Dark Water Manipulation

Power to manipulate the malicious, dark and near sentient water. A combination of Water Manipulation and Darkness Manipulation, variation of Dark Element Manipulation. Opposite of White Water Manipulation.

Also Called

 * Black Water

Capabilities
User is able to control, create and otherwise manipulate waters that are straight from the darkest fears sentient mind has about watery environments, including all the fears about waters that pull their victims under to drown or slow/trip them. The dark waters are obviously and actively malicious, dark and near sentient. Dark waters doesn't just flood, it drowns everything it consumes, including normal water.

Applications

 * Dark Water Constructs including Weapons, Armour, Shields
 * Destruction
 * Drowning
 * Calling spirits of the dead.
 * Pain Inducement
 * Reanimation
 * Resurrection
 * Summoning deceased, beings of water and/or Demons from hell.
 * Water Generation
 * Water Manipulation

Associations

 * Aquatic Adaptation
 * Corruption Inducement
 * Dark Element Manipulation
 * Darkness Manipulation
 * Fear Inducement
 * Poison Manipulation
 * Pollution Manipulation
 * Sludge Generation
 * Underworld Lordship
 * Water Affinity
 * Water Mimicry

Known Users

 * Cthulhu (Lovecraft Mythos)
 * Sanzu River (Shinto Mythos)
 * River Styx (Greco/Roman Mythos)
 * Opehlia (Brutal Legend); via the Sea of Black Tears.
 * Haze Shenron (Dragonball GT)
 * Natasha Rimsky (Dark Water)
 * Dark Dweller (The Pirates of Dark Water)
 * Unalaq (The Legend of Korra); After Merge with Vaatu