Boundary Manipulation

The ability to manipulate all boundaries.

Also Called

 * Boundary Bending

Capabilities
The user can manipulate boundaries — material, spiritual, conceptual, metaphysical, and so on. Since everything is physically and existentially defined by boundaries, the possibilities offered are limitless — for limits themselves are nothing more than the boundary Possible/Impossible, and the user can manipulate even that. Simply put, there is ultimately nothing the user cannot achieve.

Applications (General)
If the correct boundary is altered, the user can achieve:
 * All Almighty Powers
 * All Enhancements
 * All Manipulations
 * All Mental Powers
 * All Mimicries
 * All Personal Physical Powers
 * All Superpowers

Applications (Details)

 * Absolute Immortality (Life/Death)
 * Absolute Restoration (Break/Repair)
 * Age Shifting/Age Manipulation (Young/Old)
 * Alpha Physiology (Superior/Inferior)
 * Beginning Dominance/Conclusion Dominance (Beginning/Ending)
 * Boundary Perception (By Nature)
 * Boundary Restoration (Altered/Unaltered)
 * Boundless Inner World (Inner/Outer)
 * Causality Manipulation (Cause/Effect)
 * Change/Stagnation (Alternation/Uniformity)
 * Circadian Manipulation (Day/Night)
 * Complete Arsenal (All/None)
 * Death Inducement/Resurrection (Life/Death)
 * Deification (Man/God)
 * Destruction (Unity/Division)
 * Distance Manipulation (Near/Far)
 * Existence Manipulation (Existence/Nonexistence)
 * Immutability (Alteration/Preservation)
 * Infinite Supply (Zero/Infinity)
 * Logic Manipulation (Possible/Impossible)
 * Luck (Success/Failure)
 * Manipulations (Inertia/Control)
 * Meta Power Manipulation (Able/Unable)
 * Meta Powers (Meta/Hypo)
 * Meta Probability Manipulation (Possible/Certain)
 * Meta Summoning (Come/Leave)
 * Meta Teleportation (Here/There)
 * Moral Manipulation (Moral/Immoral)
 * Omniarch (Freedom/Obedience)
 * Omnicompetence (Capable/Incapable)
 * Omnifarious (Alteration/Restoration)
 * Omnificence and Nonexistence (Creation/Erasure)
 * Omnilingualism (Spoken/Heard)
 * Omnilock (Connection/Separation)
 * Omnipotence (Limited/Unlimited and Relative/Absolute)
 * Omnipresence (Nowhere/Everywhere)
 * Omniscience (Knowledge/Ignorance)
 * Omega Physiology (Beginning/End)
 * Oneiric Reality Manipulation (Dreams/Reality)
 * Paralysis Inducement (Motion/Stillness)
 * Phenomenon Manipulation (Science/Magic)
 * Physical Godhood (Wave/Particle)
 * Portal Creation (Connection/Separation)
 * Power Augmentation/Limitation Inducement (Strong/Weak)
 * Power Immunity (Susceptible/Immune)
 * Power Negation (Omnipotence/Impotence)
 * Reality Warping/Subjective Reality (Fantasy/Reality)
 * Reflective Immutability (Self/Others)
 * Reversed Effect (Defeat/Victory)
 * Rule Bending (Confinement/Freedom)
 * Self-Sustenance (Awake/Asleep)
 * Supernatural Manipulation (Natural/Unnatural)
 * Superpower Manipulation and Evolution (Old/New)
 * Time Manipulation (Past/Present/Future)
 * Truth Manipulation (Truth/Lies)
 * Ultimate Intangibility (Touchable/Untouchable)
 * Unity (Something/Everything)
 * Variable Manipulation (More/Less)
 * Vector Manipulation/Power Echo (Origin/Destination)
 * Virtual Warping (Reality/Virtuality)
 * Wound/Death Transferal (Self/Others)

Associations

 * Absolute Existence
 * Omnipotence
 * Perspective Manipulation
 * Reality Warping
 * Subjective Reality
 * Unity

Limitations

 * No matter how much user manipulates a boundary, its two (or in some cases, multiple) sides will always exist.
 * Incomplete forms of boundary manipulation are possible, like affecting only specific types (i.e. metaphysical or conceptual) or unable to affect certain boundaries.
 * While the power itself is limitless, without proper precautions the user itself remains vulnerable.
 * Paradoxes may occur if the user is careless.
 * May be limited to certain types of borders.

Known User

 * Janemba (Dragon Ball)
 * Harvey (Harvey)
 * Izanagi users (Naruto)
 * In-Betweener (Marvel)
 * Noble of Boundaries (Nobilis)
 * Yukari Yakumo (Touhou Project)
 * Ouroboros (Cavalier of the Abyss)