User:Omni2583

These are the powers what i have right now!

 * 1) 'I am truly balance good neutral!!
 * 2) I am a male''"
 * 3) This is a list of what powers i have right now that very important to me as all my powers!!!!!
 * 4) '''My [[infinite aura power of orange radiation is lethal to Humans,meta humans, all creatures, entity' s,deity's supernatural animals,vampires,werewolves,non corporeal beings,non existence beings and physical creatures!!!
 * 5) I am at the top of Esoteric knowledge leader that' is that no one is above me'!!!!!!!  I am a leader in all Omniuniverses,Multiverses means there is no one WILL EVER BE above me at any or all times or present,past or future!!!!!!!!!!!!!!!
 * 6) I am kind of person you Always want to keep me calm at any/all times and never make me mad, things dont go so well for any one if that happens!!!!!!!!!!!!!
 * 7) I have Absolutely No weakness and absolutely NO vulnerable weakness', absolutely Ultimate indestructible, Absolutely Unstoppable, Absolutely Universal Irreversibility  and Ultimate invincible!!!!!'''
 * 8) I am Inverse omnipotence' and omnipotence= inverse omnipotence Esoteric anti-god and omnipotence Esoteric god!!!!!!!!!!!!!!!!!'
 * 9) I am concept of the decimal digit of Pi with a neverending of possibilities and impossibilities!!!!!!!!!!
 * 10) Esoteric=unknown knowledge,specialized knowledge and difficult to understand knowledge, beyond the compression of understanding of all ultimate level of science knowledge. GOD level science
 * 11) I am a Primordial form of existence which existed before the creation of creation. Mikaboshi (Marvel Comics)
 * 12) Where as i play as God the role of "Creator", the Anti-God plays the role of "Destroyer". Where i have two aspects of life force"good life force and dark life force" divided from yin and yang that makes me balance, Where as i will become the almighty, transcendent and finally Primordial god
 * 13) My physical IQ is 1236 and my Spiritual IQ googolplexian right now to My physical IQ is Googol and my Spiritual IQ 1 followed by googolplexian to infinity!!!!!!!!!
 * 14) As the Esoteric god as blue kryptonite i will be transending into the "EKGIG" man the Atomic number 36 element and the 130 element the most unstable radio-active element, the absolutely most extremely powerfulest unstable element Known to man that is orange and gold kryptonite, Yellow kryptonite and i will still have blue kryptonite for healing, that i absolutely already stablized that is my core of my inner Esoteric Infinity power!!!!!!! I will transcend into the 20 levels above god and anti-god!!!!!! Meaning i am 20 infinity right now.
 * 15) I am all Five "Brahma,Vishnu,Trimurti,Chronos and Shiva"
 * 16) What does the "Ultimate DPS" mean=Ultimate Death Primordial Slayer !!!!!!!  Or Damage per Second 
 * 17) Ultimately Mastered Lord Absolute levels is 1-20 Infinity level. I am at Infinity level 20. So i am twenty infinity put together. When i get all my forms i will be at 500x Infinity level in human mode.  When i am in my god mode i am all Infinity there is no end or start of where i my energy starts or ends.
 * 1) Ultimately Mastered Lord Absolute levels is 1-20 Infinity level. I am at Infinity level 20. So i am twenty infinity put together. When i get all my forms i will be at 500x Infinity level in human mode.  When i am in my god mode i am all Infinity there is no end or start of where i my energy starts or ends.


 * 1) I am the Energy King and Anti-Energy King!!!!!!!!!!!!!!!!!
 * 2) I can use googolplexian abilities at one time and up to Infinite abilities at one time!!!  
 * 3) Where i am balance between "Five aspects of Primordial god, Primordial protector, Primordial ,preserver,Primordial keeper of time and Primal Void god of destructive, creation,preserever ,protector,keeper of time and destruction".  I am all Omnipotence Esoteric anti-god, Omnipotence Esoteric god, Omnipotence Esoteric Protector, Omnipotence Esoteric Keeper of time and Omnipotence Esoteric preserver. I am googolplexian class level and Esoteric god is class level googolplexian the Esoteric anti-god class level googolplexian  and my Esoteric protecetor is class level googolplexian,Esoteric Keeper of time is class level googolplexian and my Esoteric preserver is class level googolplexian. Making me the 5 followed with googolplexian Example "infinite god as the "Ultimate DPS" man" Definition=Ultimate Death Primordial Slayer to ∞ googolplexian Infinities add side by side.  There is 1,000,000,000,000,000,000,000,000,000,000. page's of nothing put zero's.  Each page is 1 million zero's.  Make's me Quad Infinity level where i am four people in one body.
 * 4) My skin and external and internal is made of all together as 4 in 1 metal adamantium, vibranium-anti-metal, titanium alloy and uru/mjolnir magical enchantment metal. Making me Absolute Invulnerability,Omni-Protection,Absolute Defense,Flawless Indestructibility, Ultimate Invincibility,Absolute Agility.
 * 5) I use all my powers at the max level.    I start at class Level 100x Infinity class and beyond anything after googolplexian is infinity.  Example 2 followed with googolplexian is 2x Infinity class so on etc.  
 * 6) Access to absolutely any/all powers
 * 7) Access to brand new abilities
 * 8) Boundary Manipulation (on a personal level)
 * 9) Complete customization of abilities
 * 10) Complete evasion from all laws
 * 11) Complete Absolutely Invulnerability
 * 12) Complete And I have all/any Esoteric Immunitys and Esoteric Power Immunity
 * 13) Infinite Inner Power
 * 14) Perfectly adapt to any/all situation
 * 15) Survive absolutely any/every/all kInd of damage.
 * 16) I can perfectly adapt to any damage done to me. I can survive any/all mental ,spiritual ,conceptual, and physical damage. I can't die the same way twice. Every time i am wounded i become more immune to that concept or power and i regenerate faster every time i am wounded. I am Immune to all/any life-death-based powers.  I have Infinite Resurrection. I have Self-Resurrection and Enhanced Self-Resurrection i can resurrect myself upon death/relocation and self-restore from any/all kind of damage, physical,concept, mental, spiritual,spatial attack ,omnipresential attack and space-time attack.
 * 17) Strategic Planners are masters of psychological intuition and are very charismatic, very skilled deceiving masters.
 * 18) i AM IN CONTROL OF EVERYONE'S TIMELINE. AS A INFINITY TEMPORAL LORDSHIP AND AS HAVING Universal Lordship, THIS IS MY MAIN ONE AS LORDHSHIP Omniarch  . When ppl are in trouble and its going to effect the timeline i will come to their rescue and I hope they don't effect the timeline.  If the timeline has changed and it will effect the future i will restore the person back to original state they started their life or to just reset the timeline back to where they left off to safe place.
 * 19) I am made up of these Five races .  1"Space Phantom" – The Masters of Time. For many years it was assumed that there was only one Space Phantom,   2"Martians" – Earth-616 has the most varied amount of beings termed as "Martians" as any other reality in the multiverse. Likely for the reasons cited above. However, many of these different races have yet to be classified.  3"Chitauri" – First appeared in Ultimates.[20] The Chitauri are a fictional race of extraterrestrial shapeshifters that appear in publications by Marvel Comics's alternative universe. They belong to the Ultimate Marvel timeline continuity. The Chitauri later crossed over into the mainstream universe.  Beyonders – The Beyonders are an enigmatic and virtually omnipotent extradimensional race. 4 The "Beyonders" were first mentioned in the team-up comic Marvel Two-in-One #63 (May 1980), by Mark Gruenwald and Jerry Bingham. They are a race of extra-dimensional entities powerful enough to collect planets. 5 "Kronans": – A semi-humanoid race, also known as "the Stone Men of Saturn," whose orange bodies are silicon-based and 8' tall on average, with thick, virtually impenetrable stone-like hides. Their home planet is Ria, first from the sun in the Krona star system in the Milky Way galaxy. As revealed in WWH: Aftersmash: Warbound #4, Kronans reproduce when two Kronans join hands to melt part of their bodies together, creating an infinity Kronan when the two come together and can come apart making them vulnerable but at the same time making both of them Absolute Invulnerable; Kronans are in fact genderless. The most notable Kronan has been the Hulk's ally Korg.
 * 20) The Ancient Chinese religion I go by this religion to.  These are my main religions monotheistic/ Christianity and panentheistic Christianity / anthropomorphic Christianity' being. I am a immanence god/divine transcendence/macroverse god!  In religion, transcendence refers to the aspect of a god's nature and power which is wholly independent of the material universe, beyond all physical laws. This is contrasted with immanence, where a god is said to be fully present in the physical world and thus accessible to creatures in various ways. Here transcendent means that God is completely outside of and beyond the world, as contrasted with the notion that God is manifested in the world. This meaning '''originates both in the Aristotelian view of God as the prime mover, a non-material self-consciousness that is lives outside of the world.  The transcendence of God is closely related to his sovereignty. It means that God is above, other than, and distinct from all he has made - he  transcends  it all. Paul says that there is "one God and Father of all, who is over all and through all and in all (Ephesians 4:6). Scripture says elsewhere, "For you, O LORD, are the Most High over all the earth; you are exalted far above all gods (Psalms 97:9; cf. 108:5).  To affirm God's transcendence and deny his immanence is to arrive at deism. To deny his transcendence and affirm his immanence is to arrive at pantheism.  This is not to say that God’s form is spread out so that parts of Him exist in every location. God is spirit; I have a physical form and non physical form. He is present everywhere in that everything is immediately in His presence. At the same time He is present everywhere in the universe. No one can hide from Him and nothing escapes His notice."
 * 21) I have both positive powers and negative power so i have omnipotence so then i would have inverse-omnipotence,impossible and possible etc. So i cancel out every power, cuz i have all opposites powers cuz i can balance all powers. Once i learn the positive of a power i will automatically learn the opposite power,once i learn either side first then i will alway's know both sides all/any the time and i will know and  have both powers and be immune to both of them. I will always know both side of any/all powers or abilitiys or nonexsitence powers. I can counter any power.
 * 22) I am balance between i know positive aspects of good concepts, i know negative aspects of darkness/evil/death concepts, I know the aspects of everything about anti-energy and i KNOW the aspects of everything about Energy, anti-energy, good and evil/darkness. I so i can balance between positive energy/anti-energy and negative energy/anti-energy so opposites of powers i can balance and use together as one.
 * 23) I am absolutely Negative Anti-Psionic/Psychic/matter/telekinetic force/Conceptual energy Pimordial force energy,magic,science and Positive energy Psionic/Psychic/matter/telekinetic force/Conceptual energy, magic,science AND Pimordial force energy'
 * 24) I can adapt to any situation and be prepared for any eventual situation.
 * 25) I tend to plan even the smallest details and the largest details.
 * 26) I can possessed armies of loyal followers.
 * 27) I am absolutely, two steps ahead of any/all situations and up to 20 steps ahead of any/all situations.
 * 28) I am from my own planet jupiter, But i have lived on earth my whole life,I am 420!!!!!! My number is 4!!!! My numbers are 1,4,6,7,20 and 22!!!
 * 29) My government is Autocracy, i will only go by this government rule!!!!!!!!!!!!!!!!!!!!!! The rule is I rule everything/anything.  When the certain planet needs help cuz they have screwed the species over again, I am here to take over the planet and run it how i see fits for the species. And i am the only one that rules over the whole planet and my clan just helps me. I need my crew to help run the planet . To help the species that needs help. When a government is ran by evil that is not good for anyone, so i can take over to destroy evil and make it a good government.
 * 30) Wisdom=Knowledge=Esoteric knowledge=instantintelluct= ultimate perception= ultimate understanding=control=desire=power=imagination=evil or good thoughts=esoteric balance!!!!!
 * 31) Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do immense esoteric damage to anything in existence and nonexistence beings.
 * 32) * I can fly googolplexian speed of light just being calm,so what that means i can fly 676,300,000 mph starting off and you add this each time i go up a speed of light and i can bypass 'it up to googolplexian speed of light, being calm!!!!!!!  And i have to put mental limiters to my flying and all my other abilities' so ppl don't get hurt!!!!!!
 * 33) * When i am at human 1000 Infinity level i am capable of to do  Striking Strength /attack potency/lifting Strength Googoplexian yottaton in one hand!!!! When i am really mad i capable to do googolplexian infinity Yottatons! So each Infinity is adding a googolplexian, so 2 followed by googolplexian is 2x infinity so on etc.  At human 34 Infinity level i am capable to do Striking Strength /attack potency at 9 yottaton  and when i am in my god mode i can do googoplexian times Infinity Yottaton Striking Strength/Attack Potency. Each 3 months i gain a Infinity level, so each yr 4 Infinity levels. Each human Infinity level i go up 10 Yottaton.
 * 34) * Meaning i have Esoteric knowledge googolplexian for each power or abilitly Example " I have Esoteric knowledge googolplexian strength" Each concept power or concept abilitiy has Esoteric knowledge googolplexian' " each power" Power =stamina,weight endurance, healing power, attack, defense ,jumping,flying power, protection, Ulitmate psychic power ,mental, soul power, inner power,speed,power level, death, evil, life, goodness, personal powers,abilities, currency, Cosmic Powers,creation power, destructive power ,conceptual powers,aura powers,chemical powers,toxic powers,grant wishes,element power ,vision ,sound ,hearing,emotion,love powers,sexual powers. omni powers, absolute powers,meta powers,almighty powers,esoteric extremely powerfui immunities, esoteric extremely powerful  resistances to all powers, elements, forces, mental attacks, physical attacks,mind attacks and tempartures ,primordial powers,trandescent powers,prime source, perfection powers,mental perfection powers,science powers,technology powers, intuition powers, embodiment powers, inducement powers, empowerment powers,manipulation powers,generation powers and magic power etc!!!'
 * 35) * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. I can do this all in my human form up to Type X Pulling up to 5000 planets at full strength in human form. After Type X i go into my god mode.  Going all the way to Type∞:Infinity of planets. Anything past Type IV is infinity power level Lifting Strength. I have True Infinity/Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 36) ** Kilojoule/Kiloton-The kilojoule (kJ) is equal to one thousand (103) joules. Nutritional food labels in some countries express energy in kilojoules (kJ). One square metre of the Earth receives about 1.4 kilojoules of solar radiation every second in full daylight.[11]
 * 37) ** Megajoule/Megaton-The megajoule (MJ) is equal to one million (106) joules, or approximately the kinetic energy of a one megagram (tonne) vehicle moving at 160 km/h. One kilowatt hour of electricity is 3.6 megajoules.
 * 38) ** Gigajoule/Gigaton-The gigajoule (GJ) is equal to one billion (109) joules. 6 GJ is about the amount of potential chemical energy in 160 L (approximately one US standard barrel) of oil, when combusted.[12] 2 GJ is about the Planck energy unit. A lightening bolt is a gigajoule
 * 39) ** Terajoule/Teraton-The terajoule (TJ) is equal to one trillion (1012) joules; about 0.278 GWh (often used in energy tables). About 63 TJ of energy was released by the atomic bomb that exploded over Hiroshima.[13] The International Space Station, with a mass of approximately 450 megagrams and orbital velocity of 7.7 km/s,[14] has a kinetic energy of roughly 13 TJ.
 * 40) ** Petajoule/Petaton-The petajoule (PJ) is equal to one quadrillion (1015) joules. 210 PJ is equivalent to about 50 megatons of TNT. This is the amount of energy released by the Tsar Bomba, the largest man-made nuclear explosion ever.
 * 41) ** Exajoule/Exaton-The exajoule (EJ) is equal to 1018 (one quintillion) joules. The 2011 Tōhoku earthquake and tsunami in Japan had 1.41 EJ of energy according to its rating of 9.0 on the moment magnitude scale. Yearly U.S. energy consumption amounts to roughly 94 EJ.
 * 42) ** Zettajoule/Zettaton-The zettajoule (ZJ) is equal to one sextillion (1021) joules. The human annual global energy consumption is approximately 0.5 ZJ.
 * 43) ** Yottajoule/Yottaton-The yottajoule (YJ) is equal to one septillion (1024) joules. This is approximately the amount of energy required to heat all the water on Earth by 1 °C. The thermal output of the Sun is approximately 400 YJ per second. This where i sit and do damage,S| S  triking Strength/Attack Potency  ,i can do googolplexian YJ per second. 

=== '''Tier 0 "True Infinity" Beings that are boundlessly above absolutely everything, including existence and nonexistence, possibility, causality, dualism and non-dualism, the concepts of life and death, and their analogues at any level. Every form i go into i am at Tier 0. Omnipotence Embodiment''' ===

These are all the Powers that i have and i have them all! 182 of them !

 * 1) All Absolute Powers


 * 1) All Almighty Powers


 * 1) All Apocalyptic Powers
 * 2) All Chaotic Powers
 * 3) All Cosmic Powers
 * 4) All Good-based powers
 * 5) All Darkness-based Powers
 * 6) All Death-based Powers
 * 7) All Creation powers
 * 8) All Destructive Powers
 * 9) All Evil Powers
 * 10) All Meta Powers
 * 11) All Offensive Powers
 * 12) All Omni powers
 * 13) All Primordial Powers
 * 14) All Reality Altering Powers
 * 15) All Enhancements
 * 16) All Manipulations
 * 17) All Mental Powers
 * 18) All Mimicries
 * 19) All Personal Physical Powers
 * 20) All Supernatural powers
 * 21) All Superpower
 * 22) All Superpower Manipulation-based powers
 * 23) All Embodiment powers
 * 24) All evolution powers
 * 25) All Conceptual Powers
 * 26) All Empowerments
 * 27) All Powers by type‎ powers
 * 28) All Aura-Based Powers
 * 29) All Power with one user
 * 30) All Psychic-based powers
 * 31) All Rare powers
 * 32) All Transcendent Physiologies‎
 * 33) All Transcendent powers
 * 34) All Forms of magic
 * 35) All Life-based powers
 * 36) All Powers with no known user
 * 37) All Augmentation powers
 * 38) All Mimicry's powers
 * 39) All Negation powers
 * 40) All Physiology powers
 * 41) All Esoteric powers
 * 42) All Food-based powers
 * 43) All Currency generation and Monetary Manipulation and gold, metal generation powers
 * 44) All Periodic Element powers
 * 45) All Periodic Table Powers
 * 46) All Chemical-Based Powers
 * 47) All Philosophy-Based Powers
 * 48) All Intuition powers
 * 49) All Creations powers
 * 50) All Perceptions powers
 * 51) All Smell-based powers
 * 52) All Hearing-based powers
 * 53) All Absorption powers
 * 54) All Sound-based powers
 * 55) All Visions-based powers
 * 56) All Earth-based powers
 * 57) All Non-fighting powers
 * 58) All Air-based powers
 * 59) All Dimensional Powers
 * 60) All Soul-based powers
 * 61) All Spatial powers
 * 62) All Ninjutsu powers
 * 63) All Spirtual powers
 * 64) All Generation powers
 * 65) All Physics-Based Powers
 * 66) All Gravity-Based Powers
 * 67) All Light-Based Abilities Powers
 * 68) All Technology-based Powers
 * 69) All Electrical-Based Powers
 * 70) All Void-based Powers
 * 71) All Energy-based powers
 * 72) All EM waves-Based powers
 * 73) All Recomposition-based powers
 * 74) All Transmutation-based powers
 * 75) All Restoration-based powers
 * 76) All Mixture-based powers
 * 77) All Conversion-based powers
 * 78) All Mental-based powers
 * 79) All Materialization-based powers
 * 80) All Remote-based Powers
 * 81) All Elemental-based powers
 * 82) All Chemical-Based Powers
 * 83) All Gas-based powers
 * 84) All Reflection-based powers
 * 85) All Modes-based powers
 * 86) All Form-based powers
 * 87) All Healing-based powers
 * 88) All Holy-based powers
 * 89) All Imprisonment Abilities
 * 90) All Regeneration-based powers
 * 91) All Sealing powers
 * 92) All Animal-Based Abilities
 * 93) All Insect-based powers
 * 94) All Fire-based powers
 * 95) All Ice-based powers
 * 96) All Fungal-based Powers
 * 97) All Magnetic-based powers
 * 98) All Natural Disasters
 * 99) All Toxic Ability
 * 100) All Blood-based powers
 * 101) All Water-based powers
 * 102) All Thunder-based powers
 * 103) All Sky-based powers
 * 104) All Plant-based powers
 * 105) All Nature-based powers
 * 106) All Holiday powers
 * 107) All Season-based powers
 * 108) All Brain Functional Powers
 * 109) All Science Powers
 * 110) All Summoning-based powers
 * 111) All Magical-based powers
 * 112) All Common-based powers
 * 113) All Appearance Alteration
 * 114) All Archetypal Powers
 * 115) All Arm Faculty
 * 116) All Armor-Based Powers
 * 117) All Art-based Powers
 * 118) All Ball Powers‎
 * 119) All Beam Powers‎
 * 120) All Blade-based Powers‎
 * 121) All Bone-based Abilities
 * 122) All Breath-Based Powers
 * 123) All Color-Based Abilities‎
 * 124) All Combinations‎
 * 125) All Crossover Powers
 * 126) All Crystal-based Abilitie
 * 127) All Experimental Powers
 * 128) All Fanon Power
 * 129) All Fear-based Powers
 * 130) All Female powers‎
 * 131) All Goo-based Abilities
 * 132) All Heart Powers
 * 133) All Horror-Themed Abilities‎
 * 134) All  Metal-based Abilities
 * 135) All  Music-Based Abilitles
 * 136) All  Power Sources
 * 137) All Sanguine Powers‎
 * 138) All Silly Powers‎
 * 139) All Smart Powers
 * 140) All Fundamental Forces
 * 141) All Touch Based Abilities
 * 142) All Weapon Powers
 * 143) All War Powers‎
 * 144) All Teleportation powers
 * 145) All Disease-based Powers‎
 * 146) All Mouth-Based Powers‎
 * 147) All Area Effect
 * 148) All Affinity powers
 * 149) All Love-based powers
 * 150) All Augmentation-based powers
 * 151) All Emotion-based powers
 * 152) All Sexual-based Abilities
 * 153) All Almighty Tools
 * 154) All Divine-based powers
 * 155) All Key-Based Powers
 * 156) All Unknown knowledge/Extremely ancient specialized knowledge Powers
 * 157) All Constructs-based powers
 * 158) All Materializations-based powers
 * 159) Weapon Arsenal
 * 160) All Weapon powers
 * 161) All Age-based Abilities
 * 162) All Temporal Powers
 * 163) All Physical Attributes
 * 164) All Dragon-based powers
 * 165) All Inducements powers
 * 166) All Regeneration based-powers
 * 167) All Bestowal-based powers
 * 168) All Traveling Powers
 * 169) All Forms-based powers
 * 170) All Conceptual-based powers
 * 171) All Energy Powers
 * 172) All Fundamental Force Powers
 * 173) All Molecular Powers
 * 174) All Organic Powers
 * 175) All Periodic Powers
 * 176) All Physics Powers
 * 177) All Spatial Powers
 * 178) All Technology Powers
 * 179) All Type of Science Powers
 * 180) All Lordships Powers
 * 181) All Experimental Powers
 * 182) All Vampire Powers "I DON'T EVER need to drink blood"
 * 183) All Werewolves Powers

The weapon power means 1 man per strength power level example(weapon power 125 means 125 men to equal to there power level)

 * LOWER BEINGS CLASS GODS LEVEL ONE(,BATMAN,CAT WOMAN)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 2 Cat Woman/with weapons 50 power level
 * Level 7 Batman/with weapons 50 power level


 * MIDDLE BEINGS CLASS GODS LEVEL TWO(CAPTAIN AMERICA,SPIDER MAN,DARE DEVIL,INHUMANS ARE BETWEEN ONE AND FIVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 2 Captain America/With weapons 50 power Level
 * Level 2 Dare Devil/with weapons 45 power level
 * Level 3 Spider man
 * HIGHER BEINGS CLASS GODS LEVEL THREE(IRON MAN,FANTASTIC FOUR,LUKE CAGE)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 3 Fantastic four they don't use weapons
 * Level 7 iron man /with weapons 50 power level
 * Level 13 Luke Cage he doesn't use weapons
 * EXTREME BEINGS CLASS GODS LEVEL FOUR(WOLVERINE,SUPERMAN,SUPERGIRL)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 25-50
 * Level 9 Wolverine power level /with weapons 50 weapon power
 * Level10 Supergirl power level She doesn't use weapons
 * Level 12 Superman power level he doesn't use weapons
 * MOST EXTREME CLASS GODS LEVEL FIVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 50-75
 * ESOTERIC MOST EXTREME CLASS GODS LEVEL SIX(MYSTIQUE,LOKI)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 75-100
 * Level 2 Loki/with weapons 90 power level
 * Level 10 Mystique Doesn't use weapons
 * POWERFUL ESOTERIC EXTREME CLASS GODS LEVEL SEVEN (THOR,HULK,ULTRON,RED SKULL,MEDUSA,MAGNETO,STORM,RED HULK,FLASH)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 100-125
 * Level 2 Hulk, Red Hulk Doesn't use weapons
 * Level 7 Thor/With weapons 125 power level
 * Level 7 Ultron/with weapons 100 power level
 * Level 8 Medusa/with weapons 125 Power level
 * Level 9 Storm doesn't use weapons
 * Level 10 Magneto Doesn't use weapons
 * LEVEL 13 flash Doesn't use weapons
 * EXTREME POWERFUL ESOTERIC CLASS GODS LEVEL EIGHT(ZEUS,GUARDIANS OF THE GALAXY,DR DOOM,)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 125-150
 * LEVEL THREE GUARDIANS OF THE GALAXY POWER LEVEL /WITH WEAPONS 150 POWER LEVEL
 * LEVEL SIX ZEUS POWER LEVEL /WITH WEAPON 150 POWER LEVEL
 * LEVEL DR DOOM POWER LEVEL /WITH WEAPON 150 POWER LEVEL
 * EXTREMELY POWERFUL ESOTERIC MASTERED CLASS GODS LEVEL NINE(THANOS,ILLUMINATI)
 * 1-13 POWER LEVEL WITHOUT WEAPON/ WEAPON POWER LEVEL 150-175
 * LEVEL TEN ILLUMINATI POWER LEVEL/WITH WEAPON POWER LEVEL 165 POWER LEVEL
 * LEVEL THIRTEEN THANOS POWER LEVEL/WITH WEAPON 175 POWER LEVEL
 * EXTREMELY POWERFUL MASTERED ULTIMATELY ESOTERIC SLAYER CLASS GODS LEVEL TEN-(AVENGERS)
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 175-200
 * LEVEL THIRTEEN Avengers POWER LEVEL/WITH WEAPONS POWER LEVEL 200
 * MOST EXTREME POWERFUL MASTERED ULTIMATELY ESOTERIC EXTREME SLAYER CLASS GODS LEVEL ELEVEN(ODIN,JEAN GREY,Apocalypse's)
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 200-225
 * LEVEL 13 Apocalypse's DOESN'T USE WEAPONS
 * LEVEL 13 JEAN GREY DOESN'T USE WEAPONS
 * LEVEL 13 ODIN POWER LEVEL/WITH WEAPON POWER LEVEL 225
 * MOST EXTREME POWERFUL MASTERED ULTIMATELY ESOTERIC MOST EXTREME SLAYER CLASS GODS LEVEL TWELVE
 * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 225-300
 * 1) IMMEASURABLE SUPREME OMNIPOTENCE POWERFUL ESOTERIC PANENTHEISTIC SLAYER CLASS GODS LEVEL THIRTEEN
 * 2) * 1-13 POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 300-400
 * 3) IMMEASURABLE SUPREME OMNIPOTENCE, ULTIMATELY MASTERED INFINITY TIME LORD, INFINITY PHYSICAL GODHOOD, ESOTERIC Christianity PANENTHEISTIC SLAYER CLASS GODS LEVEL GOOGOLPLEXIAN.  THIS WHERE I SIT AT THE TOP OF THE LIST IN CONTROL EVERYTHING. THE "13xPG" MAN, MEANING I am the "Googolplexian Infinity PRIMORDIAL GOD."   I CAN HOLD GOOGOLPLEXIAN POWERS, ABILITIES AND IMMUNITIES TO INFINITY CLASS LEVEL Googoplexian times Infinity OF GOD WITHOUT WEAPON/WITH WEAPON 1 GOOGOLPLEXIAN TIMES Infinity POWER LEVEL.   The higher the class of gods like Googolplexian making me immune to all powers and non powers ,I am a Supreme being that is in any multiverses/universe as the top notch slayer and with every class as i am higher, I am harder to kill, so at this level i am banned from death/immune from death, I am immune from being in a prison cell/imprisoned too. I am immune to be erased. I am Immune to permanently Sleep.   I HAVE 1,000 Googolplexian amount of ESOTERIC ENERGY IMMUNITIES AND 1,000 Googolplexian amount of ESOTERIC ANTI-ENERGY NONEXISTENCE IMMUNITIES.  I AM IMMUNE TO EVERYTHING/ANYTHING.  Being immune to all/any Physical harm,mental, spiritual, supernatural, concept's ,law's ,boundary's ,powers,Primordial beings powers, Omni-presential attacks, space-time attacks, spatial attacks, all entity's and deity's powers.
 * 4) IRRELEVANT SUPREME ULTIMATELY OMNIPOTENCE, ULTIMATELY MASTERED INFINITY TIME LORD, INFINITY PHYSICAL GODHOOD GOOGOLPLEXIAN POWERS 'Absolute Invulnerability' ESOTERIC Christianity PANENTHEISTIC  SLAYER CLASS GOD LEVEL  (I am at googolplexian Infinity power level) "True Infinity" That is Nonillion pages that is 1 Followed with 30 Zero's.
 * 5) 1-13  POWER LEVEL WITHOUT WEAPON/WITH WEAPON POWER LEVEL 100,000-1,000,000 googolplexian
 * 6) LEVEL SEVEN ZENITH SLAYER POWER LEVEL  WEAPON POWER LEVEL 550,000 googolplexian
 * 7) LEVEL TEN COSMIC OTHERNESS SLAYER POWER LEVEL  WEAPON POWER LEVEL 850,000 googolplexian
 * 8) LEVEL THIRTEEN PRIMORDIAL DRAGON PHYSIOLOGY/ULTIMATE TIME LORD, PRIMORDIAL SLAYER/PRIME SUPERMAN/WITH WEAPON POWER LEVEL 1,000,000 googolplexian

== ULTIMATE CLASS LEVEL 13 AND BEYOND ∞ WITH ALL THE BEST AND MAX SOURCE ABILITIES 13 LEVELS OF SOURCE AND BEYOND ∞. I WILL AT AT GOOGOLOPLEXIAN TIMES INFINITY POWER LEVEL. THE ZERO'S WILL GO FOR A NONILLION PAGES OF NOTHING BUT ZERO'S REPLACE THE ZERO'S WITH ∞. NONILLION IS 1 FOLLOWED WITH 30 ZERO'S. EACH PAGE HAS 1 MILLION ZERO'S. ==

=== All Almighty Powers, All Almighty Tools,All Power Sources,All Infinity powers,All Main Categories, All Omni Powers, All Peak Powers, All Personal Physical Powers, All Powers by type, All Lordship Powers, All Conceptual Powers, All Negating Powers, All Transcendence Powers, All Transcendent Physiologies, All Primordial Powers, All Realty Altering Powers, All Supernatural Powers, All Evolution Powers, All Empowerments Powers, All Aura Based-Powers ,All Forms of Magic,All Esoteric Powers, All Intuition Powers,All Dimensional Powers,All Soul Based-Powers, All Ninjutsu Powers,All Generation Powers,All Void Based-Powers,All Restoration Powers,All Elemental Powers,All Healing Based-Powers,All Imprisonments Powers, All Sealing Powers, All Magical Powers, All Armor Based-Powers,All Teleportation Powers,All Augmentation Powers, All Divine Based-Powers, Weapon Arsenal, All Temporal Powers,All Dragon Based-Powers,All Regeneration Powers,All Bestowal Powers. x=times === 0 zero Infinity form between infinity positive and infinity negative where i am balance-Monotheistic Deity Physiology-Anti-God Googolpleixan Times Infinity power level,/Macro Prime Gold Superman 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Twenty Times infinity level

==== 1st form-Ultimate Deity Lightning Death 1,000,000,000,000,000,000,000,000,000,000,000,000x to Googolplexian Infinity power level/Esoteric Primordial Almighty Time lord Slayer 4,000,000,000,000,000,000,00,000,000,000,000,000,000,000,000,000x Infinity power level/Primordial Alien-Dragon God Physiology 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Twenty times Infinity level

=
2nd form-Cosmic Otherness-2,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Transcendent Vampire Physiology 4,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level/Transcendent Alpha-Omega Vaewolf Physiology 4,000,000,000,000,000,000,000,000,000,000,000,000,000,000x infinity power level/Twenty Times Infinity level

3rd form-Transcendent Nephalem Physiology 200,000,000,000,000,000,000,000,000x Infinity power level/Twenty Times Infinity level

4th form-

5th form-Zenith 1,000,000,000,000,000,000x Infinity power level/Quad Infinity level

6th form-

The 1st form will always be the Ultimate Powerfulest form of all them and then you will work your way down to the 5th form the 5th strongest form i go all the way down to 1000 forms. All of my forms I can use all Abilities, all powers and all immunities. But i use my 1st and 2nd form the most. My favorite form is Prime Gold Superman.

