Terrain Manipulation



The ability to change any type of terrain to any other type.Partial power of Earth Manipulation.

Capabilities
Turn a mountain into a sea. Desert to jungle. A hill into a lake. Love disasters-raise and turn the atlantic ocean into a vast mountain range. Any living things that can't adapt to changes you make will die. Bigger changes will take longer time to happen. This power wouldn't change ice or snow at the south pole into water but it would turn the land under the ice or snow into water. A terrain can change the field to his or her allies' advantage. But without concentration, you'll end up mixing terrains and turn it accidentally against you. Any rock element (can raise or lower a solid landmass), any liquid element (can multiply liquid to create a lake or ocean), any wood element (can manipulate one plant root to stretch as far as you want to create an ecosystem). You can manipulate the weather and climate around an area to make it foggy, rainy, or hot.

Limitations

 * Too many permanent changes could shift the climate of the earth or wipe out entire species.
 * If you need a stable planet to live on, you can't make that many permanent changes.
 * Cannot create wildlife to roam free in your world

Applications

 * Turn deserts into plains and help people grow food.
 * Make the battleground fit for your battle.
 * Make your allies comfortable in battle.
 * Plant Manipulation
 * Sand Manipulation
 * Turn a mountain into a sea.
 * Turn a desert into jungle.
 * Create an entirely new world based on what you want it to be.
 * Can upraise a landmass out of the ocean and create an island with any type of ecosystem.