * Esoteric Earth Manipulation-The power to manipulate esoteric earth.
 * Esoteric Metal Manipulation-The power to manipulate the esoteric metal.
 * Esoteric Energy Manipulation-The power to manipulate esoteric energy.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Esoteric Moon Manipulation-The power to manipulate the esoteric lunar forces.
 * Esoteric Star Manipulation-The power to manipulate the esoteric stellar forces.
 * Esoteric Sun Manipulation-The power to manipulate the esoteric solar forces.
 * Esoteric Toxin Manipulation-The power to manipulate esoteric poison
 * Esoteric Water Manipulation-The power to manipulate esoteric water.
 * Esoteric Ice Manipulation-The power to manipulate the esoteric cold/ice.
 * Esoteric Weather Manipulation-The power to manipulate the esoteric weather.
 * Esoteric Wind Manipulation-The power to manipulate esoteric air/wind.
 * Fantasy Element Manipulation-The power to manipulate dreamlike/fantasy elements.
 * Sacred Darkness Manipulation-The power to manipulate divine darkness.
 * Pure Darkness Manipulation-The power to manipulate the benefic aspects of darkness.
 * Grim Darkness Manipulation-The power to manipulate the dark/destructive aspects of darkness/shadow
 * Darkness Manipulation-The power to manipulate darkness/shadows.
 * Light Manipulation-The power to manipulate light.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum.
 * Light-Darkness Manipulation-The power to manipulate light with darkness properties/darkness with light properties
 * Divine Lightning Manipulation-The power to manipulate divine lightning.
 * Divination-the ability to gain insight into a question or situation using an occultic, standardized process or ritual.
 * Acultomancy - form of divination in which the user uses needles for divination.
 * Agalmatomancy - form of divination by the means of statues or teraphim for divination.
 * Aichmomancy - form of divination by using sharp objects for divination.
 * Astromancy - form of divination in which the user interprets the future through the movement of celestial bodies in certain houses which is believed to affect the future.
 * Bibliomancy - form of divination using books in divination or for advice. The method of employing sacred books (especially specific words and verses) for 'magical medicine', for removing negative entities, or for divination is widespread in many religions of the world.
 * Catoptromancy - form of divination in which the user uses mirrors for divination.
 * Cartomancy - form of divination in which the user uses cards for divination.
 * Crystallomancy - form of divination in which the user uses crystals for divination.
 * Elementomancy - form of divination in which the user uses the elements for divination.
 * Aeromancy - form of divination in which the user interprets and reads the future through atmospheric conditions (i.e. cloud formations, wind currents, comets, thunder and lightning). It was said to be one of the seven "forbidden arts" along with geomancy, hydromancy, pyromancy, palmistry, necromancy and scapulimancy (the divination of the bones).
 * Abacomancy - form of divination in which the user uses the patterns in dust, dirt, silt and sand for divination.
 * Necromancy - form of divination by speaking to the dead using corpses as conduit.
 * Numeromancy - form of divination in which the user uses the numbers for divination.
 * Oneiromancy - form of divination in which the user uses the dreams for divination.
 * Palmistry/Somatomancy - a form of divination in which the user reads an individual's palm to see their past, present and future.
 * Scrying - reading the future or obtain spiritual visions through translucent or luminescent objects. Sub-methods include crystallomancy/crystal gazing and pyromancy/fire reading.
 * Tasseomancy - form of divination in which the user uses tea leaves for divination.
 * Divine Aura-The ability to surround oneself in almighty divine energy.
 * Divine Energy Manipulation-The power to manipulate divine energy.
 * Disease Immunity-The power to be immune to all diseases
 * Divine-Demonic Energy Manipulation-The power to manipulate divine-demonic energy.
 * Divine Combat-The power to possess a divine level of combat skills.
 * Divine Attacks-The ability to release/use divine energy to various attacks.
 * Divided mind-The power to contain multiple sentient personalities within their mind
 * Dimensional Awareness-The power to detect cross-dimensional portals or barriers within their proximity
 * Dimensiokinetic Combat-The ability to combine using dimensions and portals with physical fighting.
 * Extra-Dimensional Energy Infusion-The power to infuse energy from another dimension into objects, beings or powers
 * Extra-Dimensional Energy Generation-The power to summon/possibly manipulate energy from another dimension.
 * Dimensional Exchange-The ability to exchange separate dimensions.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Link-The ability to use a dimensional link to gain power from different dimensions and worlds
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Dimensional Slicing-The ability to slice through dimensions, which allows one to in order to cut through anything.
 * Dimensional Empowerment-The power to gain strength from a certain dimension.
 * Dimensional Interaction-The power to interact with dimensions/planes without having to enter them.
 * Dimensional Distortion-The ability to distort the dimensional barrier.
 * Dimension Shifting-The ability to change one's own, or another subject's, very dimensions.
 * Dimensional Manipulation-The ability to manipulate dimensions.
 * Dimensional Vision-The power to see through dimensional barriers.
 * Dimensional Travel-The power to travel between different dimensions
 * Dimensional storage-The power to store anything in a fold of dimension/space and re-materialize at will.
 * Dimensional Pocket aka Pocket Dimension
 * Dimensional Storage that the user can enter/exit at will:
 * The exact size depends on the wishes and the power of the user.
 * Unless the user actively moves something into the pocket, it is absolutely empty and barely defines space i.e. What the user wants this space to hold, they have to somehow bring it there.
 * Although somewhat similar to Alternate Universe Creation on a vastly smaller scale, the user lacks the Reality Warping powers over their creations and have to use normal ways to shape/furnish the place to their liking.
 * Divine Sight-The ability to see reality from the eyes of a god, goddess or divine, cosmic entity.
 * Divine Beast Physiology-The power to use the abilities of Divine Beasts.
 * Divine-Demonic Physiology-The power to use the abilities of a divine-demonic being.
 * Domain Replacement/Swapping
 * Domain Traveling-The power to travel through anyone's personal domain regardless of its state or defenses.
 * Domino Effect-Power to cause a systematic chain reaction starting from small occurrences to large effects.
 * Dowsing-The ability to locate people, objects and resources without the use of scientific apparatus.
 * Dragon God Physiology-The power to use the abilities of a Dragon God.
 * Draconic Attacks
 * Draconic Beam Emission
 * Draconic Breath
 * Draconic Element Manipulation
 * Draconic Energy Manipulation
 * Draconic Immunity
 * Draconic Infusion
 * Dragon Arm
 * Dragon Armor-The ability to create armor around the user's body from a dragon.
 * Dragon Aura
 * Dragon God Physiology
 * Dragon Heart
 * Dragon Arm-The power to have an arm of a dragon=
 * Dragon Magic
 * Dragon Manipulation
 * Dragon Morphing-The power to transform into dragons.
 * Dragon Physiology
 * Dragon Soul
 * Dragon Turtle Physiology
 * Dragonborn Physiology
 * Dragonman Physiology
 * Dual Wielding-The ability to use two weapons simultaneously.
 * Multi-Weapon Wielding-The ability to use multiple weapons simultaneously.
 * Dual Impregnability-The power to be immune to psychic and physical damage.
 * Earthquake Generation-The ability to create and cause powerful earthquake
 * Ectoplasmic Beam Emission: The user can unleash powerful ectoplasmic energy blasts that are powerful enough to destroy entire cities.
 * Effect Manipulation
 * Efficient Attacks
 * Einherjar Physiology
 * Effect Stacking-The power to increase effects and powers by stacking
 * Layer Reinforcement-The ability to make any layer/surface much harder without losing any mobility
 * Attack Compression-The power to compress one's attack/techniques to amplify them.
 * Power Compression-The power to compress one's power to amplify it
 * Power Expansion-The power to expand one's power to amplify it.
 * Attack Expansion-The power to expand one's attacks/techniques to amplify them.
 * Eldritch Conversion
 * Elemental Conglomeration
 * Elemental Transmutation-The power to change/alter a substance therefore creating a new substance.
 * Elemental Recomposition-The ability to combine two or more elements in order to create a new one.
 * Elemental Mixture-The power to utilize and combine of two or more elemental abilities. T
 * Elemental Entity Creation-The power to create beings of elemental forces or shape them to certain shapes
 * Elemental Immunity-Power to be completely unharmed by elements and elemental forces.
 * Elemental Web Creation-The power to create webs that are made out of elements.
 * Elemental Resistance-Power to be resistant to elements and elemental forces.
 * Elemental Generation-The power to generate various elements.
 * Electro-Spark Manipulation-The power to control electrical sparks.
 * Electrokinetic Creature Creation-The power to create beings of electricity or shape them to certain shapes.
 * Electrokinetic Web Creation-The power to create webs that are made out of electricity.
 * Electromagnetokinetic Combat-The ability to infuse Electromagnetism in one's physical combat.
 * Electric Flame Aura-The ability to surround oneself with electrical flames.
 * Electrical Immunity-Power to be completely unharmed by electricity.
 * Electricity Generation-The ability to generate electricity.
 * Electrically Enhanced Speed-the ability to move faster using electricity.
 * Electric-Fire Manipulation-The power to manipulate fire with electrical properties.
 * Electrical Telepathy-The power to read and transmit thoughts using Electromagnetism
 * Electrical Telekinesis-The power to manipulate matter using electricity/electromagnetism
 * Electromagnetic Warping-The power to manipulate matter/reality through electromagnetism
 * Electromagnetism Manipulation-The ability to manipulate electromagnetism.
 * Electromagnetic Vision-The power to see electromagnetic energy.
 * Electrocommunication-The ability to interface with natural electrical signals.-
 * Electrically Enhanced Speed-The ability to move faster using electricity
 * Elemental Invisibility-The power to become invisible in element.
 * Electroreception-Power to perceive electrical stimuli.
 * Passive: In passive electrolocation, the user senses the weak bioelectric fields generated by living beings and uses it to locate them. These electric fields are generated by everything living due to the activity of their nerves and muscles.
 * Active: In active electrolocation, the user senses their surrounding environment by generating electric fields and detecting distortions in these fields using electroreceptor organs. This allows them to detect non-living objects as well as living beings.
 * Endorphin Activation: activating the brain to produce pain suppressants.
 * Energy Generation-Power to generate different types of energy.
 * Erasure Immunity-The ability to be inerasable.
 * Energy Amplification-The ability to amplify/concentrate one's energy.
 * Energy Connection
 * Energy Overload
 * Entropy Constructs
 * Entropy Embodiment
 * Entropy Mimicry
 * Environmental Isolation
 * Energy Detection-The ability to sense the presence of energy in one's vicinity.
 * Energy Resistance-The power to be highly resistant to energy attacks.
 * Energy Immunity-Power to be completely unharmed by energy.
 * Emotion Transferal
 * Emptiness Inducement
 * Emotional Consistency-The circumstance in which the user's strength is dependent on maintaining a certain emotional state.
 * Empathic Shield-The power to be immune to all empathic powers.
 * Ergokinetic Creature Creation-The power to create beings of pure energy or shape them to certain shapes.
 * Ethereal Physiology-This ability to transform into or have a physical body made up of pure supernatural substance called "Ether"
 * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence.
 * Essence Physiology-The power to transform into or have a physical body made up of essence.
 * Biological Essence Manipulation-The power to manipulate essence on a genetic level.
 * Magically Enhanced Physiology-The power to be enhanced by magical forces, energies, items or beings
 * Artificially Enhanced Physiology-The power to gain strength and powers through artificial enhancements.
 * Mystical Mutation-The power to undergo mutation through arcane means to have an altered physiology.
 * Absolute Access/Genetic Access-The power to gain access/entry to any location, place or time. The ability to access the genetic code.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Access Denial-The power to deny/remove access to any area, environment or location
 * Amalgamation - Combine anything into single entity.
 * Gene-Splicing - Take the genetic coding from other creatures.
 * Hybrid Physiology - Create a unique hybrids.
 * Body Modification - Modify the entire body.
 * Bio-Augmentation - Augment any and all natural abilities.
 * Weaponized Body - Weaponize the body structure for combat purposes.
 * Curing - Cure anything at the genetic levels.
 * Health Optimization - Make users perfectly healthy.
 * Power Erasure - Strip any being of there powers.
 * DNA Link - Link one's DNA to another.
 * Symbiotic Connection - Possess a strong connection to those link to one's DNA.
 * DNA Overwrite - Overwrite DNA.
 * DNA Suppression - Suppress the genetic material in any being.
 * Capability Suppression - Suppress any natural capability from anyone and anything.
 * Power Negation - Negate the powers of any being.
 * DNA Vision - View the genetic code for further studies.
 * DNA Analysis - Analyze DNA code.
 * Decodification - Decode all genetic info.
 * Dominant Genetics - With the dominant genetic code.
 * Status Lock - Allows the user to anchor themselves to their original form.
 * Evolution Manipulation (Limited) - Influence the evolutionary process to take different directions.
 * Devolution - Devolve beings making them weaker.
 * Evolution - Evolve beings making them stronger.
 * Genetic Form - Take the genetic code of a foreign species and take its form.
 * Conversion - Convert other beings in genetic level.
 * Genetic Tracking - Use the genetic signature to track anyone.
 * Enhanced Tracking - Track anyone from any distance and location with ease.
 * Genetic Traits - Use genetic traits of others.
 * Genetic Mimicry - And mimicry them.
 * Genetic Memory - Access the entire genetic memory.
 * Atavism - Access the lost genetic code that disappeared generations ago.
 * Genetic Mutation - Natural genetic mutations.
 * Power Activation - Activates natural superior powers.
 * Power Bestowal - With enough information user can bestow powers to others.
 * Ability Imprinting - Geneticly imprint powers and abilities, making apart of one's being.
 * Self-Power Bestowal - And them selfs.
 * Power Restoration - Restore any lost or stolen powers.
 * Shapeshifting - Biologically alter once form.
 * Multi-Shapeshifting - And combine them.
 * Telomere Regeneration - Regenerate the telomere for longer or,
 * Semi-Immortality - permanent life-span.
 * Essence Reading-The ability to perceive the true essence/nature of anything.
 * ergokinetic claws-The power to create claws out of energy.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Existential Perfection-The power to be perfect in terms of existence.
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Evolution manipulation-The power to manipulate the stages of evolution.
 * Evolutionary Cocoon-The power to enter a cocoon-like stage of evolution.
 * Cocoon Generation-The ability to generate cocoons.
 * evolution-The ability to enhance oneself and others via accelerated evolution.
 * Echolocation-The ability to determine the location of objects in the environment by use of reflected sound waves
 * Enlightenment - Possess full comprehension of the omniverse.
 * Existence Declaration-The ability to decide if anyone or anything has the right to exist or not.
 * Experience Manipulation-The ability to manipulate experience.
 * Event Absorption-The power to absorp all/any events.
 * Event time Absorption-The power to absorp all/any events at certain time 
 * Existence Creation-The power to create your own existence
 * Explosion Immunity-The power to be immune to explosions.
 * Evil Sense-The power to identify evil in oneself or others.
 * Good Sense-The power to identify good in oneself or others.
 * Evil Immunity-The ability to be immune to anything evil.
 * Evasion-The ability to evade anything
 * Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent Demonic Mage Physiology: Users are transcendent demons that posses unrivaled powers in the arcane arts.
 * Demon Sorcerer Physiology-The power to use the abilities of demon sorcerer.
 * Angelic Sorcerer Physiology-The power to use the abilities of an angel sorcerer.
 * Fearlessness-The ability to have no fear.
 * Fate Immunity-The power to be immune to the courses of fate.
 * fire immunity-The power to immune to fire
 * Fire Generation-The power to generate fire
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Feng Shui Manipulation-The ability to manipulate Feng Shui.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction
 * Focused Group Counter-The power to possess power sets that are particularly dangerous to certain groups
 * formless mind-The power to possess a mind that exists beyond intelligence, reason or thought.
 * Flash Precognition to perceive a few seconds or minutes into the future.
 * Flawless Indestructibility-the power to possess absolutely no internal or external weakness.
 * Flawless Coordination-The power to perform any physical act without difficulty
 * Foreign Chemical Immunity-The power to be immune to the effects of drugs and other such foreign chemicals.
 * Future Manipulation-The power to control what will happen in the future.
 * Infinity supply-The ability to have an unlimited amount of anything.
 * Illusion Manipulation-The power to manipulate illusions.
 * Intuitive Aptitude-The power to instantly learn and understand the complexity and exactness of organisms, objects, etc. without the need of long-term or special education.
 * Identity Manipulation-The ability to alter any aspect of anybody, including their identity.
 * Impact Immunity-Power to be unharmed by impacts.
 * inanimate Object Physiology-The power to use the traits of inanimate objects.
 * Intuitive Replication-The power to copy the powers of others and intuitively know how to use them.
 * Inodorosity-The power to have no discernible scent.
 * Inertia Manipulation-Power to manipulate matter resistance to a change in motion or rest.
 * Inertialess Body-The ability to have no inertia.
 * Intuitive Precognition-Power to intuitively sense and adapt to future events
 * Inertia Negation-The ability to ignore inertia, the resistance of matter to change in motion or rest.
 * Intelligence Infinitum-The ability to possess continuously increasing intellect.
 * Immunity Calling-The power to grant enhanced immunity to oneself or others.
 * Inaudibility-The ability to become inaudible by anybody or anything.
 * Instilled Knowledge-The power to have knowledge instilled into the mind by various means, rather than acquiring it through studying or experience.
 * Intelligence Manipulation-The power to manipulate intelligence.
 * Injury Immunity-The ability to not be affected by harm.
 * Inner Light Externalization-The power to externalize ones inner light.
 * Inner Darkness Externalization-The power to externalize ones inner darkness.
 * Imbued Godhood-The circumstance of being granted godhood by the means of a specific supernatural source.
 * Internet Manipulation-The power to manipulate the Internet and all its aspects.
 * Invisibility-The power to render oneself unseen to the naked eye.
 * Instant Learning-The ability to instantly gather and understand any knowledge via supernatural means.
 * Infrared Perception-The power to perceive heat signatures.
 * Infinity Supply-The ability to have an unlimited amount of anything.
 * Absolute Intelligence due to infinite brain power.
 * Black Hole Creation by creating a infinite amount of gravity (or gravitons) in a given area creating a true black hole.
 * Bottomless Pit Creation-The power to create a pit/hole that doesn't have a bottom.
 * Endless Attack-The power to use attacks that will continue forever once performed.
 * Infinite Charge-The power to possess a connection to limitless electrical energy.
 * Infinite Energy-The ability to have an unlimited amount of energy.
 * Infinite Life Energy, Which gives life to NO ending supply of life-force.
 * Absolute Stamina, preventing physical exhaustion.
 * Appendage Generation, for the replacement, implementation and reinforcement of lost limbs & organs.
 * Blood Generation, stopping one from bleeding out by making one's bloodstream have an infinite amount of blood.
 * Quintessence Force, accessing limitless stores of personal energy generated from ones own being.
 * Regenerative Healing Factor by granting cells infinite energy to heal themselves.
 * Semi-Immortality by continuously rejuvenating cells, also making it impossible for cell division to reach hayflick limit as telomeres do not shorten.
 * Infinite Resurrection
 * Gravity Negation by creating a infinite amount of antigravitons
 * Object Creation
 * Cause a container to never run out of its contents (i.e. sand, oil, fire, or gold).
 * Self-Sustenance by providing one's own body with nutrients and necessities.
 * Enhanced Lung Capacity
 * White Hole Creation By generating an all but infinite exess of anti-gravitons constatnly producing and expendature of substance.
 * Infinite Energy-The ability to have an unlimited amount of energy
 * Jack Frost Physiology
 * Hacking Intuition-The ability to intuitively hack machinery and technological systems.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Mechanical Intuition-The power to have an innate understanding of mechanics with little or no study.
 * Enhanced Inventing-The ability to invent scientifically complex machinery, electronics, devices, gadgetry or weaponry.
 * Sentient Control-The power to dominate the will of sentient beings.
 * Mindshifting-The ability to have full control of one's own mind.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum.
 * Heaven manipulation-The power to control all of the heavens.
 * Hell Embodiment-The ability to become the embodiment of hell.
 * Heaven Embodiment-The ability to become the embodiment of heaven
 * Hell Manipulation-The power to control all of Hell.
 * Heroism Inducement-The power to induce heroic tendencies in oneself and others.
 * Higher-Dimensional Manipulation-The power to manipulate higher-dimensional space
 * Hidden Arsenal-The ability to be able to hide a large amount of weaponry within an item, weapon or object.
 * Hive mind-The ability to share a collective consciousness between multiple bodies.
 * Hunting Intuition-The power to possess extraordinary talent and instinct in/for hunting all things.
 * Trapping Intuition-The ability to create variety of complicated and difficult traps for others to fall for.
 * Prey Instinct-Power to possess instincts akin to that of a prey creature.
 * Hybrid Soul-The power to contain more than one type of soul.
 * Multiple Souls-The power to have multiple souls in a single body.
 * Synchronization-The power to sync up with objects and people to use one's apex/full potential.
 * Soul Resonation-Power to create a synchronization with other souls.
 * Soul Morph-Power to use a soul to morph one's form and spiritual attributes.
 * Other Soul-The power to have the soul of beings the user doesn't belong to
 * Alien Soul-The ability to have a soul of an alien.
 * Angel Soul-The ability to have the soul of an Angel.
 * Animal Soul-The power to have an animal soul or spirit.
 * Artificial Soul-The power to have your soul made out of artificial materials.
 * Beast Soul-The ability to have the soul of a beast.
 * Dark Soul-The ability to have a soul of extreme corruption or darkness
 * Deity Soul-The ability to have the soul of a deity.
 * Demon Soul-The ability to have the soul of a Demon.
 * Devil Soul-The power to have the soul of the Devil.
 * Digital Soul-The power to have a soul made from data
 * Dragon Soul-The power to have a soul of a dragon.
 * Eldritch Soul-The power to have the soul of an eldritch abomination.
 * Energy Soul-The power to have an energy soul.
 * Fairy Soul-The power to have the soul of a fairy
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Gestalt Soul-The ability to possess a soul made up of other souls
 * Modified Soul-The power to have a modified soul.
 * Monster Soul-The ability to have the soul of a monster.
 * Pure Soul-The ability to have a soul of extreme purity or light.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.


 * Hydrokinetic Intangibility-The power to become water to allow attacks to simply phase through the user's body
 * Hypercognition-The power to perform complex mental operations beyond those of a normal human mind.
 * Hybrid Transcendency-The ability to transcend two or more species with godly influence
 * Hyper Form-The ability to transform into a state beyond Super Form where one's powers and potential are strengthened to a higher degree.
 * Hyper-Instincts-The ability to have a mind which processes the world in the most advanced efficient manner.
 * Feral Mind-The power to tap into a feral state of mind.
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Invisibility Cancellation-The ability to negate invisibility.
 * Gadget Usage-The ability to utilize high-tech gadgets and weapons.
 * Equipment Usage-The ability to use any sort of item for a particular situation.
 * Godly incarnation-The power to be a manifestation of and/or traits of that of the one true God.
 * Golden Rule-he ability to be fated to a life filled with riches.
 * Good Immunity-The ability to be immune to anything good.
 * Gold Generation-The power to generate gold.
 * Gold Manipulation-The ability to manipulate gold
 * Create/generate/increase gold.
 * Shape, compress, liquefy and/or otherwise manipulate gold.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Polish gold.
 * Repair gold objects.
 * Ferrokinetic Constructs using gold, including weapons/missiles, walls, armor or allies/servants.
 * Gold Dust Manipulation
 * Metal Attacks using gold.
 * Metal Detection gold only.
 * Move/lift gold at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Elemental Flight using gold.
 * Matter Surfing by riding a gold object.
 * God Hand-The power to have a hand or arm which grants the power of a deity.
 * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * God Morphing-The power to transform into deities.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Gravitational Singularity Generation-The ability to create exposed singularities
 * Gravitation Adaptation-The power to adapt to gravitation pressure.
 * Guardianship-A circumstance placed on those who have been chosen or choose to protect a certain item, place, person, or concept, and possess or are given the powers to do so.
 * Knowledge Replication-Power to replicate the learned knowledge and skills of others.
 * Key to the Door-The ability to create or be a gateway or "key" to a certain location, artifact, entity or event.
 * Kresnik Physiology-The power to use the abilities of Kresnik
 * Karma Manipulation-The ability to manipulate the flow of Karma.
 * Karma Embodiment-The ability to become the embodiment of karma.
 * Kinetic Activation-The power to make objects move by imbuing kinetic energy into them.
 * Kinetic Energy Manipulation-The power to manipulate kinetic energy.
 * Knowledge Manipulation-The ability to control and manipulate information/knowledge.
 * Knowledge Projection-The ability to project knowledge onto another
 * Calculation Transfer-The power to partition/transfer calculations to someone/something else
 * Memory Vessel-The power to contain/store memories in object, being, environment or location
 * Knowledge Replication-Power to replicate the learned knowledge and skills of others
 * Knowledge Embodiment-The power to become the embodiment of pure knowledge.
 * Ignorance Embodiment-The ability to become the embodiment of Ignorance. .
 * Life Resilience-The ability to resist death by Death-Force Manipulation.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * Layer Reinforcement-The ability to make any layer/surface much harder without losing any mobility.
 * Layered Durability-The power to have a layered durable body.
 * -|Lightside View-The power to force target to see the good side of their own soul.
 * Lie Detection-The power to detect lies
 * Light Generation-The power to generate photons of light.
 * List of Molecular Abilities-
 * Molecular Acceleration: speeding up molecules to the extent that they either catch fire or melt or speeding one's own molecules up.
 * Molecular Adhesion: the ability to cling to solid surfaces and move your body at will even without overt locomotive features.
 * Molecular Alteration: the ability to alter your molecular structure to the structure of anything you touch
 * Molecular Cleaning:the ability to clean toxic or contaminated molecules. Ex cleanin the poison water or the toxic or used molecules of the air to can breathe.
 * Molecular Cloning: ability to have an advanced form of meiosis. All your cells and molecules duplicate themselves at the exact same time, creating a clone.
 * Molecular Combination: can mix the molecules of any objects.
 * Molecular Combustion: speeding up molecules so much that they tear causing an explosion.
 * Molecular Copying: the ability to copy another's molecules and shapeshift into a copy of them.
 * Molecular Deceleration: slowing down molecules to make something move in slow-motion.
 * Molecular Destabilization: suppresses the atomic charge, that causes protons and electronics to disintigrate into oblivion.
 * Molecular Dispersion: splitting the molecules and sending them through space, destroying the desired target.
 * Molecular Distortion: ability to move through solid matter by disabling binding forces, causing the matter to crumble, or break down as you pass through it.
 * Molecular Immobilization: stopping the molecules of something in motion so that it completely stops moving.
 * Molecular Inhibition: lowering the temperature of molecules so that something freezes.
 * Molecular Manipulation: manipulating molecules to change the form of something.
 * Molecular Moisture Conversion: ability to transform people into moisture molecules and transport them over great distances.
 * Molecular Moisture Inversion: ability to freeze all of someone's water molecules.
 * Molecular Oscillation: ability to vibrate one's molecules at a high frequency.
 * Molecular Reapplication: can put dispersed molecules back together.
 * Molecular Replication and Creation : can literally create one's very own molecules and atoms should they be disintegrated exponentially.Ex to replicate or create new molecules of oxygen to can breathe in a close place.
 * Molecular Reversion: can revert any object or person back to its original form that has been tampered with by another Molecular Ability.
 * Molecular Separation: can separate molecules that are mixed together. Ex; separating air and water molecules underwater to create air bubbles.
 * Molecular Teleportation: can disperse molecules of an object or one's self and move them somewhere else.
 * Molecular Transmutation: the ability to alter the molecular structure of beings/objects
 * List of Combined Abilities-Combined abilities is when two powers are put together, usually by Power Mixture,Power Absorption, Power Replication or two separate beings just mixing their powers together.
 * Complete Stealth - Combination ofInvisibility, Inaudibility andTechnological Stealth. The user cannot be perceived by any human or device using conventional methods. Though they can be noticed by psychic unless they also have Psionic Shield.
 * Cryo-Phasing - Combination ofFreezing and Phasing. The ability to phase through objects and freeze them as you do so. This is most likley due to a molecular disturbance that slows the molecules of the target to the point that they freeze.
 * Cryo-Electrokinesis: Use of both Ice Manipulation and Electricity Manipulation simultaneously.
 * Hydro-Electrokinesis - Combination of Water Manipulation and Electricity Manipulation. The ability to create and manipulate electrically charged water.
 * Electric-Fire Manipulation- Combination of Fire Manipulation and Electricity Manipulation. The ability to create and manipulate electrically charged fire.
 * Pyro-Toxikinesis/Toxi-Pyrokinesis - Combination of Fire Manipulation and Poison Manipulation.The ability to create and manipulate fire with toxic properties and poison with burning properties.
 * Randomized Duplication - Combination of Power Randomization and Duplication. The ability to clone yourself, but each clone spawned has a random power.
 * Telekinetic Teleportation - Combination of Telekinesis and Teleportation. The ability to teleport other objects and people.
 * Replication Teleportation - Ability that allows the user to make duplicates and teleport them or themselves to a destination.
 * Toxi-Serquegenism - Combination of Poison Emission and Acid Generation. The ability to secrete a toxic acid, if it doesn't poison the target to death, it will burn the flesh off their bones.
 * Elemental-Telekinesis: Control the individual atoms in matter by combining telekinesis and matter manipulation.
 * Metal-Geokinesis: Wield both earth and metal as weapons.
 * Pyro-Cryokinesis: Wield both fire and ice powers.
 * Pyro-Hydrokinesis: The ability to wield both water and fire.
 * Pyro-Oleumkinesis: Use fire to bring explosive capabilities to oil powers.
 * Terra-Aerokinesis: Wield both earth and wind powers.
 * Luna-Photokinesis: Mix light powers with additional abilities of the Moon.
 * Aqua-Lunakinesis: Enhanced water abilities with strength from the Moon.
 * Electro-Pyrokinesis: Mix fire powers with electric capabilities.
 * Umbra-Photokinesis: Generate both light and darkness.
 * Umbra-Gyrokinesis: Infuse darkness with the power of a black hole.
 * Vibro-Electrokinesis: Infuse electric power with seismic bursts.
 * Enigma-Life Force Manipulation: Life-force is enhanced with sentient power.
 * Chrono-Ergokinesis: Generate chronic and temporal energy.
 * Elemental-Energy Blasts: Turn any elements into bursts of raw energy.
 * Telempathy: can sense and project thoughts, emotions and sensations.
 * Spatio-Telekinesis: can move things even across space and dimensions through telekinesis.
 * Cosmic-Electrokinesis: can generate and manipulate electricity combined with cosmic forces.
 * Chrono-Telekinesis: can manipulate time while performing telekinesis.
 * Elemental-Asterokinesis: wield the elemental forces of outer space and the earth.
 * Helio-Menekinesis: Wield the power of the Golden Sun, and Silver Moon.
 * Mensio-Ionkinesis: Control the energy and atomic levels of atoms, ions, and energy particles.
 * Angel-Demon Physiology: Mimic the aspects, powers, and abilities of an angel and a demon.
 * Hydro-Cryokinesis: Ability to freeze water and all other liquids to freezing temperatures; even to absolute zero.
 * Hydro-Thermokinesis: Ability to superheat and boil water and all other liquids to scalding or boiling temperatures.
 * Eco-Hydrokinesis: The ability to control all of the water in the world.
 * Ourano-Astreokinesis: The ability use the spatial and cosmic energy in order to control the entire universe.
 * Mystio-Psychokinesis:Wield the power of the Mystic/Psionic Forces forged from the Astral Plane.
 * Photon-Laser Emission: Ability to generate both bright bursts of light and concentrated beams of light from one's body.
 * Hydro-Aerokinesis: Control the moisture in the air.
 * Hydro-Sonokinesis: Convert Sound waves that travel through water and convert them into Shockwaves.
 * Hydro-Regokinesis: Redirect the flow of water.
 * Aero-Regokinesis: Redirect the flow of gasses.
 * Event Manipulation: The ability to control both future and historical events
 * Bio-Picnokinesis: Augment the density of Organic matter
 * Hydro-Atmokinesis: power to control rain.
 * Laser Emission-Pyrokinesis: Superheat kinetic atoms with lasers and create electricty. (Ex user: Aku)
 * Geo-Hydrokinesis: Control both earth and water.
 * Electro-Weak Force Manipulation: Manipulation and generation of electromagnetic fields and radiation.
 * Leadership Empowerment-The power to be empowered or empower others by leadership.
 * Legendary Form-The ability to have a form told in legend.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Life Connection-The power to have a permanent connection with all life.
 * Life Link-The ability to connect one's life to another person or object
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life Creation-the ability to create living beings.
 * Locality Tracking-The ability to find anyone/anything regardless of where they happen to be.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Luck-The ability to be constantly lucky
 * Ultimate Level: User is lucky to the point where probability means nothing, and reality will change in order for chance to turn towards their favor. The odds of making bad things happen to the user are impossible, and chance will always either favor the user or disfavor those who oppose the user
 * Martial Arts Intuition-The ability to have an innate understanding to every form of martial art.
 * Stealth Tactics-The ability to possess extraordinarily expertise in stealth.
 * Ninja Magic-The ability to utilize magic for stealth and assassination.
 * Artificial Martial Arts-The power to become an expert in martial arts through science.
 * Mystical Martial Arts-The ability to utilize mystical combat in multiple forms of martial arts
 * Traditional Martial Arts: More known than Mystical martial are. Allows users to perform styles of combat to a superhuman level.
 * Alien Martial Arts: Fighting Styles that mimic alien fighting styles. May require Alien Physiology.
 * Animal/Beast Martial Arts: Fighting Styles that mimic animal fighting styles. Related to Animal Imitation orZodiac Empowerment.
 * Assassination Arts (Ansatsuken): Fighting Styles purely created for destructive reasons. Possibly achieved by Dark Arts.
 * Bionic Martial Arts: Either an Android or Cyborg may be able to use these techniques, but may be limited to using either their energy sources or whatever that they are equipped with.
 * Divine/Demonic Martial Arts: Extremely rare and can never be used by mere mortals. May requireGuardianship, Divine Empowerment, Assailant, or Demonic Empowerment.
 * Elemental Martial Arts: Combining the powers of the elements with their combat skills.
 * Magical Martial Arts: A form using basic magic in physical combat.
 * Superhuman Martial Arts: Martial Arts skills achieved by metahuman or mutant abilities.
 * Aikido: A combat art of using throws and wrist-locks to take an opponent down without harm.
 * Boxing: Martial arts which derives from punches and sportsmanship.
 * Capoeira: A Brazilian martial art that combines elements of dance and music.
 * Dark Martial Arts: Fighting Styles purely created for destructive reasons. Possibly achieved by Dark Arts.
 * Elemental Martial Arts: Combining the powers of the elements with combat skills.
 * Judo: Where the objective is to either throw or take-down an opponent to the ground.
 * Jujutsu: Basic can manipulating the opponent's force against himself rather than confronting it with one's own force.
 * Karate: A combat art using punches, kicks, as well as elbow and knee strikes. Different styles also teach grappling, locking, restrain and vital point strike techniques.
 * Kung Fu: Different styles of fighting using kicks, punches, acrobatic moves and weapons
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.
 * Seishinteki kyōyō (spiritual refinement)
 * Taijutsu (unarmed combat)
 * Kenjutsu (sword techniques)
 * Bōjutsu (stick and staff techniques)
 * Sōjutsu (spear techniques)
 * Naginatajutsu (naginata techniques)
 * Kusarigamajutsu (kusarigama techniques)
 * Shurikenjutsu (throwing weapons techniques)
 * Kayakujutsu (pyrotechnics)
 * Hensōjutsu (disguise and impersonation)
 * Shinobi-iri (stealth and entering methods)
 * Bajutsu (horsemanship)
 * Sui-ren (water training)
 * Bōryaku (tactics)
 * Chōhō (espionage)
 * Intonjutsu (escaping and concealment)
 * Tenmon (meteorology)
 * Chi-mon (geography)
 * Kuji-Kiri (Esoteric Hand-Seal Practice)
 * Weapons that ninjas use
 * Kusarigama
 * Kyoketsu shoge
 * Kusari-fundo
 * Kakute
 * Shobo
 * Shuriken
 * Tekko
 * Kunai
 * Shikoro
 * Fukiya
 * Makibishi
 * Shuriken
 * Yumi and Ya
 * Tekagi-shuko
 * Bo
 * Yari
 * Nagamaki
 * Naginata
 * Katana
 * Wakizashi
 * Ninjato
 * Tachi
 * Tantō
 * Bokken
 * Shinai
 * Kaginawa or grappling hook
 * Rope
 * Shinobe shizoku


 * Muay Thai: Combining fighting with grappling, punches, kicks, knee and elbow strikes.
 * Superhuman Martial Arts: Martial Arts skills achieved by metahuman or mutant abilities.
 * Tae Kwon Do: Fighting using mostly the feet and legs to strike with different kick attacks.
 * Traditional Martial Arts: More known than Mystical martial are. Allows users to perform styles of combat to a superhuman level.
 * Wing Chun: A self-defense fighting style that uses solid stances, focused strikes and swift parrying.
 * Magicians Intuition-The ability to possess a high aptitude in magic tricks/stage magic from simple to complex and even to the supernatural level.
 * Malignance Nullification-The ability to repulse and nullify attacks with evil intent/intentions against oneself.
 * Benevolence Nullification-The power to repulse and nullify attacks with good intent/intentions against oneself.
 * Maximum Quintessenal Control - Control infinite amounts of spiritual force
 * Magic Immunity-The power to be unaffected by Magic in any way.
 * Mental Nonexistence-The power to wipe oneself from the memories of others.


 * Magic Transcendence-The ability to transcend the rules of magic.
 * Magical Entity Physiology-The ability to possess the traits and powers of a magical entity or an entity of pure magic.
 * Mask Power-The power to use masks which grant various abilities
 * Matter Creation-The power to create matter from nothing.
 * Magically Enhanced Physiology-The power to be enhanced by magical forces, energies, items or beings
 * Magical Energy Physiology-The power to transform into or have a physical body made up of magical energy
 * User that is Full-Formed Magical Energy Beings are completely formed of magical Energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel magical energy in various ways
 * Mentifery-The power to turn one's thoughts and imagination into reality
 * Mental Barrier Destruction-The power to destroy and remove the mental barriers in the minds of others
 * Mechanical Weapon Construct-The ability to create mechanical weapons.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Mediumship-Power to perceive and communicate with spirits and those who are in the afterlife.
 * Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.
 * Meta Probability Manipulation - Control all possibilities.
 * Meta Variable Manipulation-The ability to manipulate any type of variable to the metaphysical level.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit.
 * Meta Transcendence-The ability to transcend all limitations
 * Meta Time Manipulation-The power to manipulate time of all realities.
 * Meta Teleportation-The ability to teleport anything to any location and time.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit.
 * Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.
 * Metapotence - Do whatever one wishes regardless of justification.
 * Mesmerizing Presence-The ability to have an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim.
 * Mindshifting-The ability to have full control of one's own mind.
 * Mind Hive-The ability to have multiple minds in a single body.
 * Mountain Adaptation-The power to adapt to high Mountain Environments.
 * Morality Manipulation-The power to augment the morality or wickedness in others, or to make them "Good" or "Evil".
 * Monetary Manipulation-The ability to manipulate money, wealth and anything related to them.
 * Morality Transcendence-The power to transcend the notions of right and wrong.
 * Moral Manipulation-The ability to manipulate the boundaries between right and wrong.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.
 * Anti-god-The power to have traits and powers of an Anti-God or Primordial Void.
 * Assailant-A fate placed on those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit.
 * Guardianship-A circumstance placed on those who have been chosen or choose to protect a certain item, place, person, concept, or possess for what is given the powers to do so.
 * In all universes, the supreme god and anti-god guardians do deal with other worldly issues and issues in their own world.
 * Guardians may need to complete a series of challenges or tasks in or to be chosen. In my case i have been working on them since i was 7 yrs old, i have completed all my task for me to be what i am suppose to be, that is to be "G" man
 * Me as a guardian i play a part within a prophecy.
 * Me as a guardian I possess a unique power.
 * As my case I been chosen to be guardian due to my bloodline, or heritage.
 * As my case I have been choosen to be a guardian to help out the justice, Each universe i have done this.
 * As in my case I have been blessed with the spirit of the chosen one.
 * As I am a Guardian I play a key role in all verses, many lives as their actions often determine the fate of a group of people, nation, the entire world, I am here to fix the problems in this universe.
 * I am the Guardian of this universe and all universes, I am the center of the their fate.
 * Inverse-Omnipotence - All Impossible
 * Omninescience -True Ignorance
 * Omni-Dimensional Existence - All Is One
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Angel Manipulation-The user can create and manipulate angels.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Angelic-Undead Physiology-The power to use the abilities of angels and undead.
 * Angel Morphing-The power to transform into angels.
 * Demon Morphing-The power to transform into demons.
 * Anti-matter Constructs-The power to create constructs out of antimatter
 * Anti-matter Manipulation-The power to generate and manipulate antimatter.
 * Universal Force Constructs-The power to create constructs from Universal forces.
 * Anti-matter Constructs: Create constructs of antimatter.
 * Cosmic Constructs: Create constructs of cosmic energy.
 * Dark Matter Constructs: Create constructs of the Dark Matter.
 * Electromagnetic Constructs:Create constructs out of electromagnetic energy.
 * Gravity Constructs: Create constructs out of gravitons.
 * Lunar Constructs: Create constructs out of lunar energy.
 * Nothingness Constructs: Create constructs out of nothingness.
 * Radiation Constructs: Create constructs of Radiation.
 * Solar Constructs: Create constructs out of solar energy.
 * Spatial Constructs: Create constructs out of folded areas.
 * Stardust Constructs: Create constructs out of Stardust.
 * Time Constructs: Create constructs out of temporal energy.
 * Twilight Constructs: Create constructs out of the essence of combined Lunar and Solar energies.
 * Anti-matter Transmutation-The power to transmute matter into antimatter.
 * Anti-Evil Aura-The ability to generate or emit an anti-evil aura.
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Anti-matter Embodiment-The ability to become the embodiment of antimatter.
 * Anti-matter Stabilization-The power to prevent antimatter from being annihilated when making contact with regular matter.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.
 * User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * Absolute Immortality - Total, absolute immortality.
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction).
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Destruction - Destroy anything and everything.
 * Apocalyptic Force Manipulation - Control the final force.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Freedom-The power to be absolutely free or unattached to all boundaries.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Physical Godhood-The ability to be a Physical God.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * Singular Reality Existence-The power to exist in only one reality.
 * Maximum Quintessential Control - Control infinite amounts of spiritual force.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power Immunity - Be immune to any and all external powers and effects.
 * Power Link - Manipulate the power link.
 * Meta Probability Manipulation - Control all possibilities.
 * Metapotence - Do whatever one wishes regardless of justification.
 * Nonexistence - Completely erase any kind of existence.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. 
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Universe Creation-The power to create a universe and everything in it.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Absolute Existence : The Inner World acts as the secret source of the user's powers and self-modifications.
 * Absolute Immortality : When wiped out from existence, the user is simply reincarnated in the Inner World.
 * Absolute Wish : The user mentally draw a rough idea of the effect desired, then the Inner World decripts their expectations via its infinite knowledge, and bring them to existence via its infinite power.
 * Complete Arsenal : The Inner World's limitlessness grants the user direct access to all powers.
 * Logic Manipulation : The user's alter ego always obeys the users will, allowing them to perform any feats no matter how illogical.
 * Meta Ability Creation : The desired abilities are constructed within, then transferred to the user or other people.
 * Meta Summoning : The creatures summoned actually emerge from the inner "pool" of infinite possibilities.
 * Subjective Reality : The Inner World overtake the outer world for a time, reshaping it to the user's desires.
 * Mindscape Materialization : Users can materialize there world into reality, allowing them to rule their outer existence as their new creator.
 * True-Self Recognition : Within this inner world one understands themselves and gains a sense of universal enlightenment.
 * User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.


 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once..
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omni-Consumption
 * Omni Death Inducement
 * Omni Energy Absorption
 * Omni Healing
 * Omnidirectional Acid Waves
 * Oneiric Omnipresence
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Magic - Manipulate all forms of magic.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.
 * Omni-Dimensional Existence - All Is One
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Power Anchoring - User's powers are immune to all alterations.
 * Preservation - Preserve Everything.
 * Prime Being - Be the beginning of everything and every species.
 * Separation - Separate/Divide Everything.
 * Singularity - Absolutely one of a kind.
 * Supernatural Manipulation - Control everything supernatural.
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultipotence-The ability to possess ultimate/endless raw power.
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Omnilock - Exist outside of everything.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Transcendence-The power to transcend one's origin
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Origin Manipulation - Manipulate the origin of all that is.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are they exist in an undefined/undetermined state of being. 
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique


 * Multitasking-The ability to perform multiple tasks at once with ease.
 * Multiple Hearts-The ability to have more than one heart.
 * Multi-Focus-The ability to focus on multiple things at once.
 * Multi-Power Use-The ability to use more than one power simultaneously.
 * Mysticism-Power to use Mysticism, a pure form of Magic.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Mutated Godhood-The power to undergo or have mutation that allow the user to transcend to godlike levels.
 * Mythic Lord Physiology-The power to use the abilities of Mythic Lord
 * Alpha Vaewolf Physiology-The ability to use the traits of a hybrid of a therianthropic being, a vampire, and a third, very powerful being.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Demon Lord Physiology-The power to use the abilities of a demon lord.
 * Demonic-Undead Lord Physiology-Power to use the abilities of demonic-undead lord
 * Mythic Heroes Physiology-Power to have traits and powers of mythic heroes from various mythologies 
 * Undead Lord Physiology-The power to posses the traits of a lord of the undead.
 * Vampire Lord Physiology-The power to possess the traits of a Vampire Lord
 * Werebeast Lord Physiology-The power to posses the traits of a werebeast lord.
 * Dark Lord-The terrifying title of devilish individuals who seek goals such as domination or revenge.
 * True Hero-The title of those who seek heroic goals such as Saving, Redeeming or Justice.
 * Mythical Bestiary-The power to use the abilities of Mythical Beasts
 * Mystic Derivation-The power to become the driving force and spinner of all magical energy in a reality.
 * Neurocognitive Deficit-The ability to shut down a person's brain functions, rendering them unconscious
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls.
 * Animancy-The power to utilize magic involving the living, life-force and/or souls.
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent, invulnerable to conventional damage.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Nothingness Removal-The power to create objects by removing nothingness from an idea.
 * Nothingness Physiology-The power to transform into or have a body made up of nothingness.
 * Physical Nonexistence-The power to discard one's physical form
 * Nothingness Manipulation-The power to manipulate nothingness.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum.
 * Nonexistence Physiology- Completely erase any kind of existence.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare
 * Nonexistence-The power to be entirely or partially nonexistent.
 * Ocular Techniques-The ability to utilize special techniques through the eyes.
 * Oneiromancy-The power to gain insight into a question or situation by way of dreams
 * One Hit Kill-The power to kill the target in a single hit.
 * Double Hit Kill-Power to kill target with just two hits from the user of this power
 * Object Creation-The power to create inanimate matter from nothing.
 * Oneiric Immunity-The power to be immune to dream based powers.
 * One-Man Army: One almighty only one that is all powerful omnipotence.
 * Ontopathogenesis-The power to infect existence.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Omnificence - Create anything and everything from nothing.
 * Omnipoison-The ability to poison anything.
 * Poison Manipulation-The power to manipulate poisons.
 * Poisonous Aura-The ability to surround oneself in a poisonous aura.
 * Toxic Area-The ability to create an area of poison.
 * Poison Transmutation-Power to transform matter into poison.
 * Toxikinetic Combat-The power to fuse poison and physical combat.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omninescience -True Ignorance
 * Omnidirectional Ice Waves-The power to release powerful omnidirectional waves of ice over a wide area.
 * Omnicompetence - Handle all situations or matters.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Omnilock - Exist outside of everything.
 * Omnimalevolence-The power to be infinitely and absolutely evil.
 * Omni-Dimensional Existence - All Is One
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omnipresence - Be everywhere in existence at once.
 * Omniscience - Know everything and anything and know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the penultimate level of scientific understanding.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Omni-Energy Manipulation-The ability to manipulate all forms of energy.
 * Omni-Magic - Manipulate all forms of magic.
 * Omnilock-The power to exist outside of everything.
 * Omnipresential Attack-The ability to attack target regardless of their locality and temporality in the universe.
 * Omnicompetence-The ability to handle all situations or matters
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence-The power to have unlimited power.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Onmyōdō-The ability to use Onmyōdō magic.
 * Omni-Embodiment-The ability to embody everything and anything
 * Omni Mode-The power to go into a mode made from all other modes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Transcendence-The power to transcend one's origin
 * Rule Transcendence-The power to surpass the rules of reality
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Meta Transcendence-The ability to transcend all limitations
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Origin Manipulation - Manipulate the origin of all that is.
 * Remolding-The power to change aspects of living or inanimate things in order to increase efficiency.
 * Realm Connection-The power to connect different dimensions, universes or realities together.
 * Reality Armor-The ability to create armor out of the fabric of reality.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Reality Departure-The power to exit/leave reality.
 * Reality Expulsion-The power to expel anything/everything from reality and erase its connection to it.
 * Reality Modding-The power to overwrite reality with custom modifications.
 * Game Over-The power to bring the real Game Over for reality.
 * Virtual Warping-The power to manipulate reality in a computer-like fashion.
 * Reality Perception-The power is allowing the user to sense the whole truth no matter how it is, even the how hidden reality is perceived.
 * Reality Recreation-The ability to recreate a reality.
 * Reality Reset-The power to reset all of existence/reality to how it began.
 * Reality Restoration-The ability to undo any effects caused by Reality Warping.
 * Reality Separation-Power to exist outside of reality.
 * Reality Warping-The ability to manipulate reality.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Personal Reality-The ability to create a personal world where they have full control and interact with it.
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Psycho Warping-The power to warp reality via psychic powers.
 * Cartoon Physics: replace or apply absurd laws of the universe.
 * Comic Narration: Control reality via comic books.
 * Dual Warping: Warp reality both rationally and irrationally.
 * Faithifery: Alter reality according to one's belief.
 * If they believed they were super strong and/or super fast, they would become so.
 * Logic Manipulation: Control the very rules of logic and reason. This is considered the rarest and most powerful form of Reality Warping.
 * Mentifery: Manipulate reality via thoughts and imagination.
 * Narration: Manipulate reality via writing.
 * Oneiric Reality Manipulation: Warp reality via dreams/nightmares.
 * Pathifery: Control reality based on instincts/emotions, rather than actual coherent thoughts or words.
 * Possibility Reconstruction: Control reality with already existing possibilities.
 * Reality Artistry: Control reality via art.
 * Reality Randomization: Control reality in a random way.
 * Reality Playing: Transform games into reality.
 * Science Manipulation: Control reality by controlling the scientific law.
 * Subjective Reality: Turn fantasies into a reality by manipulating the boundary between them.
 * True Illusion: Turn your illusions into reality.
 * Virtual Warping: Control reality in computer-like fashion.
 * Data Warping: Control reality by Data, Information and Knowledge.
 * Vocifery: Change reality by always being right.
 * Figurative Vocifery: Warp reality by speaking metaphorically.
 * Wish Granting: Control reality by granting wishes.
 * Absolute Wish - Wishes without limits.
 * Xenopsychic Reality Warping: Control reality based on the thoughts and imagination of others.

Power Level
Ultimate-Level User
 * These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.

{|
 * Remaking-The ability to redefine the properties of existing entities.
 * Reflective Immutability-The ability to be immune to all alterations by transferring them to others.
 * Robot Creation-The power to create robots
 * Rule Transcendence-The power to surpass the rules of reality.
 * Path Maker-The ability to create any possible pathways/methods to do something.
 * Past Manipulation-The ability to selectively alter the past of a person or object.
 * Paranormal Immunity-The ability to be immune to paranormal effects.
 * Pain Suppression-The power to neutralize one's sensitivity to physical pain.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Parallel Reality Synching-The power to link/sync alternate/parallel realities to ones own reality/world.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Penetration & Protection-The ability to penetrate and protect oneself from other penetrating/protecting powers.
 * Penance Stare-The power to cause a variety of debilitating effects with one's stare.
 * Darkside View-The power to force target to see the evil side of their own soul.
 * Lightside View-The power to force target to see the good side of their own soul.
 * Perfect Storm-The power to cause the Perfect Storm.
 * Endless Storm-The power to generate storms that never end.
 * Periodic Table Powers-The power to manipulate the basic elements of the periodic table.
 * Periodic Element Creation-The power to create periodic table elements.
 * Perceptive Amnesia-The ability to cause another to lose their memory oneself after looking away from oneself.
 * Perspective Manipulation - Manipulate the Perspective.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Perfection Embodiment-The power to be the personification of perfection itself
 * Existential Perfection-The power to be perfect in terms of existence.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.
 * Anti-god-The power to have traits and powers of an Anti-God or Primordial Void.
 * Assailant-A fate placed on those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit.
 * Destiny Chosen-Circumstance of gaining abilities associated with a particular destiny.
 * Meta Luck-The power to have infinite luck.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. i have full Control over this ability
 * Miracle Manipulation-The power to manipulate miracles.
 * Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.
 * Photographic Deduction-The ability to figure out connections in whatever the user is investigating and process them extraordinarily fast.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Photokinetic Immunity-Power to be completely unharmed by light
 * Physical Force Immunity-The power to be immune to physical forces.
 * Physical Law Immunity-The ability to be immune to physical laws.
 * Planeswalking-The power to travel to other planes of existence.
 * Platform Creation-The power to create platforms from various substances/forces.
 * Power Mixture-The ability to merge separate powers into a single whole and combine/merge powers to create combos or even to create a new force.
 * Power Mimicry Immunity-The ability to immune to the effects of others trying to duplicate one's powers.
 * Power Detection-Power to sense the presence of supernatural powers within others
 * Potential Creation-The power to awaken abilities within oneself and others.
 * Power Immunity-The ability to be immune to certain or all powers and their effects.
 * Acid Immunity - Immune to acid and acidic-based attacks.
 * Causality Immunity - Immune to causality and causality-based powers.
 * Chaos Immunity - Immune to becoming or to anything that is chaotic in influence.
 * Conceptual Anchoring - Immune to all conceptual abilities.
 * Control Immunity - Immune to all control/subordination.
 * Conversion Immunity - Immune to all conversion.
 * Curse Immunity - Immune to curse.
 * Demonic Power Immunity - Immune to demonic-based attack, abilities and effects.
 * Disease Immunity'-The power to be immune to all diseases'''
 * Divine Power Immunity - Immune to angelic-based attack, abilities and effects.
 * Elemental Immunity - Immune to element-based attacks and abilities.
 * Energy Immunity - Immune to energy and energy-based attacks.
 * Empathic Shield - Immune to emotion based powers.
 * Explosion Immunity - Immune to explosions.
 * Evil Immunity - Immune to becoming or to anything that is evil in influence.
 * Erasure Immunity - Immune to erasure.
 * Fate Immunity - Immune to the forces of fate.
 * Good Immunity - Immune to becoming or to anything that is good in influence.
 * Illusion Awareness - See through illusions.
 * Impact Immunity - Immune to impacts and collisions.
 * Life Resilience - Immune to death manipulation.
 * Limitation Transcendence - Immune to traditional limits and/or weakness.
 * Magic Immunity - Immune to magic.
 * Spell Immunity - Immune to spells.
 * Nameless Existence - Immune to name-based powers.
 * Negation Immunity - Immune to power negation abilities.
 * Oneiric Immunity - Immune to dream-altering powers.
 * Panmnesia - Immune to memory-manipulating abilities.
 * Paranormal Immunity - Immune to paranormal-based attacks, abilities and effects.
 * Physical Force Immunity - Immune to physical forces (gravity, pressure, weight, g-forces, mass, acceleration, etc.).
 * Power Absorption Immunity - Immune to the effects of others trying to absorb one's powers.
 * Possession Immunity - Immune to possession.
 * Power Anchoring - Immune to superpower manipulation-based attacks.
 * Power Mimicry Immunity - Immune to others duplicating one's power.
 * Precognitive Immunity - Can't be seen in precognitive-based abilities.
 * Pressure Immunity - Immune to pressure and gravity.
 * Psychic Shield - Immune to telepathic and empathic abilities.
 * Reality Anchoring - Immune to reality manipulation-based abilities.
 * Seduction Immunity - Immune to seductive love, lust and sex-based abilities.
 * Self-Power Immunity - Immune to own powers.
 * Semi-Immortality - Immune to aging-based abilities.
 * Sensory Attacks Immunity - Immune to any sense suppressing or sensory based attacks/abilities.
 * Blindness Immunity - Immune to any powers that cause blindness.
 * Seismic Energy Immunity - Immune to vibrations and/or seismic force.
 * Shapeshifting Awareness - See through a shapeshifter's disguise.
 * Soul Anchoring - Immune to soul-affecting powers.
 * Sound Immunity - Immune to sound-based abilities.
 * Telekinesis Immunity - Immune to telekinetic powers.
 * Temperature Immunity- Immune to any/all temperature abilities/changes.
 * Temporal Protection - Immune to alterations of the timeline changing.
 * Temporal Immunity - Immune to temporal-based powers.
 * Weapon Immunity - Immune to weapons/weapon powers.

