Balloon Attacks

The ability to release/use balloons to various attacks. Sub-power of Balloon Manipulation. Variation of Object Attacks.

Also Called

 * Balónikinetic Attacks


 * Item Attacks

Capabilities
The user can release/use balloons to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Balloon Bolts: Project balloons that expands rapidly on contact with an object.
 * Formulated Balloon Blasts: Release blasts of balloons in a form of a creature or object.
 * Hand Blasts: Release balloons blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of balloons.
 * Balloon Ball Projection: Create and launch spheres of balloons.
 * Balloon Beam Emission: Release beams of balloons.
 * Balloon Blast Attacks: Release balloons over a specific target area.
 * Balloon Bolt Projection: Release low powered projectiles of balloons.
 * Balloon Bomb Generation: Create bombs/explosions of balloons.
 * Balloon Breath: Discharge balloons from the mouth.
 * Balloon Bullet Projection: Fire in short sequence over a wide area.
 * Balloon Cutting: Use balloons to cut opponents.
 * Balloon Infusion: Empower and energize anything touched or used (usually a weapon) with balloons.
 * Balloon Pillar Projection: Project balloon pillars.
 * Balloon Spike Projection: Project balloon spikes.
 * Balloon Vortex Creation: Create spiral/vortex of balloons.
 * Balloon Wave Emission: Send out a wave of balloons that repels everything.
 * Omnidirectional Balloon Waves: Send out a wave of balloons in all directions.
 * Optic Blasts: Emit balloons from one's eyes.
 * Reflective Attacks: Release attacks of balloons that can bounce off of any surface.
 * Scatter Shot: Release balloons blasts that split into multiple fragments.
 * Sword Beam Emission: Release balloons blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of balloons.
 * Zap: A tiny short release of balloons to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Air Attacks
 * Attack Creation
 * Attack Expansion
 * Bullet Hell
 * Burst
 * Clinging Damage
 * Combat Merging
 * Constructs Creation
 * Force-Field Generation
 * Object Manipulation
 * Oversized Attacks
 * Power Augmentation
 * Projectile Enhancement

Limitations

 * Users may need a source of balloons.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Dib (Nicktoons: Globs of Doom) via Balloon Launcher.