Data Attacks

The power to release/use data and digital information for various attacks. Sub-power of Data Manipulation. Variation of Attack Powers.

Also Called

 * Data Projection
 * Digital Attacks

Capabilities
The user can release/use data to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Data Bomb Generation: Create bombs/explosions of data.
 * Data Ball Projection: Create and launch spheres of data.
 * Data Beam Emission: Release beams of data.
 * Data Blast: Release data over a specific target area.
 * Data Bolt Projection: Release low powered projectiles of data.
 * Data Breath: Discharge data from the mouth.
 * Data Bullet Projection: Fire in short sequence over a wide area.
 * Data Cutting: Use data to cut opponents.
 * Data Infusion: Empower and energize anything touched or used (usually a weapon) with data.
 * Data Missile Generation: Create missiles of data.
 * Data Pillar Projection: Project data pillars.
 * Data Spike Projection: Project data spikes.
 * Data Vortex Creation: Create spiral/vortex of data.
 * Data Wave Emission: Send out a wave of data that repels everything.
 * Expanding Data Bolts: Project data that expands rapidly on contact with an object.
 * Formulated Data Blasts: Release blasts of data in a form of a creature or object.
 * Hand Blasts: Release data blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Omnidirectional Data Waves: Send out a wave of data in all directions.
 * Reflective Attacks: Release attacks of data that can bounce off of any surface.
 * Scatter Shot: Release data blasts that split into multiple fragments.
 * Sword Beam Emission: Release data blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of data.
 * Zap: A tiny short release of data to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Powers
 * Data Manipulation

Limitations

 * Users may require outside source of data to create a blast.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Delsin Rowe (Infamous: Second Son)
 * Eugene Sims (Infamous: Second Son)
 * Tecna (Winx Club)