Trapping Combat

Power to incorporate regular or specially designed gadgets and tools for combat.

Capabilities
The user is a master at using any manor of sealing, restraining or incapacitating enemies using a variety of trapping and immobilizing techniques either utilized through magic, gizmos, science, physical ability, etc.

Applications

 * Binding
 * Combat Adaption
 * Decoy Creation
 * Gadget Usage
 * Mechanical Intuition
 * Trapping Intuition

Variations

 * Camouflage
 * Binding Spell
 * Magic
 * Mechanical Constructs
 * Power Negation

Associations

 * Enhanced Combat
 * Escape Artistry
 * Treachery
 * Container Imprisonment

Known Users

 * Grimbor the Chainsman (Legion Of Superheroes)
 * Milianna (Fairy Tail)
 * Major Minor (Bobobo-bo B0-bobo)