Timed Events

The power to create timed events. Sub-power of Time Manipulation, Retrocognition and Precognition.

Also Called

 * Timed Activation Generation

Capabilities
The user can generate timed events to happen in any point in the space-time continuum, whether they be in the past, present or future. If someone tries to change the past, then the user would time the moment they enter the past to stop them from changing it, If someone tries to go against what was foretold in the future, then a timed event will keep them on track.

Applications

 * Event Manipulation
 * Phenomenon Manipulation
 * Precognition
 * Retrocognition
 * Timer Set-up

Associations

 * Reality Warping
 * Self Perception
 * Time Manipulation
 * Future Manipulation
 * Present Manipulation
 * Past Manipulation

Limitations

 * There maybe points in history or future where it is impossible to cause things to happen.
 * Those with Fate Denial might change what has already been or will happen.

Known Users

 * Vex (Destiny)
 * Yhwach (Bleach); via "The Almighty"