Spark Attacks

The ability to  release/use sparks to various attacks. Sub-power of Spark Manipulation. Variation of Energy Attacks.

CapabilitiesEdit
The user can release/use Spark to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

ApplicationsEdit

 * Expanding Spark Bolts: Project sparks that expands rapidly on contact with an object.
 * Spark Ball Projection: Create and launch spheres of sparks.
 * Spark Beam Emission: Release beams of sparks.
 * Spark Bolt Projection: Release low powered projectiles of sparks.
 * Spark Blast: Release sparks over a specific target area.
 * Spark Bomb Generation: Create bombs/explosions of sparks.
 * Spark Breath: Discharge sparks from the mouth.
 * Spark Bullet Projection: Fire in short sequence over a wide area.
 * Spark Cutting: Use sparks to cut opponents.
 * Spark Infusion: Empower and energize anything touched or used (usually a weapon) with sparks.
 * Spark Pillar Projection: Project sparks pillars.
 * Spark Spike Projection: Project sparks spikes.
 * Spark Stream Projection: Create sparks streams.
 * Spark Vision: Emit sparks from one's eyes.
 * Spark Vortex Creation: Create spiral/vortex of sparks.
 * Spark Wave Emission: Send out a wave of sparks that repels everything.
 * Formulated Spark Blasts : Release blasts of sparks in a form of a creature or object.
 * Hand Blasts: Discharge sparks from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of sparks.
 * Omnidirectional Spark Waves: Send out a wave of sparks in all directions.
 * Reflective Attacks: Release attacks of sparks that can bounce off of any surface.
 * Scatter Shot: Release sparks blasts that split into multiple fragments.
 * Sword Beam Emission: Release sparks blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of sparks.
 * Zap: A tiny short release of sparks to cause pain or discomfort, usually too low-powered to be destructive.

AssociationsEdit

 * Energy Manipulation
 * Energy Mimicry
 * Fire Manipulation
 * Fire Mimicry

LimitationsEdit

 * Users may require an outside source of sparks to create blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Jubilee (Marvel)
 * Spark Man (Megaman)
 * Baraka (Mortal Kombat)