A

 * Absolute Defense
 * Absolute Existence
 * Absolute Invulnerability
 * Acid Immunity
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Alcohol Immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Attack Ignoring

B

 * Blindness Immunity
 * Blood Resistance
 * Brainlessness
 * Bulletproof Durability

C

 * Causality Immunity
 * Chaos Immunity
 * Chemical Reaction Immunity
 * Cold Immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Control Immunity
 * Control Negation
 * Conversion Immunity
 * Corruption Immunity
 * Cosmic Otherness
 * Curse Empowerment
 * Curse Immunity
 * Cutting Immunity

D

 * Damage Negation
 * Daytime Walking
 * Decay Immunity
 * Demonic Power Immunity
 * Disease Immunity
 * Divine Power Immunity
 * Draconic Immunity
 * Dual Impregnability

E

 * Electrical Immunity
 * Elemental Immunity
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Environmental Defiance
 * Erasure Immunity
 * Evil Immunity

E cont.

 * Exorcism Immunity
 * Explosion Immunity

F

 * Fate Immunity
 * Fearlessness
 * Fire Immunity
 * Foreign Chemical Immunity

G

 * G-Force Adaptation
 * Geokinetic Immunity
 * Good Immunity
 * Gravitation Adaptation

H

 * Headlessness

I

 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Inodorosity
 * Invulnerability

L

 * Lava Immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence

M

 * Magic Immunity
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts

N

 * Nameless Existence
 * Negation Immunity
 * Nigh Invulnerability

O

 * Omni-Protection
 * Oneiric Immunity

P

 * Pain Suppression
 * Paradox Defiance
 * Paranormal Immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Physical Force Immunity
 * Physical Law Immunity
 * Poison Immunity
 * Possession Immunity
 * Potion Immunity
 * Power Absorption Immunity
 * Power Anchoring
 * Power Immunity
 * Power Mimicry Immunity
 * Precognitive Immunity
 * Probability Stabilization

P cont.

 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Psychic Blindspot
 * Purification Immunity

R

 * Radiation Immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Reflex Immunity
 * Reliant Invulnerability

S

 * User:Sandubadear/test
 * Seduction Immunity
 * Seismic Energy Immunity
 * Self-Power Immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Spatiolock
 * Spell Immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue

T

 * Telekinesis Immunity
 * Temperature Immunity
 * Temporal Immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion

U

 * Umbrakinetic Immunity
 * Unbound Soul
 * Unpredictability

V

 * Vampiric Toxicity
 * Vampirism Immunity
 * Viral Immunity

W
On Superhumans: On Powerful Objects: Consumption Psychometry Neuro-Residual Recollection (Psychic Navigation) Psychometric Ability Replication Sonic Psychometry
 * Water Immunity
 * Weapon Immunity
 * Weather Adaptation
 * }
 * Power Resonance-The power to create a synchronization with other abilities/powers
 * Power Replication-The power to replicate the powers of others.
 * Power Absorption-The power to absorb powers from others.
 * Power Opposition-The ability to develop powers to counteract another person's power.
 * Power Restoration-The ability to restore lost powers.
 * Power Erasure-The ability to eliminate the powers of others.
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force.
 * Power Negation-The power to nullify the powers of others.
 * Power Deactivation-The ability to deactivate any superpower sources, whether superhuman or powerful objects.
 * The user can deactivate any supernatural powers from any superhuman being.
 * They can deactivate a newly born power even when it's still new to their knowledge.
 * They are able to do this by projecting certain energy towards the targets or creating a field that could deactivate the powers of others.
 * The user may emphatically use this power or mentally induce it.
 * When the user touches the object, the object loses its powers and deactivate.
 * When a user reverses a contradicting spell for the object, the power of the object deactivates.
 * Even when the object has fully activated its powers, the user of this power can effortlessly deactivate the power of the object.
 * The user may emphatically do this power or mentally induce it.
 * Power Mimicry Immunity-The ability to immune to the effects of others trying to duplicate one's powers.
 * Power Absorption Immunity-The ability to nullify the effects of others trying to absorb one's powers
 * Negation Immunity-The power to be unaffected by Power Negation.
 * Power Inheritance-The condition to have the talents and/or powers of one or both of your parents.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Power Activation-The ability to activate latent powers.
 * Power-Shifting--The ability to switch or shift from one power to another.
 * Power Detection-Power to sense the presence of supernatural powers within others.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power immunity - Be immune to any and all external powers and effects.
 * Power Link - Manipulate the power link.
 * Power Anchoring - User's powers are immune to all alterations.
 * Powers Via Crystal-The ability to use powers gained from supernatural crystals and gems.
 * Powers Via Weapon-The power to use powers through the use of weapons
 * Powers Via Object-The power to obtain supernatural powers through objects.
 * Power Contingency-The ability to set triggers for one's powers.
 * Power Level Measuring-The power to measure the power levels of target.
 * Power Absorption Immunity-The ability to nullify the effects of others trying to absorb one's powers
 * Probability Stabilization-the power to negate probability-altering abilities
 * Power Mixture-The ability to merge separate powers into a single whole and combine/merge powers to create combos or even to create a new force.
 * Precognitive Immunity-Power to be immune to some or all forms of Precognition
 * Primordial Dragon Physiology-The ability to use the abilities of the ancestor of all dragons.
 * Primordial Entity Physiology-The power to use the traits of primordial entities.
 * Primordial Embodiment-The ability to become the Primordial Embodiment of a concept or entity.
 * Primordial Water Manipulation-The power to manipulate the primordial waters of creation.
 * Primordial Fire Manipulation-The power to control the primal flame.
 * Primordial Darkness Manipulation-The power to control the primal darkness of creation.
 * Primordial Force Infusion-The power to infuse primordial energy/force into objects (usually a weapon), beings, or powers.
 * Primordial Ice Manipulation-The power to manipulate primordial ice.
 * Primordial Light Manipulation-The power to control the primal light.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Present Manipulation-The ability to manipulate the present.
 * Property Locking-The power to lock the properties of anything.
 * Protected Senses-Power to be immune or protected from sensory attacks
 * Prime Source-The power to possess powers of a primal cosmic source.
 * Prime Being - Be the beginning of everything and every species.
 * Programmable Powers-The ability to program your powers to work a certain way in and out of combat.
 * Preservation - Preserve Everything.
 * Protogenoi Physiology-The power to use the traits and powers of the Protogenos.
 * All: Creation, Deity Creation, Life Creation, Power Manifestation, Primordial Embodiment,Primordial Entity Physiology.
 * Physics Powered Physiology-The power to be powered by the law of physics and constituted of scientific forces (i.e. radiation, molecular forces, etc).
 * Psychic Flame Manipulation-The ability to manipulate flames made out of pure psychic energy.
 * Psychic Element Manipulation-The power to manipulate elements of pure psychic energy.
 * Psychic Acid Manipulation: The user can corrode thoughts, minds and psychic/psionic energy.
 * Psychic Darkness Manipulation: The user can cloud minds and block memories.
 * Psychic Flame Manipulation: The user can burn away, thoughts, minds and psionic energy and constructscause the same damage to the mind that fire would to the body.
 * Psychic Ice Manipulation: The user can freeze minds and render them numb; they can also slow andfreeze psychic and psionic attacks.
 * Psychic Light Manipulation: The user can reveal lost memories and blind minds.
 * Psychic Lightning Manipulation: The user can cause an opponent's mind to fluctuate and for random thoughts and memories to rush through their head, it may cause twitching and outbursts of power.
 * Psychic Magnetism Manipulation: The user can bring forward thoughts and memories that have a certain property, e.g. sadness, death, a person.
 * Psychic Oil Manipulation: The user can clog up trains of thought so the victim finds it hard to think about that thing or do the opposite and 'grease the gears' of that thought so it runs through the target's head smoothly. When combined with Psychic Flame Manipulation it can cause a raging psychic inferno that can completely incinerate a person's mind.
 * Psychic Plant Manipulation: The user can plant a thought or memory in a mind and a whole web of thoughts will grow from it.
 * Psychic Poison Manipulation: The user can infect minds with emotional or mental poison, causing them to feel negative emotions or mental pain.
 * Psychic Sound Manipulation: The user can scream in the opponent's mind, make them hear voices in their mind, make them feel certain emotions and communicate with them.
 * Psychic Vapor Manipulation: The user can cloud an opponent's mind and prevent users from thinking clearly.
 * Psychic Water Manipulation: The user can wash away bad memories, 'dilute' psychic attacks and drown minds.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy.
 * Psychic Lightning Manipulation-The ability to manipulate electrically charged psionic energy.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy.
 * Psychic Energy Absorption-The power to absorb psychic energy and utilize it in some way.
 * Psychometric Telepathy-The ability to open a psychic link with anyone related to the object you are touching.
 * Psychometry-The power to perceive the residual information of an object and/or person by using senses.
 * Biographic Aptitude (Existence Osmosis)
 * Learn and understand everything about a person by touching them without the need of special education or long-term relationship. The user’s power works as if they have been with their touched subject all their life. Doesn’t understand thoughts or minds.
 * Learn and understand the history of whatever user consumes.
 * Learn and understand everything or the last moments of a dead person through touch. This allows the user to see the cause of death of the person they are touching and/or sometimes retrace the path they took. One may also retrace the residual path taken by a murderer if they were the cause of death of the person.
 * Learn and understand abilities by reading and intuitively mapping out superhuman powers and abilities through clairsentient contact.
 * Learn the history of an object by listening to the sound it makes.


 * Psionic Intuition-The power to gain knowledge through psionic means.
 * Psionic Detection-Power to sense the presence of psionic/psychic powers
 * Psychic Shadow-The ability to mask psychic presence and obscure the perceptions of psychic trackers.
 * Psychic Shield-The power to be immune against psychic attacks.
 * Psychic Inhibitors-The ability to place psychic inhibitors into others' minds.
 * Mental Barrier Destruction-The power to destroy and remove the mental barriers in the minds of others.
 * Psychopotence-The ability to wield ultimate power with ones mind.
 * Psychological Intuition-Power to possess innate understanding/knowledge of psychology
 * Psammokinetic Immunity-Power to be completely unharmed by sand
 * Pure Heart: Have a heart devoid of darkness or a desire to do pure evil.
 * Punishment-The power to punish a being for a specific reason.
 * Purification Immunity-The power to be immune to all purification-based powers.
 * Purification-The power to remove all evil or negativity from any object or person.
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Quantum String Manipulation-The ability to bend reality by altering  the 'quantum strings' which make up reality.
 * Quantum Magic-The power to manipulate mystical/physical forces on quantum level.
 * Quantum Manipulation-The ability to manipulate quantum physics in photons, atoms, and atomic-scale objects.
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead.
 * Quantum Foam Manipulation-The power to manipulate quantum foam
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead.
 * Remolding-The power to change aspects of living or inanimate things in order to increase efficiency.
 * Reactionary Immunity-The power to become immune to any power that is used on the user the first time.
 * Reactive adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats.
 * Radiation Generation-The power to generate radiation.
 * Radiation Immunity-The power to be immune to radiation
 * Remote Telekinesis-The power to control distant objects.
 * Refining-The power to remove unwanted aspects or impurities, refining anything.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Reality Warping-The power to travel beyond the boundary between fiction and nonfiction
 * Reality Condition-The power to gain a condition enhanced by reality warping.
 * Reality Dreaming-The ability to be the dreamer of reality.
 * Salvation-The power to retrieve, save, and restore souls from damnation.
 * Satanic Incarnation-The ability to be a manifestation of and/or have the traits of the Devil.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings.
 * Scanner Vision-The power to perform complex visual scans.
 * Scanning-The power to scan anything and analyze the gathered information.
 * Science-Magic Mixture-The power to combine science and magic.
 * Self-Subatomic Manipulation-he power to control one's own subatomic particles.
 * Sense of Strength-The ability to know a target's powers, skills and strengths.
 * Ki Sense-The ability to sense ki.
 * Essence Reading-The ability to perceive the true essence/nature of anything
 * Status Reading-The power to view the complete status of anyone/anything
 * Status Manipulation-The power to manipulate ones status/state of being.
 * Self-Power Immunity-The ability to be immune to their own abilities.
 * Seduction Intuition-The ability to possess innate seductive skills and charming allure.
 * Sensory Scrying-The power to perceive through other beings' senses
 * Self Transcendence-The power to go beyond one's limits.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy
 * Animancy-The power to utilize magic involving the living, life-force and/or souls.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls.
 * Soul Removal-The power to remove souls from oneself and others.
 * Soul Retention-The power to hold the souls of people in their bodies.
 * Soul Carrier-The power to carry/hold the souls of others inside themselves.
 * Soul Manipulation-The power to manipulate souls.
 * Spiritual Healing-The power to heal using spiritual energy.
 * Spiritual Force Manipulation-The power to manipulate the energy of the spiritual essence of sentient life.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Life and Death Transcendence-The power to transcend life and death.
 * Life and Death Removal-The power to remove the concepts of life and death.
 * Life and Death Manipulation-The power to control both life and death.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Spiritual Force: The power obtained comes purely from the soul of the user.
 * Life and Death Embodiment-The power to embody both life and death.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings.
 * Samsara Embodiment-The power to embody Samsara.

Existential

 * Ability Transcendence
 * Ascension
 * Aspect Expulsion
 * Evolution
 * Higher Consciousness
 * Limitation Transcendence
 * Potential Creation
 * Reactive Adaptation
 * Rule Bending/Living Anomaly
 * Transcendent Physiology

MentalEdit

 * Ability Intuition
 * Ability Learning
 * Clear Mind
 * Enhanced/Supernatural/Absolute Intelligence
 * Enhanced/Supernatural Wisdom
 * Enlightenment
 * Illusion Awareness
 * Intelligence Infinitum
 * Intuitive Aptitude
 * Psionics

PhysicalEdit

 * Immortality
 * Absolute Immortality
 * Invulnerability
 * Absolute Invulnerability
 * Life Transcendence
 * Peak Human/Enhanced/Supernatural/Absolute Condition
 * Superpowered Physiology
 * Super Form
 * Hyper Form
 * Legendary Form
 * Zenith

SpiritualEdit

 * Quintessence Force
 * Maximum Quintessential Control


 * Self-Existence Manipulation-The ability to control one's own state of existence.
 * Self Origin Manipulation-The power to manipulate the origin ofoneself.
 * Separation-The power to separate, divide or fission anything irreversibly.
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic.
 * Situational Strength-The power to become exactly as powerful as one needs to be at any given moment.
 * Shadow Camouflage-The power to become invisible while in shadows
 * Shadow Generation-The power to generate shadows and darkness
 * Shortcut Access-The power to find/use shortcuts to anywhere/anywhen.
 * Sky Father Physiology-Power to use the abilities of Sky Father.
 * Situational Strength-The power to become exactly as powerful as one needs to be at any given moment.
 * Singularity - Absolutely one of a kind.
 * Shapeshifting-The power to transform and reshape the form of one's body
 * Spine Manipulation-The power to manipulate the spine of oneself and others.
 * Spatiolock-The power to exist outside of space
 * Spatial Attacks: Distort the space around the target to inflict unstoppable damage.
 * Spatial Crushing: Distort space around a target, causing it to be crushed.
 * Spatial Slicing: Distort space to cause a split, cutting anything occupying the location.
 * Spatial Displacement: Create a distortion around an entire area, warping everything elsewhere.
 * Spatial Mimicry: Using the distortions to parts of oneself to another dimension for intangibility.
 * Spatial Tuning: Distort an area of space to control everything within.
 * Spatial Telekinesis-The ability to manipulate matter and energy by manipulating the space it is occupying
 * Special Ops Mastery-The ability to innately or through inhuman and advanced training have special operations skills and maintain them without the need of further training.
 * Spiritual Symbiosis-The power to manipulate the power of the spirit or creature that dwells within the user's body.
 * Space-Time Manipulation-The ability to manipulate the space-time continuum.
 * Spiritual Flame Manipulation-The power to generate and manipulate spiritual flames.
 * species-shifting-The ability to switch or shift from one species to another.
 * Spatial-Temporal Lock-Power to exist outside of space and time.
 * Specialist Powers-The power to use various unique abilities.
 * Spiritual Awareness-The power to possess an increased awareness and/or sensitivity to the spiritual world.
 * Social Cloaking-Power to instantly assimilate into any society or social group.
 * Soul-Bound Weapon-The power to gain weapons that are unique to users and bound to their souls.
 * Soul Healing-The power to heal damage done to the soul.
 * Soul Manipulation-The power to manipulate souls
 * Soul Creation-The ability to create souls, the incorporeal and immortal essences of people, living things, or objects.
 * Strength Calling-The power to grant enhanced strength to oneself or others.
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Stealth Tactics-The ability to possess extraordinarily expertise in stealth.
 * Status Reading-The power to view the complete status of anyone/anything.
 * Stamina Mode-The ability to go into a mode made for stamina and endurance.
 * State of Mind-The ability to enter a state of understanding one's self, and everything around them.
 * Status Lock-The power to lock one's status.
 * Speedster Physiology-The ability to possess the traits of a Speedster.
 * Subjective Reality-The ability to manipulate the boundary between fantasy and reality.
 * Subliminal Seduction-The ability to project seductive thoughts into subconscious and/or otherwise seduce subjects.
 * Super form-The ability to transform into an enhanced state of being where one's innate powers are drastically improved and new abilities are acquired.
 * Chaotic Form: Often times, transcendent demons are mostly in a form that hides their true form in order to keep their true power hidden.
 * Digital Form-The ability to take the form of Data allowing the user to possess or interact with electronic objects
 * Artificial Intelligence Physiology
 * User can manipulate the power of nanotechnology.
 * User can convert any raw material into what ever the user can think of.
 * Having no physical body, User is immune to physical harm and attacks.
 * Data Conversion
 * User can interact or possess computers, machines, or objects running on electricity.
 * User's are non-corporal thus allowing them to achieve several feats such as Flight, Intangibility, Invisibility, and Self-Sustenance.
 * User can gain corporal form by either projecting or solidifying their data form into anything they desire.
 * Data Form can be Immortal and could be re-inserted  into a new body.
 * Data form typically enables Electrical Transportation.
 * User with nano-technological body can potentially replicate any superpower by absorbing information.
 * Possession by transferring oneself into the minds of others.
 * Energy Manipulation (Most cases)
 * Energy Attacks
 * Energy Beam Emission
 * Energy Bolt Projection
 * Energy Shield Creation
 * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * Legendary Form- Users of this ability are able to go into a legendary state, putting themselves in a class of their own.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique.
 * Multiple Forms-The power to have various forms
 * Non-Corporeal Form-Power to be a Non-Corporeal being.
 * Omni Mode: User enters a mode made from all forms/modes.
 * Safe Mode-The power to have a safe mode. .
 * Spherical Form-The power to transform oneself into a sphere-like form.
 * Taur Form-The ability to transform one's lower body into animal forms.
 * True power-The power to unlock the true power and full potential from within oneself and things
 * Zenith: Users of this power are able to obtain unparalleled might, becoming an unstoppable force.
 * Reality Randomization-The power to cause reality to change randomly and spontaneously.
 * Reality Modding-The power to overwrite reality with custom modifications.
 * Superpowered Physiology-The power to acquire the physical body, powers, and feats of a Superpowered being.
 * Supernatural/Absolute Condition: Users will possess incredibly, if not phenomenally high physical/mental condition that surpasses normal beings.
 * Supernatural Breath: Possess an enhanced lung capacity that will allow user to blow gale force winds.
 * Supernatural Body Coordination: Withhold complete and total control of ones own phy/men. functions.
 * Supernatural Cells: Possess super active cells.
 * Supernatural Durability: Able to withstand high amounts of damage if injured.
 * Supernatural Endurance: Will be able to go for months without the need for sustenance.
 * Supernatural Intelligence: Process vasts amounts of knowledge, and operate highly advanced technology.
 * Superhuman Invulnerability: Become nearly impervious to all forms of damage or injury.
 * Supernatural Regeneration : Will be able to regenerate cells rapidly to the point where users will be able to grow a new heart if yanked out.
 * Supernatural Senses: Will be able to smell undetectable odors, see structures at a microscopic level, and other sensory feats.
 * Supernatural Speed: Travel at light speed and reach far distances in seconds.
 * Supernatural Stamina: Operate for long consecutive periods of time without tiring.
 * Supernatural Strength: Lift and destroy extremely heavy and durable structures with bare hands.
 * Supreme Voice-The power to create and command via users voice.
 * Support Powers-The power to enhance the performance of oneself or others.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superiority-The power to become superior to an opponent.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition
 * Supernatural Priest Training-The ability to possess the divine powers of a supernatural priest/nun.
 * Supernatural Athleticism-The power to perform acrobatic and gymnastic feats beyond what is considered naturally possible.
 * Supernatural Reflexes-The ability to have better reflexes/reaction time than what is naturally possible.
 * Supernatural Balance-The ability to have obviously supernatural level of balance/equilibrium.
 * Supernatural Charisma-The ability to possess incredibly powerful charisma.
 * Supernatural Beauty-The power to be supremely beautiful and use it to affect others.
 * The more powerful they are they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * Beauty Embodiment-The ability to become the embodiment of beauty.
 * Beauty Inducement-The power to increase the physical beauty of oneself and others.
 * Beauty Manipulation-The power to manipulate the beauty of anything.
 * Sexual Inducement-The power to induce sexual arousal, lust, bliss and pleasure in others.
 * Love Manipulation-The power to manipulate love
 * Hatred Manipulation-The power to manipulate hatred.
 * Love Embodiment-The ability to become the embodiment of love.
 * Romance Embodiment-The ability to become the embodiment of romance.
 * Emotion Embodiment-The power to embody emotions.
 * All embodiment-based powers
 * Emotional Source-The power to be the source of emotions.
 * Pathifery-The power to warp reality based on one's instincts, feelings, and emotions, rather than actual coherent thoughts or words.
 * Lust Manipulation-The power to manipulate lust.
 * Lust Embodiment-The power to become the embodiment of lust
 * Lust Empowerment-The ability to be empowered by lust.
 * Enchanted Allure-The ability to bend the will of someone through a magical stimulated means of pleasure and seduction.
 * Sex Magic-The power to use sex-related magic
 * Love Magic-The power to use love related magic.
 * Body Magic-The power to utilize body-based magic
 * Body Manipulation-The power to manipulate any aspect of the bodies of oneself and others.
 * Body Recreation-The power to create/recreate ones own body from scratch. T
 * Severing-The ability to sever anything regardless of their nature.
 * True Love's Kiss-The power to overcome outside forces with a kiss between two lovers.
 * Division-The ability to divide one's existence into multiple entities.
 * Culmination-The ability to culminate the existence of multiple entities into one singular form.
 * Aspect Separation-The power to separate the aspects of anyone/anything irreversibly.
 * Aura Implanting-The power to implant an aura in a body or an object.
 * Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object.
 * 7 chakras
 * There are 7 auras, each with their attributes and colors.
 * Muladhara (Red) - Deals with physical nature.
 * Swadhisthana (Orange) - Deals with emotion.
 * Manipura (Yellow) - Deals with self-energy and willpower.
 * Anahata (Green) - Deals with healing.
 * Vishuddha (Blue) - Deals with intelligence.
 * Anja (Indigo) - Deals with mental communication.
 * Sahasrara (Violet) - Deals with awareness of illusions and obtaining a higher consciousness.
 * Aspect Insertion-The power to insert aspects of anything/everything into others.
 * Insertion & Removal-The power to insert and/or remove anything from and/or to anything.
 * Miracle Performing-The power to perform miracles
 * Desire Manipulation-The power to manipulate desire.
 * Desire Form-The power to take on the form of others greatest desire
 * Desire Embodiment-Power to be the embodiment of desires, aspirations, and impulses.
 * Pheromone Manipulation-The power to manipulate the pheromones of oneself or others.
 * Sin Embodiment-The power to become the embodiment of sin.
 * Passion Manipulation-The ability to manipulate passion.
 * Relationship Manipulation-The power to manipulate relationship.
 * Bond Manipulation-The ability to manipulate bonds.
 * Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.
 * Bioacoustic Disruption or Bio-Acoustic Disruption: To cause a subject's brain falter in communication, causing interruption in speech and hearing.
 * Confusion Inducement: To cause confusion.
 * Conscious Mind Suppression: To suppress one's conscious mind.
 * Distraction: To disrupt the attention span.
 * Faculty Diminution: To suppress mental access to one's skills.
 * Knowledge Projection: To project knowledge into another mind.
 * Lie Inducement: To nullify the utterance of truth.
 * Logorrhea: To force others to keep speaking.
 * Mental Breakdown: To cause psychological breakdowns and mental collapse.
 * Mental Scramble: To scramble someone's mind.
 * Mind Imprisonment: To imprison the users in their minds.
 * Misdirection: To disorient others' sense of direction.
 * Motor Continuity: To shut down motor function control so that a subject keeps moving.
 * Palindromic Action Inducing: To make others act backwards.
 * Personality Alteration: To partially or completely change the personality
 * Psychic Bestowal: To magnify a subject’s knowledge capacity.
 * Psychic Photography: To imprint marks, images or writing onto the minds of others.
 * Psychic Sealing: To seal secrets within others.
 * Stupefaction: To induce a mental stupor in others.
 * Supernatural Shrine Maiden Training-The ability to possess the divine and shamanistic powers of a supernatural shrine maiden
 * Supernatural Dexterity-The ability to have better dexterity than what is naturally possible.
 * Supernatural Wisdom-The ability to have obviously supernatural level of wisdom.
 * Prescience-The power to have instinctive foreknowledge of incoming events.Supernatural Dominion-The ability to rule over a mythological force and draw power from it.
 * Subatomic Manipulation/Energy Manipulation: To control matter and energy at subatomic levels.
 * Survival Mode-The power to enter a state of survival mode.
 * Survival Intuition-The power to have knowledge in surviving
 * Supernatural Concealment-The power to hide and conceal oneself from anything.
 * Supernatural Voice-The power to produce various effects through one's voice.
 * Supernatural Manipulation - Control everything supernatural.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.
 * Symbiotic Connection-The power to have a bond with a living or non-living subject.
 * Symbolic Power Manifestation-The ability to wield a power that's symbolic to the user.
 * Symbiotic Transformation-The ability to transform into/with the very entity that one has a symbiotic connection with
 * Tactical Analysis-The ability to be an extremely skilled strategic genius and apply this skill for several objectives.
 * Tactile Telekinesis-The power to utilize a personal force field of telekinetic energy
 * Telekinesis Immunity-The power to be immune against telekinesis.
 * Telekinetic Constructs-The power to create objects, weapons and creatures out of telekinetic energy.
 * Telekinetic Force Manipulation-The ability to manipulate pure telekinetic force.
 * Telekinetic Bullet Projection-The ability to project telekinetic energy or objects as bullets
 * Telekinetically Enhanced Condition-The power to augment the user's condition using telekinetic influence
 * Tetralogy-The power to absolutely control the four aspects of Power and Knowledge: Science, Magic, Divinity and Philosophy as one single united force.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Technological Invisibility-The power to be invisible to all forms of electronic detection
 * Telepathic Negation-The ability to negate the usage of telepathy.
 * Telekinetic Combat-The power to utilize telekinesis in combination of physical combat..
 * Technopathy-The ability to manipulate electronics and machinery.
 * Temporal Rewind-The ability to rewind time.
 * Terraforming-The power to change the environment of an entire planet, moon, or asteroid to an entirely new environment.
 * Telekinetic Regeneration-The power to regenerate via telekinetic influence.
 * Time Stopping-The power to stop time while still being able to move around normally.
 * Thermal Manipulation-The power to manipulate temperature.
 * Thermal Invisibility-Power to become invisible in low or high temperature.
 * Thermal Resistance-The power to survive in extreme temperatures
 * Totality Manipulation-The ability to have power and control over totality.
 * Tormentor-The power to torment evil souls.
 * Totality Connection-The power to be unbound to any/all omniverses/realities
 * Total Event Collapse-The ability to destroy realities.
 * Transhuman Transformation-The ability to change individual beings into transhuman.
 * Tranquil State-The ability to enter a state of self-induced tranquility.
 * Training Regimen-The circumstance in which one develops incredible abilities through extensive training.
 * Transformation-The power to change into more powerful versions of oneself.
 * Transmutation-The power to alter the forms/structure of beings/objects.
 * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings.
 * Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery.
 * True Hero-The title of those who seek heroic goals such as Saving, Redeeming or Justice for humans.
 * True power-The power to unlock the true power and full potential from within oneself and things.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent mage Physiology-The ability to become a magic user of godlike power.
 * Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power
 * Transcendent Artificial Intelligence Physiology-The power to use the traits of a transcendent A.I..
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Transcendent Alien Physiology-The power to use abilities of God like aliens.
 * Hyper Connection-The ability to have a very strong emotional bond with any/all creatures or being.
 * Transcendent Cambion Physiology-The power to have the traits and abilites of a cambion with godlike power.
 * Transcendent Demon Physiology-The ability to become a demon of godlike power as well as an entity of pure evil
 * Transcendent Demonic Mage Physiology-The ability to become a demon of godlike power as well as an entity of pure evil.
 * Transcendent Demonic-Undead Physiology-
 * Transcendent Dhampir Physiology-The ability to be or become a dhampir with an enormous divine level of power.
 * Transcendent Dragon Physiology-The power to use the traits of a transcendent dragon
 * Transcendent Fairy Physiology-Power to use the abilities of faery with godlike power.
 * Transcendent Genie Physiology-The ability to become a genie with powers that are on a god-like scale.
 * Transcendent Ghost Physiology-The ability to become a ghost of godlike power.
 * Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent Mage Physiology-The ability to become a magic user of godlike power.
 * Transcendent Nephalem Physiology-The power to have the traits and powers of a nephalem of godlike power.
 * Transcendent Nephilim Physiology-The power to have the traits and powers of an nephilim of godlike power.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Transcendent Science-The ability to use the ultimate form of science.
 * Transcendent Undead Physiology-The power to use the divine and godly traits of a transcendent undead entity.
 * Transcendent Vampire Physiology-The ability to use the traits of a divine vampiric being.
 * Transcendent Werebeast Physiology-The ability to use the traits of a transcendent therianthropic being.
 * Transformation-The power to change into more powerful versions of oneself.
 * Trinity Force-The power to utilize the power of the triquetra.
 * Truth Manipulation-The ability to control the Truth in anything
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.
 * Unnoticeability-The ability to be unnoticed and/or ignored.
 * Unnotability-The power to be unnotable and/or unimportant
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Inverse-Omnipotence - All Impossible
 * Omninescience -True Ignorance
 * Omni-Dimensional Existence - All Is One
 * Omnipotence - is all-powerful in all senses and aspects.
 * Omnipresence - is present throughout the entirety of existence.
 * Omniscience - knows all about everything and anything.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable.
 * Unconscious Effort-The power to understand emotions of others and self beings
 * Undead Dragon Physiology-The power to use the abilities of Undead Dragons beings
 * Undead Monster Physiology-The power to use the abilities of Undead monsters beings.
 * Understanding Manipulation-Knowing Knowledge that Esoteric gods would only know.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Unpredictability-Power to be completely unpredictable.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultimate Acid-The ability to generate acid that can melt anything.
 * Serqekinetic Combat-The power to infuse acid in one's physical combat
 * Acid Manipulation-The ability to manipulate acids.
 * Acid Magic-The power to use Acid-related magic.
 * Ultimate Burning-The power to burn anything completely.
 * Ultimate Freeze-The power to freeze absolutely anything.
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. 
 * Umbrakinetic Immunity-Power to be completely unharmed by darkness/shadow.
 * Universe Creation-The power to create a universe and everything in it.
 * Unrestricted Movement-The power to move effortlessly in any/all environments and conditions.
 * Unbreakable Bones-The power to have indestructible bones.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being
 * Uncertainty Manipulation-The power to manipulate uncertainty.
 * Perspective Manipulation-The ability to manipulate all perspectives
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Union Attacks-The ability to utilize special abilities and use them to perform powerful combined techniques
 * Attack Mixture-The power to merge separate attacks/techniques to create new ones
 * Power Union-The ability to use your abilities to their fullest potential when working with some one or something else
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Ultimate Invincibility-The power to be unbeatable.
 * Ultimate Vision-The power to have all vision-based abilities.
 * Vampiric Toxicity-The ability to possess blood that is toxic to vampiric entities.
 * Vampirism Immunity-The power to be immune to vampirism.
 * Vehicle Intuition-The ability to have extraordinary skill in operating vehicles.
 * Velocity Manipulation-The ability to manipulate the velocity of moving objects.
 * Variable Collapse-The power to collapse any/all possibilities/variables.
 * Vector Manipulation-The power to manipulate the vectors of matter and energy.
 * Virtue Embodiment-The power to become the embodiment of virtue.
 * Visual Linking-The power  to link one's vision to others.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * Weather Adaptation-The power to be unaffected by the weather.
 * Weapon Entity Generation-The power to create entity-like weapons with their capabilities.
 * Western Dragon Physiology-The ability to use the abilities of a European Dragon
 * Weapon Immunity-The power to be immune to ANY/ALL weapons.
 * Weapon Creature Creation-The power to create beings of weapons or shape them to certain shapes.
 * Weapon Proficiency-The ability to understand and use any and all weapons with the proficiency of a master.
 * Weapon Creation-rhe power to create weapons
 * Willpower-Based Constructs-The power to create constructs out of the emotional energy of willpower
 * Wish Embodiment-The power to become the embodiment of wishes.
 * Weapon Arsenal-The ability to possess a massive amount of summonable weapons.
 * Absolute: Now able to summon any weapon regardless of size, with endless complexity, an infinite number (e.g Space Distorting objects, Physics Defying Transporters, a Ancient Babylonian Spaceship, or even objects that use some form of Super Science like a sword that can destroy reality). In the end they have it all here.
 * Bullet Hell-The power to rain down multiple ranged attacks.
 * Infinite Supply-The ability to have an unlimited amount of anything.
 * Ammunition Generation-The ability to generate projectiles.
 * Ammunition Manipulation-The power to manipulate ammunition.
 * Natural Weaponry-The power to utilize weapons that are a natural part of one's own body.
 * Weaponized Body-The power to be altered to manufacture and utilize weaponry without the use of actual weapons.
 * Weapon Hands-The ability to grow a weapon onto arms using energy or surrounding matter
 * Weapon Creation-The power to create weapons.
 * Compressed Weaponry-The power to compress matter to form weapons.
 * Sentient Weaponry-The power to possess a sentient weapon.
 * Empathic Weaponry-The power to possess/utilize a specific weapon that only one can use.
 * Weapon Manipulation-The ability to manipulate weapons.
 * Adaptive Weaponry-The ability to utilize a weapon that is capable of adapting.
 * Empathic Weaponry - Bond between weapon and master.
 * Soul-Bound Weapon - Sometimes the source of the empathic bond.
 * Weapon Merge - Another possible source of the bond
 * Infusion - The weapon might be able to infuse itself with the right energies to combat the enemy.
 * Elemental Transmutation - The weapon can transmute its makeup to better fit the situation.
 * Property Infusion - The weapon can infuse itself with the desired properties required to claim victory.
 * Reactive Adaptation- The essential power to react to and adapt to threats.
 * Adaptive Power-Level - Can alter its own strength in terms of firepower when dealing with opposition that is vastly superior.
 * Mode Switching - The weapon will develop different modes for situations are encountered frequently.
 * Power Opposition - Often, an adaptation calls for the power opposite that of the enemy.
 * Weapon Transmutation - The weapon can transmute itself to better fit the required situation.
 * Weapon Regeneration - The weapon is capable of regenerating itself or any broken off pieces/parts.
 * Weaponry Refinement - The weapon can enhance itself to perform or have better quality.
 * Weapon State - The weapon can change its state to provide different/various benefits and uses.
 * Weapon Transformation-The power to transform matter into weapons.
 * Weapon Physiology-The power to use the traits of weapons.
 * White Fire Manipulation-The power to manipulate the benefic aspects of fire.
 * White Lightning Manipulation-The power to manipulate the benefic aspects of lightning.
 * White Hole Creation-The power to create white holes where matter and energy is abstained, reversed and released.
 * Worthiness Enchantment-The power to enchant objects to be used by only those who are worthy.
 * Usurp Worth-The power to steal the powers of a chosen one for themselves.
 * Destiny Chosen-Circumstance of gaining abilities associated with a particular destiny.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Zoroastrian Deity Physiology-The power to have the traits and abilities of Deities of Zoroastrian mythology

Manipulations Powers
{|

A

 * Absolute Force Manipulation
 * Absolute Lock Manipulation
 * Absolute Restoration
 * Absolute Will
 * Acid Manipulation
 * Acrylic Manipulation
 * Activation & Deactivation
 * Adaptive Resurrection
 * Addiction Manipulation
 * Adhesion
 * Adhesion Manipulation
 * Adhesive Manipulation
 * Adoptive Muscle Memory
 * Advanced Powers
 * Aether Manipulation
 * Afterlife Manipulation
 * Age Acceleration
 * Age Manipulation
 * Age Shifting
 * Air Manipulation
 * Airwave Manipulation
 * Alcohol Manipulation
 * Alien Manipulation
 * Almighty Ascension
 * Amalgamation
 * Ambient Energy Manipulation
 * Ambition Manipulation
 * Amphibian Manipulation
 * Amusement Park Monarchy
 * Angel Manipulation
 * Angelic Force Manipulation
 * Anger Manipulation
 * Animal Manipulation
 * Answer Manipulation
 * Anti-Body Manipulation
 * Anti-Energy Manipulation
 * Anti-Energy Physiology
 * Anti-Psychic Presence
 * Antimatter Manipulation
 * Antimatter Physiology
 * Apocalypse Inducement
 * Apocalyptic Force Manipulation
 * Aquatic Life Manipulation
 * Arachnid Manipulation
 * Architecture Manipulation
 * Arctic Lordship
 * Arctic Manipulation
 * Armament Magic
 * Armenian Deity Physiology
 * Armor Manipulation
 * Army Manipulation
 * Art Manipulation
 * Artificial Element Manipulation
 * Artificially Enhanced Physiology
 * Artistic Life Force Imprisonment
 * Ash Manipulation
 * Ash Mimicry
 * Asphalt Manipulation
 * Asteroid Belt Manipulation
 * Astral Electricity Manipulation
 * Astral Manipulation
 * Astral Plane Manipulation
 * Astrology
 * Astronomical Layer Manipulation
 * Astronomical Object Manipulation
 * Atavism
 * Atomic Manipulation

A cont.

 * Attack Movement Manipulation
 * Attribute Manipulation
 * Aura Implanting
 * Aura Manipulation
 * Aurora Manipulation
 * Author Authority
 * Autumn Manipulation
 * Avian Manipulation
 * Axis Manipulation

B

 * Balance
 * Ballistics Manipulation
 * Balloon Manipulation
 * Bandage Manipulation
 * Bat Manipulation
 * Beast Lordship
 * Beauty Manipulation
 * Behavior Manipulation
 * Belief Inducement
 * Belief Manipulation
 * Bell Manipulation
 * Benevorous
 * Bio-Electricity Manipulation
 * Bio-Energy Manipulation
 * Bio-Tech Manipulation
 * Bio-Technology
 * Biological Essence Manipulation
 * Biological Manipulation
 * Biomass Manipulation
 * Black Earth Manipulation
 * Black Hole Manipulation
 * Black Lightning Manipulation
 * Black Metal Manipulation
 * Block Manipulation
 * Blood Armor
 * Blood Clotting
 * Blood Flow Vision
 * Blood Manipulation
 * Blood Marionette
 * Blood Mimicry
 * Blood Pressure Manipulation
 * Blood Property Manipulation
 * Blood Propulsion
 * Blood Transformation
 * Blue Fire Manipulation
 * Bodily Fluid Manipulation
 * Bodily Gas Manipulation
 * Body Chemistry Manipulation
 * Body Manipulation
 * Body Modification
 * Body Temperature Manipulation
 * Bone Manipulation
 * Bow Manipulation
 * Brain Manipulation
 * Brainwave Manipulation
 * Brass Manipulation
 * Breath Manipulation
 * Bronze Manipulation
 * Broom Manipulation
 * Bubble Encapsulation
 * Bubble Manipulation
 * Buddhaic Plane Manipulation
 * Bullet Manipulation
 * Buoyancy Manipulation

C

 * Calendar Manipulation
 * Camera Manipulation
 * Camouflage
 * Canaanite Deity Physiology

C cont.
{|
 * Candy Manipulation
 * Canine Manipulation
 * Capacitance Manipulation
 * Cape Manipulation
 * Carbon Isolation & Formation
 * Carbon Manipulation
 * Carcass Manipulation
 * Card Manipulation
 * Cardiology Manipulation
 * Cartoon Physics
 * Causal Plane Manipulation
 * Caustic Phasing
 * Cave Manipulation
 * Celestial Manipulation
 * Centrifugal Force Manipulation
 * Ceramic Manipulation
 * Chain Manipulation
 * Challenge Creation
 * Chaos Attacks
 * Chaos Empowerment
 * Chaos Energy Manipulation
 * Chaos Manipulation
 * Character Manipulation
 * Charged Particles Manipulation
 * Charity Manipulation
 * Chastity Inducement
 * Chastity Manipulation
 * Chemistry Manipulation
 * Chi Augmentation
 * Chi Manipulation
 * Chlorokinetic Constructs
 * Chronokinetic Constructs
 * Circadian Manipulation
 * Civilization Manipulation
 * Classical Element Manipulation
 * Claw Retraction
 * Clay Manipulation
 * Cleanliness Manipulation
 * Climate Manipulation
 * Clock Manipulation
 * Cloth Manipulation
 * Clothing Combat
 * Cloud Manipulation
 * Cloud Mimicry
 * Coal Manipulation
 * Codification
 * Cohesion Manipulation
 * Coin Manipulation
 * Cold Energy Manipulation
 * Cold Manipulation
 * Color Manipulation
 * Comakinetic Constructs
 * Combat Manipulation
 * Combat Merging
 * Compact Star Manipulation
 * Compassion Manipulation
 * Computer Virus Manipulation
 * Conceptual Element Manipulation
 * Concrete Manipulation
 * Condition Manipulation
 * Conductivity Manipulation
 * Confusion Manipulation
 * Connective Tissue Manipulation
 * Conscious Mind Suppression
 * Constellation Manipulation
 * Constriction
 * }

C

 * Consumption Healing
 * Control Manipulation
 * Copper Manipulation
 * Corona Manipulation
 * Corporeal Evacuation
 * Corrosion Manipulation
 * Corrupted Environment Manipulation
 * Corruption Manipulation
 * Cosmic Constructs
 * Cosmic Element Manipulation
 * Cosmic Energy Manipulation
 * Cosmic Entity Physiology
 * Cosmic Fire Manipulation
 * Cosmic Fire Mimicry
 * Cosmic Manipulation
 * Cosmic Space Manipulation
 * Cosmic Water Manipulation
 * Cosmic Weather Manipulation
 * Cosmic-Earth Manipulation
 * Cosmic-Electric Manipulation
 * Cosmological Force Manipulation
 * Courage Manipulation
 * Cross Manipulation
 * Crustacean Manipulation
 * Cryo-Electricity Manipulation
 * Cryovolcano Manipulation
 * Cryptid Manipulation
 * Crystal Generation
 * Crystal Manipulation
 * Currency Generation
 * Curse Manipulation
 * Cycle Manipulation

D

 * Daimon Physiology
 * Damage Manipulation
 * Dance Manipulation
 * Dark Acid Manipulation
 * Dark Aura Manipulation
 * Dark Chi Manipulation
 * Dark Element Manipulation
 * Dark Energy Manipulation
 * Dark Fire Manipulation
 * Dark Ice Manipulation
 * Dark Light Manipulation
 * Dark Matter Manipulation
 * Dark Moon Manipulation
 * Dark Stellar Manipulation
 * Dark Water Manipulation
 * Dark Wind Manipulation
 * Dark World Manipulation
 * Darkness Manipulation
 * Data Manipulation
 * Day Manipulation
 * Deadly Sin Projection
 * Death-Force Manipulation
 * Decomposition Manipulation
 * Definition Manipulation
 * Deity Lightning Manipulation
 * Deity Manipulation
 * Demiurge Physiology
 * Demon Creation
 * Demon Manipulation
 * Demon Sorcerer Physiology
 * Demonic Element Manipulation
 * Demonic Energy Manipulation
 * Demonic Force Manipulation
 * Demonic Lightning Manipulation
 * Demonic Magic

D cont.

 * Demonic Weather Manipulation
 * Demonic Wind Manipulation
 * Density Manipulation
 * Depressant Manipulation
 * Desert Creation
 * Desert Manipulation
 * Desire Manipulation
 * Despair Manipulation
 * Destructive Energy Manipulation
 * Devic Physiology
 * Devolution
 * Diamond Manipulation
 * Difference Manipulation
 * Difficulty Manipulation
 * Digestive Manipulation
 * Diligence Manipulation
 * Dimension Shifting
 * Dimensional Manipulation
 * Disaster Manipulation
 * Disease Manipulation
 * Disease Mimicry
 * Disinfectant Manipulation
 * Distance Manipulation
 * Distortion Manipulation
 * Diverse Interface
 * Divine Empowerment
 * Divine Energy Manipulation
 * Divine Force Manipulation
 * Divine Lightning Manipulation
 * Divine Metal Manipulation
 * Divine Plant Manipulation
 * Divine-Demonic Energy Manipulation
 * DNA Manipulation
 * DNA Replication
 * Doll Manipulation
 * Dollhouse Monarchy
 * Domination
 * Door Manipulation
 * Doubt Manipulation
 * Draconic Element Manipulation
 * Draconic Energy Manipulation
 * Dragon Manipulation
 * Dream Manipulation
 * Drink Manipulation
 * Dry Ice Manipulation
 * Dry Season Manipulation
 * Ductility Manipulation
 * Dungeon Manipulation
 * Dust Manipulation

E

 * Earth Energy Manipulation
 * Earth Manipulation
 * Earth Mimicry
 * Eclipse Manipulation
 * Economy Manipulation
 * Ectoplasm Manipulation
 * Egg Manipulation
 * Egyptian Deity Physiology
 * Electric Breath
 * Electric Conductivity
 * Electric Field Manipulation
 * Electric-Fire Manipulation
 * Electrical Telekinesis
 * Electrically Enhanced Jump
 * Electricity Manipulation
 * Electro-Spark Manipulation
 * Electro-Weak Force Manipulation
 * Electrocommunication

E cont.

 * Electromagnetic Constructs
 * Electromagnetic Noise Manipulation
 * Electromagnetism Manipulation
 * Electron Manipulation
 * Elemental Energy Manipulation
 * Elemental Manipulation
 * Elemental Matter Manipulation
 * Elemental Recomposition
 * Elemental Transmutation
 * EM Electricity Manipulation
 * EM Spectrum Manipulation
 * Emotion Manipulation
 * Emotional Energy Manipulation
 * Empathic Air Manipulation
 * Empathic Earth Manipulation
 * Empathic Echoes
 * Empathic Element Manipulation
 * Empathic Fire Manipulation
 * Empathic Light Manipulation
 * Empathic Water Manipulation
 * Empathic Weather Manipulation
 * Energy Bolt Projection
 * Energy Channeling
 * Energy Manipulation
 * Energy Matter Manipulation
 * Energy Physiology
 * Energy Sourcing
 * Enhanced Breath
 * Enhancing Mutation
 * Entropy Manipulation
 * Environment Manipulation
 * Envy Manipulation
 * Equilibrium Manipulation
 * Ergokinetic Blade Construction
 * Erosion Manipulation
 * Eruption Inducement
 * Esoteric Cosmic Manipulation
 * Esoteric Earth Manipulation
 * Esoteric Element Manipulation
 * Esoteric Moon Manipulation
 * Esoteric Nature Manipulation
 * Esoteric Star Manipulation
 * Esoteric Sun Manipulation
 * Esoteric Water Manipulation
 * Esoteric Weather Manipulation
 * Ethereal Manipulation
 * Evaporation
 * Event Manipulation
 * Evolution Manipulation
 * Exercise Manipulation
 * Existence Manipulation
 * Existential Plane Manipulation
 * Explosion Manipulation
 * Explosive Fire Manipulation
 * Extra-Dimensional Energy Generation
 * Eye Manifestation

F
{|
 * Faery Manipulation
 * Fairy Dust Manipulation
 * Fairytale Warping
 * Fallout Manipulation
 * Famine Inducement
 * Fantasy Element Manipulation
 * Fantasy Manipulation
 * Fat Manipulation
 * Fauna Energy Manipulation
 * Fear Manipulation
 * }

F

 * Feather Manipulation
 * Feline Manipulation
 * Ferro Energy Manipulation
 * Ferrokinetic Constructs
 * Fiction Manipulation
 * Field Manipulation
 * Fifth Dimensional Lordship
 * Fifth Dimensional Physiology
 * Filth Manipulation
 * Finnish Deity Physiology
 * Fire Energy Manipulation
 * Fire Manipulation
 * Flight Manipulation
 * Floortilting
 * Flora Energy Manipulation
 * Flow Manipulation
 * Flower Manipulation
 * Flower Petal Manipulation
 * Food Manipulation
 * Food-Chain Manipulation
 * Force-Field Manipulation
 * Foreign Chemical Immunity
 * Foreign Energy Manipulation
 * Foreign Material Manipulation
 * Forest Lordship
 * Forest Manipulation
 * Fork Manipulation
 * Formula Manifestation
 * Fossil Manipulation
 * Four Symbols Physiology
 * Fox-Fire Manipulation
 * Fragrance Manipulation
 * Frequency Manipulation
 * Freshness Manipulation
 * Friction Manipulation
 * Frictionless Skin
 * Friendship Embodiment
 * Fruit/Vegetable Manipulation
 * Fun Manipulation
 * Fundamental Forces Manipulation
 * Fungus Manipulation
 * Fur Generation
 * Furniture Manipulation
 * Future Manipulation
 * Future-Probability Cognition

G

 * G-Force Manipulation
 * Galaxy Manipulation
 * Game Manipulation
 * Game Theory Manipulation
 * Gamma Radiation Manipulation
 * Garbage Manipulation
 * Gas Manipulation
 * Gasoline Manipulation
 * Gel Manipulation
 * Gemstone Manipulation
 * Glass Manipulation
 * Gluttony Manipulation
 * Gold Dust Manipulation
 * Gold Manipulation
 * Golem Creation
 * Good Embodiment
 * Grand Flame Manipulation
 * Graphical Perspective Manipulation
 * Graphite Manipulation
 * Grass Manipulation
 * Gravity Magic
 * Gravity Manipulation

G cont.

 * Greed Manipulation
 * Greek Deity Physiology
 * Green Fire Manipulation
 * Grid Manipulation
 * Ground Liquification
 * Growth Manipulation
 * Guarani Deity Physiology
 * Guardianship
 * Gum Manipulation
 * Gun Kata
 * Gun Protrusion
 * Gunpowder Manipulation

H

 * Haemokinetic Constructs
 * Hair Generation
 * Hair Manipulation
 * Happiness Manipulation
 * Harvest Manipulation
 * Hatred Manipulation
 * Head Liberation
 * Health Manipulation
 * Heaven Manipulation
 * Helium Manipulation
 * Hell Manipulation
 * Hell-Fire Manipulation
 * Hierarchy Control
 * Higher-Dimensional Manipulation
 * Hindu Deity Physiology
 * Hole Manipulation
 * Holiday Manipulation
 * Holy Breath
 * Holy Fire Manipulation
 * Hope Manipulation
 * Hormone Manipulation
 * Horn Protrusion
 * Hot Air Manipulation
 * Human Manipulation
 * Humility Manipulation
 * Hydro-Aero Mixture
 * Hydrogen Manipulation
 * Hydrokinetic Intangibility
 * Hyperkinetic Exertion

I

 * Ice Age Manipulation
 * Ice Bow Construction
 * Ice Manipulation
 * Ice Mimicry
 * Ice-Fire Manipulation
 * Ichthyoid Manipulation
 * Identity Erasure
 * Identity Manipulation
 * Idiosyncratic Manipulation
 * Illusion Manipulation
 * Imaginary Element Manipulation
 * Imagination Manifestation
 * Imagination Manipulation
 * Immortality Manipulation
 * Immune System Manipulation
 * Impact Manipulation
 * Inca Deity Physiology
 * Inertia Absorption
 * Inertia Manipulation
 * Infectious Energy Manipulation
 * Inhuman Nature
 * Ink Manipulation
 * Inner World Creation
 * Inodorosity
 * Insect Manipulation
 * Inspiration Manipulation

I cont.

