Board Thread:Questions and Answers/@comment-25615397-20160518223058/@comment-26521369-20160531070833

With the new rules I'm going to have to alter my original choices The first power I would pick is Esoteric Nature Manipulation While Sticking with my original choice of Power Immunity simply for survival purposes

I would go down the Discipline Path, while rapidly increasing my power may seem tempting, having a greater understanding of my powers will greatly increase my control and efficiency of how I use my powers. With this I wouldn't need to use as much power and I won't drain my powers fast giving me more use of my powers and longer duration, and far less collateral damage. Adding the benefit of more variety adds many more possible uses which will give me a far more many options, it is a common saying in fiction that a great mage/hero/fighter/etc doesn't have hundreds of spells/abilities/skills, but a few that they can use in hundreds of different ways. Anyway I personally feel that even if I wanted to go down the chaos path (which I don't) I wouldn't be able to morally take that path anyway

Anyway I see myself leaning towards the light/white/pure variation of esoteric instead of the Dark/black side which suits the discipline path matches. Light/White/Pure esoteric energy holds the positive beneficial side of esoteric energy which supports growth, healing and purification, and sacrifices power for control. Dark/black esoteric energy on the other hand holds the volatile destructive side of esoteric energy which holds power, destruction and harm, and sacrifices control for power. Normal esoteric energy is the neutral middle ground.

As such with time I while I would be able to dabble with both I believe I would find it relatively easy to branch into the pure side but find it extremely difficult to branch into the dark.

Strengths:

- Power immunity Doesn't effect my own powers

- am tied to nature, instinctively sensing it, as well as commune with nature itself, granting me great detection, tracking, and information gathering.

- Since its esoteric nature manipulation it bypasses normal weaknesses (eg plants weakness to fire)

- Due to how the Pure esoteric side resonates with the Discipline path, I would find it Quite easy to use with very little drain/fatigue (but not as easy as normal Esoteric nature manipulation)

Weaknesses:

- as mentioned above channelling the Dark esoteric side of nature would be extremely difficult and very draining to do so.

- power immunity doesn't work on indirect effects or opponents personal buffs (Enhanced anything for example. As well as while immunity may grant immunity from an explosion based power, any shrapnel crated form the environment could easily harm me.)

- Power Immunity is subconsciously passive and thus, would block not only harmful, but beneficial effects as well, and would take a lot of training and control to consciously let allies powers effect me (thus being unconscious would make it impossible to use powers to help me directly)

- Due to instinctive sensing nature, a bond is formed, so I can also feel, hear and know when nature is damaged, which can be overwhelming/physically painful if harm occurs on a large scale

-strong bonds formed with animals, plants, environments, etc would most likely not be noticed by others, leading to them unintentionally harming me, or used purposely against me.

-until I have enough control, the voices of nature may be distracting or possibly even overwhelming

- until I have practiced enough to control, nature may instinctively react to my emotions if I am overwhelmed