Light Artillery

The ability to use light-based abilities by using ranged weapons as conduits. Variation of Power Artillery. Opposite to Darkness Artillery.

Also Called

 * Light/Photokinetic/Photon Gun Proficiency/Usage
 * Light/Photokinetic/Photon Firearms Proficiency/Usage
 * Light/Photokinetic/Photon Bows Proficiency/Usage

Capabilities
The user can either use a range weapons such as slingshots, bows, guns, cannons etc., as a conduit to light-based power or impose those effects on the ranged weapons itself to enhance it.

Applications

 * Channeling
 * Light Infusion

Variations

 * Light Bomb Generation
 * Light Bow Construction
 * Light Bullet Projection
 * Lunar Artillery
 * Solar Artillery

Associations

 * Light Element Manipulation
 * Light Energy Manipulation
 * Light Generation
 * Light Manipulation
 * Light Solidification
 * Light Weaponry
 * Photokinetic Constructs
 * Power Artillery

Limitations

 * May only be able to fire one type of light effect.
 * May be unable to fire when in brightly lit areas.
 * Useless without ranged weapon medium.
 * Photokinetic Immunity/Light Negation

Known Users

 * Alan Wake (Alan Wake)
 * Dante (Devil May Cry)
 * Pit (Kid Icarus)
 * Link (The Legend of Zelda)
 * Princess Zelda (The Legend of Zelda)
 * Samus Aran (Metroid Prime 2: Echoes)
 * Light Order (Warhammer Fantasy)

Known Items

 * Flare Gun (Alan Wake)
 * Flashbang (Alan Wake)
 * Pandora (Devil May Cry 4)
 * Bow of Light (The Legend of Zelda series)
 * Light Arrows (The Legend of Zelda series)
 * Light Beam (Metroid Prime 2: Echoes)
 * Beaming Weapons (Pathfinder)
 * Galveira (Slayers)
 * Luminark of Hysh (Warhammer Fantasy)