 * Intelligence Manipulation
 * Internet Manipulation
 * Inuit Deity Physiology
 * Invisible Flame Manipulation
 * Ionic Manipulation
 * Ionikinetic Constructs
 * Iron Manipulation
 * Iron Sand Manipulation
 * Island Manipulation

J

 * Jewelry Manipulation
 * Jiang Shi Physiology
 * Jinx
 * Jinxed
 * Joint Manipulation
 * Judgement Manipulation

K

 * Kappa Physiology
 * Key Manipulation
 * Kinetic Charging
 * Kinetic Energy Manipulation
 * Kinship Manipulation
 * Knife Manipulation
 * Knowledge Manipulation

L
{|
 * Labyrinth Creation
 * Labyrinth Manipulation
 * Lake/River Manipulation
 * Laser Manipulation
 * Latex Manipulation
 * Law Creation
 * Law Manipulation
 * Layer Reinforcement
 * Lead Manipulation
 * Leaf Manipulation
 * Leather Manipulation
 * Lethal Environment Manipulation
 * Lethality Manipulation
 * Ley Line Manipulation
 * Life and Death Manipulation
 * Life Creation
 * Life Fire Manipulation
 * Life Mastery
 * Life-Force Aura
 * Life-Force Constructs
 * Life-Force Factor Manipulation
 * Life-Force Manipulation
 * Life-Force Merging
 * Lifespan Manipulation
 * Light Embodiment
 * Light Manipulation
 * Light Side Aspect Manipulation
 * Light-Darkness Manipulation
 * Lightweight Movement
 * Linguistic Manipulation
 * Liquid Fire Manipulation
 * Liquid Manipulation
 * Liquid Surveillance Communication
 * List of Combined Abilities
 * List of Elemental Abilities
 * List of Kinetic Abilities
 * List of Molecular Abilities
 * Literary Manipulation
 * Lock Manipulation
 * Logic Manipulation
 * Love Manipulation
 * Lucidity Manipulation
 * Luck
 * Luck Energy Manipulation
 * }

L

 * Lunar Energy Manipulation
 * Lunar Manipulation
 * Lust Manipulation

M

 * Madness Combat
 * Madness Manipulation
 * Magic
 * Magic Creation
 * Magic Dust Manipulation
 * Magic Generation
 * Magical Charm Manipulation
 * Magical Energy Manipulation
 * Magma Manipulation
 * Magma Mimicry
 * Magnetism Manipulation
 * Malefic Force Manipulation
 * Malleable Anatomy
 * Mammal Manipulation
 * Mana Manipulation
 * Mantra Manipulation
 * Marid Physiology
 * Maser Manipulation
 * Mathematics Manipulation
 * Matter Absorption
 * Matter Manipulation
 * Matter State Manipulation
 * Matter Transmutation
 * Mayan Deity Physiology
 * Mechanical Energy Manipulation
 * Media Manipulation
 * Medicine Manipulation
 * Melancholy Manipulation
 * Melanokinetic Cloning
 * Memory Manipulation
 * Memory World Creation
 * Mental Manipulation
 * Mental Plane Manipulation
 * Mercury Manipulation
 * Mesopotamian Deity Physiology
 * Messianic Plane Manipulation
 * Meta Event Manipulation
 * Meta Gravity Manipulation
 * Meta Matter Manipulation
 * Meta Power Manipulation
 * Meta Space Manipulation
 * Meta Time Manipulation
 * Metabolic Manipulation
 * Metal Dust Manipulation
 * Metal Manipulation
 * Metaphysics Manipulation
 * Micro-Oxygen Manipulation
 * Microwave Manipulation
 * Milk Manipulation
 * Miming
 * Mind Control
 * Mineral Manipulation
 * Miracle Manipulation
 * Mirror Manipulation
 * Mitosis Manipulation
 * Mold Manipulation
 * Molecular Combustion
 * Molecular Immobilization
 * Molecular Manipulation
 * Molten Metal Manipulation
 * Momentum Manipulation
 * Monarchy Inducement
 * Monetary Manipulation
 * Monster Manipulation

M cont.

 * Monster Physiology
 * Morale Manipulation
 * Morality Manipulation
 * Motion Manipulation
 * Motor-Skill Manipulation
 * Mountain Manipulation
 * Mud Manipulation
 * Mud Volcano Manipulation
 * Multiversal Manipulation
 * Muscle Manipulation
 * Music Manipulation
 * Musical Empathy
 * Musical Instrument Manipulation
 * Mutation Inducement
 * Mutation Manipulation
 * Mutative Regeneration
 * Mystical Dancing
 * Mystical Martial Arts
 * Mysticism
 * Mythic Manipulation
 * Mythical Plane Lordship

N

 * Nail Manipulation
 * Nanite Manipulation
 * Nanite Reality
 * Napalm Manipulation(Pyro-Oleum Mixture)
 * Narration
 * Native American Deity Physiology
 * Naturakinetic Combat
 * Natural Energy Manipulation
 * Nature Channeling
 * Nature Lordship
 * Nature Manipulation
 * Nebula Manipulation
 * Necromancy
 * Necrosis Inducement
 * Needle Manipulation
 * Negative Forces Manipulation
 * Negative Mass Manipulation
 * Neodymium Manipulation
 * Neon Manipulation
 * Nerve Manipulation
 * Nether Manipulation
 * Neural Impulse Manipulation
 * Night Manipulation
 * Nightmare Manipulation
 * Nitrogen Manipulation
 * Non-Corporeal Form
 * Non-Life Essence Manipulation
 * Normalcy Manipulation
 * Norse Deity Physiology
 * Nothingness Manipulation
 * Nuclear Fire Manipulation
 * Nuclear Manipulation
 * Null Energy Manipulation
 * Numerical Reality

O

 * Oath Manipulation
 * Object Manipulation
 * Object State Manipulation
 * Occurrence Manipulation
 * Ocean Lordship
 * Ocean Manipulation
 * Oceanic Deity Physiology
 * Oil Manipulation
 * Olden Visayan Deity Physiology
 * Omni-Closure
 * Omni-Element Manipulation
 * Omni-Energy Manipulation

O cont.

 * Omniarch
 * Omnicounter
 * Omnifarious
 * Omnikinesis
 * Omnikinetic Force Manipulation
 * Omniverse Manipulation
 * Oneiric Reality Manipulation
 * Optical Phenomena Manipulation
 * Orbital Debris Manipulation
 * Orbital Force Manipulation
 * Order Manipulation
 * Organic Constructs
 * Orisha Physiology
 * Oxygen Manipulation

P
{|
 * Pain Illusion
 * Pain Manipulation
 * Pain Suppression
 * Paint Manipulation
 * Paper Manipulation
 * Papyrokinetic Wing Manifestation
 * Paradox Manipulation
 * Parallel Existence
 * Parasite Manipulation
 * Parasitic Energy Manipulation
 * Part Manipulation
 * Particle Construction
 * Particle Energy Manipulation
 * Particle Manipulation
 * Passion Manipulation
 * Pataphysics Manipulation
 * Path Manipulation
 * Pathogen Manipulation
 * Patience Manipulation
 * Peace Manipulation
 * Peak Human Healing
 * Pebble Manipulation
 * Perfection
 * Periodic Table Powers
 * Personal Probability Manipulation
 * Perspective Manipulation
 * Phantasm Manipulation
 * Phenomenon Manipulation
 * Pheromone Generation
 * Pheromone Manipulation
 * Philippine Deity Physiology
 * Phosphorus Manipulation
 * Photokinetic Constructs
 * Physical Change Manipulation
 * Physical Deformation
 * Physical Element Manipulation
 * Physical Energy Manipulation
 * Physical Force Manipulation
 * Physical Law Manipulation
 * Physical Lightning Manipulation
 * Physical Plane Lordship
 * Physical Plane Manipulation
 * Physics Manipulation
 * Pipe Manipulation
 * Plains Manipulation
 * Planetary Lordship
 * Planetary Manipulation
 * Planetary Physiology
 * Plant Manipulation
 * Plasma Manipulation
 * Plastic Manipulation
 * Platinum Manipulation
 * }

P

 * Pleasure Manipulation
 * Plot Control
 * Poison Generation
 * Poison Manipulation
 * Poison-Fire Manipulation
 * Pollen Manipulation
 * Pollution Manipulation
 * Population Control
 * Portal Manipulation
 * Positive Electricity Manipulation
 * Positive Forces Manipulation
 * Positron Manipulation
 * Possibility Manipulation
 * Potential Creation
 * Potential Force Manipulation
 * Potential Manipulation
 * Potential Realization
 * Powder Manipulation
 * Power Balance
 * Power Infusion
 * Power Inheritance
 * Power Level Manipulation
 * Power Randomization
 * Power Warping
 * Precipitation Manipulation
 * Precognition Manipulation
 * Predictability Manipulation
 * Prehensile Skin
 * Prehensile Tail
 * Pressure Manipulation
 * Pride Manipulation
 * Primordial Darkness Manipulation
 * Primordial Fire Manipulation
 * Primordial Force Manipulation
 * Probability Manipulation
 * Process Speed Manipulation
 * Property Infusion
 * Property Manipulation
 * Property Transference
 * Protogenoi Physiology
 * Pseudomathematics Manipulation
 * Psychic Element Manipulation
 * Psychic Energy Manipulation
 * Psychic Flame Manipulation
 * Psychic Ice Manipulation
 * Psychic Lightning Manipulation
 * Psychic Water Manipulation
 * Psychic Wave Manipulation
 * Pulse Manipulation
 * Pure Aura Manipulation
 * Pure Chi Manipulation
 * Pure Earth Manipulation
 * Pure Ice Manipulation
 * Pure Moon Manipulation
 * Pure Stellar Manipulation
 * Pure Wind Manipulation
 * Purity Embodiment
 * Purple Fire Manipulation
 * Purpose Manipulation
 * Pyric Spectrum Manipulation
 * Pyrotechnic Manipulation

Q

 * Quantity Manipulation
 * Quantum Foam Manipulation
 * Quantum Magic
 * Quantum Manipulation
 * Quantum String Manipulation
 * Quark Manipulation

Q cont.

 * Quest Manipulation
 * Quintessence Force

R

 * Radiation Absorption
 * Radiation Manipulation
 * Radio Manipulation
 * Rain Manipulation
 * Rainbow Fire Manipulation
 * Rarity Manipulation
 * Ray/Beam Manipulation
 * Reactive Adaptation
 * Reality Dreaming
 * Reality Magic
 * Reality Warping
 * Recoil Manipulation
 * Red String Manipulation
 * Reflection Manipulation
 * Regenerative Durability
 * Reincarnation Manipulation
 * Relationship Manipulation
 * Relativity Manipulation
 * Remote Mind Control
 * Remote Motion Manipulation
 * Remote Telekinesis
 * Reptile Manipulation
 * Rhythm Manipulation
 * Ribbon Manipulation
 * Ring Creation
 * Ring Manipulation
 * Rocket Fists
 * Rodent Manipulation
 * Roentgenium Manipulation
 * Roman Deity Physiology
 * Room Shifting
 * Rope Manipulation
 * Rot Inducement
 * Rubber Manipulation
 * Rural Manipulation

S

 * Sacred Light Manipulation
 * Sacrificial Creation
 * Salt Manipulation
 * Samsara Manipulation
 * Sand Manipulation
 * Sap Manipulation
 * Satellite Manipulation
 * Scarf Manipulation
 * Science Manipulation
 * Science-Magic Mixture
 * Scifi Manipulation
 * Screw Manipulation
 * Script Manipulation
 * Season Manipulation
 * Seismic Sense
 * Self-Hardness Manipulation
 * Self-Molecular Manipulation
 * Self-Particle Manipulation
 * Self-Power Augmentation
 * Self-Power Bestowal
 * Self-Subatomic Manipulation
 * Sense Manipulation
 * Sensorial Link
 * Sentient Control
 * Serenity Manipulation
 * Shadow-Metal Manipulation
 * Shamanism
 * Shape Manipulation
 * Shard Manipulation
 * Sharpness Manipulation

S cont.
{|
 * Shifting
 * Shikigami Conjuration
 * Shinto Deity Physiology
 * Siberian Deity Physiology
 * Silk Manipulation
 * Silver Manipulation
 * Simulation Manipulation
 * Six Realms Manipulation
 * Size Manipulation
 * Size Reduction
 * Skin Color Manipulation
 * Skin Manipulation
 * Sky Embodiment
 * Sky Lordship
 * Sky Manipulation
 * Sleep Manipulation
 * Slime Manipulation
 * Sloth Manipulation
 * Smog Manipulation
 * Smoke Manipulation
 * Snake Manipulation
 * Snow Manipulation
 * Snow Transmutation
 * Society Manipulation
 * Sodium Manipulation
 * Soil Manipulation
 * Solar Attacks
 * Solar Manipulation
 * Solid Manipulation
 * Solipsistic Manipulation
 * Sonokinetic Wing Manifestation
 * Soot Manipulation
 * Soul Creation
 * Soul Manipulation
 * Soul Summoning
 * Soul Transferal
 * Sound Manipulation
 * Space Magic
 * Space Rock Manipulation
 * Space-Time Manipulation
 * Spark Manipulation
 * Spatial Manipulation
 * Spatial Telekinesis
 * Speech Manipulation
 * Spell Creation
 * Spell Mixture
 * Sphere Manipulation
 * Spine Manipulation
 * Spirit World Lordship
 * Spiritual Flight
 * Spiritual Force Manipulation
 * Spiritual Particle Manipulation
 * Spiritualism
 * Spoon Manipulation
 * Spore Manipulation
 * Spring Manipulation
 * Stability Manipulation
 * Stabilization
 * Stardust Manipulation
 * State of Mind
 * Status Manipulation
 * Steam Manipulation
 * Steel Manipulation
 * Stellar Energy Manipulation
 * Stellar Manipulation
 * Stiffness Manipulation
 * }

S

 * Stimulant Manipulation
 * Stone Mimicry
 * Storm Manipulation
 * Story Manipulation
 * Strangulation
 * Strategy Manipulation
 * Strength Manipulation
 * Strong Force Manipulation
 * Subatomic Manipulation
 * Subconscious Manipulation
 * Subspace Manipulation
 * Sugar Manipulation
 * Suicide Inducement
 * Summer Manipulation
 * Summon Energy Manipulation
 * Supernatural Dominion
 * Supernatural Manipulation
 * Superpower Manipulation
 * Superstition Manipulation
 * Surface Manipulation
 * Surface Tension Manipulation
 * Sword Manipulation

T

 * Taboo Inducement
 * Tachyon Generation
 * Tachyon Manipulation
 * Tagalog Deity Physiology
 * Talent Manipulation
 * Targeting
 * Tasseomancy
 * Taste Manipulation
 * Tattoo Constructs
 * Tattoo Empathy
 * Tattoo Manipulation
 * TCG Manipulation
 * Technological Constructs
 * Technology Manipulation
 * Tectonic Plate Manipulation
 * Teeth Manipulation
 * Telekinesis
 * Telekinetic Force Manipulation
 * Teleportation Manipulation
 * Temperance Manipulation
 * Temperature Regulation
 * Temporal Entity Physiology
 * Temporal Lordship
 * Temporal Phase Manipulation
 * Terraforming
 * Terrain Manipulation
 * Thermal Manipulation

T cont.

 * Thought Manipulation
 * Thread Manipulation
 * Thunder Manipulation
 * Time Magic
 * Time Manipulation
 * Time Perception Manipulation
 * Tin Manipulation
 * Titan Physiology
 * Titanium Manipulation
 * Torque Manipulation
 * Totality Manipulation
 * Toxic Energy Manipulation
 * Toy Manipulation
 * Trace Manipulation
 * Trace Metal Manipulation
 * Transcendent Elemental Manipulation
 * Transcendent Energy Manipulation
 * Trap Manipulation
 * Trial Manipulation
 * Trinity Force
 * Trust Manipulation
 * Truth Manipulation
 * Twilight Manipulation

U

 * Ultipotence
 * Ultraviolet Manipulation
 * Umbrakinetic Combat
 * Umbrakinetic Constructs
 * Undead Manipulation
 * Underworld Beast Manipulation
 * Underworld Manipulation
 * Unity
 * Universal Force Sealing
 * Universal Manipulation
 * Urban Manipulation

V

 * Vacuum Manipulation
 * Valley Manipulation
 * Vapor Manipulation
 * Variable Manipulation
 * Vector Manipulation
 * Vehicle Manipulation
 * Vein Manipulation
 * Velocity Manipulation
 * Venomous Claws
 * Vibration Emission
 * Vibration Manipulation
 * Victory Inducement
 * Victory Manipulation
 * Video Game Manipulation
 * Vine Manipulation

V cont.

 * Virtual Particle Manipulation
 * Virtue Manipulation
 * Viscosity Manipulation
 * Vision Manipulation
 * Vocifery
 * Vodou Deity Physiology
 * Voice Manipulation
 * Volatile Manipulation
 * Volcanic Fields Manipulation
 * Volcanic Lordship

W

 * War & Peace Manipulation
 * War Manipulation
 * Warping
 * Water Energy Manipulation
 * Water Form Manipulation
 * Water Manipulation
 * Wave Manipulation
 * Wax Manipulation
 * Weak Force Manipulation
 * Weapon Creation
 * Weapon Manipulation
 * Weather Manipulation
 * Weight Manipulation
 * Wet Season Manipulation
 * Wetland Manipulation
 * White Fire Manipulation
 * White Light Manipulation
 * White Lightning Manipulation
 * White Water Manipulation
 * Wing Manipulation
 * Winter Manipulation
 * Wire Manipulation
 * Wish Granting
 * Wood Manipulation
 * Wool Manipulation
 * Wound Transferal

X

 * Xenopsychic Reality Warping
 * Xylokinetic Constructs

Y

 * Yin & Yang Manipulation
 * Yokai Physiology
 * Yoruba Deity Physiology
 * Youth Inducement

Z

 * Zero-Point Energy Manipulation
 * Zinc Manipulation
 * Zodiac Physiology
 * Zombie Manipulation
 * Zoroastrian Deity Physiology
 * }

Meta Powers
{|

1

 * 10th Dimension Physiology

4

 * 4th Wall Breaching

A

 * Absolute Buying
 * Absolute Change
 * Absolute Existence
 * Absolute Growth Inducement
 * Absolute Life Inducement
 * Absolute Psionic Power
 * Absolute Recreation
 * Absolute Restoration
 * Absolute Will
 * Absolute Wish
 * Alpha Reality
 * Anti-God
 * Author Authority

B

 * Balanced Aspect Manipulation
 * Beginning Dominance
 * Boundary Manipulation

C

 * Causality Manipulation
 * Change Embodiment
 * Comic Narration
 * Complete Arsenal
 * Concept Manipulation
 * Conceptual Music
 * Conclusion Dominance
 * Culmination

D

 * Dark Side Aspect Manipulation
 * Definition Manipulation
 * Diverse Interface
 * Division
 * Dual Warping

E

 * Effect Generation
 * Era Manipulation
 * Existential Perfection

F

 * Fiction Manipulation
 * Fictional Transcendence

I

 * Interaction Manipulation

J

 * Jungian Archetype Mimicry

L

 * Life and Death Removal

L cont.

 * Light Side Aspect Manipulation

M

 * Magic Transcendence
 * Meta Ability Creation
 * Meta Art Manipulation
 * Meta Crafting
 * Meta Event Manipulation
 * Meta Fate Manipulation
 * Meta Gravity Manipulation
 * Meta Luck
 * Meta Matter Manipulation
 * Meta Power Manipulation
 * Duality Embodiment
 * Duality Transcendence
 * Omniverse Manipulation
 * Meta Probability Manipulation
 * Meta Regeneration
 * Meta Space Manipulation
 * Meta Space-Time Absorption
 * Meta Space-Time Manipulation
 * Meta Summoning
 * Meta Teleportation
 * Meta Time Manipulation
 * Meta Transcendence
 * Meta Variable Manipulation
 * Meta-Concept Manipulation
 * Meta-Possession
 * Metapathy
 * Metaphysics Manipulation
 * Metapotence
 * Monotheistic Deity Physiology

N

 * Nigh-Complete Arsenal
 * Nonexistence

O

 * Omni Corruption Inducement
 * Omni-Magic
 * Omnificence
 * Omnificence Genesis
 * Omnilock
 * Omnipotence
 * Omnipotence Embodiment

O cont.

 * Origin Manipulation

P

 * Paradox Manipulation
 * Particle Manipulation
 * Pataphysics Manipulation
 * Perfection Embodiment
 * Personal Probability Manipulation
 * Perspective Manipulation
 * Plot Control
 * Potentiality Lordship
 * Primordial Force Manipulation
 * Psionic Drain

R

 * Reality Dreaming
 * Reality Embodiment
 * Reality Filtering
 * Reality Interface
 * Reality Modding
 * Reality Selection
 * Rule Transcendence

S

 * Samsara Embodiment
 * Science Manipulation
 * Separation
 * Status Manipulation
 * Story Shifting
 * Subjective Reality
 * Supernatural Manipulation
 * Supernatural Properties Manipulation
 * Superstition Manipulation
 * System Manipulation

T

 * Technomagic
 * Temporal Reload
 * Tetralogy
 * Totality Manipulation
 * True Power

U

 * Unimind
 * Unrestricted Murdering
 * Uplifting

V

 * Variable Manipulation
 * }

Area Effect Powers
{|

A

 * Absorption Field Projection
 * Accelerated Time Bomb Generation
 * Aether Aura
 * Aging Presence
 * Air Aura
 * Air Blast
 * Air Wave Emission
 * Angelic Aura
 * Anti-Evil Aura
 * Arcing Blasts
 * Arctic Creation
 * Area Fusion
 * Area Raising/Lowering
 * Attraction Field
 * Augmentation Field Projection
 * Aura Generation
 * Avalanche Creation
 * Aversion Field

B

 * Blast Attacks
 * Bloodlust Aura
 * Bubble Wave Emission

C

 * Canyon Creation
 * Cave Creation
 * Chi Aura
 * City Creation
 * Compassion Aura
 * Corrupted Environment Manipulation
 * Corruption Aura
 * Corruption Blast
 * Cosmic Aura
 * Courage Aura
 * Crystal Aura
 * Curse Field Projection
 * Cutting Field Projection

D

 * Damaging Aura
 * Darkness Aura
 * Darkness Blast
 * Darkness Wave Emission
 * Data Blast
 * Death Field Projection
 * Demonic Aura
 * Demonic Wave Emission
 * Despair Aura
 * Digital Aura
 * Dimensional Exchange
 * Disaster Manipulation
 * Disgusting Aura
 * Disintegration Aura
 * Divine Aura
 * Divine Territory
 * Doubt Aura
 * Dragon Aura
 * Draining Field Projection
 * Drought Creation

E

 * Earth Aura
 * Earth Blast
 * Earth Wave Emission
 * Effect Field Projection
 * Electric Aura
 * Electric Blast
 * Electric Flame Aura
 * Electrical Force Field
 * Electrified Surface
 * Elemental Aura
 * Elemental Blast
 * Elemental Pressure
 * Elemental Wave Emission

E cont.

 * Emotion Aura
 * Energetic Pressure
 * Energy Blast
 * Energy Wave Emission
 * Entity Aura
 * Entrapment Field Projection
 * Environment Creation
 * Environmental Field Projection
 * Envy Aura
 * Epidemic Creation
 * Eternal Autumn Inducement
 * Eternal Spring Inducement
 * Eternal Summer Inducement
 * Eternal Winter Inducement
 * Evil Aura
 * Expanded Presence

F

 * Fairy Aura
 * Fear Aura
 * Fire Aura
 * Fire Blast
 * Fire Wave Emission
 * Flaming Surface
 * Flood Creation
 * Forest Creation
 * Forest Physiology
 * Frozen Surface

G

 * Gravitational Downforce
 * Gravity Aura
 * Greed Aura
 * Ground Ripping
 * Ground Rupturing

H

 * Hatred Aura
 * Haunted
 * Healing Aura
 * Healing Wave Emission
 * Heat Aura
 * Heat Wave Emission
 * Hope Aura
 * Humility Aura

I

 * Ice Age Manipulation
 * Ice Aura
 * Ice Blast
 * Ice Storm Creation
 * Ice Wave Emission
 * Illusionary Environment
 * Infectious Blast
 * Island Creation

L

 * Layered Illusions
 * Life Creation Field
 * Life Field Projection
 * Life Repulsion
 * Life-Force Aura
 * Life-Force Blast
 * Light Aura
 * Light Blast
 * Light Wave Emission
 * Light-Darkness Blast
 * Love Aura
 * Luck Field Creation
 * Lunar Blast
 * Lust Aura

M

 * Madness Aura
 * Magic Aura
 * Magic Negation Field
 * Magma Blast
 * Magnetic Aura
 * Mana Draining Field Projection

M cont.

 * Melancholy Aura
 * Metal Aura
 * Moon Blocking
 * Mountain Creation
 * Music Blast
 * Mutating Aura
 * Mystic Blast

N

 * Nature Aura
 * Negative Zone Creation

O

 * Omnidirectional Air Waves
 * Omnidirectional Darkness Waves
 * Omnidirectional Death Waves
 * Omnidirectional Disaster Waves
 * Omnidirectional Earth Waves
 * Omnidirectional Electricity Waves
 * Omnidirectional Elemental Waves
 * Omnidirectional Energy Waves
 * Omnidirectional Fire Waves
 * Omnidirectional Heat Waves
 * Omnidirectional Ice Waves
 * Omnidirectional Light Waves
 * Omnidirectional Solar Waves
 * Omnidirectional Spatial Waves
 * Omnidirectional Time Waves
 * Omnidirectional Water Waves
 * Omnidirectional Waves
 * Orbital Optic Array
 * Organic Aura
 * Other Aura

P

 * Parallel Reality Synching
 * Peace Aura
 * Plant Aura
 * Plasma Aura
 * Poisonous Aura
 * Power Negation Field
 * Power Replication Field
 * Prevalent Discharge
 * Pride Aura
 * Probability Zone Creation
 * Projective Omnilingualism
 * Pulse Strike

R

 * Radiation Aura
 * Repulsion Field
 * Resurrection Field Projection
 * Rural Creation

S

 * Safety Field Projection
 * Season Inducement
 * Sensory Field Generation
 * Shock Wave Emission
 * Sloth Aura
 * Smoke Aura
 * Solar Blast
 * Sonic Boom Generation
 * Sonic Wave Emission
 * Sound Amplification Field
 * Sound Aura
 * Spatial Tuning
 * Spinning Attack
 * Spiritual Aura
 * Spring Inducement
 * Stellar Aura
 * Stellar Blast
 * Sun Blocking

T

 * Tectonic Plate Manipulation
 * Territory Empowerment
 * Thundercloud Generation
 * }

Aura-based powers
{|

A

 * Absorption Field Projection
 * Aether Aura
 * Air Aura
 * Angelic Aura
 * Anti-Evil Aura
 * Aura Absorption
 * Aura Concealment
 * Aura Constructs
 * Aura Detection
 * Aura Generation
 * Aura Implanting
 * Aura Manipulation
 * Aura Mimicry
 * Aura Reading
 * Aura Trapping

B

 * Bio-Electric Aura
 * Bloodlust Aura

C

 * Chi Aura
 * Compassion Aura
 * Corruption Aura
 * Cosmic Aura
 * Courage Aura
 * Crystal Aura
 * Cutting Field Projection

D

 * Damaging Aura
 * Dark Aura Manipulation
 * Darkness Aura
 * Death Field Projection
 * Demonic Aura
 * Despair Aura
 * Digital Aura

D cont.

 * Disgusting Aura
 * Disintegration Aura
 * Divine Aura
 * Doubt Aura
 * Dragon Aura
 * Draining Field Projection

E

 * Earth Aura
 * Electric Aura
 * Electric Flame Aura
 * Elemental Aura
 * Emotion Aura
 * Entity Aura
 * Envy Aura
 * Evil Aura
 * Expanded Presence

F

 * Fairy Aura
 * Fear Aura
 * Fire Aura

G

 * Gravity Aura
 * Greed Aura

H

 * Hatred Aura
 * Healing Aura
 * Heat Aura
 * Hope Aura
 * Humility Aura

I

 * Ice Aura

L

 * Life-Force Aura
 * Light Aura
 * Love Aura
 * Lust Aura

M

 * Madness Aura

M cont.

 * Magic Aura
 * Magnetic Aura
 * Melancholy Aura
 * Metal Aura
 * Mutating Aura

N

 * Nature Aura

O

 * Organic Aura
 * Other Aura

P

 * Peace Aura
 * Plant Aura
 * Plasma Aura
 * Poisonous Aura
 * Pride Aura
 * Psychic Aura
 * Pure Aura Manipulation

R

 * Radiation Aura

S

 * Self-Aura Manipulation
 * Sickness Aura
 * Sloth Aura
 * Smoke Aura
 * Sound Aura
 * Spiritual Aura
 * Stellar Aura

T

 * Telekinetic Aura
 * Toxic Area

V

 * Violence Aura

W

 * Water Aura
 * Weapon Aura
 * Willpower Aura
 * Wrath Aura
 * }

Psychic Powers
{|

A

 * Absolute Illusion
 * Absolute Psionic Power
 * Animal Telepathy
 * Answer Intuition
 * Anti-Psychic Presence
 * Astral Suggestion
 * Attention Manipulation
 * Attraction & Repulsion

B

 * Brain Drain

C

 * Catoptromancy
 * Characteristic Removal
 * Chronoskimming
 * Clairvoyance
 * Communing
 * Conscious Mind Suppression
 * Consciousness Grounding
 * Consciousness Shattering
 * Consumption Psychometry

D

 * Death Perception
 * Divination
 * Dream Communication
 * Dream Manipulation
 * Dream Recall
 * Dream Scrying
 * Dream Searching

E

 * Ecological Empathy
 * Emotion Removal
 * Empathic Illusion Casting
 * Empathic Inundation
 * Empathic Matter Manipulation
 * Empathic Projection
 * Empathy
 * Evil Sense
 * Extrasensory Perception

G

 * Good Sense
 * Guilt Manifestation

H

 * Hydro-Telekinesis
 * Hypnosis

I

 * Ignorance Embodiment
 * Inhibition Release
 * Intelligence Infinitum
 * Intelligence Transference
 * Intuitive Precognition
 * Invisible Energy Manipulation
 * Isoportation

L

 * Life Perception
 * List of Mental Abilities
 * List of Telepathic Abilities
 * Lucidity Manipulation

M

 * Matter Substitution
 * Mediumship
 * Melodious Memory
 * Memory Combat
 * Memory Reading
 * Memory Suppression
 * Mental Attacks
 * Mental Barrier Destruction
 * Mental Breakdown
 * Mental Disorder Manipulation
 * Mental Manipulation
 * Mental Presence
 * Mental Reset
 * Mental Scramble
 * Mental Shield Creation

M cont.

 * Mental Shield Penetration
 * Metapathy
 * Mind Exchange
 * Mind Image
 * Mind Link
 * Mind Melding
 * Mind Reading
 * Mind Words
 * Morality Viewing

O

 * Objective Precognition
 * Omnikinesis
 * Omnikinetic Force Manipulation
 * Omnipathy
 * Oneiric Empowerment
 * Oneiric Prediction
 * Oneiric Teleportation
 * Oneiromancy

P

 * Palmistry
 * Partial Teleportation
 * Perceptive Amnesia
 * Personality Alteration
 * Personality Splitting
 * Persuasion
 * Phobia Creation
 * Plant Empathy
 * Possessive Teleportation
 * Precognition
 * Precognitive Crafting
 * Prescience
 * Psionic Augmentation
 * Psionic Bio-Tech
 * Psionic Combat
 * Psionic Detection
 * Psionic Drain
 * Psionic Embodiment
 * Psionic Empowerment
 * Psionic Healing
 * Psionic Intuition
 * Psionic Inundation
 * Psionic Magic
 * Psionic Manipulation
 * Psionic Speed
 * Psionic Strength
 * Psionic Technology
 * Psionics
 * Psioplasmic Field Generation
 * Psychic Aura
 * Psychic Beam Emission
 * Psychic Blade Construction
 * Psychic Blindspot
 * Psychic Bomb Generation
 * Psychic Combat
 * Psychic Communication
 * Psychic Constructs
 * Psychic Creature Creation
 * Psychic Element Manipulation
 * Psychic Energy Absorption
 * Psychic Energy Manipulation
 * Psychic Entity
 * Psychic Falsification
 * Psychic Fire Constructs
 * Psychic Flame Manipulation
 * Psychic Force-Field Generation
 * Psychic Ice Manipulation

P cont.

 * Psychic Infusion
 * Psychic Inhibitors
 * Psychic Lightning Manipulation
 * Psychic Limb Generation
 * Psychic Navigation
 * Psychic Photography
 * Psychic Shadow
 * Psychic Shield
 * Psychic Water Manipulation
 * Psychic Wave Manipulation
 * Psycho Warping
 * Psycho-Pyrokinetic Wing Manifestation
 * Psychometric Ability Replication
 * Psychometric Telepathy
 * Psychopotence
 * Pushing
 * Pyro-Telekinesis

R

 * Retrocognition
 * Retrocognitive Dreaming

S

 * Sanity Transferal
 * Spatial Telekinesis
 * Speaking Inducement
 * Spiritual Healing
 * Surreal Dimensional Creation

T

 * Tactile Telekinesis
 * Telekinesis
 * Telekinetic Blast
 * Telekinetic Bullet Projection
 * Telekinetic Choking
 * Telekinetic Combat
 * Telekinetic Cutting
 * Telekinetic Flight
 * Telekinetic Force Manipulation
 * Telekinetic Maneuver
 * Telekinetic Regeneration
 * Telekinetic Surgery
 * Telempathy
 * Telepathic Combat
 * Telepathic Dilation
 * Telepathic Dream Creation
 * Telepathic Hijacking
 * Telepathic Language Instruction
 * Telepathic Mimicry
 * Telepathic Negation
 * Telepathic Prediction
 * Telepathic Relay
 * Telepathic Speaking
 * Telepathic Static
 * Telepathy
 * Teleportation
 * Teleportation Prediction
 * Teletechnics
 * Temporal Messaging
 * Temporal Telepathy
 * Thought Bubble Constructs
 * Thought Inhibition
 * Thought Manifestation
 * Thought Manipulation
 * Thoughtwave Transformation

U

 * Unarmed Weapon Wielding

V

 * Vertigo Inducement
 * Vine Manipulation
 * Visual Mind Reading

W

 * Weather Sensing
 * }

Lordship Powers
{|

A

 * Afterlife Lordship
 * Arctic Lordship

B

 * Beast Lordship

C

 * Cemetery Lordship
 * Conceptual Lordship

D

 * Death Lordship
 * Dimensional Lordship
 * Directional Lordship
 * Dream-World Lordship

E

 * Elemental Plane Lordship
 * Entity Lordship
 * Evil Lordship

F

 * Fifth Dimensional Lordship

F cont.

 * Forest Lordship

G

 * Good Lordship

H

 * Heaven Lordship
 * Hell Lordship

L

 * Land Lordship
 * Life and Death Lordship
 * Life Lordship
 * Limbo Lordship

M

 * Mental Plane Lordship
 * Mythical Plane Lordship

N

 * Nature Lordship

O

 * Ocean Lordship
 * Omniarch

P

 * Personal Domain
 * Physical Plane Lordship
 * Planetary Lordship
 * Potentiality Lordship
 * Purgatory Lordship

S

 * Science Lordship
 * Sky Lordship
 * Spirit World Lordship

T

 * Temporal Lordship

U

 * Underworld Lordship
 * Universal Lordship

V

 * Virtual Reality Lordship
 * Volcanic Lordship
 * }

Embodiment Powers
{|

A

 * Abnormal Embodiment
 * Absurdism Embodiment
 * Action Embodiment
 * Aether Embodiment
 * Afterlife Embodiment
 * Air Embodiment
 * Ambition Embodiment
 * Anarchy Embodiment
 * Animal Kingdom Embodiment
 * Antimatter Embodiment
 * Apocalypse Aspect Manifestation
 * Aquatic Life Embodiment
 * Art Embodiment
 * Astronomy Embodiment
 * Autumn Embodiment

B

 * Bacteria Kingdom Embodiment
 * Balance Embodiment
 * Beauty Embodiment
 * Blame Embodiment

C

 * Calamity Embodiment
 * Censorship Embodiment
 * Change Embodiment
 * Chaos Embodiment
 * Characteristic Power Reflection
 * Charity Embodiment
 * Chastity Embodiment
 * Christmas Entity Physiology
 * Cold Embodiment
 * Color Embodiment
 * Combat Embodiment
 * Comedy Embodiment
 * Compassion Embodiment
 * Concept Physiology
 * Conceptual Lordship
 * Conclusion Embodiment
 * Conquest Embodiment
 * Contagion Embodiment
 * Corruption Embodiment
 * Cosmic Keystone
 * Courage Embodiment
 * Creation and Destruction Embodiment
 * Creation Embodiment
 * Crime Drama Embodiment
 * Curiosity Embodiment
 * Curse Embodiment
 * Cycle Embodiment

D

 * Dance Embodiment
 * Darkness Embodiment
 * Day Embodiment
 * Day of the Dead Entity Physiology
 * Death Embodiment
 * Decay Embodiment
 * Denial Embodiment
 * Desire Embodiment
 * Despair Embodiment
 * Destroyer Deity Physiology
 * Destruction Embodiment
 * Determination Embodiment
 * Diligence Embodiment
 * Discipline Embodiment
 * Disgust Embodiment
 * Doorway Embodiment
 * Doubt Embodiment
 * Dream Embodiment

E

 * Earth Embodiment
 * Easter Entity Physiology
 * Ego Embodiment

E cont.

 * Electricity Embodiment
 * Electromagnetism Embodiment
 * Elemental Embodiment
 * Emotion Embodiment
 * Energy Embodiment
 * Envy Embodiment
 * Epoch Embodiment
 * Eros Embodiment
 * Essence Embodiment
 * Evil Embodiment
 * Existence Embodiment

F

 * Failure Embodiment
 * Famine Embodiment
 * Fantasy Embodiment
 * Fate Embodiment
 * Fear Embodiment
 * Fertility Embodiment
 * Fire Embodiment
 * Form Embodiment
 * Fraud Embodiment
 * Friendship Embodiment
 * Fundamental Forces Embodiment
 * Fungal Kingdom Embodiment
 * Future Embodiment

G

 * Genesis Aspect Manifestation
 * Genre Embodiment
 * Gentleness Embodiment
 * Gluttony Embodiment
 * Good Embodiment
 * Gravity Embodiment
 * Greed Embodiment
 * Guilt Embodiment

H

 * Halloween Entity Physiology
 * Hanukkah Entity Physiology
 * Happiness Embodiment
 * Harmony Embodiment
 * Hatred Embodiment
 * Heat Embodiment
 * Heaven Embodiment
 * Hell Embodiment
 * Heresy Embodiment
 * History Embodiment
 * Holiday Entity Physiology
 * Holy-Fire Embodiment
 * Honesty Embodiment
 * Hope Embodiment
 * Horror Embodiment
 * Humility Embodiment
 * Hybrid Embodiment

I

 * Ice Embodiment
 * Icon Physiology
 * Id Embodiment
 * Idea Embodiment
 * Ignorance Embodiment
 * Imagination Embodiment
 * Inevitability Embodiment
 * Intoxication Embodiment

K

 * Karma Embodiment
 * Knowledge Embodiment

L

 * Land Embodiment
 * Life and Death Embodiment
 * Life Aspect Manifestation
 * Life Embodiment
 * Light Embodiment
 * Literature Embodiment
 * Living Embodiment
 * Logic Embodiment

L cont.

 * Loneliness Embodiment
 * Love Embodiment
 * Luck Embodiment
 * Lunar Embodiment
 * Lust Embodiment

M

 * Madness Aspect Manifestation
 * Madness Embodiment
 * Magic Embodiment
 * Meaningfulness Embodiment
 * Media Embodiment
 * Melancholy Embodiment
 * Memory Embodiment
 * Metal Embodiment
 * Miracle Embodiment
 * Morality Embodiment
 * Multiversal Embodiment
 * Music Embodiment
 * Mystery Embodiment

N

 * National Personification
 * Nature Embodiment
 * Negative Embodiment
 * Nether Embodiment
 * Neutral Embodiment
 * Night Embodiment
 * Nightmare Embodiment
 * Nihilism Embodiment

O

 * Oath Embodiment
 * Objectivism Embodiment
 * Oblivion Embodiment
 * Obsession Embodiment
 * Ocean Embodiment
 * Omni-Embodiment
 * Omnipotence Embodiment
 * Omniverse Embodiment
 * Opposites Embodiment
 * Order Embodiment
 * Origin Embodiment

P

 * Pain Embodiment
 * Palingenesis Embodiment
 * Past Embodiment
 * Patience Embodiment
 * Perfection Embodiment
 * Pestilence Embodiment
 * Phenomenon Embodiment
 * Philosophy Embodiment
 * Planetary Embodiment
 * Plant Kingdom Embodiment
 * Poetry Embodiment
 * Poison Embodiment
 * Political Embodiment
 * Pollution Embodiment
 * Positive Embodiment
 * Power Embodiment
 * Power Manifestation
 * Present Embodiment
 * Pride Embodiment
 * Prime Source
 * Primordial Embodiment
 * Psionic Embodiment
 * Purity Embodiment

R
{|
 * Reality Dreaming
 * Reality Embodiment
 * Reliability Embodiment
 * Religion Embodiment
 * Restoration Embodiment
 * Romance Embodiment
 * }

S

 * Sacrifice Aspect Manifestation
 * Sacrifice Embodiment
 * Schrodinger Embodiment
 * Science Embodiment
 * Science Fiction Embodiment
 * Season Embodiment
 * Silence Embodiment
 * Sin Embodiment
 * Sincerity Embodiment
 * Sky Embodiment
 * Sleep Embodiment
 * Sloth Embodiment
 * Social Embodiment
 * Solar And Lunar Embodiment
 * Solar Embodiment
 * Sound Embodiment
 * Space Embodiment
 * Space-Time Embodiment
 * Speed Embodiment
 * Spring Embodiment

S cont.

 * Squall Embodiment
 * St. Valentine's Day Entity Physiology
 * Stagnation Embodiment
 * Stellar Embodiment
 * Storm Embodiment
 * Strength Embodiment
 * Strong Force Embodiment
 * Summer Embodiment
 * Superego Embodiment
 * Supernatural Embodiment
 * Symbolic Attack

T

 * Taboo Embodiment
 * Technology Embodiment
 * Temperance Embodiment
 * Temptation Embodiment
 * Thanatos Embodiment
 * Time Embodiment
 * Tragedy Embodiment
 * Transcendent Embodiment
 * Treachery Embodiment

T cont.

 * Trust Embodiment
 * Truth Embodiment
 * Twilight Embodiment

U

 * Universal Embodiment
 * Utilitarian Embodiment

V

 * Vengeance Embodiment
 * Victory Embodiment
 * Violence Embodiment
 * Virtue Embodiment

W

 * War Embodiment
 * Water Embodiment
 * Weak Force Embodiment
 * Weakness Embodiment
 * Weather Embodiment
 * Western Embodiment
 * Willpower Embodiment
 * Winter Embodiment
 * Wish Embodiment
 * Wood Embodiment
 * Wrath Embodimen
 * }

Primordial Powers
{|

A

 * Absolute Force Manipulation
 * Aether Manipulation
 * Almighty Science
 * Alpha Reality
 * Anti-God

B

 * Big Bang Inducement

C

 * Causa Sui Physiology
 * Concept Manipulation
 * Creation
 * Creation Embodiment
 * Cycle Manipulation

M

 * Metaphysics Manipulation
 * Monotheistic Deity Physiology

N

 * Nether Manipulation

O

 * Omega Physiology
 * Omni-Magic

O cont.

 * Omnificence Genesis
 * Omnipotence
 * Omniverse Creation
 * Omniverse Manipulation
 * Origin Destroyer
 * Origin Manipulation

P

 * Parallel Existence
 * Perfection
 * Perspective Manipulation
 * Potentiality Lordship
 * Prime Being
 * Prime Source
 * Primordial Darkness Manipulation
 * Primordial Deity Physiology
 * Primordial Dragon Physiology
 * Primordial Element Manipulation

P cont.

 * Primordial Entity Physiology
 * Primordial Fire Manipulation
 * Primordial Force Infusion
 * Primordial Force Manipulation
 * Primordial Force Physiology
 * Primordial Light Manipulation
 * Protogenoi Physiology

Q

 * Quantum Foam Manipulation

R

 * Reality Dreaming
 * Reality Embodiment

S

 * Separation

T

 * Tetralogy
 * Totality Manipulation
 * Transcendent Science

U

 * Unimind
 * Universal Embodiment
 * }

Darkness-based powers
{|

A

 * Absolute Darkness
 * Animated Shadow
 * Anti-God

B

 * Black Hole Manipulation
 * Black Hole Physiology

C

 * Cave Manipulation
 * Conceptual Darkness Manipulation

D

 * Dark Beam Emission
 * Dark Bolt Projection
 * Dark Bow Construction
 * Dark Energy Infusion
 * Dark Energy Manipulation
 * Dark Fire Attacks
 * Dark Fire Ball Projection
 * Dark Fire Combat
 * Dark Fire Constructs
 * Dark Fire Infusion
 * Dark Matter Manipulation
 * Dark Pillar Projection
 * Dark Portal Creation
 * Dark Shield Construction
 * Dark Side Aspect Manipulation
 * Dark Soul
 * Dark Wall Generation
 * Dark World Manipulation
 * Darkness Attacks
 * Darkness Aura
 * Darkness Blast
 * Darkness Bomb Generation
 * Darkness Bullet Projection
 * Darkness Cutting
 * Darkness Embodiment
 * Darkness Empowerment
 * Darkness Healing
 * Darkness Imprisonment
 * Darkness Infusion

D cont.

 * Darkness Manipulation
 * Darkness Slash
 * Darkness Solidification
 * Darkness Spike Projection
 * Darkness Wave Emission
 * Darkside View
 * Death Shadow
 * Demon Soul
 * Demonic Ice Manipulation
 * Demonic Weather Manipulation
 * Diabolic Darkness Manipulation

E

 * Eclipse Manipulation
 * Elemental Combat
 * Elemental Constructs
 * Elemental Whip Generation
 * Empathic Darkness Manipulation
 * Esoteric Darkness Manipulation
 * Eternal Night Inducement

G

 * Grim Darkness Manipulation

I

 * Inner Darkness Externalization

L

 * Light-Darkness Attacks
 * Light-Darkness Blast
 * Light-Darkness Infusion
 * Light-Darkness Manipulation
 * Light-Darkness Mimicry
 * Light-Darkness Spike Projection
 * Lunaportation
 * Lunar Constructs
 * Lunar Magic
 * Lunar Manipulation

M

 * Shadow-Metal Manipulation
 * Metal-Shadow Breath
 * Moon Blocking

N

 * Negative Energy Manifestation
 * Night Embodiment
 * Night Empowerment

O

 * Omnidirectional Darkness Waves

P

 * Primordial Darkness Manipulation
 * Pure Darkness Manipulation

S

 * Sacred Darkness Manipulation
 * Shadow Absorption
 * Shadow Armor
 * Shadow Ball Projection
 * Shadow Breath
 * Shadow Camouflage
 * Shadow Generation
 * Shadow Magic
 * Shadow Marionette
 * Shadow Mimicry
 * Shadow Mutilation
 * Shadow Stealth
 * Shadow Swimming
 * Shadow Web Creation
 * Slender Man Physiology
 * Sun Blocking

T

 * Twilight Attacks
 * Twilight Constructs
 * Twilight Infusion
 * Twilight Manipulation
 * Twilight Physiology

U

 * Umbrageous Teleportation
 * Umbrakinetic Blade Construction
 * Umbrakinetic Claws
 * Umbrakinetic Cloning
 * Umbrakinetic Combat
 * Umbrakinetic Constructs
 * Umbrakinetic Creature Creation
 * Umbrakinetic Immunity
 * Umbrakinetic Regeneration
 * Umbrakinetic Whip Generation
 * Umbrakinetic Wing Manifestation

V

 * Vampire Lord Physiology
 * }

Fear-based powers
{|

B

 * Bogeyman Physiology

C

 * Clown Physiology
 * Courage Inducement
 * Cowardice Empowerment
 * Curse Embodiment

D

 * Dream Recall

E

 * Eldritch Magic

F

 * Fear Augmentation
 * Fear Aura
 * Fear Breath
 * Fear Constructs
 * Fear Embodiment
 * Fear Empowerment
 * Fear Form

F cont.

 * Fear Inducement
 * Fear Magic
 * Fear Manifestation
 * Fear Manipulation
 * Fear Masking
 * Fear Perception
 * Fearful Scream
 * Fearlessness

H

 * Halloween Entity Physiology
 * Hallucination Solidification
 * Haunted
 * Hell Imprisonment
 * Horror Embodiment

J

 * Jack O'Lantern Physiology

K

 * Killing Intent
 * Krampus Physiology

N

 * Nemesis Form
 * Nightmare Embodiment
 * Nightmare Empowerment
 * Nightmare Imprisonment
 * Nightmare Inducement
 * Nightmare Manipulation

P

 * Phobia Creation
 * Phobia-Initiated Ability Manifestation

R

 * Revenant Physiology

S

 * Slender Man Physiology
 * }

Horror-themed Abilities
{|

B

 * Bogeyman Physiology

C

 * Cannibalism Empowerment
 * Clown Physiology
 * Cthulhu Mythos Deity Physiology

E

 * Eldritch Entity Creation
 * Eldritch Machine Physiology
 * Eldritch Magic
 * Eldritch Physiology
 * Execution Device Physiology

F

 * Formless Mind
 * Frankensteinian Monster Physiology

G

 * Ghost Physiology
 * Grim Reaper Physiology

H

 * Halloween Entity Physiology

H cont.

 * Higher-Dimensional Abomination Physiology
 * Horror Embodiment

I

 * Impossible Physiology

J

 * Jack O'Lantern Physiology
 * Jiang Shi Physiology

K

 * Krampus Physiology
 * Kuchisake-Onna Physiology

M

 * Malora Physiology
 * Mummification
 * Mummy Physiology

N

 * Nature Forsaken

O

 * Oneiric Physiology
 * Onryo Physiology

P

 * Paranormal Expertise

P cont.

 * Phobia-Initiated Ability Manifestation
 * Poltergeist Physiology

S

 * Saci Physiology
 * Slender Man Physiology

T

 * Tormentor

U

 * Undead Lord Physiology

W

 * Wendigo Physiology
 * Werebeast Lord Physiology
 * Werebeast Physiology
 * Werewolf Physiology
 * Wraith Physiology

Z

 * Zombie Lord Physiology
 * Zombie Physiology
 * }

Evil powers
{|

A

 * Anger Empowerment
 * Anti-God
 * Apocalypse Inducement
 * Archdemon Physiology
 * Assailant

B

 * Benevolence Nullification
 * Betrayal Empowerment

C

 * Consumptive Biological Regeneration
 * Corrupted Environment Manipulation
 * Corruption Attacks
 * Corruption Aura
 * Corruption Blast
 * Corruption Embodiment
 * Corruption Empowerment
 * Corruption Inducement
 * Corruption Infusion
 * Corruption Magic
 * Corruption Manipulation
 * Corruption Vortex Creation
 * Curse Creation
 * Curse Empowerment
 * Cursed Physiology

D

 * Dark Aura Manipulation
 * Dark Form
 * Dark Heart
 * Dark Lord
 * Dark Side Aspect Manipulation
 * Deadly Sin Projection
 * Demon Creation
 * Demon Lord Physiology
 * Demon Manipulation
 * Demon Physiology
 * Demon Sorcerer Physiology
 * Demon Soul
 * Demonic Attacks
 * Demonic Aura
 * Demonic Conduit
 * Demonic Dragon Physiology
 * Demonic Energy Manipulation
 * Demonic Force Manipulation
 * Demonic Ice Manipulation
 * Demonic Lightning Manipulation
 * Demonic Machine Physiology

D cont.

 * Demonic Plant Manipulation
 * Demonic Wave Emission
 * Demonic-Undead Lord Physiology
 * Demonic-Undead Physiology
 * Devil Hand
 * Devil Soul

E

 * Empathic Masochism
 * Envy Embodiment
 * Envy Empowerment
 * Evil Aura
 * Evil Empowerment
 * Evil Lordship

F

 * Fallen Physiology
 * Fallen Transcendent Angel Physiology
 * Famine Inducement
 * Fraud Embodiment
 * Fraud Empowerment
 * Fraud Inducement

G

 * Gluttony Embodiment
 * Gluttony Magic
 * Good Immunity
 * Greed Embodiment
 * Greed Empowerment
 * Greed Magic

H

 * Hell Embodiment
 * Hell Imprisonment
 * Hell Lordship
 * Hell Manipulation
 * Hell-Fire Breath
 * Hell-Fire Manipulation
 * Heresy Embodiment
 * Heresy Empowerment
 * Heresy Inducement

I

 * Incubus Physiology
 * Inner Darkness Externalization
 * Insanity Inducement

L

 * Lamia Physiology
 * Lust Embodiment
 * Lust Empowerment
 * Lust Magic

M

 * Malefic Attacks
 * Malefic Breath
 * Malefic Force Manipulation

M cont.

 * Malefic Infusion
 * Malevolence Release
 * Mutilation

N

 * Necrosis Inducement
 * Negative Aspect Blast
 * Negative Embodiment
 * Negative Energy Manifestation

O

 * Omni Corruption Inducement
 * Omnicide
 * Omnimalevolence

P

 * Personal Demon Physiology
 * Pride Embodiment
 * Pride Empowerment
 * Psychic Torture
 * Punishment

R

 * Rot Inducement

S

 * Satanic Incarnation
 * Sin Embodiment
 * Sin Empowerment
 * Sin Magic
 * Sloth Embodiment
 * Sloth Empowerment
 * Spite Empowerment
 * Succubus Physiology
 * Suffering Empowerment

T

 * Taint Generation
 * Temptation Embodiment
 * Tormentor
 * Transcendent Cambion Physiology
 * Transcendent Demon Physiology
 * Transcendent Demonic Mage Physiology
 * Transcendent Demonic-Undead Physiology
 * Transcendent Nephalem Physiology
 * Treachery Embodiment

U

 * Universal Dystopia Creation

V

 * Vampire Lord Physiology
 * Vampirization
 * Vice Inducement
 * Violence Embodiment
 * Violence Empowerment

W

 * Wrath Embodiment
 * }

Natural Disasters
{|

A

 * Apocalypse Aspect Manifestation
 * Avalanche Creation

B

 * Biosphere Destruction
 * Black Earth Manipulation
 * Black Lightning Manipulation
 * Black Metal Manipulation
 * Blizzard Creation

C

 * Calamity Embodiment
 * Conclusion Dominance
 * Curse Embodiment

D

 * Dark Acid Manipulation
 * Dark Element Manipulation
 * Dark Fire Manipulation
 * Dark Ice Manipulation
 * Dark Light Manipulation
 * Dark Moon Manipulation
 * Dark Solar Manipulation
 * Dark Stellar Manipulation
 * Dark Water Manipulation
 * Dark Wind Manipulation
 * Destruction
 * Disaster Manipulation
 * Disaster Negation

D cont.

 * Drought Creation
 * Dry Season Manipulation

E

 * Earthquake Generation
 * Electric Vortex Creation
 * Empathic Water Manipulation
 * Empathic Weather Manipulation
 * Environmental Destabilization
 * Epidemic Creation
 * Eruption Inducement
 * Esoteric Nature Manipulation
 * Esoteric Weather Manipulation

F

 * Famine Inducement
 * Firestorm Creation
 * Fissure Creation
 * Flood Creation

G

 * Grim Darkness Manipulation

H

 * Hurricane Creation

I

 * Ice Age Manipulation
 * Ice Storm Creation

L

 * Lava Generation
 * Lightning Bolt Projection
 * List of Elemental Abilities

M

 * Meteor Summoning

N

 * Nature Manipulation

O

 * Ocean Manipulation
 * Omni-Weather Manipulation
 * Omnidirectional Disaster Waves

P

 * Pathogen Manipulation
 * Perfect Storm
 * Pollution Manipulation

S

 * Sandstorm Creation
 * Stardust Manipulation
 * Storm Embodiment
 * Storm Manipulation
 * Storm Mimicry
 * Storm Negation

T

 * Tectonic Plate Manipulation
 * Terrain Manipulation
 * Thermal Manipulation
 * Thunder Manipulation
 * Tidal Wave Generation
 * Tornado Creation

V

 * Volcano Generation

W

 * Weather Embodiment
 * Weather Manipulation
 * Wet Season Manipulation
 * }

Negation Powers
{|

A

 * Age Negation
 * Air Negation
 * Angelic Power Negation
 * Anti-Psychic Presence
 * Attack Cancellation
 * Attack Prevention

B

 * Benevolence Nullification
 * Bond Destruction
 * Boundless Awakening

C

 * Capability Suppression
 * Causality Negation
 * Civilization Erasure
 * Connection Removal
 * Consciousness Grounding
 * Control Negation
 * Conversion Negation
 * Crash!
 * Curse Negation
 * Curse Removal

D

 * Death Negation
 * Demonic Power Negation
 * Disaster Negation
 * Divine Power Negation
 * Divinity Nullification
 * DNA Suppression

E

 * Electric Field Negation
 * Elemental Negation
 * Emotion Banishment
 * Emotion Negation
 * Energy Negation
 * Event Negation
 * Explosive Negation

F

 * Fantasy World Enforcement

F cont.

