Needle Attacks

The ability to release/use objects to needles attacks. Sub-power of Needle Manipulation. Variation of Object Attacks.

Also Called

 * Pin Attacks
 * Spike Attacks
 * Quill Attacks

Capabilities
The user can release/use needles to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Needle Bolts: Project needles that expands rapidly on contact with an object.
 * Formulated Needle Blasts: Release blasts of needles in a form of a creature or object.
 * Hand Blasts: Release needles blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of needles.
 * Object Ball Projection: Create and launch spheres of needles.
 * Needle Beam Emission: Release beams of needles.
 * Needle Blast Attacks: Release needles over a specific target area.
 * Needle Bolt Projection: Release low powered projectiles of needles.
 * Needle Bomb Generation: Create bombs/explosions of needles.
 * Needle Breath: Discharge needles from the mouth.
 * Needle Bullet Projection: Fire in short sequence over a wide area.
 * Needle Cutting: Use needles to cut opponents.
 * Needle Infusion: Empower and energize anything touched or used (usually a weapon) with needles.
 * Needle Pillar Projection: Project needles pillars.
 * Needle Spike Projection: Project needles spikes.
 * Needle Vortex Creation: Create spiral/vortex of needles.
 * Needle Wave Emission: Send out a wave of needles that repels everything.
 * Omnidirectional Needle Waves: Send out a wave of needles in all directions.
 * Optic Blasts: Emit needles from one's eyes.
 * Reflective Attacks: Release attacks of needles that can bounce off of any surface.
 * Scatter Shot: Release needle blasts that split into multiple fragments.
 * Sword Beam Emission: Release needle blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of needles.
 * Zap: A tiny short release of needles to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Creation
 * Attack Expansion
 * Bullet Hell
 * Burst
 * Clinging Damage
 * Combat Merging
 * Constructs Creation
 * Force-Field Generation
 * Hidden Attacks
 * Intangible Attacks
 * Invisible Attacks
 * Metal Generation
 * Metal Manipulation
 * Object Manipulation
 * Oversized Attacks
 * Power Augmentation
 * Projectile Enhancement

Limitations

 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Bookman (D.Gray-Man)