Selective Invulnerability

The ability to be naturally immune or invulnerable against a specific power or object. Not to be confused with Invulnerability, which has a much wider range than this ability.

Also Called

 * Selective Immunity

Capabilities
The user is immune to a specific power, element, attack, object, etc. but are still vulnerable to other methods.

Variations

 * Acceleration Resistance
 * Bulletproof Durability
 * Chemical Reaction Immunity
 * Contaminant Immunity
 * Cutting Immunity
 * Daytime Walking
 * Decay Immunity
 * Draconic Immunity
 * Elemental Immunity
 * Explosion Immunity
 * Foreign Chemical Immunity
 * Impact Immunity
 * Limitation Transcendence
 * Magic Immunity
 * Molecular Adjustment
 * Pain Suppression
 * Physical Force Immunity
 * Poison Immunity
 * Pressure Resistance
 * Protected Senses
 * Psychic Shield
 * Purification Immunity
 * Radiation Immunity
 * Reactive Adaptation
 * Reality Anchoring
 * Seismic Energy Immunity
 * Sensory Attacks Immunity
 * Sound Immunity
 * Temporal Protection
 * Weakness Change
 * Weapon Immunity

Associations

 * Invulnerability
 * Power Immunity
 * Reflective Immutability

Limitations

 * Can be harmed by a different method.
 * May have prerequisites (e.g. being previously hurt/killed by that method).
 * Invulnerability Negation