 * Field Negation
 * Fire Negation
 * Flame Shield
 * Force-Field Penetration
 * Friction Negation
 * Fusion Negation

G

 * Good Immunity
 * Gravity Negation
 * Growth Negation

H

 * Healing Factor Nullification
 * Hunger Negation

I

 * Ice Negation
 * Immortality Negation
 * Immortality Removal
 * Inertia Negation
 * Inertialess Body
 * Inspiration Negation
 * Intangibility Cancellation
 * Invisibility Cancellation
 * Invulnerability Negation

L

 * Light Negation
 * Lunar Negation

M

 * Magic Negation
 * Magic Negation Field
 * Malignance Nullification
 * Mode Lock
 * Molecular Reversion

N

 * Negation
 * Nullifying Slash

O

 * Object Negation
 * Omni-Negation

P

 * Perception Removal
 * Petrification Cancellation

P cont.

 * Phenomenon Elimination
 * Portal Negation
 * Power Deactivation
 * Power Dilution
 * Power Negation
 * Power Negation Field
 * Probability Stabilization
 * Property Negation
 * Purification Immunity

R

 * Real World Enforcement
 * Reality Alteration Negation
 * Reality Rejection
 * Reality Sundering
 * Resurrection Negation
 * Retrogression

S

 * Safety Field Projection
 * Shapeshifting Negation
 * Shield Removal
 * Solar Negation
 * Speed Cancellation
 * Spell Negation
 * Storm Negation

T

 * Telepathic Negation
 * Teleportation Negation
 * Temporal Bypassing
 * Theft Nullification
 * Transcendent Negation
 * Transformation Negation
 * True Love's Kiss

V

 * Variable Collapse
 * Vibration Negation

W

 * Weapon Negation
 * }

Destructive powers
{|

A

 * Absolute Destruction
 * Absolute Explosion
 * Absolute Zero Inducement
 * Angel Manipulation
 * Anti-Energy Manipulation
 * Anti-Energy Physiology
 * Anti-God
 * Anti-Psychic Presence
 * Antimatter Manipulation
 * Antimatter Physiology
 * Apocalypse Aspect Manifestation
 * Apocalypse Inducement
 * Apocalyptic Force Manipulation
 * Army Annihilation
 * Atomic Consumption
 * Atomic Dissociation

B

 * Big Bang Inducement
 * Big Rip Inducement
 * Biological Explosion
 * Biosphere Destruction
 * Black Earth Manipulation
 * Black Lightning Manipulation
 * Breakdown Slash
 * Breaker Touch
 * Butterfly Effect

C

 * Calamity Embodiment
 * Cellular Disintegration
 * Censorship Embodiment
 * Chaos Inducement
 * Chaotic Form
 * Civilization Erasure
 * Concept Destruction
 * Concept Ripping
 * Conclusion Dominance
 * Conclusion Embodiment
 * Connection Removal
 * Corruption Embodiment
 * Counter Vibration
 * Creation and Destruction Embodiment
 * Crushing
 * Cycle Embodiment

D

 * Damaging Aura
 * Dark Acid Manipulation
 * Dark Element Manipulation
 * Dark Energy Manipulation
 * Dark Fire Manipulation
 * Dark Ice Manipulation
 * Dark Light Manipulation
 * Dark Moon Manipulation
 * Dark Solar Manipulation
 * Dark Stellar Manipulation
 * Dark Water Manipulation
 * Dark Wind Manipulation
 * Death Aspect Manifestation
 * Death-Force Attacks
 * Demon Manipulation
 * Demonic Weather Manipulation
 * Destabilization
 * Destroyer Deity Physiology
 * Destruction

D cont.

 * Destruction Embodiment
 * Destruction Empowerment
 * Destruction Magic
 * Destructive Countenance
 * Destructive Dominion
 * Destructive Energy Manipulation
 * Dimension Destruction
 * Disaster Manipulation
 * Disintegration
 * Disintegration Aura
 * Disintegration Beam
 * Distortion Manipulation
 * Divine Weaponry
 * Division by Zero
 * DNA Disintegration
 * Domain Destruction

E

 * Earthquake Generation
 * Electric Field Negation
 * Emotion Removal
 * Endless Storm
 * Energy Erasure
 * Evil Embodiment
 * Exploding Clones
 * Explosion Inducement
 * Explosion Manipulation
 * Explosive Breath
 * Explosive Hell
 * Explosive Identification

F

 * Fallout Manipulation
 * Fissure Creation
 * Flashover Inducement
 * Flaw Enhancement

G

 * Galaxy Destruction
 * Grand Flame Manipulation
 * Grim Darkness Manipulation
 * Ground Ripping
 * Ground Rupturing
 * Gun Destruction
 * Gunpowder Manipulation

I

 * Immortality Negation
 * Incineration
 * Irreversible Destruction

L

 * Life and Death Removal
 * Lightning Calling
 * Luck Erasure

M

 * Magic Destruction
 * Memory Destruction
 * Meta Space-Time Absorption
 * Molecular Dispersion
 * Multiverse Destruction

N

 * Name Severing
 * Nether Manipulation
 * Nonexistence
 * Nothingness Manipulation
 * Nuclear Explosion Inducement
 * Null Energy Manipulation
 * Null Zone Emission

O

 * Obstacle Manipulation
 * Omnicide
 * Omnidirectional Air Waves

O cont.

 * Omnidirectional Darkness Waves
 * Omnidirectional Disaster Waves
 * Omnidirectional Earth Waves
 * Omnidirectional Electricity Waves
 * Omnidirectional Elemental Waves
 * Omnidirectional Energy Waves
 * Omnidirectional Fire Waves
 * Omnidirectional Heat Waves
 * Omnidirectional Ice Waves
 * Omnidirectional Light Waves
 * Omnidirectional Solar Waves
 * Omnidirectional Water Waves
 * Omnidirectional Waves
 * Omniverse Destruction
 * Origin Destroyer

P

 * Perfect Storm
 * Personal Domain Creation
 * Pestilence Manipulation
 * Phenomenon Elimination
 * Planet Destruction
 * Planetary System Destruction
 * Power Destruction
 * Prevalent Discharge
 * Primordial Darkness Manipulation
 * Primordial Fire Manipulation
 * Pulverization

R

 * Reality Consumption
 * Reality Sundering
 * Reflection Destruction
 * Reincarnation Denial
 * Rot Inducement

S

 * Self-Detonation
 * Separation
 * Severing
 * Shattering
 * Singularity Inducement
 * Smite
 * Soul Destruction
 * Space-Time Absorption
 * Space-Time Rift
 * Stability Manipulation
 * Star Destruction
 * Stench Removal
 * Structure Weakening
 * Supernova Inducement

T

 * Taint Generation
 * Tectonic Plate Manipulation
 * Temporal Erasure
 * Thanatos Embodiment
 * Time Destruction
 * Total Event Collapse

U

 * Ultimate Burning
 * Ultimate Sonics
 * Unholy Territory
 * Universe Destruction

V

 * Volatile Manipulation

W

 * War Embodiment
 * Weirdness Inducement
 * Wound Inducement
 * }

Toxic abilitys
{|

A

 * Acid Attacks
 * Acid Ball Projection
 * Acid Beam Emission
 * Acid Breath
 * Acid Generation
 * Acid Immunity
 * Acid Infusion
 * Acid Magic
 * Acid Manipulation
 * Acid Mimicry
 * Acid Vortex Creation
 * Acid-Fire Manipulation
 * Acidic Blood
 * Acidic Poison Generation
 * Acidic Slash

C

 * Caustic Phasing
 * Caustic Vision
 * Chemical Breath
 * Chemical Repository
 * Chlorine Gas Generation

D

 * Dark Acid Manipulation

E

 * Esoteric Toxin Manipulation

F

 * Fungal Mimicry

G

 * Gas Manipulation

I

 * Infectious Energy Manipulation

L

 * Lead Manipulation
 * Lethal Environment Manipulation
 * Lethal Rain Generation

M

 * Mercury Manipulation
 * Miasma Emission

N

 * Nerve Gas Generation

O

 * Omnipoison

P

 * Phosphorus Manipulation
 * Poison Absorption
 * Poison Attacks
 * Poison Ball Projection
 * Poison Breath
 * Poison Embodiment
 * Poison Empowerment
 * Poison Gas Generation
 * Poison Generation
 * Poison Immunity
 * Poison Infusion
 * Poison Kiss
 * Poison Manipulation
 * Poison Mimicry
 * Poison Shield Construction
 * Poison Spike Projection
 * Poison Transmutation
 * Poison-Fire Manipulation
 * Poisoning Intuition
 * Poisonous Aura
 * Poisonous Blood
 * Poisonous Rain Generation
 * Poisonous Slash
 * Poisonous Tears

P cont.

 * Pollution Breath
 * Pollution Embodiment
 * Pollution Manipulation
 * Powder Generation
 * Pungency

S

 * Serqekinetic Combat
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Serqekinetic Flight
 * Smog Generation
 * Smog Manipulation
 * Stinger Protrusion

T

 * Toxic Area
 * Toxic Energy Manipulation
 * Toxic Surface
 * Toxikinetic Blade Construction
 * Toxikinetic Combat
 * Toxikinetic Constructs
 * Toxikinetic Creature Creation
 * Toxikinetic Exoskeleton
 * Toxikinetic Flight
 * Toxikinetic Surfing

U

 * Ultimate Acid
 * Ultimate Poison

V

 * Venom Teleportation
 * Venomous Claws
 * Venomous Fangs
 * Venomous Tongue
 * }

ALL SUPERPOWERS MANPULATIONS
{|

A

 * Ability Creation
 * Ability Focus
 * Ability Imprinting
 * Ability Learning
 * Ability Mastering
 * Ability Recharging
 * Ability Transcendence
 * Absolute Restoration
 * Absorbing Replication
 * Adaptive Power Replication
 * Adaptive Power-Level
 * Airborne Attacks
 * Almighty Link
 * Almighty Replication
 * Anti-God
 * Attack Compression
 * Attack Creation
 * Attack Expansion
 * Attack Mixture
 * Attack Powers
 * Attack Prevention
 * Attack Reversal
 * Attribute Replication
 * Augmentation
 * Aura Implanting

B

 * Balance
 * Bestowal Slash
 * Book Immersion
 * Book Manifesting
 * Buffering

C

 * Capability Suppression
 * Characteristic Power Reflection
 * Charged Attacks
 * Collective Entity Physiology
 * Complete Arsenal
 * Condition Inducement
 * Condition Removal
 * Conditional Power
 * Consumptive Replication
 * Contract Bestowal
 * Conversion Negation

D

 * Defense Powers
 * Definition Manipulation
 * Delayed Effect
 * Demonic Power Negation
 * Desired Ability Manifestation
 * Disabling
 * Disruption
 * Divine Power Absorption
 * Divine Power Negation
 * Downgrading

E

 * Effect Reversal
 * Effect Stacking
 * Efficacy Manipulation
 * Electricity Mutation
 * Elemental Mixture
 * Elemental Recomposition
 * Empathic Mimicry
 * Empathic Power Absorption
 * Empathic Power Augmentation
 * Energy Scattering
 * Energy Sourcing
 * Enhanced Ability Learning
 * Enhanced Cloning
 * Enhanced Power Absorption
 * Enhanced Power Borrowing
 * Enhanced Power Replication

E cont.

 * Equality
 * Evolution
 * Evolving Power Replication

F

 * Fictional Mimicry
 * Fifth Dimensional Lordship
 * Fire Transformation
 * Flame Shield
 * Flight Manipulation
 * Form Restoration
 * Fusion Negation
 * Fusionism
 * Future Sight Bestowal

G

 * Generational Empowerment
 * Guidance

H

 * Haemopotent Replication
 * Healing Factor Nullification
 * Hidden Attacks
 * Humanization

I

 * Ice Transformation
 * Illusion Reflection
 * Illusory Power Replication
 * Immortality Bestowal
 * Immortality Manipulation
 * Immortality Negation
 * Immortality Removal
 * Immunity Bypassing
 * Intangible Attacks
 * Intuitive Aptitude
 * Intuitive Empathic Replication
 * Intuitive Replication
 * Invisibility Cancellation
 * Invulnerability Bestowal
 * Invulnerability Negation

L

 * Legendary Form
 * Letter Power Bestowal
 * Life-Force Absorption
 * Limitation Inducement
 * Limiter Removal
 * Loyalty Based Power Replication

M

 * Magic Bestowal
 * Magic Negation
 * Magic Negation Field
 * Mental Shield Creation
 * Meta Ability Creation
 * Meta Power Manipulation
 * Mimicry Affinity
 * Mimicry Form
 * Mode Lock
 * Multi-Power Use
 * Musical Empathy

N

 * Negation Immunity
 * Nigh-Complete Arsenal
 * Nonexistence
 * Normalcy Manipulation

O

 * Omni-Negation
 * Omnipotence
 * Omnipotence Embodiment
 * Overburst Power
 * Oversized Attacks

P

 * Parasitic Inheritance
 * Past Life Power Access
 * Perfect Doppelganger
 * Perspective Manipulation
 * Petrification Cancellation
 * Post-Mortem Power Absorption
 * Potential Creation
 * Potential Realization

P cont.

 * Potentiality Lordship
 * Power Absorption
 * Power Absorption Immunity
 * Power Activation
 * Power Anchoring
 * Power Apex Inducement
 * Power Augmentation
 * Power Bestowal
 * Power Borrowing
 * Power Containment
 * Power Contingency
 * Power Deactivation
 * Power Destruction
 * Power Dilution
 * Power Embodiment
 * Power Empowerment
 * Power Erasure
 * Power Expansion
 * Power Fluctuation
 * Power Immunity
 * Power Immunity Bestowal
 * Power Inheritance
 * Power Mimicry Immunity
 * Power Mixture
 * Power Negation
 * Power Negation Field
 * Power Opposition
 * Power Physiology
 * Power Randomization
 * Power Refining
 * Power Reflection
 * Power Replication
 * Power Replication Field
 * Power Resonance
 * Power Restoration
 * Power Reversal
 * Power Sharing
 * Power Transferal
 * Power Transmutation
 * Power Union
 * Power via Gestures
 * Power Warping
 * Powered Form
 * Precognition Manipulation
 * Precognitive Power Replication
 * Premature Evolution
 * Programmable Powers
 * Psionic Augmentation
 * Psychic Inhibitors
 * Psychometric Ability Replication

Q

 * Quality Enhancement

R

 * Reactionary Immunity
 * Reactionary Replication
 * Reality Warping
 * Refining
 * Regeneration Bestowal
 * Reincarnation Denial
 * Remaking
 * Remolding
 * Resurrection Roulette
 * Reward Granting
 * Rule Bending

S
{|
 * Sacrificial Power
 * Self-Power Augmentation
 * Self-Power Bestowal
 * Self-Power Immunity
 * }

S

 * Sentient Power
 * Shapeshifting Negation
 * Shield Removal
 * Sibling Inheritance
 * Singular Power Use
 * Song Augmentation
 * Soul Resonation
 * Special Attacks
 * Specialist Powers
 * Spell Mixture
 * Status Manipulation
 * Stigma Creation
 * Storybook Mimicry
 * Strength Absorption
 * Subterranean Attacks
 * Subvert Imprisonment

S cont.

 * Summon Bestowal
 * Super Form
 * Superhuman Empowerment
 * Superior Mimicry
 * Superiority
 * Supernatural Manipulation
 * Supernatural Properties Manipulation
 * Superpower Devolution
 * Superpower Evolution
 * Superpower Manipulation
 * Support Powers

T

 * Talent Manipulation
 * Talent Theft
 * Telepathic Mimicry
 * Teleportation Diversion
 * Teleportation Manipulation

T cont.

 * Teleportation Negation
 * Temporal Bypassing
 * Transcendent Negation
 * Transformation Mimicry
 * Transformation Negation
 * Travel Bestowal
 * True Power

U

 * Ultipotence
 * Unity Force Manipulation
 * Upgrading Subordination

V

 * Voice Thievery
 * Vulnerability Inducement

W

 * Weakened Form
 * Weakness Removal
 * Wish Granting
 * }

All Immunities
{|

A

 * Absolute Defense
 * Absolute Existence
 * Absolute Invulnerability
 * Acid Immunity
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Alcohol Immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Attack Ignoring

B

 * Blindness Immunity
 * Blood Resistance
 * Brainlessness
 * Bulletproof Durability

C

 * Causality Immunity
 * Chaos Immunity
 * Chemical Reaction Immunity
 * Cold Immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Control Immunity
 * Control Negation
 * Conversion Immunity
 * Corruption Immunity
 * Cosmic Otherness
 * Curse Empowerment
 * Curse Immunity
 * Cutting Immunity

D

 * Damage Negation
 * Daytime Walking
 * Decay Immunity
 * Demonic Power Immunity
 * Disease Immunity
 * Divine Power Immunity
 * Draconic Immunity
 * Dual Impregnability

E

 * Electrical Immunity
 * Elemental Immunity
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Environmental Defiance
 * Erasure Immunity
 * Evil Immunity

E cont.

 * Exorcism Immunity
 * Explosion Immunity

F

 * Fate Immunity
 * Fearlessness
 * Fire Immunity
 * Foreign Chemical Immunity

G

 * G-Force Adaptation
 * Geokinetic Immunity
 * Good Immunity
 * Gravitation Adaptation

H

 * Headlessness

I

 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Inodorosity
 * Invulnerability

L

 * Lava Immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence

M

 * Magic Immunity
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts

N

 * Nameless Existence
 * Negation Immunity
 * Nigh Invulnerability

O

 * Omni-Protection
 * Oneiric Immunity

P

 * Pain Suppression
 * Paradox Defiance
 * Paranormal Immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Physical Force Immunity
 * Physical Law Immunity
 * Poison Immunity
 * Possession Immunity
 * Potion Immunity
 * Power Absorption Immunity
 * Power Anchoring
 * Power Immunity
 * Power Mimicry Immunity
 * Precognitive Immunity
 * Probability Stabilization

P cont.

 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Psychic Blindspot
 * Purification Immunity

R

 * Radiation Immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Reflex Immunity
 * Reliant Invulnerability

S

 * User:Sandubadear/test
 * Seduction Immunity
 * Seismic Energy Immunity
 * Self-Power Immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Spatiolock
 * Spell Immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue

T

 * Telekinesis Immunity
 * Temperature Immunity
 * Temporal Immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion

U

 * Umbrakinetic Immunity
 * Unbound Soul
 * Unpredictability

V

 * Vampiric Toxicity
 * Vampirism Immunity
 * Viral Immunity

W

 * Water Immunity
 * Weapon Immunity
 * Weather Adaptation
 * }

Constructs
{|

A

 * Aerokinetic Blade Construction
 * Aerokinetic Claws
 * Aerokinetic Constructs
 * Aerokinetic Creature Creation
 * Aerokinetic Whip Generation
 * Aerokinetic Wing Manifestation
 * Air Bomb Generation
 * Air Bow Construction
 * Air Bullet Projection
 * Air Exoskeleton
 * Air Imprisonment
 * Air Pillar Projection
 * Air Platform Creation
 * Air Shield Construction
 * Air Solidification
 * Air Wall Generation
 * Almighty Object Manifestation
 * Alternate Matter Materialization
 * Amber Imprisonment
 * Ambient Resource Construction
 * Anger Constructs
 * Animal Exoskeleton
 * Antimatter Constructs
 * Arrow Generation
 * Artificial Element Constructs
 * Ash Armor
 * Ash Constructs
 * Aura Constructs
 * Automaton Creation

B

 * Battlefield Creation
 * Bio-Technology
 * Blade Construction
 * Blood Bullet Projection
 * Blood Creature Creation
 * Bone Bullet Projection
 * Bone Imprisonment
 * Bow Construction
 * Brand Entity Creation

C

 * Cartoon Constructs
 * Cartoon Creature Creation
 * Cartoon Materialization
 * Catoptric Replication
 * Chain Creation
 * Chain Manipulation
 * Chlorokinetic Blade Construction
 * Chlorokinetic Cloning
 * Chlorokinetic Constructs
 * Chlorokinetic Creature Creation
 * Chlorokinetic Shield Construction
 * Chlorokinetic Whip Generation
 * Chronokinetic Constructs
 * Chronokinetic Creature Creation
 * Cloaking Shield Construction
 * Cloud Creature Creation
 * Comakinetic Constructs
 * Comakinetic Entity Creation
 * Comakinetic Shield Construction
 * Comakinetic Wing Manifestation
 * Compassion Constructs
 * Composite Entity Creation
 * Constructs Creation
 * Cosmic Constructs
 * Creation
 * Creation Magic
 * Cross Creation
 * Cryokinetic Blade Construction
 * Cryokinetic Claws

C cont.

 * Cryokinetic Constructs
 * Cryokinetic Creature Creation
 * Cryokinetic Wing Manifestation
 * Crystal Exoskeleton
 * Crystal Imprisonment
 * Crystal Pillar Projection
 * Crystal Shield Construction
 * Crystal Wall Generation
 * Crystallokinetic Blade Construction
 * Crystallokinetic Constructs
 * Crystallokinetic Wing Manifestation
 * Cutting Bomb Generation

D

 * Dark Bow Construction
 * Dark Fire Constructs
 * Dark Matter Constructs
 * Dark Pillar Projection
 * Dark Wall Generation
 * Darkness Bullet Projection
 * Darkness Imprisonment
 * Darkness Solidification
 * Death Pillar Projection
 * Death-Force Constructs
 * Dental Constructs
 * Digital Blade Construction
 * Digital Constructs
 * Digital Materialization
 * Divine Pillar Projection
 * Drill Protrusion
 * Dungeon Creation
 * Dyson Sphere Construction

E

 * Earth Bow Construction
 * Earth Bullet Projection
 * Earth Exoskeleton
 * Earth Imprisonment
 * Earth Pillar Projection
 * Earth Platform Creation
 * Earth Shield Construction
 * Earth Wall Generation
 * Ectokinetic Constructs
 * Ectoplasmic Creature Creation
 * Ectoplasmic Whip Generation
 * Electric Bullet Projection
 * Electric Pillar Projection
 * Electric Shield Construction
 * Electrical Constructs
 * Electrical Wall Generation
 * Electricity Solidification
 * Electrokinetic Blade Construction
 * Electrokinetic Claws
 * Electrokinetic Cloning
 * Electrokinetic Creature Creation
 * Electrokinetic Web Creation
 * Electrokinetic Whip Generation
 * Electrokinetic Wing Manifestation
 * Electromagnetic Constructs
 * Electromagnetic Creature Creation
 * Elemental Blade Construction
 * Elemental Bow Construction
 * Elemental Bullet Projection
 * Elemental Claws
 * Elemental Constructs
 * Elemental Entity Creation
 * Elemental Exoskeleton
 * Elemental Imprisonment
 * Elemental Limb Generation
 * Elemental Pillar Projection
 * Elemental Platform Creation

E cont.

 * Elemental Polearm Construction
 * Elemental Shield Construction
 * Elemental Wall Generation
 * Elemental Weapons
 * Elemental Web Creation
 * Elemental Whip Generation
 * Empathic Creation
 * Empathic Creature Creation
 * Energy Bow Construction
 * Energy Bullet Projection
 * Energy Constructs
 * Energy Exoskeleton
 * Energy Limb Generation
 * Energy Pillar Projection
 * Energy Shield Construction
 * Energy Solidification
 * Energy Wall Generation
 * Energy Weapons
 * Energy Web Creation
 * Energy Whip Generation
 * Energy Wing Manifestation
 * Enhanced Artisan
 * Enhanced Cloning
 * Entity Creation
 * Entity Exoskeleton
 * Entity Limbs Generation
 * Ergokinetic Blade Construction
 * Ergokinetic Claws
 * Ethereal Constructs
 * Exoskeleton
 * Expanding Energy Bolts

F

 * Fear Constructs
 * Ferrokinetic Constructs
 * Ferrokinetic Creature Creation
 * Ferrokinetic Wing Manifestation
 * Fire Armor
 * Fire Bow Construction
 * Fire Bullet Projection
 * Fire Imprisonment
 * Fire Pillar Projection
 * Fire Platform Creation
 * Fire Shield Construction
 * Fire Wall Generation
 * Fire Web Creation
 * Fire Whip Creation
 * Flame Solidification
 * Food Entity Creation
 * Force Armor Generation
 * Force-Field Constructs
 * Force-Field Generation
 * Force-Field Wall Generation
 * Formulated Magic Blasts
 * Fortification Creation
 * Frigokinetic Constructs
 * Frigokinetic Creature Creation

G
{|
 * Gas Exoskeleton
 * Geo-Thermokinetic Constructs
 * Geo-thermokinetic Creature Creation
 * Geokinetic Blade Construction
 * Geokinetic Creature Creation
 * Geokinetic Wing Manifestation
 * Glass Shield Construction
 * Golem Creation
 * Goo Creature Creation
 * Gravitational Blade Construction
 * Gravitational Whip Generation
 * }

G

 * Gravity Armor
 * Gravity Constructs
 * Greed Constructs
 * Gun Creation
 * Gyrokinetic Creature Creation

H

 * Haemokinetic Blade Construction
 * Haemokinetic Constructs
 * Haemokinetic Shield Construction
 * Haemokinetic Whip Generation
 * Haemokinetic Wing Manifestation
 * Hair Cloning
 * Hammer Generation
 * Hatred Constructs
 * Healing Blade Construction
 * Heart Construct
 * Hell-Fire Constructs
 * Holy Projectile Attacks
 * Holy-Fire Constructs
 * Hope Constructs
 * Hyalokinectic Constructs
 * Hyalokinetic Creature Creation
 * Hydrokinetic Blade Construction
 * Hydrokinetic Claws
 * Hydrokinetic Cloning
 * Hydrokinetic Constructs
 * Hydrokinetic Creature Creation
 * Hydrokinetic Whip Generation
 * Hydrokinetic Wing Manifestation

I

 * Ice Bow Construction
 * Ice Bullet Projection
 * Ice Exoskeleton
 * Ice Imprisonment
 * Ice Pillar Projection
 * Ice Shield Construction
 * Ice Wall Generation
 * Ice Web Creation
 * Id Beast Creation
 * Illogical Construct Creation
 * Illogical Maze Creation
 * Imaginary Constructs
 * Imaginary Entity Creation
 * Imaginative Technomagic
 * Insanity Constructs
 * Ionikinetic Constructs

K

 * Key Creation

L

 * Labyrinth Creation
 * Life-Force Bullet Projection
 * Life-Force Constructs
 * Life-Force Entity Creation
 * Life-Force Weapons
 * Lifeless Body Creation
 * Light Armor
 * Light Bow Construction
 * Light Bullet Projection
 * Light Imprisonment
 * Light Pillar Projection
 * Light Solidification
 * Lightning Imprisonment
 * Living Wing Manifestation
 * Lock Manipulation
 * Love Constructs
 * Lunar Constructs
 * Lust Constructs

M

 * Magic Arrows
 * Magic Bullet Projection
 * Magic Pillar Projection
 * Magic Whip Generation

M cont.

 * Magical Blade Construction
 * Magical Constructs
 * Magical Trap Construction
 * Magical Wall Generation
 * Magical Wing Manifestation
 * Magma Armor
 * Magnetokinetic Constructs
 * Materialized Guardian
 * Matter Creation
 * Mecha Creation
 * Mechanical Constructs
 * Mechanical Creature Creation
 * Mechanical Limb Generation
 * Mechanical Weapon Construct
 * Mechanical Wing Manifestation
 * Melanokinetic Blade Construction
 * Melanokinetic Cloning
 * Melanokinetic Constructs
 * Melanokinetic Entity Creation
 * Memory Manifestation
 * Metal Exoskeleton
 * Metal Pillar Projection
 * Missile Generation
 * Multiple Bodies
 * Multiple Legs

N

 * Nanite Constructs
 * Natural Bomb Generation
 * Nephokinetic Cloning
 * Net Creation
 * Nosokinetic Constructs
 * Nosokinetic Creature Creation
 * Nothingness Constructs

O

 * Omnireplication
 * Oneiric Constructs
 * Orbital Optic Array
 * Organic Blade Construction
 * Organic Cloning
 * Organic Constructs
 * Organic Entity Creation
 * Organic Exoskeleton
 * Organic Imprisonment
 * Organic Shield Construction
 * Organic Wall Generation
 * Organic Weapons
 * Organic Whip Generation
 * Organic Wing Manifestation
 * Osteokinetic Blade Construction
 * Osteokinetic Constructs
 * Osteokinetic Creature Creation
 * Osteokinetic Shield Construction
 * Osteokinetic Wing Manifestation

P

 * Pain Constructs
 * Paper Entity Creation
 * Paper Shield Construction
 * Papyrokinetic Constructs
 * Papyrokinetic Wing Manifestation
 * Particle Construction
 * Passageway Creation
 * Path Creation
 * Photokinetic Blade Construction
 * Photokinetic Constructs
 * Photokinetic Creature Creation
 * Photokinetic Whip Generation
 * Photokinetic Wing Manifestation
 * Pillar Projection
 * Plant Bomb Generation
 * Plant Bullet Projection

P cont.

 * Plant Imprisonment
 * Plant Pillar Projection
 * Plasma Web Creation
 * Plasma Whip Creation
 * Plastic Cloning
 * Platform Creation
 * Poison Shield Construction
 * Polearm Construction
 * Pollution Creature Creation
 * Pride Constructs
 * Psammokinetic Constructs
 * Psammokinetic Creature Creation
 * Psionic Bio-Tech
 * Psychic Blade Construction
 * Psychic Constructs
 * Psychic Creature Creation
 * Psychic Fire Constructs
 * Psychic Limb Generation
 * Psycho-Pyrokinetic Wing Manifestation
 * Pulse Constructs
 * Pyrokinetic Blade Construction
 * Pyrokinetic Claws
 * Pyrokinetic Constructs
 * Pyrokinetic Creature Creation
 * Pyrokinetic Wing Manifestation

R

 * Radiation Constructs
 * Rectangular Constructs
 * Replication
 * Ribbon Generation
 * Ring Creation
 * Robot Creation
 * Rubber Blade Construction
 * Rubber Constructs
 * Rubber Shield Construction

S
{|
 * Sand Shield Construction
 * Sand Wall Generation
 * Saw Protrusion
 * Seal Creation
 * Selective Force-Field
 * Serenity Constructs
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Shadow Armor
 * Shadow Web Creation
 * Shrinking Replication
 * Skin Constructs
 * Slime Bullet Projection
 * Slime Constructs
 * Slime Shield Construction
 * Sloth Constructs
 * Snow Shield Construction
 * Solar Bow Construction
 * Solar Bullet Projection
 * Solar Constructs
 * Solidification
 * Sonokinetic Constructs
 * Sonokinetic Wing Manifestation
 * Soul Creature Creation
 * Soul Shield
 * Soul-Bound Entity
 * Sound Imprisonment
 * Spatial Bow Construction
 * Spatial Constructs
 * Spatial Force-Field Generation
 * Spatiokinetic Entity Creation
 * Spiritual Armor
 * }

S

 * Spiritual Blade Construction
 * Spiritual Bow Construction
 * Spiritual Flame Blade Construction
 * Stardust Constructs
 * Stellar Pillar Projection
 * Stinger Protrusion
 * Supernatural Artisan
 * Symbolic Power Manifestation

T

 * Tattoo Constructs
 * Technological Constructs
 * Telekinetic Constructs
 * Temporal Bow Construction
 * Temporal Shield Construction
 * Terrakinetic Claws
 * Terrakinetic Constructs
 * Terrakinetic Whip Generation
 * Thread Cloning
 * Toxikinetic Blade Construction
 * Toxikinetic Constructs
 * Toxikinetic Creature Creation
 * Toxikinetic Exoskeleton
 * Trap Creation

T cont.

 * Twilight Constructs

U

 * UFO Generation
 * Umbrakinetic Blade Construction
 * Umbrakinetic Claws
 * Umbrakinetic Constructs
 * Umbrakinetic Creature Creation
 * Umbrakinetic Whip Generation
 * Umbrakinetic Wing Manifestation
 * Universal Force Constructs

V

 * Varied Replication
 * Video Game Constructs
 * Video Game Materialization
 * Voodoo Doll Creation

W

 * Wall Generation
 * Water Bow Construction
 * Water Bullet Projection
 * Water Exoskeleton
 * Water Imprisonment
 * Water Pillar Projection
 * Water Platform Creation
 * Water Shield Construction
 * Water Solidification

W cont.

 * Water Wall Generation
 * Wax Armor
 * Wax Cloning
 * Wax Constructs
 * Wax Wall Generation
 * Wax Wing Manifestation
 * Weapon Constructs
 * Weapon Creation
 * Weapon Creature Creation
 * Weapon Entity Generation
 * Web Constructs
 * Web Generation
 * Whip Generation
 * Willpower-Based Constructs
 * Wood Imprisonment
 * Wood Shield Construction
 * Worthiness Enchantment
 * Writing Manifestation

X

 * Xylokinetic Cloning
 * Xylokinetic Constructs
 * Xylokinetic Creature Creation
 * }

Earth-based powers
{|

A

 * Area Raising/Lowering
 * Ash Attacks
 * Ash Manipulation

B

 * Black Metal Manipulation
 * Bottomless Pit Creation
 * Boulder Generation
 * Brass Mimicry

C

 * Canyon Creation
 * Carbon Manipulation
 * Cave Creation
 * Ceramic Manipulation
 * Clay Manipulation
 * Clay Transmutation
 * Coal Mimicry
 * Construction Tool Weapon Proficiency
 * Copper Manipulation
 * Cryovolcano Manipulation
 * Crystal Aura
 * Crystal Ball Projection
 * Crystal Breath
 * Crystal Empowerment
 * Crystal Exoskeleton
 * Crystal Heart
 * Crystal Spike Projection
 * Crystallokinetic Constructs
 * Crystallomancy

D

 * Dirtiness Inducement

E

 * Earth Augmentation
 * Earth Beam Emission
 * Earth Blast
 * Earth Bolt Projection
 * Earth Boundary
 * Earth Bow Construction
 * Earth Breath
 * Earth Communication

E cont.

 * Earth Cutting
 * Earth Energy Manipulation
 * Earth Imprisonment
 * Earth Infusion
 * Earth Magic
 * Earth Manipulation
 * Earth Platform Creation
 * Earth Portal Creation
 * Earth Sealing
 * Earth Spike Projection
 * Earth Vortex Creation
 * Earth-Bound Physiology
 * Empathic Earth Manipulation
 * Environmental Absorption
 * Esoteric Earth Manipulation
 * Explosion Immunity

F

 * Ferrokinetic Creature Creation
 * Ferrokinetic Wing Manifestation
 * Fortification Creation
 * Fruit/Vegetable Manipulation

G

 * Gemstone Manipulation
 * Geokinetic Cloning
 * Geokinetic Flight
 * Geokinetic Immunity
 * Geokinetic Invisibility
 * Geokinetic Regeneration
 * Glass Mimicry
 * Graphite Manipulation

H

 * Healing Earth

I

 * Island Creation

K

 * Koniokinetic Combat

L

 * Landmass Mimicry

M

 * Magma Ball Projection
 * Magma Regeneration
 * Metal Manipulation

M cont.

 * Mineral Manipulation
 * Mountain Creation
 * Mud Mimicry

O

 * Omnidirectional Earth Waves
 * Osteokinetic Constructs

P

 * Paper Entity Creation
 * Papyrokinetic Constructs
 * Papyrokinetic Wing Manifestation
 * Passageway Creation
 * Petrifactive Hibernation
 * Petrification Breath
 * Phosphorus Manipulation
 * Planetary Embodiment
 * Powder Manipulation
 * Psammokinetic Constructs

S

 * Salt Transmutation
 * Sand Infusion
 * Sand Magic
 * Sand Manipulation
 * Sand Wall Generation
 * Soil Empowerment
 * Soil Manipulation
 * Space Rock Manipulation
 * Steel Mimicry
 * Stone Empowerment
 * Stone Heart
 * Subterranean Attacks

T

 * Terraforming
 * Terrakinetic Claws
 * Terrakinetic Constructs
 * Terrakinetic Whip Generation

V

 * Valley Creation
 * Volcanic Fields Manipulation
 * Volcanic Lordship
 * Volcano Generation
 * }

LIFE-BASED POWERS
{|

A

 * Absolute Life Inducement
 * Absorption
 * Absorption Kiss
 * Aether Aura
 * Aether Manipulation
 * Aethikinetic Combat
 * Amortality
 * Animal Kingdom Embodiment
 * Animancy
 * Aquatic Empathy
 * Aquatic Life Embodiment
 * Artistic Life Force Imprisonment
 * Ash Resurrection

B

 * Bacteria Kingdom Embodiment
 * Big Bang Inducement
 * Bio-Electric Aura
 * Bio-Electricity Manipulation
 * Bio-Energy Manipulation
 * Bio-Technology
 * Biological Manipulation
 * Bodyguard Power
 * Breath Powers

C

 * Cellular Activation
 * Chi Aura
 * Concept-Dependent Immortality
 * Constellation Empowerment
 * Conversion Resurrection
 * Culmination
 * Curative Countenance
 * Cursed Resurrection

D

 * Death Infusion
 * Death Negation
 * Death Prevention
 * Death Removal
 * Death Transferal
 * Degradative Resurrection
 * Deity Reincarnation
 * Digestive Creation
 * DNA Indexing
 * DNA Link
 * Draining Field Projection

E

 * Electric Field Manipulation
 * Electric Life
 * Electrical Resurrection
 * Emotion Aura
 * Energy Ball Projection
 * Energy Drain
 * Energy Independence
 * Enhanced Self-Resurrection
 * Enigma Force
 * Entity Aura
 * Entity Lordship
 * Environmental Field Projection
 * Eros Embodiment
 * Essence Distilling
 * Essence Manipulation
 * Eternal Rest Inducement
 * Ethereal Physiology
 * Evolutionary Template

F

 * Fairy Soul
 * Fertility Embodiment
 * Fertility Inducement
 * Forest Lordship
 * Form Manipulation
 * Freshness Manipulation
 * Fungal Kingdom Embodiment

G

 * Grand Flame Manipulation

H

 * Healing Beam Emission
 * Healing Blade Construction
 * Healing Plant
 * Healing Tears
 * Healing Water
 * Health Manipulation
 * Health Point Meter
 * Heart Creation
 * Heart Restoration

I

 * Immortal Cloning
 * Immortality Bestowal
 * Immortality Manipulation
 * Immortality Removal
 * Impossible State Survival
 * Infinite Life Energy
 * Infinite Resurrection

K

 * Killing Resurrection

L

 * Ley Line Manipulation
 * Life and Death Embodiment
 * Life and Death Inducement
 * Life and Death Lordship
 * Life and Death Manipulation
 * Life and Death Transcendence
 * Life Aversion Inducement
 * Life Breath
 * Life Connection
 * Life Creation Field
 * Life Embodiment
 * Life Extension
 * Life Field Projection
 * Life Fire Manipulation
 * Life Inducement
 * Life Infusion
 * Life Link
 * Life Lordship
 * Life Magic
 * Life Perception
 * Life Preservation
 * Life Renewal
 * Life Resilience
 * Life Transcendence
 * Life-Force Absorption
 * Life-Force Augmentation
 * Life-Force Beam Emission
 * Life-Force Constructs
 * Life-Force Empowerment
 * Life-Force Entity Creation
 * Life-Force Extraction
 * Life-Force Factor Manipulation
 * Life-Force Manipulation
 * Life-Force Transferal
 * Life-Force Weapons
 * Lifeless Continuation
 * Lifespan Manipulation
 * Light Element Manipulation
 * Living Embodiment
 * Living Wing Manifestation
 * Lust Aura

M

 * Madness Embodiment
 * Martial Arts Intuition
 * Mass Expulsion
 * Mass Resurrection
 * Multi-Reincarnation
 * Multiple Lives
 * Murderous Possession

N

 * Nosokinetic Constructs
 * Numerical Precision

O

 * Object Immortality
 * Omniverse Creation
 * Organic Generation
 * Organic Manipulation
 * Organic Preservation
 * Osteokinetic Creature Creation

P

 * Phagogenesis
 * Plant Kingdom Embodiment
 * Power Level Manipulation
 * Pregnancy Inducement
 * Prime Being
 * Primordial Water Manipulation
 * Psi Vampirism
 * Pure Darkness Manipulation
 * Pure Earth Manipulation
 * Pure Ice Manipulation
 * Pure Solar Manipulation
 * Pure Stellar Manipulation
 * Pure Wind Manipulation

Q

 * Quintessence Force

R

 * Reflex Acceleration/Dampening
 * Reflex Manipulation
 * Regeneration Bestowal
 * Regeneration Manipulation
 * Regenerative Healing Factor
 * Regenerative Replication
 * Reincarnation
 * Reincarnation Inducement
 * Reincarnation Manipulation
 * Remote Healing
 * Replication Regeneration
 * Restoration Embodiment
 * Restoration Physiology
 * Resurrection
 * Resurrection Augmentation
 * Resurrection Bless
 * Resurrection Empowerment
 * Resurrection Field Projection
 * Resurrection Manipulation
 * Resurrection Negation
 * Resurrection Replication
 * Resurrection Roulette
 * Resurrection Slash
 * Retroactive Immortality

S

 * Salvation
 * Samsara Embodiment
 * Samsara Manipulation
 * Schrodinger Embodiment
 * Self-Resurrection
 * Sentience Inducement
 * Shamanism
 * Soul Creation
 * Soul Shield
 * Spiritual Blade Construction
 * Spiritual Bow Construction
 * Symbiotic Connection

T

 * Temporal Healing
 * Temporal Resurrection
 * Terraforming
 * Time Theft

U

 * Unimind
 * Universe Creation

V

 * Vision Of Life

W

 * White Fire Manipulation
 * White Light Manipulation
 * White Lightning Manipulation
 * }

GENERATIONS
{|

A

 * Absolute Light
 * Absorbing Vortex Creation
 * Accelerated Time Bolts
 * Acid Attacks
 * Acid Beam Emission
 * Acid Generation
 * Acid Vortex Creation
 * Acidic Poison Generation
 * Additional Limbs
 * Adhesive Secretion
 * Aerokinetic Claws
 * Aerokinetic Cloning
 * Aerokinetic Constructs
 * Aerokinetic Creature Creation
 * Aerokinetic Whip Generation
 * Aerokinetic Wing Manifestation
 * Afterimage Creation
 * Air Attacks
 * Air Ball Projection
 * Air Beam Emission
 * Air Blast
 * Air Bolt Projection
 * Air Bomb Generation
 * Air Breath
 * Air Bullet Projection
 * Air Exoskeleton
 * Air Generation
 * Air Imprisonment
 * Air Pillar Projection
 * Air Platform Creation
 * Air Shield Construction
 * Air Vortex Creation
 * Air Wall Generation
 * Air Wave Emission
 * Almighty Object Manifestation
 * Alternate Matter Materialization
 * Alternate Reality Creation
 * Amber Imprisonment
 * Ammunition Generation
 * Angel Creation
 * Anger Constructs
 * Animal Creation
 * Animation
 * Antenna Protrusion
 * Anthozoa Physiology
 * Anti-Body Generation
 * Anti-Body Manipulation
 * Antimatter Constructs
 * Appendage Generation
 * Arctic Creation
 * Armor Creation
 * Army Creation
 * Arrow Generation
 * Artificial Element Constructs
 * Artificial Life Creation
 * Artistic Creation
 * Ash Armor
 * Ash Attacks
 * Ash Generation
 * Atomic Breath
 * Aura Constructs
 * Aura Generation
 * Aurora Generation

B

 * Ball Projection
 * Ballistic Scream
 * Bandage Generation
 * Battlefield Creation

B cont.

 * Beacon Emission
 * Beam Emission
 * Beast Creation
 * Bio-Energy Manipulation
 * Black Hole Creation
 * Black Lightning Breath
 * Black Lightning Manipulation
 * Blade Construction
 * Blade Projection
 * Blade Retraction
 * Blast Attacks
 * Blizzard Creation
 * Blood Attacks
 * Blood Bullet Projection
 * Blood Creature Creation
 * Blood Spike Projection
 * Blood Vortex Creation
 * Blue Fire Ball Projection
 * Blue Fire Generation
 * Bodily Gas Manipulation
 * Bone Bullet Projection
 * Bone Generation
 * Bone Imprisonment
 * Bone Spike Projection
 * Bone Spike Protrusion
 * Boulder Generation
 * Bow Construction
 * Branch Generation
 * Bubble Attacks
 * Bubble Beam Emission
 * Bubble Encapsulation
 * Bubble Generation
 * Bubble Mimicry
 * Bubble Wave Emission
 * Building Creation
 * Bullet Generation
 * Bullet Projection

C

 * Canyon Creation
 * Cartoon Constructs
 * Catoptric Replication
 * Cave Creation
 * Centrifugal Force Manipulation
 * Chain Creation
 * Chain Manipulation
 * Chemical Generation
 * Chlorine Gas Generation
 * Chlorokinetic Blade Construction
 * Chlorokinetic Cloning
 * Chlorokinetic Constructs
 * Chlorokinetic Creature Creation
 * Chlorokinetic Shield Construction
 * Chlorokinetic Whip Generation
 * Chronokinetic Constructs
 * Chronokinetic Creature Creation
 * City Creation
 * Cloaking Shield Construction
 * Cloth Breath
 * Clothing Generation
 * Cloud Creature Creation
 * Cloud Generation
 * Cocoon Generation
 * Cold Air Generation
 * Color Generation
 * Comakinetic Shield Construction
 * Comakinetic Wing Manifestation
 * Compassion Constructs
 * Composite Entity Creation

C cont.

 * Concept Creation
 * Concussion Beams
 * Constellation Transmogrification
 * Constructs Creation
 * Coral Generation
 * Coral Physiology
 * Corruption Blast
 * Corruption Vortex Creation
 * Cosmic Aura
 * Cosmic Creation
 * Creation
 * Creation Embodiment
 * Creation Magic
 * Cross Creation
 * Cryo Bomb Generation
 * Cryokinetic Blade Construction
 * Cryokinetic Claws
 * Cryokinetic Constructs
 * Cryokinetic Creature Creation
 * Cryokinetic Wing Manifestation
 * Crystal Attacks
 * Crystal Ball Projection
 * Crystal Exoskeleton
 * Crystal Generation
 * Crystal Imprisonment
 * Crystal Pillar Projection
 * Crystal Shield Construction
 * Crystal Spike Projection
 * Crystal Spike Protrusion
 * Crystal Wall Generation
 * Crystallokinetic Blade Construction
 * Crystallokinetic Constructs
 * Currency Generation
 * Curse Field Projection
 * Curse Inducement
 * Cutting Bomb Generation
 * Cutting Wave

D
{|
 * Dark Beam Emission
 * Dark Bolt Projection
 * Dark Bow Construction
 * Dark Fire Attacks
 * Dark Fire Constructs
 * Dark Matter Constructs
 * Dark Pillar Projection
 * Dark Shield Construction
 * Dark Wall Generation
 * Darkness Attacks
 * Darkness Blast
 * Darkness Bomb Generation
 * Darkness Bullet Projection
 * Darkness Cutting
 * Darkness Imprisonment
 * Darkness Spike Projection
 * Data Blast
 * Death Pillar Projection
 * Death-Force Attacks
 * Death-Force Ball Projection
 * Death-Force Beam Emission
 * Death-Force Constructs
 * Deity Creation
 * Demonic Attacks
 * Demonic Weather Manipulation
 * Dental Constructs
 * Desert Creation
 * Digestive Creation
 * Digital Aura
 * }

D

 * Digital Blade Construction
 * Digital Constructs
 * Digital Materialization
 * Dimension Creation
 * Disease Generation
 * Disease Mimicry
 * Divine Attacks
 * Divine Aura
 * Divine Pillar Projection
 * Divine Presence
 * Draconic Attacks
 * Draconic Breath
 * Dragon Aura
 * Drawing Creation
 * Dream Materialization
 * Drill Protrusion
 * Dungeon Creation
 * Dyson Sphere Construction

E

 * Ear Manifestation
 * Earth Attacks
 * Earth Ball Projection
 * Earth Beam Emission
 * Earth Bolt Projection
 * Earth Breath
 * Earth Bullet Projection
 * Earth Cutting
 * Earth Exoskeleton
 * Earth Generation
 * Earth Imprisonment
 * Earth Pillar Projection
 * Earth Platform Creation
 * Earth Shield Construction
 * Earth Vortex Creation
 * Earth Wall Generation
 * Earth Wave Emission
 * Earthquake Generation
 * Ectokinetic Constructs
 * Ectoplasm Generation
 * Ectoplasmic Attacks
 * Ectoplasmic Ball Projection
 * Ectoplasmic Beam Emission
 * Ectoplasmic Creature Creation
 * Ectoplasmic Whip Generation
 * Effect Field Projection
 * Effect Generation
 * Eldritch Entity Creation
 * Electric Blast
 * Electric Bomb Generation
 * Electric Bullet Projection
 * Electric Cutting
 * Electric Pillar Projection
 * Electric Shield Construction
 * Electric Spike Projection
 * Electric Vortex Creation
 * Electric-Fire Manipulation
 * Electrical Arc Emission
 * Electrical Bolt Projection
 * Electrical Constructs
 * Electrical Force Field
 * Electrical Heating
 * Electrical Slime Generation
 * Electrical Wall Generation
 * Electricity Attacks
 * Electricity Generation
 * Electrokinetic Claws
 * Electrokinetic Cloning

S

 * Shock Wave Emission

E

 * Electrokinetic Web Creation
 * Electrokinetic Whip Generation
 * Electrokinetic Wing Manifestation
 * Electromagnetic Attacks
 * Electromagnetic Beam Emission
 * Electromagnetic Creature Creation
 * Electromagnetic Pulse Emission
 * Electromagnetism Generation
 * Elemental Attacks
 * Elemental Ball Projection
 * Elemental Beam Emission
 * Elemental Blade Construction
 * Elemental Blast
 * Elemental Bolt Projection
 * Elemental Bomb Generation
 * Elemental Bow Construction
 * Elemental Breath
 * Elemental Bullet Projection
 * Elemental Claws
 * Elemental Cloning
 * Elemental Clothing
 * Elemental Cutting
 * Elemental Entity Creation
 * Elemental Exoskeleton
 * Elemental Generation
 * Elemental Imprisonment
 * Elemental Limb Generation
 * Elemental Pillar Projection
 * Elemental Platform Creation
 * Elemental Polearm Construction
 * Elemental Shield Construction
 * Elemental Spike Projection
 * Elemental Vortex Creation
 * Elemental Wall Generation
 * Elemental Wave Emission
 * Elemental Weapons
 * Elemental Web Creation
 * Elemental Whip Generation
 * Elemental Wing Manifestation
 * EM Electricity Manipulation
 * Emotional Manifestation
 * Empathic Creation
 * Empathic Creature Creation
 * Endless Storm
 * Energetic Pressure
 * Energy Attacks
 * Energy Ball Projection
 * Energy Beam Emission
 * Energy Blast
 * Energy Bolt Projection
 * Energy Bow Construction
 * Energy Bullet Projection
 * Energy Constructs
 * Energy Cutting
 * Energy Exoskeleton
 * Energy Generation
 * Energy Infusion
 * Energy Limb Generation
 * Energy Pillar Projection
 * Energy Shield Construction
 * Energy Spike Projection
 * Energy Spike Protrusion
 * Energy Transmutation
 * Energy Wall Generation
 * Energy Wave Emission
 * Energy Weapons
 * Energy Web Creation

E cont.

 * Energy Whip Generation
 * Energy Wing Manifestation
 * Enhanced Breath
 * Enhanced Cloning
 * Entity Creation
 * Entity Limbs Generation
 * Entrapment Field Projection
 * Environment Creation
 * Ergokinetic Blade Construction
 * Ergokinetic Claws
 * Ergokinetic Creature Creation
 * Ethereal Constructs
 * Exoskeleton
 * Expanding Energy Bolts
 * Exploding Clones
 * Explosion Transformation
 * Explosion Vision
 * Extra-Dimensional Energy Infusion
 * Eye Manifestation

F

 * Face Manifestation
 * Fantasy World Creation
 * Fatigue Manipulation
 * Fear Constructs
 * Feather Generation
 * Feather Projection
 * Ferrokinetic Constructs
 * Ferrokinetic Creature Creation
 * Ferrokinetic Wing Manifestation
 * Fire Armor
 * Fire Attacks
 * Fire Blast
 * Fire Bolt Projection
 * Fire Bomb Generation
 * Fire Bow Construction
 * Fire Breath
 * Fire Bullet Projection
 * Fire Cutting
 * Fire Generation
 * Fire Imprisonment
 * Fire Pillar Projection
 * Fire Platform Creation
 * Fire Rain Generation
 * Fire Shield Construction
 * Fire Stream Projection
 * Fire Vision
 * Fire Vortex Creation
 * Fire Wall Generation
 * Fire Web Creation
 * Fire Whip Creation
 * Firestorm Creation
 * Flaming Surface
 * Fog Generation
 * Food Generation
 * Force Armor Generation
 * Force-Field Constructs
 * Force-Field Generation
 * Force-Field Wall Generation
 * Forest Creation
 * Formulated Magic Blasts
 * Friction Generation
 * Frigokinetic Constructs
 * Frigokinetic Creature Creation
 * Fruit/Vegetable Generation
 * Fungal Generation

G
{|
 * Galaxy Creation
 * Gamma Radiation Generation
 * }

G

 * Garbage Generation
 * Gas Exoskeleton
 * Gas Generation
 * Genesis Blood
 * Genesis Creation
 * Geo-Thermokinetic Constructs
 * Geo-thermokinetic Creature Creation
 * Geokinetic Creature Creation
 * Geyser Creation
 * Glass Shield Construction
 * Glyph Creation
 * Gold Generation
 * Golem Creation
 * Goo Bomb Generation
 * Goo Breath
 * Goo Creature Creation
 * Goo Generation
 * Grand Design Construction
 * Gravitational Blade Construction
 * Gravitational Singularity Generation
 * Gravitational Whip Generation
 * Gravity Attacks
 * Gravity Ball Projection
 * Gravity Beam Emission
 * Gravity Bomb Generation
 * Gravity Constructs
 * Gravity Generation
 * Greed Constructs
 * Gun Creation
 * Gun Protrusion

H

 * Haemokinetic Blade Construction
 * Haemokinetic Shield Construction
 * Haemokinetic Wing Manifestation
 * Hair Cloning
 * Hair Generation
 * Hallucination Solidification
 * Halo Generation
 * Hammer Generation
 * Hatred Constructs
 * Healing Blade Construction
 * Heart Creation
 * Heat Attacks
 * Heat Bolt Projection
 * Heat Generation
 * Heat Manipulation
 * Heat Vision
 * Hell-Fire Constructs
 * Historical Object Creation
 * Holographic Projection
 * Holy Projectile Attacks
 * Holy-Fire Constructs
 * Hope Constructs
 * Hot Air Generation
 * Hurricane Creation
 * Hyalokinectic Constructs
 * Hydrokinetic Claws
 * Hydrokinetic Cloning
 * Hydrokinetic Constructs
 * Hydrokinetic Creature Creation

I

 * Ice Attacks
 * Ice Beam Emission
 * Ice Blast
 * Ice Bolt Projection
 * Ice Bullet Projection
 * Ice Exoskeleton
 * Ice Generation
 * Ice Imprisonment

I cont.