=== '''Tier 0 "True Infinity" Beings that are boundlessly above absolutely everything, including existence and nonexistence, possibility, causality, dualism and non-dualism, the concepts of life and death, and their analogues at any level. Every form i go into i am at Tier 0. Omnipotence Embodiment''' ===

Weaknesses-I have none-Limitation Transcendence,Absolute Invulnerability,Ultimate Invincibility

 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.  User with this ability either is or can transform into a Monotheistic Deity: a supreme transcendent being that created and rules over all of existence. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. I have absolute power and unquestionable authority over everything, I am literally God, the strongest and most powerful being in all of creation.
 * Omnipotence - All Powerful, There is only one
 * Omnipresence - All Present
 * Omniscience - All Knowing
 * Anti-God-The power to have traits and powers of an Primordial Void. User is Anti God/Primordial Void representing the counterparts of the dark aspects of a Supreme Deity in many verses, I existed before the omniverse itself and I am considered the essence of all evil, darkness, chaos and the ultimate decreator of the omniverse ranking me the among the most powerful entities.  Being the anti-energy king of Esoteric immunities. I am user that has the power to make Supreme Anti-omnimagic.
 * Twin and counter aspects of God. (God and Anti-God) (ex. Angra Mainyu of Zoroastrianism)
 * I have six Traits of God's. (Destroyer,Creator,Preserver,Protector,Keeper of time,Anti-matter King)
 * Primordial form of existence which existed before the creation of creation before time.
 * Inverse-omnipotence-All powerful,All Impossible
 * Omninescience -True Ignorance
 * Singular Reality Existence - There is only one
 * All Absolute Powers
 * All Almighty Powers
 * All Apocalyptic Powers
 * All Chaotic Powers
 * All Cosmic Powers
 * All Darkness Powers
 * All Death Powers
 * All Destructive Powers
 * All Evil Powers
 * All Meta Powers
 * All Offensive Powers
 * All Omni powers
 * All Primordial Powers
 * All Reality Manipulation Powers
 * All Void Powers
 * Nonexistence
 * Omnimalevolence

=== Esoteric Primordial Almighty Time lord Slayer-1,000,000,000,000,000,000,000,000,000,000,000,000,000,000'x Infinity Power level! The power to outmatch any/all Deity's and entity's, independent existence and Nonexistence being's, much more vastly superior to than any primordial entity or deity and any/all nonexistence being's. I am a'   supreme  monotheistic   Christianity , panentheistic, Christianity  and  anthropomorphic  Christianity'   being. I am Absolute immovable, ,Indestructable ,unkillable,invincible immutable ,impentratable, Universal Irreversibility, Absolute Invulnerability and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers ,magic and telekinesis, all conceptual attacks and defense attacks as Primal supreme being. I have the All Almighty Powers and I can counter act any power or ability. I have the power to delete/destroy/stop/imprison/kill of all/any Entities and deities of extreme end beings and beyond, advanced beings and sentinel beings. There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundaries, all elements, all dimensional things,even i can't get erased and I am even Immune to time itself. I control all lordships powers. I am in control of all time,concepts, boundary's, laws, everything/anything and death: Present, past and future tense. '''Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' ''' ===
 * 1) Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 2) * Conceptual Transcendence
 * 3) * Omni-Creator
 * 4) * Omniarch
 * 5) * Omnipotence
 * 6) * Omnipresence
 * 7) * Omniscience
 * 8) * Power Anchoring
 * 9) * Ultimate Invincibility
 * 10) * Complete Arsenal
 * 11) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define the user. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 12) ** All Embodiments
 * 13) ** Author Authority
 * 14) ** Conceptual Transcendence
 * 15) ** Duality Transcendence
 * 16) ** Existential Manifestations
 * 17) ** Omni-Creator
 * 18) ** Omni-Empowerment
 * 19) ** Totality Manipulation
 * 20) ** Balance Embodiment - is put into a state which is not all good nor all evil.
 * 21) ** Duality Embodiment- each power has a opposite so i contain boths sides of powers
 * 22) ** Multiversal Embodiment
 * 23) ** Opposites Embodiment - Everything has an opposite.
 * 24) ** Universal Embodiment
 * 25) ** Existential Manifestations
 * 26) ** Metapotence
 * 27) ** System Manipulation
 * 28) ** Unimind
 * 29) ** Unity

=== Transcendent Alpha-Omega Vaewolf Lordship Physiology-The ability to use the traits of a hybrid of a werewolf, a vampire, third and fourth trait very Ancient Powerful primordial being. User with this ability either is or can transform into an vastly superior extremely rare powerful vaewolf, a hybrid of a Transcendent Werewolf/beast Lord Physiology and a Transcendent Vampire Lord Physiology. In an Transcendent Alpha Vaewolf, abilities taken from werebeasts and vampires are augmented much further than others of its type, and although this may not come with traditional weaknesses associated with the species, it does not come with any mental problems. I have Limitation Transcendence where i overcome the traditional limitations and weaknesses of hybrid's species and giving me a third and fourth species that is Transcendent Mage Physiology and Artificial,Physical,Mutated Godhood . Unlike many other vaewolves, an alpha-omega vaewolf often has a third and forth type of blood that helps to stabilize the other two and augment their capabilities to previously unseen limits. This can be the blood of an immortal with vampiric or therianthropic traits, a Magicial Entity and Scientific Entity/containing magic embodiments and science embodiment/technology embodiment. Hybrid Transcendency-The ability to transcend two or more species with godly influence. '''This power grants the user god-like powers of transcendency by combining the physiologies of two or more species. When the user is a hybrid god, the user can control the capabilities, abilities, and powers of the other species, race, creatures they transcend but on a godly level. Transcendent Hybrid Embodiment - The ability to become an embodiment of multiple concepts on a godly level. ''' Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly ===
 * 1) Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed  the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * 2) Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept.
 * 3) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 4) ** Concept Physiology-The user is completely made of a particular concept. The user is literally made ​​of a certain concept that it represents receiving Omnipotence in this concept.
 * 5) ** Conceptual Lordship-The power to embody, manifest and manipulate any concept. User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly. The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.
 * 6) ** Concept Destruction-The ability to destroy concepts. The user can remove/destroy out any/all forms of concepts.
 * 7) *** Conclusion Embodiment-The power to become the embodiment of endings.  User becomes the physical manifestation or personification of conclusions/endings. This means that they can decide how and when anything/everything ends, since all things have an ending whether its games, stories, people, gods, worlds and even universes.   They have limitless control over all aspects of conclusions/endings as well including death, growth, evolution, time, space etc. They could even bring eternity to a standstill.
 * 8) *** Conclusion Dominance-The ability to end anything along with how and when it ends. The user can bring/cause an absolute end to anything and everything, along with also being able to control on how and when it ends, whether it be physical, spiritual, or metaphysical. The changes maybe irreversible, as everything including reality itself, ends someplace and sometime.   An ending,by definition is a end or final part of something, where everything is finished: Nonexistence beings can end when they become existant, interactions end when there are nothing to interact towards, perspectives end when there is nothing to perceive or no one is there to interpret it, etc.
 * 9) *** Destruction Embodiment-The ability to become an embodiment of destruction.  Users become a physical manifestation or personification of destruction, and gain the ability bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion.
 * 10) ** Concept Creation-The ability to create concepts. User can create concepts, be it to create completely new ones, or to create again concepts that were destroyed.
 * 11) *** Embodiment Creation-The ability to create creatures or entities/deities that embody a concept, force or idea. User can create creatures, entities/deities or objects that embody a concept, force or idea, either by creating an entirely new creature or object to embody the desired concept, or by transforming a pre-existing object or creature into the desired embodiment. I will be able to control all Entities and Deities with Absolute Command
 * 12) *** Creation Embodiment-The ability to become the embodiment of creation. Users become the living embodiment of creation and are able to bring anything and everything into existence.
 * 13) *** Beginning Embodiment-The ability to become the embodiment of beginnings. The user acts as the physical representation or personification of beginnings. This means that they can decide how and when something begins, since almost all things have an beginning, be it games, stories, people, gods, worlds and even universes.
 * 14) *** Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.
 * 15) *** Beginning Dominance-The ability to begin anything along with how and when it begins.  The user can cause an absolute beginning point for anything and everything. The user can control when and how something begins, whether its nature is be physical, spiritual, or metaphysical. They can use this power to start events such as adventures.
 * 1) Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force. User is made up of or can transform their body completely into primordial force. Users transformed form can be either anatomically identical to their normal form, aside of being made of primordial force.  Alternately user can transform into homogenous matter, without any part of their form being more important than the other. The user is the embodiment of the ancient primordial force that which brought forth the creation of everything, thus the user has infinte control over all creation and everything that which was generated by primordial force, also due to themselves being composed of the ancient force they may gain further or absolute control over their own being in which cases they can achieve anything that they may choose, as such can achieve omnipotence.  
 * 2) User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways.
 * 3) Undetermined Existence-The power to exist in an undefined /undetermined state of being. User exists in an undefined /undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.
 * 4) Amortality-The power to exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  
 * 5) * Universal Differences'-   This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.'
 * 6) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack and make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 7) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am Nonexistence and i am Undetermined Existence,Nameless Existence,Absolute Immortality and i am Absolute Existence.
 * 8) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 9) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 10) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 11) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 12) * Omnipotence Negation-The power to negate Omnipotent beings.  User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent.  I can control up to googolplexian times infinity power level and beyond Omnipotence.
 * 13) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 14) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 15) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 16) * Fate Immunity-The power to be immune to the courses of fate.
 * 17) * Death Negation-The power to negate death/dying.
 * 18) * Omni-Negation-The power to negate and nullify everything.
 * 19) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 20) * Control Negation-The power to negate mind control and subordination powers.
 * 21) * Power Control Negation-The power to cause others to lose control over their powers.
 * 22) * Control Immunity-The power to be immune to control and subordination powers
 * 23) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 24) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 25) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 26) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 27) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 28) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 29) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 30) * Sleeplessness-The power to lack the need for sleep.
 * 31) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 32) * Luck Erasure-The power to erase luck. User can completely erase/remove the concept of luck from someone or something (either bad or good luck), making the target unable to be lucky or jinxed permanently.
 * 33) * Future-Probability Cognition-The power to perceive the probability of events happening in the future connecting every event that will happen on the time stream.
 * 34) * Meta Art Manipulation-The ability to control the Art without any limits.
 * 35) * Meta Ability Creation-The ability to create supernatural abilities without limit.
 * 36) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * 37) * Meta Event Manipulation-The ability to alter events (past, present and future) of any dimension, universe and/or reality, even if they are outside the time-stream the user is in.
 * 38) * Meta Fate Manipulation-The power to manipulate all destinies/fates.
 * 39) * Metapotence-Power to do anything without justification.
 * 40) * Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all multiverses,universes, planes and dimensions.
 * 41) * Meta Summoning-The ability to summon any object,deity or entity under your control.
 * 42) * Meta Luck-The power to have infinite luck.
 * 43) * Meta-Possession-The power to possess anything/everything.
 * 44) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 45) ** Omnipotence beings are completely immune if your lower power user. Higher powers users like over 20x Infinity power level users can manipulate any Omnipotent being's powers.
 * 46) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 47) * Power Destruction-The power to destroy any/all powers.
 * 48) ** Power Negation-The power to nullify the powers of others.
 * 49) ** Omni-Negation-The power to negate and nullify everything.
 * 50) ** Obsolescence-The power to create a "deadzone" for everything.
 * 51) * Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world. This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane tasks.  Absolute Condition
 * 52) ** Badassery Embodiment-The ability to transcend logic through sheer badassery.
 * 53) ** Heroism Embodiment-The power to be the embodiment of heroism.  Users of this power embody everything it means to be a hero or heroic. They are dauntless in character and pillars of strength and valor. They will seek to uphold justice without ever succumbing to the dark desires that path can often bring forth. User may reach this level if as a normal being their heroics were noticed by a God/Gods or a universal force and as such were gifted with this power. Often times it is impossible for a user of this power to lose due to heavy plot armor or author favoritism, which when translated in the fictional verse can mean protection from an omnipotent being
 * 54) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin.  I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 55) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 56) * Power Immunity-The ability to be immune all powers and their effects.
 * 57) * Immutability: the ability to be impervious to all forms of external physical body
 * 58) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 59) * Absolute Existence-The ability to control your own existence without any limit.
 * 60) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 61) * Control Embodiment-The power to have full control of all multiverses of all omniverses and everything inside of it and with everything that belongs to the omniverses. And have I limitless control of over all Entity's and Deity's and anything lower lesser beings.
 * 62) * Omnipotence-The power to be supremely almighty and invincible.
 * 63) * Omniscience-Know everything and anything.
 * 64) * Omnipresence-Be everywhere in existence at once.
 * 65) * Complete Arsenal - Have every power.
 * 66) * Omni-Empowerment-The ability to draw power from everything.
 * 67) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 68) * Omni Mode-The power to go into a mode made from all other modes.
 * 69) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 70) * Omni-Perception-The power to perceive anything/everything.
 * 71) * Omni-Embodiment-The ability to embody everything and anything.
 * 72) * Omni-Removal-The ability to remove anything and everything.
 * 73) * Omnicounter-The power to oppose anything and everything
 * 74) * Absolute Restoration-The ability to restore anything back to its original state.
 * 75) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 76) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology/macroverse god-Power to use the traits and abilities and Powers of the supreme panentheistic being that controls all Multiverses and everything in it and everything that belongs to all the multiverses. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' Their differences not with standing, I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define the user/many names i have. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, known and unknown, knowledge and unknowledge, etc.
 * All Embodiments
 * Author Authority
 * Conceptual Transcendence
 * Duality Transcendence
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.  The one and only user is the Creator and Omnipotent ruler of all Verses, taking on a specific form and identity in each of them according to their context/characteristics.  The user is thus an omni-dimensional being, existing simultaneously in all Verses as their local Supreme Being, under a wide variety of names, traits and appearances.  This guarantees the sacrosanct unicity of Omnipotence, removing all potential paradoxes, and notably explains how crossovers are possible in the first place, and why local Omnipotents never fight one another.  Instead Omnipotence beings fighting i can control them with Absolute Command.  With Entity Lordship and Deity Manipulation.
 * Omni-Empowerment-The ability to draw power from everything
 * Totality Manipulation-The ability to manipulate the concept of totality.
 * Balance Embodiment - is put into a state which is not all good nor all evil.
 * Duality Embodiment- each power has a opposite so i contain boths sides of powers
 * Multiversal Embodiment-The user can become or already is the embodiment of the multiverse itself, and therefore they have absolute control over everything inside of it - time, space, reality, causality,probability and everything else - without limits.
 * Opposites Embodiment - Everything has an opposite.
 * Universal Embodiment-The user is able to become or already is the universe itself, and by extension capable of controlling ,manipulating  and  creating , destroying , recreating  and reshaping virtually anything and everything in their universe, including  reality , order  and chaos, creation and destruction, life and death, time and space, and may also be able to create other universes, solar systems, star systems, and entire galaxies.
 * Existential Manifestations-The power to manifest through various aspects and personalities. User can manifest through various aspects and personalities, being one of the entities that either lack a specific form, nature and identity, are too vast and complex, too transcendent or simply too alien to safely and effectively interact with lesser beings and lower planes, having to manifest through various aspects and personalities more in tune with the local circumstances.
 * Metapotence-Power to do anything without justification
 * System Manipulation-Power to manipulate all systems in all scales. The user can manipulate every type of system at any range, scale, or magnitude, whether organic or inorganic, physical or non-physical, granting the user unlimited power.
 * Singularity-The ability to be Impossible to mimicked, copied or replicated/absorbed or gain power from death
 * Unimind-The power to be connected with all things and their essences
 * Unity-The ability to encompass everything
 * Collective Entity Physiology-The ability to form a body from the energies and bodies of an innumerable amount of different individual beings. User can form a body from the energies and bodies of different individual beings and access the abilities that belong to each individual being that makes up the user's physical form. They can access the knowledge of these individualistic components to gain vast amounts of knowledge as well as tips to defeating various foes.  The combination of so many individuals into one person may also allow the user to ascend to a higher plane of existence and access untold levels of power.
 * Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities. User can form a physical body formed out of the energies and bodies of deities divine entities and access the abilities of each individual being that make up the user's physical form. The user can also access the knowledge of these individualistic gods to gain vast amounts of knowledge as well as raw divine energy.
 * Transcendent Consciousness-The power to have or be the original primordial consciousness. User has or is the Cosmic Consciousness, the original formless consciousness that all thought, minds, dreams, imagination, ideas, and stories came from. Unlike Unimind which is a mind that is connected to all things and their essences, a transcendent consciousness is the mind that all things and their essences came from. As the original consciousness and basis of all thought, user has no form (corporeal or otherwise) as they are simply a boundless, transcendent thought or will.


