Angular Momentum Negation

The power to break the laws of reality. Advanced version of Rule Bending.

Capabilities
User can break the laws of reality to achieve a variety of superhuman feats. They can do things that those with Rule Bending could not do, and they can defy any physical law there is, doing things beyond the norm of a human being and do things they are not even supposed to be doing.

Applications

 * Accelerated Perception/Time Acceleration
 * Body Supremacy
 * Flight/Gravity Defiance
 * Inertia Defiance
 * Intangibility
 * Meta Luck
 * Motion Manipulation
 * Physical Force Defiance
 * Physical Law Immunity
 * Physics Distortion
 * Physics Infringement
 * Slow-Motion/Time Reduction
 * Supernatural Condition
 * Telekinesis
 * Teleportation
 * Flash Step
 * Unrestricted Movement

Associations

 * Cheating
 * Physical Law Negation
 * Paradox Inducement
 * Paradox Manipulation
 * Physical Augmentation
 * Power Augmentation
 * Self-Exertion
 * Variable Manipulation

Limitations

 * The extend of the breaking may be limited.
 * Breaking effects are by nature temporary.
 * Could be punished in some way for breaking the rules.