 * Ice Pillar Projection
 * Ice Shield Construction
 * Ice Vortex Creation
 * Ice Wall Generation
 * Ice Wave Emission
 * Ice Web Creation
 * Id Beast Creation
 * Illogical Maze Creation
 * Illogical World Creation
 * Imaginary Constructs
 * Imagination Manifestation
 * Imaginative Technomagic
 * Infectious Blast
 * Infinite Charge
 * Infinite Supply
 * Ink Attacks
 * Ink Breath
 * Ink Generation
 * Inorganic Duplication
 * Insect Generation
 * Intangible Beam Emission
 * Invisible Bomb Generation
 * Ionikinetic Constructs
 * Ionization
 * Island Creation

K

 * Key Creation

L

 * Laser Beam Emission
 * Lava Breath
 * Lava Generation
 * Leaf Projection
 * Lethal Rain Generation
 * Letter/Number/Word Projection
 * Lexiconicy
 * Life Creation
 * Life Mastery
 * Life-Force Attacks
 * Life-Force Ball Projection
 * Life-Force Beam Emission
 * Life-Force Blast
 * Life-Force Bolt Projection
 * Life-Force Bullet Projection
 * Life-Force Constructs
 * Life-Force Entity Creation
 * Life-Force Generation
 * Life-Force Weapons
 * Light Attacks
 * Light Aura
 * Light Ball Projection
 * Light Blast
 * Light Bolt Projection
 * Light Bow Construction
 * Light Breath
 * Light Bullet Projection
 * Light Cutting
 * Light Generation
 * Light Imprisonment
 * Light Pillar Projection
 * Light Shield Construction
 * Light-Darkness Attacks
 * Light-Darkness Blast
 * Light-Darkness Spike Projection
 * Lightning Ball Projection
 * Lightning Bow Construction
 * Lightning Imprisonment
 * Living Wing Manifestation
 * Love Constructs
 * Lunar Ball Projection

L cont.

 * Lunar Beam Emission
 * Lunar Blast
 * Lunar Constructs
 * Lust Constructs

M

 * Magic Arrows
 * Magic Bullet Projection
 * Magic Combat
 * Magic Generation
 * Magic Pillar Projection
 * Magical Blade Construction
 * Magical Energy Generation
 * Magical Feathers
 * Magical Trap Construction
 * Magical Wall Generation
 * Magical Wing Manifestation
 * Magma Armor
 * Magma Blast
 * Magnetic Attacks
 * Magnetic Ball Projection
 * Magnetokinetic Constructs
 * Manifested Attacks
 * Maser Manipulation
 * Mask Power
 * Materialized Guardian
 * Matter Creation
 * Mechanical Constructs
 * Mechanical Creature Creation
 * Mechanical Limb Generation
 * Mechanical Weapon Construct
 * Mechanical Wing Manifestation
 * Melanokinetic Blade Construction
 * Melanokinetic Cloning
 * Melanokinetic Constructs
 * Melanokinetic Entity Creation
 * Memory Manifestation
 * Mental Projection
 * Metal Attacks
 * Metal Ball Projection
 * Metal Breath
 * Metal Generation
 * Metal Pillar Projection
 * Metal Shield Construction
 * Miasma Emission
 * Microwave Generation
 * Microwave Manipulation
 * Mindscape Materialization
 * Mirror Creation
 * Missile Generation
 * Mountain Creation
 * Mouth Manifestation
 * Multiple Legs
 * Multiverse Creation
 * Musical Animation
 * Musical Attacks
 * Mystic Blast

N
{|
 * Napalm Generation
 * Needle Projection
 * Nephokinetic Cloning
 * Nerve Gas Generation
 * Net Creation
 * Nitroglycerin Secretion
 * Nonexistent Realm Creation
 * Nosokinetic Constructs
 * Nosokinetic Creature Creation
 * Nothingness Constructs
 * Nuclear Fire Generation
 * }

O

 * Object Creation
 * Oil Attacks
 * Oil Breath
 * Oil Generation
 * Omnificence
 * Omnireplication
 * Oneiric Creation
 * Optic Blasts
 * Organic Attacks
 * Organic Ball Projection
 * Organic Blade Construction
 * Organic Bomb Generation
 * Organic Bullet Projection
 * Organic Cloning
 * Organic Constructs
 * Organic Entity Creation
 * Organic Exoskeleton
 * Organic Generation
 * Organic Imprisonment
 * Organic Shield Construction
 * Organic Spike Projection
 * Organic Wall Generation
 * Organic Weapons
 * Organic Whip Generation
 * Osteokinetic Blade Construction
 * Osteokinetic Constructs
 * Osteokinetic Shield Construction
 * Osteokinetic Wing Manifestation
 * Other Aura
 * Oxygen Generation

P

 * Pain Constructs
 * Paper Entity Creation
 * Paper Generation
 * Paper Shield Construction
 * Paper Storm Generation
 * Papyrokinetic Wing Manifestation
 * Parasite Creation
 * Parasitic Energy Manipulation
 * Particle Construction
 * Passageway Creation
 * Path Creation
 * Pathogen Manipulation
 * Petal Blizzard Generation
 * Petal Generation
 * Pheromone Generation
 * Philosophy Materialization
 * Photokinetic Blade Construction
 * Photokinetic Constructs
 * Photokinetic Creature Creation
 * Pillar Projection
 * Plane Physiology
 * Planetary Creation
 * Planetary System Creation
 * Plant Attacks
 * Plant Beam Emission
 * Plant Bomb Generation
 * Plant Bullet Projection
 * Plant Exoskeleton
 * Plant Generation
 * Plant Imprisonment
 * Plant Pillar Projection
 * Plant Spike Projection
 * Plant Vortex Creation
 * Plasma Attacks
 * Plasma Ball Projection
 * Plasma Bolt Projection
 * Plasma Bomb Generation

P cont.

 * Plasma Breath
 * Plasma Generation
 * Plasma Vision
 * Plasma Web Creation
 * Plasma Whip Creation
 * Plastic Cloning
 * Platform Creation
 * Pocket Dimension Creation
 * Poison Attacks
 * Poison Breath
 * Poison Embodiment
 * Poison Gas Generation
 * Poison Generation
 * Poison Manipulation
 * Poison Shield Construction
 * Poison Spike Projection
 * Poisonous Rain Generation
 * Poisonous Tears
 * Polearm Construction
 * Pollution Creature Creation
 * Portal Creation
 * Potion Creation
 * Powder Generation
 * Power Randomization
 * Power Source Creating
 * Pride Constructs
 * Projected Thermography
 * Propulsive Strike
 * Psammokinetic Constructs
 * Psammokinetic Creature Creation
 * Psychic Blade Construction
 * Psychic Constructs
 * Psychic Creature Creation
 * Psychic Force-Field Generation
 * Psychic Limb Generation
 * Psycho-Pyrokinetic Wing Manifestation
 * Pulse Constructs
 * Purification Ball Projection
 * Pyrokinetic Blade Construction
 * Pyrokinetic Claws
 * Pyrokinetic Constructs
 * Pyrokinetic Creature Creation
 * Pyrokinetic Wing Manifestation
 * Pyrotechnic Projection

Q

 * Quintessence Force

R

 * Radiation Bomb Generation
 * Radiation Constructs
 * Radiation Generation
 * Radiation Physiology
 * Rain Generation
 * Rainbow Fire Generation
 * Rainbow Generation
 * Rectangular Constructs
 * Replication
 * Replication Empowerment
 * Retractable Stinger
 * Ribbon Generation
 * Ring Creation
 * Rubber Blade Construction
 * Rubber Constructs
 * Rubber Shield Construction

S

 * Sacred Energy Generation
 * Salt Generation
 * Sand Generation
 * Sand Wall Generation
 * Sandstorm Creation
 * Satellite Generation

S cont.
{|
 * Saw Protrusion
 * Scald Generation
 * Scale Manifestation
 * Scatter Shot
 * Scissor Protrusion
 * Seed Generation
 * Selective Force-Field
 * Serenity Constructs
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Shadow Armor
 * Shadow Ball Projection
 * Shadow Breath
 * Shadow Generation
 * Shard Manipulation
 * Shell Formation
 * Shield Construction
 * Shrinking Replication
 * Skin Constructs
 * Skin Generation
 * Slime Attacks
 * Slime Bullet Projection
 * Slime Constructs
 * Slime Manipulation
 * Slime Shield Construction
 * Slime Vision
 * Sloth Constructs
 * Sludge Generation
 * Smog Generation
 * Smoke Generation
 * Smoke Manipulation
 * Snow Generation
 * Snow Shield Construction
 * Solar Beam Emission
 * Solar Blast
 * Solar Bow Construction
 * Solar Bullet Projection
 * Sonic Boom Generation
 * Sonic Wave Emission
 * Sonokinetic Constructs
 * Sonokinetic Wing Manifestation
 * Soul Creation
 * Soul Creature Creation
 * Soul-Bound Entity
 * Soulnado Generation
 * Sound Attacks
 * Sound Imprisonment
 * Sound Wave Generation
 * Space Generation
 * Spark Ball Projection
 * Spark Beam Emission
 * Spatial Bomb Generation
 * Spatial Bow Construction
 * Spatial Bullet Projection
 * Spatial Constructs
 * Spatial Force-Field Generation
 * Spatial Pressure Generation
 * Spatial Vortex Creation
 * Spatiokinetic Entity Creation
 * Spike Projection
 * Spiritual Armor
 * Spiritual Blade Construction
 * Spiritual Bow Construction
 * Star Creation
 * Stardust Constructs
 * Stellar Aura
 * }

S

 * Stellar Blast
 * Stellar Bolt Projection
 * Stellar Pillar Projection
 * Stench Generation
 * Stinger Protrusion
 * Storm Generation
 * Subconscious Manifestation
 * Substitution Creation
 * Surreal Dimensional Creation
 * Symbolic Power Manifestation
 * System Creation

T

 * Tachyon Generation
 * Tail Manifestation
 * Taint Generation
 * Tattoo Constructs
 * Technological Constructs
 * Telekinetic Blast
 * Telekinetic Constructs
 * Telekinetic Force-Field Generation
 * Temporal Bow Construction
 * Temporal Shield Construction
 * Tendril Generation
 * Tentacle Extension
 * Terraforming
 * Terrakinetic Claws
 * Terrakinetic Constructs
 * Terrakinetic Whip Generation
 * Thought Manifestation
 * Thread Cloning
 * Thread Generation
 * Thundercloud Generation
 * Thunderstorm Creation
 * Tidal Wave Generation
 * Time Vortex Creation
 * Tornado Creation
 * Toxic Area
 * Toxikinetic Constructs
 * Toxikinetic Creature Creation
 * Toxikinetic Exoskeleton
 * Tractor Beam Emission

T cont.

 * Transformation Field Projection
 * Trap Creation
 * Tulpa Physiology
 * Twilight Constructs
 * Typhokinetic Cloning

U

 * UFO Generation
 * Ultimate Poison
 * Umbrakinetic Claws
 * Umbrakinetic Cloning
 * Umbrakinetic Creature Creation
 * Unholy Projectile Attacks
 * Universal Dystopia Creation
 * Universal Force Constructs
 * Universal Utopia Creation

V

 * Valley Creation
 * Varied Replication
 * Vehicle Creation
 * Venomous Claws
 * Vibration Emission
 * Video Game Constructs
 * Vine Generation
 * Vocal Creation
 * Volatile Constructs
 * Volcano Generation
 * Voodoo Doll Creation
 * Vortex Creation

W

 * Wall Generation
 * Warp Energy Manipulation
 * Water Attacks
 * Water Ball Projection
 * Water Beam Emission
 * Water Blast
 * Water Body Creation
 * Water Bolt Projection
 * Water Bomb Generation
 * Water Bow Construction
 * Water Breath
 * Water Bullet Projection
 * Water Exoskeleton
 * Water Generation

W cont.

 * Water Imprisonment
 * Water Pillar Projection
 * Water Platform Creation
 * Water Shield Construction
 * Water Spike Projection
 * Water Vortex Creation
 * Water Wall Generation
 * Wave Emission
 * Wax Armor
 * Wax Cloning
 * Wax Constructs
 * Wax Generation
 * Wax Wall Generation
 * Wax Wing Manifestation
 * Weakness Creation
 * Weapon Constructs
 * Weapon Creation
 * Weapon Creature Creation
 * Weapon Entity Generation
 * Weaponized Body
 * Weather Generation
 * Weather Randomization
 * Web Breath
 * Web Generation
 * Wetland Creation
 * Whirlpool Generation
 * White Hole Creation
 * White Lightning Breath
 * Willpower-Based Constructs
 * Wind Generation
 * Wind Vision
 * Wing Manifestation
 * Wood Imprisonment
 * Wood Shield Construction
 * Word Manifestation
 * Writing Manifestation

X

 * Xylokinetic Cloning
 * Xylokinetic Creature Creation

Z

 * Zap
 * }

NON-FIGHTING POWERS
{|

1

 * 100 Percent Muscle Usage

3

 * 360-Degree Neck Rotation
 * 360-Degree Vision

4

 * 4th Wall Awareness
 * 4th Wall Breaching
 * 4th Wall Interaction

A

 * Abacomancy
 * Ability Creation
 * Ability Focus
 * Ability Imprinting
 * Ability Intuition
 * Ability Learning
 * Ability Recharging
 * Ability Tier Activation
 * Ability Transcendence
 * Aboriginal Deity Physiology
 * Absolute Access
 * Absolute Athleticism
 * Absolute Buying
 * Absolute Command
 * Absolute Contract
 * Absolute Cuteness
 * Absolute Darkness
 * Absolute Defense
 * Absolute Existence
 * Absolute Filtration
 * Absolute Growth Inducement
 * Absolute Hearing
 * Absolute Illusion
 * Absolute Immortality
 * Absolute Intelligence
 * Absolute Invulnerability
 * Absolute Law Manipulation
 * Absolute Leap
 * Absolute Life Inducement
 * Absolute Light
 * Absolute Recreation
 * Absolute Sight
 * Absolute Speed
 * Absolute Storage
 * Absolute Strength
 * Absolute Thievery
 * Absolute Wish
 * Absolute Zero Inducement
 * Absorbing Regeneration
 * Absorbing Replication
 * Absorbing Vortex Creation
 * Absorption
 * Absorption Empowerment
 * Absorption Field Projection
 * Absorption Kiss
 * Accelerated Activity
 * Accelerated Aging
 * Accelerated Body Development
 * Accelerated Development
 * Accelerated Hearing
 * Accelerated Metabolism
 * Accelerated Perception
 * Accelerated Probability
 * Accelerated Thought Process
 * Accelerating Regeneration
 * Acceleration
 * Access and Occlusion
 * Access Denial
 * Acid Generation
 * Acid Infusion
 * Acid Magic

A cont.

 * Acid Manipulation
 * Acid Mimicry
 * Acid-Fire Manipulation
 * Acrylic Manipulation
 * Activation & Deactivation
 * Adaptation Absorption
 * Adaptive Augmentation
 * Adaptive Magic
 * Adaptive Metabolism
 * Adaptive Power Replication
 * Adaptive Weaponry
 * Addictive Contentment
 * Additional Limbs
 * Adhesion
 * Adhesion Manipulation
 * Adhesive Manipulation
 * Adhesive Secretion
 * Advanced Powers
 * Aerial Adaptation
 * Aerial Communication
 * Aerial Mode
 * Aerobatics
 * Aerokinetic Claws
 * Aerokinetic Cloning
 * Aerokinetic Constructs
 * Aerokinetic Creature Creation
 * Aerokinetic Flight
 * Aerokinetic Immunity
 * Aerokinetic Invisibility
 * Aerokinetic Surfing
 * Aerokinetic Wing Manifestation
 * Aeroportation
 * Aether Aura
 * Aether Infusion
 * Aether Manipulation
 * Affinity
 * African Deity Physiology
 * Afterlife Border
 * Afterlife Embodiment
 * Afterlife Lordship
 * Afterlife Marking
 * Afterlife Messaging
 * Afterlife Prevention
 * Afterlife Transport
 * Age Absorption
 * Age Acceleration
 * Age Aspect Manifestation
 * Age Empowerment
 * Age Shifting
 * Age Transferal
 * Ageusia Inducement
 * Aging Presence
 * Ahuizotl Physiology
 * Air Absorption
 * Air Augmentation
 * Air Aura
 * Air Boundary
 * Air Current Sense
 * Air Dashing
 * Air Empowerment
 * Air Exoskeleton
 * Air Imprisonment
 * Air Infusion
 * Air Magic
 * Air Manipulation
 * Air Mimicry
 * Air Negation

A cont.
{|
 * Air Platform Creation
 * Air Sealing
 * Air Solidification
 * Air Swimming
 * Air Touching
 * Air Transmutation
 * Air Vortex Creation
 * Air Walking
 * Air Wall Generation
 * Airborne Attacks
 * Airwave Manipulation
 * Akkorokamui Physiology
 * Ala Physiology
 * Alchemy
 * Alcohol Empowerment
 * Alcohol Immunity
 * Alcohol Manipulation
 * Alicorn Physiology
 * Alien Manipulation
 * Alien Mind
 * Alien Morphing
 * Alien Physiology
 * Alien Weaponry Intuition
 * Alleviation
 * Ally Empowerment
 * Almighty Absorbing Replication
 * Almighty Law Creation
 * Almighty Object Manifestation
 * Almighty Science
 * Alopecia Projection
 * Alpha Physiology
 * Alpha Vaewolf Physiology
 * Altaic Deity Physiology
 * Alternate Energy Conduction
 * Alternate Event Alignment
 * Alternate Future Display
 * Alternate Matter Materialization
 * Alternate Reality Creation
 * Alternate Reality Traveling
 * Alternate Timeline Creation
 * Alternate-Self Absorption
 * Alternate-Self Learning
 * Alternate-Selves Contacting
 * Alternative Dream Universe
 * Alternative Universe Communication
 * Amalgamation
 * Amazon Physiology
 * Amber Imprisonment
 * Ambient Resource Construction
 * Ambition Empowerment
 * Amortality
 * Amphibian Manipulation
 * Amusement Inhibition
 * Amusement Park Monarchy
 * Anarchy Inducement
 * Anatomical Liberation
 * Ancestral Evocation
 * Ancestral Paradox Defiance
 * Angel Creation
 * Angel Lord Physiology
 * Angel Morphing
 * Angel Physiology
 * Angel Summoning
 * Angelic Dragon Physiology
 * Angelic Force Manipulation
 * Angelic Machine Physiology
 * }

A

 * Angelic Magic
 * Angelic Symbiosis
 * Angelic-Undead Physiology
 * Angelization
 * Anger Absorption
 * Anger Constructs
 * Anger Empowerment
 * Anger Inducement
 * Anger Manipulation
 * Animal Blending
 * Animal Creation
 * Animal Emerging
 * Animal Empathy
 * Animal Empowerment
 * Animal Imitation
 * Animal Kingdom Embodiment
 * Animal Magic
 * Animal Manipulation
 * Animal Morphing
 * Animal Scrying
 * Animal Telepathy
 * Animal Transformation
 * Animancy
 * Animated Shadow
 * Animation
 * Animation & Comics Materialization
 * Anime & Manga Materialization
 * Annoyance Inducement
 * Annoyance Manipulation
 * Answer Intuition
 * Answer Manipulation
 * Ant Physiology
 * Anthozoa Physiology
 * Anthropomorphism
 * Anti Storage
 * Anti-Body Generation
 * Anti-Electromagnetic Field Projection
 * Anti-Energy Physiology
 * Anti-Evil Aura
 * Anti-God
 * Anti-Healing Factor
 * Antimatter Embodiment
 * Antimatter Manipulation
 * Antimatter Physiology
 * Antimatter Stabilization
 * Antlion Physiology
 * Apathy
 * Apocalypse Aspect Manifestation
 * Apocalypse Inducement
 * Apparition Materialization
 * Apprehension Immunity
 * Aquatic Adaptation
 * Aquatic Life Embodiment
 * Aquatic Life Manipulation
 * Aquatic Mode
 * Aquatic Respiration
 * Arab Deity Physiology
 * Arachne Physiology
 * Arachnid Manipulation
 * Arachnid Physiology
 * Archangel Physiology
 * Architecture Manipulation
 * Archon Physiology
 * Arctic Adaptation
 * Arctic Creation
 * Arctic Lordship
 * Arctic Manipulation

A cont.

 * Area Fusion
 * Area Raising/Lowering
 * Arena Empowerment
 * Argentopoeia
 * Arm Transformation
 * Armament Magic
 * Armor Creation
 * Armor Manipulation
 * Armor Physiology
 * Arrogance Inducement
 * Art Embodiment
 * Art Manipulation
 * Art Physiology
 * Artificial Element Constructs
 * Artificial Element Manipulation
 * Artificial Element Mimicry
 * Artificial Heart
 * Artificial Intelligence Physiology
 * Artificial Life Creation
 * Artificial Physiology
 * Artificial Soul
 * Artificial Vessel
 * Artistic Creation
 * Artistic Inducement
 * Artistic Intuition
 * Artistic Life Force Imprisonment
 * Artistic Transformation
 * Asexual Reproduction
 * Ash Constructs
 * Ash Generation
 * Ash Resurrection
 * Asian Dragon Physiology
 * Aspect Expulsion
 * Aspect Insertion
 * Asphalt Manipulation
 * Assailant
 * Assimilative Evolution
 * Asteroid Belt Manipulation
 * Astral Premonition
 * Astral Projection
 * Astral Suggestion
 * Astral Trapping
 * Astral Vision
 * Astrological Physiology
 * Astrology
 * Astronomical Object Manipulation
 * Astronomical Physiology
 * Astronomy Embodiment
 * Asura Physiology
 * Athletics Empowerment
 * Atlantean Physiology
 * Atmospheric Freezing
 * Atomic Consumption
 * Atomic Resistance
 * Atrophy
 * Attack Cancellation
 * Attack Creation
 * Attack Expansion
 * Attack Ignoring
 * Attack Modification
 * Attack Prevention
 * Attention Manipulation
 * Attraction & Repulsion
 * Attraction Field
 * Attribute Exchange
 * Attribute Replication
 * Audible Inundation

A cont.

 * Audio/Visual Recording
 * Audiographic Memory
 * Augmentation
 * Augmentation Field Projection
 * Augmented Reality Vision
 * Aura Absorption
 * Aura Detection
 * Aura Implanting
 * Aura Manipulation
 * Aura Mimicry
 * Aura Reading
 * Aura Trapping
 * Auricular Flight
 * Aurora Generation
 * Aurora Manipulation
 * Author Authority
 * Authority
 * Automatic Defense
 * Automatic Mobility
 * Automatic Tasking
 * Automation
 * Automaton Physiology
 * Autotomy
 * Autumn Manipulation
 * Auxiliary Organs
 * Avalanche Creation
 * Avarice Inducement
 * Avatar Creation
 * Avian Manipulation
 * Avian Physiology
 * Avian Transmutation
 * Awe Inducement
 * Axis Manipulation
 * Aztec Deity Physiology

B
{|
 * Bacteria Kingdom Embodiment
 * Badassery
 * Bakeneko Physiology
 * Baku Physiology
 * Balance
 * Balanced Aspect Manipulation
 * Balaur Physiology
 * Ball Mimicry
 * Balloon Manipulation
 * Bandage Generation
 * Bandage Manipulation
 * Bandage Mimicry
 * Bandersnatch Physiology
 * Banishment
 * Banshee Physiology
 * Bat Manipulation
 * Bat Physiology
 * Bat Swarming
 * Batoidea Physiology
 * Battlefield Creation
 * Beast Creation
 * Beast Lordship
 * Beast Transformation
 * Beauty Embodiment
 * Beauty Inducement
 * Beauty Thievery
 * Bee Physiology
 * Beetle Physiology
 * Beginning Dominance
 * Behavior Manipulation
 * Behemoth Physiology
 * Belief Empowerment
 * }

B

 * Belief Inducement
 * Belief Manipulation
 * Bell Manipulation
 * Benefic Attacks
 * Benefic Force Manipulation
 * Benefic Infusion
 * Benevolence Nullification
 * Benevolence Release
 * Benevorous
 * Betrayal Empowerment
 * Big Bang Inducement
 * Binding
 * Bio-Augmentation
 * Bio-Electric Aura
 * Bio-Electricity Manipulation
 * Bio-Metal Physiology
 * Bio-Tech Manipulation
 * Biological Absorption
 * Biological Infusion
 * Biological Manipulation
 * Biomorphing
 * Bionic Dragon Physiology
 * Bionic Physiology
 * Bionic Surrogacy
 * Bivalvia Physiology
 * Black Dog Physiology
 * Black Earth Manipulation
 * Black Lightning Manipulation
 * Black Metal Manipulation
 * Blattodea Physiology
 * Blessed Blood
 * Blessing Inducement
 * Blindsight
 * Blob Physiology
 * Block Manipulation
 * Block Physiology
 * Blood Absorption
 * Blood Cloning
 * Blood Clotting
 * Blood Creature Creation
 * Blood Crystallization
 * Blood Flow Vision
 * Blood Generation
 * Blood Infusion
 * Blood Link
 * Blood Magic
 * Blood Manipulation
 * Blood Mimicry
 * Blood Propulsion
 * Blood Resistance
 * Blood Stopping
 * Blood Teleportation
 * Blood Transcendency
 * Blood Transfusion
 * Bloodlessness
 * Bloodline Tracking
 * Blue Fire Generation
 * Blur Creation
 * Boar Physiology
 * Bodily Aspect Enhancement
 * Bodily Fluid Manipulation
 * Bodily Gas Manipulation
 * Bodily Rotation Manipulation
 * Body Art Animation
 * Body Chemistry Manipulation
 * Body Creation
 * Body Heat Camouflage

B cont.

 * Body Immobilization
 * Body Insertion
 * Body Language Analysis
 * Body Magic
 * Body Manipulation
 * Body Modification
 * Body Part Erosion
 * Body Part Substitution
 * Body Part Swapping
 * Body Recreation
 * Body Separation
 * Body Shedding
 * Body Storage
 * Body Supremacy
 * Body Temperature Manipulation
 * Bodyguard Power
 * Bogeyman Physiology
 * Boitatá Physiology
 * Bond Destruction
 * Bond Empowerment
 * Bond Manipulation
 * Bone Consumption
 * Bone Imprisonment
 * Bone Manipulation
 * Bone Spike Protrusion
 * Boneless Body
 * Boobrie Physiology
 * Book Immersion
 * Book Jumping
 * Book Manifesting
 * Book Physiology
 * Botanical Communication
 * Bottomless Pit Creation
 * Boulder Generation
 * Bouncing
 * Boundary Manipulation
 * Boundary Perception
 * Boundary Removal
 * Boundary Restoration
 * Bovine Physiology
 * Brain Augmentation
 * Brain Drain
 * Brain Empowerment
 * Brain Manipulation
 * Brand Entity Creation
 * Brand Entity Physiology
 * Brass Manipulation
 * Brass Mimicry
 * Breaker Touch
 * Breath Manipulation
 * Breathing Empowerment
 * Bronze Manipulation
 * Bronze Mimicry
 * Broom Manipulation
 * Bubble Encapsulation
 * Bubble Generation
 * Bubble Manipulation
 * Building Creation
 * Bullet Generation
 * Bunyip Physiology
 * Buoyancy Manipulation
 * Burning Kiss
 * Burrowing
 * Business Intuition
 * Butterfly Effect
 * Butterfly Physiology
 * Butterfly Swarming

C
{|
 * Cache
 * Caffeine Empowerment
 * Calcium Manipulation
 * Calculation Transfer
 * Calendar Empowerment
 * Calendar Manipulation
 * Californium Manipulation
 * Calmness Empowerment
 * Cambion Physiology
 * Camelid Physiology
 * Camera Manipulation
 * Cancer Inducement
 * Candelabra Physiology
 * Candy Magic
 * Candy Manipulation
 * Candy Mimicry
 * Canine Manipulation
 * Canine Physiology
 * Cannibalism Empowerment
 * Canyon Creation
 * Capability Suppression
 * Capacitance Manipulation
 * Cape Manipulation
 * Caprine Physiology
 * Carbon Isolation & Formation
 * Carbon Manipulation
 * Carcass Manipulation
 * Card Imprisonment
 * Card Manipulation
 * Carnivorous Plant Physiology
 * Cartomancy
 * Cartoon Constructs
 * Cartoon Creature Creation
 * Cartoon Mimicry
 * Cartoon Physics
 * Cat Sìth Physiology
 * Caterpillar Physiology
 * Catoptric Replication
 * Catoptric Teleportation
 * Catoptromancy
 * Causality Immunity
 * Causality Manipulation
 * Causality Negation
 * Causality Perception
 * Cave Creation
 * Cave Manipulation
 * Cecaelia Physiology
 * Celestial Manipulation
 * Cellular Activation
 * Cemetery Lordship
 * Censorship Embodiment
 * Centipede Physiology
 * Centrifugal Force Manipulation
 * Cephalopod Physiology
 * Ceramic Manipulation
 * Cervid Physiology
 * Cetacean Physiology
 * Chameleon Physiology
 * Chameleonic Nature
 * Channeling
 * Chaos Attacks
 * Chaos Empowerment
 * Chaos Energy Manipulation
 * Chaos Heart
 * Chaos Immunity
 * Chaos Inducement
 * }

C

 * Chaos Manipulation
 * Chaos Physiology
 * Chaotic Form
 * Chaotic Vision
 * Characteristic Removal
 * Charged Particle Absorption
 * Charged Particles Manipulation
 * Charging Acceleration
 * Charisma Bestowal
 * Chastity Empowerment
 * Chastity Inducement
 * Cheating
 * Cheese Manipulation
 * Cheese Mimicry
 * Chemical Absorption
 * Chemical Generation
 * Chemical Intuition
 * Chemical Reaction Immunity
 * Chemical Reaction Manipulation
 * Chemical Repository
 * Chemical-Based Powers
 * Chemistry Manipulation
 * Cherubim Physiology
 * Cheshire Cat Physiology
 * Chess Empowerment
 * Chess Mimicry
 * Chi Infusion
 * Chi Invisibility
 * Chi Manipulation
 * Child Prodigy
 * Chimera Physiology
 * Chimerism
 * Chitin Manipulation
 * Chlorine Manipulation
 * Chlorokinetic Cloning
 * Chlorokinetic Constructs
 * Chlorokinetic Creature Creation
 * Chlorokinetic Scrying
 * Chloropoeia
 * Chocolate Mimicry
 * Choicifery
 * Chrono Vision
 * Chronokinetic Creature Creation
 * Chronoskimming
 * Chrysopoeia
 * Circadian Manipulation
 * Circuitry Travel
 * City Creation
 * Civilization Advancement
 * Civilization Erasure
 * Civilization Manipulation
 * Civilization Regression
 * Clairaudience
 * Claircognizance
 * Clairempathy
 * Clairvoyance
 * Clarity Manipulation
 * Classical Element Manipulation
 * Clay Manipulation
 * Clay Transmutation
 * Cleanliness Empowerment
 * Cleanliness Inducement
 * Climate Manipulation
 * Climbing
 * Cloaking
 * Cloaking Shield Construction
 * Clock Manipulation

C cont.

 * Clockwork Physiology
 * Clone Physiology
 * Cloth Breath
 * Cloth Manipulation
 * Cloth Mimicry
 * Cloth Transmutation
 * Clothing Empowerment
 * Clothing Generation
 * Cloud Creature Creation
 * Cloud Flight
 * Cloud Generation
 * Cloud Manipulation
 * Clown Physiology
 * Cnidarian Physiology
 * Coal Manipulation
 * Coating
 * Codification
 * Cohesion Manipulation
 * Coin Magnetism
 * Coin Manipulation
 * Cold Air Generation
 * Cold Air Manipulation
 * Cold Empowerment
 * Cold Energy Manipulation
 * Cold Manipulation
 * Cold Physiology
 * Cold Weather Manipulation
 * Collective Entity Physiology
 * Collective Intelligence
 * Collective Memory
 * Collective Strength
 * Color Absorption
 * Color Embodiment
 * Color Empowerment
 * Color Generation
 * Color Manipulation
 * Comakinetic Constructs
 * Comakinetic Entity Creation
 * Comakinetic Flight
 * Comakinetic Shield Construction
 * Comakinetic Wing Manifestation
 * Combat Calling
 * Combination Form
 * Comfort Inducement
 * Comic Narration
 * Command Inducement
 * Communication Shift
 * Communing
 * Companion Allegiance
 * Compass Physiology
 * Compass Sense
 * Compassion Aura
 * Compassion Empowerment
 * Compassion Manipulation
 * Composite Entity Creation
 * Compound Fission
 * Compressed Weaponry
 * Compression
 * Computer Interaction
 * Computer Operation Intuition
 * Computer Perception
 * Computer Virus Physiology
 * Concept Creation
 * Concept Empowerment
 * Concept Manipulation
 * Concept Ripping
 * Concept-Dependent Immortality

C cont.
{|
 * Conceptual Anchoring
 * Conceptual Baking
 * Conceptual Combat
 * Conceptual Containment
 * Conceptual Element Manipulation
 * Conceptual Fire Manipulation
 * Conceptual Ice Manipulation
 * Conceptual Materialization
 * Conceptual Music
 * Conclusion Embodiment
 * Concrete Manipulation
 * Condition Inducement
 * Condition Manipulation
 * Condition Removal
 * Conditional Invulnerability
 * Conductivity Manipulation
 * Confession Inducement
 * Confidence Inducement
 * Confusion Beam Emission
 * Confusion Inducement
 * Confusion Manipulation
 * Conjuration
 * Connection Removal
 * Connective Tissue Manipulation
 * Conquest Empowerment
 * Conscious Mind Suppression
 * Conscious Spatial Awareness
 * Consciousness Grounding
 * Consciousness Separation
 * Consciousness Shattering
 * Consciousness Transferal
 * Constellation Empowerment
 * Constellation Manipulation
 * Constellation Physiology
 * Constellation Transmogrification
 * Constriction
 * Construction Tool Weapon Proficiency
 * Constructs Creation
 * Consumption Healing
 * Consumption Mimicry
 * Consumption Psychometry
 * Consumption Shapeshifting
 * Consumptive Growth
 * Consumptive Replication
 * Container Imprisonment
 * Container Manipulation
 * Contaminant Immunity
 * Contortive Ingestion
 * Contract Bestowal
 * Contract Nullification
 * Control Immunity
 * Control Manipulation
 * Control Negation
 * Conversion
 * Conversion Empowerment
 * Conversion Immunity
 * Conversion Negation
 * Conversion Resurrection
 * Convinced Inevitability
 * Copper Manipulation
 * Copper Mimicry
 * Coral Manipulation
 * Coral Physiology
 * Core-Reliant Regeneration
 * Corona Manipulation
 * Corporealization
 * }

C

 * Corrosion Inducement
 * Corrosion Manipulation
 * Corrupted Environment Manipulation
 * Corrupting Madness
 * Corruption Blast
 * Corruption Empowerment
 * Corruption Immunity
 * Corruption Inducement
 * Corruption Infusion
 * Corruption Manipulation
 * Corruption Vortex Creation
 * Corvid Physiology
 * Cosmic Aura
 * Cosmic Awareness
 * Cosmic Creation
 * Cosmic Element Manipulation
 * Cosmic Empowerment
 * Cosmic Energy Absorption
 * Cosmic Energy Manipulation
 * Cosmic Energy Physiology
 * Cosmic Entity Physiology
 * Cosmic Keystone
 * Cosmic Knowledge
 * Cosmic Manipulation
 * Cosmic Projection
 * Cosmic Symbiosis
 * Cosmic Teleportation
 * Cosmic-Earth Manipulation
 * Cosmological Force Manipulation
 * Cough Inducement
 * Counter Vibration
 * Counter-Force Channeling
 * Counter-Force Manipulation
 * Courage Aura
 * Courage Empowerment
 * Cowardice Empowerment
 * Creation
 * Creation and Destruction Embodiment
 * Creator Deity Physiology
 * Crest Empowerment
 * Crocodile Physiology
 * Crocotta Physiology
 * Cross Creation
 * Cross Manipulation
 * Cross-Wall Jumping
 * Crustacean Physiology
 * Crying Inducement
 * Cryo-Phasing
 * Cryogenic Blood
 * Cryokinetic Claws
 * Cryokinetic Cloning
 * Cryokinetic Constructs
 * Cryokinetic Creature Creation
 * Cryokinetic Invisibility
 * Cryokinetic Regeneration
 * Cryokinetic Surfing
 * Cryokinetic Wing Manifestation
 * Cryostasis
 * Cryptic Physiology
 * Crystal Aura
 * Crystal Empowerment
 * Crystal Exoskeleton
 * Crystal Generation
 * Crystal Heart
 * Crystal Imprisonment
 * Crystal Infusion
 * Crystal Magic

C cont.

 * Crystal Manipulation
 * Crystal Mimicry
 * Crystallization
 * Crystallokinetic Constructs
 * Crystallokinetic Surfing
 * Crystallokinetic Wing Manifestation
 * Crystallomancy
 * Cthulhu Mythos Deity Physiology
 * Culinary Intuition
 * Culmination
 * Cupid Physiology
 * Curative Countenance
 * Curing
 * Currency Generation
 * Curse Embodiment
 * Curse Field Projection
 * Curse Immunity
 * Curse Inducement
 * Curse Manipulation
 * Curse Negation
 * Curse Removal
 * Cursed Blood
 * Cursed Body
 * Cursed Resurrection
 * Curupira Physiology
 * Customization
 * Cuteness Inducement
 * Cutting Field Projection
 * Cutting Immunity
 * Cyber Mind
 * Cyber Transcendence
 * Cyberlingualism
 * Cycle Manipulation
 * Cyclops Physiology

D

 * Damage Distribution
 * Damage Manipulation
 * Damage Negation
 * Damage Reduction
 * Damaging Aura
 * Dark Acid Manipulation
 * Dark Arts
 * Dark Element Manipulation
 * Dark Fire Infusion
 * Dark Fire Manipulation
 * Dark Heart
 * Dark Ice Manipulation
 * Dark Light Manipulation
 * Dark Matter Manipulation
 * Dark Moon Manipulation
 * Dark Solar Manipulation
 * Dark Soul
 * Dark Stellar Manipulation
 * Dark Wall Generation
 * Dark Water Manipulation
 * Dark Wind Manipulation
 * Dark World Manipulation
 * Darkness Adaptation
 * Darkness Aura
 * Darkness Cutting
 * Darkness Empowerment
 * Darkness Healing
 * Darkness Imprisonment
 * Darkness Infusion
 * Darkness Manipulation
 * Darkness Solidification
 * Darkside View
 * Data Attacks

D cont.
{|
 * Data Blast
 * Data Drain
 * Data Erasure
 * Data Infusion
 * Data Manipulation
 * Day Empowerment
 * Day Manipulation
 * Day of the Dead Entity Physiology
 * Daydream Manipulation
 * Daytime Walking
 * Dead Heart
 * Death By Sex
 * Death Empowerment
 * Death Field Projection
 * Death Infusion
 * Death Lordship
 * Death Manipulation
 * Death Negation
 * Death Perception
 * Death Prevention
 * Death Recreation
 * Death Removal
 * Death Sense
 * Death Whisper
 * Death-Force Constructs
 * Death-Force Manipulation
 * Decay Embodiment
 * Decay Immunity
 * Decay Reversal
 * Decodification
 * Decomposition Manipulation
 * Decoy Creation
 * Defense Calling
 * Defense Mode
 * Defense Powers
 * Definition Manipulation
 * Defunct Physiology
 * Degradative Resurrection
 * Dehydration
 * Deity Creation
 * Deity Imprisonment
 * Deity Manipulation
 * Delayed Effect
 * Demagnetization
 * Demigod Physiology
 * Demon Creation
 * Demon Imprisonment
 * Demon Lord Physiology
 * Demon Morphing
 * Demon Physiology
 * Demon Summoning
 * Demonic Ball Projection
 * Demonic Beam Emission
 * Demonic Earth Manipulation
 * Demonic Element Manipulation
 * Demonic Empowerment
 * Demonic Energy Manipulation
 * Demonic Force Manipulation
 * Demonic Ice Manipulation
 * Demonic Light Manipulation
 * Demonic Lightning Manipulation
 * Demonic Magic
 * Demonic Plant Manipulation
 * Demonic Power Immunity
 * Demonic Power Negation
 * Demonic Wind Manipulation
 * }

D

 * Demonic-Undead Lord Physiology
 * Demonic-Undead Physiology
 * Demonization
 * Density Manipulation
 * Dental Constructs
 * Deoxygenation
 * Dependable Existence
 * Depressant Manipulation
 * Descendent Evocation
 * Desert Adaptation
 * Desert Creation
 * Desert Manipulation
 * Desire Augmentation
 * Desire Embodiment
 * Desire Empowerment
 * Desire Inducement
 * Desire Intuition
 * Desire Manipulation
 * Despair Aura
 * Despair Empowerment
 * Despair Inducement
 * Despair Manipulation
 * Destiny Manipulation
 * Destiny Perception
 * Destiny Weaving
 * Destroyer Deity Physiology
 * Destruction Empowerment
 * Destructive Countenance
 * Destructive Energy Manipulation
 * Detail Intuition
 * Detection
 * Determination Embodiment
 * Determined Strength
 * Device Physiology
 * Devolution
 * Dhampir Physiology
 * Diabolic Darkness Manipulation
 * Dialysis Inducement
 * Diamond Manipulation
 * Diamond Mimicry
 * Die Rolling
 * Dieselpunk Physiology
 * Difficulty Manipulation
 * Digestive Assimilation
 * Digestive Creation
 * Digestive Expulsion Negation
 * Digestive Manipulation
 * Digestive Shapeshifting
 * Digital Constructs
 * Digital Evolution
 * Digital Fusion
 * Digital Interaction
 * Digital Vision
 * Diligence Empowerment
 * Diligence Inducement
 * Dimension Creation
 * Dimension Destruction
 * Dimensional Awareness
 * Dimensional Distortion
 * Dimensional Empowerment
 * Dimensional Entity Physiology
 * Dimensional Imprisonment
 * Dimensional Independence
 * Dimensional Infusion
 * Dimensional Interaction
 * Dimensional Link
 * Dimensional Lordship

D cont.

 * Dimensional Manipulation
 * Dimensional Storage
 * Dimensional Transformation
 * Dimensional Travel
 * Dimensional Vision
 * Dinosaur Physiology
 * Directional Lordship
 * Dirtiness Inducement
 * Disability Compensation
 * Disabling
 * Disappearing
 * Disassembly
 * Disaster Inducement
 * Disaster Negation
 * Discern Motivation
 * Discharge
 * Discipline Embodiment
 * Discord Manipulation
 * Disease Acceleration
 * Disease Detection
 * Disease Generation
 * Disease Immunity
 * Disease Inducement
 * Disease Manipulation
 * Disease Suppression
 * Disease Transferal
 * Disguise Mastery
 * Disgust Empowerment
 * Disinfectant Manipulation
 * Distance Manipulation
 * Diverse Interface
 * Divided Mind
 * Divination
 * Divine Ball Projection
 * Divine Banishment
 * Divine Beam Emission
 * Divine Communication
 * Divine Element Manipulation
 * Divine Empowerment
 * Divine Infusion
 * Divine Ingestion
 * Divine Lightning Manipulation
 * Divine Metal Manipulation
 * Divine Monster Physiology
 * Divine Plant Manipulation
 * Divine Power Absorption
 * Divine Power Immunity
 * Divine Sense
 * Divine Sight
 * Divine Territory
 * Divine Vessel
 * Divine-Demonic Energy Manipulation
 * Divine-Demonic Physiology
 * Divinity Nullification
 * Division
 * DNA Absorption
 * DNA Analysis
 * DNA Indexing
 * DNA Link
 * DNA Manipulation
 * DNA Overwrite
 * DNA Replication
 * DNA Vision
 * Doll Manipulation
 * Doll Physiology
 * Dollhouse Monarchy
 * Dollification

D cont.

 * Domain Traveling
 * Domain Warping
 * Domination
 * Domino Effect
 * Door Manipulation
 * Door Projection
 * Doorway Embodiment
 * Doppelgänger Morphing
 * Dormant Form
 * Doubt Empowerment
 * Doubt Inducement
 * Doubt Manipulation
 * Downgrading
 * Download
 * Dowsing
 * Draconic Beam Emission
 * Draconic Element Manipulation
 * Draconic Energy Manipulation
 * Draconic Immunity
 * Dragon Armor
 * Dragon God Physiology
 * Dragon Heart
 * Dragon Magic
 * Dragon Morphing
 * Dragon Physiology
 * Dragon Soul
 * Dragon Turtle Physiology
 * Dragonborn Physiology
 * Dragonman Physiology
 * Draining Field Projection
 * Draugr Physiology
 * Drawing Creation
 * Dream Absorption
 * Dream Communication
 * Dream Imprisonment
 * Dream Inducement
 * Dream Magic
 * Dream Manipulation
 * Dream Negation
 * Dream Recall
 * Dream Replication
 * Dream Scrying
 * Dream Walking
 * Dream-World Lordship
 * Dreamt Reality
 * Drill Protrusion
 * Drink Empowerment
 * Drink Manipulation
 * Drink Mimicry
 * Dry Ice Manipulation
 * Dual Impregnability
 * Duality Embodiment
 * Duality Transcendence
 * Ductility Manipulation
 * Dullahan Physiology
 * Dungeon Creation
 * Dungeon Manipulation
 * Duplication Absorption
 * Duration Empowerment
 * Dust Manipulation
 * Dwarf Physiology
 * Dyson Sphere Construction

E
{|
 * Earth Augmentation
 * Earth Aura
 * Earth Boundary
 * Earth Communication
 * }

E

 * Earth Cutting
 * Earth Empowerment
 * Earth Imprisonment
 * Earth Infusion
 * Earth Magic
 * Earth Manipulation
 * Earth Platform Creation
 * Earth Sealing
 * Earth Swimming
 * Echinoderm Physiology
 * Echolocation
 * Ecokinetic Invisibility
 * Ecological Empathy
 * Economy Manipulation
 * Ectokinetic Constructs
 * Ectoplasm Infusion
 * Ectoplasm Manipulation
 * Ectoplasmic Ball Projection
 * Ectoplasmic Creature Creation
 * Ectoplasmic Whip Generation
 * Edible Transformation
 * Effect Field Projection
 * Effect Generation
 * Effect Reversal
 * Effect Stacking
 * Efficacy Manipulation
 * Egg Manipulation
 * Egyptian Deity Physiology
 * Elastic Eye
 * Elasticity
 * Eldritch Entity Creation
 * Eldritch Machine Physiology
 * Eldritch Physiology
 * Eldritch Soul
 * Electric Aura
 * Electric Breath
 * Electric Conductivity
 * Electric Cutting
 * Electric Field Manipulation
 * Electric Flame Aura
 * Electric Life
 * Electric Pull
 * Electric Transmutation
 * Electric Vortex Creation
 * Electrical Constructs
 * Electrical Conversion
 * Electrical Enhanced Condition
 * Electrical Exoskeleton
 * Electrical Healing
 * Electrical Heating
 * Electrical Immunity
 * Electrical Levitation
 * Electrical Regeneration
 * Electrical Resurrection
 * Electrical Telepathy
 * Electrical Transportation
 * Electrical Wall Crawling
 * Electrical Wall Generation
 * Electrically Enhanced Speed
 * Electricity Absorption
 * Electricity Empowerment
 * Electricity Infusion
 * Electricity Magic
 * Electricity Manipulation
 * Electricity Mimicry
 * Electricity Solidification
 * Electrocommunication

E cont.

 * Electrokinetic Claws
 * Electrokinetic Cloning
 * Electrokinetic Creature Creation
 * Electrokinetic Flight
 * Electrokinetic Surfing
 * Electrokinetic Web Creation
 * Electrokinetic Wing Manifestation
 * Electrolysis
 * Electrolytic Blood
 * Electromagnetic Creature Creation
 * Electromagnetic Infusion
 * Electromagnetic Noise Manipulation
 * Electromagnetic Pulse Emission
 * Electromagnetic Vision
 * Electromagnetism Generation
 * Electromagnetism Manipulation
 * Electron Manipulation
 * Electronic Communication
 * Electronic Disruption
 * Electronic Eyes
 * Electronic-Media Jumping
 * Electroreception
 * Elemental Absorption
 * Elemental Augmentation
 * Elemental Aura
 * Elemental Boundary
 * Elemental Channeling
 * Elemental Cloning
 * Elemental Clothing
 * Elemental Connection
 * Elemental Cutting
 * Elemental Detection
 * Elemental Divination
 * Elemental Dragon Physiology
 * Elemental Empowerment
 * Elemental Energy Physiology
 * Elemental Enhanced Condition
 * Elemental Entity Creation
 * Elemental Fangs
 * Elemental Flight
 * Elemental Form
 * Elemental Healing
 * Elemental Immunity
 * Elemental Imprisonment
 * Elemental Infusion
 * Elemental Intangibility
 * Elemental Invisibility
 * Elemental Limb Generation
 * Elemental Magic
 * Elemental Manipulation
 * Elemental Matter Manipulation
 * Elemental Mimicry
 * Elemental Mixture
 * Elemental Negation
 * Elemental Plane Lordship
 * Elemental Platform Creation
 * Elemental Pressure
 * Elemental Recomposition
 * Elemental Regeneration
 * Elemental Resistance
 * Elemental Sealing
 * Elemental Shapeshifting
 * Elemental Speed
 * Elemental Swimming
 * Elemental Teleportation
 * Elemental Transmutation
 * Elemental Wall Generation

E cont.
{|
 * Elemental Web Creation
 * Elemental Wing Manifestation
 * Elemental-Mechanical Physiology
 * Elephant Physiology
 * Elven Physiology
 * EM Spectrum Manipulation
 * Emblem Magic
 * Embodiment Creation
 * Emotion Absorption
 * Emotion Augmentation
 * Emotion Aura
 * Emotion Detection
 * Emotion Embodiment
 * Emotion Empowerment
 * Emotion Inducement
 * Emotion Infusion
 * Emotion Inversion
 * Emotion Locking
 * Emotion Manipulation
 * Emotion Negation
 * Emotion Removal
 * Emotion Separation
 * Emotional Energy Manipulation
 * Emotional Energy Physiology
 * Emotional Manifestation
 * Emotional Source
 * Emotional Trigger
 * Empathic Air Manipulation
 * Empathic Conversion
 * Empathic Creation
 * Empathic Creature Creation
 * Empathic Darkness Manipulation
 * Empathic Earth Manipulation
 * Empathic Echoes
 * Empathic Element Manipulation
 * Empathic Fire Manipulation
 * Empathic Healing
 * Empathic Hearing
 * Empathic Ice Manipulation
 * Empathic Illusion Casting
 * Empathic Inundation
 * Empathic Masochism
 * Empathic Matter Manipulation
 * Empathic Possession
 * Empathic Power Augmentation
 * Empathic Power Randomization
 * Empathic Precognition
 * Empathic Projection
 * Empathic Shapeshifting
 * Empathic Summoning
 * Empathic Teleportation
 * Empathic Water Manipulation
 * Empathic Weather Manipulation
 * Empathy
 * Empowered State
 * Enchanted Armor
 * Enchantment
 * Encyclopedic Knowledge
 * Endless Growth
 * Endless Storm
 * Endorphin Activation
 * Energetic Bio-Tech
 * Energetic Pressure
 * Energized Body
 * Energy Absorption
 * Energy Channeling
 * }

E

 * Energy Constructs
 * Energy Contact
 * Energy Containment
 * Energy Conversion
 * Energy Cutting
 * Energy Detection
 * Energy Empowerment
 * Energy Generation
 * Energy Immunity
 * Energy Independence
 * Energy Infusion
 * Energy Limb Generation
 * Energy Manipulation
 * Energy Metabolization
 * Energy Negation
 * Energy Pillar Projection
 * Energy Propulsion
 * Energy Resistance
 * Energy Scattering
 * Energy Solidification
 * Energy Soul
 * Energy Source Selection
 * Energy Spike Protrusion
 * Energy Transferal
 * Energy Transmogrification
 * Energy Transmutation
 * Energy Wall Generation
 * Energy Web Creation
 * Energy Wing Manifestation
 * Energylock Manipulation
 * Enervation Inducement
 * Enhanced Ability Learning
 * Enhanced Artisan
 * Enhanced Athleticism
 * Enhanced Awareness
 * Enhanced Bite
 * Enhanced Brain Capacity
 * Enhanced Charisma
 * Enhanced Cloning
 * Enhanced Concentration Capacity
 * Enhanced Condition
 * Enhanced Crafting
 * Enhanced Cuteness
 * Enhanced Dexterity
 * Enhanced Eating
 * Enhanced Flexibility
 * Enhanced Forgery
 * Enhanced Gliding
 * Enhanced Health
 * Enhanced Hiding
 * Enhanced Instincts
 * Enhanced Intelligence
 * Enhanced Inventing
 * Enhanced Investigation
 * Enhanced Jump
 * Enhanced Lung Capacity
 * Enhanced Memory
 * Enhanced Musicianship
 * Enhanced Potential
 * Enhanced Power Absorption
 * Enhanced Power Borrowing
 * Enhanced Power Replication
 * Enhanced Preparedness
 * Enhanced Reading
 * Enhanced Reflexes
 * Enhanced Self-Resurrection
 * Enhanced Senses

E cont.

 * Enhanced Shieldmanship
 * Enhanced Speed
 * Enhanced Strength
 * Enhanced Surveillance
 * Enhanced Synesthesia
 * Enhanced Taste
 * Enhanced Thievery
 * Enhanced Throwing
 * Enhanced Touch
 * Enhanced Tracking
 * Enhanced Ventriloquism
 * Enhanced Visibility
 * Enhanced Vision
 * Enhanced Vitality
 * Enhanced Wisdom
 * Enhanced Yo-yo Proficiency
 * Enhancement Calling
 * Enigma Force
 * Enlightenment
 * Enslavement Branding
 * Enslavement Kiss
 * Entertainment Empowerment
 * Entertainment Materialization
 * Entity Creation
 * Entity Tethering
 * Entrapment Field Projection
 * Entropy Acceleration
 * Entropy Manipulation
 * Entropy Reduction
 * Entropy Reversal
 * Entropy Stopping
 * Environment Creation
 * Environment Manipulation
 * Environmental Absorption
 * Environmental Adaptation
 * Environmental Defiance
 * Environmental Destabilization
 * Environmental Empowerment
 * Environmental Field Projection
 * Environmental Transformation
 * Environmental Unity
 * Envy Augmentation
 * Envy Empowerment
 * Envy Inducement
 * Envy Manipulation
 * Epidemic Creation
 * Epiphany Inducement
 * Equality
 * Equestrian Empathy
 * Equid Physiology
 * Era Manipulation
 * Erasure Immunity
 * Ergokinetic Cloning
 * Ergokinetic Creature Creation
 * Ergoportation
 * Erinaceomorph Physiology
 * Erinyes Physiology
 * Error Reparation
 * Escape Artistry
 * Esoteric Cosmic Manipulation
 * Esoteric Earth Manipulation
 * Esoteric Element Manipulation
 * Esoteric Energy Manipulation
 * Esoteric Flame Manipulation
 * Esoteric Lightning Manipulation
 * Esoteric Metal Manipulation
 * Esoteric Nature Manipulation

E cont.

