User blog comment:GrandMethuselah67/Lore Sheet: The Democratic Imperium of Neohumanity/@comment-4867780-20150925065819/@comment-26322734-20150926021904

Yeah. If an agent is in the I.A.S.A long, they tend to either slip away from humanity or become the mask. Which is why it's a regular procedure for one-on-one therapy scessions with OZMAGNUMOPUS to make sure they're able to keep in touch with their humanity, so to speak, which is crucial to keeping them loyal to Neohumanity. They're also tracked by OZMAGNUMOPUS and monitored to make sure they don't slip too far. Nevertheless, becoming a member of the I.A.S.A is definitely a "no turning back" kind of job. Tragic, but necessary to protect the Neohuman Race.

Actually, my inspiration came straight from a Tabletop RPG Demon: the Descent, all the way down to the whole "Occult Physics" schtick. Demons in that game are described as sentient occult supercomputers who have merged with their "cover" and are hiding from the God-Machine. It's a pretty fascinating thing. Anyway, I wanted to make another take on the whole Secret Agent thing, and I figured a society like the D.I.N. would have a highly advanced intelligence agency.