Feral Mind

The ability to subject one's own mind and subconscious into primal rage.

Also known as

 * Berserker Rage
 * Ire State
 * Berserker Strength
 * Wild Mind
 * Defensive Mind
 * Rage Mind
 * Berserker Mind

Capability
When showing vital signs of immense anger/fear, the need for exerting force/survival, users become a different forme. The user may become a demon, a monster/creature, which possess there own powers. Imprints (tattoos) and tools (weaponry) may resemble a glow when manifesting into the wrath-like being.

One’s strength, speed, agility, endurance, and awareness become hyperactive to survive.

Personality
Often times, the Feral Minded will be found in one of two types: The first being a purely natural creature, more inclined to base instinct than reason, or the second being the intensely passionate, who get's terrified of their own power. Many can learn to harness it and make it useful for combat, but many often don't want to harm anyone in any way to begin with.

Many times, they are the ones who are considered harmless, till the day comes that their ferocity is made public. In the aftermath, they are typically treated with fear and/or paranoia, by their peers. This in itself is undeserved, as the the user of the ability can't usually control it. However, many who realize that the Feral Mind can be controlled to keep themselves from harming loved ones, typically will take steps to do so. Often when they succeed at containing the Beast Within, they eventually come to utilize it for heroic, or villainous, purposes. A Feral Mind that can be unleashed at will, is a valuable asset, in an intensely combative situation.

Uses
Strength increases, along with reflexes and agility. May be unable to realize they are injured, that does not mean that they are invunerable, it just means they do not realize they have been shot or stabbed.

Methods
Focus on passionate thoughts, like anger, revenge, lust, or competiton. The real trick is coming out of it.

Associations
Most accompany Enhanced Strength and Enhanced Jumping Skills.

Limits

 * May be unable to recall/remember recent activity in primal rage.
 * May revert to a state of mind where the users only thoughts are simply: fight, flight, or mate.

Variations
Demonic Feral 
 * The ability to absorb /adapt to energy of present demonic forces, subjecting into a subconscious primal rage. ultimately immensely enhancing strength.

Techniques
Most perform:
 * “psychic hypertrophy”: to become burly by mental manifestation.