 * Esoteric Water Manipulation
 * Esoteric Weather Manipulation
 * Essence Dispersal
 * Essence Distilling
 * Essence Manipulation
 * Essence Physiology
 * Essence Reading
 * Eternal Day Inducement
 * Eternal Night Inducement
 * Eternal Rest Inducement
 * Eternal Summer Inducement
 * Eternal Winter Inducement
 * Ethereal Constructs
 * Ethereal Manipulation
 * Ethereal Physiology
 * Evaporation
 * Event Capture
 * Event Denial
 * Event Manipulation
 * Event Muting
 * Event Negation
 * Event Order Manipulation
 * Event Rearrangement
 * Event Recreation
 * Evil Empowerment
 * Evil Lordship
 * Evocation
 * Evolution
 * Evolution Manipulation
 * Evolutionary Template
 * Evolving Illusions
 * Evolving Power Replication
 * Execution Device Physiology
 * Existence Erasure
 * Existential Manifestations
 * Existential Perfection
 * Exorcism
 * Exorcism Immunity
 * Exoskeleton
 * Expanded Presence
 * Experience Absorption
 * Experience Manipulation
 * Experience Sharing
 * Explosion Absorption
 * Explosion Augmentation
 * Explosion Immunity
 * Explosion Transformation
 * Explosive Infusion
 * Explosive Negation
 * Explosive Physiology
 * Expulsion
 * Extra-Dimensional Energy Generation
 * Extra-Dimensional Energy Infusion
 * Extrasensory Perception
 * Extraterrestrial Machine Physiology
 * Eye Color Manipulation
 * Eye Magic

F
{|
 * Faery Manipulation
 * Faery Physiology
 * Failure Empowerment
 * Fairy Dragon Physiology
 * Fairy Dust Manipulation
 * Fairy Soul
 * Fairytale Warping
 * Fallen Transcendent Angel Physiology
 * Fallout Adaptation
 * }

F

 * Fallout Manipulation
 * Famine Inducement
 * Fanaticism Inducement
 * Fantasy Connecting
 * Fantasy Element Manipulation
 * Fantasy Imprisonment
 * Fantasy Manipulation
 * Fantasy Travelling
 * Fantasy World Creation
 * Fantasy World Enforcement
 * Fat Absorption
 * Fat Inducement
 * Fat Manipulation
 * Fat Reduction
 * Fatal Countenance
 * Fate Denial
 * Fate Embodiment
 * Fate Immunity
 * Fatigue Manipulation
 * Fear Augmentation
 * Fear Aura
 * Fear Empowerment
 * Fear Inducement
 * Fear Manipulation
 * Fear Masking
 * Fear Perception
 * Fearlessness
 * Feather Dragon Physiology
 * Feather Generation
 * Feather Manipulation
 * Feign Death
 * Feline Manipulation
 * Feline Physiology
 * Feng Shui Manipulation
 * Ferro Energy Manipulation
 * Ferrokinetic Cloning
 * Ferrokinetic Constructs
 * Ferrokinetic Creature Creation
 * Ferrokinetic Invisibility
 * Ferrokinetic Regeneration
 * Ferrokinetic Wing Manifestation
 * Fertility Embodiment
 * Fertility Inducement
 * Fictional Transcendence
 * Field Negation
 * Fifth Dimensional Lordship
 * Fire Absorption
 * Fire Augmentation
 * Fire Aura
 * Fire Boundary
 * Fire Cutting
 * Fire Empowerment
 * Fire Energy Manipulation
 * Fire Generation
 * Fire Immunity
 * Fire Imprisonment
 * Fire Infusion
 * Fire Magic
 * Fire Manipulation
 * Fire Negation
 * Fire Platform Creation
 * Fire Rain Generation
 * Fire Sealing
 * Fire Transmutation
 * Fire Wall Generation
 * Fire Web Creation
 * Fish Physiology

F cont.

 * Fission Entity Physiology
 * Fission Inducement
 * Fissure Creation
 * Flame Head
 * Flame Shield
 * Flame Solidification
 * Flash Bang Generation
 * Flash Precognition
 * Flash Step
 * Flash-Forward
 * Flashover Inducement
 * Flat Body
 * Flaw Enhancement
 * Flawless Coordination
 * Flawless Indestructibility
 * Flawless Restoration
 * Flight
 * Flight Manipulation
 * Flood Creation
 * Floortilting
 * Floraportation
 * Flower Manipulation
 * Flower Petal Manipulation
 * Flowmotion
 * Focused Group Counter
 * Focused Time Perception
 * Fog Generation
 * Folding Power
 * Folklore Entity Physiology
 * Food Augmentation
 * Food Empathy
 * Food Empowerment
 * Food Entity Creation
 * Food Generation
 * Food Healing
 * Food Manipulation
 * Force-Field Constructs
 * Force-Field Manipulation
 * Force-Field Penetration
 * Force-Field Wall Generation
 * Foreign Chemical Immunity
 * Foreign Energy Manipulation
 * Foreign Forces Removal
 * Forest Adaptation
 * Forest Creation
 * Forest Manipulation
 * Forgiveness
 * Fork Manipulation
 * Form Manipulation
 * Form Restoration
 * Form Shattering
 * Formless Mind
 * Formlessness
 * Formula Manifestation
 * Fortification Creation
 * Fortitude Weakening
 * Fortress Physiology
 * Fossil Manipulation
 * Four Horsemen Physiology
 * Fragrance Manipulation
 * Frankensteinian Monster Physiology
 * Fraud Empowerment
 * Freedom
 * Freshness Manipulation
 * Friction Manipulation
 * Friction Negation
 * Frictionless Skin

F cont.

 * Frigokinetic Cloning
 * Frigokinetic Constructs
 * Frigokinetic Creature Creation
 * Frigokinetic Invisibility
 * Frigokinetic Regeneration
 * Frozen Surface
 * Fruit/Vegetable Generation
 * Fruit/Vegetable Mimicry
 * Fun Lord
 * Fun Manipulation
 * Function Impairment
 * Fundamental Forces Manipulation
 * Fungal Empowerment
 * Fungal Generation
 * Fungal Kingdom Embodiment
 * Fungal Mimicry
 * Fungus Manipulation
 * Fur Generation
 * Furniture Manipulation
 * Fused Existence
 * Fusion Empowerment
 * Fusion Negation
 * Fusionism
 * Futakuchi-Onna Physiology
 * Future Manipulation
 * Future Mode
 * Future Removal
 * Future Sight Bestowal
 * Future-Probability Cognition

G
{|
 * G-Force Adaptation
 * G-Force Manipulation
 * Galaxy Creation
 * Galaxy Manipulation
 * Game Interaction
 * Game Intuition
 * Game Theory Manipulation
 * Gamma Radiation Generation
 * Gamma Radiation Manipulation
 * Gamma Vision
 * Garbage Mimicry
 * Gargoyle Physiology
 * Garuda Physiology
 * Gas Attacks
 * Gas Exoskeleton
 * Gas Generation
 * Gas Manipulation
 * Gas Merging
 * Gas Mimicry
 * Gas Transmutation
 * Gashadokuro Physiology
 * Gasoline Manipulation
 * Gastropoda Physiology
 * Gel Manipulation
 * Gemstone Manipulation
 * Gender Transcendence
 * Gender Transformation
 * Gene-Splicing
 * Generational Empowerment
 * Genesis Blood
 * Genesis Creation
 * Genetic Memory
 * Genetic Perfection
 * Genetic Tracking
 * Genetic Traits
 * Genie Physiology
 * Geo-thermokinetic Creature Creation
 * }

G

 * Geokinetic Cloning
 * Geokinetic Creature Creation
 * Geokinetic Flight
 * Geokinetic Immunity
 * Geokinetic Regeneration
 * Geokinetic Surfing
 * Geokinetic Wing Manifestation
 * Geometric Physiology
 * German Physiology
 * Gestalt Form
 * Gestalt Mind
 * Gestalt Soul
 * Ghost Physiology
 * Giant Ball Projection
 * Giant Monster Physiology
 * Giant Physiology
 * Giant Robot Physiology
 * Giraffe Physiology
 * Glaistig Physiology
 * Glass Manipulation
 * Glass Mimicry
 * Glass Shield Construction
 * Glass Transmutation
 * Gluttony Empowerment
 * Gluttony Inducement
 * Gluttony Manipulation
 * Glycopoeia
 * Glyph Creation
 * Gnome Physiology
 * Goblin Physiology
 * God Summoning
 * Gold Dust Manipulation
 * Gold Generation
 * Gold Manipulation
 * Gold Mimicry
 * Golden Rule
 * Golem Physiology
 * Goo Creature Creation
 * Goo Generation
 * Good Immunity
 * Good Lordship
 * Gookinetic Shapeshifting
 * Gorgon Physiology
 * GPS Manipulation
 * Grand Flame Manipulation
 * Granulation
 * Graphite Manipulation
 * Grass Manipulation
 * Gravitation Adaptation
 * Gravitational Downforce
 * Gravitational Upforce
 * Gravity Defiance
 * Gravity Infusion
 * Gravity Magic
 * Gravity Manipulation
 * Gravity Negation
 * Gravity Well Creation
 * Greed Aura
 * Greed Constructs
 * Greed Empowerment
 * Greed Manipulation
 * Greek Deity Physiology
 * Gremlin Physiology
 * Grid Manipulation
 * Griffin Physiology
 * Grim Darkness Manipulation
 * Grim Reaper Physiology

G cont.

 * Growth Manipulation
 * Growth Negation
 * Guidance
 * Guilt Augmentation
 * Guilt Empowerment
 * Guilt Inducement
 * Gum Manipulation
 * Gum Mimicry
 * Gun Creation
 * Gun Destruction
 * Gunpowder Manipulation
 * Gut Storage
 * Gyrokinetic Creature Creation

H

 * Habitable Anatomy
 * Hacking Intuition
 * Haemopotent Regeneration
 * Haemopotent Replication
 * Hair Cloning
 * Hair Color Manipulation
 * Hair Empowerment
 * Hair Generation
 * Hair Manipulation
 * Hair Mimicry
 * Hair Propulsion
 * Hair Teleportation
 * Halo Generation
 * Hand Seal Magic
 * Happiness Empowerment
 * Happiness Inducement
 * Harpy Physiology
 * Harvest Manipulation
 * Hatred Detection
 * Hatred Empowerment
 * Hatred Inducement
 * Hatred Manipulation
 * Haunted
 * Head Liberation
 * Head Physiology
 * Head Reattachment
 * Head-up Display
 * Healing
 * Healing Augmentation
 * Healing Aura
 * Healing Beam Emission
 * Healing Blade Construction
 * Healing Blood
 * Healing Coma
 * Healing Communication
 * Healing Earth
 * Healing Empowerment
 * Healing Erasure
 * Healing Fire
 * Healing Kiss
 * Healing Plant
 * Healing Prayer
 * Healing Saliva
 * Healing Slash
 * Healing Tears
 * Healing Water
 * Healing Wave Emission
 * Health Drain
 * Health Manipulation
 * Health Optimization
 * Heart Construct
 * Heart Creation
 * Heart Empowerment
 * Heart Entity Physiology

H cont.
{|
 * Heart Link
 * Heart Restarting
 * Heart Restoration
 * Heart Sight
 * Heart Stopping
 * Heart Transplant
 * Heartlessness
 * Heat Absorption
 * Heat Aura
 * Heat Empowerment
 * Heat Generation
 * Heat Infusion
 * Heat Manipulation
 * Heat Phasing
 * Heat Pulse
 * Heat Transferal
 * Heaven Lordship
 * Heavyworlder Physiology
 * Hekatonkheire Physiology
 * Helicopter Propulsion
 * Helium Manipulation
 * Hell Imprisonment
 * Hell Lordship
 * Hell Water Manipulation
 * Hell-Fire Ball Projection
 * Hell-Fire Infusion
 * Hell-Fire Manipulation
 * Hellcat Physiology
 * Hellhound Physiology
 * Heresy Empowerment
 * Heresy Inducement
 * Heroism Inducement
 * Hibernation
 * Hidden Attacks
 * Hidebehind Physiology
 * High-Speed Flight
 * High-Tech Enchanted Exoskeleton
 * High-Tech Symbiotic Exoskeleton
 * Higher Consciousness
 * Higher-Dimensional Abomination Physiology
 * Hindsight
 * Hippopotamus Physiology
 * History Absorption
 * History Reading
 * Hive Genetic
 * Hive Mind
 * Hobgoblin Physiology
 * Hole Creation
 * Hole Manipulation
 * Holiday Creation
 * Holiday Manifestation
 * Holiday Manipulation
 * Hollow Physiology
 * Holographic Projection
 * Holy Fire Manipulation
 * Holy Gift
 * Holy Voice
 * Holy Water Manipulation
 * Holy-Fire Embodiment
 * Homing Effect
 * Homo Magi Physiology
 * Homo Superior Physiology
 * Homunculus Physiology
 * Hone-Onna Physiology
 * Honor Empowerment
 * Hope Aura
 * }

H

 * Hope Empowerment
 * Hope Manipulation
 * Hope Perception
 * Horse Physiology
 * Hot Air Manipulation
 * Housekeeping Aptitude
 * Human Disguise
 * Human Manipulation
 * Human Morphing
 * Human Physiology
 * Human-Artificial Intelligence Synergy
 * Humanization
 * Humility Augmentation
 * Humility Aura
 * Hunger Empowerment
 * Hunger Negation
 * Hunger Suppression
 * Hunting Intuition
 * Hurricane Creation
 * Hyalokinectic Constructs
 * Hyalokinetic Creature Creation
 * Hybrid Physiology
 * Hybrid Soul
 * Hybrid Vitality
 * Hydrogen Manipulation
 * Hydrokinetic Claws
 * Hydrokinetic Cloning
 * Hydrokinetic Constructs
 * Hydrokinetic Creature Creation
 * Hydrokinetic Flight
 * Hydrokinetic Invisibility
 * Hydrokinetic Regeneration
 * Hydrokinetic Shapeshifting
 * Hydrokinetic Surfing
 * Hydrokinetic Wing Manifestation
 * Hydroportation
 * Hyena Physiology
 * Hyper Connection
 * Hyper Mind
 * Hyper-Instincts
 * Hypercognition
 * Hyperspace Travel
 * Hypnosis
 * Hypnotic Food
 * Hypnotic Music
 * Hypnotic Pathogen
 * Hypnotic Pollen
 * Hypnotic Vision

I

 * Ice Absorption
 * Ice Age Manipulation
 * Ice Augmentation
 * Ice Aura
 * Ice Embodiment
 * Ice Generation
 * Ice Healing
 * Ice Imprisonment
 * Ice Infusion
 * Ice Manipulation
 * Ice Negation
 * Ice Sealing
 * Ice Transmutation
 * Ice Wall Generation
 * Ice Web Creation
 * Ichthyoid Manipulation
 * Id Beast Creation
 * Idea Embodiment
 * Identity Creation

I cont.

 * Identity Erasure
 * Identity Manipulation
 * Identity Theft
 * Ifrit Physiology
 * Illogical Construct Creation
 * Illogical Maze Creation
 * Illogical World Creation
 * Illusion Awareness
 * Illusion Manipulation
 * Illusion Physiology
 * Illusion Reflection
 * Illusion Transformation
 * Illusionary Environment
 * Illusive Appearance
 * Illusive Suggestion
 * Illusory Power Replication
 * Image Summon
 * Image Trapping
 * Imaginary Constructs
 * Imaginary Element Manipulation
 * Imaginary Entity Creation
 * Imaginary Physics Manipulation
 * Imagination Embodiment
 * Imagination Empowerment
 * Imagination Manipulation
 * Imaginative Technomagic
 * Imbued Godhood
 * Immobility
 * Immortal Cloning
 * Immortality
 * Immortality Bestowal
 * Immortality Manipulation
 * Immortality Negation
 * Immune System Manipulation
 * Immunity Calling
 * Immunity Mode
 * Immutability
 * Imp Physiology
 * Impact Immunity
 * Impact Manipulation
 * Impairment Calling
 * Imperceptibility
 * Impossible Physiology
 * Impossible State Survival
 * Imprison Realm Creation
 * Inanimate Disguise
 * Inanimate Object Physiology
 * Inanimation
 * Inaudibility
 * Inaudible Movement
 * Incapacitation Inducement
 * Independent Growing Booster
 * Indivisibility
 * Indomitable Will
 * Inducement
 * Inertia Manipulation
 * Inertia Negation
 * Inertialess Body
 * Inevitable Event Creation
 * Infection Empowerment
 * Infectious Blast
 * Infectious Energy Manipulation
 * Infinite Creativity
 * Infinite Digestive System
 * Infinite Energy
 * Infinite Jump
 * Infinite Life Energy

I cont.
{|
 * Infinite Supply
 * Inflation
 * Inflation Inducement
 * Infra-Sound Hearing
 * Infrared Perception
 * Infusion
 * Ingestion Transformation
 * Inhibition Release
 * Ink Generation
 * Ink Manipulation
 * Ink Mimicry
 * Inner Beast
 * Inner Darkness Externalization
 * Inner Light Externalization
 * Inner Power
 * Inodorosity
 * Inorganic Duplication
 * Insanity Constructs
 * Insanity Empowerment
 * Insanity Inducement
 * Inscriptive Magic
 * Insect Dragon Physiology
 * Insect Generation
 * Insect Physiology
 * Insect Swarming
 * Insertion & Removal
 * Insomnia Inducement
 * Inspiration Inducement
 * Inspiration Manipulation
 * Inspiration Negation
 * Instant Learning
 * Instilled Knowledge
 * Instinctive Relative Sense
 * Intangibility
 * Intangibility Cancellation
 * Intangibility Combat
 * Intangibility Extension
 * Intangibility Infusion
 * Intelligence Enhancement
 * Intelligence Reduction
 * Intelligence Transference
 * Interdimensional Entity Physiology
 * Interface Creation
 * Internal Bodily Cleansing
 * Internal Reinforcement
 * Internet Manipulation
 * Interstellar Travel
 * Intoxication Inducement
 * Intravenous Exoskeleton
 * Intuitive Aptitude
 * Intuitive Precognition
 * Intuitive Replication
 * Inugami Physiology
 * Inverted Dimension
 * Invisibility
 * Invisibility Awareness
 * Invisibility Cancellation
 * Invisibility Infusion
 * Invisible Attacks
 * Invisible Energy Manipulation
 * Invisible Flame Manipulation
 * Invisible Skin
 * Invisible Speed
 * Invocation
 * Invulnerability
 * Invulnerability Bestowal
 * }

I

 * Invulnerability Negation
 * Ionic Manipulation
 * Ionikinetic Constructs
 * Ionization
 * Ippon Datara Physiology
 * Iron Manipulation
 * Iron Mimicry
 * Iron Sand Manipulation
 * Irony Inducement
 * Island Creation
 * Island Manipulation
 * Isoportation
 * Itching Inducement

J

 * Jabberwock Physiology
 * Jack Frost Physiology
 * Jack O'Lantern Physiology
 * Jackhammer Arms
 * Jactitation
 * Jet Propulsion
 * Jewelry Empowerment
 * Jewelry Manipulation
 * Jinx
 * Jinxed
 * Joint Manipulation
 * Jorōgumo Physiology
 * Judgement Manipulation
 * Juggernaut Momentum
 * Justice Manipulation

K

 * Kamaitachi Physiology
 * Kapre Physiology
 * Karma Empowerment
 * Karma Inducement
 * Kelpie Physiology
 * Key Creation
 * Key Manipulation
 * Key to the Door
 * Ki Masking
 * Ki Sense
 * Killing Resurrection
 * Kinetic Activation
 * Kinetic Energy Absorption
 * Kinetic Energy Empowerment
 * Kinetic Energy Manipulation
 * Kinetic Force Redirection
 * Kinetic Shielding
 * Kinship Manipulation
 * Kiss of Death
 * Kiss Projection
 * Kitsune Physiology
 * Knife Manipulation
 * Knowledge Erasure
 * Knowledge Manipulation
 * Knowledge Projection
 * Knowledge Replication
 * Kobold Physiology
 * Koropokkuru Physiology
 * Krampus Physiology
 * Kuchisake-Onna Physiology

L

 * Labyrinth Creation
 * Labyrinth Manipulation
 * Lagomorph Physiology
 * Lake Monster Physiology
 * Lake/River Manipulation
 * Lamia Physiology
 * Land Adaptation
 * Land Exposure
 * Land Lordship

L cont.

 * Landmass Mimicry
 * Laser Manipulation
 * Last Entity Physiology
 * Lateral Repulsion
 * Latex Manipulation
 * Laughter Empowerment
 * Laughter Inducement
 * Lava Generation
 * Lava Walking
 * Law Intuition
 * Layer Reinforcement
 * Layered Durability
 * Layered Illusions
 * Lead Manipulation
 * Lead Mimicry
 * Leaf Manipulation
 * Leech Regeneration
 * Lens Manipulation
 * Leprechaun Physiology
 * Lesser Dragon Physiology
 * Lethal Dose
 * Lethal Environment Manipulation
 * Lethal Rain Generation
 * Lethality Manipulation
 * Letter Power Bestowal
 * Letter/Number/Word Projection
 * Leviathan Physiology
 * Levitation
 * Lexiconicy
 * Ley Line Manipulation
 * Lich Physiology
 * Lie Detection
 * Lie Inducement
 * Lie Manipulation
 * Life and Death Inducement
 * Life and Death Lordship
 * Life and Death Manipulation
 * Life and Death Transcendence
 * Life Connection
 * Life Creation Field
 * Life Empowerment
 * Life Extension
 * Life Field Projection
 * Life Fire Manipulation
 * Life Inducement
 * Life Infusion
 * Life Lordship
 * Life Magic
 * Life Mastery
 * Life Perception
 * Life Preservation
 * Life Reduction
 * Life Renewal
 * Life Transcendence
 * Life Vision
 * Life-Force Absorption
 * Life-Force Augmentation
 * Life-Force Constructs
 * Life-Force Conversion
 * Life-Force Cutting
 * Life-Force Detection
 * Life-Force Empowerment
 * Life-Force Entity Creation
 * Life-Force Extraction
 * Life-Force Factor Manipulation
 * Life-Force Manipulation
 * Life-Force Merging

L cont.
{|
 * Life-Force Transferal
 * Lifeless Continuation
 * Lifespan Manipulation
 * Light Absorption
 * Light Armor
 * Light Aura
 * Light Boundary
 * Light Cutting
 * Light Element Manipulation
 * Light Empowerment
 * Light Healing
 * Light Imprisonment
 * Light Infusion
 * Light Magic
 * Light Manipulation
 * Light Mimicry
 * Light Negation
 * Light Solidification
 * Light Transmutation
 * Light Wall Generation
 * Light Warp
 * Light-Darkness Blast
 * Light-Darkness Infusion
 * Light-Darkness Mimicry
 * Lightning Ball Form
 * Lightning Imprisonment
 * Lightning Sealing
 * Lightside View
 * Lightweight Movement
 * Limb Expansion
 * Limb Extension
 * Limb Reattachment
 * Limb Regrowth
 * Limblessness
 * Limbo Lordship
 * Limitation Inducement
 * Limitation Transcendence
 * Linguistic Assimilation
 * Linguistic Magic
 * Linguistic Manipulation
 * Liquid Fire Manipulation
 * Liquid Manipulation
 * Liquid Merging
 * Liquid Mimicry
 * Liquid Movement
 * Liquid Transformation
 * Literary Attacks
 * Literary Manipulation
 * Literature Embodiment
 * Living Anomaly
 * Living Art
 * Living Database
 * Living Embodiment
 * Living Hive
 * Living Illusion Creation
 * Living Wing Manifestation
 * Locality Tracking
 * Location Swapping
 * Lock Manipulation
 * Lock-Picking
 * Love Augmentation
 * Love Aura
 * Love Constructs
 * Love Detection
 * Love Embodiment
 * Love Empowerment
 * }

L

 * Love Inducement
 * Love Manipulation
 * Loyalty Empowerment
 * Lucidity Manipulation
 * Luck
 * Luck Absorption
 * Luck Bestowal
 * Luck Embodiment
 * Luck Energy Manipulation
 * Luck Erasure
 * Luck Field Creation
 * Luck Mode
 * Lunaportation
 * Lunar Embodiment
 * Lunar Empowerment
 * Lunar Energy Absorption
 * Lunar Energy Manipulation
 * Lunar Healing
 * Lunar Infusion
 * Lunar Manipulation
 * Lure Protrusion
 * Lust Constructs
 * Lust Empowerment
 * Lust Manipulation
 * Lycanthropic Infection

M

 * Machine Empowerment
 * Machine-Human Physiology
 * Madness Aura
 * Madness Embodiment
 * Madness Form
 * Madness Infusion
 * Madness Manipulation
 * Magic
 * Magic Arrows
 * Magic Augmentation
 * Magic Aura
 * Magic Bestowal
 * Magic Creation
 * Magic Destruction
 * Magic Detection
 * Magic Dust Manipulation
 * Magic Empowerment
 * Magic Generation
 * Magic Immunity
 * Magic Infusion
 * Magic Intuition
 * Magic Invisibility
 * Magic Mode
 * Magic Negation
 * Magic Negation Field
 * Magic Resistance
 * Magic Transcendence
 * Magical Arm
 * Magical Energy Absorption
 * Magical Energy Generation
 * Magical Energy Manipulation
 * Magical Energy Storage
 * Magical Feathers
 * Magical Tears
 * Magical Wall Generation
 * Magical Wing Manifestation
 * Magicians Intuition
 * Magma Armor
 * Magma Manipulation
 * Magma Mimicry
 * Magma Regeneration
 * Magma Sealing

M cont.

 * Magnesium Manipulation
 * Magnetic Aura
 * Magnetic Friendship
 * Magnetic Infusion
 * Magnetism Manipulation
 * Magnetokinetic Flight
 * Magnetokinetic Regeneration
 * Malefic Force Manipulation
 * Malefic Infusion
 * Malevolence Release
 * Malignance Nullification
 * Malleable Anatomy
 * Mammal Manipulation
 * Mammal Transmutation
 * Mammalian Physiology
 * Mana Draining Field Projection
 * Mana Manipulation
 * Manananggal Physiology
 * Maneki-Neko Physiology
 * Mantis Physiology
 * Marsupial Physiology
 * Mask Mimicry
 * Mass Absorption
 * Mass Consciousness
 * Mass Manipulation
 * Mass Resurrection
 * Mass Transference
 * Master Builder
 * Material Swapping
 * Materialized Guardian
 * Mathematics Manipulation
 * Matter Absorption
 * Matter Detection
 * Matter Ingestion
 * Matter Manipulation
 * Matter Melding
 * Matter State Manipulation
 * Matter State Shift
 * Matter Substitution
 * Matter Surfing
 * Maximum Brain Capacity
 * Maximum Concentration Capacity
 * Maximum Quintessential Control
 * Meat Vision
 * Mech Piloting Intuition
 * Mecha Wearing
 * Mechanical Constructs
 * Mechanical Creature Creation
 * Mechanical Intuition
 * Mechanical Morphing
 * Mechanical Regeneration
 * Mechanical Weapon Construct
 * Mechanical Wing Manifestation
 * Medical Intuition
 * Medicine Creation
 * Mediumship
 * Megacephaloid Physiology
 * Melancholy Aura
 * Melanokinetic Constructs
 * Melanokinetic Entity Creation
 * Melting
 * Memetic Physiology
 * Memory Absorption
 * Memory Condition
 * Memory Destruction
 * Memory Erasure
 * Memory Implantation

M cont.
{|
 * Memory Manifestation
 * Memory Manipulation
 * Memory Overwrite
 * Memory Projection
 * Memory Reliving
 * Memory Replication
 * Memory Restoration
 * Memory Suppression
 * Memory Vessel
 * Memory World Creation
 * Mental Assimilation
 * Mental Attribute Sense
 * Mental Barrier Destruction
 * Mental Breakdown
 * Mental Disorder Manipulation
 * Mental Evolution
 * Mental Healing
 * Mental Inducement
 * Mental Manipulation
 * Mental Nonexistence
 * Mental Presence
 * Mental Projection
 * Mental Regeneration
 * Mental Reset
 * Mental Scramble
 * Mental Shield Creation
 * Mental Shield Penetration
 * Mercury Manipulation
 * Mercury Mimicry
 * Merfolk Physiology
 * Mesmerizing Presence
 * Meta Ability Creation
 * Meta Art Manipulation
 * Meta Crafting
 * Meta Fate Manipulation
 * Meta Luck
 * Meta Matter Manipulation
 * Meta Power Manipulation
 * Meta Regeneration
 * Meta Space Manipulation
 * Meta Space-Time Absorption
 * Meta Space-Time Manipulation
 * Meta Teleportation
 * Meta Time Manipulation
 * Meta Transcendence
 * Meta Variable Manipulation
 * Meta-Possession
 * Metabolic Manipulation
 * Metabolism Acceleration
 * Metal Absorption
 * Metal Aura
 * Metal Ball Projection
 * Metal Detection
 * Metal Dust Manipulation
 * Metal Exoskeleton
 * Metal Generation
 * Metal Infusion
 * Metal Magic
 * Metal Manipulation
 * Metal Mimicry
 * Metal Transmutation
 * Metamorphic Arm
 * Metamorphic Link
 * Miasma Emission
 * Microbial Communication
 * Microscopic Vision
 * }

M

 * Microwave Manipulation
 * Mid-Air Stopping
 * Milk Manipulation
 * Milk Mimicry
 * Milk Transmutation
 * Mimicry Affinity
 * Mind Control
 * Mind Hive
 * Mind Image
 * Mind Imprisonment
 * Mind Link
 * Mind Melding
 * Mind Palace
 * Mind Reading
 * Mind Walking
 * Mindscape Materialization
 * Mindscape Transportation
 * Mindshifting
 * Mineral Manipulation
 * Minotaur Physiology
 * Miracle Performing
 * Mirror Image
 * Mirror Magic
 * Mirror Manipulation
 * Mirror Mimicry
 * Misdirection
 * Mitosis Manipulation
 * Mizuchi Physiology
 * Mobile Invulnerability
 * Mode Lock
 * Mode Switching
 * Modified Soul
 * Mold Manipulation
 * Molecular Adjustment
 * Molecular Deceleration
 * Molecular Immobilization
 * Molecular Inhibition
 * Molecular Manipulation
 * Molecular Speed Manipulation
 * Molecular Teleportation
 * Momentum Empowerment
 * Momentum Manipulation
 * Monetary Empowerment
 * Monetary Manipulation
 * Mongoose Physiology
 * Monotheistic Deity Physiology
 * Monotreme Physiology
 * Monster Empowerment
 * Monster Manipulation
 * Monster Soul
 * Monstrous Animal Physiology
 * Monstrous Shape Physiology
 * Moon Blocking
 * Morality Empowerment
 * Morality Manipulation
 * Mortality
 * Moth Physiology
 * Mother Goddess Physiology
 * Motion Bestowal
 * Motion Cancellation
 * Motion Concentration
 * Motion Magic
 * Motion Manipulation
 * Motion Paradox
 * Motor-Skill Manipulation
 * Mountain Adaptation
 * Mountain Creation

M cont.

 * Mountain Manipulation
 * Mucilization
 * Mucus Manipulation
 * Mud Manipulation
 * Mud Mimicry
 * Multi-Power Use
 * Multi-Reincarnation
 * Multiple Bodies
 * Multiple Brains
 * Multiple Ears
 * Multiple Eyes
 * Multiple Faces
 * Multiple Forms
 * Multiple Heads
 * Multiple Hearts
 * Multiple Lives
 * Multiple Mouths
 * Multiple Souls
 * Multiple Tongues
 * Multitasking
 * Multiversal Embodiment
 * Multiversal Manipulation
 * Multiverse Creation
 * Multiverse Destruction
 * Mummification
 * Mummy Physiology
 * Murderous Possession
 * Muscle Mass Enhancement
 * Muscle Mass Weakening
 * Muse Physiology
 * Music Empowerment
 * Music Magic
 * Music Manipulation
 * Musical Animation
 * Musical Empathy
 * Musical Healing
 * Musical Instrument Manipulation
 * Musical Movement
 * Musical Projection
 * Musical Spell Casting
 * Mustelid Physiology
 * Mutagenic Blood
 * Mutated Godhood
 * Mutated Monster Physiology
 * Mutated Physiology
 * Mutation Inducement
 * Mutation Manipulation
 * Mutative Regeneration
 * Mutilation
 * Mystic Empowerment
 * Mystic Vampire Physiology
 * Mystical Bardsmanship
 * Mystical Blood
 * Mystical Dancing
 * Mystical Mutation
 * Mysticism
 * Mythic Physiology
 * Mythical Bestiary
 * Mythical Plane Lordship

N

 * Naga Physiology
 * Nail Color Manipulation
 * Name Evocation
 * Name Identification
 * Name Severing
 * Nameless Existence
 * Nanite Constructs
 * Nanite Manipulation

N cont.
{|
 * Nanite Mimicry
 * Nanite Reality
 * Napalm Generation
 * National Personification
 * Natural Bomb Generation
 * Natural Energy Manipulation
 * Natural Force Mimicry
 * Nature Attacks
 * Nature Aura
 * Nature Communication
 * Nature Forsaken
 * Nature Infusion
 * Nature Manipulation
 * Nature Unity
 * Nausea Inducement
 * Neanderthal Physiology
 * Nebula Manipulation
 * Necromancy
 * Necroplasmic Conversion
 * Necroscience
 * Needle Manipulation
 * Negation
 * Negative Emotion Empowerment
 * Negative Zone Creation
 * Nelapsi Physiology
 * Nemean Lion Physiology
 * Nemesis Form
 * Neodymium Manipulation
 * Neon Manipulation
 * Nephalem Physiology
 * Nephilim Physiology
 * Nephokinetic Cloning
 * Nerve Gas Generation
 * Nerve Manipulation
 * Nested Mouths
 * Net Creation
 * Nether Manipulation
 * Nether Physiology
 * Neural Impulse Manipulation
 * Neuro-Psychic Knowledge
 * Neurocognitive Deficit
 * New Year Entity Physiology
 * Newtonian Motion Defiance
 * Nguruvilu Physiology
 * Nigh Invulnerability
 * Nigh Omnipresence
 * Nigh Omniscience
 * Night Manipulation
 * Night Vision
 * Nightmare Empowerment
 * Nightmare Imprisonment
 * Nightmare Inducement
 * Nightmare Manipulation
 * Ninja Magic
 * Nirvana Transport
 * Nitrogen Manipulation
 * Nitroglycerin Secretion
 * Non-Corporeal Form
 * Non-Physical Interaction
 * Nonexistence
 * Nonexistent Physiology
 * Normalcy Manipulation
 * Norse Deity Physiology
 * Nosokinetic Creature Creation
 * Nostalgia Inducement
 * Nothingness Empowerment
 * }

N

 * Nothingness Infusion
 * Nothingness Physiology
 * Notoriety Empowerment
 * Nuckelavee Physiology
 * Nuclear Fire Generation
 * Nuclear Fire Manipulation
 * Nuclear Manipulation
 * Null Energy Manipulation
 * Number Empowerment
 * Numerical Precision
 * Numerology
 * Numeromancy

O

 * Oath Embodiment
 * Oath Keeping
 * Object Immortality
 * Object Manipulation
 * Object Negation
 * Object Possession
 * Object Repairing
 * Object Sensing
 * Object State Manipulation
 * Objective Precognition
 * Oblivion Embodiment
 * Obsolescence
 * Obstruction Removal
 * Occurrence Manipulation
 * Ocean Lordship
 * Ocean Manipulation
 * Ocular Techniques
 * Odonatoptera Physiology
 * Offspring Detection
 * Ogre Physiology
 * Oil Empowerment
 * Oil Generation
 * Oil Manipulation
 * Oil Mimicry
 * Old Prime
 * Olden Visayan Deity Physiology
 * Oleoportation
 * Omega Physiology
 * Omni Mode
 * Omni-Communication
 * Omni-Element Manipulation
 * Omni-Energy Manipulation
 * Omni-Negation
 * Omni-Perception
 * Omni-Protection
 * Omni-Senses
 * Omni-Sleep Inducement
 * Omni-Weather Manipulation
 * Omniarch
 * Omnibenevolence
 * Omnichronal Perception
 * Omnicompetence
 * Omnicounter
 * Omnifabrication
 * Omnificence
 * Omnikinetic Force Manipulation
 * Omnilegence
 * Omnilingualism
 * Omnilock
 * Omnimalevolence
 * Omninescience
 * Omnipathy
 * Omnipotence
 * Omnipresence
 * Omnireplication

O cont.

 * Omniscience
 * Omniverse Manipulation
 * One Sided Physiology
 * Oneiric Cognition
 * Oneiric Creation
 * Oneiric Empowerment
 * Oneiric Immunity
 * Oneiric Omniscience
 * Oneiric Prediction
 * Oneiromancy
 * Onmoraki Physiology
 * Onmyōdō
 * Onryo Physiology
 * Ophanim Physiology
 * Opposing Forces Empowerment
 * Opposites Embodiment
 * Optical Phenomena Manipulation
 * Orang Minyak Physiology
 * Orbital Debris Manipulation
 * Orbital Force Manipulation
 * Orc Physiology
 * Order Embodiment
 * Order Inducement
 * Order Magic
 * Organ Relocation
 * Organic Abomination
 * Organic Absorption
 * Organic Aura
 * Organic Cloning
 * Organic Constructs
 * Organic Empowerment
 * Organic Entity Creation
 * Organic Exoskeleton
 * Organic Generation
 * Organic Imprisonment
 * Organic Infusion
 * Organic Manipulation
 * Organic Mimicry
 * Organic Preservation
 * Organic Regeneration
 * Organic Teleportation
 * Organic Transmutation
 * Organic Wall Generation
 * Organic Wing Manifestation
 * Origin Awakening
 * Origin Creation
 * Origin Embodiment
 * Origin Transcendence
 * Orisha Physiology
 * Orthoptera Physiology
 * Osculated Sway
 * Osteokinetic Constructs
 * Osteokinetic Creature Creation
 * Osteokinetic Regeneration
 * Osteokinetic Shield Construction
 * Osteokinetic Wing Manifestation
 * Other Aura
 * Other Soul
 * Outbreak Survivalist
 * Over Run!
 * Overburst Power
 * Owl Physiology
 * Oxygen Generation
 * Oxygen Independence
 * Oxygen Manipulation

P

 * Pain Empowerment
 * Pain Illusion

P cont.
{|
 * Pain Inducement
 * Pain Magic
 * Pain Manipulation
 * Pain Suppression
 * Pain Transferal
 * Paint Manipulation
 * Paint Mimicry
 * Palmistry
 * Panmnesia
 * Paper Attacks
 * Paper Charm Magic
 * Paper Empowerment
 * Paper Entity Creation
 * Paper Generation
 * Paper Manipulation
 * Paper Mimicry
 * Paper Storm Generation
 * Paper Transmutation
 * Papyrokinetic Cloning
 * Papyrokinetic Constructs
 * Papyrokinetic Wing Manifestation
 * Parabolic Hearing
 * Parachronal Cognition
 * Paradox Defiance
 * Paradox Existence
 * Paradox Inducement
 * Parallel Existence
 * Parallel Reality Synching
 * Parallel Viewing
 * Paralysis Inducement
 * Paranoia Inducement
 * Paranoia Manifestation
 * Paranormal Expertise
 * Paranormal Immunity
 * Parasite Physiology
 * Parasitic Empowerment
 * Parasitic Energy Manipulation
 * Parasitic Inheritance
 * Parasol Proficiency
 * Parrot Physiology
 * Part Manipulation
 * Partial Possession
 * Partial Replication
 * Partial Teleportation
 * Particle Acceleration
 * Particle Construction
 * Particle Energy Manipulation
 * Particle Manipulation
 * Particle Physiology
 * Party Inducement
 * Passageway Creation
 * Passion Manipulation
 * Past Life Awareness
 * Past Life Power Access
 * Past Manipulation
 * Past Mode
 * Pasta Mimicry
 * Path Creation
 * Path Maker
 * Path Manipulation
 * Pathifery
 * Patronage Empowerment
 * Pattern Sense
 * Peace Aura
 * Peace Empowerment
 * Peace Inducement
 * }

P

 * Peace Manipulation
 * Peak Human Balance
 * Peak Human Endurance
 * Peak Human Healing
 * Peak Human Intelligence
 * Peak Human Longevity
 * Peak Human Reflexes
 * Peak Human Sensory System
 * Pebble Manipulation
 * Pegasus Physiology
 * Peluda Physiology
 * Penguin Physiology
 * Perception Manipulation
 * Perception Removal
 * Perceptive Amnesia
 * Perfect Doppelganger
 * Perfection
 * Performance Art Intuition
 * Perpetual Consciousness
 * Personal Demon Physiology
 * Personal Domain
 * Personal Domain Creation
 * Personal Gravity
 * Personal Probability Manipulation
 * Personal Reality
 * Personal Void
 * Personality Alteration
 * Personality Rewrite
 * Personality Sharing
 * Persuasion
 * Perversion Empowerment
 * Petal Blizzard Generation
 * Petal Generation
 * Petrification
 * Petrification Cancellation
 * Phagogenesis
 * Phantasm Manipulation
 * Phenomenon Inducement
 * Pheromone Generation
 * Pheromone Manipulation
 * Philosophy Materialization
 * Philosophy-Based Powers
 * Phobia Creation
 * Phoenix Physiology
 * Phone Signal Transmission
 * Photographic Deduction
 * Photographic Existence
 * Photographic Teleportation
 * Photography Vision
 * Photokinetic Cloning
 * Photokinetic Creature Creation
 * Photokinetic Immunity
 * Photokinetic Invisibility
 * Photokinetic Regeneration
 * Photokinetic Surfing
 * Photokinetic Wing Manifestation
 * Photosynthetic Blood
 * Physical Change Manipulation
 * Physical Deformation
 * Physical Disruption
 * Physical Element Manipulation
 * Physical Energy Manipulation
 * Physical Force Immunity
 * Physical Force Manipulation
 * Physical Law Erasure
 * Physical Law Immunity
 * Physical Law Manipulation

P cont.

 * Physical Lightning Manipulation
 * Physical Manifestation Creation
 * Physical Nonexistence
 * Physical Restoration
 * Physics Distortion
 * Physics Powered Physiology
 * Pick-Pocketing
 * Picture Imprisonment
 * Picture Manipulation
 * Pincer Claw
 * Pincer Grip
 * Pinniped Physiology
 * Pipe Manipulation
 * Placebo Empowerment
 * Plains Adaptation
 * Plains Manipulation
 * Planar Entity Physiology
 * Planeswalking
 * Planetary Communication
 * Planetary Creation
 * Planetary Dissociation Travel
 * Planetary Lordship
 * Planetary Manipulation
 * Planetary Parasitism
 * Planetary Physiology
 * Planetary Utopia Creation
 * Plankton Physiology
 * Plant Empathy
 * Plant Empowerment
 * Plant Enhancement
 * Plant Exoskeleton
 * Plant Generation
 * Plant Growth
 * Plant Imprisonment
 * Plant Infusion
 * Plant Kingdom Embodiment
 * Plant Magic
 * Plant Manipulation
 * Plant Merging
 * Plant Mimicry
 * Plasma Aura
 * Plasma Infusion
 * Plasma Manipulation
 * Plasma Web Creation
 * Plasmoid Manipulation
 * Plastic Cloning
 * Plastic Manipulation
 * Plastic Mimicry
 * Platform Creation
 * Platinum Manipulation
 * Platinum Mimicry
 * Pleasure Empowerment
 * Pleasure Inducement
 * Pleasure Manipulation
 * Pocket Dimension Creation
 * Point System
 * Poison Absorption
 * Poison Empowerment
 * Poison Immunity
 * Poison Infusion
 * Poison Kiss
 * Poison Mimicry
 * Poison Transmutation
 * Poisonous Rain Generation
 * Poisonous Tears
 * Polishing
 * Politeness Inducement

P cont.
{|
 * Political Embodiment
 * Pollen Manipulation
 * Pollution Creature Creation
 * Pollution Embodiment
 * Pollution Empowerment
 * Pollution Mimicry
 * Popobawa Physiology
 * Popularity Inducement
 * Portal Creation
 * Portal Interface
 * Portal Locating
 * Portal Manipulation
 * Portal Negation
 * Portal Redirection
 * Positive Embodiment
 * Positive Emotion Empowerment
 * Positron Manipulation
 * Possession
 * Possession Immunity
 * Possession Slash
 * Possessive Body
 * Possessive Enhancement
 * Possessive Teleportation
 * Possibility Manipulation
 * Possibility Reconstruction
 * Potential Creation
 * Potential Force Manipulation
 * Potential Manipulation
 * Potion Amplification
 * Potion Creation
 * Potion Immunity
 * Poverty Inducement
 * Powder Generation
 * Powder Manipulation
 * Power Absorption
 * Power Absorption Immunity
 * Power Activation
 * Power Anchoring
 * Power Apex Inducement
 * Power Augmentation
 * Power Bestowal
 * Power Borrowing
 * Power Containment
 * Power Contingency
 * Power Destruction
 * Power Detection
 * Power Dilution
 * Power Erasure
 * Power Expansion
 * Power Fists
 * Power Fluctuation
 * Power Immunity
 * Power Immunity Bestowal
 * Power Legs
 * Power Level Measuring
 * Power Manifestation
 * Power Mimicry Immunity
 * Power Mixture
 * Power Negation
 * Power Negation Field
 * Power Physiology
 * Power Refining
 * Power Replication
 * Power Replication Field
 * Power Resonance
 * Power Reversal
 * }

P

 * Power Sharing
 * Power Source Creating
 * Power Transferal
 * Power Transmutation
 * Power Union
 * Power Via Blood
 * Power via Gestures
 * Power Warping
 * Power-Shifting
 * Powered Form
 * Powered Palm
 * Powered Structure
 * Powerful Touch
 * Powers Via Crystal
 * Prayer Empowerment
 * Prayer Tracking
 * Precipitation Manipulation
 * Precognition
 * Precognitive Artistry
 * Precognitive Crafting
 * Precognitive Diversion
 * Precognitive Dreaming
 * Precognitive Immunity
 * Precognitive Speech
 * Precognitive Weaving
 * Predictability Manipulation
 * Preemptive Adaptation
 * Pregnancy Inducement
 * Pregnancy Perception
 * Prehensile Feet
 * Prehensile Hair
 * Prehensile Skin
 * Prehensile Tail
 * Prehensile Tongue
 * Prehensile Wings
 * Prehensility
 * Premature Evolution
 * Prescience
 * Presence Insertion
 * Presence Manipulation
 * Present Manipulation
 * Pressure Manipulation
 * Pressure Resistance
 * Prey Instinct
 * Pride Aura
 * Pride Empowerment
 * Pride Manipulation
 * Primal Imprint
 * Prime Form
 * Prime Source
 * Primordial Dragon Physiology
 * Primordial Force Infusion
 * Primordial Force Manipulation
 * Primordial Force Physiology
 * Primordial Water Manipulation
 * Probabilistic Equilibrium
 * Probability Computation
 * Probability Manipulation
 * Probability Merging
 * Probability Stabilization
 * Probability Zone Creation
 * Problem Detection
 * Proboscis Protrusion
 * Process Duplication
 * Process Speed Manipulation
 * Procyonid Physiology
 * Program Physiology

P cont.

 * Programmable Powers
 * Programming
 * Progression
 * Projected Thermography
 * Projective Omnilingualism
 * Property Absorption
 * Property Conglomeration
 * Property Infusion
 * Property Linking
 * Property Locking
 * Property Manipulation
 * Property Negation
 * Property Transference
 * Protected Senses
 * Psammokinetic Constructs
 * Psammokinetic Creature Creation
 * Psammokinetic Immunity
 * Psammokinetic Invisibility
 * Psammokinetic Regeneration
 * Psammokinetic Shapeshifting
 * Psammoportation
 * Pseudomathematics Manipulation
 * Pseudoscience Manipulation
 * Psi Vampirism
 * Psionic Augmentation
 * Psionic Detection
 * Psionic Embodiment
 * Psionic Empowerment
 * Psionic Energy Conversion
 * Psionic Healing
 * Psionic Manipulation
 * Psionic Speed
 * Psionic Strength
 * Psionics
 * Psychic Aura
 * Psychic Blindspot
 * Psychic Communication
 * Psychic Constructs
 * Psychic Creature Creation
 * Psychic Energy Absorption
 * Psychic Energy Manipulation
 * Psychic Energy Physiology
 * Psychic Falsification
 * Psychic Feedback
 * Psychic Fire Constructs
 * Psychic Force-Field Generation
 * Psychic Ice Manipulation
 * Psychic Infusion
 * Psychic Inhibitors
 * Psychic Navigation
 * Psychic Photography
 * Psychic Shadow
 * Psychic Shield
 * Psychic Torture
 * Psychic Water Manipulation
 * Psychic Wave Manipulation
 * Psycho-Pyrokinetic Wing Manifestation
 * Psychological Intuition
 * Psychometric Telepathy
 * Psychometry
 * Psychosis Inducement
 * Psychosomatic Illusion
 * Pterosaur Physiology
 * Pulse Constructs
 * Pulse Manipulation
 * Puppet Mastery
 * Pure Aura Manipulation

P cont.

 * Pure Chi Manipulation
 * Pure Darkness Manipulation
 * Pure Earth Manipulation
 * Pure Form
 * Pure Heart
 * Pure Ice Manipulation
 * Pure Moon Manipulation
 * Pure Solar Manipulation
 * Pure Stellar Manipulation
 * Pure Wind Manipulation
 * Purification
 * Purification Attacks
 * Purification Immunity
 * Purification Infusion
 * Purple Fire Manipulation
 * Purpose Manipulation
 * Pushback Resistance
 * Pushing
 * Pyrokinetic Constructs
 * Pyrokinetic Creature Creation
 * Pyrokinetic Flight
 * Pyrokinetic Invisibility
 * Pyrokinetic Regeneration
 * Pyrokinetic Shapeshifting
 * Pyrokinetic Surfing
 * Pyrokinetic Wing Manifestation
 * Pyroportation
 * Pyrotechnic Manipulation
 * Pyrotic Communication

Q

 * Qilin Physiology
 * Quality Enhancement
 * Quantum Foam Manipulation
 * Quantum Lock
 * Quantum Manipulation
 * Quest Manipulation
 * Quicksand Generation

R
{|
 * Racial Memory
 * Radiation Aura
 * Radiation Ball Projection
 * Radiation Beam Emission
 * Radiation Immunity
 * Radiation Infusion
 * Radiation Manipulation
 * Radiation Physiology
 * Radio Frequency Detection
 * Radio Manipulation
 * Rain Generation
 * Rain Manipulation
 * Rainbow Fire Breath
 * Rainbow Generation
 * Rainbow Manipulation
 * Rainbow Teleportation
 * Rakshasa Physiology
 * Rapid Fabrication
 * Raptor Physiology
 * Rarity Detection
 * Rarity Manipulation
 * Reactionary Immunity
 * Reactionary Replication
 * Reading Empowerment
 * Real World Enforcement
 * Reality Anchoring
 * Reality Armor
 * Reality Artistry
 * Reality Awareness
 * Reality Departure
 * }

R

 * Reality Dreaming
 * Reality Embodiment
 * Reality Expulsion
 * Reality Interface
 * Reality Recreation
 * Reality Rejection
 * Reality Reset
 * Reality Restoration
 * Reality Selection
 * Reality Separation
 * Reality Shifting
 * Reality Sundering
 * Reality Warping
 * Realm Connection
 * Reanimation
 * Recoil Manipulation
 * Recovery Mode
 * Recreation
 * Recreation Empowerment
 * Red String Manipulation
 * Refining
 * Reflection Destruction
 * Reflection Manipulation
 * Reflective Immutability
 * Reflex Acceleration/Dampening
 * Reflex Immunity
 * Reflex Manipulation
 * Reforming
 * Regeneration Bestowal
 * Regeneration Manipulation
 * Regenerative Empowerment
 * Regenerative Replication
 * Regenerative Transformation
 * Regrowth
 * Reincarnation Inducement
 * Reincarnation Manipulation
 * Relative Appearance Alteration
 * Relative Strength Perception
 * Relativity Manipulation
 * Reliability Embodiment
 * Reliant Immortality
 * Reliant Invulnerability
 * Religion Embodiment
 * Remaking
 * Remote Healing
 * Remote Mind Control
 * Remote Motion Manipulation
 * Remote Possession
 * Remote Telekinesis
 * Remote Telepathy
 * Remote Teleportation
 * Remote Time Travel
 * Replenishment
 * Replication
 * Replication Empowerment
 * Reptilian Physiology
 * Repulsion Field
 * Reshaping
 * Respiratory System Manipulation
 * Restoration
 * Restoration Augmentation
 * Restoration Physiology
 * Resurrection
 * Resurrection Augmentation
 * Resurrection Bless
 * Resurrection Field Projection
 * Resurrection Manipulation

R cont.

 * Resurrection Roulette
 * Resurrection Slash
 * Retractable Head
 * Retroactive Immortality
 * Retrocognition
 * Retrocognitive Dreaming
 * Retrogression
 * Retrospective Intelligence
 * Revenant Physiology
 * Revenge Empowerment
 * Reversed Effect
 * Reward Granting
 * Rhinoceros Physiology
 * Rhythm Intuition
 * Rhythm Manipulation
 * Ribbon Generation
 * Ribbon Manipulation
 * Riders Aptitude
 * Rigidity Removal
 * Ring Creation
 * Ring Empowerment
 * Ring Manipulation
 * Ring Physiology
 * Ritual Empowerment
 * Roc Physiology
 * Rocket Manipulation
 * Rodent Manipulation
 * Rodent Physiology
 * Roentgenium Manipulation
 * Roman Deity Physiology
 * Room Shifting
 * Rope Manipulation
 * Rope Sliding
 * Rougarou Physiology
 * Rubber Constructs
 * Rubber Manipulation
 * Rubber Mimicry
 * Rule Bending
 * Rule Transcendence
 * Rural Manipulation
 * Rust Physiology

S

 * Saci Physiology
 * Sacred Darkness Manipulation
 * Sacred Energy Generation
 * Sacred Light Manipulation
 * Sacrifice Empowerment
 * Sacrificial Creation
 * Sacrificial Creation Physiology
 * Sacrificial Power
 * Sacrificial Protection
 * Sadness Empowerment
 * Sadness Inducement
 * Safety Field Projection
 * Salamander Physiology
 * Salt Generation
 * Salt Manipulation
 * Salt Mimicry
 * Salt Transmutation
 * Salvation
 * Samsara Manipulation
 * Sand Generation
 * Sand Infusion
 * Sand Magic
 * Sand Manipulation
 * Sand Mimicry
 * Sand Transmutation
 * Sandman Physiology

S cont.
{|
 * Sanitized Metabolism
 * Sanity Theft
 * Sanity Transferal
 * Sap Manipulation
 * Sasquatch Physiology
 * Satanic Incarnation
 * Satellite Generation
 * Satellite Manipulation
 * Satyr Physiology
 * Saw Protrusion
 * Scanner Vision
 * Scarecrow Physiology
 * Scarf Manipulation
 * Scattering
 * Scent Shifting
 * Schrodinger Teleportation
 * Science Lordship
 * Science Manipulation
 * Science-Magic Mixture
 * Scientific Entity Physiology
 * Scientific Perception
 * Scientific Prowess
 * Scorpion Physiology
 * Screw Manipulation
 * Script Manipulation
 * Seal Creation
 * Sealed Form
 * Sealing
 * Season Empowerment
 * Season Manipulation
 * Secondary Mutation
 * Seduction Immunity
 * Seductive Magnetism
 * Seed Generation
 * Seed Manipulation
 * Seismic Energy Immunity
 * Seismic Sense
 * Selective Attention
 * Selective Force-Field
 * Selective Heaviness
 * Selective Illusions
 * Selective Invincibility
 * Selective Invisibility
 * Selective Invulnerability
 * Selective Unity
 * Self Perception
 * Self-Adaptation
 * Self-Atomic Manipulation
 * Self-Detonation
 * Self-Disintegration
 * Self-Doubt Inducement
 * Self-Exertion
 * Self-Existence Manipulation
 * Self-Hardness Manipulation
 * Self-Hatred Inducement
 * Self-Liquification
 * Self-Manipulative Puppetry
 * Self-Molecular Manipulation
 * Self-Particle Manipulation
 * Self-Power Augmentation
 * Self-Power Bestowal
 * Self-Power Immunity
 * Self-Puppetry
 * Self-Spawn
 * Self-Subatomic Manipulation
 * Self-Sustenance
 * }

S

 * Selkie Physiology
 * Semi-Immortality
 * Sensation Manipulation
 * Sense Augmentation
 * Sense Focusing
 * Sense Inducement
 * Sense Manipulation
 * Sense of Strength
 * Sensory Attacks Immunity
 * Sensory Deprivation
 * Sensory Field Generation
 * Sensory Scrying
 * Sensory Sharing
 * Sentience Inducement
 * Sentient Control
 * Sentient Power
 * Sentient Vehicle
 * Separation
 * Sephirot Empowerment
 * Seraphim Physiology
 * Serenity Inducement
 * Serenity Manipulation
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Serqekinetic Flight
 * Serving Empowerment
 * Sewing Equipment Physiology
 * Sex Magic
 * Sex Specialist
 * Sexual Inducement
 * Sexual Instinct
 * Sexual Orientation Manipulation
 * Sexual Sight
 * Shadow Absorption
 * Shadow Camouflage
 * Shadow Generation
 * Shadow Magic
 * Shadow Marionette
 * Shadow Mimicry
 * Shadow Stealth
 * Shadow Swimming
 * Shadow-Metal Manipulation
 * Shamanism
 * Shape Manipulation
 * Shapeshifting
 * Shapeshifting Awareness
 * Shapeshifting Negation
 * Shard Manipulation
 * Shared Vision
 * Shark Physiology
 * Sharpness Manipulation
 * Shattering
 * Shell Formation
 * Shield Mimicry
 * Shield Removal
 * Shinigami Physiology
 * Shinso Physiology
 * Shinto Deity Physiology
 * Shockwave Stomp
 * Shortcut Access
 * Shrinking Replication
 * Sibling Inheritance
 * Sickness Aura
 * Silence Adaptation
 * Silence Manipulation
 * Silicon Manipulation
 * Silk Manipulation

S cont.

