Air Imprisonment

Power to bind, imprison or otherwise stop objects by using air/wind. Sub-power of Aerokinetic Constructs, variation of Elemental Imprisonment.

Also Called

 * Aerokinetic Trapping/Imprisonment
 * Wind Trapping/Imprisonment

Capabilities
The user can bind, imprison and/or otherwise stop object/being by surrounding them completely by using air/wind.

Applications

 * Oxygen Generation
 * Deoxygenation
 * Oxygen Manipulation
 * Gas Manipulation

Variations

 * Bubble Imprisonment

Associations

 * Binding
 * Burying
 * Air Manipulation
 * Elemental Support
 * Aerokinetic Constructs
 * Wall Generation

Known Users

 * The Windy Card (CardCaptor Sakura)
 * Sakura Kinomoto (CardCaptor Sakura); using the Windy Card