 * Primordial Void-The power to have traits, abilities and powers of an Primordial Void. Meaning being the First Primordial Void of all existence before beginning of time.. I am the first of my kind and the last of my kind. I am the only/last Supreme Void being of my kind. Where i have balanced between all Energy and all anti-energy, all good and all evil, all darkness. I am the supreme monotheistic Christianity and Supreme panentheistic  Christianity and supreme  anthropomorphic   Christianity'  being.'''
 * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch megaton and kick megaton googolplexian and i will bypass that to infinite. IMMEASURABLE SUPREME ULTIMATELY MASTERED OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN (Googolplexian is Nonillion of pages of nothing but zero's) Nonillion is 1 followed with 30 zero's. Each page is has 1 million zero's.
 * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 1) 'Black kryptonite'
 * 2) ' Blue kryptonite' ' -This my healing kryptonite.  Absolute Ultimate level' . ∞ Primordial preserver'  Healing embodiment- ''Restoration Embodiment-Life Embodiment-Death Embodiment
 * 3) 'Green kyrptonite'
 * 4) 'Kyrptonite Varietals'
 * 5) 'Pink kryptonite'
 * 6) 'Red kryptonite'
 * 7) ' Gold kryptonite' ' /Orange Kryptonite-This 'is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction. '  ''Creation and Destruction Embodiment
 * 8) 'White kryptonite'
 * 9) ' Yellow kryptonite' ' -This is my mind kryptonite'. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited  Knowledge '  ''Knowledge Embodiment
 * 10) 'Silver kryptonite'
 * 11) 'Purple kryptonite' This is me keeper of time kryptonite. Absolute Ultimate Level. Primordial Keeper of time making me the embodiment of space-time 
 * 12) 'Synthetic kryotonite'
 * 13) 'Fake kyrptonite'
 * 14) 'Biizzaro white kryptonite'
 * 15)  Ultimately Mastered  Supreme Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level
 * 16)  Ultimately Mastered  Supreme Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level.
 * 17) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 18) Omnipresence - All Present
 * 19) Omniscience - All Knowing
 * 20) Omniarch - Rule all things. Even Omnipotent Supreme Beings/Destructive Deity's,self created Deity's and Primordial Entity's and Creator Deity's and all deity's/entity's can be deleted/destroyed ,imprisoned,banished,summoned or Manipulated.
 * 21) Omnicompetence - Handle all situations or matters.
 * 22) * Hypercompetence - Be absolutely skilled in every possible field.
 * 23) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 24) Omnificence - Create anything and everything from nothing.
 * 25) * Almighty Object Manifestation - Create artifacts of limitless power.
 * 26) * Omnireplication - Duplicate anything.
 * 27) Omnilingualism - Decipher and speak any language.
 * 28) Omnilock - Exist outside of everything.
 * 29) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 30) Omnipresence - Be everywhere in existence at once.
 * 31) Omniscience - Know everything and anything.
 * 32) * Enlightenment - Possess full comprehension of the omniverse.
 * 33) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 34) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 35) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 36) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 37) * All Embodiments-I have over a million embodiments. Even embodiments that are so incomprehensive that humans can't pronounce.
 * 38) Omniverse Manipulation-The ability to manipulate all existing multiverses.   The user can manipulate all/every universe with infinite/unlimited scale, manipulate everything/anything in every parallel reality, timeline, break any boundaries, etc. in every universe in the Omniverse.   Another thing i am called is the  Macroverse GOD 
 * 39) * All Absolute Powers
 * 40) * All Almighty Powers
 * 41) * All Crossover Powers
 * 42) * All Dimensional Powers
 * 43) * All Infinite Powers
 * 44) * All Manipulation Powers
 * 45) * All Meta Powers
 * 46) * All Omniverse Powers
 * 47) * Universal Manipulation-The ability to manipulate everything within the entire universe.
 * 48) * Universal Embodiment-The power to become the embodiment of the universe. The user is able to become the universe itself controlling, manipulating and creating, destroying, recreating and reshaping virtually anything and everything in this universe reality, order and chaos, creation and destruction, life and death, time and space, and may also be able to create other universes, solar systems, star systems, and entire galaxies.
 * 49) * Multiversal Embodiment-The power to become the embodiment of the multiverse.  The user can become or already is the embodiment of the multiverse itself, and therefore they have absolute control over everything inside of it, Time, Space, Reality, Causality, Probability and everything else without limits
 * 50) * Multiversal Manipulation-The ability to manipulate everything within the multiverse.
 * 51) * Fundamental Forces Manipulation-The power to manipulate the four fundamental/interactive forces: Strong Force, Weak Force, Electromagnetism and Gravity. The user is able to manipulate the four interactive forces of Strong Force, Weak Force , Electromagnetism  and Gravity all in one.  The user has control of the four fundamental forces of the universe, reaching nearly any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements and manipulate space-time to a degree by using gravity to distort them.
 * 52) Inverse-omnipotence-All powerful,All Impossible
 * 53) Omninescience -True Ignorance
 * 54) Singular Reality Existence - There is only one
 * 55) All Absolute Powers
 * 56) All Almighty Powers
 * 57) All Apocalyptic Powers
 * 58) All Chaotic Powers
 * 59) All Cosmic Powers
 * 60) All Darkness Powers
 * 61) All Death Powers
 * 62) All Destructive Powers
 * 63) All Evil Powers
 * 64) All Meta Powers
 * 65) All Offensive Powers
 * 66) All Omni powers
 * 67) All Primordial Powers
 * 68) All Reality Manipulation Powers
 * 69) All Void Powers
 * 70) All Transcendent Powers
 * 71) All Transcendent Physiologys
 * 72) All Intuition Powers
 * 73) Nonexistence
 * 74) Omnimalevolence
 * 75) Omnipotence Negation-The power to negate Omnipotent beings.   User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent.  I can control up to googolpleixan times infinity power level and beyond Omnipotence/Meta-Concept Manipulation. 
 * 76) Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings.  User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 77) Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 78) Uniqueness-The power to have Supreme abilities/powers/traits
 * 79) Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 80) Fate Immunity-The power to be immune to the courses of fate.
 * 81) Death Negation-The power to negate death/dying.
 * 82) Omni-Negation-The power to negate and nullify everything.
 * 83) Freedom-The power to be absolutely free or unattached to all boundaries.
 * 84) Control Negation-The power to negate mind control and subordination powers.
 * 85) Power Control Negation-The power to cause others to lose control over their powers.
 * 86) Control Immunity-The power to be immune to control and subordination powers
 * 87) Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 88) Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 89) Reality Anchoring-The power to be immune to all reality bending abilities.
 * 90) Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 91) Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 92) Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 93) Self-Sustenance-The power to remove the need for bodily necessities.
 * 94) Sleeplessness-The power to lack the need for sleep.
 * 95) Sleep Manipulation-The ability to control the sleep functions in others.
 * 96) Luck Erasure-The power to erase luck. User can completely erase/remove the concept of luck from someone or something (either bad or good luck), making the target unable to be lucky or jinxed permanently.
 * 97) Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world.  This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane tasks.  Absolute Condition
 * 98) * Badassery Embodiment-The ability to transcend logic through sheer badassery.
 * 99) * Heroism Embodiment-The power to be the embodiment of heroism.  Users of this power embody everything it means to be a hero or heroic. They are dauntless in character and pillars of strength and valor. They will seek to uphold justice without ever succumbing to the dark desires that path can often bring forth. User may reach this level if as a normal being their heroics were noticed by a God/Gods or a universal force and as such were gifted with this power. Often times it is impossible for a user of this power to lose due to heavy plot armor or author favoritism, which when translated in the fictional verse can mean protection from an omnipotent being
 * 100) Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept
 * 101) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 102) Meta Art Manipulation-The ability to control the Art without any limits.
 * 103) Meta Ability Creation-The ability to create supernatural abilities without limit.
 * 104) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * 105) Meta Event Manipulation-The ability to alter events (past, present and future) of any dimension, universe and/or reality, even if they are outside the time-stream the user is in.
 * 106) Meta Fate Manipulation-The power to manipulate all destinies/fates.
 * 107) Metapotence-Power to do anything without justification.
 * 108) Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all multiverses,universes, planes and dimensions.
 * 109) Meta Summoning-The ability to summon any object,deity or entity under your control.
 * 110) Meta Luck-The power to have infinite luck.
 * 111) Meta-Possession-The power to possess anything/everything.
 * 112) Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 113) * Omnipotence beings are completely immune if your lower power user. Higher powers users like over Infinity power level users can manipulate any Omnipotent being's powers.
 * 114) Variable Collapse-The power to collapse any/all possibilities/variables.
 * 115) Power Destruction-The power to destroy any/all powers.
 * 116) * Power Negation-The power to nullify the powers of others.
 * 117) * Omni-Negation-The power to negate and nullify everything.
 * 118) * Obsolescence-The power to create a "deadzone" for everything.
 * 119) Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin.   I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 120) Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 121) Power Immunity-The ability to be immune all powers and their effects.
 * 122) Immutability: the ability to be impervious to all forms of external physical body
 * 123) Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 124) Absolute Existence-The ability to control your own existence without any limit.
 * 125) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 126) Control Embodiment-The power to have full control of all multiverses of all omniverses and everything inside of it and with everything that belongs to the omniverses. And have I limitless control of over all Entity's and Deity's and anything lower lesser beings.
 * 127) Omnipotence-The power to be supremely almighty and invincible.
 * 128) Omniscience-Know everything and anything.
 * 129) Omnipresence-Be everywhere in existence at once.
 * 130) Complete Arsenal - Have every power.
 * 131) Omni-Empowerment-The ability to draw power from everything.
 * 132) Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 133) Omni Mode-The power to go into a mode made from all other modes.
 * 134) Omni-Sleep Inducement-The power to cause anything to fall asleep.\
 * 135) Omnifarious-The power to shapeshift without limit. 
 * 136) * All Physiologies
 * 137) * All Bodily Powers
 * 138) * All Mimicry Powers
 * 139) * All Adaptation Powers
 * 140) Omni-Perception-The power to perceive anything/everything.
 * 141) Omni-Embodiment-The ability to embody everything and anything.
 * 142) Omni-Removal-The ability to remove anything and everything.
 * 143) Omnicounter-The power to oppose anything and everything
 * 144) Absolute Restoration-The ability to restore anything back to its original state.
 * 145) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 146) Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 147) Adaptive Resurrection-The power to adapt to whatever killed you before your resurrection. The user can adapt to whatever killed them before their resurrection, becoming resistant or immune to it afterwards.
 * 148) Immortality Manipulation-The ability to manipulate immortality.  The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * 149) Absolute Immortality-The power to ' be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind, soul and biological body is immortal, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. As a user i am absolutely immune to all harm, and can never die from any natural causes or any supernatural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, copied, mimic, replicated, absorbed rendered truly perfect and absolute.  Absolute Invulnerability-The power to be immune to any/all kind of damage.' 
 * 150) Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.   All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * 151) Pain Suppression-The power to neutralize one's sensitivity to physical pain.   Users can block pain at will or are incapable of feeling pain or highly resistant to physical pain of any kind, allowing them to think clearly and continue to move despite grievous injury. Users can think clearly, continue to move, ignore torture and generally function in situations where pain would disable a normal person.
 * 152) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy,mimic,absorb and replicate the powers of others and become immune to them.
 * 153) Adaptive Supreme Armor-The ability to utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. Adapt's to the highest level of user's, even making the strongest defense capable of blocking Absolute Attack making the attack a normal attack. A very weak attack so it just making a sound of a ding off the armor. The armor and my skin is made of vibranium anti-metal, adamantium ,titanium alloy and uru magical metal. There is no attack that breach my armor/skin or go through it matter of fact. 
 * 154) Absolute Defense-The power to possess a defense that cannot be breached by any attack.  The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.
 * 155) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy.  I can block even the strongest attacks,  even the one's that aren't blockable, I can bypass/ignore any attack.
 * 156) Absolute Invulnerability-The power to be immune to any kind of damage.   The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual attacks. 
 * 157) Attack Ignoring-The power to cause any/all attacks to ignore the user.   User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.
 * 158) Automatic Defense-The ability to defend automatically.
 * 159) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive anddefensive.   User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
 * 160) Special Attacks-Ability to utilize special abilities and use them to perform powerful techniques.  Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.
 * 161) Ultimate Technique-Power to use a technique that is considered the strongest.   The user of this power can utilize the strongest known technique/power.
 * 162) Counter-Force Manipulation-The ability to counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself.  User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.
 * 163) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 164) Defensive Damage-The power to inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.
 * 165) Damage Amplification-The ability to enhance the damage the target takes.  The user can increase and amplify the damage the target takes making them easier to defeat or destroy.
 * 166) Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition.  Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * 167) Superior Adaptation-The ability to adapt to anything and quickly evolve.   Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible.
 * 168) Adaptive Resurrection-The power to adapt to whatever killed you before your resurrection.  The user can adapt to whatever killed them before their resurrection, becoming  immune to it afterwards.  I can't die the same way twice.
 * 169) Self-Resurrection-The power to resurrect oneself upon death.  The user is able to revive themselves upon death, making them immune to abilities such as Death Inducement and can live forever,infinity and eternal
 * 170) Enhanced Self-Resurrection-The power to self-restore from any damage, condition or death.  User is able to fully restore themselves, instantly nullifying any kind of damage or condition, and endlessly reviving from any death or destruction. Users will even choose the location of their restoration, making them both impossible to stop and impossible to contain.
 * 171) Resurrection Negation-The power to negate resurrection.  The user can negate resurrection, ensuring that the dead stay dead, or kill users of Self-Resurrection and Infinite Resurrection permanently.
 * 172) * Users of Absolute Restoration can bypass the negation entirely.
 * 173) Absolute Restoration-The ability to restore anything back to its original state. User can restore anything back to its original state. This ability is a safety system with no consciousness that aim to maintain and prolong the state of the universe. It only acts in situations where factors capable of altering or destroying the reality have actively started working, and it will come into play to annihilate those factors, taking the form of any natural and/or supernatural phenomenon.   It is a swirl without a shape or body that will adjust its magnitude in accordance with the target to be destroyed. This allows it to have a greater force than the target to assure absolute victory.
 * 174) Infinite Resurrection-The ability to resurrect oneself endlessly.  Every time the user is killed, they will inevitably return to life, no matter what.
 * 175) Ash Resurrection-The ability to resurrect via ashes upon death. Upon death, the user's body turns into ash (the body may slowly turn into ash or even burst into flames until it is ash) and come out anew. It is a passive ability, so it happens the instant the user is killed.
 * 176) Meta Teleportation-The ability to teleport anything to any location and time.  User can teleport anything to anywhere: any place and time they desire, including physical locations such as: in a locked room, in space, in heaven, or in hell, as well as metaphysical places such as: inside a dream, inside a heart, inside thoughts, or even inside people.  This power also allows its users to teleport concepts into the physical world, like memories and thoughts, and bring anything into reality.  Not to be confused with Omnipresence, which is the ability to be present everywhere and nowhere at once, this power can only allow things to be present in a single location and time.
 * 177) Cosmic Teleportation-The power to teleport anywhere in the universe.  The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength.
 * 178) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy the powers of others and become immune to them.
 * 179) Adaptive Supreme Armor-The ability to ' utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. My armor/skin is made of adamantium,titanium allioy, vibranium is anti-metal and uru is magical metal.  You will not put on a single scratch on my armor/skin.  There is no attack that breach my armor or go through it matter of fact.  
 * 180) Immortality Bestowal-The ability to grant others the power of immortality.  User can grant others the power of immortality of various levels, from simple ageleness to absolute.
 * 181) Immortality Negation-The ability to kill immortals.  User is able to kill immortal entities, either by bypassing their immunities to attack them or just simply nullifying or negating their immortality.
 * 182) Absolute Immortality cannot be removed,replicated,mimic,copied,absorbed  or deleted from existence
 * 183) Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.  The user can remove the immortal status from another, rendering them mortal and vulnerable to fatal damage.
 * 184) Absolute Immortality cannot be removed,replicated,mimic,copied or absorbed, deleted from existence
 * 185) Users of Amortality cannot be affected, as they never were alive.
 * 186) Life and Death Embodiment-The power to embody both life and death.  The user acts as a physical manifestation or personification of life and death.
 * 187) Life and Death Transcendence-The power to transcend life and death.  User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolute Immortality, but also immune to any and all powers and all abilities related to life or death.
 * 188) Absolute Law Manipulation-The ability to have absolute control over all of laws.  The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.
 * 189) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.   Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.
 * 190) Physical Law Manipulation-The power to manipulate physical laws.  User can alter, create, manipulate, and rewrite physical laws, including physics, space-time, energy, matter, fundamental forces, chemistry, phenomena, vectors, particle behavior, etc. They can manipulate these laws to their will, allowing them to do anything.
 * 191) Physical Law Erasure-The power to erase/remove physical and fundamental laws.  User can erase and remove any/all physical and fundamental laws, allowing them to completely change the basic workings of anything/everything such as erasing the law of gravity so everything and everyone floats away or removing the law of the conversation of energy so now energy is no longer maintained the way its supposed to be.   This doesn't erase the concept behind the law, instead it removes the way the law functions, changing things dramatically.
 * 192) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.   This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 193) Absolute Contract-The ability to make an absolute contract/pact with anything.  The user can make any kind of contract/pact with absolutely anything, even with themselves. They can decide every condition of the contract/pact, including what would happen if one of the party were to somehow break the contract/pact. The conditions imposed by the users are absolute, and will always inevitably happen, no matter what the condition is.  They can also decide if the contract/pact can even be broken in the first place. The contract/pact cannot be negated or undone by anyone/anything, only by the users themselves.
 * 194) Oath Embodiment-The power to be the personification of Oaths.  The user of this ability is the personification of oaths. Allowing them can connect to all oath-sworn links, such as marriages, parent-child bonds, pacts and any other things in form of oaths. The user also has the power to punish those who break oaths.
 * 195) Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 196) Beauty Embodiment-The ability to become the embodiment of beauty.   The user acts as the physical representation or personification of the beauty, as such, they are infinitely and supremely beautiful and have limitless control over beauty. Users has perfect physical beauty, never age and be immune to death.
 * 197) Supernatural Beauty-The power to be supremely beautiful and use it to affect others The user is supremely beautiful and use it to affect others. This power is divided into two separate but interlocking aspects First: The user is always, and under any circumstances, physically, personally and socially perfect, graceful and flawless, without anything that would make them look unattractive or distract from their presence. They are perfectly aware how to increase their appeal by apparel, action or choice of words, but even these are simply details to enhance their natural appeal. For example, someone with this ability rising straight from the bed after hard nights partying and wearing the rattiest possible clothes would make even best supermodel primped to perfection look homely in comparison.  Secondly, the user is able to affect other people, both by affecting their minds, emitting pheromones and generally being a perfect companion and/or object of admiration. At the lower level, the user could make a complete stranger treat them like their closest friend in only a few minutes and be perfectly willing to help them in any way they need. Someone with more power could make anyone treat them like someone who is privileged to do and get anything they wish and be admired and even loved for it. At the higher level user could make people fulfill their smallest suggestion, although not against their deepest principles. At the most powerful, they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * 198) Beauty Manipulation-The power to manipulate the beauty of anything.  The user can create, shape and manipulate beauty in/on/of anything, including physical, mental, natural, conceptual, etc. optical phenomena such as sunsets, natural scenery, plants, gold, gemstones, crystals, etc
 * 199) 10th Dimension Physiology-The ability to be absolutely everything in one.  The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all Omni-Embodiment in a single being. The user is essentially the 10th dimension: a single, timeless everything.
 * 200) Difference from Unity-While users of Unity are one with everything, users of 10th Dimension Physiology are everything in one. This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.
 * 201) Absolute Destruction-The ability to destroy everything. ​The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science. One could even remove irrational "concepts" like the fabric of nothingness and even the totality itself.
 * 202) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability or power in existence, as a user all my abilities and powers are at absolute level.
 * 203) Existential Perfection-The power to be perfect in terms of existence.  The user of this power is an existentially perfect being. While the user exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence.
 * 204) Nonexistence-The ability to completely erase any kind of existence.  This ability allows the user to completely annihilate anything and everything, without any protection nor exception of any kind.  There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to Nothingness Manipulation, effectively annihilating objects and beings.  When used on abstract targets however, the effect is more subtle and similar to Logic Manipulation, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall (as if the door never existed). Needless to say, the user is universally dreaded as the embodiment of the Primal Fear—with good reason.  
 * 205) Nature Of The Power-Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent. Nonexistence thus combines simplicity and perfection, achieving complete invincibility through the erasure of all opposition, and absolute specialization in the most effective form of offense/defense.   Yet, despite this fighting capacity, Nonexistence remains a fundamentally subtractive power. As such, it cannot produce any result that can be considered a creation. It may indirectly correct, restore or replace, but never create.
 * 206) Nameless Existence-The power to be immune to named-based powers.  User is immune to all name-based powers, allowing them to avoid the effects of powers like  Dominance,  Severing, and True Naming.
 * 207) Undetermined Existence-The power to exist in an undefined/undetermined state of being.  User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike Cosmic Otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.  The ability to be completely distinct from everything.  Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.
 * 208) Existence Embodiment-The power to become the embodiment of existence.  Users become or are the personification of existence, the state of being/living.
 * 209) Oblivion Embodiment-The ability to become the embodiment of oblivion meaning Nonexistence embodiment.  Users become the physical manifestation or personification of oblivion, or Eternal Oblivion, a state of ceasing to exist, and Nonexistence a state of not existing at all.
 * 210) Nihilism Embodiment-The ability to become the embodiment of nihilism. Users become the living embodiment of nihilism and gain the ability to feed off of the unimportance of everything in existence. What the user sees is deemed nothing worth while, or of absolute insignificance: the opponent is deemed weak or worthless and can be destroyed by the user.
 * 211) Meaningfulness Embodiment-The ability to become the embodiment of meaningfulness.  Users become the living embodiment of meaningfulness and purpose, and gain the ability feed off of the importance of everything in existence. What the user sees is deemed everything worth while, or of absolute significance: opponent if deemed strong or worthy can be destroyed by the user.
 * 212) Parallel Existence-The power to exist in every parallel universe and be aware of it. The user is able to exist in every parallel universe or parallel time line having Absolute Existence in every parallel universe the user may have copies of themselves in every parallel universe descending from the original user is able to communicate or control their parallel copies. 
 * 213) Details-The user can choose if its copies may have their will or not, in some cases the users choices or decision can end up creating copies of them.   And lastly some users of this power are the ultimate users being able of existing in every parallel universe and reaching Absolute Immortality in every parallel universe.
 * 214) Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.  Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic,Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.
 * 215) Self-Existence Manipulation-The ability to control one's own state of existence.   The user can control their own state of existence, removing the boundary between reality and illusion within their personal space. To a degree, this allows the user to remove themselves from reality and re-enter it with any unwanted elements (injuries, diseases, fatalities etc.) rewritten as a dream.
 * 216) Existence Manipulation-The power to control existence.  The user has a degree control of a given existence and can bring certain things into existence, freely manipulate all existing things, and return them to nothingness once their purpose is extinguished. This applies to all natural and supernatural phenomena alike, as they are but two sides of the same coin in the user's eyes.  The user is Omniscient, I can draw knowledge and inspiration from the Existential Planes in order to properly wield this power and fittingly shape his creations; and while being actually Omnipotent, the user can legitimately be considered a God of the highest caliber.
 * 217) Existence Recovery-The power to recover/restore ones existence/identity even if its been erased. User can restore the the existence/identity/sense of self of anyone whose existence has been eliminated, negated, erased or removed including all knowledge/memories and/or even physical evidence of them from history, a timeline or existence entirely. Allowing them to recover the target even if nothing left of their identity remains to restore from.
 * 218) Existence Erasure-The power to erase the knowledge/memories of a target from existence. The user can remove the memories/knowledge of a target (person, object, etc.) from history, a timeline or existence entirely. No evidence of the person or object having ever existed will remain; the target exists physically afterwards, but nothing and no-one will know who or what they are.
 * 219) Existence Declaration-The ability to decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.   The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.
 * 220) Unimind-The power to be connected with all things and their essences.  User is or is able to connect with all living and non-living in existence and their essence (body, mind, soul) giving them the power to identify, understand, know and feel every sentient creature and non sentient from in the universe and beyond. User of this has tremendous mental abilities and an extraordinary power over other beings essences.
 * 221) Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions. The user can read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions to essentially absolute degree.
 * 222) Absolute Life Inducement-The ability to give life to anything.   User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.
 * 223) Flawless Restoration-The ability to heal/mend all kinds of damage, including mental, conceptual, emotional, spiritual, mystical, and physical. The user is capable of undoing all affliction's done onto entity or object, be it mental, conceptual, emotional, spiritual, mystical, and physical damage. They can even restore and repair abilities, as well as resurrecting the recently deceased.
 * 224) Path Killer-The ability to irreversibly remove one of the many possible pathways/methods to do something. User can Irreversibly (barring omnipowers) remove a method to achieve a certain outcome for a given task which has many ways to accomplish. Users can remove one of these ways so that there will be fewer ways available to accomplish said task.  The effect of this power is often the result of some almost story breaking Plot Control (by rendering an all-powerful and irreversible entity useless, usually to create a plot twist), but skilled writers can script their characters to use it as a standalone power with varying strength and extent of applicability.  For example, in Planescape, Orcus has at least two ways to kill others - either via the traditional method, or via using the Last Word. However, later in the story some form of Plot Control occurs as the many gods unite and somehow weaken the power of the Last Word. Now Orcus only has one way to kill others: via the traditional method.   Another more direct example is Shiki Ryougi materializing the death-lines of Mitsuru Kamekura's calculated future, and severing said lines with her knife. This "successful" future is now rendered unreachable (because it has been killed) by all means, thus his bombs then malfunction without any explanation.
 * 225) Path Maker-The ability to create any possible pathways/methods to do something.  User can create new possibilities/methods/ways of doing things into the universe, possibly by altering the laws of the universe. They can create new ways to make things done. For example, they could create a new way to kill undead beings, or they could create a way to live forever. They could also create another way to generate electricity to provide power (especially in an eco-friendly manner), or they could create a way to make machines work without using electricity at all. They could also make it possible/make ways for humans to do superhuman feats. The possibilities are virtually limitless.
 * 226) * Cannot affect entities that are under the effect of omnipowers
 * 227) Unity-The ability to encompass everything.  This power is a specialized version of Omnipotence, making user the Creator and creation. The user is a panentheistic being: everything is part of them, the universe/nature and they are identical or in a nutshell, are totally immanent in creation.   Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.
 * 228) Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality.  User becomes the anchor or keystone for an entire world, system, galaxy, dimension, plane, universe or reality.
 * 229) Amortality-The power to exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
 * 230) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 231) Flight-The power to fly without any outside influence.  User can fly or otherwise move through the air using varying methods. Some possibilities include using one or more forms of energy, wings or similar structures, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, and Glide as well.
 * 232) High-Speed Flight-The power to fly at great speeds.  User can fly at incredible speeds.
 * 233) Wing Manifestation-The power to develop or have wings. User has or is able to manifest wings that grow or are attached to the body allowing flight. They may also protect from rear attacks or detach and re-grow for quick getaways.  I don't need wings to fly but i do have them.
 * 234) Vacuum Adaptation-The power to adapt to vacuum of space unaided. User is able to survive and adapt to the vacuum or space unaided and are able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation), strange gravity (even sometimes that of a black hole), and lack of air.
 * 235) Infinite Jump-The power to jump indefinitely in midair.  The user can jump indefinitely and repeatedly when in midair without the aid of a physical surface.
 * 236) Ultimate Vision-The power to have all vision-based abilities.  The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.
 * 237) Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are.  User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, or maybe the entire universe. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.
 * 238) Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world.   This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane task.
 * 239) Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.   User can utilize Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. Contrary to popular culture, real life ninja were mainly spies, saboteurs, and assassins that rarely appeared in the battlefield. Depending on the school and source ninjutsu focuses on different disciplines, the most common of which was the eighteen disciplines of the Bujinkan:
 * 240) Seishinteki kyōyō (spiritual refinement)
 * 241) Taijutsu (unarmed combat)
 * 242) Kenjutsu (sword techniques)
 * 243) Bōjutsu (stick and staff techniques)
 * 244) Sōjutsu (spear techniques)
 * 245) Naginatajutsu (naginata techniques)
 * 246) Kusarigamajutsu (kusarigama techniques)
 * 247) Shurikenjutsu (throwing weapons techniques)
 * 248) Kayakujutsu (pyrotechnics)
 * 249) Hensōjutsu (disguise and impersonation)
 * 250) Shinobi-iri (stealth and entering methods)
 * 251) Bajutsu (horsemanship)
 * 252) Sui-ren (water training)
 * 253) Bōryaku (tactics)
 * 254) Chōhō (espionage)
 * 255) Intonjutsu (escaping and concealment)
 * 256) Tenmon (meteorology)
 * 257) Chi-mon (geography)
 * 258) Kuji-Kiri (Esoteric Hand-Seal Practice)
 * 259) Absolute Attack-The power to use attacks that cannot be blocked by any means.  User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.
 * 260) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets.  The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.
 * 261) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.  This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 262) Absolute Defense-The power to possess a defense that cannot be breached by any attack. The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.
 * 263) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy. I can block even the strongest attacks, even the one's that aren't blockable, I can bypass/ignore any attack.
 * 264) Absolute Invulnerability-The power to be immune to any kind of damage.  The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual.
 * 265) Attack Ignoring-The power to cause any/all attacks to ignore the user. User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.
 * 266) Automatic Defense-The ability to defend automatically.
 * 267) Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.  User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.
 * 268) Special Attacks-Ability to utilize special abilities and use them to perform powerful techniques. Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.
 * 269) Ultimate Technique-Power to use a technique that is considered the strongest. The user of this power can utilize the strongest known technique/power.
 * 270) Counter-Force Manipulation-The ability to counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself. User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.
 * 271) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 272) Defensive Damage-The power to inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.
 * 273) Damage Amplification-The ability to enhance the damage the target takes. The user can increase and amplify the damage the target takes making them easier to defeat or destroy.
 * 274) Defense Break-The ability to bypass defenses.  The user is able to bypass an opponent's defenses and do equal damage no matter how strong, durable, magically-enhanced or seemingly impenetrable the defense is.
 * 275) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws.  User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.
 * 276) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 277) One Hit Kill-The power to kill the target in a single hit.
 * 278) Double Hit Kill-Power to kill target with just two hits from the user of this power.
 * 279) Killing Intent-The ability to control one's own killing intention and use it to intimidate others. User can control their killing intention and use it to intimidate others, it can be used in two ways:
 * 280) Killing Intent-The user can give off their pure killing intent, affecting opponents, themselves, and others around the vicinity. Particularly strong killing intent can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is reality.
 * 281) Suppression and Perception-If the user has mastered control over their emotions, they can control their killing intent by suppressing it, to prevent their opposition from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions. Anyone who can also perceive a foe's killing intent can perceive the foe's next move and prepare the next appropriate move in advance.
 * 282) Death Embodiment-The power to become the embodiment of death.  The user of this power can become the embodiment of death itself. This means that they can easily kill others, reap their souls when they die and take their souls to the afterlife. They could also bring about the apocalypse, causing deaths by the millions, possibly even billions. They can decide where a soul will go after death.
 * 283) Violence Embodiment-The power to become the embodiment of violence.   The users of this ability can become the embodiment of violence, they can become more powerful when brutally fighting. The user can even cause blood lust in every living thing the user comes across to enjoy the killing.
 * 284) Destruction Embodiment-The ability to become an embodiment of destruction. Users become a physical manifestation or personification of destruction, and gain the ability bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion.
 * 285) Evil Embodiment-The power to be the embodiment/essence of pure evil.  The user of this power is or can become the embodiment of evil and can manipulate everything evil, including having all evil powers and power over evil beings, places and events (The user literally become a force of nature). Examples include using weather to destroy towns, cursing people to induce horrifying effects, physically and psychologically torturing people, inducing sins, etc. The user can also do things like shapeshifting into a chaotic monster and do almost anything as long as it ensures death, destruction or pain on the victims. The user of this power is incredibly powerful because of the limitless capabilities and the fact that there is evil in almost every place. The user cannot be "killed" and can exist anywhere, but their existence is far stronger in some places than others as long as the place isn't overrun by a good embodiment user.  By nature somebody must always possess this power as evil has existed since the beginning of time and without evil, there cannot be any good. Advanced users may also be able to possess people and other supernatural beings and give them some power. This is known to some as Demonic Empowerment. More advanced abilities include not only the ability to possess people, but also to possess land, objects and flora to manipulate the surroundings.
 * 286) Combat Embodiment-The power to become the physical embodiment of combat.   The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress.  Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * 287) Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be.  The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm.   This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of consequences. Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.
 * 288) Unavertable Death-The ability to induce permanent death in anyone/anything.  User can kill absolutely anyone or anything, including immortal and "unkillable" beings. Anything killed through the use of this power cannot be resurrected.
 * 289) Killing Intuition-The ability to have intuitive knowledge of how to kill any living being.   The user has instant knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency.
 * 290) Killing Instinct-The power to have an extreme urge and ability/instinct to kill.  User possesses a deadly power that enables them to be the "ultimate killing machine". They have instincts to kill with any means and the most effective ways possible, use anything at hand to do so and have no mental problems either before, during or after the deed. They are, in short, cold and merciless killers. They can also give off a murderous aura, inducing fear into their opponents.
 * 291) Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin. User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets.
 * 292) Almighty Ascension-The power to ascend to a limitless state of power and achieve omnipotence.  The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe.
 * 293) Evolution-The ability to enhance oneself and others via accelerated evolution. User can enhance themselves and others via accelerated the evolution process by triggering a bodily recovery system, restructuring their genome and upgrading to a better physical form. Upgrading can lead to new physical changes and enhancements or perhaps extra parts, natural armor or weapons. High end wielders of this ability can control the very flow and essence of all progressive evolutions.
 * 294) Legendary Form-The ability to have a form told in legend. Users of this ability are able to go into a legendary state, putting themselves in a class of their own. Legendary forms deliver a wide variety of Absolute Condition as well as unspeakable power.
 * 295) Superiority-The power to become superior to an opponent.  The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * 296) Combat Adaptation-The ability to adapt to any type or style of combat. User's fighting style and abilities adapt automatically to be equal or superior to opponents style of fighting, whether armed or unarmed, making an opponents attacks useless after the first strike.
 * 297) Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * 298) Divine Combat-The power to possess a divine level of combat skills.  The users of this power are the undisputed masters of all forms of combat. Both natural and supernatural fighting skills are available as well as infinite strength and stamina. Users also have immense defensive abilities unsurpassed by any other fighter; they also posses a high level of intellect which they use to plan their attacks carefully.  Also because of the users great strength and immense durability, when fighting other super-powered beings, most fights are brawling contest but when called for it users employ their incredible martial ability to take out opponents quickly and efficiently.
 * 299) Ultimate Fighter-The ability to reach the ultimate pinnacle of combat proficiency.  Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.
 * 300) Atmospheric Adaptation-The power to instantaneously adjust to any given atmospheric environment.  The user’s lungs acclimatize and breathe in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. They can breathe toxic gases instead of oxygen and survive mountain, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.
 * 301) Meta Fate Manipulation-The power to manipulate all destinies/fates.  User can perceive, shape and manipulate the destiny and fate of anything/anyone, including gods, demons, eldritch abominations, transcendent beings, entire worlds, universes and even realities. This allows them to control/decide anything and everything's destiny and fate.  Some users may even be able manipulate the destinies of users of freedom as well.
 * 302) Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force).  User of this ability can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become  immune  to  nonexistence by becoming its very origin, therefore bypassing all effects.
 * 303) Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.
 * 304) Anti-matter Manipulation-The power to generate and manipulate antimatter.  The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
 * 305) Antimatter Embodiment-The ability to become the embodiment of antimatter.  Users become the living embodiment of antimatter and thus has supreme control over all antimatter and the abilities to destroy matter.
 * 306) Nothingness Manipulation-The power to manipulate nothingness,  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.
 * 307) Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy. User can conjure an energy capable of totally annihilating everything under the definition of energy. The transformation and manipulation of the energy conjured lies only on the will of the conjurer.
 * 308) Void Sealing-The power to seal targets using nothingness manipulation. The user is able seal targets using nothingness manipulation, making them completely nonexistent, unable to do any action or anything, trapped in the nothingness, where no one can feel their presence. Since they are nonexistent, no one can use it as a sacrifice or gain powers from their presence.
 * 309) Supreme Anti-omnimagic-The power to Destroy or delete anything/everything even planets and sentients to annihialtion,  The user can create, manipulate, generate, delete energy and matter to non-existence.  The user creates a black hole to delete all matter and sucks it all in. The user annihilate all matter and energy.  This anti-omnimagic is the supreme of all powers. The user has full control over the supreme anti-omnimagic and anti-onmimagic is easier to control. There is a lower level power that is call anti-omnimagic. That just destroys objects, beings and weapons all energy matter will be annihilated.  
 * 310) Absolute Wish-The ability to grant rule-free wishes.   The user can grant any wishes of others or oneself. There are no limitations of any kind: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever. The user can grant very vague or even inconceivable wishes with optimal results, as the power will automatically make up for the user's personal limitations when granting them.
 * 311) Wish Embodiment-The power to become the embodiment of wishes. The user becomes a physical manifestation or personification of wishes, granting them the power to grant any and all wishes without limit. 
 * 312) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 313) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 314) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 315) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 316) Absolute Will - User wills their weaknesses into non-existence.
 * 317) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 318) Psychopotence-The ability to wield ultimate power with one's mind.  Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still mortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.
 * 319) Absolute Psionic Power-The power to possess absolute psychic power.  The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Nigh-Omnipotent level of power is purely psionic, achieved through unique circumstances, or extreme training.  The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.
 * 320) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.   The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 321) Psionic Embodiment-The power to embody all psionic power.  The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.
 * 322) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence.
 * 323) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 324) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 325) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 326) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 327) Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power. Users are superhuman/metahuman/mutant so powerful they can be considered first rate deities. They can intuitively manipulate many if not all aspects of reality on a gigantic scale (planetary, cosmic, universal, multiversal and even omniversal), and enhance their physical abilities to infinite levels, making them all-powerful and unstoppable.
 * 328) Meta-Possession-The power to possess anything/everything.  User can possess or take over anything, including the living, the dead, objects, animals, plants, locations, powers, attacks, energy, and abstract/conceptual forces etc., and bypass/ignore Possession Immunity. Users will not have to leave their own body for this to take place. Disembodied users such as spirits may use the body as their own.
 * 329) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality. The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit. 
 * 330) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.   User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.   This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.
 * 331) Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are virtually unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want. While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked
 * 332) Meta Power Manipulation-the ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 333) Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 334) Conceptual Lordship-The power to embody, manifest and manipulate any concept.  User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly.   The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.
 * 335) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.  Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.
 * 336) Justice Manipulation-The ability to manipulate justice.  The users are capable of manipulating justice among living and non-living beings in different ways.
 * 337) Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * 338) Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * 339) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 340) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 341) Mind Control-The power to control the minds of others.  User can control the minds of others with targets being completely subject to their mental control. If the victims were placed into a semi-conscious state, they may not have any recollection of the previous actions that they performed while under its effect.
 * 342) Command Inducement-The power to command every being.  The user can command every being by giving them orders to do their bidding no matter what the victim thinks or feels.
 * 343) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of (ex. Flight).
 * 344) Mental Inducement-The ability to temporarily push the target's mind/brain into the wanted state.   User is able cause the target's mind/brain go into wanted state, causing short-term change in emotions, sensations, memories, etc., exact length of the effect depends on both the users skill and power and the targets mental state.
 * 345) Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.  The user can manipulate, modify and control the thoughts, mindsets, and upper brain functions, allowing the ability to render others unconscious, suppress their memories, and negate the use of abilities, increase/decrease mental capacity, modify minds to be agreeable, control minds, sway sensations to induce altered perception, bestow/heal mental disorders, create/penetrate mental barriers, etc.
 * 346) Brain Manipulation-The power to manipulate the brain of oneself and/or others. The user has complete control over the brains of oneself and others, including senses, the conscious, subconscious and everything the brain controls. Due to this they are able to perform a series of functions; autonomic, or involuntary bodily functions, somatic, or voluntary bodily functions, and cognitive, concerning the use of the mind to solve problems
 * 347) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 348) Hybrid Embodiment-The ability to become an embodiment of multiple concepts.
 * 349) Voice Manipulation-The power to manipulate one's own speaking and singing voice.   The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice. 
 * 350) * Omnitone-The ability to make sounds in any pitch or tone. The user has the ability to speak, sing, whisper, yell, hum, etc. in any pitch or tone. The user can speak in an extremely low pitch or a very high pitch.
 * 351) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 352) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 353) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 354) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 355) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 356) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 357) Intelligence Manipulation-The power to manipulate intelligence.  The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.
 * 358) Knowledge Manipulation-The ability to control and manipulate information/knowledge.  The user can manipulate any kind of information/knowledge, including create, control and destroy knowledge. By creating knowledge they insert new knowledge into the universe that becomes established fact and reality, while destroying does the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.   By controlling knowledge existing truth can be changed. This ability is potentially infinite, even the impossible or illogical can be made true. Example: E ≠mc2 or 2+2=fish. A high-level user of this ability can change existence and reality on a whim.
 * 359) Knowledge Embodiment-The power to become the embodiment of pure knowledge.  The user of this power is the embodiment of knowledge and Wisdom and have extensive knowledge of everything. The user has awareness of the past, present and future, including all possible and impossible variations. They either know the correct answer to any question in any discipline, or will at least know where to look for an answer.
 * 360) Living Database-The power to be a living database of knowledge. User is a living archive or database of knowledge, this basically makes them knowledge itself given physical form. Unlike Encyclopedic Knowledge and Omnilegence however, the user doesn't just store knowledge that their an archive/database for, allowing them to change/manipulate it, add to it, erase it or anything else they wish.
 * 361) Omnilegence-The ability to have encyclopedic knowledge of all recorded material in existence (even ideas for plays, novels or manuscripts, etc.). User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet, so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.
 * 362) Encyclopedic Knowledge-The power to have innate encyclopedic knowledge.  Users possess a vast amount of information and knowledge on all things, they have innate encyclopedic knowledge of science, the universe, magic, psionics, mechanics/technology, literature, history, etc. All information and knowledge whether natural or supernatural can be fully understood with this ability. As the knowledge is innate no study or experience is necessary.  The user can acquire more knowledge by supernatural means (magic, psionics, etc.) to add to their already vast knowledge. The amount and the unlimited of knowledge possessed varies by user: a low level user may only have mastery of a single field whereas a high level user will achieve Cosmic Awareness or Omniscience.
 * 363) Cosmic Awareness-Power to be aware of anything that affects the user on a universal scale.  User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.
 * 364) Cosmic Knowledge-The power to possess immense knowledge of the universe.  The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know everything.
 * 365) Cosmic Manipulation-The power to manipulate all cosmic forces.  User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness.  User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.  User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
 * 366) Meta-Concept Manipulation- The power to create and manipulate any and every incomprehensible or abnormal concept. The user has the capabilities to create and assume control of concepts that aren't of a general mind-scape, in other terms, the insane, illogical and irrational to name a few. These ideas are capable of infinite diversity as there are more things alien than there are that are well known or known at all. The concepts can vary from point to point so examples can include; a irrational form of causality, probabilities that surpass one hundred percent or lower than a absolute zero, go beyond boundaries and infinite or just make them nonexistent, create infinite hierarchy of infinites and omnipotence, etc. In basic terms the user transcends all normal understanding.   These "ideas", if they even can be called that anymore, are by default, inconceivable. This could mean a lot of things, it could possibly interfere with other concepts, maybe it defies omnipotence, or it could reside outside of the Omega Omnisphere (it's possible but not probable.) and even more. We can't fully understand it even if we tried, as it is alien and it won't be anymore if we were able to understand it, and that's what it is to the user, normal and probably along with everything else. So it isn't as much as alien to everyone but the user is what make the concept labeled such. Though since these are alien concepts, they may need to filter the concepts they use, for other's sake.
 * 367) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 368) Meta Time Manipulation-The power to manipulate time of all realities. User can manipulate time of any/all realities, dimensions and universes, whether they are physical locations, such as higher dimensions, heaven or hell, or metaphysical locations such as the dreamworld.  They can create temporal effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.
 * 369) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.  The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.
 * 370) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, powers and immunitie, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 371) * Metaphysics Manipulation-The power to manipulate Metaphysics, the philosophical phenomena beyond physics. User can manipulate Metaphysics (from the Greek words μετά (metá) ("beyond", "upon" or "after") and φυσικά (physiká) ("physics")): the ability to deal with all things undetectable by the physical senses. Metaphysics includes science, and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In the conscious evolution, metaphysics has taken its place as one of the most comprehensive and most effective means of gaining knowledge and understanding about the true nature of the physical Universe.
 * 372) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.  This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.
 * 373) ** Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want.  While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked
 * 374) * Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 375) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 376) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder every power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 377) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 378) ** All Embodiment powers
 * 379) * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology.
 * 380) * Power Embodiment-The power to embody power.  The user is the embodiment of supernatural power. They have free access to all superpowers, and are able to manipulate the superpowers of others with no limit.
 * 381) * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang. The user has power over yin and yang, the natural dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).   Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.
 * 382) * Yin & Yang Unification-The power to unify the complementary forces of yin and yang. The user can unify the complementary forces of yin and yang of all beings and forces by unifying the fused forces or entities that can embody the combined essences of differing forces (day and night, love and hate, light and darkness, male and female, etc.).
 * 383) * Opposites Embodiment-The ability to embody opposites.  The user is the personification of some or all opposites (such as existence and nonexistence, creation and destruction, light and darkness, etc), granting them limitless control over all opposite forces.
 * 384) * Balance-The power to be in perfect balance with the universe and its forces. The user is in balance with all forces of universe itself and transcendent areas or location and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction.  Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything.
 * 385) * Balance Embodiment-The ability to become the embodiment of balance. Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to weapons.
 * 386) * Duality Embodiment-The ability to embody duality and all binary oppositions. The user embodies all dualism and binary oppositions and systems, having absolute control over all boundaries, even ones that do not exist, and can create and even destroy boundaries.
 * 387) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 388) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 389) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 390) Endless Attack-The power to use attacks that will continue forever once performed.   User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 391) Endless Storm-The power to generate storms that never end. User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms may even continue to grow in size and strength over time by altering local weather patterns or by drawing down the upper atmosphere to form new storms.   Depending on the users skill and the local weather conditions, almost any size storm can be generated.
 * 392) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 393) Energy Independence-The power to be independent from energy.  The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * 394) Infinite Energy-The ability to have an unlimited amount of energy. The user possesses an unlimited energy source that will never run out, allowing them to use attacks and accomplish other feats that require energy indefinitely. The source can supply any form of energy, such as electrical, kinetic energy, etc, which can provide to physical body, technology, etc, unlimited supply of energy; different types of energy has different affects the users, for example life energy, which effectively grants the user unlimited regenerative power and eternal youth.
 * 395) Infinite Life Energy-The ability to have an unlimited amount of life energy.  The user possesses an infinite reservoir of life energy that will never run out, which grants them unlimited regenerative power, stamina, and eternal life.  Users who can manipulate life force for external usage can utilize this limitless source for many practical applications, from launching large amounts of attacks to granting life force to others.
 * 396) Infinite Supply-The ability to have an unlimited amount of anything.  The user is able to possess an unlimited supply of any essential. For example, the user could cause a canteen to never run out of water, a notebook to never run out of paper, or a gun to never run out of bullets.
 * 397) Infinite Charge-The power to possess a connection to limitless electrical energy.  The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy.
 * 398) Primordial Element Manipulation-The ability to manipulate primordial elements.  User can create, shape and manipulate elements of a ancient primordial nature.
 * 399) * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * 400) ** Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * 401) ** Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * 402) ** Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * 403) ** Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * 404) ** Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * 405) Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * 406) * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * 407) * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * 408) * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * 409) * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * 410) * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * 411) * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * 412) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 413) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 414) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 415) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 416) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 417) Omni-Energy Manipulation-The ability to manipulate all forms of energy.  User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate.  By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them.  Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it.
 * 418) * Energy Embodiment-The power to embody all forms of energy. The user becomes the physical manifestation or representation of all forms of energy in their reality, gaining limitless control over that energy and all energy-based powers.
 * 419) * Energy Generation-Power to generate different types of energy. The user can generate different kinds of energies of their choosing, making it an offensive weapon in time of need. Advanced users may be able to generate different kinds of energy at the same time or evolve it to ultimate levels.
 * 420) * Omni-Element Manipulation-The ability to manipulate all the elements.  User can create, shape and manipulate all the elements, be them artificial, natural, supernatural, psychical, physical, esoteric, fantasy, cosmic, universal, divine/transcendent, demonic, conceptual, metaphysical, primordial, etc. elements, having practically no limits on the amount or type of element they can absorb, combine, project or manipulate.
 * 421) * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * 422) * Elemental Plane Lordship-The power to hold domain in an Elemental Plane. The user has authority over a mystical elemental plane. They are capable of controlling a certain element and having supreme authority over those who are elemental users or elemental beings. Their strength maybe derived from their presence in their respective realms.
 * 423) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to everything, even Universal Irreversibility and Nonexistence.
 * 424) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 425) * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 426) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 427) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 428) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 429) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 430) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 431) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 432) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 433) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 434) * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * 435) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming a mastered ultimate all-powerful mage.
 * 436) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 437) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 438) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 439) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of all forms of science. As such, they have limitless control over Science and all its forms.
 * 440) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 441) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 442) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 443) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 444) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 445) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 446) ** The Law of Causality to redefine which causes trigger which effects
 * 447) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 448) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * 449) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 450) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 451) ** Transcendent
 * 452) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 453) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 454) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 455) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 456) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 457) Omniarch-The power to reign over everything.   The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * 458) Will not be able to control Omnipotent being.
 * 459) May not be able to control users of Freedom.
 * 460) Users of Omnilock are immune.
 * 461) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 462) Planetary Creation-The ability to create planets.  The user can create planets of various compositions and sizes with the level of detail depending on mastery of this ability. The user may also be able to create organic matter or even complex biological lifeforms on the planet if it meets suitable conditions for life.
 * 463) Galaxy Creation-The ability to create galaxies.  The user can create a massive, gravitationally bound system composed of stars, planets, interstellar clouds, black holes, and dark matter. Depending on the users mastery, they are able to create elaborate constellations, advanced life-forms, irregular galaxies of any shape they desires, and make galaxies even more massive than normal.
 * 464) Galaxy Destruction-The power to destroy galaxies.  The user can destroy an entire galaxy and everything in it.
 * 465) Planetary Lordship-The power to have total and absolute control over a full planet.   User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 466) Planetary Manipulation-The power to manipulate planets. As well as various orbital elements, such as rings or natural satellites, like moons, rings, orbital debris, etc.  User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 467) * Is massive enough to be rounded by its own gravity,
 * 468) * Is not massive enough to cause thermonuclear fusion, and
 * 469) * Has cleared its neighboring region of planetesimals.
 * 470) Planetary Embodiment-The power to become the embodiment of the planet.   The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 471) Forest Lordship-The power to be the lord over all forests.  The user has total domain and control over forests around the world. The user will be able to have unlimited control and power over a forest and its surroundings, some advanced users can create forests out of nothing.
 * 472) Forest Manipulation-The power to manipulate the forests and everything in them.   User can create, shape and manipulate the forests (including jungles, taiga, etc.) and everything in them, including all the aspects of the forests, from the purely physical ones and also mythical/conceptual ones. Forests are among the planets most variable environments, richest in terms of animals and plants, with extensive natural riches and mythology surrounding them.  Forests have traditionally had a strong association with the unconsciousness, cycles of nature and fertility, the sylvan terrors of both natural and supernatural kind. It is the place of testing and initiation, of unknown perils and darkness.
 * 473) Land Lordship-The power to hold domain in Land and over everything that's part of it.  The user has authority and control over the Land, a place where all return from whence they came. The user can control the earth and all things linked to it to a limitless degree.
 * 474) Land Embodiment-The power to become the embodiment of the land.  The user embodies and personifies the land, which allows them limitless control over the land and everything connected to it.
 * 475) Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.  The user has authority and control over the ocean, a place where sea monsters and even prisoners stay. The user can control the sea and storms as they see fit.
 * 476) Ocean Embodiment-The power to become the embodiment of the ocean.  The user embodies and personifies the ocean, which allows them limitless control over the ocean and everything connected to it.The User can create tidal waves, sink islands, create water spouts and hurricanes, etc
 * 477) Sky Lordship-Power to have limitless control of skies as a personal domain.  The user has total dominion over the skies and absolute control over its elements. The user can decimate entire areas with their control and maintain complete manipulation over the air.
 * 478) Sky Embodiment-The power to become the embodiment of the sky.  The user embodies and personifies the heavens/sky, which allows them limitless control over the heavens/sky and everything connected to it.
 * 479) World Healing-The power to heal everything on a planetary scale.
 * 480) Civilization Manipulation-The power to manipulate civilization and everything in them.  User can create, shape and manipulate the civilizations, any complex society characterized by urban development, social stratification, symbolic communication forms (usually writing systems), and a perceived separation from and domination over the natural environment. Civilizations are intimately associated with and often further defined by other socio-politico-economic characteristics, including centralization, the domestication of both humans and other organisms, specialization of labor, culturally ingrained ideologies of progress and supremacism, monumental architecture, taxation, societal dependence upon agriculture, and expansionism.  They can control all products of civilization, including culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc.
 * 481) Absolute Restoration-The ability to restore anything back to its original state
 * 482) Civilization Advancement-The ability to advance civilization to a futuristic state.   The user can advance civilizations to future states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a primitive civilization, advance it to the futuristic or space of civilization, or even something more advanced. Technology, economics, all forms of transport, science, society and such would all be evolved as if they time traveled to the future, or fast forwarded in time.
 * 483) Civilization Erasure-The power to erase/remove all traces of civilization.  User can erase/remove any/all traces of civilization and its many myriad aspects, either by destroying them, erasing them or simply removing them entirely. Any thing that is represented by civilization will be erased, whether its art, culture, society, economy, technology, tools, communications, etc.
 * 484) Civilization Regression-The ability to regress civilization to a past state.  The user can regress civilizations to past states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a modern civilization, regress it to stone age civilization, or even something in between. Technology, economics, all forms of trans port, science, society and such would all be devolved as if they time traveled to the past, or rewind itself back in time.
 * 485) Civilization Rebuilding-The power to rebuild/restore all of civilization.   User can rebuild/recreate/restore any/all traces of civilization and its countless aspects, allowing them to completely restore society regardless of how badly its been damaged/destroyed or removed. Any thing that is represented by civilization will be rebuilt whether its art, culture, society, economy, technology, tools, communications, etc. even if nothing but fading memories of civilization remains or the land on which it once stood is gone.
 * 486) Evolution Manipulation-The power to manipulate the stages of evolution.  The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * 487) Uplifting-The ability to raise a species or group with great potential.  User can choose a species/group to advance in mental, civilization, physical, technological, spiritual, etc. level, possibly up to ascension to higher level of existence. User can grant gifts such as knowledge, powers or teach them things that can give them a greater purpose in life.  Unlike evolution, the user strengthens/changes the species/group as a whole.
 * 488) Master Builder-The power to build anything from anything on a master level.   The users can build anything with ease from anything, for example the user can build a Gundam suit from a pile of junk. It is a very effective power when it is given the proper creativity.
 * 489) Society Manipulation-The power to manipulate societies and their beliefs.   The user of this power can control different kinds of societies and their belief systems and their cultures. When powerful enough, the user can affect entire countries of society, though they can also control smaller groups such as fan clubs and organizations and such.
 * 1) Society Manipulation-The power to manipulate societies and their beliefs.   The user of this power can control different kinds of societies and their belief systems and their cultures. When powerful enough, the user can affect entire countries of society, though they can also control smaller groups such as fan clubs and organizations and such.