 * Silver Manipulation
 * Simian Physiology
 * Simultaneous Interaction
 * Sin Detection
 * Sin Eating
 * Sin Empowerment
 * Sin Manipulation
 * Sincerity Embodiment
 * Singing Creation
 * Singular Reality Existence
 * Singularity
 * Siren Physiology
 * Siren Song
 * Sirenia Physiology
 * Situational Strength
 * Situational Synchronicity
 * Six Realms Manipulation
 * Size Enhancement
 * Size Manipulation
 * Size Reduction
 * Skeleton Dragon Physiology
 * Skeleton Physiology
 * Skin Color Manipulation
 * Skin Constructs
 * Skin Removal
 * Sky Lordship
 * Sky Manipulation
 * Sleep Inducement
 * Sleep Magic
 * Sleep Manipulation
 * Slender Man Physiology
 * Sliding
 * Slime Constructs
 * Slime Manipulation
 * Slithering
 * Sloth Aura
 * Sloth Constructs
 * Sloth Empowerment
 * Sloth Inducement
 * Sloth Manipulation
 * Slow-Motion
 * Smog Generation
 * Smog Manipulation
 * Smoke Attacks
 * Smoke Aura
 * Smoke Generation
 * Smoke Manipulation
 * Smoke Regeneration
 * Snake Hair
 * Snake Manipulation
 * Snake Physiology
 * Snake Regeneration
 * Sneeze Inducement
 * Snow Generation
 * Snow Manipulation
 * Snow Mimicry
 * Snow Shield Construction
 * Snow Transmutation
 * Sobriety Empowerment
 * Social Cloaking
 * Social Magnetism
 * Social Repulsion
 * Sodium Manipulation
 * Soil Empowerment
 * Soil Manipulation
 * Solar And Lunar Embodiment
 * Solar Attacks

S cont.
{|
 * Solar Blast
 * Solar Embodiment
 * Solar Energy Absorption
 * Solar Energy Manipulation
 * Solar Healing
 * Solar Infusion
 * Solar Manipulation
 * Solar Mind
 * Solarportation
 * Solid Manipulation
 * Solid Merging
 * Solidification
 * Somatosensory Imprint
 * Song Augmentation
 * Sonic Stimulation
 * Sonography
 * Sonokinetic Constructs
 * Sonokinetic Flight
 * Sonokinetic Wing Manifestation
 * Soul Absorption
 * Soul Anchoring
 * Soul Carrier
 * Soul Channeling
 * Soul Creation
 * Soul Creature Creation
 * Soul Destruction
 * Soul Empowerment
 * Soul Energy Absorption
 * Soul Exchange
 * Soul Forging
 * Soul Healing
 * Soul Link
 * Soul Manipulation
 * Soul Materialization
 * Soul Merging
 * Soul Morph
 * Soul Mutilation
 * Soul Projection
 * Soul Reading
 * Soul Removal
 * Soul Resonation
 * Soul Restoration
 * Soul Retention
 * Soul Sealing
 * Soul Sharing
 * Soul Sight
 * Soul Speed
 * Soul Splitting
 * Soul Summoning
 * Soul Transferal
 * Soul Trapping
 * Soul-Bound Entity
 * Soullessness
 * Sound Absorption
 * Sound Amplification Field
 * Sound Aura
 * Sound Ball Projection
 * Sound Detection
 * Sound Discernment
 * Sound Empowerment
 * Sound Immunity
 * Sound Imprisonment
 * Sound Infusion
 * Sound Manipulation
 * Sound Mimicry
 * Sound Nullification
 * }

S

 * Sound Sculpting
 * Sound Wave Generation
 * Soundwave Perception
 * Space Depletion
 * Space Embodiment
 * Space-Time Absorption
 * Space-Time Distortion
 * Space-Time Manipulation
 * Space-Time Restoration
 * Space-Time Rift
 * Spacecraft Physiology
 * Spark Manipulation
 * Spatial Armor
 * Spatial Constructs
 * Spatial Contortion
 * Spatial Displacement
 * Spatial Distortion
 * Spatial Duplication
 * Spatial Expansion
 * Spatial Flight
 * Spatial Infusion
 * Spatial Manipulation
 * Spatial Mimicry
 * Spatial Telekinesis
 * Spatial Tuning
 * Spatial Vortex Creation
 * Spatiokinetic Entity Creation
 * Spawning
 * Speaking Inducement
 * Special Ops Mastery
 * Species Detection
 * Speech Manipulation
 * Speed Accumulation
 * Speed Calling
 * Speed Clones
 * Speed Embodiment
 * Speed Perception
 * Speed Swimming
 * Speed Theft
 * Speedster Physiology
 * Spell Absorption
 * Spell Casting
 * Spell Creation
 * Spell Destabilization
 * Spell Immunity
 * Spell Negation
 * Spell Reflection
 * Sphere Manipulation
 * Spherical Form
 * Sphinx Physiology
 * Spider Physiology
 * Spine Manipulation
 * Spirit Magic
 * Spirit Physiology
 * Spirit World Lordship
 * Spiritual Animal Connection
 * Spiritual Armor
 * Spiritual Assistance
 * Spiritual Awareness
 * Spiritual Force Manipulation
 * Spiritual Healing
 * Spiritual Infusion
 * Spiritual Meditation
 * Spiritual Perfection
 * Spiritual Symbiosis
 * Spite Empowerment
 * Sponge Physiology

S cont.

 * Spoon Manipulation
 * Spore Manipulation
 * Sport Equipment Physiology
 * Sport Intuition
 * Spring Form
 * Spring Manipulation
 * Stability Inducement
 * Stability Manipulation
 * Stabilization
 * Stagnation
 * Stagnation Embodiment
 * Stamina Absorption
 * Stamina Empowerment
 * Stamina Mode
 * Star Creation
 * Stardust Manipulation
 * State of Mind
 * Static Electricity Manipulation
 * Statue Physiology
 * Status Empowerment
 * Status Lock
 * Status Manipulation
 * Status Reading
 * Stealth Mode
 * Steam Manipulation
 * Steampunk Physiology
 * Steel Manipulation
 * Steel Mimicry
 * Stellar Aura
 * Stellar Beam Emission
 * Stellar Blast
 * Stellar Embodiment
 * Stellar Empowerment
 * Stellar Energy Manipulation
 * Stellar Infusion
 * Stellar Magic
 * Stellar Manipulation
 * Stellar Physiology
 * Stench Generation
 * Stench Removal
 * Stitching
 * Stochastic Mimicry
 * Stone Empowerment
 * Stone Heart
 * Storm Manipulation
 * Storm Negation
 * Story Manipulation
 * Story Shifting
 * Storybook Mimicry
 * Strength Calling
 * Strength Concentration
 * Strix Physiology
 * Strong Force Embodiment
 * Strong Force Manipulation
 * Strong Heart
 * Strong Soul
 * Structure Merging
 * Structure Physiology
 * Structure Weakening
 * Subconscious Manifestation
 * Subconscious Manipulation
 * Subliminal Seduction
 * Submission
 * Subordination Manipulation
 * Subspace Manipulation
 * Subspace Travel
 * Substitution Creation

S cont.
{|
 * Subterranean Adaptation
 * Subterranean Attacks
 * Subterranean Mode
 * Subvert Imprisonment
 * Succubus Physiology
 * Suffering Absorption
 * Suffering Empowerment
 * Sugar Empowerment
 * Sugar Manipulation
 * Suit Up!
 * Sulfur Manipulation
 * Summer Embodiment
 * Summon Bestowal
 * Summon Energy Manipulation
 * Summon Infusion
 * Summoning
 * Summoning Mimicry
 * Sun Blocking
 * Super Fecundity
 * Super Form
 * Super Soldier Physiology
 * Super-Sensory Mode
 * Superhuman Dancing
 * Superhuman Empowerment
 * Superior Adaptation
 * Superior Mimicry
 * Superiority
 * Supernatural Artisan
 * Supernatural Beauty
 * Supernatural Cells
 * Supernatural Concealment
 * Supernatural Condition
 * Supernatural Detection
 * Supernatural Dominion
 * Supernatural Endurance
 * Supernatural Eye
 * Supernatural Hearing
 * Supernatural Leap
 * Supernatural Manipulation
 * Supernatural Priest Training
 * Supernatural Reflexes
 * Supernatural Regeneration
 * Supernatural Self-Preservation
 * Supernatural Senses
 * Supernatural Shrine Maiden Training
 * Supernatural Smell
 * Supernatural Survivability
 * Supernatural Swordsmanship
 * Supernatural Taste
 * Supernatural Thievery
 * Supernatural Touch
 * Supernatural Tracking
 * Supernatural Vision
 * Supernatural Wisdom
 * Superpower Devolution
 * Superpower Evolution
 * Superpower Manipulation
 * Superpowered Physiology
 * Supertasking
 * Support Powers
 * Supreme Voice
 * Surface Tension Manipulation
 * Surprise Inducement
 * Survival Empowerment
 * Survival Intuition
 * Survival Mode
 * }

S

 * Swiss Army Appendage
 * Sword Imprisonment
 * Symbiotic Connection
 * Symbiotic Costume
 * Symbiotic Transformation
 * Symbol Magic
 * Symbolic Power Manifestation
 * Sympathetic Magic
 * Synchronized Movement
 * Syringe Proficiency
 * System Creation
 * System Manipulation

T

 * Taboo Empowerment
 * Taboo Inducement
 * Tachyon Generation
 * Tachyon Infusion
 * Tachyon Manipulation
 * Tachyon Mimicry
 * Tailwind Generation
 * Talent Manipulation
 * Talent Theft
 * Talpidae Physiology
 * Taming
 * Tanuki Physiology
 * Tardigrade Physiology
 * Tarot Mimicry
 * Tasseomancy
 * Taste Manipulation
 * Tattoo Constructs
 * Tattoo Creation
 * Tattoo Empathy
 * Tattoo Empowerment
 * Tattoo Manipulation
 * Taur Form
 * TCG Manipulation
 * Team Combination
 * Tear Apart
 * Technique Reading
 * Techno-Empathy
 * Techno-Screen Teleportation
 * Technological Assimilation
 * Technological Imprisonment
 * Technological Invisibility
 * Technological Possession
 * Technology Augmentation
 * Technology Embodiment
 * Technology Manipulation
 * Technology Stopping
 * Technomorphism
 * Teeth Empowerment
 * Teeth Manipulation
 * Telekinesis
 * Telekinesis Immunity
 * Telekinetic Aura
 * Telekinetic Choking
 * Telekinetic Constructs
 * Telekinetic Flight
 * Telekinetic Force Manipulation
 * Telekinetic Force-Field Generation
 * Telekinetic Maneuver
 * Telekinetic Surgery
 * Telekinetic Teleportation
 * Telekinetically Enhanced Condition
 * Telempathy
 * Telepathic Dilation
 * Telepathic Dream Creation
 * Telepathic Hijacking

T cont.

 * Telepathic Language Instruction
 * Telepathic Negation
 * Telepathic Relay
 * Telepathic Speaking
 * Telepathic Static
 * Telepathy
 * Teleport Dash
 * Teleportation
 * Teleportation Barrier Generation
 * Teleportation Diversion
 * Teleportation Manipulation
 * Teleportation Orb Generation
 * Teleportation Prediction
 * Telescopic Vision
 * Telomere Reduction
 * Telomere Regeneration
 * Temperature Immunity
 * Temperature Regulation
 * Temporal Awareness
 * Temporal Barrier Creation
 * Temporal Bypassing
 * Temporal Cognition
 * Temporal Consciousness Inversion
 * Temporal Displacement
 * Temporal Duplication
 * Temporal Empowerment
 * Temporal Healing
 * Temporal Immunity
 * Temporal Intuition
 * Temporal Inversion
 * Temporal Isolation
 * Temporal Lock
 * Temporal Looping
 * Temporal Lordship
 * Temporal Messaging
 * Temporal Monster Physiology
 * Temporal Phase Manipulation
 * Temporal Presence
 * Temporal Protection
 * Temporal Reload
 * Temporal Restarting
 * Temporal Resurrection
 * Temporal Rewind
 * Temporal Speed
 * Temporal Telepathy
 * Temporal Teleportation
 * Tengu Physiology
 * Tentacle Extension
 * Tephraportation
 * Terrain Manipulation
 * Terrakinetic Claws
 * Terraportation
 * Territory Empowerment
 * Theft Nullification
 * Thermal Invisibility
 * Thermal Manipulation
 * Thermal Resistance
 * Thermokinetic Flight
 * Theurgy
 * Thick Skull
 * Thievery Empowerment
 * Thought Bubble Constructs
 * Thought Inhibition
 * Thought Manifestation
 * Thought Manipulation
 * Thoughtwave Transformation
 * Thread Cloning

T cont.
{|
 * Thread Manipulation
 * Threat Identification
 * Thunderbird Physiology
 * Tickling Inducement
 * Tight Space Maneuvering
 * Tikbalang Physiology
 * Time Acceleration
 * Time Ball Projection
 * Time Beam Emission
 * Time Collapse
 * Time Compression
 * Time Destruction
 * Time Dilation Field
 * Time Distortion
 * Time Energy Manipulation
 * Time Frame Creation
 * Time Infusion
 * Time Manipulation
 * Time Perception Manipulation
 * Time Physiology
 * Time Portal Creation
 * Time Reduction
 * Time Stopping
 * Time Theft
 * Time Travel
 * Time Vortex Creation
 * Time-Space Synesthesia
 * Timeline Vision Sharing
 * Timer Set-up
 * Timestream Shift
 * Tin Manipulation
 * Tin Mimicry
 * Titanium Manipulation
 * Title Bestowal
 * Tongue Manipulation
 * Tool Mimicry
 * Tooth Regrowth
 * Torment Inducement
 * Tornado Creation
 * Torque Manipulation
 * Tortoise Physiology
 * Torture Equipment Proficiency
 * Total Conversion
 * Totality Connection
 * Totality Manipulation
 * Toxikinetic Constructs
 * Toxikinetic Creature Creation
 * Toxikinetic Flight
 * Toxikinetic Surfing
 * Toy Manipulation
 * Toy Physiology
 * Trace Manipulation
 * Trace Metal Manipulation
 * Tracking Evasion
 * Tracking Teleportation
 * Tractor Beam Emission
 * Tranquil State
 * Tranquilizer Breath
 * Transcendent Alien Physiology
 * Transcendent Angel Physiology
 * Transcendent Artificial Intelligence Physiology
 * Transcendent Connection
 * Transcendent Demon Physiology
 * Transcendent Demonic Mage Physiology
 * Transcendent Demonic-Undead Physiology
 * Transcendent Dhampir Physiology
 * }

T

 * Transcendent Energy Manipulation
 * Transcendent Fairy Physiology
 * Transcendent Genie Physiology
 * Transcendent Homo Superior Physiology
 * Transcendent Machine Physiology
 * Transcendent Mage Physiology
 * Transcendent Negation
 * Transcendent Nephalem Physiology
 * Transcendent Nephilim Physiology
 * Transcendent Physiology
 * Transcendent Undead Physiology
 * Transcendent Vampire Physiology
 * Transcendent Werebeast Physiology
 * Transformation Ball Projection
 * Transformation Beam Emission
 * Transformation Field Projection
 * Transformation Infusion
 * Transformation Negation
 * Transhuman Transformation
 * Transmutation
 * Trap Creation
 * Trap Manipulation
 * Trapping Intuition
 * Travel Bestowal
 * Travel Mode
 * Travelling Empowerment
 * Treachery Inducement
 * Trial Manipulation
 * Trick Boomerang
 * Trickster
 * Trinity Force
 * Troll Physiology
 * True Form
 * True Love Visage
 * True Love's Kiss
 * True Name Manipulation
 * True Power
 * True-Self Deception
 * True-Self Recognition
 * Trust Manipulation
 * Truth Detection
 * Truth Inducement
 * Truth Manipulation
 * Tulpa Physiology
 * Turtle Physiology
 * Twilight Constructs
 * Twilight Infusion
 * Twilight Manipulation
 * Twisting
 * Typhokinetic Cloning
 * Typhokinetic Combat
 * Typhoportation

U

 * Uchchaihshravas Physiology
 * UFO Generation
 * Ultimate Freeze
 * Ultimate Intangibility
 * Ultimate Regeneration
 * Ultimate Sonics
 * Ultimate Vision
 * Ultra Hearing
 * Ultraviolet Manipulation
 * Ultraviolet Vision
 * Umbrageous Teleportation
 * Umbrakinetic Cloning
 * Umbrakinetic Creature Creation
 * Umbrakinetic Immunity
 * Umbrakinetic Regeneration

U cont.

 * Umbrakinetic Wing Manifestation
 * Unbound Soul
 * Unbreakable Bones
 * Uncertainty Manipulation
 * Unconscious Mobility
 * Undead Lord Physiology
 * Undead Machine Physiology
 * Undead Manipulation
 * Undead Physiology
 * Undead Summoning
 * Underworld Beast Manipulation
 * Underworld Guardian
 * Underworld Lordship
 * Underworld Manipulation
 * Underworld Path
 * Undetermined Existence
 * Undine Physiology
 * Undying Loyalty
 * Unearth
 * Unfettered Body
 * Unholy Vessel
 * Unicellular Mimicry
 * Unimind
 * Uniqueness
 * Unity Force Manipulation
 * Universal Dystopia Creation
 * Universal Force Constructs
 * Universal Force Physiology
 * Universal Force Sealing
 * Universal Manipulation
 * Universal Utopia Creation
 * Unknown Inducement
 * Unlovability­ Inducement
 * Unnatural Presence
 * Unnotability
 * Unnoticeability
 * Unperceivable Attacks
 * Unplottable Magic
 * Unpredictability
 * Unraveling
 * Unrecognizability
 * Unrestricted Movement
 * Unsupported Motion
 * Unweighted Movement
 * Upgraded Form
 * Upgrading Subordination
 * Uplifting
 * Urban Adaptation
 * Urban Empowerment
 * Urban Manipulation
 * Ursine Physiology
 * Usurp Worth
 * Utilitarian Embodiment

V

 * Vacuum Adaptation
 * Vacuum Effect
 * Vacuum Manipulation
 * Valkyrie Physiology
 * Valley Adaptation
 * Valley Creation
 * Valley Manipulation
 * Vampire Lord Physiology
 * Vampire Physiology
 * Vampiric Dragon Physiology
 * Vampirization
 * Vapor Manipulation
 * Variable Collapse
 * Varied Replication

V cont.

 * Vasopressin Manipulation
 * Vector Manipulation
 * Vehicle Manipulation
 * Vehicle Physiology
 * Velocity Manipulation
 * Vengeance Embodiment
 * Venom Teleportation
 * Verbal Teleportation
 * Vertigo Inducement
 * Vibration Manipulation
 * Vice Inducement
 * Video Game Constructs
 * Video Game Hallucinations
 * Video Game Materialization
 * Video Manipulation
 * Video-Game Mimicry
 * Vine Generation
 * Vine Manipulation
 * Violence Aura
 * Violence Empowerment
 * Violence Inducement
 * Violent Obsession
 * Viral Immunity
 * Virtual Connecting
 * Virtual Reality Lordship
 * Virtue Detection
 * Virtue Empowerment
 * Virtue Inducement
 * Virus Mimicry
 * Viscosity Manipulation
 * Vision Manipulation
 * Vision Of Life
 * Visual Interface
 * Visual Linking
 * Visualization
 * Vocal Augmentation
 * Vocal Replication
 * Vocifery
 * Vodou Deity Physiology
 * Voice Manipulation
 * Voice Masking
 * Voice Projection
 * Voice Switching
 * Voice Thievery
 * Void Magic
 * Volcanic Adaptation
 * Volcanic Field Creation
 * Volcanic Fields Manipulation
 * Volcanic Lordship
 * Voodoo
 * Voodoo Doll Creation

W
{|
 * Wall Generation
 * Wall Gyration
 * Wall Jump
 * Wallcrawling
 * Wallrunning
 * War & Peace Manipulation
 * War Manipulation
 * Warp Energy Manipulation
 * Warping Presence
 * Warping Speed
 * Warping Teleportation
 * Wasp Physiology
 * Water Absorption
 * Water Augmentation
 * Water Aura
 * }

W

 * Water Body Creation
 * Water Boundary
 * Water Empowerment
 * Water Energy Manipulation
 * Water Exoskeleton
 * Water Form Manipulation
 * Water Generation
 * Water Immunity
 * Water Imprisonment
 * Water Infusion
 * Water Magic
 * Water Manipulation
 * Water Mimicry
 * Water Platform Creation
 * Water Portal Creation
 * Water Purification
 * Water Sealing
 * Water Separation
 * Water Solidification
 * Water Transmutation
 * Water Walking
 * Waterfowl Physiology
 * Wave Manipulation
 * Wax Armor
 * Wax Cloning
 * Wax Constructs
 * Wax Manipulation
 * Wax Mimicry
 * Wax Wall Generation
 * Wax Wing Manifestation
 * Weak Force Manipulation
 * Weakened Form
 * Weakness Change
 * Weakness Creation
 * Weakness Detection
 * Weakness Embodiment
 * Weakness Empowerment
 * Weakness Removal
 * Weakness Strike
 * Weapon Assimilation
 * Weapon Combination
 * Weapon Constructs
 * Weapon Creature Creation
 * Weapon Elongation
 * Weapon Empowerment
 * Weapon Enhancement
 * Weapon Immunity
 * Weapon Improvisation
 * Weapon Merge

W cont.

 * Weapon Mode
 * Weapon Physiology
 * Weapon Regeneration
 * Weapon State
 * Weapon Summoning
 * Weapon Swapping
 * Weapon Transformation
 * Weapon Transmutation
 * Weaponized Tail
 * Weather Adaptation
 * Weather Embodiment
 * Weather Magic
 * Weather Manipulation
 * Weather Mimicry
 * Weather Randomization
 * Weather Sensing
 * Web Constructs
 * Web Generation
 * Weight Manipulation
 * Weirdness Inducement
 * Wendigo Physiology
 * Werebeast Physiology
 * Werecat Physiology
 * Werecoyote Physiology
 * Weredog Physiology
 * Werejaguar Physiology
 * Werewolf Physiology
 * Western Dragon Physiology
 * Wet Season Manipulation
 * Wetland Adaptation
 * Wetland Creation
 * Wetland Manipulation
 * Wheel Manipulation
 * Whip Manipulation
 * Whirlpool Generation
 * White Arts
 * White Fire Breath
 * White Fire Manipulation
 * White Light Manipulation
 * White Lightning Manipulation
 * White Water Manipulation
 * Will Breaking
 * Will Empowerment
 * Will Theft
 * Will-O'-The-Wisp Physiology
 * Willpower Aura
 * Willpower Embodiment
 * Willpower-Based Constructs
 * Wind Generation

W cont.

 * Wing Manifestation
 * Winter Manipulation
 * Wire Manipulation
 * Wolfwere Physiology
 * Wonder Inducement
 * Wood Imprisonment
 * Wood Magic
 * Wood Manipulation
 * Wood Mimicry
 * Wool Manipulation
 * Word Manifestation
 * Word Play Inhibition
 * World Ejection
 * World Healing
 * World Merging
 * World Splitting
 * Worm Manipulation
 * Worm Physiology
 * Worm Regeneration
 * Worship Inducement
 * Wound Memory
 * Wound Transferal
 * Wraith Physiology
 * Wrath Aura
 * Writing Area
 * Writing Manifestation
 * Wu Xing Manipulation

X

 * X-Ray Vision
 * Xenarthra Physiology
 * Xenolingualism
 * Xiezhi Physiology
 * Xylokinetic Cloning
 * Xylokinetic Constructs
 * Xylokinetic Creature Creation

Y

 * Yin & Yang Manipulation
 * Youth Inducement
 * Yuki-Onna Physiology

Z

 * Zenith
 * Zero-Point Energy Manipulation
 * Zinc Manipulation
 * Zinc Mimicry
 * Zipper Generation
 * Ziz Physiology
 * Zodiac Empowerment
 * Zodiac Physiology
 * Zombie Physiology
 * Zombification
 * Zoolingualism
 * Zoroastrian Deity Physiology
 * }

Materializations
{|

A

 * Animation & Comics Materialization
 * Anime & Manga Materialization

B

 * Beast Creation
 * Bullet Generation

C

 * Conceptual Materialization
 * Consciousness Separation
 * Cosmic Creation

D

 * Desired Ability Manifestation

E

 * Emotion Separation
 * Entertainment Materialization

H

 * Historical Object Creation

K

 * Key Creation

M

 * Manifested Attacks
 * Materialized Guardian
 * Memory Manifestation

O

 * Object Creation

P

 * Particle Construction
 * Philosophy Materialization
 * Planetary System Creation

S

 * Soulnado Generation
 * Star Creation

V

 * Video Game Constructs
 * Video Game Materialization
 * }

ALL SUBCATEGORYS
{|

A

 * Absolute Powers
 * Absorption
 * Adaptations
 * Affinity
 * Air-Based Abilities
 * Almighty Powers
 * Animal-Based Abilities
 * Appearance Alteration
 * Arm Faculty

B

 * Ball Powers
 * Beam Powers
 * Bodily Functional Powers

C

 * Cellular Manipulation
 * Combat Powers
 * Constructs
 * Cosmic-Based Powers

D

 * Darkness-Based Abilities
 * Defensive Abilities
 * Dimensional Powers
 * Dragon-Based powers

E

 * Earth Powers
 * Earth-based Abilities
 * Effect
 * Electrical-Based Powers
 * Elemental Mimicry
 * Emotion-based Abilities
 * Empowerments
 * Energy Manipulations
 * Energy Powers
 * Enhancements

E cont.

 * Evil power

F

 * Fear-based Powers
 * Fighting Power
 * Fire-Based Abilities
 * Form of magic
 * Forms
 * Fundamental Forces

G

 * Generation
 * Good Powers
 * Gravity-Based Powers

H

 * Horror-Themed Abilities

I

 * Immunities
 * Inducement Powers

L

 * Leg Faculty
 * Light-Based Abilities
 * Lordship Powers

M

 * Manipulations
 * Materializations
 * Mental Power
 * Meta Powers
 * Mimicry
 * Molecular Manipulation
 * Music-Based Abilitles
 * Mythological Mimicry

N

 * Natural Disasters
 * Ninjutsu
 * Non-Fighting Power

O

 * Object-based Powers
 * Omni powers
 * Organic Manipulation

O cont.

 * Organic Mimicry

P

 * Peak Powers
 * Personal Physical Powers
 * Physics-Based Powers
 * Physiology
 * Psychic Powers

R

 * Radioactive Powers
 * Rare power
 * Real Powers
 * Reality Altering Powers

S

 * Sanguine Powers
 * Science Powers
 * Secretion
 * Sensory Powers
 * Silly Powers
 * Soul Powers
 * Sound Powers
 * Spiritual Powers
 * Superpower Manipulation

T

 * Technology-based Powers
 * Temperature Manipulations
 * Temporal Powers
 * Touch Based Abilities
 * Transmutation
 * Transportation

V

 * Vision Faculty
 * Void Powers

W

 * Walking
 * Water-based Abilities
 * Weapon Powers
 * }

ALL CREATION
{|

A

 * Ability Creation
 * Absolute Light
 * Absolute Recreation
 * Absorbing Vortex Creation
 * Acid Attacks
 * Acid Generation
 * Acid Vortex Creation
 * Acidic Poison Generation
 * Aerokinetic Blade Construction
 * Aerokinetic Claws
 * Aerokinetic Constructs
 * Aerokinetic Creature Creation
 * Aerokinetic Whip Generation
 * Aerokinetic Wing Manifestation
 * Air Attacks
 * Air Bow Construction
 * Air Bullet Projection
 * Air Exoskeleton
 * Air Generation
 * Air Imprisonment
 * Air Pillar Projection
 * Air Platform Creation
 * Air Shield Construction
 * Almighty Object Manifestation
 * Alternate Reality Creation
 * Alternate Timeline Creation
 * Alternative Dream Universe
 * Amber Imprisonment
 * Ambient Resource Construction
 * Angel Creation
 * Angel Manipulation
 * Anger Constructs
 * Animal Creation
 * Animal Exoskeleton
 * Anti-Body Generation
 * Antimatter Constructs
 * Arctic Creation
 * Armor Creation
 * Army Creation
 * Arrow Generation
 * Artificial Life Creation
 * Artistic Creation
 * Artistic Weapon Proficiency
 * Ash Armor
 * Ash Attacks
 * Attack Creation
 * Author Authority
 * Automaton Creation

B

 * Ball Projection
 * Bandage Generation
 * Battlefield Creation
 * Beam Emission
 * Beast Creation
 * Beginning Dominance
 * Big Bang Inducement
 * Black Hole Creation
 * Blade Construction
 * Blast Attacks
 * Blizzard Creation
 * Blood Attacks
 * Blood Bullet Projection
 * Blood Creature Creation
 * Blood Spike Projection
 * Blood Vortex Creation
 * Blue Fire Generation
 * Body Creation
 * Body Recreation

B cont.

 * Bone Bullet Projection
 * Bone Generation
 * Bone Imprisonment
 * Bone Spike Projection
 * Boulder Generation
 * Bow Construction
 * Branch Generation
 * Brand Entity Creation
 * Bubble Attacks
 * Bubble Generation
 * Building Creation
 * Bullet Generation
 * Bullet Projection

C

 * Canyon Creation
 * Cartoon Constructs
 * Cartoon Creature Creation
 * Cartoon Materialization
 * Cave Creation
 * Chain Creation
 * Chemical Generation
 * Chlorine Gas Generation
 * Chlorokinetic Blade Construction
 * Chlorokinetic Cloning
 * Chlorokinetic Constructs
 * Chlorokinetic Creature Creation
 * Chlorokinetic Shield Construction
 * Chlorokinetic Whip Generation
 * Chronokinetic Constructs
 * Chronokinetic Creature Creation
 * City Creation
 * Cloth Breath
 * Clothing Generation
 * Cloud Creature Creation
 * Cocoon Generation
 * Cold Air Generation
 * Color Generation
 * Comakinetic Constructs
 * Comakinetic Entity Creation
 * Comakinetic Shield Construction
 * Comakinetic Wing Manifestation
 * Compassion Constructs
 * Composite Entity Creation
 * Concept Creation
 * Constructs Creation
 * Coral Generation
 * Cosmic Creation
 * Creation
 * Creation and Destruction Embodiment
 * Creation Embodiment
 * Creation Magic
 * Creator Deity Physiology
 * Cross Creation
 * Cryokinetic Blade Construction
 * Cryokinetic Claws
 * Cryokinetic Constructs
 * Cryokinetic Creature Creation
 * Cryokinetic Wing Manifestation
 * Crystal Attacks
 * Crystal Ball Projection
 * Crystal Breath
 * Crystal Imprisonment
 * Crystal Pillar Projection
 * Crystal Shield Construction
 * Crystal Spike Protrusion
 * Crystal Wall Generation
 * Crystallokinetic Blade Construction
 * Crystallokinetic Constructs

C cont.

 * Crystallokinetic Wing Manifestation
 * Currency Generation
 * Cycle Embodiment

D

 * Dark Bow Construction
 * Dark Fire Attacks
 * Dark Fire Constructs
 * Dark Matter Constructs
 * Dark Pillar Projection
 * Dark Shield Construction
 * Dark Wall Generation
 * Darkness Attacks
 * Darkness Bomb Generation
 * Darkness Bullet Projection
 * Darkness Imprisonment
 * Death-Force Constructs
 * Deity Creation
 * Demon Creation
 * Demon Manipulation
 * Demonic Attacks
 * Dental Constructs
 * Desert Creation
 * Destructive Dominion
 * Digestive Creation
 * Digital Blade Construction
 * Digital Constructs
 * Digital Materialization
 * Dimension Creation
 * Divine Attacks
 * Divine Pillar Projection
 * Divine Weaponry
 * Division
 * Drawing Creation
 * Dream Materialization
 * Dungeon Creation
 * Dyson Sphere Construction

E
{|
 * Ear Manifestation
 * Earth Attacks
 * Earth Aura
 * Earth Ball Projection
 * Earth Bow Construction
 * Earth Bullet Projection
 * Earth Exoskeleton
 * Earth Generation
 * Earth Imprisonment
 * Earth Pillar Projection
 * Earth Platform Creation
 * Earth Shield Construction
 * Earth Spike Projection
 * Earth Wall Generation
 * Ectokinetic Constructs
 * Ectoplasm Generation
 * Ectoplasmic Creature Creation
 * Eldritch Entity Creation
 * Electric Bullet Projection
 * Electric Pillar Projection
 * Electric Shield Construction
 * Electrical Constructs
 * Electrical Heating
 * Electrical Wall Generation
 * Electricity Attacks
 * Electricity Generation
 * Electrokinetic Blade Construction
 * Electrokinetic Claws
 * Electrokinetic Cloning
 * Electrokinetic Creature Creation
 * Electrokinetic Web Creation

E

 * Electromagnetic Creature Creation
 * Electromagnetism Generation
 * Elemental Attacks
 * Elemental Blade Construction
 * Elemental Blast
 * Elemental Bomb Generation
 * Elemental Bullet Projection
 * Elemental Claws
 * Elemental Clothing
 * Elemental Constructs
 * Elemental Entity Creation
 * Elemental Exoskeleton
 * Elemental Generation
 * Elemental Imprisonment
 * Elemental Limb Generation
 * Elemental Pillar Projection
 * Elemental Platform Creation
 * Elemental Polearm Construction
 * Elemental Shield Construction
 * Elemental Spike Projection
 * Elemental Wall Generation
 * Elemental Weapons
 * Elemental Web Creation
 * Elemental Whip Generation
 * Elemental Wing Manifestation
 * Embodiment Creation
 * Emotional Manifestation
 * Empathic Creation
 * Empathic Creature Creation
 * Endless Storm
 * Energy Beam Emission
 * Energy Blast
 * Energy Bullet Projection
 * Energy Circle Combat
 * Energy Exoskeleton
 * Energy Limb Generation
 * Energy Pillar Projection
 * Energy Shield Construction
 * Energy Spike Projection
 * Energy Wall Generation
 * Energy Weapons
 * Energy Web Creation
 * Energy Whip Generation
 * Energy Wing Manifestation
 * Entity Creation
 * Entity Exoskeleton
 * Entity Limbs Generation
 * Environment Creation
 * Ergokinetic Claws
 * Ergokinetic Creature Creation
 * Ethereal Constructs
 * Event Recreation
 * Evolutionary Template
 * Exoskeleton
 * Expanding Energy Bolts
 * Exploding Clones
 * Explosion Transformation
 * Eye Manifestation

F

 * Face Manifestation
 * Fantasy World Creation
 * Fear Constructs
 * Feather Generation
 * Ferrokinetic Creature Creation
 * Ferrokinetic Wing Manifestation
 * Fire Armor
 * Fire Attacks
 * Fire Blast

F cont.

 * Fire Bow Construction
 * Fire Bullet Projection
 * Fire Generation
 * Fire Imprisonment
 * Fire Pillar Projection
 * Fire Platform Creation
 * Fire Rain Generation
 * Fire Shield Construction
 * Fire Web Creation
 * Fire Whip Creation
 * Fog Generation
 * Food Entity Creation
 * Food Generation
 * Force Armor Generation
 * Force-Field Constructs
 * Force-Field Wall Generation
 * Forest Creation
 * Formulated Magic Blasts
 * Fortification Creation
 * Frigokinetic Constructs
 * Frigokinetic Creature Creation
 * Fruit/Vegetable Generation
 * Fungal Generation

G

 * Galaxy Creation
 * Gamma Radiation Generation
 * Garbage Generation
 * Gas Exoskeleton
 * Gas Generation
 * Genesis Blood
 * Genesis Creation
 * Geo-Thermokinetic Constructs
 * Geo-thermokinetic Creature Creation
 * Geokinetic Blade Construction
 * Geokinetic Cloning
 * Geokinetic Creature Creation
 * Geokinetic Wing Manifestation
 * Glass Shield Construction
 * Glyph Creation
 * Gold Generation
 * Golem Creation
 * Goo Creature Creation
 * Goo Generation
 * Grand Design Construction
 * Gravitational Blade Construction
 * Gravitational Whip Generation
 * Gravity Armor
 * Gravity Attacks
 * Gravity Constructs
 * Gravity Generation
 * Greed Constructs
 * Gun Creation
 * Gyrokinetic Creature Creation

H

 * Haemokinetic Blade Construction
 * Haemokinetic Constructs
 * Haemokinetic Shield Construction
 * Haemokinetic Whip Generation
 * Haemokinetic Wing Manifestation
 * Hair Cloning
 * Hammer Generation
 * Hatred Constructs
 * Healing Blade Construction
 * Heart Creation
 * Heat Attacks
 * Heat Generation
 * Hell-Fire Constructs
 * Historical Object Creation
 * Holiday Creation

H cont.

 * Holiday Manifestation
 * Holy-Fire Constructs
 * Hope Constructs
 * Hyalokinetic Creature Creation
 * Hydrokinetic Blade Construction
 * Hydrokinetic Claws
 * Hydrokinetic Cloning
 * Hydrokinetic Creature Creation
 * Hydrokinetic Whip Generation
 * Hydrokinetic Wing Manifestation

I

 * Ice Attacks
 * Ice Bullet Projection
 * Ice Exoskeleton
 * Ice Generation
 * Ice Imprisonment
 * Ice Pillar Projection
 * Ice Shield Construction
 * Ice Wall Generation
 * Ice Web Creation
 * Id Beast Creation
 * Identity Creation
 * Illogical Construct Creation
 * Illogical Maze Creation
 * Illogical World Creation
 * Imaginary Constructs
 * Imaginary Entity Creation
 * Imagination Manifestation
 * Imaginative Technomagic
 * Imprison Realm Creation
 * Infinite Charge
 * Infinite Supply
 * Ink Breath
 * Inner World Creation
 * Insanity Constructs
 * Insect Generation
 * Invisible Bomb Generation
 * Ionikinetic Constructs
 * Ionization
 * Island Creation

K

 * Key Creation

L
{|
 * Labyrinth Creation
 * Labyrinth Manipulation
 * Law Creation
 * Lethal Rain Generation
 * Life Creation
 * Life Creation Field
 * Life Fire Manipulation
 * Life-Force Attacks
 * Life-Force Blast
 * Life-Force Bullet Projection
 * Life-Force Entity Creation
 * Life-Force Weapons
 * Lifeless Body Creation
 * Light Armor
 * Light Attacks
 * Light Bow Construction
 * Light Bullet Projection
 * Light Generation
 * Light Imprisonment
 * Light Pillar Projection
 * Light Shield Construction
 * Light-Darkness Attacks
 * Lightning Bow Construction
 * Lightning Imprisonment
 * Literary Manipulation
 * Literary Weapon Proficiency
 * }
 * }

L

 * Living Illusion Creation
 * Love Constructs
 * Lunar Blast
 * Lunar Constructs
 * Lust Constructs

M

 * Magic Arrows
 * Magic Bullet Projection
 * Magic Creation
 * Magic Generation
 * Magic Pillar Projection
 * Magic Whip Generation
 * Magical Constructs
 * Magical Energy Generation
 * Magical Trap Construction
 * Magical Wall Generation
 * Magical Wing Manifestation
 * Magma Armor
 * Magma Blast
 * Magnetic Attacks
 * Magnetokinetic Constructs
 * Master Builder
 * Materialized Guardian
 * Matter Creation
 * Mecha Creation
 * Mechanical Constructs
 * Mechanical Creature Creation
 * Mechanical Limb Generation
 * Mechanical Weapon Construct
 * Mechanical Wing Manifestation
 * Medicine Creation
 * Melanokinetic Blade Construction
 * Melanokinetic Cloning
 * Melanokinetic Constructs
 * Melanokinetic Entity Creation
 * Memory Manifestation
 * Memory World Creation
 * Meta Ability Creation
 * Metal Attacks
 * Metal Ball Projection
 * Metal Exoskeleton
 * Metal Generation
 * Metal Pillar Projection
 * Metal Shield Construction
 * Microwave Generation
 * Mindscape Materialization
 * Mirror Creation
 * Missile Generation
 * Mountain Creation
 * Mouth Manifestation
 * Multiple Legs
 * Multiverse Creation
 * Musical Attacks

N

 * Nanite Constructs
 * Napalm Generation
 * Nephokinetic Cloning
 * Nerve Gas Generation
 * Net Creation
 * Nitroglycerin Secretion
 * Nonexistent Realm Creation
 * Nosokinetic Constructs
 * Nosokinetic Creature Creation
 * Nothingness Removal
 * Nuclear Fire Generation

O

 * Object Creation
 * Object Creation Touch
 * Obstacle Manipulation
 * Oil Attacks

O cont.

 * Oil Breath
 * Oil Generation
 * Omnificence
 * Omnificence Genesis
 * Omnireplication
 * Omniverse Creation
 * Organic Attacks
 * Organic Blade Construction
 * Organic Bomb Generation
 * Organic Bullet Projection
 * Organic Cloning
 * Organic Entity Creation
 * Organic Exoskeleton
 * Organic Generation
 * Organic Imprisonment
 * Organic Shield Construction
 * Organic Spike Projection
 * Organic Wall Generation
 * Organic Weapons
 * Organic Whip Generation
 * Organic Wing Manifestation
 * Origin Creation
 * Osteokinetic Blade Construction
 * Osteokinetic Constructs
 * Osteokinetic Shield Construction
 * Osteokinetic Wing Manifestation

P

 * Pain Constructs
 * Paper Entity Creation
 * Paper Generation
 * Paper Shield Construction
 * Paper Storm Generation
 * Papyrokinetic Wing Manifestation
 * Parasite Creation
 * Partial Existence Inducement
 * Particle Construction
 * Passageway Creation
 * Path Creation
 * Personal Domain Creation
 * Petal Blizzard Generation
 * Petal Generation
 * Photokinetic Blade Construction
 * Photokinetic Creature Creation
 * Photokinetic Whip Generation
 * Photokinetic Wing Manifestation
 * Physical Manifestation Creation
 * Pillar Projection
 * Planetary Creation
 * Planetary System Creation
 * Plant Attacks
 * Plant Beam Emission
 * Plant Bomb Generation
 * Plant Bullet Projection
 * Plant Generation
 * Plant Imprisonment
 * Plant Pillar Projection
 * Plant Spike Projection
 * Plasma Attacks
 * Plasma Bomb Generation
 * Plasma Web Creation
 * Plasma Whip Creation
 * Plastic Cloning
 * Platform Creation
 * Pocket Dimension Creation
 * Poison Attacks
 * Poison Gas Generation
 * Poison Shield Construction
 * Poison Spike Projection

P cont.

 * Poisonous Rain Generation
 * Poisonous Tears
 * Polearm Construction
 * Potion Creation
 * Powder Generation
 * Power Source Creating
 * Pride Constructs
 * Prime Being
 * Primordial Water Manipulation
 * Prophecy Construction
 * Psammokinetic Constructs
 * Psammokinetic Creature Creation
 * Psychic Blade Construction
 * Psychic Constructs
 * Psychic Creature Creation
 * Psychic Fire Constructs
 * Psychic Limb Generation
 * Psycho-Pyrokinetic Wing Manifestation
 * Pulse Constructs
 * Purification Ball Projection
 * Pyrokinetic Blade Construction
 * Pyrokinetic Claws
 * Pyrokinetic Constructs
 * Pyrokinetic Creature Creation
 * Pyrokinetic Wing Manifestation

R

 * Radiation Constructs
 * Rain Generation
 * Rainbow Fire Generation
 * Rainbow Generation
 * Rapid Fabrication
 * Reality Recreation
 * Reality Reset
 * Recreation
 * Recreation Empowerment
 * Remote Materialization
 * Replicative Sculpting
 * Ribbon Generation
 * Robot Creation
 * Rubber Blade Construction
 * Rubber Constructs
 * Rubber Shield Construction

S
{|
 * Sacred Energy Generation
 * Salt Generation
 * Sand Generation
 * Sand Shield Construction
 * Sand Wall Generation
 * Sandstorm Creation
 * Sapient Race Creation
 * Satellite Generation
 * Saw Protrusion
 * Scatter Shot
 * Science Attuned Physiology
 * Seal Creation
 * Seed Generation
 * Separation
 * Serenity Constructs
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Shadow Armor
 * Shadow Generation
 * Shell Formation
 * Shield Construction
 * Singing Creation
 * Skin Constructs
 * Skin Generation
 * Slime Attacks
 * }

S

 * Slime Bullet Projection
 * Slime Constructs
 * Slime Shield Construction
 * Slime Vision
 * Sloth Constructs
 * Sludge Generation
 * Smog Generation
 * Snow Generation
 * Snow Shield Construction
 * Solar Bow Construction
 * Solar Bullet Projection
 * Solar Constructs
 * Sonic Boom Generation
 * Sonokinetic Wing Manifestation
 * Soul Creation
 * Soul Creature Creation
 * Soul-Bound Entity
 * Soulnado Generation
 * Sound Attacks
 * Sound Imprisonment
 * Sound Wave Generation
 * Space Generation
 * Spark Ball Projection
 * Spatial Bow Construction
 * Spatial Bullet Projection
 * Spatial Constructs
 * Spatial Force-Field Generation
 * Spatial Tuning
 * Spatiokinetic Entity Creation
 * Spike Projection
 * Spiritual Armor
 * Spiritual Blade Construction
 * Star Creation
 * Stardust Constructs
 * Stellar Pillar Projection
 * Stench Generation
 * Storm Generation
 * Substitution Creation
 * Supreme Voice
 * Surreal Dimensional Creation
 * Symbolic Power Manifestation

S cont.

 * System Creation

T

 * Tachyon Generation
 * Tattoo Constructs
 * Tattoo Creation
 * Telekinetic Constructs
 * Temporal Bow Construction
 * Temporal Shield Construction
 * Tendril Generation
 * Terraforming
 * Terrakinetic Claws
 * Terrakinetic Whip Generation
 * Thought Manifestation
 * Thread Cloning
 * Thread Generation
 * Thundercloud Generation
 * Thunderstorm Creation
 * Time Frame Creation
 * Time Portal Creation
 * Toxic Area
 * Toxikinetic Blade Construction
 * Toxikinetic Constructs
 * Toxikinetic Creature Creation
 * Toxikinetic Exoskeleton
 * Trap Creation
 * Twilight Constructs

U

 * UFO Generation
 * Umbrakinetic Blade Construction
 * Umbrakinetic Claws
 * Umbrakinetic Cloning
 * Umbrakinetic Constructs
 * Umbrakinetic Creature Creation
 * Umbrakinetic Whip Generation
 * Umbrakinetic Wing Manifestation
 * Unholy Projectile Attacks
 * Universal Dystopia Creation
 * Universal Recreation
 * Universal Utopia Creation
 * Universe Creation

V

 * Valley Creation
 * Vehicle Creation
 * Video Game Constructs

V cont.

 * Vine Generation
 * Vocal Creation
 * Volatile Constructs
 * Voodoo Doll Creation

W

 * Water Attacks
 * Water Body Creation
 * Water Bullet Projection
 * Water Generation
 * Water Imprisonment
 * Water Pillar Projection
 * Water Platform Creation
 * Water Shield Construction
 * Wave Emission
 * Wax Armor
 * Wax Cloning
 * Wax Constructs
 * Wax Generation
 * Wax Wall Generation
 * Wax Wing Manifestation
 * Weakness Creation
 * Weapon Constructs
 * Weapon Creation
 * Weapon Creature Creation
 * Weapon Entity Generation
 * Weather Generation
 * Weather Randomization
 * Web Constructs
 * Web Generation
 * Wetland Creation
 * Whip Generation
 * Whirlpool Generation
 * Wind Generation
 * Wood Imprisonment
 * Wood Shield Construction
 * Word Manifestation
 * World Recreation

X

 * Xylokinetic Cloning
 * Xylokinetic Constructs
 * Xylokinetic Creature Creation

Z

 * Zap
 * }

Power of one users
{|

A

 * Absolute Explosion
 * Absolute Psionic Power
 * Absorbing Vortex Creation
 * Accelerated Activity
 * Accelerated Body Development
 * Acid Vortex Creation
 * Adaptation Absorption
 * Addiction Manipulation
 * Aerokinetic Cloning
 * Aerokinetic Whip Generation
 * Aether Aura
 * Age Aspect Manifestation
 * Aging Breath
 * Air Boundary
 * Air Pillar Projection
 * Air Sealing
 * Akkorokamui Physiology
 * Ala Physiology
 * Alleviation
 * Almighty Absorbing Replication
 * Almighty Replication
 * Anarchy Embodiment
 * Anger Absorption
 * Anger Constructs
 * Animal Blending
 * Anime & Manga Materialization
 * Annoyance Manipulation
 * Anosmia Inducement
 * Anti-Electromagnetic Field Projection
 * Anti-Energy Physiology
 * Antimatter Transmutation
 * Arab Deity Physiology
 * Archetype Empowerment
 * Architecture Empowerment
 * Area Fusion
 * Army Creation
 * Artificial Element Manipulation
 * Aspect Insertion
 * Assault Inducement
 * Astral Attacks
 * Atmospheric Pounding
 * Atrophy
 * Attention Manipulation
 * Awe Inducement

B

 * Bacteria Kingdom Embodiment
 * Badass Adaptation
 * Battlefield Creation
 * Behavior Manipulation
 * Belief Manipulation
 * Benefic Attacks
 * Benevolence Release
 * Benevorous
 * Bestowal Slash
 * Black Metal Manipulation
 * Blame Embodiment
 * Blast Attacks
 * Blindness Immunity
 * Blood Ball Projection
 * Blood Propulsion
 * Bodily Fluid Manipulation
 * Boobrie Physiology
 * Book Immersion
 * Book Manifesting
 * Boundary Perception
 * Boundless Awakening
 * Brass Mimicry
 * Bubble Wave Emission

B cont.

 * Building Creation

C

 * Capability Suppression
 * Cardiology Manipulation
 * Causality Negation
 * Ceramic Manipulation
 * Charging Acceleration
 * Charisma Bestowal
 * Charity Inducement
 * Charity Manipulation
 * Chitin Manipulation
 * Chlorine Gas Generation
 * Chlorine Manipulation
 * Chlorokinetic Scrying
 * Chronokinetic Creature Creation
 * Civilization Advancement
 * Civilization Regression
 * Cloth Breath
 * Cold Physiology
 * Collision Inducement
 * Compassion Aura
 * Compassion Constructs
 * Compassion Manipulation
 * Composite Entity Creation
 * Compound Fission
 * Conceptual Anchoring
 * Conceptual Containment
 * Condition Manipulation
 * Conductivity Manipulation
 * Consciousness Separation
 * Consciousness Shattering
 * Container Manipulation
 * Copper Mimicry
 * Corona Breath
 * Corrosion Manipulation
 * Corruption Vortex Creation
 * Cosmic Attacks
 * Cosmic Constructs
 * Courage Aura
 * Courage Manipulation
 * Crime Drama Embodiment
 * Crying Inducement
 * Cryovolcano Manipulation
 * Curative Countenance
 * Curse Field Projection
 * Curse Immunity
 * Curupira Physiology
 * Cutting Bomb Generation

D

 * Damage Manipulation
 * Damaging Aura
 * Dark Acid Manipulation
 * Darkness Bullet Projection
 * Darkness Imprisonment
 * Data Blast
 * Death Pillar Projection
 * Deflation
 * Demonic Ball Projection
 * Demonic Earth Manipulation
 * Descendent Evocation
 * Destructive Countenance
 * Difficulty Manipulation
 * Digestive Creation
 * Digestive Manipulation
 * Diligence Embodiment
 * Disappearing
 * Discern Motivation
 * Discipline Embodiment
 * Discipline Energy Manipulation

D cont.

 * Disgust Empowerment
 * Disinfectant Manipulation
 * Divine Ball Projection
 * Divine Beam Emission
 * Door Manipulation
 * Double Hit Kill
 * Doubt Aura
 * Doubt Empowerment
 * Doubt Manipulation
 * Dream Inducement
 * Dream Materialization
 * Dream Recall
 * Dry Season Manipulation
 * Dual Impregnability
 * Dualis Physiology

E

 * Ear Manifestation
 * Earth Bomb Generation
 * Earth Boundary
 * Earth Portal Creation
 * Earth Sealing
 * Earth Wave Emission
 * Effect Generation
 * Electric Kiss
 * Electric Pillar Projection
 * Electrical Wall Generation
 * Electrokinetic Claws
 * Electrokinetic Invisibility
 * Electromagnetic Constructs
 * Electromagnetic Creature Creation
 * Electromagnetism Embodiment
 * Element Drain
 * Elemental Fangs
 * Emere Physiology
 * Empathic Inundation
 * Encantado Physiology
 * Endless Growth
 * Energy Containment
 * Energy Empowerment
 * Energy Erasure
 * Energy Scattering
 * Energy Spike Projection
 * Energy Spike Protrusion
 * Energy Wall Generation
 * Enhanced Brain Capacity
 * Enhanced Power Borrowing
 * Entity Lordship
 * Entropy Acceleration
 * Entropy Attacks
 * Entropy Reduction
 * Entropy Stopping
 * Envy Aura
 * Equilibrium Manipulation
 * Eros Embodiment
 * Erosion Manipulation
 * Event Order Manipulation
 * Evil Lordship
 * Evocation
 * Exotic Matter Manipulation
 * Experience Absorption
 * Experience Mimicry
 * Explosion Vision
 * Explosive Breath
 * Explosive Identification

F
{|
 * Faery Manipulation
 * Fairy Aura
 * Fallout Manipulation

F

 * Fantasy Manipulation
 * Fear Constructs
 * Ferro Energy Manipulation
 * Ferrokinetic Cloning
 * Ferrokinetic Invisibility
 * Fictional Mimicry
 * Field Negation
 * Fire Boundary
 * Fire Transmutation
 * Flashover Inducement
 * Flaw Enhancement
 * Fossil Manipulation
 * Freshness Manipulation
 * Frigokinetic Cloning
 * Frigokinetic Invisibility
 * Frigokinetic Regeneration
 * Fungal Generation
 * Future Art Illustration
 * Future Mode

G

 * G-Force Manipulation
 * Gamma Vision
 * Garbage Generation
 * Gas Transmutation
 * Gasoline Manipulation
 * Gel Manipulation
 * Genetic Cutting
 * Geokinetic Flight
 * Geokinetic Immunity
 * Geokinetic Wing Manifestation
 * Gold Dust Manipulation
 * Goo Bomb Generation
 * Good Immunity
 * Good Lordship
 * Graphite Manipulation
 * Gravitational Whip Generation
 * Gravity Armor
 * Gravity Breath
 * Gravity Infusion
 * Greed Manifestation
 * Grid Manipulation
 * Gyrokinetic Creature Creation

H

 * Hair Cloning
 * Happiness Empowerment
 * Hatred Augmentation
 * Hatred Aura
 * Healing Communication
 * Heart Sight
 * Heat Bolt Projection
 * Heat Embodiment
 * Heat Phasing
 * Holiday Creation
 * Holy-Fire Combat
 * Holy-Fire Constructs
 * Holy-Fire Embodiment
 * Honor Empowerment
 * Hope Perception
 * Humility Augmentation
 * Humility Aura
 * Humility Embodiment
 * Humility Empowerment
 * Humility Manipulation
 * Hyalokinetic Creature Creation
 * Hypnotic Magic

I

 * Ice Absorption
 * Ice Transformation
 * Ice Web Creation
 * Ignorance Embodiment

I cont.

