Mode Switching

The ability to obtain powers in different forms and switch between powers and fighting technique. Combination of Evolution and Super Form. Opposite to Mode Lock.

Also Called

 * Form Change/Swapping/Switching
 * Mode Change/Swapping
 * Multiple Modes
 * Type Changing

Capabilities
Users of this ability are able to obtain certain powers in different forms or modes that allow them to create new abilities and control certain powers. Users personality may change as well.

Variations

 * Aerial Mode: Users assume a form best suited for the air.
 * Agility Mode: Users gain agility based powers in this mode.
 * Angel Mode: Users gain angel-like abilities in this mode.
 * Attack Mode: Users gain enhanced attack power in this mode.
 * Aquatic Mode: Users assume a form best suited for underwater.
 * Balanced Mode: Users assume a form with balanced powers and attributes.
 * Berserk Mode: Users become consumed with intense rage that enables increased strength, speed, and resilience.
 * Combat Mode: Users gain enhanced combat skills and powers in this mode.
 * Combination Mode: Users gain a combination of powers in this mode.
 * Dark Mode: Users gain dark-based powers in this mode.
 * Defense Mode: Users gain enhanced defense in this mode.
 * Demon Mode: Users gain demon-like abilities in this mode.
 * Devil Mode: Users gain devil-like abilities in this mode.
 * Dragon Mode: Users gain dragon-like abilities in this mode.
 * Elemental Mode: Users enter a form that specializes in Elemental Manipulation.
 * Empowered Mode: Users enter an empowering state of being.
 * Environmental Mode: Users gain environmental powers in this mode.
 * Fusion Mode: Users in this mode gain the power to fuse with anything they want.
 * Future Mode: User enters a mode that taps into the future.
 * Ghost Mode: User obtains a perfect subterfuge capable form.
 * God Mode: Users gain the limitless power of a god.
 * Hyper Mode: Users gain an excessive amount of overwhelming power.
 * Immunity Mode: Users gain immunity powers to protect them from diseases and the like.
 * Legendary Mode: Users of this ability are able to go into a legendary state, putting themselves in a class of their own.
 * Light Mode: Users gain light-based powers in this mode.
 * Luck Mode: Users gain enhanced luck in this mode.
 * Magic Mode: Users gain vast magical aptitude in this mode.
 * Multi Mode: A standard form for users that contains well balanced levels of their powers and skills.
 * Omni Mode: User enters a mode made from all forms/modes.
 * Past Mode: User enters a mode that taps into the past.
 * Power Mode: Users gain special powers in this mode.
 * Psychic Mode: User enters a mode that enables Psionics.
 * Ranged Mode: Users gain ranged aiming powers in this mode.
 * Recovery Mode: Users gain enhanced recovery in this mode.
 * Safe Mode: A form that allows users to rest and reserve their strength.
 * Speed Mode: Users gain enhanced speed and agility in this mode.
 * Stamina Mode: Users gain a mode geared toward increased stamina.
 * Stealth Mode: Users can go into a mode made for stealth.
 * Strength Mode: Users can go into a mode made for strength.
 * Subterranean Mode: Users go into a mode best suited for subterranean travel.
 * Super Mode: Users gain a wide variety of enhancements to their natural abilities.
 * Super-Sensory Mode: Users can go into a mode made for senses.
 * Survival Mode: Users enter a mode meant for survival of the fittest.
 * Travel Mode: Users enter a mode meant for travel.
 * Vampire Mode: Users gain vampire-like abilities in this mode.
 * Weakened Form: Users enter a weakened state with lower powers.
 * Weapon Mode: Users gain enhanced weapon skills and powers in this mode.
 * Zenith: Users of this power are able to obtain unparalleled might, becoming an unstoppable force.

Associations

 * Double-Edged Power
 * Evolution
 * Multiple Forms
 * Powered Form
 * Power-Shifting
 * Shapeshifting
 * Super Form
 * Transformation
 * Transformation Skipping

Limitations

 * Some modes may have a time limit and users may need training to extend time limit or gain full control.
 * Some modes may become corrupt and may have to be given up or fixed.
 * Some modes require energy to maintain form.
 * Some modes may back fire.

Known Users
See Also: Multiform Balance and Stance System.