 * 1) Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities.  User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * 2) * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * 3) * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * 4) * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * 5) * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * 6) ** Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * 7) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 8) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.   

==== Macro Prime Gold Superman-Absolute Condition-The power to possess absolute physical and mental condition. '''User has supreme mental and physical condition. My strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. My abilities,powers and immunities are all at Absolute level. ''' This is the most strongest mastered ultimate 1st form planet destroyer and even space-time conituitium. The power to outmatch any/all Deity's and entity's and independent existence and Nonexistence being's, much more vastly superior to than any primordial entity or deity and any/all nonexistence being's.  '''Being immune to kryptonite itself even green kryptonite and all of kryptonite colors,different kinds, varietys of Kryptonite and  even Anti-Kryptonite and X-Kryptonite. I am immune to all spiritual dmg, physical dmg, energy ,anti-energy attacks ,defense ,empathic ,telekinetic ,pyschic dmg,psionic dmg, mental dmg, good or evil attacks, elements,conceptual attacks ,dimensional attacks,time attacks, magic and science attacks and potions, Omnipresentail attacks and I am immune to all my powers. Every power i learn i become immune to then i get that immuntiy to that power or ability and every power and non-existence power. ' ''  I am at 1,000,000,000,000,000,000,000,000,000,000x Infinity power level. When i get done i will be at googolplexian infinity power level. All Almighty Powers''==== Signature:
 * High Level Causality Manipulation- The ability to manipulate causality. User can control causality, the relationship between causes and effects, allowing them to literally decide what happens and what doesn't, when and how. There is no need for a "why" however, as the why of something is determined by causality itself, which is at the users' command, making it one of the few powers that reasonably don't need a reason.   The causal alterations can be either specific or systemic. Specific alterations are momentary ones, naturally ceasing with their realization (Absolute Wish). Systemic alterations permanently change the causal structure of reality, enforcing new chains of fate upon it until the user deems it otherwise (System Manipulation).  All existences and phenomena being formed and moved according to causality, the power naturally overrides other abilities as the one driving force behind all of them.
 * Overall:
 * All Almighty Powers
 * All Creation
 * All Destruction
 * All Enhancements
 * All Manipulations
 * Causality Negation
 * Causality Perception
 * Causality Reversal
 * Event Order Manipulation
 * Reflective Immutability
 * High Level:
 * Absolute Command
 * Absolute Existence
 * Complete Arsenal
 * Unrestricted Wishes
 * Monotheistic Deity Physiology/GOD/Primordial Deity Physiology/Primordial Entity Physiology/Causa Sui Physiology/Creator Deity Physiology/Destroyer Deity Physiology/Primordial Embodiment/Primordial Hybrid Embodiment/Protogenoi Physiology -Power to use the traits and abilities and Powers of the supreme panentheistic being. Being the first of all Existence and nonexsitence of creation before creation. I am the first of my kind and the last of my kind. I am the only/last Supreme being of my kind. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being.The protogenoi were the first entities or beings that come into existence, they form the very fabric of the universe and as such are immortal. Everything in existence is born of them, including the Titans and the Olympian gods. Unlike the Titans, when overthrown by the next generation of deities, the protogenoi I didn't lose my power or position, for the very simple reason that I formed the existence. You Describe me as everything /anything most words. I am even all elements,lordships,Destruction ,boundary's,laws logic,time and even conceptual. The power to possess the powers and traits of a Self Created Being.The wielder of this power is a self-created being who owe their existence to no one other than themselves. The reason behind this is due to the fact that they brought themselves into existence unattended. Because of this, they possess godlike power and stand at the Zenith of creation and existence. With this power, they are able to be completely free of any being or law as well any concepts and boundarys . As i was created from Primordial energy to become Supreme panentheistic  being as me and otherwise. I am  supreme  monotheistic Christianity. panentheistic Christianity and anthropomorphic Christianity  being. ' I am the only user that's shares this similarity and nothing more - so far removed from the rest of existence, my essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Collective Entity Physiology-The ability to form a body from the energies and bodies of an innumerable amount of different individual beings. User can form a body from the energies and bodies of different individual beings and access the abilities that belong to each individual being that makes up the user's physical form. They can access the knowledge of these individualistic components to gain vast amounts of knowledge as well as tips to defeating various foes.  The combination of so many individuals into one person may also allow the user to ascend to a higher plane of existence and access untold levels of power.
 * Composite Deity Physiology-The ability to form a physical body formed out of the energies and bodies of deities. User can form a physical body formed out of the energies and bodies of deities divine entities and access the abilities of each individual being that make up the user's physical form. The user can also access the knowledge of these individualistic gods to gain vast amounts of knowledge as well as raw divine energy.
 * Transcendent Consciousness-The power to have or be the original primordial consciousness. User has or is the Cosmic Consciousness, the original formless consciousness that all thought, minds, dreams, imagination, ideas, and stories came from. Unlike Unimind which is a mind that is connected to all things and their essences, a transcendent consciousness is the mind that all things and their essences came from. As the original consciousness and basis of all thought, user has no form (corporeal or otherwise) as they are simply a boundless, transcendent thought or will.
 * Primordial Void-The power to have traits, abilities and powers of an Primordial Void. Meaning being the First Primordial Void of all existence before beginning of time.. I am the first of my kind and the last of my kind. I am the only/last Supreme Void being of my kind. Where i have balanced between all Energy and all anti-energy, all good and all evil, all darkness. I am the supreme monotheistic Christianity and Supreme panentheistic  Christianity and supreme  anthropomorphic   Christianity'  being.'''
 * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch 2250 Gigaton and kick 2250 Gigaton. IRRELEVANT SUPREME ULTIMATELY MASTERED OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD  GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN ( 1 Nonillion of pages of nothing but zero's) Each page is 1 million zero's.
 * Absolute Condition-Absolute Strength-i have no max on Attack Potency/Striking Strength/Lifting Strength-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or one drop of sweat at being at calm Strength. Going all the way to, Type ∞|∞:Infinity of planets.  Anything past Type VI is infinity power level Lifting Strength.  I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's. 
 * 1) 'Black kryptonite'
 * 2) ' Blue kryptonite' ' -This my healing Kryptonite.  Absolute Ultimate level. ∞ Primordial preserver '  Healing Embodiment-Restoration Embodiment-Life Embodiment-Death Embodiment '''
 * 3) 'Green kyrptonite'
 * 4) 'Kyrptonite Varietals' 
 * 5) 'Pink kryptonite'
 * 6) 'Red kryptonite'
 * 7) ' Gold kryptonite' ' /Orange Kryptonite-This is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction. '  Creation and Destruction Embodiment '''
 * 8) 'White kryptonite'
 * 9) ' Yellow kryptonite' ' -This is my mind kryptonite'. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited Knowledge '  ''Knowledge Embodiment 
 * 10) 'Silver kryptonite'
 * 11) 'Purple kryptonite' This is me keeper of time kryptonite. Absolute Ultimate Level. Primordial Keeper of time making me the Space-Time Embodiment-Antimatter Embodiment
 * 12) 'Synthetic kryotonite'
 * 13) 'Fake kyrptonite'
 * 14) 'Biizzaro white kryptonite'
 * 15) Another thing to call Omni is macro, Macro is the Supreme of all Omni powers.  Omni is power level 10, Macro replaces all omni powers being level 20.
 * 16)  Ultimately Mastered   Supreme Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level. Starting at 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level. Esoteric Level 13
 * 17)  Ultimately Mastered Supreme  Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level. Esoteric Level 20
 * 18) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 19) Genetic Perfection-The power to be genetically perfect.
 * 20) Genetic Evolution-The power to accelerate the progression/evolution of Genetic Codes.
 * 21) Genetic Access-The ability to access the genetic code.   User has total access to the entire genetic code within DNA straight to the atomic levels, allowing them to use all the individual traits and abilities users never knew they had, even traits that disappeared many years ago. User can also access the encoded information hidden away in a strain of DNA, with that kind of data storage, users can achieve new course of possibilities into the DNA code for potential gene-splicing, modification, etc, with this genetic access users can find any form of illness and negate them, keeping the user perfectly healthy, curing any form of viruses at the genetic levels even cancer of all kind.  The Dominant Genetics or Primary Genetic Code sequence in user's DNA, can decode all the information allowing the user to change back to its original form, reversing back to normal without further severe side-effects, unnatural mutation and potential body damages.
 * 22) Absolute Filtration - Find and fix any abnormalities within Genetic Code.
 * 23) Amalgamation - Combine anything into single entity.
 * 24) * Gene-Splicing - Take the genetic coding from other creatures.
 * 25) * Hybrid Physiology - Create a unique hybrids.
 * 26) Body Modification - Modify the entire body.
 * 27) * Bio-Augmentation - Augment any and all natural abilities.
 * 28) * Weaponized Body - Weaponize the body structure for combat purposes.
 * 29) Curing - Cure anything at the genetic levels.
 * 30) * Health Optimization - Make users perfectly healthy.
 * 31) * Power Erasure - Strip any being of there powers.
 * 32) DNA Link - Link one's DNA to another.
 * 33) * Symbiotic Connection - Possess a strong connection to those link to one's DNA.
 * 34) DNA Overwrite - Overwrite DNA.
 * 35) DNA Suppression - Suppress the genetic material in any being.
 * 36) * Capability Suppression - Suppress any natural capability from anyone and anything.
 * 37) * Power Negation - Negate the powers of any being.
 * 38) DNA Vision - View the genetic code for further studies.
 * 39) * DNA Analysis - Analyze DNA code.
 * 40) * Decodification - Decode all genetic info.
 * 41) Dominant Genetics - With the dominant genetic code.
 * 42) * Status Lock - Allows the user to anchor themselves to their original form.
 * 43) Evolution Manipulation (Limited) - Influence the evolutionary process to take different directions.
 * 44) * Devolution - Devolve beings making them weaker.
 * 45) * Evolution - Evolve beings making them stronger.
 * 46) Genetic Form - Take the genetic code of a foreign species and take its form.
 * 47) * Conversion - Convert other beings in genetic level.
 * 48) Genetic Tracking - Use the genetic signature to track anyone.
 * 49) * Enhanced Tracking - Track anyone from any distance and location with ease.
 * 50) Genetic Traits - Use genetic traits of others.
 * 51) * Genetic Mimicry - And mimicry them.
 * 52) Genetic Memory - Access the entire genetic memory.
 * 53) * Atavism - Access the lost genetic code that disappeared generations ago.
 * 54) Genetic Mutation - Natural genetic mutations.
 * 55) * Power Activation - Activates natural superior powers.
 * 56) Genetic Perfection - Galvanizing best underlying biophysical traits.
 * 57) * Uplifting - Bringing about biophysical ascendancy.
 * 58) * Personal Probability Manipulation - Alternating personal progression.
 * 59) Health Manipulation - Optimize ones own optimal vitality by healing their DNA
 * 60) Power Bestowal - With enough information user can bestow powers to others.
 * 61) * Ability Imprinting - Genetically imprint powers and abilities, making apart of one's being.
 * 62) ** Self-Power Bestowal - And themselves.
 * 63) ** Power Restoration - Restore any lost or stolen powers.
 * 64) Shapeshifting - Biologically alter once form.
 * 65) * Multi-Shapeshifting - And combine them.
 * 66) Telomere Regeneration - Regenerate the telomere for longer health
 * 67) Absolute Immortality-The power to be eternal and indestructible.
 * 68) Omnipresence - All Present
 * 69) Omniscience - All Knowing
 * 70) Omniarch - Rule all things.
 * 71) Omnicompetence - Handle all situations or matters.
 * 72) * Hypercompetence - Be absolutely skilled in every possible field.
 * 73) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 74) Omnificence - Create anything and everything from nothing.
 * 75) * Almighty Object Manifestation - Create artifacts of nigh limitless power.
 * 76) * Omnireplication - Duplicate anything.
 * 77) Omnilingualism - Decipher and speak any language.
 * 78) Omnilock - Exist outside of everything.
 * 79) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 80) Omnipresence - Be everywhere in existence at once.
 * 81) Omniscience - Know everything and anything.
 * 82) * Enlightenment - Possess full comprehension of the omniverse.
 * 83) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 84) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 85) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 86) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 87) * All Embodiments
 * 88) Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force).  User of this ability can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become immune to nonexistence by becoming its very origin, therefore bypassing all effects.
 * 89) Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.
 * 90) Origin Transcendence-The power to transcend one's origin.  User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power that a supposedly supreme deity usually has.
 * 91) Self Origin Manipulation-The power to manipulate the origin of oneself.  User of this ability is capable of creating, being, altering and controlling the origin of themselves without limit or condition, thus making them self-existent and completely immune to any laws set in place by the Supreme Being. Due to the fact that this power is essentially the limitless power of Origin Manipulation concentrated through a singular outlet (namely oneself), it allows the user to be their own omnipotence and the personification thereof. Basically, this power allows one to have indisputable sovereignty over every aspect of their existence so much so that their entire being answers to no one else save for their mandate alone.
 * 92) Omniverse Manipulation-The ability to manipulate all existing universes.   The user can manipulate all/every universe with infinite/unlimited scale, manipulate everything in every parallel reality, timeline, break any boundaries, etc. in every universe in the Omniverse.   Another thing i am called is the  Macroverse GOD 
 * 93) * All Absolute Powers
 * 94) * All Almighty Powers
 * 95) * All Crossover Powers
 * 96) * All Dimensional Powers
 * 97) * All Infinite Powers
 * 98) * All Manipulation Powers
 * 99) * All Meta Powers
 * 100) * All Omniverse Powers
 * 101) * Universal Manipulation-The ability to manipulate everything within the entire universe.
 * 102) * Universal Embodiment-The power to become the embodiment of the universe. The user is able to become the universe itself controlling, manipulating and creating, destroying, recreating and reshaping virtually anything and everything in this universe reality, order and chaos, creation and destruction, life and death, time and space, and may also be able to create other universes, solar systems, star systems, and entire galaxies.
 * 103) * Multiversal Embodiment-The power to become the embodiment of the multiverse.  The user can become or already is the embodiment of the multiverse itself, and therefore they have absolute control over everything inside of it, Time, Space, Reality, Causality, Probability and everything else without limits
 * 104) * Multiversal Manipulation-The ability to manipulate everything within the multiverse.
 * 105) * Fundamental Forces Manipulation-The power to manipulate the four fundamental/interactive forces: Strong Force, Weak Force, Electromagnetism and Gravity. The user is able to manipulate the four interactive forces of Strong Force, Weak Force , Electromagnetism  and Gravity all in one.  The user has control of the four fundamental forces of the universe, reaching nearly any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements and manipulate space-time to a degree by using gravity to distort them.
 * 106) * Fundamental Forces Embodiment-The power to become the embodiment of fundamental forces.  The user embodies the four fundamental forces of the universe: Strong Force, Weak Force, Electromagnetism and Gravity. This allows them limitless control over those forces.
 * 107) ** Electromagnetism Embodiment
 * 108) ** Gravity Embodiment
 * 109) ** Strong Force Embodiment
 * 110) ** Weak Force Embodiment
 * 111) * Universal Force Manipulation-The power to manipulate universal forces. The user can manipulate all universal forces (Cosmic, Space-Time, etc.) and bend them to their will. The power to control cosmic energy, manipulate space-time, generate and control electromagnetism, gravity, cosmic fire, etc. is in the hands of the user.
 * 112) * Primordial Force Manipulation-The power to manipulate the primordial force. The user can control, alter, create, and manipulate anything and everything created by the primordial force, the unique source or origin of every universal concept; in other words, the primordial force that had generated everything, giving them the true position of a Supreme Being. This power goes beyond boundaries of any level or scale and as such can achieve omnipotence. Primordial Force is the primordial energy that originated everything - reality, time, space, life, death, matter, energy, and every possible and impossible concept existing and non-existing in the omniverse, from a single particular to the infinite omniverse.  This force/energy, is the link that connects and keeps the omniverse and its concepts working as they should; since this force is the primordial source of everything and the one that connects all, everything has its energy, giving the user control of everything and every alien concept.
 * 113) Inverse-omnipotence-All powerful,All Impossible
 * 114) Omninescience -True Ignorance
 * 115) Singular Reality Existence - There is only one
 * 116) All Absolute Powers
 * 117) All Almighty Powers
 * 118) All Apocalyptic Powers
 * 119) All Chaotic Powers
 * 120) All Creation Powers
 * 121) All Destrution Powers
 * 122) All Manipulation Powers
 * 123) All Enhancements
 * 124) All Cosmic Powers
 * 125) All Darkness Powers
 * 126) All Death Powers
 * 127) All Evil Powers
 * 128) All Meta Powers
 * 129) All Offensive Powers
 * 130) All Omni powers
 * 131) All Primordial Powers
 * 132) All Reality Manipulation Powers
 * 133) All Void Powers
 * 134) All Transcendent Powers
 * 135) All Transcendent Physiologys
 * 136) All Intuition Powers
 * 137) Nonexistence
 * 138) Omnimalevolence
 * 139) Transcendent Physiology-The power to use the abilities of transcendent beings.  User with this ability either is or can transform into any Transcendent Being, entering a state of being free from the constraints of the material world, as in the case of a deity or other beings that can overcome the limitations of physical existence and also become independent of it.   User is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts), and gain powers that are supernatural and magical to outside viewers. While they can enter into the material universe, becoming immanent, their true being is outside existence and thus both independent and outside of everything that happens to their manifested/avatar form.   As they are able to perceive existence in completely different and transcendent way, they can achieve things that are beyond the understanding of lesser beings, for example, a children's toy built by them could be used as a dangerous, and unstoppable weapon by the lower races.  Esoteric level 13 
 * 140) Monetary Manipulation-The ability to manipulate money, wealth and anything related to them.  User can create, shape and manipulate money, currency and wealth, including coinage, notes, gems/jewels and anything that is used as currency.  Esoteric level 13' 
 * 141) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence and Omni-Embodiment  Esoteric level 13' 
 * 142) * All my immunitys are at the highest level that is Esoteric level 13. All regular immunity's are only at lvl 4. All Esoteric immunity's that are between 10-13. There is nothing higher then lvl 13 on immunity's. I can negation all immunity's one's that are lower then me. Another thing to call Omni is macro, Macro is the Supreme of all Omni powers. Omni is power level 10, Macro replaces all omni powers being level 13.
 * 143) * Esoteric Physical Law Immunity-The ability to ' be immune to physical laws and supernatural laws. Esoteric level 13' 
 * 144) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger. Esoteric level 13
 * 145) * Anti Storage-The ability to ' be immune to any imprisonment abilities.  Esoteric level 13' 
 * 146) ** Absolute Storage-The ability to manipulate anything that stores things away. Esoteric level 13
 * 147) * Omnipotence Negation-' The power to negate Omnipotent beings.  User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent.  I can control up to googolpleixan times infinity power level Omnipotence. I CAN NOT be mind controlled or nullify or killed.   Esoteric level 13'  
 * 148) * Transcendent Negation-The power to ' negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.  Esoteric level 13' 
 * 149) * Esoteric Causality Immunity-The ability to be immune to causal interactions. Causality Transcendence  Esoteric Level 13' High Level
 * 150) * Esoteric Erasure Immunity/' Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either. Esoteric level 13' 
 * 151) * Esoteric Self-Power Immunity-The ability to be immune to your own abilities and powers. Esoteric level 13
 * 152) * Esoteric Fate Immunity-The power to ' be immune to the courses of fate. Esoteric level 13' 
 * 153) * Death Negation-The power to negate death/dying. Esoteric level 13
 * 154) * Omni-Negation-The power to negate and nullify everything. Esoteric level 13
 * 155) * Freedom-The power to be absolutely free or unattached to all boundaries. Esoteric level 13
 * 156) * Control Negation-The power to negate mind control and subordination powers. Esoteric level 13
 * 157) * Power Reflection-The power to reflect powers back against users. Higher level users can reflect anything in existence or nonexistence powers or energy attacks,anti-energy.  Esoteric level 13
 * 158) * Reflective Exoskeleton-The power to create reflective armor.  Higher level users can reflect anything in existence or nonexistence powers or energy attacks,anti-energy,beams projections. Esoteric level 13
 * 159) * Reflective Attacks-The power to launch attacks that can bounce off of any surface. Absolute level users can reflect anything in existence or nonexistence attacks, Omnipresential Attack ,space-time attacks,mental attacks,physical attacks,conceptual attacks and spiritual attacks,spatial attacks. Esoteric level 13
 * 160) * Spell Reflection-The power to reflect spells. Higher level users can reflect anything in existence or nonexistence spells or high powered spells attacks,anti-spell high powered attacks. Anti-spells take no energy at all,uses nothingness to do these spells.  Esoteric level 13
 * 161) * Divinity Nullification-The ability to abolish divinity of a deity and entity. The user can strip deities and entity's of their divinity, turning them into mortal beings. Despite this, some beings that have fallen victim to this ability may still have power but simply lose their divine aspects while others may be completely powerless. Esoteric level 13
 * 162) * Divine Power Negation-The power to negate the powers of divine beings. The user can negate and nullify the powers of divine beings such as Deities and entity's, preventing them from using their powers, effectively making them powerless. Esoteric level 13
 * 163) * Power Control Negation-The power to cause others to lose control over their powers. Esoteric level 13
 * 164) * Power Negation-The power to nullify the powers of others.  The user can cancel out the powers of others, making them unable to utilize their powers as long as they are under the user's effect. Esoteric level 13
 * 165) * Control Immunity-The power to be immune to control and subordination powers. Esoteric level 13 
 * 166) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces. Esoteric level 13
 * 167) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others. Esoteric level 13
 * 168) * Power Anchoring-The power to be immune to all superpower-altering abilities. Esoteric level 13
 * 169) * Conceptual Anchoring-The power to ' be immune to all conceptual abilities. Esoteric level 13' 
 * 170) * Reality Anchoring-The power to be immune to all reality bending abilities. Esoteric level 13
 * 171) * Soul Anchoring-The power to ' be immune to all soul manipulation-based powers. Esoteric level 13' 
 * 172) * Soullessness-The ability to possess no soul or spirit within one's body or physical form.  Esoteric level 13' 
 * 173) * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality. Esoteric level 13
 * 174) * Self-Sustenance-The power to remove the need for bodily necessities. Esoteric level 13
 * 175) * Sleeplessness-The power to lack the need for sleep. Esoteric level 13
 * 176) * Sleep Manipulation-The ability to control the sleep functions in others. Esoteric level 13
 * 177) * Meta-Concept Manipulation-The power to create and manipulate any and every incomprehensible or abnormal concept.  Esoteric level 13
 * 178) ** Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 179) * Meta Art Manipulation-The ability to control the Art without any limits.  Esoteric level 13
 * 180) * Meta Ability Creation-The ability to create supernatural abilities without limit. Esoteric level 13
 * 181) * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. Esoteric level 13
 * 182) * Meta Event Manipulation-The ability to alter events (past, present and future) of any dimension, universe and/or reality, even if they are outside the time-stream the user is in. Esoteric level 13
 * 183) * Meta Fate Manipulation-The power to manipulate all destinies/fates. Esoteric level 13
 * 184) * Metapotence-Power to do anything without justification.  Esoteric level 13
 * 185) * Metapathy-The ability to read, sense, communicate with, and control an infinite number of minds across all multiverses,universes, planes and dimensions. Esoteric level 13
 * 186) * Meta Summoning-The ability to summon any object,deity or entity under your control. Esoteric level 13
 * 187) * Meta Luck-The power to have infinite luck.  Esoteric level 13
 * 188) * Meta-Possession-The power to possess anything/everything.  Esoteric level 13
 * 189) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from. Esoteric level 13
 * 190) ** Omnipotence beings are completely immune if your lower power user. Higher powers users like over 100,000,000,000,000,000,000,000,000,000,000,000,000,000,000 times Infinity level users can manipulate any Omnipotent being's powers.
 * 191) * Variable Collapse-The power to collapse any/all possibilities/variables. Esoteric level 13
 * 192) * Power Destruction-The power to destroy any/all powers. Esoteric level 13
 * 193) ** Power Negation-The power to nullify the powers of others. Esoteric level 13
 * 194) ** Omni-Negation-The power to ' negate and nullify everything. Esoteric level 13' 
 * 195) ** Obsolescence-The power to create a "deadzone" for everything. Esoteric level 13
 * 196) * Boundless Awakening-The power to ' awaken any being from a form of rest regardless of severity or origin.  I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.  Esoteric level 13' 
 * 197) * Universal Irreversibility-The ability to ' render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means Esoteric level 13' 
 * 198) * Power Immunity-The ability to be immune all powers and their effects. Esoteric level 13
 * 199) * ' Immutability: the ability to be impervious to all forms of external physical body. Esoteric level 13' 
 * 200) * Absolute Wish-The ability to grant rule-free wishes. Esoteric level 13'
 * 201) * Absolute Defense-T' he power to possess a defense that cannot be breached by any attack. Esoteric level 13' 
 * 202) * Absolute Existence-The ability to control your own existence without any limit. Esoteric level 13
 * 203) * Nonexistence-The ability to completely erase any kind of existence.
 * 204) * Absolute Invulnerability-' The power to be immune to any/all kind of damage. Esoteric level 13' 
 * 205) * Control Embodiment-The ability to become the embodiment of control of everything and anything. The power to have full control of all multiverses of all omniverses and everything inside of it and with everything that belongs to the omniverses. And have I limitless control of over all Entity's and Deity's,Omnipotence beings,nigh-omnipotence beings,Anti-beings,Non-Corporeal matter beings,spiritual beings,Spatial beings,Ghost beings ,Interdimensional Entity beings and anything lower lesser beings.
 * 206) * Omni-Protection-The power to be protected against anything/everything.
 * 207) * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to everything, even Universal Irreversibility and Nonexistence.
 * 208) * Omni-Empowerment-The ability to draw power from everything. Esoteric level 13
 * 209) * Omni Corruption Inducement-The power to induce corruption in anything/everything. Esoteric level 13
 * 210) * Omni Mode-The power to go into a mode made from all other modes. Esoteric level 13
 * 211) * Omni-Sleep Inducement-The power to cause anything to fall asleep. Esoteric level 13
 * 212) * Omnificence Genesis-The power to create unlimited amount of anything from the user's own essence.  Esoteric level 13
 * 213) * Omnicide-The ability to kill all life at once in all existence and nonexistence. User can kill all life on the planet that you are inhabiting and all life in all existence,nonexistence and even immortals. A another word for is the macrocide. And only on each planet, so i have to have stand or be flying being on the that planet for everything to die on each planet and i can kill everything/anything in the universe even the planet.   Esoteric level 13
 * 214) ** Users of Infinite Resurrection will always return to life.
 * 215) * Omni-Perception-The power to perceive anything/everything. Esoteric level 13
 * 216) * Omni-Embodiment-The ability to embody everything and anything. Esoteric level 13
 * 217) * Omni-Removal-The ability to ' remove anything and everything. Esoteric level 13' 
 * 218) * Omnicounter-The power to ' oppose anything and everything. Esoteric level 13' 
 * 219) * Absolute Restoration-The ability to restore anything back to its original state. Esoteric level 13
 * 220) * Absolute Counter-Power to ' counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. Esoteric level 13' 
 * 221) * Power Opposition-The ability to ' develop powers to counteract another person's power. And then become immune to the power after learning the power. Esoteric level 13' 
 * 222) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.  Esoteric level 13' 
 * 223) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of like(ex. Flight).  Esoteric level 13' 
 * 224) Balanced Aspect Manifestation-The power to induce/embody or be empowered by the aspects of balance.  The balance aspects are the different archetype that make up the essentials concepts of balance itself, being the light, dark and even the neutral side of things and having the full power of it. The balance may also empower the users with aspects of both positive and negative emotions and concepts. The balance can enhance certain powers, which may lead users to their true nature of their choosing, whether it's light, dark, both or neither. I am already in balance with my self.   Esoteric level 13' 
 * 225) * Balance: The user is in absolute balance within oneself and the cosmos, and be able to understand on how everything/anything is and must be to keep things in order.
 * 226) * Neutral: The user is free to choose anything they want, rejecting the idea of having to choose either side, being freed from the morality of either Good or Evil.
 * 227) * Dark: The user is one and at peace with their dark side aspects gaining dark powers at their disposal and master the darkness from within completely.
 * 228) * Light: The user is one and at balance with their light side aspects gaining powers of light at their disposal and master the light from within completely.
 * 229) *# Balance Embodiment-The ability to become the embodiment of balance.  Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to fuel their weapon with bullets.  Esoteric level 13' 
 * 230) Prayer Tracking-The ability to find and appear to the location of anyone who is praying to the user. The user can find and appear in the location of anyone who is praying to them. As long as a singular person is praying to the user for whatever reason, the user can find and arrive at the person's location. This power is the reason how various gods managed to appear to their worshippers in times of invocation.  Esoteric level 13 to all powers below
 * 231) Locality Tracking-The ability to find anyone/anything regardless of where they happen to be. The user is able to find anyone or anything regardless of  wherever the desired subject happens to be at the moment. This ability allows the user to instantly gain knowledge of a subject's location and find even the most reclusive beings hidden in existence. It does not matter if the subject is hidden or not as the user is still able to find the location in which the subject is place in.
 * 232) Supernatural Tracking-The power to track people and objects with supernatural skill.   User can track others down easily over any distance, environment, or conditions including tracking targets that can teleport or become invisible. They can find and follow tracks that are months or even years old easily, they can even reconstruct what has happened from the smallest of clues.
 * 233) Nothingness Manipulation-The power to manipulate nothingness.  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.
 * 234) Awareness Distortion-The power to distort others' sense of awareness.  User can perform movements or actions that either disrupt or nullify targets capacity to be aware of their surroundings, the user, the user's actions, and possibly themselves and others.
 * 235) Unpredictability-Power to be completely unpredictable.  The user possesses a completely unpredictable nature, rendering them immune to users of Combat Perception, Body Language Analysis and Adoptive Muscle Memory. They can also evade Objective Precognition, which requires the target to have a direction in mind to be able to predict the outcome.
 * 236) Technological Invisibility-The power to be invisible to all forms of electronic detection.
 * 237) Magic Invisibility-The power to be invisible to all magic.
 * 238) Invisibility-The power to render oneself unseen to the naked eye.
 * 239) Invisibility Cancellation-The ability to negate invisibility.
 * 240) Invisibility Awareness-The ability to detect invisibility.
 * 241) Psychic Shield-The power to be immune against psychic attacks.
 * 242) Ki Masking-The power to mask one's ki potential.  User can hide their ki to hide their full battle potential or to avoid being detected.
 * 243) Imperceptibility-The ability to be completely undetectable and imperceptible.  The user is totally imperceptible, and as such can in no way be detected or communicated with by external forces, whether physical, mental, spiritual, technological, etc. They can't be touched or perceived, by smell, touch, vision, hearing, etc and give off no heat, auras or energy, leave any evidence of their presence, yet the space they occupy has no lack of it. To all senses, the user does not exist.  The user is undetectable by x-ray scans, sonars, radio detection, any/all technological detection. They cannot be perceived by mental, telepathic or spiritual powers. Some users may not even be able to be remembered, or perceived as existing at all.   However, the user may still be able to interact with others through use of any other abilities they possesses, and so may also still be able to attack a target.
 * 244) Selective Imperceptibility: The user can only be detected by what ever i decide for ppl to see me or hear me.
 * 245) Supernatural Concealment-The power to hide and conceal oneself from anything.   The user can hide themselves from anything, including humans and even supernatural entities such as Angels, Demons and possibly deities. In short, the user can't be found unless they want to be.
 * 246) Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery.  The user can’t be tracked down, all the traces of their passing disappear or are ignored: fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. They do leave behind a trace such as broken sticks or disturbed leaves, but to the less observant eye, it would only be said to be wild animals.  Highly advanced users may not leave electronic trace either, and be unable to find through a computer. Advanced, if not legendary, users are capable of evading any and every known possible ways to track or discover a person.
 * 247) Omniscience will find everyone/anyone even if your hiding and you can't hide from GOD.
 * 248) Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * 249) Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * 250) Spiritual Force Manipulation-The power to manipulate the energy of the spiritual essence of sentient life.
 * 251) Artificial Soul-The power to have your soul made out of artificial materials.  The user is granted an artificial soul comparable to a human soul to replace natural soul. The artificial soul can take control of it, operating in a pre-programmed manner until removed. They can also be used on a body that has no soul, such as a corpse or even an inanimate object, such as a stuffed animal. These artificial souls possess their own personalities, which can be specially designed to fit one's specifications.
 * 252) Soul Manipulation-The power to manipulate souls.    User can manipulate soul, the incorporeal and immortal essence of a living thing, usually most obviously present in sentient being. At some level all biological organisms have souls, and even non-biological entities (such as rivers and mountains) possess something that is analogous to soul.   Most users have to learn to control their own soul first and expand from there, some may be able to learn how to tap to the essence of everything living. 
 * 253) Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.   User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that tests one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without any need of dependence. It is also strengthened by the user's desire to get what they want, no matter the cost.
 * 254) Deity Soul-The ability to have the soul of a deity.  Users of this power are not necessarily gods in human bodies, but rather their spiritual essence is god-like in origin. Users have supernatural abilities on a god-like level. 
 * 255) Divine Vessel-The power to be a vessel for a deity.  User can act/become a vessel for a divine being/deity, or potentially group of deities, allowing them to go places it normally would be unable to in its natural form as well being able to act discreetly among its followers and more. User acting as a divine vessel may even be able to tap into and use the gods powers.  User of this power are possessed by a god, the god and the host act and behave as one person.
 * 256) Divine Conduit-The ability to channel the essence of a divine entity through one's body to access its abilities and individual traits.  The user is able to gain godlike power by channeling the essence of a divine entity through their body to gain access to their abilities and knowledge. The user is also able to communicate with the divine being they are channeling and ask for assistance when handling opponents.
 * 257) Living Conduit-The power to be a living host/vessel/conduit of a living/special kind of energy/power/entity/force within one's body and access abilities and individual traits.  User gains incredible power by channeling the essence of a power source through their body gaining access to a living/special kind of energy/power/entity/force within one's body and access to such abilities, knowledge and individual traits.  They are essentially a living host/vessel/conduit to an energy/power/entity that they can channel through their bodies, users don't always need to wield the power source within themselves, some can access it even outside of there bodies and contain it to channel the force of power.
 * 258) Eldritch Soul-The power to have the soul of an eldritch abomination.  The user has the soul of an eldritch entity from beyond the known universe, whether because they are descended from an eldritch abomination or born too close to some anomaly leading to some realm outside the multiverse as we understand it. The soul grants them some of the powers of such an entity, being able to use their magic and causing madness and fear in those around them.
 * 259) Dragon Soul-The power to have a soul of a dragon. User has a soul of a dragon, allowing them to use draconic energy and morph into a dragon, or have a dragon arm. User has the draconic essence in their soul to access an immense level of power like creating wings of energy or exhaling elements. User also gains a large amount of strength.
 * 260) Monster Soul-The ability to have the soul of a monster.  The user has a soul (or possibly souls) of various forms of monsters with different abilities. The soul of the user may undergo mutation in order to obtain this ability.
 * 261) Animal Soul-The power to have an animal soul and a normal soul.  User has a soul of a animal, and while they are not animals in human bodies, their spiritual essence is animal-like in origin.
 * 262) Immortality Manipulation-The ability to ' manipulate immortality.  The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.  Esoteric level 13'   
 * 263) Absolute Immortality-The power to ' be eternal,internal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind, soul and biological body is immortal, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. As a user i am absolutely immune to all harm, and can never die from any natural causes or any supernatural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, copied, mimic, replicated, absorbed and rendered truly perfection and absolute.  Absolute Invulnerability-The power to be immune to any/all kind of damage.'  Esoteric level 13 
 * 264) Amortality-The power to ' exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user has not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  Esoteric level 13' 
 * 265) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 266) Meta Regeneration-The ability to ' heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.   All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.  Esoteric level 13' 
 * 267) Regenerative Healing Factor-The ability to heal rapidly from any physical injury.
 * 268)  Absolute Level (example: Kaguya Hōraisan)
 * 269) * User may regenerate even if their body and soul are completely destroyed.
 * 270) * Complete destruction results in complete restoration.
 * 271) * Physical, mental, spiritual and temporal states will restore to full without fail
 * 272) Healing Factor Nullification-The ability to negate healing factors.  The user can negate the healing factors of other beings and essentially render others more vulnerable to damage. Users who deal lethal attacks to others will place their victims in critical conditions due to the victim's body being unable to heal the damage.
 * 273) Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.  User can affect target's healing process and tweak it in order to worsen affliction/injuries. Targets with enhanced recovery abilities have their power inverted to worsen physical conditions by magnifying the severity of existing wounds, reasserting old afflictions and worsening a naturally healthy state.
 * 274) Healing Erasure-The power to erase/remove healing factors.  User can completely erase/remove healing factors from others, allowing them to either prevent the target from ever healing again or weakening it to the point that even simple wounds would likely require medical care to treat. Unlike healing negation, this removes one's ability to heal entirely.
 * 275) Irreversible Destruction-The ability to inflict damage and destruction that cannot be repaired or healed from its destroyed state.  The user can inflict damage and destruction that cannot be repaired or healed from its destroyed state. The pain/injuries do not recover from their degraded state and remain in complete decadence after the wounds are given. The degraded alterations a user makes towards their environment also does not recover nor can it be made towards a healed state after the damage is done
 * 276) Users of Omnilock are immune.
 * 277) Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means.  
 * 278) * Omnipotence can undo the user's actions.
 * 279) * Users of Omnilock are immune.
 * 280) Pain Suppression-The power to ' neutralize one's sensitivity to physical pain.   Users can block pain at will or are incapable of feeling pain or highly resistant to physical pain of any kind, allowing them to think clearly and continue to move despite grievous injury. Users can think clearly, continue to move, ignore torture and generally function in situations where pain would disable a normal person.  Esoteric level 13' 
 * 281) Adaptive Power Replication-The power to copy another's power and become immune to it.  The user can copy,mimic,absorb and replicate the powers of others and become immune to them.
 * 282) Adaptive Supreme Armor-The ability to ' utilize a power suit that is capable of adapting. The user utilizes a specialized suit that is capable of adapting to a variety of situations. Adapt's to the highest level of user's, even making the strongest defense capable of blocking Absolute Attack making the attack a normal attack. A very weak attack so it just making a sound of a ding off the armor. My armor is made of vibranium anti-metal,  adamantium and uru magical metal. There is NO attack's that breach my armor or go through it matter of fact.  I have the most powerfulest and strongest metal in existence and nonexistence, even my armor CAN'T be erased,replicated, mimic, copied or absorbed.   So what that's saying it's impossible to breach my armor there is no one in existence or nonexistence can breach my armor or even crack or break it.  It's unbreakable,uncrackable,unbreachable and uncombustionable, and even Absolute Attack or any attack for that matter will do no good to breach my armor.  Even omni-magic won't do any good or omnikinesis won't do any good, or even omni-presential attack or space-time attack, spiritual attack, spatial attack and even concept attack won't do any good.  Esoteric level 13' 
 * 283) Armor Manipulation-The ability to ' manipulate armor.  User can create, shape and manipulate any sort of armor, protective covering that is used to prevent damage from being inflicted to an object, individual, or vehicle by direct contact weapons or projectiles, usually during combat, or from damage caused by a potentially dangerous environment or action (e.g., cycling, construction sites, etc.). Personal armor is used to protect soldiers and war animals such as war horses (the application for the latter is called barding). Vehicle armor is used on warships and armored fighting vehicles..  Esoteric level 13' 
 * 284) Armor Creation-The power to generate armor.  The user can create armor.
 * 285) High-Tech Symbiotic Exoskeleton-The power to use living mechanical armor.  The user utilizes a suit of living, biological armor that is bounded to only the user, allowing them complete control of the armor without the threat of it being stolen by another or hacked. Being symbiotic, the armor is able to rearrange its structure into any size of weapon in order to fit the wearer's need in battle. Alongside it's wide array of abilities and powers, the suits malleable structure also grants it regenerative powers, allowing to recuperate even in the most intense of situations and even go as far as to recreate itself and the user after being obliterated.  Esoteric level 13
 * 286) High-Tech Enchanted Exoskeleton-The power to use high-tech mystical armor.  The user utilizes a suit of armor that is both composed of high-level science and uses a variety of enchanted materials, or is originally high-tech armor that was subsequently given a permanent enchantment to allow for mystical effects. This combination allows for the utilization of a variety of magical effects, while simultaneously providing the means to interact easily with non-magical technologies. All versions of this kind of armor will allow the ejection of mystical metals, that repel mystical powers or even a computer to determine incoming spells and appropriate counter-spells.  Esoteric level 13
 * 287) Transcendent Armor-The ability to ' utilize the armor of a god, or armor of godly power.  The user is able to utilize a powerful suit of armor that yields godly might, powers and abilities.   In others, it is armor that possess god-like power.  The user's power increases exponentially, and gains even greater abilities. Esoteric level 13' 
 * 288) Absolute Defense-The power to ' possess a defense that cannot be breached by any attack.  The user possesses defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude and directions by bending or creating matter.  Esoteric level 13' 
 * 289) Omni-Protection-The power to ' be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute Invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy.  I can block even the strongest attacks,  even the one's that aren't blockable, I can bypass/ignore any attack.  Esoteric level 13' 
 * 290) Absolute Invulnerability-The power to ' be immune to any kind of damage.   The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual,space-time attacks, omni-presential attacks,spatial attacks and even conceptual.   Esoteric level 13' 
 * 291) Attack Ignoring-The power to ' cause any/all attacks to ignore the user.   User can cause any/all attacks to completely ignore them, this allows them to avoid damage not by defense but by causing any attack to bypass them as a viable target. Even attacks that are homing, locked on, or even selective would completely ignore them entirely as if they weren't even there.  Esoteric level 13' 
 * 292) Automatic Defense-The ability to defend automatically.
 * 293) Absolute Counter-Power to ' counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive anddefensive.   User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.  Esoteric level 13' 
 * 294) Special Attacks-Ability to ' utilize special abilities and use them to perform powerful techniques.  Users who posses special abilities are to utilize them into their own special form of attack. In some cases the user mostly names their attacks and classifies them on Striking Strength, Attack potency, and depends on how fast your speed is.  Esoteric level 13' 
 * 295) Ultimate Technique-' Power to  use a technique that is considered the strongest.   The user of this power can utilize the strongest known technique/power.   Esoteric level 13' 
 * 296) Counter-Force Manipulation-The ability to ' counter anything/everything.  User can counter anything including events, powers, choices, creations/destruction etc., in a number of ways, from gaining counter abilities (IE. Enemy uses fire, you can use water) to wiping out an entire army, just to protect their interests. They may be tied to the whims of the granter of these powers, may be a god themselves, and unable to pick and choose, or chose to be used By the Counter-Force, or maybe even be the Counter-Force itself.  User is armed for any situation that may arise, and as such, have great skill on their own. This ability also includes not only countering out, or negating a situation that could be bad/good, but also being able to change peoples ways. As simply Countering out something still leaves the situation unresolved.  Esoteric level 13' 
 * 297) Counter-Force Channeling-The ability to channel power from the counter-force. User can draw power from the counter-force, the collective unconscious of the World to avoid extinction.
 * 298) Defensive Damage-The power to ' inflict damage even if guarded against or blocked. Users can inflict damage even if their opponent is blocking/parrying/defending themselves. Opponents who attack users of this power take full damage from their attack as if it was reflected back at them.  Esoteric level 13' 
 * 299) Damage Amplification-The ability to ' enhance the damage the target takes.  The user can increase and amplify the damage the target takes making them easier to defeat or destroy. Esoteric level 13' 
 * 300) Adaptive Power-Level-The ability to ' adapt one's power-level to surpass any opposition.  Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.  Esoteric level 13' 
 * 301) Superior Adaptation-The ability to adapt to anything and quickly evolve.   Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible. Esoteric level 13 
 * 302) Adaptive Resurrection-The power to ' adapt to whatever killed you before your resurrection.  The user can adapt to whatever killed them before their resurrection, becoming  immune to it afterwards.  I can't die the same way twice.  Esoteric level 13' 
 * 303) Self-Resurrection-The power to ' resurrect oneself upon death.  The user is able to revive themselves upon death, making them immune to abilities such as Death Inducement and can live forever,infinity and eternal.  Esoteric level 13' 
 * 304) Enhanced Self-Resurrection-The power to ' self-restore from any damage, condition or death.  User is able to fully restore themselves, instantly nullifying any kind of damage or condition, and endlessly reviving from any death or destruction. Users will even choose the location of their restoration, making them both impossible to stop and impossible to contain.  Esoteric level 13' 
 * 305) Resurrection Negation-The power to ' negate resurrection.  The user can negate resurrection, ensuring that the dead stay dead, or kill users of Self-Resurrection and Infinite Resurrection permanently.  Esoteric level 13' 
 * 306) * Users of Absolute Restoration can bypass the negation entirely.
 * 307) Absolute Restoration-The ability to ' restore anything back to its original state. User can restore anything back to its original state. This ability is a safety system with no consciousness that aim to maintain and prolong the state of the universe. It only acts in situations where factors capable of altering or destroying the reality have actively started working, and it will come into play to annihilate those factors, taking the form of any natural and/or supernatural phenomenon.   It is a swirl without a shape or body that will adjust its magnitude in accordance with the target to be destroyed. This allows it to have a greater force than the target to assure absolute victory.  Esoteric level 13' 
 * 308) Infinite Resurrection-The ability to ' resurrect oneself endlessly.  Every time the user is killed, they will inevitably return to life, no matter what.  Esoteric level 13' 
 * 309) Ash Resurrection-The ability to resurrect via ashes upon death. Upon death, the user's body turns into ash (the body may slowly turn into ash or even burst into flames until it is ash) and come out anew. It is a passive ability, so it happens the instant the user is killed.  Esoteric level 13
 * 310) Immortality Bestowal-The ability to ' grant others the power of immortality.  User can grant others the power of immortality of various levels, from simple ageleness to absolute.  Esoteric level 13' 
 * 311) Immortality Negation-The ability to ' kill immortals.  User is able to kill immortal entities, either by bypassing their immunities to attack them or just simply nullifying or negating their immortality.  Esoteric level 13' 
 * 312) Absolute Immortality cannot be removed,replicated,mimic,copied,absorbed  or deleted from existence
 * 313) Immortality Removal-The power to ' remove Immortality from immortals, rendering them mortal and vulnerable.  The user can remove the immortal status from another, rendering them mortal and vulnerable to fatal damage.  Esoteric level 13' 
 * 314) Absolute Immortality cannot be removed,replicated,mimic,copied or absorbed, deleted from existence
 * 315) Users of Amortality cannot be affected, as they never were alive.
