User blog comment:EvilMegaCookie/Maya/@comment-28898344-20150310004056/@comment-4867780-20150324021125

The semantical and grammatical patterns match, too. Even the boasting :P

Another key diference between stories and games is that the players controls every action of his character, each playthrough sticking closely the each player's style (especially in complex RPGs with multiple resolutions to most quests).

While in stories, the character's personality and style are set in stone, so identification is much more limited and difficult, both to build and maintain.

In short, games are much more satisfying on a personal level, but also much more limited in terms of narrative potential (stories follow a single path, gradual and adjustable, while in games every single path and consequence available to players must be completed by the time they come out). And then we have fanfiction, which is essentially an interactive middle gound.