Self-Velocity Manipulation

The ability to manipulate the velocity of oneself. Sub-power of Velocity Manipulation

Also Called

 * Self-Speed Manipulation

Capabilities
User can create, shape and manipulate the velocity of themselves, mostly their body parts, making them faster than one another when they are moving. The user can also effectively manipulate their overall body speed, making them able to move fast.

Applications

 * Absolute Constant Velocity
 * Cyclone Spinning
 * Enhanced/Supernatural/Absolute Speed
 * Hyper Motion/Hyper Rotation
 * Molecular Speed Manipulation
 * Speed Accumulation
 * Speed Augmentation
 * Speed Aura
 * Speed Cancellation
 * Speed Combat
 * Speed Maintenance
 * Speed Reduction
 * Velocity Reset

Associations

 * Appendage Locomotion
 * Bodily Rotation Manipulation (as most body motion is rotational)
 * Body Physics Manipulation
 * Self-Frequency Manipulation
 * Motion Manipulation
 * Speed Embodiment
 * Vector Manipulation
 * Velocity Immunity

Limitations

 * May not work if the user has Velocity Immunity.
 * Weak against [Motion Manipulation.