 * 316) Life and Death Embodiment-The power to ' embody both life and death.  The user acts as a physical manifestation or personification of life and death.  I understand the difference between life and death,  So i am balance of both life and death, I am yin and yang, i can balance between positive and negative. Knowing this brings me to Enlightenment.  Esoteric level 13' 
 * 317) Life and Death Transcendence-The power to ' transcend life and death.  User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolute Immortality, but also immune to any and all powers and all abilities related to life or death.  Esoteric level 13' 
 * 318) Meta Teleportation-The ability to ' teleport anything to any location and time.  User can teleport anything to anywhere: any place and time they desire, including physical locations such as: in a locked room, in space, in heaven, or in hell, as well as metaphysical places such as: inside a dream, inside a heart, inside thoughts, or even inside people.  This power also allows its users to teleport concepts into the physical world, like memories and thoughts, and bring anything into reality.  Not to be confused with Omnipresence, which is the ability to be present everywhere and nowhere at once, this power can only allow things to be present in a single location and time.  Esoteric level 13' 
 * 319) Cosmic Teleportation-The power to ' teleport anywhere in the universe.  The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength. I have no limit on my strength   Esoteric level 13' 
 * 320) Beauty Embodiment-The ability to ' become the embodiment of beauty.   The user acts as the physical representation or personification of the beauty, as such, they are infinitely and supremely beautiful and have limitless control over beauty. Users has perfect physical beauty and may never age and is immune to death.  Esoteric level 13' 
 * 321) Perfection Embodiment-The power to ' be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.  Esoteric level 13' 
 * 322) Beauty Inducement-The power to ' increase the physical beauty of oneself and others.  The user can alter the physical qualities of people (including themselves), animals and inanimate objects so that they will become more pleasing aesthetically. Esoteric level 13' 
 * 323) Beauty Manipulation-The power to ' manipulate the beauty of anything.  The user can create, shape and manipulate beauty in/on/of anything, including physical, mental, natural, conceptual, etc. optical phenomena such as sunsets, natural scenery, plants, gold, gemstones, crystals, etc.  Esoteric level 13' 
 * 324) Supernatural Beauty-The power to be supremely beautiful and use it to affect others.  'The user is supremely beautiful and use it to affect others. This power is divided into two separate but interlocking aspects:  First:The user is always, and under any circumstances, physically, personally and socially perfect, graceful and flawless, without anything that would make them look unattractive or distract from their presence. They are perfectly aware how to increase their appeal by apparel, action or choice of words, but even these are simply details to enhance their natural appeal. For example, someone with this ability rising straight from the bed after hard nights partying and wearing the rattiest possible clothes would make even best supermodel primped to perfection look homely in comparison.  Secondary, the user is able to affect other people, both by affecting their minds, emitting pheromones and generally being a perfect companion and/or object of admiration. At the lower level, the user could make a complete stranger treat them like their closest friend in only a few minutes and be perfectly willing to help them in any way they need. Someone with more power could make anyone treat them like someone who is privileged to do and get anything they wish and be admired and even loved for it. At the higher level user could make people fulfill their smallest suggestion, although not against their deepest principles. At the most powerful, they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.   Esoteric level 13    
 * 325) Subliminal Seduction-The ability to ' project seductive thoughts into subconscious and/or otherwise seduce subjects.  User can project seductive thoughts to the minds of others, speak with subliminal seductive power behind each word, and/or stimulate the brain's pleasure centers by touch, voice or thought. This can be used to attract and seduce any subject one desires, because the subject receiving the thoughts would believe they were the ones thinking them.  Esoteric level 13' 
 * 326) Seduction Intuition-The ability to ' possess innate seductive skills and charming allure. The user possesses innate seductive skills and charming allure which they can use to easily and efficiently seduce and manipulate anyone of either the same, opposite, or entirely different species of sex. This ability gives the user a near irresistible level of charm that can be used to influence many opponents.  The user also possess intuitive knowledge of how make people feel sexual arousal, lust, bliss and pleasure in others, and can always make people feel immense sexual satisfaction including oneself.  Esoteric level 13' 
 * 327) Mesmerizing Presence-The ability to ' have an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim.  The user has an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim. The user's presence has a dominating effect on the minds of beings around them and makes opponents utterly enamored upon being near the user.  Esoteric level 13' 
 * 328) Pheromone Manipulation-The power to ' manipulate the pheromones of oneself or others. The user has complete control over the pheromones, a secreted or excreted chemical factor that triggers a social response in members of the same species, of oneself and others, including releasing pheromones that induce attraction between subjects (or within a subject for oneself), to exuding pheromones strong enough to induce sleep, change emotions and draw crowds.   Pheromones may induce a pleasure, or may put subjects into a state of high suggestibility (either of which is useful for limited mind control). Other uses of these pheromones can be used to mark territory (causing people to feel the compulsion to not go into a certain area), or to leave a pheromone path which others can follow. The user's pheromones may even increase stamina, slightly stimulate the healing process or (used offensively) cause foes to become disoriented, violent or extremely sick.  Esoteric level 13' 
 * 329) Love Manipulation-The power to ' manipulate love.  User can sense and manipulate the all aspects of love, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling love, even manifesting the emotional energy to physical level.   Love includes a variety of different feelings, states, and attitudes that ranges from interpersonal affection ("I love my mother") to pleasure ("I loved that meal") to an emotion of a strong attraction and personal attachment. It can also include basic kindness, compassion, and affection — "the unselfish loyal and benevolent concern for the good of another". It may also describe compassionate and affectionate actions towards other humans, one's self or animals.  Esoteric level 13' 
 * 330) Absolute Law Manipulation-The ability to ' have absolute control over all of laws.  The user has the power to make, change, destroy or redefine any/all kind of rule/law, including physical, scientific, magical, divine, metaphysical or conceptual, granting them control over all limits, including their own.  Esoteric level 13' 
 * 331) Almighty Law Creation-The ability to ' create unbreakable and unbendable laws that are absolute.   Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.  Esoteric level 13' 
 * 332) Physical Law Manipulation-The power to ' manipulate physical laws.  User can alter, create, manipulate, and rewrite physical laws, including physics, space-time, energy, matter, fundamental forces, chemistry, phenomena, vectors, particle behavior, etc. They can manipulate these laws to their will, allowing them to do anything.  Esoteric level 13' 
 * 333) Physical Law Erasure-The power to ' erase/remove physical and fundamental laws.  User can erase and remove any/all physical and fundamental laws, allowing them to completely change the basic workings of anything/everything such as erasing the law of gravity so everything and everyone floats away or removing the law of the conversation of energy so now energy is no longer maintained the way its supposed to be.   This doesn't erase the concept behind the law, instead it removes the way the law functions, changing things dramatically.  Esoteric level 13' 
 * 334) Absolute Explosion-The power to ' cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.   This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.  Esoteric level 13' 
 * 335) Absolute Contract-The ability to ' make an absolute contract/pact with anything.  The user can make any kind of contract/pact with absolutely anything, even with themselves. They can decide every condition of the contract/pact, including what would happen if one of the party were to somehow break the contract/pact. The conditions imposed by the users are absolute, and will always inevitably happen, no matter what the condition is.  They can also decide if the contract/pact can even be broken in the first place. The contract/pact cannot be negated or undone by anyone/anything, only by the users themselves.  Esoteric level 13' 
 * 336) Oath Embodiment-The power to ' be the personification of Oaths.  The user of this ability is the personification of oaths. Allowing them can connect to all oath-sworn links, such as marriages, parent-child bonds, pacts and any other things in form of oaths. The user also has the power to punish those who break oaths. Esoteric level 13 ' 
 * 337) 10th Dimension Physiology-' The ability to be absolutely everything in one.  The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all embodied in a single being. The user is essentially the 10th dimension: a single, timeless everything.  Esoteric level 13' 
 * 338) Difference from Unity-While users of Unity are one with everything, users of 10th Dimension Physiology are everything in one. This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.
 * 339) Absolute Destruction-' The ability to destroy everything. ​The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science. One could even remove irrational "concepts" like the fabric of nothingness and even the totality itself.  Esoteric level 13' 
 * 340) Absolute Existence-The ability to ' control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability or power in existence, as a user all my abilities,immunities and powers are at absolute level.  Esoteric level 13' 
 * 341) Amortality-The power to ' exist in a state of unbirth.  The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.  Esoteric level 13' 
 * 342) Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.
 * 343) Existential Perfection-The power to be perfect in terms of existence.  The user of this power is an existentially perfect being. While the user exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence.  Esoteric level 13
 * 344) Nonexistence-The ability to ' completely erase any kind of existence.  This ability allows the user to completely annihilate anything and everything, without any protection nor exception of any kind.  There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to Nothingness Manipulation, effectively annihilating objects and beings.  When used on abstract targets however, the effect is more subtle and similar to Logic Manipulation, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall (as if the door never existed). Needless to say, the user is universally dreaded as the embodiment of the Primal Fear—with good reason.    Esoteric level 13' 
 * 345) Nature Of The Power-Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent. Nonexistence thus combines simplicity and perfection, achieving complete invincibility through the erasure of all opposition, and absolute specialization in the most effective form of offense/defense.   Yet, despite this fighting capacity, Nonexistence remains a fundamentally subtractive power. As such, it cannot produce any result that can be considered a creation. It may indirectly correct, restore or replace, but never create.
 * 346) Nameless Existence-The power to ' be immune to named-based powers.  User is immune to all name-based powers, allowing them to avoid the effects of powers like  Dominance,  Severing, and True Naming.  Esoteric level 13' 
 * 347) Undetermined Existence-The power to exist in an undefined/undetermined state of being.  User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures.  Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike Cosmic Otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.  The ability to be completely distinct from everything.  Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.  Esoteric level 13 All Embodiments are Esoteric level 13 
 * 348) Existence Embodiment-The power to become the embodiment of existence.  Users become or are the personification of existence, the state of being/living.
 * 349) Oblivion Embodiment-The ability to become the embodiment of oblivion.  Users become the physical manifestation or personification of oblivion, or Eternal Oblivion, a state of ceasing to exist, and Nonexistence a state of not existing at all.
 * 350) Nihilism Embodiment-The ability to become the embodiment of nihilism. Users become the living embodiment of nihilism and gain the ability to feed off of the unimportance of everything in existence. What the user sees is deemed nothing worth while, or of absolute insignificance: the opponent is deemed weak or worthless and can be destroyed by the user.
 * 351) Meaningfulness Embodiment-The ability to become the embodiment of meaningfulness.  Users become the living embodiment of meaningfulness and purpose, and gain the ability feed off of the importance of everything in existence. What the user sees is deemed everything worth while, or of absolute significance: opponent if deemed strong or worthy can be destroyed by the user.
 * 352) Parallel Existence-The power to ' exist in every parallel universe and be aware of it. The user is able to exist in every parallel universe or parallel time line having Absolute Existence in every parallel universe the user may have copies of themselves in every parallel universe descending from the original user is able to communicate or control their parallel copies.  Esoteric level 13' 
 * 353) Details-The user can choose if its copies may have their will or not, in some cases the users choices or decision can end up creating copies of them.   And lastly some users of this power are the ultimate users being able of existing in every parallel universe and reaching Absolute Immortality in every parallel universe.
 * 354) Existential Plane Manipulation-The power to ' manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.  Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic,Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.  Esoteric level 13' 
 * 355) Self-Existence Manipulation-The ability to ' control one's own state of existence.   The user can control their own state of existence, removing the boundary between reality and illusion within their personal space. To a degree, this allows the user to remove themselves from reality and re-enter it with any unwanted elements (injuries, diseases, fatalities etc.) rewritten as a dream.  Esoteric level 13' 
 * 356) Existence Manipulation-The power to ' control existence.  The user has a degree control of a given existence and can bring certain things into existence, freely manipulate all existing things, and return them to nothingness once their purpose is extinguished. This applies to all natural and supernatural phenomena alike, as they are but two sides of the same coin in the user's eyes.  The user is Omniscient, I can draw knowledge and inspiration from the Existential Planes in order to properly wield this power and fittingly shape his creations; and while being actually Omnipotent, the user can legitimately be considered a God of the highest caliber.  Esoteric level 13' 
 * 357) Existence Recovery-The power to ' recover/restore ones existence/identity even if its been erased. User can restore the the existence/identity/sense of self of anyone whose existence has been eliminated, negated, erased or removed including all knowledge/memories and/or even physical evidence of them from history, a timeline or existence entirely. Allowing them to recover the target even if nothing left of their identity remains to restore from.  Esoteric level 13' 
 * 358) Existence Erasure-The power to ' erase the knowledge/memories of a target from existence. The user can remove the memories/knowledge of a target (person, object, etc.) from history, a timeline or existence entirely. No evidence of the person or object having ever existed will remain; the target exists physically afterwards, but nothing and no-one will know who or what they are.  Esoteric level 13' 
 * 359) Existence Declaration-The ability to ' decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.   The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.  Esoteric level 13' 
 * 360) Unimind-The power to be connected with all things and their essences.  User is or is able to connect with all living and non-living in existence and their essence (body, mind, soul) giving them the power to identify, understand, know and feel every sentient creature and non sentient from in the universe and beyond. User of this has tremendous mental abilities and an extraordinary power over other beings essences.
 * 361) Metapathy-The ability to ' read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions. The user can read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions to essentially absolute degree.  Esoteric level 13' 
 * 362) Absolute Life Inducement-The ability to ' give life to anything.   User can give life to absolutely anyone and anything, even to amortal or undetermined beings, objects, the dead, powers, elemental forces, concepts, metaphysical things, etc.  Esoteric level 13' 
 * 363) Flawless Restoration-The ability to ' heal/mend all kinds of damage, including mental, conceptual, emotional, spiritual, mystical, and physical. The user is capable of undoing all affliction's done onto entity or object, be it mental, conceptual, emotional, spiritual, mystical, and physical damage. They can even restore and repair abilities, as well as resurrecting the recently deceased.  Esoteric level 13' 
 * 364) Path Killer-The ability to ' irreversibly remove one of the many possible pathways/methods to do something. User can Irreversibly (barring omnipowers) remove a method to achieve a certain outcome for a given task which has many ways to accomplish. Users can remove one of these ways so that there will be fewer ways available to accomplish said task.  The effect of this power is often the result of some almost story breaking Plot Control (by rendering an all-powerful and irreversible entity useless, usually to create a plot twist), but skilled writers can script their characters to use it as a standalone power with varying strength and extent of applicability.  For example, in Planescape, Orcus has at least two ways to kill others - either via the traditional method, or via using the Last Word. However, later in the story some form of Plot Control occurs as the many gods unite and somehow weaken the power of the Last Word. Now Orcus only has one way to kill others: via the traditional method.   Another more direct example is Shiki Ryougi materializing the death-lines of Mitsuru Kamekura's calculated future, and severing said lines with her knife. This "successful" future is now rendered unreachable (because it has been killed) by all means, thus his bombs then malfunction without any explanation.  Esoteric level 13' 
 * 365) Path Maker-The ability to ' create any possible pathways/methods to do something.  User can create new possibilities/methods/ways of doing things into the universe, possibly by altering the laws of the universe. They can create new ways to make things done. For example, they could create a new way to kill undead beings, or they could create a way to live forever. They could also create another way to generate electricity to provide power (especially in an eco-friendly manner), or they could create a way to make machines work without using electricity at all. They could also make it possible/make ways for humans to do superhuman feats. The possibilities are virtually limitless.  Esoteric level 13' 
 * 366) * Cannot affect entities that are under the effect of omnipowers
 * 367) Unity-The ability to ' encompass everything.  This power is a specialized version of Omnipotence, making user the Creator and creation. The user is a panentheistic being: everything is part of them, the universe/nature and they are identical or in a nutshell, are totally immanent in creation.   Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.  Esoteric level 13' 
 * 368) Cosmic Keystone-The power to ' become the anchor/keystone for the world, system, dimension, plane, universe or reality.  User becomes the anchor or keystone for an entire world, system, every galaxy, every dimension, every plane, every universe or alpha,omega reality and multiverse's.  Esoteric level 13' 
 * 369) Flight-The power to fly without any outside influence.  User can fly or otherwise move through the air using varying methods. Some possibilities include using one or more forms of energy, wings or similar structures, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, and Glide as well.   Esoteric level 13
 * 370) High-Speed Flight-The power to fly at great speeds.  User can fly at incredible speeds. I can fly speed of light and beyond i have no limit.   Esoteric level 13
 * 371) Wing Manifestation-The power to develop or have wings. User has or is able to manifest wings that grow or are attached to the body allowing flight. They may also protect from rear attacks or detach and re-grow for quick getaways.  I don't need wings to fly but i do have them.  Esoteric level 13
 * 372) Vacuum Adaptation-The power to adapt to vacuum of space unaided. User is able to survive and adapt to the vacuum or space unaided and are able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation), strange gravity (even sometimes that of a black hole), and lack of air.  Esoteric level 13
 * 373) Infinite Jump-The power to jump indefinitely in midair.  The user can jump indefinitely and repeatedly when in midair without the aid of a physical surface.  Esoteric level 13
 * 374) Ultimate Vision-The power to have all vision-based abilities.  The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.  Esoteric level 13
 * 375) Absolute Sight-The power to see everything that happens no matter how far and no matter what the conditions are.  ''User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, and the entire universe/multiverse. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.  Esoteric level 13
 * 376) Badass Adaptation-The power to adapt to survive anything while defying logic itself.  Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world.   This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or mundane tasks.  Esoteric level 13
 * 377) Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.   User can utilize Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. Contrary to popular culture, real life ninja were mainly spies, saboteurs, and assassins that rarely appeared in the battlefield. Depending on the school and source ninjutsu focuses on different disciplines, the most common of which was the eighteen disciplines of the Bujinkan:  Esoteric level 13
 * 378) Seishinteki kyōyō (spiritual refinement)
 * 379) Taijutsu (unarmed combat)
 * 380) Kenjutsu (sword techniques)
 * 381) Bōjutsu (stick and staff techniques)
 * 382) Sōjutsu (spear techniques)
 * 383) Naginatajutsu (naginata techniques)
 * 384) Kusarigamajutsu (kusarigama techniques)
 * 385) Shurikenjutsu (throwing weapons techniques)
 * 386) Kayakujutsu (pyrotechnics)
 * 387) Hensōjutsu (disguise and impersonation)
 * 388) Shinobi-iri (stealth and entering methods)
 * 389) Bajutsu (horsemanship)
 * 390) Sui-ren (water training)
 * 391) Bōryaku (tactics)
 * 392) Chōhō (espionage)
 * 393) Intonjutsu (escaping and concealment)
 * 394) Tenmon (meteorology)
 * 395) Chi-mon (geography)
 * 396) Kuji-Kiri (Esoteric Hand-Seal Practice)
 * 397) Absolute Attack-The power to use attacks that cannot be blocked by any means.  User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.  Esoteric level 13
 * 398) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets.  The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.  Esoteric level 13
 * 399) Absolute Explosion-The power to cause explosions that can destroy absolutely anything. The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well.  This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.  Esoteric level 13
 * 400) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws.  User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.  Esoteric level 13
 * 401) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.  Esoteric level 13
 * 402) One Hit Kill-The power to kill the target in a single hit.  Esoteric level 13
 * 403) Double Hit Kill-Power to kill target with just two hits from the user of this power.  Esoteric level 13
 * 404) Killing Intent-The ability to control one's own killing intention and use it to intimidate others. User can control their killing intention and use it to intimidate others, it can be used in two ways: Esoteric level 13
 * 405) Killing Intent-The user can give off their pure killing intent, affecting opponents, themselves, and others around the vicinity. Particularly strong killing intent can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths, or even kill them by forcing the mind to believe their death is reality.
 * 406) Suppression and Perception-If the user has mastered control over their emotions, they can control their killing intent by suppressing it, to prevent their opposition from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions. Anyone who can also perceive a foe's killing intent can perceive the foe's next move and prepare the next appropriate move in advance.
 * 407) Death Embodiment-The power to become the embodiment of death.  The user of this power can become the embodiment of death itself. This means that they can easily kill others, reap their souls when they die and take their souls to the afterlife. They could also bring about the apocalypse, causing deaths by the millions, possibly even billions. They can decide where a soul will go after death.  Esoteric level 13
 * 408) Violence Embodiment-The power to become the embodiment of violence.   The users of this ability can become the embodiment of violence, they can become more powerful when brutally fighting. The user can even cause blood lust in every living thing the user comes across to enjoy the killing.  Esoteric level 13
 * 409) Destruction Embodiment-The ability to become an embodiment of destruction. Users become a physical manifestation or personification of destruction, and gain the ability bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion.  Esoteric level 13
 * 410) Evil Embodiment-The power to be the embodiment/essence of pure evil.  The user of this power is or can become the embodiment of evil and can manipulate everything evil, including having all evil powers and power over evil beings, places and events (The user literally become a force of nature). Examples include using weather to destroy towns, cursing people to induce horrifying effects, physically and psychologically torturing people, inducing sins, etc. The user can also do things like shapeshifting into a chaotic monster and do almost anything as long as it ensures death, destruction or pain on the victims. The user of this power is incredibly powerful because of the limitless capabilities and the fact that there is evil in almost every place. The user cannot be "killed" and can exist anywhere, but their existence is far stronger in some places than others as long as the place isn't overrun by a good embodiment user.  By nature somebody must always possess this power as evil has existed since the beginning of time and without evil, there cannot be any good. Advanced users may also be able to possess people and other supernatural beings and give them some power. This is known to some as Demonic Empowerment. More advanced abilities include not only the ability to possess people, but also to possess land, objects and flora to manipulate the surroundings.  Esoteric level 13
 * 411) Combat Embodiment-The power to become the physical embodiment of combat.   The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress.  Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.  Esoteric level 13
 * 412) Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be.  The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm.   This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of consequences. Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.  Esoteric level 13
 * 413) Unavertable Death-The ability to induce permanent death in anyone/anything.  User can kill absolutely anyone or anything, including immortal and "unkillable" beings. Anything killed through the use of this power cannot be resurrected.  Esoteric level 13
 * 414) Killing Intuition-The ability to have intuitive knowledge of how to kill any living being.   The user has instant knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency. Esoteric level 13 
 * 415) Killing Instinct-The power to have an extreme urge and ability/instinct to kill.  User possesses a deadly power that enables them to be the "ultimate killing machine". They have instincts to kill with any means and the most effective ways possible, use anything at hand to do so and have no mental problems either before, during or after the deed. They are, in short, cold and merciless killers. They can also give off a murderous aura, inducing fear into their opponents.  Esoteric level 13
 * 416) Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin. User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets.  Esoteric level 13
 * 417) Almighty Ascension-The power to ascend to a limitless state of power and achieve omnipotence.  The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe.  Esoteric level 13
 * 418) Evolution-The ability to enhance oneself and others via accelerated evolution. User can enhance themselves and others via accelerated the evolution process by triggering a bodily recovery system, restructuring their genome and upgrading to a better physical form. Upgrading can lead to new physical changes and enhancements or perhaps extra parts, natural armor or weapons. High end wielders of this ability can control the very flow and essence of all progressive evolutions.  Esoteric level 13
 * 419) Legendary Form-The ability to have a form told in legend. Users of this ability are able to go into a legendary state, putting themselves in a class of their own. Legendary forms deliver a wide variety of Absolute Condition as well as unspeakable power.  Esoteric level 13
 * 420) Superiority-The power to become superior to an opponent.  The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.  Esoteric level 13
 * 421) Combat Adaptation-The ability to adapt to any type or style of combat. User's fighting style and abilities adapt automatically to be equal or superior to opponents style of fighting, whether armed or unarmed, making an opponents attacks useless after the first strike.  Esoteric level 13
 * 422) Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.  Esoteric level 13
 * 423) Divine Combat-The power to possess a divine level of combat skills.  The users of this power are the undisputed masters of all forms of combat. Both natural and supernatural fighting skills are available as well as infinite strength and stamina. Users also have immense defensive abilities unsurpassed by any other fighter; they also posses a high level of intellect which they use to plan their attacks carefully.  Also because of the users great strength and immense durability, when fighting other super-powered beings, most fights are brawling contest but when called for it users employ their incredible martial ability to take out opponents quickly and efficiently.  Esoteric level 13
 * 424) Ultimate Fighter-The ability to reach the ultimate pinnacle of combat proficiency.  Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.  Esoteric level 13
 * 425) Atmospheric Adaptation-The power to instantaneously adjust to any given atmospheric environment.  The user’s lungs acclimatize and breathe in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. They can breathe toxic gases instead of oxygen and survive mountain, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.  Esoteric level 13
 * 426) Meta Fate Manipulation-The power to manipulate all destinies/fates.  User can perceive, shape and manipulate the destiny and fate of anything/anyone, including gods, demons, eldritch abominations, transcendent beings, entire worlds, universes and even realities. This allows them to control/decide anything and everything's destiny and fate.  Some users may even be able manipulate the destinies of users of freedom as well.
 * 427) Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force).  User of this ability can create, be, alter and control the origin of everything. As nothing exists without origin, even nonexistence itself, this power is beyond all comprehension by any being one can ever know. By manipulating the origin, one can achieve absolutely anything, thus nothing is out of reach. Users can even become  immune  to  nonexistence by becoming its very origin, therefore bypassing all effects.  Esoteric level 13
 * 428) Origin Embodiment-The ability to become the embodiment of the origin of everything.  The user acts as the physical representation or personification of the origin of everything.  Esoteric level 13
 * 429) Anti-matter Manipulation-The power to generate and manipulate antimatter.  The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.  Esoteric level 13
 * 430) Antimatter Embodiment-The ability to become the embodiment of antimatter.  Users become the living embodiment of antimatter and thus has supreme control over all antimatter and the abilities to destroy matter.  Esoteric level 13
 * 431) Nothingness Manipulation-The power to manipulate nothingness,  User can remove items from existence, either simply making things disappear, preventing energy from ever being conceived or some other way. They can delete an eternity, removing targets from all lineages of time in every dimension, alter, reverse, or negate energy, etc. This could also lead to ultimate goal of "destroying matter", as in bringing it out of existence.  Esoteric level 13
 * 432) Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy. User can conjure an energy capable of totally annihilating everything under the definition of energy. The transformation and manipulation of the energy conjured lies only on the will of the conjurer.  Esoteric level 13
 * 433) Void Sealing-The power to seal targets using nothingness manipulation. The user is able seal targets using nothingness manipulation, making them completely nonexistent, unable to do any action or anything, trapped in the nothingness, where no one can feel their presence. Since they are nonexistent, no one can use it as a sacrifice or gain powers from their presence.  Esoteric level 13
 * 434) Supreme Anti-omnimagic-The power to Destroy or delete anything/everything even planets and sentients to annihialtion,  The user can create, manipulate, generate, delete energy and matter to non-existence.  The user creates a black hole to delete all matter and sucks it all in. The user annihilate all matter and energy.  This anti-omnimagic is the supreme of all powers. The user has full control over the supreme anti-omnimagic and anti-onmimagic is easier to control. There is a lower level power that is call anti-omnimagic. That just destroys objects, beings and weapons all energy matter will be annihilated.  Supreme Anti-omnimagic will destroy/delete of all memory's and the concept of Deity, entitys and anything/everything that is lower than a deity or entity (ex. objects,beings living or dead or amortality ,immortal)  Esoteric level 13  
 * 435) Absolute Wish-The ability to grant rule-free wishes.   The user can grant any wishes of others or oneself. There are no limitations of any kind: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever. The user can grant very vague or even inconceivable wishes with optimal results, as the power will automatically make up for the user's personal limitations when granting them.  Esoteric level 13
 * 436) Wish Embodiment-The power to become the embodiment of wishes. The user becomes a physical manifestation or personification of wishes, granting them the power to grant any and all wishes without limit.   Esoteric level 13
 * 437) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air or water can't move me.  Esoteric level 13
 * 438) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.   Esoteric level 13
 * 439) Absolute Will - User wills their weaknesses into non-existence.
 * 440) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 441) Psychopotence-The ability to wield ultimate power with one's mind.  Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still mortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.  Esoteric level 13
 * 442) Absolute Psionic Power-The power to possess absolute psychic power.  The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Omnipotent level of power is purely psionic, achieved through unique circumstances.  The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.  Esoteric level 13
 * 443) Psionic Embodiment-The power to embody all psionic power.  The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.  Esoteric level 13
 * 444) Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power. Users are superhuman/metahuman/mutant so powerful they can be considered first rate deities. They can intuitively manipulate many if not all aspects of reality on a gigantic scale (planetary, cosmic, universal, multiversal and even omniversal), and enhance their physical abilities to infinite levels, making them all-powerful and unstoppable.  Esoteric level 13
 * 445) Meta-Possession-The power to possess anything/everything.  User can possess or take over anything, including the living, the dead, objects, animals, plants, locations, powers, attacks, energy, and abstract/conceptual forces etc., and bypass/ignore Possession Immunity. Users will not have to leave their own body for this to take place. Disembodied users such as spirits may use the body as their own.  Esoteric level 13
 * 446) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality. The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.   Esoteric level 13
 * 447) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.   User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.   This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.  Esoteric level 13
 * 448) Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are virtually unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want. While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked  Esoteric level 13
 * 449) Meta Power Manipulation-the ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from. Esoteric level 13
 * 450) Meta Ability Creation-The ability to create supernatural abilities without limit.  User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.  Esoteric level 13
 * 451) Conceptual Lordship-The power to embody, manifest and manipulate any concept.  User can manipulate all concepts, giving them form and power, either personally (embodiment) or externally (manifestation), and even infuse them into pre-existing objects, beings and places, changing and empowering them accordingly.   The user is a conceptual being affiliated with concepts as a whole, meaning its power and existence are inextinguishable as long as a single one remains.  Esoteric level 13
 * 452) Almighty Law Creation-The ability to create unbreakable and unbendable laws that are absolute.  Users can create laws that are unbreakable by any means. Everything is subject to them, including Existence, Reality, Truth, and Logic.  Esoteric level 13
 * 453) Justice Manipulation-The ability to manipulate justice.  The users are capable of manipulating justice among living and non-living beings in different ways.  Esoteric level 13
 * 454) Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.  Esoteric level 13
 * 455) Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.  Esoteric level 13
 * 456) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.  Esoteric level 13
 * 457) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.  Esoteric level 13 all under this.
 * 458) Mind Control-The power to control the minds of others.  User can control the minds of others with targets being completely subject to their mental control. If the victims were placed into a semi-conscious state, they may not have any recollection of the previous actions that they performed while under its effect.
 * 459) Command Inducement-The power to command every being.  The user can command every being by giving them orders to do their bidding no matter what the victim thinks or feels.
 * 460) Persuasion-The power to control people with the power of one's voice.  The user can compel people by speaking, the victims are unable to disobey; the seemingly cogent commandment is far too compelling. At high level, user can even persuade people into hurting/killing themselves or even flip around sense of logic, but can never cause victims to achieve what they are not capable of (ex. Flight).
 * 461) Mental Inducement-The ability to temporarily push the target's mind/brain into the wanted state.   User is able cause the target's mind/brain go into wanted state, causing short-term change in emotions, sensations, memories, etc., exact length of the effect depends on both the users skill and power and the targets mental state.
 * 462) Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.  The user can manipulate, modify and control the thoughts, mindsets, and upper brain functions, allowing the ability to render others unconscious, suppress their memories, and negate the use of abilities, increase/decrease mental capacity, modify minds to be agreeable, control minds, sway sensations to induce altered perception, bestow/heal mental disorders, create/penetrate mental barriers, etc.
 * 463) Brain Manipulation-The power to manipulate the brain of oneself and/or others. The user has complete control over the brains of oneself and others, including senses, the conscious, subconscious and everything the brain controls. Due to this they are able to perform a series of functions; autonomic, or involuntary bodily functions, somatic, or voluntary bodily functions, and cognitive, concerning the use of the mind to solve problems
 * 464) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 465) Hybrid Embodiment-The ability to become an embodiment of multiple concepts.  Esoteric level 13
 * 466) Voice Manipulation-The power to manipulate one's own speaking and singing voice.   The user is freely capable of manipulating their voice, allowing them to control their voices to imitate sounds of creatures such as animal noises and explosions or increase or decrease the tone of their voice.  Esoteric level 13
 * 467) * Omnitone-The ability to make sounds in any pitch or tone. The user has the ability to speak, sing, whisper, yell, hum, etc. in any pitch or tone. The user can speak in an extremely low pitch or a very high pitch. Esoteric level 13
 * 468) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element''" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.  Esoteric level 13 all under this'''
 * 469) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 470) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 471) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 472) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 473) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.  Esoteric level 13
 * 474) Intelligence Manipulation-The power to manipulate intelligence.  The user can manipulate intelligence, one's capacity for logic, abstract thought, understanding, self-awareness, communication, learning, emotional knowledge, memory, planning, creativity and problem solving. They can enhance it, reduce it, or even transfer it.  Esoteric level 13 all under this.
 * 475) Knowledge Manipulation-The ability to control and manipulate information/knowledge.  The user can manipulate any kind of information/knowledge, including create, control and destroy knowledge. By creating knowledge they insert new knowledge into the universe that becomes established fact and reality, while destroying does the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.   By controlling knowledge existing truth can be changed. This ability is potentially infinite, even the impossible or illogical can be made true. Example: E ≠mc2 or 2+2=fish. A high-level user of this ability can change existence and reality on a whim.  Esoteric level 13
 * 476) Knowledge Embodiment-The power to become the embodiment of pure knowledge.  The user of this power is the embodiment of knowledge and Wisdom and have extensive knowledge of everything. The user has awareness of the past, present and future, including all possible and impossible variations. They either know the correct answer to any question in any discipline, or will at least know where to look for an answer.
 * 477) Living Database-The power to be a living database of knowledge. User is a living archive or database of knowledge, this basically makes them knowledge itself given physical form. Unlike Encyclopedic Knowledge and Omnilegence however, the user doesn't just store knowledge that their an archive/database for, allowing them to change/manipulate it, add to it, erase it or anything else they wish.
 * 478) Omnilegence-The ability to have encyclopedic knowledge of all recorded material in existence (even ideas for plays, novels or manuscripts, etc.). User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet, so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.
 * 479) Encyclopedic Knowledge-The power to have innate encyclopedic knowledge.  Users possess a vast amount of information and knowledge on all things, they have innate encyclopedic knowledge of science, the universe, magic, psionics, mechanics/technology, literature, history, etc. All information and knowledge whether natural or supernatural can be fully understood with this ability. As the knowledge is innate no study or experience is necessary.  The user can acquire more knowledge by supernatural means (magic, psionics, etc.) to add to their already vast knowledge. The amount and the unlimited of knowledge possessed varies by user: a low level user may only have mastery of a single field whereas a high level user will achieve Cosmic Awareness or Omniscience.
 * 480) Cosmic Awareness-Power to be aware of anything that affects the user on a universal scale.  User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.
 * 481) Cosmic Knowledge-The power to possess immense knowledge of the universe.  The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know everything.
 * 482) Cosmic Manipulation-The power to manipulate all cosmic forces.  User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness.  User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.  User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
 * 483) Meta-Concept Manipulation- The power to create and manipulate any and every incomprehensible or abnormal concept. The user has the capabilities to create and assume control of concepts that aren't of a general mind-scape, in other terms, the insane, illogical and irrational to name a few. These ideas are capable of infinite diversity as there are more things alien than there are that are well known or known at all. The concepts can vary from point to point so examples can include; a irrational form of causality, probabilities that surpass one hundred percent or lower than a absolute zero, go beyond boundaries and infinite or just make them nonexistent, create infinite hierarchy of infinites and omnipotence, etc. In basic terms the user transcends all normal understanding.   These "ideas", if they even can be called that anymore, are by default, inconceivable. This could mean a lot of things, it could possibly interfere with other concepts, maybe it defies omnipotence, or it could reside outside of the Omega Omnisphere (it's possible but not probable.) and even more. We can't fully understand it even if we tried, as it is alien and it won't be anymore if we were able to understand it, and that's what it is to the user, normal and probably along with everything else. So it isn't as much as alien to everyone but the user is what make the concept labeled such. Though since these are alien concepts, they may need to filter the concepts they use, for other's sake.  Esoteric level 13
 * 484) * Absolute: This is the best of the best and the users can't improve any further. The user has perfect comprehension of all alien concepts, no limitation on what they are able to achieve, and finally capable of completely ending other concepts. They can preform any feat they wish, contradicting, illogical, abnormal,the list can go on and on. Repercussions are gone or so little to be noticed and the user is capable of creating concepts incomprehensible to anyone but him/her self. There are no rules to this person, only a kingdom to rule.
 * 485) Meta Time Manipulation-The power to manipulate time of all realities. User can manipulate time of any/all realities, dimensions and universes, whether they are physical locations, such as higher dimensions, heaven or hell, or metaphysical locations such as the dreamworld.  They can create temporal effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.  Esoteric level 13
 * 486) Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.  The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire.  This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the multiverse for their benefit.  Esoteric level 13
 * 487) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, powers and immunitie, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.  Esoteric level 13
 * 488) Hidden Arsenal-The ability to be able to hide a large amount of weaponry within an item, weapon or object.  The user is capable of hiding numerous weaponry item, weapon or object even weapons that have much bigger than their body. With talents such as this the user is skilled with using any of the hidden weapons. The weapon are often hidden within a very small item at times and may not appear to heavy for the user to carry. With a large amount of weaponry the user may choose which weapon to face which opponent,
 * 489) Weapon Arsenal-The ability to possess a massive amount of summonable weapons.  Users with this ability are able to keep a hold of many weapons and be prepared to use them at the right situation. Name the weapon, and the user is bound to have something that fits.
 * 490) Metaphysics Manipulation-The power to ' manipulate Metaphysics, the philosophical phenomena beyond physics. User can manipulate Metaphysics (from the Greek words μετά (metá) ("beyond", "upon" or "after") and φυσικά (physiká) ("physics")): the ability to deal with all things undetectable by the physical senses. Metaphysics includes science, and goes beyond it to encompass all aspects and dimensions of existence experienced as "reality". In the conscious evolution, metaphysics has taken its place as one of the most comprehensive and most effective means of gaining knowledge and understanding about the true nature of the physical Universe.   Esoteric level 13' 
 * 491) Future-Probability Cognition-The power to perceive the probability of events happening in the future connecting every event that will happen on the time stream.  The user can predict and connect the insignificant events that have happened to major events in the future making them able to perceive how time plays out.
 * 492) Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.  User can manipulate all kinds of probabilities, of all nature and scale, increasing the possibilities exponentially, including the quantum level, which fluctuations underlay everything in material universes, and the metaphysical level, which is essentially the quantum equivalent in non-material realms.  This allows users to achieve virtually any effect, as long as it isn't absolutely out of the realm of probabilities.  Esoteric level 13
 * 493) * Personal Probability Manipulation-The ability to ' manipulate all probabilities that involves the user.  Users are able to alter themselves and even the world, being able to manipulate any/all probabilities that has any involvement with them, allowing them to have literally, absolute control of their fate, future, and even their own past, with virtually no limit to what they can do.  The potential adjustments that can be performed and accomplished are unlimited, ranging from trivialities like fortune raised to levels comparable to divine luck, to massive feats as completely rewriting and narrating the way the universe spins since their life is malleable as clay, of course of which they can shape however they want.  While the exact probabilities available to control, like any power of relatable ability or methods, may be limited to the context of the story, the array and variety of choices are still vast, and is a power full of potential and choices, something which should not be mocked   Esoteric level 13' 
 * 494) Meta Ability Creation-The ability to create supernatural abilities without limit.   User can create any ability without any limitation and bestow it upon themselves, as well as others. They can notably create enhanced versions of existing abilities or specific countermeasures for any of them, and accumulate an unlimited number of abilities without any side-effect. Users can even take it further and thoroughly customize a power, like designing a power to only harm a certain thing or activate after a certain condition.
 * 495) Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.  Esoteric level 13
 * 496) Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder every power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.   Esoteric level 13
 * 497) Omni-Embodiment-The ability to embody everything and anything.  The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.  Esoteric level 13
 * 498) * All Embodiment powers
 * 499) Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology.
 * 500) Power Embodiment-The power to embody power.  The user is the embodiment of supernatural power. They have free access to all superpowers, and are able to manipulate the superpowers of others with no limit.
 * 501) Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.  The user has power over yin and yang, the natural dualities of polar opposites or seemingly contrary forces that are interconnected and interdependent in the natural world and how they give rise to each other in turn in relation to each other. With many distinct natural dualities e.g., dark and light, female and male, low and high, cold and hot, water and fire, earth and air—are thought of as manifestations of yin and yang (respectively).   Though described as polar opposites they combine to form a greater whole with almighty effects such as creating anything or all things. Everything has both yin and yang aspects as light could not be understood if darkness didn't exist, and shadow cannot exist without light.
 * 502) Yin & Yang Unification-The power to unify the complementary forces of yin and yang.  The user can unify the complementary forces of yin and yang of all beings and forces by unifying the fused forces or entities that can embody the combined essences of differing forces (day and night, love and hate, light and darkness, male and female, etc.).
 * 503) Opposites Embodiment-The ability to embody opposites.   The user is the personification of some or all opposites (such as existence and nonexistence, creation and destruction, light and darkness, etc), granting them limitless control over all opposite forces.
 * 504) Balance-The power to be in perfect balance with the universe and its forces.  The user is in balance with all forces of universe itself and transcendent areas or location and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction.  Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything.
 * 505) Balance Embodiment-The ability to become the embodiment of balance.  Users become the living embodiment of balance and stability between everything. Users can convert balance into energy and use it as a fuel source to weapons.
 * 506) Duality Embodiment-The ability to embody duality and all binary oppositions.  The user embodies all dualism and binary oppositions and systems, having absolute control over all boundaries, even ones that do not exist, and can create and even destroy boundaries.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * Reflective Immutability-The ability to be immune to alterations by transferring them to others. User can push alterations affecting them onto others, either before (immutability) or after it happens (restoration). It notably applies to any ill effect: physical, mental, emotional, spiritual, magical, power-induced, etc. This works both as perfect defense and perfect retaliation, as the user can both shrug any damages and send them back on the target of his/her choice (living things or inanimate objects).  This reflection can also be used as a mean of direct offense, by causing oneself damages that will be preemptively transferred to others like a living voodoo doll (before causing the user any actual harm).  Advanced users can transfer a single effect to several targets, stack up damages for more powerful counters, and extend the concept of "ill effect" to negative situations not directly affecting his body or mind (like restrain/imprisonment).