 * Illusion Reflection
 * Illusion Transformation
 * Imagination Embodiment
 * Imaginative Technomagic
 * Immunity Mode
 * Impact Manipulation
 * Indivisibility
 * Inducement
 * Infectious Blast
 * Infectious Energy Manipulation
 * Infra-Sound Hearing
 * Insanity Absorption
 * Inspiration Negation
 * Invulnerability Negation
 * Island Creation
 * Isoportation

J

 * Jactitation
 * Jewel Summoning

K

 * Kapre Physiology
 * Karma Inducement
 * Karma Manipulation
 * Kinetic Energy Empowerment

L

 * Land Adaptation
 * Laughter Empowerment
 * Leech Regeneration
 * Lens Manipulation
 * Lethal Dose
 * Letter Empowerment
 * Life Renewal
 * Life-Force Bolt Projection
 * Life-Force Entity Creation
 * Light Boundary
 * Light Bullet Projection
 * Light Imprisonment
 * Light Portal Creation
 * Light Warp
 * Light-Darkness Spike Projection
 * Logic Embodiment
 * Logic Mandate
 * Love Aura
 * Luck Erasure
 * Lunar Attacks
 * Lunar Infusion
 * Lust Constructs

M

 * Magic Augmentation
 * Magic Bullet Projection
 * Magic Generation
 * Magic Pillar Projection
 * Magical Energy Generation
 * Magnesium Manipulation
 * Malora Physiology
 * Maser Breath
 * Mechanical Creature Creation
 * Media Manipulation
 * Melancholy Manipulation
 * Melanokinetic Blade Construction
 * Melodious Memory
 * Memory Vampirism
 * Mesmerizing Presence
 * Messianic Plane Manipulation
 * Metabolism Acceleration
 * Metal-Shadow Breath
 * Micro-Oxygen Breath
 * Micro-Oxygen Manipulation
 * Microbial Communication
 * Milk Transmutation
 * Miracle Empowerment

M cont.

 * Modulation Manipulation
 * Molecular Reversion
 * Molecular Speed Manipulation
 * Momentum Empowerment
 * Monstrous Animal Physiology
 * Moral Manipulation
 * Morality Embodiment
 * Motion Magic
 * Mud Volcano Manipulation
 * Mutation Manipulation
 * Myrmecoleon Physiology
 * Mystic Empowerment
 * Mythic Manipulation

N

 * Needle Manipulation
 * Negation
 * Negative Touch
 * Neodymium Manipulation
 * Nether Embodiment
 * Netherkinetic Combat
 * Neutral Empowerment
 * Nguruvilu Physiology
 * Nosokinetic Constructs
 * Nosokinetic Creature Creation
 * Nothingness Empowerment
 * Nothingness Removal
 * Notoriety Empowerment
 * Numerology

O

 * Oath Keeping
 * Obsession Embodiment
 * Obstruction Removal
 * Occurrence Manipulation
 * Oil Attacks
 * Oil Empowerment
 * Oil Vision
 * Oleoportation
 * Oleumkinetic Combat
 * Omni-Closure
 * Omnidirectional Disaster Waves
 * Omnidirectional Earth Waves
 * Omnidirectional Waves
 * Oneiric Empowerment
 * Oneiric Prediction
 * Optical Phenomena Manipulation
 * Optimism Inducement
 * Order Empowerment
 * Organic Ball Projection
 * Organic Wall Generation
 * Organic Whip Generation
 * Origin Creation
 * Orisha Physiology
 * Osteokinetic Regeneration

P
{|
 * Palmistry
 * Paper Empowerment
 * Paper Shield Construction
 * Papyrokinetic Wing Manifestation
 * Paranoia Manifestation
 * Parasitic Empowerment
 * Partial Replication
 * Particle Acceleration
 * Pataphysics Manipulation
 * Patience Inducement
 * Patience Manipulation
 * Peace Aura
 * Pebble Manipulation
 * Perpetual Consciousness
 * Personality Sharing
 * }
 * }

P

 * Photokinetic Invisibility
 * Physical Change Manipulation
 * Physical Element Manipulation
 * Physical Force Manipulation
 * Physical Plane Manipulation
 * Pillar Projection
 * Pipe Manipulation
 * Plant Beam Emission
 * Plasma Vision
 * Plasma Web Creation
 * Plasma Whip Creation
 * Plastic Cloning
 * Plastic Manipulation
 * Platinum Manipulation
 * Platinum Mimicry
 * Poison Shield Construction
 * Poison Transmutation
 * Poisonous Rain Generation
 * Politeness Inducement
 * Pollution Embodiment
 * Popobawa Physiology
 * Positive Embodiment
 * Possibility Inducement
 * Potential Manipulation
 * Poverty Inducement
 * Power Expansion
 * Power Refining
 * Precognitive Power Replication
 * Precognitive Smelling
 * Preemptive Adaptation
 * Pride Constructs
 * Primal Imprint
 * Primordial Force Infusion
 * Prion Manipulation
 * Probabilistic Equilibrium
 * Process Speed Manipulation
 * Property Infusion
 * Property Linking
 * Psammokinetic Immunity
 * Psionic Empowerment
 * Psionic Energy Conversion
 * Psionic Intuition
 * Psioplasmic Field Generation
 * Psychometric Ability Replication
 * Pungency
 * Purification Ball Projection
 * Pyrokinetic Claws
 * Pyrotechnic Beam Emission

R

 * Radiation Ball Projection
 * Radiation Bomb Generation
 * Rainbow Fire Breath
 * Ranged Mode
 * Ray/Beam Manipulation
 * Reactive Enhancement
 * Reading Empowerment
 * Reality Alteration Negation
 * Reality Clarification
 * Reality Filtering
 * Reality Modding
 * Reality Recreation
 * Reality Reset
 * Reality Restoration
 * Recreation Empowerment
 * Reflex Acceleration/Dampening
 * Reflex Immunity
 * Reflex Manipulation
 * Regenerative Limb Addition

R cont.

 * Reincarnation Inducement
 * Relationship Identification
 * Relative Strength Perception
 * Relativity Manipulation
 * Remote Materialization
 * Replication Empowerment
 * Replicative Sculpting
 * Reshaping
 * Restoration Physiology
 * Resurrection Field Projection
 * Resurrection Roulette
 * Retrogression
 * Ribbon Generation
 * Ribbon Manipulation
 * Roentgenium Manipulation
 * Rope Sliding
 * Rubber Blade Construction
 * Rubber Manipulation
 * Rural Manipulation

S

 * Salt Mimicry
 * Sanctification
 * Sanity Transferal
 * Sap Manipulation
 * Science Fiction Embodiment
 * Screw Manipulation
 * Screw Proficiency
 * Season Empowerment
 * Seismic Energy Immunity
 * Selective Attention
 * Self-Doubt Inducement
 * Self-Hatred Inducement
 * Self-Particle Manipulation
 * Sense Inducement
 * Sensory Sharing
 * Serenity Constructs
 * Serqekinetic Constructs
 * Serqekinetic Entity Creation
 * Serqekinetic Flight
 * Serving Empowerment
 * Shadow-Metal Manipulation
 * Shapeshifting Negation
 * Shield Mimicry
 * Silver Mimicry
 * Simultaneous Interaction
 * Sin Manipulation
 * Slime Bullet Projection
 * Slime Shield Construction
 * Sloth Aura
 * Sloth Manipulation
 * Snake Regeneration
 * Sneeze Inducement
 * Snow Shield Construction
 * Social Embodiment
 * Sodium Manipulation
 * Solar Ball Projection
 * Solar Bow Construction
 * Solar Bullet Projection
 * Solar Infusion
 * Solar Mind
 * Solid Manipulation
 * Solipsistic Manipulation
 * Sonic Psychometry
 * Sonography
 * Sonokinetic Wing Manifestation
 * Soot Manipulation
 * Sound Amplification Field
 * Sound Ball Projection

S cont.

 * Sound Imprisonment
 * Sound Sculpting
 * Space Rock Manipulation
 * Spatial Bow Construction
 * Spatial Contortion
 * Spatial Expansion
 * Spatial Guardianship
 * Spatiokinetic Entity Creation
 * Speed Accumulation
 * Speed Throwing
 * Spell Destabilization
 * Spiritual Flame Breath
 * Spite Empowerment
 * Squall Embodiment
 * Stamina Empowerment
 * Stamina Mode
 * Stardust Beam Emission
 * Status Empowerment
 * Status Lock
 * Stealth Combat
 * Stellar Attacks
 * Stellar Beam Emission
 * Stellar Blast
 * Stellar Bolt Projection
 * Stiffness Manipulation
 * Stimulant Manipulation
 * Stone Empowerment
 * Strength Manipulation
 * Strength Mode
 * Strong Force Embodiment
 * Summon Bestowal
 * Summon Energy Manipulation
 * Supernatural Smell
 * Supernatural Touch
 * Superstition Manipulation
 * Surface Manipulation
 * System Creation

T
{|
 * Taboo Empowerment
 * Tachyon Mimicry
 * Talent Manipulation
 * Telepathic Precognition
 * Telomere Reduction
 * Temperance Empowerment
 * Temperance Inducement
 * Temperance Manipulation
 * Temporal Bow Construction
 * Temporal Consciousness Inversion
 * Temporal Motion Manipulation
 * Temporal Shield Construction
 * Tephraportation
 * Terrakinetic Whip Generation
 * Territory Empowerment
 * Thanatos Embodiment
 * Thermal Intelligence
 * Tikbalang Physiology
 * Timeline Vision Sharing
 * Titanium Manipulation
 * Tool Mimicry
 * Torque Manipulation
 * Toxikinetic Flight
 * Toxikinetic Surfing
 * Tranquilizer Breath
 * Transcendent Cambion Physiology
 * Transcendent Nephilim Physiology
 * Transformation Field Projection
 * Travelling Empowerment
 * }

T

 * Treadmill Effect
 * True-Self Deception
 * Trust Embodiment
 * Twilight Element Manipulation
 * Twilight Embodiment

U

 * Uchchaihshravas Physiology
 * Universal Force Constructs

V

 * Valley Adaptation
 * Variable Collapse
 * Vasopressin Manipulation
 * Venom Teleportation
 * Virtual Particle Manipulation

V cont.

 * Virtue Detection
 * Virtue Manipulation
 * Visual Interface
 * Visualization
 * Voice Switching

W

 * Water Bomb Generation
 * Wax Armor
 * Wax Constructs
 * Wax Manipulation
 * Wax Wall Generation
 * Weak Force Embodiment
 * Weakness Creation

W cont.

 * Weakness Embodiment
 * Weakness Strike
 * Weapon Swapping
 * Weather Mimicry
 * Werejaguar Physiology
 * Western Embodiment
 * Wheel Manipulation
 * White Lightning Breath
 * Wind Vision
 * Wonder Inducement
 * Worm Regeneration

Z

 * Zinc Manipulation
 * }

Vision Powers
{|

3

 * 360-Degree Neck Rotation
 * 360-Degree Vision

A

 * Abacomancy
 * Absolute Illusion
 * Absolute Sight
 * Accelerated Perception
 * Aeromancy
 * Afterimage Creation
 * Arcing Blasts
 * Artificial Limbs
 * Astral Vision
 * Atomic Vision
 * Augmented Reality Vision
 * Aura Reading
 * Aurora Generation
 * Awareness Distortion

B

 * Blood Flow Vision
 * Boundary Perception

C

 * Catoptromancy
 * Chlorokinetic Scrying
 * Chrono Vision
 * Clairvoyance
 * Computer Perception
 * Crystallomancy

D

 * Decoy Creation
 * Destiny Perception
 * Digital Vision
 * Dimensional Vision
 * Disease Detection
 * Divination
 * Divine Sight
 * DNA Vision

E

 * Ectoplasmic Vision
 * Elastic Eye
 * Electromagnetic Vision
 * Electronic Eyes
 * Empathic Precognition
 * Energy Detection
 * Energy Perception
 * Enhanced Marksmanship
 * Enhanced Reading
 * Enhanced Synesthesia

E cont.

 * Enhanced Vision
 * Essence Reading
 * Evil Eye
 * Evolving Illusions
 * Explosion Vision
 * Eye Color Manipulation
 * Eye Magic

F

 * Flash Precognition
 * Freeze Vision

G

 * Gamma Vision

H

 * Head-up Display
 * Heart Sight
 * Heat Vision
 * Hydromancy
 * Hypnotic Vision

I

 * Illusion Awareness
 * Illusion Eye
 * Illusion Manipulation
 * Illusionary Environment
 * Illusive Appearance
 * Infrared Perception
 * Ionic Vision

K

 * Killing Eyes

L

 * Layered Illusions
 * Life Vision
 * Light Warp
 * Lightning Vision

M

 * Magic Invisibility
 * Microscopic Vision
 * Mind Words
 * Multi-Directional Vision
 * Multiple Eyes
 * Multiple Heads

N

 * Night Vision
 * Numerology

O

 * Ocular Techniques
 * Oil Vision
 * Oneiromancy
 * Optic Blasts
 * Orbital Optic Array

P

 * Parachronal Cognition
 * Parallel Viewing

P cont.

 * Pattern Sense
 * Penance Stare
 * Perception Manipulation
 * Perception Removal
 * Photography Vision
 * Plasma Vision
 * Precognition
 * Precognitive Artistry
 * Precognitive Crafting
 * Precognitive Dreaming
 * Pyromancy

R

 * Radioactive Vision
 * Ranged Mode

S

 * Scanner Vision
 * Scientific Perception
 * Selective Illusions
 * Sense Augmentation
 * Sensory Scrying
 * Sensory Sharing
 * Shapeshifting Awareness
 * Shared Vision
 * Slime Vision
 * Soul Sight
 * Soundwave Perception
 * Spiritual Awareness
 * Supernatural Accuracy
 * Supernatural Eye

T

 * Targeting
 * Technological Invisibility
 * Telescopic Vision
 * Threat Identification
 * Timeline Vision Sharing
 * True-Self Recognition

U

 * Ultimate Vision
 * Ultraviolet Vision

V

 * Vision Of Life
 * Visual Interface
 * Visual Linking
 * Visual Telepathy

X

 * X-Ray Vision
 * }

Ocular powers
{|

A

 * Arcing Blasts
 * Astral Vision
 * Atomic Vision
 * Augmented Reality Vision
 * Aura Reading

B

 * Blindness Immunity
 * Blood Flow Vision
 * Boundary Perception

C

 * Cartomancy
 * Catoptromancy
 * Caustic Vision
 * Chaotic Vision
 * Chlorokinetic Scrying
 * Chrono Vision
 * Clairvoyance
 * Computer Perception
 * Countenance

D

 * Dimensional Vision
 * Divine Sight

E

 * Ectoplasmic Vision
 * Electromagnetic Vision
 * Electronic Eyes
 * Energy Perception
 * Enhanced Reading
 * Enhanced Synesthesia
 * Enhanced Vision
 * Evil Eye
 * Explosion Vision

E cont.

 * Eye Color Manipulation
 * Eye Magic
 * Eye Manifestation

F

 * Fire Vision
 * Freeze Vision

G

 * Gamma Vision
 * Graphic Vision

H

 * Head-up Display
 * Heat Vision

I

 * Illusion Eye
 * Infrared Perception
 * Ionic Vision

K

 * Ki Sense
 * Killing Eyes

L

 * Laser Vision
 * Life Vision
 * Light Warp
 * Lightning Vision

M

 * Magical Tears
 * Meat Vision
 * Microscopic Vision
 * Mind's Eye
 * Multiple Eyes

O

 * Ocular Techniques
 * Oil Vision
 * Optic Blasts
 * Orbital Optic Array

P

 * Parachronal Cognition

P cont.

 * Penance Stare
 * Perception Removal
 * Petrifying Gaze
 * Photography Vision
 * Plasma Vision
 * Precognition
 * Precognition Manipulation
 * Precognitive Crafting
 * Precognitive Dreaming

R

 * Radioactive Vision
 * Retrocognition

S

 * Sense Augmentation
 * Sense Inducement
 * Sensory Scrying
 * Shared Vision
 * Soundwave Perception
 * Supernatural Eye

T

 * Technique Reading
 * Telescopic Vision
 * Timeline Vision Sharing

U

 * Ultimate Vision
 * Ultraviolet Vision

V

 * Vision Manipulation
 * Vision Of Life
 * Visual Linking
 * Visual Nullification

W

 * Wind Vision

X

 * X-Ray Vision
 * }

All unknown users i have all of them
{|
 * Absolute Quantity Manipulation
 * Acrylic Manipulation
 * Attribute Exchange
 * Axis Manipulation
 * Attribute Exchange
 * Axis Manipulation

B

 * Brass Manipulation

C

 * Californium Manipulation
 * Chastity Manipulation
 * Chemical Reaction Immunity
 * Climate Empowerment
 * Condition Removal

D

 * Data Erasure
 * Depressant Manipulation

D cont.

 * Dialysis Inducement
 * Dream Replication

E

 * Elemental Detection
 * Elemental Web Creation

J

 * Jewelry Manipulation

L

 * Latex Manipulation
 * Leather Manipulation

M

 * Magma Sealing
 * Matter Detection

O

 * Objectivism Embodiment
 * Omni-Creator

P

 * Partial Existence Inducement

P cont.

 * Political Embodiment
 * Possibility Manipulation
 * Property Negation
 * Pulsar Manipulation

R

 * Recoil Manipulation

S

 * Science Embodiment
 * Science Lordship
 * Siberian Deity Physiology
 * Stability Inducement

T

 * Trace Manipulation

U

 * Utilitarian Embodiment
 * }

"Spatial Powers"
The following 200 pages are in this category, out of 244 total. {|

A

 * Absolute Access
 * Absolute Storage
 * Access Denial
 * Air Portal Creation
 * Alternate Event Alignment
 * Alternate Matter Materialization
 * Alternate Reality Creation
 * Alternate-Self Summoning
 * Animation & Comics Materialization
 * Area Fusion
 * Astrology
 * Aurora Generation

B

 * Banishment
 * Black Hole Creation
 * Body Immobilization
 * Body Storage
 * Bottomless Pit Creation
 * Boundary Manipulation
 * Bubble Encapsulation

C

 * Card Imprisonment
 * Celestial Combat
 * Chaos Manipulation
 * Clairvoyance
 * Color Embodiment
 * Conceptual Attacks
 * Conscious Spatial Awareness
 * Cosmic Manipulation
 * Cosmic Projection
 * Cosmic Radiation Evolution Manipulation
 * Cosmic Space Manipulation
 * Cosmic Teleportation

D

 * Dark Portal Creation
 * Destruction
 * Dimensiokinetic Combat
 * Dimension Creation
 * Dimension Shifting
 * Dimensional Awareness
 * Dimensional Ball Projection
 * Dimensional Breath
 * Dimensional Distortion
 * Dimensional Entity Physiology
 * Dimensional Exchange
 * Dimensional Imprisonment
 * Dimensional Independence
 * Dimensional Interaction
 * Dimensional Lordship
 * Dimensional Manipulation
 * Dimensional Slicing
 * Dimensional Storage
 * Dimensional Transformation
 * Dimensional Travel
 * Distance Manipulation
 * Divine Banishment
 * Division by Zero
 * Dollhouse Monarchy
 * Domain Traveling
 * Door Projection
 * Doorway Embodiment
 * Dream Scrying

E

 * Earth Portal Creation
 * Electricity Portal Creation
 * Empathic Precognition
 * Entertainment Materialization
 * Essence Dispersal
 * Ethereal Manipulation
 * Event Denial
 * Event Negation

E cont.

 * Event Randomization
 * Event Teleportation
 * Existence Manipulation
 * Existential Plane Manipulation

F

 * Fire Portal Creation
 * Floortilting
 * Fortress Physiology

G

 * Graphical Perspective Manipulation
 * Gravitational Singularity Generation

H

 * Historical Character Communication

I

 * Illogical World Creation
 * Imaginary Physics Manipulation
 * Imperceptibility
 * Implosion Inducement
 * Infinite Digestive System
 * Infinite Supply
 * Inner World Creation
 * Instant Transmission
 * Interdimensional Entity Physiology
 * Interstellar Travel
 * Inverted Dimension
 * Isoportation

J

 * Jewel Summoning

K

 * Key to the Door

L

 * Law Manipulation
 * Light Portal Creation
 * Location Swapping

M

 * Mathematical Teleportation
 * Mathematics Manipulation
 * Matter Substitution
 * Memory World Creation
 * Meta Event Manipulation
 * Meta Space Manipulation
 * Meta Space-Time Absorption
 * Meta Teleportation
 * Mindscape Transportation
 * Misdirection
 * Molecular Teleportation
 * Mythical Plane Lordship

N

 * Nanite Reality
 * Negative Zone Creation
 * Nigh Omnipotence
 * Nigh Omnipresence
 * Nonexistence
 * Nonexistent Realm Creation
 * Normalcy Manipulation
 * Nothingness Constructs
 * Nothingness Infusion
 * Nothingness Manipulation

O

 * Omni-Closure
 * Omnidirectional Spatial Waves
 * Omnilock
 * Omnipotence
 * Omnipresence
 * Omnipresential Attack
 * One Sided Physiology
 * Oneiric Teleportation
 * Orbital Force Manipulation

P

 * Paradox Inducement
 * Parallel Existence
 * Parallel Reality Synching
 * Partial Teleportation
 * Personal Domain
 * Personal Probability Manipulation
 * Personal Void
 * Photographic Encapsulation
 * Physical Law Immunity

P cont.

 * Physics Manipulation
 * Physics Powered Physiology
 * Planar Entity Physiology
 * Pocket Dimension Creation
 * Portal Creation
 * Portal Manipulation
 * Portal Negation
 * Portal Physiology
 * Power Echo
 * Process Duplication
 * Pseudomathematics Manipulation
 * Pseudoscience Manipulation

R

 * Reality Anchoring
 * Reality Departure
 * Reality Separation
 * Reality Shifting
 * Reality Warping
 * Realm Connection
 * Relativity Manipulation
 * Remote Teleportation
 * Replication Teleportation
 * Room Shifting

S
{|
 * Science Attuned Physiology
 * Sealing
 * Sharpness Manipulation
 * Shortcut Access
 * Singular Reality Existence
 * Singularity Inducement
 * Space Compression
 * Space Depletion
 * Space Embodiment
 * Space Generation
 * Space-Time Absorption
 * Space-Time Attacks
 * Space-Time Distortion
 * Space-Time Embodiment
 * Space-Time Manipulation
 * Space-Time Restoration
 * Space-Time Rift
 * Space-Time Slicing
 * Spacecraft Physiology
 * Spatial Armor
 * Spatial Attacks
 * Spatial Bomb Generation
 * Spatial Bow Construction
 * Spatial Bullet Projection
 * Spatial Constructs
 * Spatial Contortion
 * Spatial Devouring
 * Spatial Displacement
 * Spatial Distortion
 * Spatial Duplication
 * Spatial Expansion
 * Spatial Flight
 * Spatial Force-Field Generation
 * Spatial Guardianship
 * Spatial Infusion
 * Spatial Manipulation
 * Spatial Mimicry
 * Spatial Piercing
 * Spatial Pressure Generation
 * Spatial Slicing
 * Spatial Telekinesis
 * Spatial Tuning
 * Spatial Vortex Creation
 * Spatial-Graviton Manipulation
 * }

S

 * Spatial-Temporal Lock
 * Spatiokinetic Combat
 * Spatiokinetic Entity Creation
 * Spatiolock
 * Subjective Reality
 * Subspace Manipulation
 * Subspace Travel
 * Substitution Creation
 * Summon Energy Manipulation
 * Summon Infusion
 * Summoning

T

 * Telekinetic Teleportation
 * Teleport Dash
 * Teleportation
 * Teleportation Barrier Generation

T cont.

 * Teleportation Beam Emission
 * Teleportation Combat
 * Teleportation Diversion
 * Teleportation Negation
 * Teleportation Orb Generation
 * Teleportation Prediction
 * Teleportation Slash
 * Territory Creation
 * Time Portal Creation
 * Total Event Collapse
 * Truth Manipulation
 * Twilight Manipulation

U

 * Ultimate Intangibility
 * Universal Force Constructs
 * Universal Irreversibility

U cont.

 * Universal Manipulation
 * Unperceivable Attacks

V

 * Velocity Manipulation
 * Verbal Teleportation
 * Video Game Materialization

W

 * Warping
 * Warping Teleportation
 * Water Portal Creation
 * Weapon Summoning
 * Weight Manipulation
 * White Hole Creation
 * World Ejection
 * Wormhole Creation

Z

 * Zipper Generation
 * }

All weapons powers
{|

A

 * Adaptive Weaponry
 * Aether Infusion
 * Air Bow Construction
 * Air Infusion
 * Alien Weaponry Intuition
 * Almighty Object
 * Ammunition Generation
 * Ammunition Manipulation
 * Arm-blade Proficiency
 * Armament Magic
 * Army Creation
 * Arrow Generation
 * Artillery Proficiency
 * Artistic Weapon Proficiency

B

 * Benefic Infusion
 * Bestowal Slash
 * Biological Infusion
 * Blade Construction
 * Blade Elongation
 * Blade Retraction
 * Blade Storm Generation
 * Blindness Slash
 * Blood Infusion
 * Blunt Weapon Proficiency
 * Bow Construction
 * Bow Manipulation
 * Broken Weapon Proficiency
 * Bullet Generation
 * Bullet Hell
 * Bullet Manipulation
 * Bullet Redirection

C

 * Chain Creation
 * Chain Manipulation
 * Chi Infusion
 * Chivalry
 * Chlorokinetic Blade Construction
 * Chlorokinetic Whip Generation
 * Chronokinetic Constructs
 * Class System
 * Cleanliness Empowerment
 * Clothing Combat
 * Clubbed Tail
 * Combat Adaptation
 * Combat Manipulation
 * Compressed Weaponry
 * Concealed Weapon Proficiency
 * Conceptual Materialization
 * Construction Tool Weapon Proficiency
 * Corruption Infusion
 * Crystal Infusion
 * Crystallokinetic Blade Construction

D

 * Dagger Proficiency
 * Dark Bow Construction
 * Dark Energy Infusion
 * Dark Fire Infusion
 * Darkness Infusion
 * Darkness Slash
 * Data Infusion
 * Death Infusion
 * Death Slash
 * Demonic Infusion
 * Demonic Weaponry
 * Digital Blade Construction
 * Dimensional Infusion
 * Divine Infusion
 * Divine Weaponry
 * Double-Sided Weapon Proficiency

D cont.

 * Draconic Infusion
 * Drill Protrusion
 * Dual Wielding

E

 * Earth Bow Construction
 * Earth Infusion
 * Ectoplasm Infusion
 * Electricity Infusion
 * Electrokinetic Whip Generation
 * Electromagnetic Infusion
 * Elemental Infusion
 * Elemental Polearm Construction
 * Elemental Weapons
 * Elemental Whip Generation
 * Empathic Weaponry
 * Energy Infusion
 * Energy Weapons
 * Energy Web Creation
 * Enhanced Archery
 * Enhanced Axemanship
 * Enhanced Boomerang Proficiency
 * Enhanced Cannon Skill
 * Enhanced Chakram Skill
 * Enhanced Clawmanship
 * Enhanced Drillmanship
 * Enhanced Fanmanship
 * Enhanced Flailmanship
 * Enhanced Gunmanship
 * Enhanced Hat Proficiency
 * Enhanced Inventing
 * Enhanced Marksmanship
 * Enhanced Polearm Proficiency
 * Enhanced Saimanship
 * Enhanced Sawmanship
 * Enhanced Shieldmanship
 * Enhanced Staff Proficiency
 * Enhanced Swordsmanship
 * Enhanced Whipmanship
 * Enhanced Yo-yo Proficiency
 * Equipment Usage
 * Explosive Infusion
 * Explosive Physiology
 * Explosive Proficiency
 * Explosive Slash
 * Extra-Dimensional Energy Infusion

F

 * Fire Bow Construction
 * Fire Infusion
 * Fire Whip Creation

G

 * Gadget Usage
 * Gauntlet Proficiency
 * Giant Weapon Proficiency
 * Grappling Proficiency
 * Gravitational Slash
 * Gravitational Whip Generation
 * Gun Creation
 * Gun Kata
 * Gun Manipulation
 * Gun Protrusion

H

 * Haemokinetic Blade Construction
 * Haemokinetic Whip Generation
 * Hammer Generation
 * Healing Blade Construction
 * Heat Infusion
 * Hell-Fire Infusion
 * Hidden Arsenal
 * High-Tech Exoskeleton
 * Hook Proficiency
 * Hybrid Weapon Proficiency

H cont.

 * Hydrokinetic Whip Generation

I

 * Ice Bow Construction
 * Ice Infusion
 * Ice Web Creation
 * Impale
 * Imprinting Slash
 * Improbable Weapon Proficiency
 * Infinite Supply
 * Infusion
 * Intangibility Infusion
 * Invisibility Infusion

J

 * Jet Pack Proficiency

K

 * Knife Manipulation

L

 * Lethality Manipulation
 * Life Infusion
 * Life-Force Weapons
 * Light Bow Construction
 * Light Infusion
 * Light Slash
 * Light-Darkness Infusion
 * Literary Weapon Proficiency
 * Lunar Infusion

M

 * Magic Arrows
 * Magic Infusion
 * Magic Weaponry
 * Magic Whip Generation
 * Magical Blade Construction
 * Magical Constructs
 * Magnetic Infusion
 * Malefic Infusion
 * Mech Piloting Intuition
 * Mecha Physiology
 * Mechanical Weapon Construct
 * Medical/Lab Weaponry Proficiency
 * Melanokinetic Blade Construction
 * Metal Ball Projection
 * Metal Infusion
 * Missile Generation
 * Multi Slash
 * Multi-Weapon Wielding
 * Musical Weaponry

N

 * Nature Infusion
 * Needle Proficiency
 * Net Creation
 * Nether Infusion
 * Nothingness Infusion

O

 * Organic Blade Construction
 * Organic Weapons
 * Organic Whip Generation
 * Osteokinetic Blade Construction

P

 * Parasol Proficiency
 * Photokinetic Whip Generation
 * Plant Infusion
 * Poison Infusion
 * Polearm Construction
 * Possession Slash
 * Potential Force Manipulation
 * Powerful Objects
 * Powers Via Object
 * Powers Via Weapon
 * Primordial Force Infusion
 * Projectile Enhancement
 * Psychic Blade Construction
 * Psychic Infusion
 * Purification Infusion

R

 * Ranged Mode
 * }

All cosmics powers
{|
 * Absolute Restoration
 * Alien Physiology
 * Alternate Event Alignment
 * Alternate Matter Materialization
 * Alternate Reality Creation
 * Alternative Dream Universe
 * Antimatter Manipulation
 * Antimatter Stabilization
 * Asteroid Belt Manipulation
 * Astrokinetic Combat
 * Astrological Physiology
 * Astrology
 * Astronomical Object Manipulation
 * Astronomy Embodiment
 * Aurora Generation
 * Aurora Generation

C

 * Celestial Combat
 * Centrifugal Force Manipulation
 * Chaos Embodiment
 * Chaos Energy Manipulation
 * Chaos Manipulation
 * Circadian Manipulation
 * Collective Entity Physiology
 * Composite Deity Physiology
 * Composite Entity Creation
 * Constellation Empowerment
 * Constellation Manipulation
 * Constellation Physiology
 * Constellation Transmogrification
 * Cosmic Attacks
 * Cosmic Aura
 * Cosmic Awareness
 * Cosmic Beam Emission
 * Cosmic Constructs
 * Cosmic Creation
 * Cosmic Element Manipulation
 * Cosmic Empowerment
 * Cosmic Energy Absorption
 * Cosmic Energy Manipulation
 * Cosmic Energy Physiology
 * Cosmic Entity Physiology
 * Cosmic Fire Manipulation
 * Cosmic Fire Mimicry
 * Cosmic Guardian
 * Cosmic Hunger
 * Cosmic Knowledge
 * Cosmic Manipulation
 * Cosmic Otherness
 * Cosmic Projection
 * Cosmic Radiation Evolution Manipulation
 * Cosmic Space Manipulation
 * Cosmic Storm
 * Cosmic Symbiosis
 * Cosmic Teleportation
 * Cosmic Water Manipulation
 * Cosmic Weather Manipulation
 * Cosmic-Earth Manipulation
 * Cosmic-Electric Manipulation
 * Cosmological Force Manipulation
 * Creation Embodiment
 * Cycle Manipulation

D

 * Dark Matter Manipulation
 * Dark Moon Manipulation
 * Dark Side Aspect Manipulation
 * Dark Stellar Manipulation
 * Day Manipulation
 * Destabilization
 * Dimensiokinetic Combat

D cont.

 * Divine Sight
 * Divine Weather Manipulation
 * Duality Embodiment
 * Dyson Sphere Construction

E

 * Eclipse Manipulation
 * Eldritch Entity Creation
 * Eldritch Physiology
 * Electro-Weak Force Manipulation
 * Electromagnetism Manipulation
 * Energy Manipulation
 * Enigma Force
 * Entropy Acceleration
 * Entropy Attacks
 * Entropy Manipulation
 * Entropy Reversal
 * Esoteric Cosmic Manipulation
 * Esoteric Moon Manipulation
 * Esoteric Star Manipulation
 * Esoteric Sun Manipulation
 * Event Rearrangement
 * Extraterrestrial Machine Physiology

F

 * Future Manipulation

G

 * Galaxy Creation
 * Galaxy Destruction
 * Galaxy Manipulation
 * Gravity Ball Projection
 * Gravity Beam Emission
 * Gravity Bomb Generation
 * Gravity Constructs
 * Gravity Generation
 * Gravity Manipulation
 * Gyrokinetic Creature Creation

H

 * Heliokinetic Combat
 * Higher-Dimensional Abomination Physiology

I

 * Imaginary Physics Manipulation
 * Impossible Physiology
 * Interstellar Travel
 * Ionikinetic Constructs

L

 * Ley Line Manipulation
 * Light Side Aspect Manipulation
 * Lunaportation
 * Lunar Attacks
 * Lunar Ball Projection
 * Lunar Beam Emission
 * Lunar Blast
 * Lunar Constructs
 * Lunar Embodiment
 * Lunar Empowerment
 * Lunar Energy Manipulation
 * Lunar Healing
 * Lunar Manipulation

M

 * Magnetism Generation
 * Magnetism Manipulation
 * Magneto-Graviton Manipulation
 * Mental Presence
 * Meta Probability Manipulation
 * Meta Space Manipulation
 * Meta Time Manipulation
 * Metaphysics Manipulation
 * Meteor Summoning
 * Multiversal Manipulation
 * Mutated Godhood

N

 * Nebula Manipulation
 * Nether Manipulation
 * Nigh Omnipresence
 * Night Manipulation
 * Nothingness Constructs

O

 * Omni-Energy Manipulation
 * Omni-Senses
 * Omniarch
 * Omnibenevolence
 * Omnidirectional Solar Waves
 * Omnimalevolence
 * Omninescience
 * Omnipotence
 * Omnipresence
 * Omniscience
 * Omniverse Creation
 * Omniverse Manipulation
 * Ontopathogenesis
 * Orbital Debris Manipulation
 * Order Embodiment

P

 * Physical Energy Manipulation
 * Physics Manipulation
 * Physics Powered Physiology
 * Planet Destruction
 * Planetary Communication
 * Planetary Creation
 * Planetary Empowerment
 * Planetary Manipulation
 * Planetary System Creation
 * Planetary System Destruction
 * Planetary Utopia Creation
 * Plasma Manipulation
 * Power Manifestation
 * Prime Source
 * Pseudoscience Manipulation
 * Pulsar Manipulation
 * Pure Moon Manipulation
 * Pure Solar Manipulation
 * Pure Stellar Manipulation

Q

 * Quantum Foam Manipulation
 * Quantum Manipulation
 * Quantum String Manipulation

R

 * Radiation Bomb Generation
 * Radiation Physiology
 * Reality Anchoring
 * Reality Consumption
 * Reality Reset
 * Recreation
 * Relativity Manipulation
 * Remote Materialization

S

 * Science Attuned Physiology
 * Science Manipulation
 * Selective Unity
 * Singularity Inducement
 * Sky Manipulation
 * Solar And Lunar Embodiment
 * Solar Attacks
 * Solar Ball Projection
 * Solar Beam Emission
 * Solar Blast
 * Solar Bow Construction
 * Solar Bullet Projection
 * Solar Constructs
 * Solar Embodiment
 * Solar Empowerment
 * Solar Energy Manipulation
 * Solar Healing
 * Solar Infusion
 * Solar Manipulation
 * Space Compression
 * Space Depletion
 * }

"Spiritual Powers"
The following 200 pages are in this category, out of 504 total. {|

A

 * Abacomancy
 * Aboriginal Deity Physiology
 * Absolute Immortality
 * Aerial Communication
 * Aether Aura
 * Aether Manipulation
 * Aethikinetic Combat
 * Affinity
 * Afterlife Manipulation
 * Afterlife Marking
 * Afterlife Messaging
 * Afterlife Prevention
 * Afterlife Transport
 * Age Manipulation
 * Ancestral Evocation
 * Ancestral Merging
 * Angel Physiology
 * Angel Soul
 * Angelic Magic
 * Animal Possession
 * Animal Soul
 * Apparition Materialization
 * Apprehension Immunity
 * Apsara Physiology
 * Archdemon Physiology
 * Artificial Soul
 * Aspect Expulsion
 * Aspect Insertion
 * Astral Attacks
 * Astral Manipulation
 * Astral Plane Manipulation
 * Astral Premonition
 * Astral Projection
 * Astral Suggestion
 * Astral Trapping
 * Astral Vision
 * Aura Absorption
 * Aura Constructs
 * Aura Detection
 * Aura Generation
 * Aura Implanting
 * Aura Manipulation
 * Aura Mimicry
 * Aura Reading
 * Aura Trapping
 * Authority
 * Aztec Deity Physiology

B

 * Baku Physiology
 * Balance
 * Balanced Aspect Manipulation
 * Banishment
 * Beast Soul
 * Belief Manipulation
 * Benefic Attacks
 * Benefic Infusion
 * Blood Transcendency
 * Botanical Communication
 * Boundless Inner World
 * Buddhaic Plane Manipulation

C

 * Cemetery Lordship
 * Cervid Physiology
 * Chi Augmentation
 * Chi Infusion
 * Chi Invisibility
 * Chi Magic
 * Chi Manipulation
 * Clairaudience

C cont.

 * Claircognizance
 * Clairvoyance
 * Clear Mind
 * Communing
 * Consciousness Grounding
 * Consciousness Separation
 * Consciousness Shattering
 * Constellation Empowerment
 * Conversion Resurrection
 * Corporealization
 * Corpse Possession
 * Corruption Attacks
 * Corruption Inducement
 * Corruption Manipulation
 * Corruption Vortex Creation
 * Cosmic Symbiosis
 * Culmination

D

 * Dark Chi Manipulation
 * Dark Heart
 * Dark Water Manipulation
 * Daytime Walking
 * Death Inducement
 * Death Manipulation
 * Death Recreation
 * Death Removal
 * Death Sense
 * Death-Force Manipulation
 * Decelerated Aging
 * Deity Soul
 * Demon Physiology
 * Demon Soul
 * Demonic Attacks
 * Demonic Conduit
 * Demonic Element Manipulation
 * Demonic Empowerment
 * Demonic Force Manipulation
 * Demonic Infusion
 * Demonic Wind Manipulation
 * Descendent Evocation
 * Destiny Perception
 * Devil Soul
 * Digital Soul
 * Dimensional Infusion
 * Discipline Energy Manipulation
 * Disease Mimicry
 * Divided Mind
 * Divine Attacks
 * Divine Aura
 * Divine Ball Projection
 * Divine Beam Emission
 * Divine Beast Physiology
 * Divine Communication
 * Divine Conduit
 * Divine Force Manipulation
 * Divine Infusion
 * Divine Pillar Projection
 * Divine Sight
 * Divine Vessel
 * Divinity
 * Division
 * Doppelgeist
 * Draconic Beam Emission
 * Dragon Soul
 * Dream Communication
 * Dream Manipulation
 * Dream Negation
 * Dream Recall

D cont.

 * Dream Scrying
 * Dream Walking

E

 * Earth Energy Manipulation
 * Ecological Empathy
 * Ectokinetic Combat
 * Ectokinetic Constructs
 * Ectoplasm Generation
 * Ectoplasm Infusion
 * Ectoplasm Manipulation
 * Ectoplasm Mimicry
 * Ectoplasmic Attacks
 * Ectoplasmic Ball Projection
 * Ectoplasmic Beam Emission
 * Ectoplasmic Creature Creation
 * Ectoplasmic Vision
 * Ectoplasmic Whip Generation
 * Eldritch Soul
 * Electrical Healing
 * Elemental Bow Construction
 * Elemental Connection
 * Elemental Intangibility
 * Elemental Sealing
 * Emere Physiology
 * Empathic Echoes
 * Empathic Healing
 * Empathic Possession
 * Empathy
 * Empowered State
 * Encyclopedic Knowledge
 * Energy Ball Projection
 * Energy Circle Combat
 * Energy Perception
 * Energy Physiology
 * Energy Sourcing
 * Enhanced Stamina
 * Enlightenment
 * Epiphany Inducement
 * Ergokinetic Combat
 * Esoteric Element Manipulation
 * Esoteric Energy Manipulation
 * Esoteric Ice Manipulation
 * Esoteric Light Manipulation
 * Esoteric Nature Manipulation
 * Esoteric Weather Manipulation
 * Esoteric Wind Manipulation
 * Essence Dispersal
 * Essence Distilling
 * Essence Manipulation
 * Essence Physiology
 * Essence Reading
 * Eternal Rest Inducement
 * Ethereal Constructs
 * Ethereal Physiology
 * Exaggeration
 * Existential Plane Manipulation
 * Exorcism
 * Exorcism Immunity
 * Expanded Presence
 * Extrasensory Perception

F
{|
 * Faery Physiology
 * Fairy Soul
 * Feng Shui Manipulation
 * Food Manipulation
 * Forgiveness
 * Form Shattering
 * Futakuchi-Onna Physiology
 * }

G

 * Gandharva Physiology
 * Garuda Physiology
 * Gashadokuro Physiology
 * Gestalt Soul
 * Ghost Physiology
 * Glaistig Physiology
 * Godly Incarnation
 * Good Embodiment
 * Greek Deity Physiology
 * Guardian Inheritance
 * Guardianship

H

 * Hand Seal Magic
 * Hatred Empowerment
 * Haunted
 * Healing
 * Healing Coma
 * Healing Water
 * Healing Wave Emission
 * Heaven Lordship
 * Heaven Manipulation
 * Hell Manipulation
 * Hell-Fire Infusion
 * Heresy Empowerment
 * Higher Consciousness
 * Holy Fire Manipulation
 * Holy Gift
 * Holy-Fire Combat
 * Hybrid Soul

I

 * Immortality
 * Inca Deity Physiology
 * Inhuman Nature
 * Inner Beast
 * Inner Power
 * Instant Learning
 * Instilled Knowledge
 * Intangibility Combat
 * Intangible Attacks
 * Inuit Deity Physiology
 * Invocation
 * Isolation

K

 * Kanima Physiology
 * Karma Inducement
 * Karma Manipulation
 * Ki Masking
 * Killing Eyes
 * Kuchisake-Onna Physiology

L

 * Levitation
 * Life Connection
 * Life Empowerment
 * Life Mastery
 * Life-Force Augmentation
 * Life-Force Aura
 * Life-Force Ball Projection
 * Life-Force Beam Emission
 * Life-Force Breath
 * Life-Force Constructs
 * Life-Force Conversion
 * Life-Force Detection
 * Life-Force Empowerment
 * Life-Force Generation
 * Life-Force Manipulation
 * Life-Force Transferal
 * Life-Force Weapons
 * Light Embodiment
 * Light Infusion
 * Lightside View
 * List of Mental Abilities

L cont.

 * Living Conduit
 * Living Wing Manifestation
 * Luck
 * Luck Mode
 * Lunar Manipulation

M

 * Magic Dust Manipulation
 * Mana Manipulation
 * Mantra Manipulation
 * Martial Arts Intuition
 * Mass Resurrection
 * Maximum Quintessential Control
 * Mayan Deity Physiology
 * Mediumship
 * Memory Erasure
 * Memory Implantation
 * Memory Overwrite
 * Memory Projection
 * Mesopotamian Deity Physiology
 * Meta Summoning
 * Meta-Possession
 * Mid-Air Stopping
 * Mind Walking
 * Mind's Eye
 * Mizuchi Physiology
 * Modified Soul
 * Monster Soul
 * Morality Manipulation
 * Multi-Reincarnation
 * Multiple Lives
 * Multiple Souls
 * Murderous Possession
 * Mystical Martial Arts
 * Mysticism

N

 * Name Severing
 * Native American Deity Physiology
 * Nature Communication
 * Necromancy
 * Necroscience
 * Nether Manipulation
 * Nightmare Manipulation
 * Ninjutsu
 * Nirvana Transport
 * Non-Corporeal Form
 * Non-Physical Interaction
 * Numerology
 * Nymph Physiology

O

 * Object Possession
 * Olden Visayan Deity Physiology
 * Omnimalevolence
 * Oneiric Teleportation
 * Onmoraki Physiology
 * Onmyōdō
 * Onryo Physiology
 * Other Soul
 * Overburst Power

P

 * Paper Charm Magic
 * Paranormal Expertise
 * Paranormal Immunity
 * Partial Possession
 * Partial Transformation
 * Party Inducement
 * Past Life Power Access
 * Penance Stare
 * Personality Alteration
 * Personality Sharing
 * Phantasm Manipulation
 * Philippine Deity Physiology

P cont.

 * Physical Manifestation Creation
 * Planar Entity Physiology
 * Poltergeist Physiology
 * Possession
 * Possession Slash
 * Possessive Transformation
 * Power Infusion
 * Prayer Empowerment
 * Prayer Tracking
 * Precognition
 * Precognitive Artistry
 * Precognitive Crafting
 * Precognitive Dreaming
 * Prescience
 * Presence Insertion
 * Presence Manipulation
 * Prime Form
 * Psionic Healing
 * Psychic Torture
 * Pure Chi Manipulation
 * Pure Form
 * Pure Heart
 * Purgatory Lordship
 * Purification
 * Purification Ball Projection
 * Purification Immunity
 * Purifying Slash

R

 * Reality Shifting
 * Reanimation
 * Reincarnation
 * Reincarnation Denial
 * Reincarnation Inducement
 * Reincarnation Manipulation
 * Reliant Immortality
 * Remote Healing
 * Remote Possession
 * Replenishment
 * Resurrection
 * Resurrection Augmentation
 * Resurrection Manipulation
 * Resurrection Replication
 * Retroactive Immortality
 * Revenant Physiology
 * Roman Deity Physiology

S
{|
 * Salvation
 * Samsara Manipulation
 * Sealing
 * Sedative Inducement
 * Seismic Sense
 * Self Origin Manipulation
 * Self Transcendence
 * Self-Aura Manipulation
 * Self-Puppetry
 * Self-Resurrection
 * Semi-Immortality
 * Sensorial Link
 * Sensory Sharing
 * Sentient Power
 * Sephirot Empowerment
 * Shadow Mimicry
 * Shamanism
 * Shikigami Conjuration
 * Shinigami Physiology
 * Sin Eating
 * Sin Immunity
 * Six Realms Manipulation
 * }

S

 * Soul Absorption
 * Soul Carrier
 * Soul Channeling
 * Soul Creation
 * Soul Creature Creation
 * Soul Destruction
 * Soul Empowerment
 * Soul Exchange
 * Soul Healing
 * Soul Manipulation
 * Soul Materialization
 * Soul Merging
 * Soul Morph
 * Soul Mutilation
 * Soul Projection
 * Soul Reading
 * Soul Removal
 * Soul Resonation
 * Soul Restoration
 * Soul Sealing
 * Soul Shield
 * Soul Sight
 * Soul Speed
 * Soul Splitting
 * Soul Summoning
 * Soul Transferal
 * Soul-Bound Weapon
 * Soullessness
 * Soulmate Connection
 * Soulnado Generation
 * Spectral Breath
 * Spell Blades
 * Spirit Magic
 * Spirit Physiology
 * Spirit Possession

S cont.

 * Spirit World Lordship
 * Spiritual Animal Connection
 * Spiritual Armor
 * Spiritual Assistance
 * Spiritual Aura
 * Spiritual Awareness
 * Spiritual Bow Construction
 * Spiritual Energy Physiology
 * Spiritual Flame Blade Construction
 * Spiritual Flame Breath
 * Spiritual Flame Empowerment
 * Spiritual Flame Manipulation
 * Spiritual Flight
 * Spiritual Force Manipulation
 * Spiritual Healing
 * Spiritual Infusion
 * Spiritual Meditation
 * Spiritual Particle Manipulation
 * Spiritual Perfection
 * Spiritual Symbiosis
 * Spiritual Weaponry
 * Spiritualism
 * State of Mind
 * Strong Heart
 * Strong Soul
 * Subconscious Manipulation
 * Summon Infusion
 * Summoning
 * Super Form
 * Supernatural Detection
 * Supernatural Priest Training
 * Supernatural Shrine Maiden Training
 * Surreal Dimensional Creation
 * Sylph Physiology
 * Symbiosis

S cont.

 * Symbiotic Transformation
 * Synchronization

T

 * Theurgy
 * Totality Connection
 * Transcendent Connection
 * Transcendent Ghost Physiology
 * Transcendent Physiology
 * Transformation
 * Transformation Mimicry
 * True-Self Recognition
 * Trust Manipulation
 * Tsukumogami Physiology
 * Twilight Physiology

U

 * Ultimate Intangibility
 * Unbound Soul
 * Underworld Manipulation
 * Unhealing
 * Unholy Vessel
 * Unnatural Presence

V

 * Vision Of Life
 * Vocal Augmentation
 * Voodoo

W

 * Water Energy Manipulation
 * Water Sealing
 * Wave Motion Blast
 * Weapon Calling
 * Werebeast Physiology
 * Werewolf Physiology
 * Will Breaking
 * Will-O'-The-Wisp Physiology
 * Worship Empowerment
 * Wraith Physiology

Y

 * Yokai Physiology
 * Yoruba Deity Physiology
 * }

Transcendent powers
{|

4

 * 4th Wall Interaction

A

 * Aboriginal Deity Physiology
 * Absolute Athleticism
 * Absolute Condition
 * Absolute Will
 * African Deity Physiology
 * Almighty Ascension
 * Almighty Infusion
 * Almighty Magic
 * Almighty Object Fusion
 * Almighty Science
 * Altaic Deity Physiology
 * Arab Deity Physiology
 * Armenian Deity Physiology
 * Artificial Godhood
 * Author Authority
 * Aztec Deity Physiology

B

 * Balanced Aspect Manipulation
 * Basque Deity Physiology
 * Blood Transcendency

C

 * Canaanite Deity Physiology
 * Causa Sui Physiology
 * Celtic Deity Physiology
 * Chinese Deity Physiology
 * Cosmic Otherness
 * Creator Deity Physiology
 * Cthulhu Mythos Deity Physiology
 * Cyber Transcendence

D

 * Death Transcendency
 * Deity Manipulation
 * Deity Soul
 * Demiurge Physiology
 * Destroyer Deity Physiology
 * Divine Banishment
 * Divine Beast Physiology
 * Divine Monster Physiology
 * Divine Power Absorption
 * Divine-Demonic Energy Manipulation
 * Divine-Demonic Physiology

E

 * Egyptian Deity Physiology
 * Energylock Manipulation
 * Enlightenment

F

 * Fallen Transcendent Angel Physiology
 * Fictional Transcendence
 * Finnish Deity Physiology
 * Flawless Indestructibility
 * Formless Mind

F cont.

 * Freedom

G

 * Genetic Perfection
 * God Mode
 * Godly Incarnation
 * Greek Deity Physiology
 * Guarani Deity Physiology

H

 * Harambe
 * Heaven Lordship
 * Hell Lordship
 * Higher Consciousness
 * Higher-Dimensional Abomination Physiology
 * Hindu Deity Physiology

I

 * Imbued Godhood
 * Inca Deity Physiology
 * Inner Power
 * Inuit Deity Physiology

L

 * Life Transcendence

M

 * Mayan Deity Physiology
 * Mesopotamian Deity Physiology
 * Meta Transcendence
 * Mind's Eye
 * Morality Transcendence
 * Mother Goddess Physiology
 * Mutated Godhood
 * Mythical Plane Lordship

N

 * Native American Deity Physiology
 * Nirvana Transport
 * Norse Deity Physiology

O

 * Oceanic Deity Physiology
 * Olden Visayan Deity Physiology
 * Omega Physiology
 * Omni-Senses
 * Omnipotence
 * Omniverse Creation
 * Origin Transcendence
 * Orisha Physiology

P

 * Parallel Existence
 * Perfection
 * Perfection Embodiment
 * Philippine Deity Physiology
 * Power Infusion
 * Prime Being
 * Prime Source
 * Primordial Deity Physiology
 * Pure Form

R

 * Roman Deity Physiology
 * Rule Transcendence

S

 * Selective Unity

S cont.

 * Self Transcendence
 * Sephirot Mimicry
 * Shinto Deity Physiology
 * Siberian Deity Physiology
 * Slavic Deity Physiology
 * Smite
 * Symbolism Power

T

 * Tagalog Deity Physiology
 * Theurgy
 * Titan Physiology
 * Totality Connection
 * Transcendent Alien Physiology
 * Transcendent Angel Physiology
 * Transcendent Artificial Intelligence Physiology
 * Transcendent Cambion Physiology
 * Transcendent Connection
 * Transcendent Demon Physiology
 * Transcendent Demonic Mage Physiology
 * Transcendent Demonic-Undead Physiology
 * Transcendent Dhampir Physiology
 * Transcendent Dragon Physiology
 * Transcendent Energy Manipulation
 * Transcendent Fairy Physiology
 * Transcendent Genie Physiology
 * Transcendent Ghost Physiology
 * Transcendent Homo Superior Physiology
 * Transcendent Machine Physiology
 * Transcendent Mage Physiology
 * Transcendent Negation
 * Transcendent Nephalem Physiology
 * Transcendent Nephilim Physiology
 * Transcendent Physiology
 * Transcendent Science
 * Transcendent Undead Physiology
 * Transcendent Vampire Physiology
 * Transcendent Werebeast Physiology
 * True Power

U

 * Ultimate Invincibility
 * Unbound Soul
 * Underworld Lordship
 * Unimind
 * Unity

V

 * Vodou Deity Physiology

Y

 * Yoruba Deity Physiology

Z
Nonexistence powers {|
 * Zenith
 * Zoroastrian Deity Physiology
 * }

B

 * Black Hole Creation

M

 * Mental Nonexistence

N

 * Nihilism Embodiment
 * Nonexistence
 * Nonexistent Physiology
 * Nonexistent Realm Creation
 * Nothingness Constructs
 * Nothingness Empowerment

N cont.

 * Nothingness Infusion
 * Nothingness Manipulation
 * Nothingness Physiology
 * Nothingness Removal
 * Null Energy Manipulation
 * Null Zone Emission

O

 * Oblivion Embodiment

P

 * Partial Existence Inducement

P cont.

 * Physical Nonexistence

R

 * Reincarnation Denial

S

 * Silence Embodiment
 * Silence Manipulation
 * Space-Time Attacks
 * Spatial Bullet Projection

V

 * Void Magic
 * Void Sealing
 * }