Infectious Attacks

The ability to release/use infectious substances to various attacks. Sub-power of Disease Manipulation. Variation of Organic Attacks.

Also Called

 * Infectious Matter/Substance Projection

Capabilities
The user can release/use infectious substances to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Infectious Bolts: Project infectious substance that expands rapidly on contact with an object.
 * Formulated Infectious Blasts: Release blasts of infectious substances in a form of a creature or object.
 * Hand Blasts: Release infectious substance blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of infectious substances.
 * Omnidirectional Infecious Waves: Send out a wave of infectious substances in all directions.
 * Infectious Ball Projection: Create and launch spheres of infectious substances.
 * Infectious Beam Emission: Release beams of a infectious substances.
 * Infectious Blast: Release infectious substances over a specific target area.
 * Infectious Bolt Projection: Release low powered projectiles of infectious substances.
 * Infectious Bomb Generation: Create bombs/explosions of infectious substances.
 * Infectious Breath: Discharge organic substance blasts from mouth.
 * Infectious Bullet Projection: Fire in short sequence over a wide area.
 * Infectious Cutting: Use infectious substances to cut opponents.
 * Infectious Infusion: Empower and energize anything touched or used (usually a weapon) with infectious substances.
 * Infectious Pillar Projection: Project infectious substance pillars.
 * Infectious Spike Projection: Project infectious substance spikes.
 * Infectious Vision: Emit infectious substances from one's eyes.
 * Infectious Vortex Creation: Create spiral/vortex of infectious substance.
 * Infectious Wave Emission: Send out a wave of infectious substances that repels everything.
 * Reflective Attacks: Release attacks of infectious substances that can bounce off of any surface.
 * Scatter Shot: Release infectious substances blast that split into multiple fragments.
 * Sword Beam Emission: Release infectious substance blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of infectious substances to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Combat Merging using infectious substances.
 * Disease Manipulation
 * Disease Mimicry
 * Nosokinetic Constructs
 * Organic Attacks

Limitations

 * Contaminant Immunity/Disease Immunity
 * Users may require outside source of infectious substances to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.