 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 1) Endless Attack-The power to use attacks that will continue forever once performed.   User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 2) Endless Storm-The power to generate storms that never end. User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms may even continue to grow in size and strength over time by altering local weather patterns or by drawing down the upper atmosphere to form new storms.   Depending on the users skill and the local weather conditions, almost any size storm can be generated.
 * 3) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 4) Energy Independence-The power to be independent from energy.  The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * 5) Infinite Energy-The ability to have an unlimited amount of energy. The user possesses an unlimited energy source that will never run out, allowing them to use attacks and accomplish other feats that require energy indefinitely. The source can supply any form of energy, such as electrical, kinetic energy, etc, which can provide to physical body, technology, etc, unlimited supply of energy; different types of energy has different affects the users, for example life energy, which effectively grants the user unlimited regenerative power and eternal youth.
 * 6) Infinite Life Energy-The ability to have an unlimited amount of life energy.  The user possesses an infinite reservoir of life energy that will never run out, which grants them unlimited regenerative power, stamina, and eternal life.  Users who can manipulate life force for external usage can utilize this limitless source for many practical applications, from launching large amounts of attacks to granting life force to others.
 * 7) Infinite Supply-The ability to have an unlimited amount of anything.  The user is able to possess an unlimited supply of any essential. For example, the user could cause a canteen to never run out of water, a notebook to never run out of paper, or a gun to never run out of bullets.
 * 8) Infinite Charge-The power to possess a connection to limitless electrical energy.  The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy.
 * 9) Primordial Element Manipulation-The ability to manipulate primordial elements.  User can create, shape and manipulate elements of a ancient primordial nature.
 * 10) * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * 11) ** Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * 12) ** Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * 13) ** Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * 14) ** Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * 15) ** Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * 16) ** Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * 17) Deity Lightning Manipulation-The power to manipulate lightning used by deities.  100,000 Yottajoule how much energy i can produce and start at a human level and in god mode  I can produce infinite amount of Yottajoule.  Lightening bolts that come from the sky only do 1 Gigajoule
 * 18) * Electronic Disruption-The power to disrupt electronics. The user can disrupt electronic signals, causing cell phones and other electrical appliances to work erratically, or fail completely.
 * 19) * Electrical Wall Generation-The ability to ' create, summon, generate walls by using electricity. 9 Zettajoule how much energy i can produce at a human level and in god mode I can produce infinite amount of Yottajoule' 
 * 20) * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.  100,000 Yottajoule how much energy i can produce at a human level and in god mode I can produce infinite amount of Yottajoule
 * 21) * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.  100,000 Yottajoule how much energy i can produce at a human level and in god mode  I can produce infinite amount of Yottajoule
 * 22) * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it. 100,000 Yottajoule how much energy i can produce at a human level and in god mode I can produce infinite amount of Yottajoule
 * 23) * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * 24) * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * 25) ** Kilojoule-The kilojoule (kJ) is equal to one thousand (103) joules. Nutritional food labels in some countries express energy in kilojoules (kJ). One square metre of the Earth receives about 1.4 kilojoules of solar radiation every second in full daylight.[11]
 * 26) ** Megajoule-The megajoule (MJ) is equal to one million (106) joules, or approximately the kinetic energy of a one megagram (tonne) vehicle moving at 160 km/h. One kilowatt hour of electricity is 3.6 megajoules.
 * 27) ** Gigajoule-The gigajoule (GJ) is equal to one billion (109) joules. 6 GJ is about the amount of potential chemical energy in 160 L (approximately one US standard barrel) of oil, when combusted.[12] 2 GJ is about the Planck energy unit. A lightening bolt is a gigajoule
 * 28) ** Terajoule-The terajoule (TJ) is equal to one trillion (1012) joules; about 0.278 GWh (often used in energy tables). About 63 TJ of energy was released by the atomic bomb that exploded over Hiroshima.[13] The International Space Station, with a mass of approximately 450 megagrams and orbital velocity of 7.7 km/s,[14] has a kinetic energy of roughly 13 TJ.
 * 29) ** Petajoule-The petajoule (PJ) is equal to one quadrillion (1015) joules. 210 PJ is equivalent to about 50 megatons of TNT. This is the amount of energy released by the Tsar Bomba, the largest man-made nuclear explosion ever.
 * 30) ** Exajoule-The exajoule (EJ) is equal to 1018 (one quintillion) joules. The 2011 Tōhoku earthquake and tsunami in Japan had 1.41 EJ of energy according to its rating of 9.0 on the moment magnitude scale. Yearly U.S. energy consumption amounts to roughly 94 EJ.
 * 31) ** Zettajoule-The zettajoule (ZJ) is equal to one sextillion (1021) joules. The human annual global energy consumption is approximately 0.5 ZJ.
 * 32) ** Yottajoule-The yottajoule (YJ) is equal to one septillion (1024) joules. This is approximately the amount of energy required to heat all the water on Earth by 1 °C. The thermal output of the Sun is approximately 400 YJ per second.


