Answer Manipulation

The power to change, control, and manipulate the answer to any question. Sub-power of Reality Warping, Vocifery and Logic manipulation, variation of Truth Manipulation.

Also Called

 * Answer control
 * Question manipulation

Capability
The user can manipulate the answer to any question to any aspect of reality they might have. For example, they could make 2+2=fish a simple universal fact. However, this power, despite it's capabilities, can be exceptionally dangerous if used improperly and unclearly. For example, if the users says they are omnipotent but not specifically stated to have complete control over their power, they could destroy all of reality and themselves. If the user says one aspect of the universe is certain while not compensating for another, the results could be disastrous.

Applications

 * Future Manipulation - By changing an answer about the future.
 * History Manipulation - By changing an answer about the past.
 * Logic Manipulation - Control the logic in an answer making crazy answers to normal questions.
 * Mathematics Manipulation - By changing the answers to mathematical questions.
 * Nigh-Omniscience -In high level users.
 * Nigh Omnipotence - In high level users through training.
 * Paradox Inducement - By making answers contradict one another.
 * Science Manipulation - By changing questions about science
 * Reality Warping - In high level users.
 * Truth Manipulation - Control the truth in an answer.
 * Variable Manipulation - By changing the variables in a question.
 * Vocifery - By changing the answer to everything you say to be right.

Limitations

 * User could cause themselves to not exist by changing an answer to a question.
 * User's of Truth Manipulation could negate this power.
 * User could change history if they change a true or false answer on an historical quiz being that the true answer would be right the answer could be changed to something like Chesse was the first car and now every car in the world is made of chesse.
 * User must always be very careful about what you change.
 * May be constantly active.
 * User may need to speak.