 * 1) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 2) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 3) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 4) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 5) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 6) Omni-Energy Manipulation-The ability to manipulate all forms of energy.  User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate.  By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them.  Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it.
 * 7) * Energy Embodiment-The power to embody all forms of energy. The user becomes the physical manifestation or representation of all forms of energy in their reality, gaining limitless control over that energy and all energy-based powers.
 * 8) * Energy Generation-Power to generate different types of energy. The user can generate different kinds of energies of their choosing, making it an offensive weapon in time of need. Advanced users may be able to generate different kinds of energy at the same time or evolve it to ultimate levels.
 * 9) * Omni-Element Manipulation-The ability to manipulate all the elements.  User can create, shape and manipulate all the elements, be them artificial, natural, supernatural, psychical, physical, esoteric, fantasy, cosmic, universal, divine/transcendent, demonic, conceptual, metaphysical, primordial, etc. elements, having practically no limits on the amount or type of element they can absorb, combine, project or manipulate.
 * 10) * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * 11) * Elemental Plane Lordship-The power to hold domain in an Elemental Plane. The user has authority over a mystical elemental plane. They are capable of controlling a certain element and having supreme authority over those who are elemental users or elemental beings. Their strength maybe derived from their presence in their respective realms.
 * 12) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to everything, even Universal Irreversibility and Nonexistence.
 * 13) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 14) * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 15) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 16) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 17) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 18) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 19) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 20) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 21) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 22) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 23) * Almighty Magic
 * 24) ** Omnipotent Magic-The power to use Omnipotent magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge of almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".  Another word for Almighty Magic is  Macromagic  . 
 * 25) * Omni-Magic-The ability to use all forms of magic.  User of this power has unlimited access to all forms of magic and other mystical and supernatural forces. They can bend, break, and even create natural laws, distort the fabric of reality on a cosmic scale, perform unbelievable miracles, and create things without limit. Users are also immune to all opposing magic and can even break through all outside mystic defenses. The user is all-powerful, and is actually at a omnipotent level.
 * 26) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming a mastered ultimate all-powerful mage. I am a Transcendent Mage Physiology
 * 27) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 28) * Transcendent Mage Physiology-The ability to become a magic user of godlike power.  The user of this ability either is or can transform into a Transcendent Mage: a practitioner of magic who has ascended to a godlike state. Users have nearly limitless magical power and can almost effortlessly gain access to power hardly touched by any other mystic.
 * 29) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 30) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 31) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of all forms of science. As such, they have limitless control over Science and all its forms.
 * 32) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 33) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 34) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 35) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 36) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 37) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 38) ** The Law of Causality to redefine which causes trigger which effects
 * 39) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 40) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science. Another word for Almighty Science is  Macroscience .
 * 41) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 42) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 43) ** Transcendent
 * 44) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 45) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 46) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 47) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 48) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 49) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 50) * Planetary Creation-The ability to create planets.  The user can create planets of various compositions and sizes with the level of detail depending on mastery of this ability. The user may also be able to create organic matter or even complex biological lifeforms on the planet if it meets suitable conditions for life.
 * 51) * Galaxy Creation-The ability to create galaxies.  The user can create a massive, gravitationally bound system composed of stars, planets, interstellar clouds, black holes, and dark matter. Depending on the users mastery, they are able to create elaborate constellations, advanced life-forms, irregular galaxies of any shape they desires, and make galaxies even more massive than normal.
 * 52) * Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 53) * Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 54) * Planetary Manipulation-The power to manipulate planets. As well as various orbital elements, such as rings or natural satellites, like moons, rings, orbital debris, etc.  User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 55) ** Is massive enough to be rounded by its own gravity,
 * 56) ** Is not massive enough to cause thermonuclear fusion, and
 * 57) ** Has cleared its neighboring region of planetesimals.


 * 1) Omniarch-The power to reign over everything.   The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * 2) I Will be able to control Omnipotent beings since i am level Esoteric 13
 * 3) I will be able to control users of Freedom since i am level Esoteric 13.
 * 4) Users of Omnilock are immune at levels 4-7 since i am level 13 i can control them.
 * 5) Planetary Embodiment-The power to become the embodiment of the planet.   The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 6) Forest Lordship-The power to be the lord over all forests.  The user has total domain and control over forests around the world. The user will be able to have unlimited control and power over a forest and its surroundings, some advanced users can create forests out of nothing.
 * 7) Forest Manipulation-The power to manipulate the forests and everything in them.   User can create, shape and manipulate the forests (including jungles, taiga, etc.) and everything in them, including all the aspects of the forests, from the purely physical ones and also mythical/conceptual ones. Forests are among the planets most variable environments, richest in terms of animals and plants, with extensive natural riches and mythology surrounding them.  Forests have traditionally had a strong association with the unconsciousness, cycles of nature and fertility, the sylvan terrors of both natural and supernatural kind. It is the place of testing and initiation, of unknown perils and darkness.
 * 8) Land Lordship-The power to hold domain in Land and over everything that's part of it.  The user has authority and control over the Land, a place where all return from whence they came. The user can control the earth and all things linked to it to a limitless degree.
 * 9) Land Embodiment-The power to become the embodiment of the land.  The user embodies and personifies the land, which allows them limitless control over the land and everything connected to it.
 * 10) Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.  The user has authority and control over the ocean, a place where sea monsters and even prisoners stay. The user can control the sea and storms as they see fit.
 * 11) Ocean Embodiment-The power to become the embodiment of the ocean.  The user embodies and personifies the ocean, which allows them limitless control over the ocean and everything connected to it.The User can create tidal waves, sink islands, create water spouts and hurricanes, etc
 * 12) Sky Lordship-Power to have limitless control of skies as a personal domain.  The user has total dominion over the skies and absolute control over its elements. The user can decimate entire areas with their control and maintain complete manipulation over the air.
 * 13) Sky Embodiment-The power to become the embodiment of the sky.  The user embodies and personifies the heavens/sky, which allows them limitless control over the heavens/sky and everything connected to it.
 * 14) World Healing-The power to heal everything on a planetary scale.
 * 15) Civilization Manipulation-The power to manipulate civilization and everything in them.  User can create, shape and manipulate the civilizations, any complex society characterized by urban development, social stratification, symbolic communication forms (usually writing systems), and a perceived separation from and domination over the natural environment. Civilizations are intimately associated with and often further defined by other socio-politico-economic characteristics, including centralization, the domestication of both humans and other organisms, specialization of labor, culturally ingrained ideologies of progress and supremacism, monumental architecture, taxation, societal dependence upon agriculture, and expansionism.  They can control all products of civilization, including culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc.
 * 16) * Absolute Restoration-The ability to restore anything back to its original state.
 * 17) * Civilization Advancement-The ability to advance civilization to a futuristic state.  The user can advance civilizations to future states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a primitive civilization, advance it to the futuristic or space of civilization, or even something more advanced. Technology, economics, all forms of transport, science, society and such would all be evolved as if they time traveled to the future, or fast forwarded in time.
 * 18) * Civilization Erasure-The power to erase/remove all traces of civilization.  User can erase/remove any/all traces of civilization and its many myriad aspects, either by destroying them, erasing them or simply removing them entirely. Any thing that is represented by civilization will be erased, whether its art, culture, society, economy, technology, tools, communications, etc.
 * 19) * Civilization Regression-The ability to regress civilization to a past state.  The user can regress civilizations to past states, including a civilization's culture, society, technology, sciences, economy, transport, communications, tools, weapons, etc. With this power, starting with a civilization's current state, one could, if it was currently a modern civilization, regress it to stone age civilization, or even something in between. Technology, economics, all forms of trans port, science, society and such would all be devolved as if they time traveled to the past, or rewind itself back in time.
 * 20) * Civilization Rebuilding-The power to rebuild/restore all of civilization.  User can rebuild/recreate/restore any/all traces of civilization and its countless aspects, allowing them to completely restore society regardless of how badly its been damaged/destroyed or removed. Any thing that is represented by civilization will be rebuilt whether its art, culture, society, economy, technology, tools, communications, etc. even if nothing but fading memories of civilization remains or the land on which it once stood is gone.
 * 21) * Evolution Manipulation-The power to manipulate the stages of evolution. The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * 22) * Uplifting-The ability to raise a species or group with great potential. User can choose a species/group to advance in mental, civilization, physical, technological, spiritual, etc. level, possibly up to ascension to higher level of existence. User can grant gifts such as knowledge, powers or teach them things that can give them a greater purpose in life.  Unlike evolution, the user strengthens/changes the species/group as a whole.
 * 23) * Master Builder-The power to build anything from anything on a master level.  The users can build anything with ease from anything, for example the user can build a Gundam suit from a pile of junk. It is a very effective power when it is given the proper creativity.
 * 24) * Society Manipulation-The power to manipulate societies and their beliefs.  The user of this power can control different kinds of societies and their belief systems and their cultures. When powerful enough, the user can affect entire countries of society, though they can also control smaller groups such as fan clubs and organizations and such.


 * 1) Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities.  User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * 2) * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * 3) * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * 4) * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * 5) * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * 6) ** Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * 7) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 8) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution. Perfection

==== Primordial Alien-Dragon God Physiology-The ability to use the abilities of the ancestor of all dragons. '''User with this ability either is or can transform into the ancestor of all dragons. Due to this beings status, the user is far stronger than any dragons or reptilian creature in existence. This my Ultimate Most powerfulest form the 1st form.''' ====
 * 1) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 2) Macro-Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 3) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 4) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 5) Absolute Will - User wills their weaknesses into non-existence.
 * 6) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 7) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to weapons. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that 10-13. Regular immunitys are at level 4-7
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 17) * Fate Immunity-The power to be immune to the courses of fate.
 * 18) * Death Negation-The power to negate death/dying.
 * 19) * Omni-Negation-The power to negate and nullify everything.
 * 20) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 21) * Control Negation-The power to negate mind control and subordination powers.
 * 22) * Power Control Negation-The power to cause others to lose control over their powers.
 * 23) * Control Immunity-The power to be immune to control and subordination powers
 * 24) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 25) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 26) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 27) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 28) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 29) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 30) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 31) * Sleeplessness-The power to lack the need for sleep.
 * 32) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 33) * Meta-Possession-The power to possess anything/everything.
 * 34) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 35) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 36) * Power Destruction-The power to destroy any/all powers.
 * 37) ** Power Negation-The power to nullify the powers of others.
 * 38) ** Omni-Negation-The power to negate and nullify everything.
 * 39) ** Obsolescence-The power to create a "deadzone" for everything.
 * 40) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 41) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 42) * Power Immunity-The ability to be immune all powers and their effects.
 * 43) * Immutability: the ability to be impervious to all forms of external physical body
 * 44) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 45) * Absolute Existence-The ability to control your own existence without any limit.
 * 46) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 47) * Omni-Empowerment-The ability to draw power from everything.
 * 48) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 49) * Omni Mode-The power to go into a mode made from all other modes.
 * 50) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 51) * Omni-Perception-The power to perceive anything/everything.
 * 52) * Omni-Removal-The ability to remove anything and everything.
 * 53) * Omnicounter-The power to oppose anything and everything
 * 54) * Absolute Restoration-The ability to restore anything back to its original state.
 * 55) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 56) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 57) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 58) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 59) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 60) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 61) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 62) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 63) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 64) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 65) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 66) * Planet Destruction-The power to destroy planets. The user can destroy an entire planet and everything on it.
 * 67) ** Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 68) ** Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 69) ** Planetary Manipulation-The power to manipulate planets. User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 70) *** Is massive enough to be rounded by its own gravity,
 * 71) *** Is not massive enough to cause thermonuclear fusion, and
 * 72) *** Has cleared its neighboring region of planetesimals.
 * 73) **** Planetary Embodiment-The power to become the embodiment of the planet.  The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 74) **** World Healing-The power to heal everything on a planetary scale.


 * Size Manipulation-The power to change the size of oneself or others while preserving body proportion.  The user has complete control over the size of oneself and others, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter their density. Usually strength and durability is proportional to the size assumed, but users may actually gain increased abilities when growing or keep their normal ones when shrinking.
 * Absolute Level: User can shrink below size of subatomic particles and grow beyond galactic size.
 * Unnatural Size-The ability to possess uncommon size. The user either possesses a level of physical size either greater than that of a normal member of their species, or is simply a member of a species that is naturally bigger than humans.
 * Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them. Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities. This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * Maximum Quintessential Control-The power to possess massive levels of life energy. User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * Primordial Fire Manipulation-The power to control the primal flame. User can create, shape and manipulate fire/flames of a ancient primordial nature.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames. User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * Fire Embodiment-The power to embody the element fire. The user becomes a physical manifestation or personification of the element fire. As a result, the user has limitless control over it.
 * Hell-Fire Manipulation-The power to manipulate the demonic flames of Hell.  The users can generate and manipulate the cursed flames of Hell, which can completely destroy anything. The color of the flames varies, but may be black, blue, white, or the normal shades of fire, although probably in some way noticeably unusual. Sometimes, the flames are not generated, but instead summoned from the depths of Hell itself. Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons.
 * Holy Fire Manipulation-The power to manipulate holy flames, which embodies the purifying aspect of fire. The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire.  Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Electrical Wall Generation-The ability to create, summon, generate walls by using electricity.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * Primordial lightning Force Manipulation-The power to possess Primordial lightning force of beginning of time lightning. Its so Powerful that only Primordial beings are able to only use this lighting. That destroy/delete/stop/heal/create/summon/generate the lightning of time itself. I can reverse time, be present, past or fast forword time of who is ever get struck by the lightning or who ever get caught into it.
 * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * Storm Embodiment-The power to become the embodiment of storms. The user embodies and personifies storms, a severe weather that may be marked by strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm) or wind transporting some substance through the atmosphere (as in a dust storm, blizzard, sandstorm, etc.). The user has limitless control over it.
 * Perfection-The ability to be perfect in all existing aspects. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * Prime Being-The power to be the prime being/creator of a species or race and all its variations. The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * Transcendent Energy Manipulation-The power to manipulate transcendent energy forces.  User can manipulate energy that is in a greater league of power, vastly surpassing that of all others and is able to be at par with transcendent beings and entities. The transcendent energy can be in many different forms be it pure energy,  divine , demonic,  cosmic,  quantum, psychic, life-force, negative, elemental, natural, magical, foreign, all-composing, etc. In some cases, the prior energy the user possesses can evolve into transcendent energy, but the process is often arduous, sometimes requiring some sort of fundamental change. More skilled practitioners can blur the line between matter and energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Elemental Manipulation-The power to manipulate transcendent elemental forces. User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements,  divine,  demonic,  cosmic,  psychic,  negative,  energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense Training Regimen.  The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.

==== Cosmic Otherness-'The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception. '' ' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly. This is the most strongest mastered ultimate 2nd form planet destroyer.''' ====
 * 1) Another thing to call Omni is macro, Macro is the Supreme of all Omni powers. Omni is power level 10, Macro replaces all omni powers being level 13.
 * 2)  Ultimately Mastered Supreme  Omnipotence - All Powerful, There is only one! Googolplexian times Infinity power level. Starting at 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000x Infinity power level. Esoteric Level 13
 * 3)  Ultimately Mastered Supreme  Omnipotence Embodiment-user becomes their own omnipotence-Ultimate supreme being and the source of everything-true master and wielder of every power,ability and immunities. Making me a googolplexian times Infinity power level. Esoteric Level 13
 * 4) Perfection Embodiment-The user of this ability isn't just personally perfect in all aspects of a being, but is the universal embodiment of perfection itself, representing all things that are flawless.
 * 5) Omnipresence - All Present
 * 6) Omniscience - All Knowing
 * 7) Omniarch - Rule all things.
 * 8) Omnicompetence - Handle all situations or matters.
 * 9) * Hypercompetence - Be absolutely skilled in every possible field.
 * 10) Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * 11) Omnificence - Create anything and everything from nothing.
 * 12) * Almighty Object Manifestation - Create artifacts of nigh limitless power.
 * 13) * Omnireplication - Duplicate anything.
 * 14) Omnilingualism - Decipher and speak any language.
 * 15) Omnilock - Exist outside of everything.
 * 16) * Freedom - Be absolute free of any boundaries, even from destiny.
 * 17) Omnipresence - Be everywhere in existence at once.
 * 18) Omniscience - Know everything and anything.
 * 19) * Enlightenment - Possess full comprehension of the omniverse.
 * 20) * Omni-Senses - Possess senses enhanced to omniversal scale.
 * 21) Omni-Creator-The Power to be the Omnipotent Creator of all Verses.
 * 22) * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * 23) Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define the user. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 24) * All Embodiments
 * 25) * Inverse-omnipotence-All powerful,All Impossible
 * 26) * Omninescience -True Ignorance
 * 27) * Singular Reality Existence - There is only one
 * 28) * All Absolute Powers
 * 29) * All Almighty Powers
 * 30) * All Apocalyptic Powers
 * 31) * All Chaotic Powers
 * 32) * All Cosmic Powers
 * 33) * All Darkness Powers
 * 34) * All Death Powers
 * 35) * All Destructive Powers
 * 36) * All Evil Powers
 * 37) * All Meta Powers
 * 38) * All Offensive Powers
 * 39) * All Omni powers
 * 40) * All Primordial Powers
 * 41) * All Reality Manipulation Powers
 * 42) * All Void Powers
 * 43) * All Transcendent Powers
 * 44) * All Transcendent Physiologys
 * 45) * All Intuition Powers
 * 46) * Nonexistence
 * 47) * Omnimalevolence
 * 48) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air or in the water.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 1) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 2) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 3) Absolute Will - User wills their weaknesses into non-existence.
 * 4) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 5) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves.  I will never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i am Undetermined existence,nameless existence and i am Absolute Existence and Omni-Embodiment
 * 6) * Type III God  would not be subject to the laws of mathematics and logic. I will maintain an irresistible force and an immovable person at the same time. Obviously, this kind of deity is highly Esoterically Absolute Condition. Meaning I can punch megaton and kick megaton googolplexian and i will bypass that to infinite. IRRELEVANT SUPREME ULTIMATELY OMNIPOTENCE ULTIMATELY MASTERED INFINITY PHYSICAL GODHOOD  GOOGOLPLEXIAN POWERS Esoteric Absolute Invulnerability ESOTERIC TIME LORD PANENTHEISTIC SLAYER CLASS GODS LEVEL 1 followed by GOOGOLPLEXIAN ( 1 Nonillion of pages of nothing but zero's) Each page is 1 million zero's.
 * 7) * Absolute Condition-Absolute Strength-i have no max on Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence-Type IV: Being able Pull 100 planets behind me while flying at very calm strength. Type V: Being able to pull 500 planets while i am flying at calm Strength. Type Vl: Being able to Pull 1,000 planets behind me while i am flying without stressing or no drop of sweat at being at calm Strength. Going all the way to, Type∞:Infinity of planets. Anything past Type VI is infinity power level Lifting Strength. I have Googolplexian Lifting Strength,Striking Strength, Attack Potency, Stamina,Speed, Durability and Physical,spiritual Intelligence. That is Nonillion pages of nothing put zero's. Each page has 1 million zero's. Nonillion is 1 followed with 30 zero's.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that. Regular immunitys are at level 4
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Spatial Bypassing-The power to ignore spatial protection/immunity.
 * 17) * Temporal Immunity-The power to be immune to temporal-based powers.
 * 18) ** Temporal Bypassing-The power to ignore temporal protection/immunity.
 * 19) * Temperature Immunity-The power to be completely unharmed by any/all temperatures.
 * 20) * Vampirism Immunity-The power to be immune to vampirism.
 * 21) * Conversion Immunity-The ability to be immune to all forms of conversions.  The user is immune to conversion, keeping them from being turned into another species
 * 22) * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers. The user can completely bypass/ignore the immunity to their powers (including secondary effects, affecting what is immune to it like their immunity doesn't even exist at all.
 * 23) * Magic Negation-The power to nullify the magical powers of others.
 * 24) ** Anti-Magic-The ability to utilize Anti-Magic. The user has the ability to use anti-magic which can nullify and destabilize all forms of magic and even destroy a magic user's capability to utilize magic. They can achieve a variety of destructive effects on magic users, including crippling and/or killing them.
 * 25) * Invulnerability Negation-The power to nullify the invulnerabilitiy of others. The user can nullify the invulnerability of objects/others, making them vulnerable to attack, or vulnerable to powers they would otherwise be immune to.
 * 26) * Negation Immunity-The power to be unaffected by Power Negation. Users powers cannot be negated
 * 27) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 28) * Fate Immunity-The power to be immune to the courses of fate.
 * 29) * Power Negation-The power to nullify the powers of others.
 * 30) * Power Immunity-The ability to be immune all powers and their effects.
 * 31) * Death Negation-The power to negate death/dying.
 * 32) * Omni-Negation-The power to negate and nullify everything.
 * 33) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 34) * Control Negation-The power to negate mind control and subordination powers.
 * 35) * Power Control Negation-The power to cause others to lose control over their powers.
 * 36) * Control Immunity-The power to be immune to control and subordination powers
 * 37) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 38) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 39) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 40) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 41) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 42) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 43) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 44) * Sleeplessness-The power to lack the need for sleep.
 * 45) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 46) * Meta-Possession-The power to possess anything/everything.
 * 47) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 48) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 49) * Power Destruction-The power to destroy any/all powers.
 * 50) ** Power Negation-The power to nullify the powers of others.
 * 51) ** Omni-Negation-The power to negate and nullify everything.
 * 52) ** Obsolescence-The power to create a "deadzone" for everything.
 * 53) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 54) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 55) * Immutability: the ability to be impervious to all forms of external physical body
 * 56) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 57) * Absolute Existence-The ability to control your own existence without any limit.
 * 58) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 59) * Omni-Empowerment-The ability to draw power from everything.
 * 60) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 61) * Omni Mode-The power to go into a mode made from all other modes.
 * 62) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 63) * Omni-Perception-The power to perceive anything/everything.
 * 64) * Omni-Removal-The ability to remove anything and everything.
 * 65) * Omnicounter-The power to oppose anything and everything
 * 66) * Absolute Restoration-The ability to restore anything back to its original state.
 * 67) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 68) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 69) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 70) ** All Embodiments
 * 71) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 72) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 73) Absolute Force Manipulation-The power to manipulate all the forms of force.  User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function.
 * 74) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 75) Aether Manipulation-The power to 'generate and manipulate Aether (also called Ether in some circles), the unique essence that flows through most of existence.  User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".  With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * 76) * Aether Embodiment-The power to embody the element aether. The user embodies Aether and has limitless control over it.
 * 77) * Nether Embodiment-The power to embody the element nether.  The user embodies nether and have limitless control over it.
 * 78) * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.  Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * 79) * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only some true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * 80) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 81) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 82) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 83) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 84) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 85) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 86) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 87) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 88) Maximum Quintessential Control-The power to possess massive levels of life energy.  User possesses unbelievably massive reserves of life energy, which also acts as a reliable power source that aids their longevity, power, stamina, and vitality, allowing them to withstand and survive even the most strenuous and life threatening circumstances.
 * 89) Perfection-The ability to be perfect in all existing aspects.  User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve.
 * 90) * Perfection Embodiment-The power to be the personification of perfection itself.  The user of this ability isn't just personally perfect in all aspects of their being, but is the universal embodiment of perfection itself, representing all things that are flawless. The user is essentially devoid of all flaws and constraints, having nothing whatsoever to stand in their way.
 * 91) Prime Source-The power to possess powers of a primal cosmic source.  The user is or has the powers of a prime source of power or energy. Sources may represent several concepts in the universe most common power, energy or forces. Prime sources are vital power sources of the universes can be interpreted as physical manifestations of a Supreme Being.
 * 92) Prime Being-The power to be the prime being/creator of a species or race and all its variations.  The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.
 * 93) Freedom-The power to be absolutely free or unattached to all boundaries.  The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to their effects. This power is mostly wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings.
 * 94) Planet Destruction-The power to destroy planets.  The user can destroy an entire planet and everything on it.
 * 95) * Galaxy Destruction-The power to destroy galaxies. The user can destroy an entire galaxy and everything in it.
 * 96) * Planetary Lordship-The power to have total and absolute control over a full planet.  User has the total and complete control over a planet and an unlimited terrain, oceanic, and aerial influence over an entire world, they can sense the smallest disturbances on the planet they control and act accordingly.
 * 97) * Planetary Manipulation-The power to manipulate planets. User can create, shape and manipulate planets, an astronomical objects orbiting a star or stellar remnant that:
 * 98) ** Is massive enough to be rounded by its own gravity,
 * 99) ** Is not massive enough to cause thermonuclear fusion, and
 * 100) ** Has cleared its neighboring region of planetesimals.
 * 101) ** Planetary Embodiment-The power to become the embodiment of the planet.  The user embodies and personifies the planet, which allows them limitless control over the world and everything connected to it.
 * 102) ** World Healing-The power to heal everything on a planetary scale.
 * Mutated Godhood-The power to undergo or have mutation that allow the user to transcend to godlike levels.  The user can obtain or possess mutation that transcend their abilities to supernatural levels and ascend their state into a godlike state and power-levels.
 * Antimatter Manipulation-The power to generate and manipulate antimatter. The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass.
 * Cosmic Energy Manipulation-The ability to manipulate cosmic energy.  User can create, shape and manipulate cosmic energy that's drawn from stars, planets, galaxies etc.
 * Cosmic-Electric Manipulation-The power to manipulate cosmic electrical energy.  The user can create, shape and manipulate cosmic electrical energy.  In general, electricity is present wherever we find plasma, and since 99.999% of the visible universe is in the plasma state, magnetic field and electric currents are nearly everywhere. Almost all cosmic plasmas that have been studied in detail seem to be penetrated by magnetic fields. The presence of the magnetic fields implies that considerable electric currents must exist in the cosmic plasmas. Examples of this are found in the ionosphere and magnetosphere of the Earth. Also in more distant plasmas like the chromosphere and corona of the sun, the solar wind, and the interstellar medium we find thin structures in the form of filaments and sheets. These narrow structures are subject to the pinching action of electric currents.
 * Cosmic Teleportation-The power to teleport anywhere in the universe. The user can transport themselves, others and objects anywhere in the universe, and are potentially able to teleport massive objects such as planets, stars and even galaxies depending on their strength.
 * Cosmic Guardian-The ability to possess traits and abilities of a Cosmic Guardian. User is or can transform into a cosmic protector, a god like figure in many cases second only to the Supreme Creator, cosmic guardians are in charge of preserving and sustaining the multiverse from any threat and keep it balanced. Although possessing virtually omnipotent powers, a cosmic guardian may probably not be responsible for the creation or destruction of the universe as they only act as judge and enforcer of the universal laws. A cosmic guardian is not a physiology or trait but a status which one can either be born with, or ascend to become.
 * Cosmic Knowledge-The power to possess immense knowledge of the universe. The user possesses immense knowledge of the universe. They are aware of most things such as powerful spells, advanced science, where to find someone, etc. Some users knowledge may exceed others with the same power, as there may be some things the user is unaware of. The user has the potential to know almost everything.
 * Cosmic Fire Manipulation-The power to manipulate cosmic flames.  The user can create, shape and manipulate cosmic fire from the depths of deep space, from celestial objects such as from meteors, stars, constellations, planets/planetoids, etc. These flames can burn in space, and thus, have no need of the consumption of oxygen.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.  The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc.
 * Transcendent Energy Manipulation-The power to manipulate transcendent energy forces.  User can manipulate energy that is in a greater league of power, vastly surpassing that of all others and is able to be at par with transcendent beings and entities. The transcendent energy can be in many different forms be it pure energy,  divine , demonic,  cosmic,  quantum, psychic, life-force, negative, elemental, natural, magical, foreign, all-composing, etc. In some cases, the prior energy the user possesses can evolve into transcendent energy, but the process is often arduous, sometimes requiring some sort of fundamental change. More skilled practitioners can blur the line between matter and energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Elemental Manipulation-The power to manipulate transcendent elemental forces. User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements,  divine,  demonic,  cosmic,  psychic,  negative,  energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense Training Regimen.  The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution.

==== Transcendent Nephalem Physiology-The power to have the traits and powers of a nephalem of godlike power. '''Users are nephalems of godlike power born from the union of two high-level supernatural entities. Their power vastly surpasses that of other nephalems and most supernatural entities, easily overpowering them even in numbers. Some users are born from the even prime being and prime source of their respective parent species, inheriting the potential to become the most powerful being in existence, with major impact on the world and its power balance. This is my 5th strongest form.''' ==== Transcendent Vampire Alpha-Omega Lordship Physiology-The ability to use the traits of a divine vampiric being. '''The user with this ability either is or can transform into a Transcendent Vampire: a powerful vampiric being who has literally ascended to true godhood either through powerful magical feats or by divine intervention. Transcendent Vampires are often depicted as supernaturally attractive and possess an appearance identical to the one that they had in their previous life. They also appear to have an inherently mesmerizing aura to their presence. Many mortals or lesser beings,males and females will often feel an obsessive desire to be around the vampire in question or even follow and carry out their commands as mindless slaves. Another thing that makes Transcendent Vampires unique is that despite them appearing to be related to things such as dark magic or inherently evil aspects, they are actually in fact shown to be often associated with or even assisting a higher power. In fact, most Transcendent Vampires are sometimes seen preaching or more or less speaking of the relationship they have with the supreme being they may or may not have worshiped during their mortal lifetime. Overall, Transcendent Vampires are the supreme paragons of the species. They are responsible for maintaining the natural balance between vampires, humans, as well as other monsters. Due to the nature of their powers, they are capable of increasing their already amazing powers even further by absorbing various forms of energy. The user is thus capable of challenging all beings in existence. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.'''
 * 1) Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * 2) Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * 3) Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * 4) Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.  
 * 5) Absolute Will - User wills their weaknesses into non-existence.
 * 6) Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * 7) Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * 8) * All my immunity's are at level 13 the Esoteric highest level power there is nothing higher then that. Regular immunitys are at level 4
 * 9) * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * 10) * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * 11) * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * 12) ** Absolute Storage-The ability to manipulate anything that stores things away.
 * 13) * Omnipotence Negation-The power to negate Omnipotent beings. User can negate and nullify the powers of omnipotent beings, preventing them from using their powers, effectively making them powerless either temporaly or permanent. I can control up to googolpleixan times infinity power level Omnipotence.
 * 14) * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings. User can negate and nullify the powers of nigh-omnipotent/transcendent beings, preventing them from using their powers, effectively making them powerless temporally or permanent.
 * 15) * Esoteric Erasure Immunity/Existence Anchoring-The ability to be unable to be erased or supernatural can't erased me either.
 * 16) * Self-Power Immunity-The ability to be immune to your own abilities and powers.
 * 17) * Fate Immunity-The power to be immune to the courses of fate.
 * 18) * Death Negation-The power to negate death/dying.
 * 19) * Omni-Negation-The power to negate and nullify everything.
 * 20) * Freedom-The power to be absolutely free or unattached to all boundaries.
 * 21) * Control Negation-The power to negate mind control and subordination powers.
 * 22) * Power Control Negation-The power to cause others to lose control over their powers.
 * 23) * Control Immunity-The power to be immune to control and subordination powers
 * 24) * Esoteric Physical Force Immunity-The power to be immune to physical forces and supernatural forces and magic forces.
 * 25) * Fatigue Manipulation-The power to manipulate fatigue on oneself or others.
 * 26) * Reality Anchoring-The power to be immune to all reality bending abilities.
 * 27) * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * 28) * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * 29) * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * 30) * Self-Sustenance-The power to remove the need for bodily necessities.
 * 31) * Sleeplessness-The power to lack the need for sleep.
 * 32) * Sleep Manipulation-The ability to control the sleep functions in others.
 * 33) * Meta-Possession-The power to possess anything/everything.
 * 34) * Meta Power Manipulation-The ability to freely manipulate every power without limit.  The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * 35) * Variable Collapse-The power to collapse any/all possibilities/variables.
 * 36) * Power Destruction-The power to destroy any/all powers.
 * 37) ** Power Negation-The power to nullify the powers of others.
 * 38) ** Omni-Negation-The power to negate and nullify everything.
 * 39) ** Obsolescence-The power to create a "deadzone" for everything.
 * 40) * Boundless Awakening-The power to awaken any being from a form of rest regardless of severity or origin. I can awaken any being who are trapped in a form of coma or deep sleep caused by an source, mystical or otherwise.
 * 41) * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * 42) * Power Immunity-The ability to be immune all powers and their effects.
 * 43) * Immutability: the ability to be impervious to all forms of external physical body
 * 44) * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * 45) * Absolute Existence-The ability to control your own existence without any limit.
 * 46) * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 47) * Omni-Empowerment-The ability to draw power from everything.
 * 48) * Omni Corruption Inducement-The power to induce corruption in anything/everything.
 * 49) * Omni Mode-The power to go into a mode made from all other modes.
 * 50) * Omni-Sleep Inducement-The power to cause anything to fall asleep.
 * 51) * Omni-Perception-The power to perceive anything/everything.
 * 52) * Omni-Removal-The ability to remove anything and everything.
 * 53) * Omnicounter-The power to oppose anything and everything
 * 54) * Absolute Restoration-The ability to restore anything back to its original state.
 * 55) * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.
 * 56) * Power Opposition-The ability to develop powers to counteract another person's power. And then become immune to the power after learning the power.
 * 57) Absolute Condition-The power to possess absolute physical and mental condition.  User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * 58) Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * 59) Absolute Existence-The ability to control your own existence without any limit.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * 60) Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes.  The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * 61) Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them.  Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * 62) Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.  This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * 63) * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * 64) * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * 65) * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * 66) Immutability-The ability to be absolutely immune from any alteration or change by outside force.   The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * 67) * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * 68) * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * 69) Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * 70) Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * 71) Meta Transcendence-The ability to transcend all limitations.  User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * 72) * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * 73) * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * 74) * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * 75) * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * 76) * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * 77) Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * 78) Meta Combat-The power to fight/defeat anything using physical combat.  User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * 79) * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * 80) Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * 81) Magic Transcendence-The ability to transcend the rules of magic.  Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * 82) * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * 83) * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * 84) * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * 85) * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * 86) Science Lordship-The ability to have absolute control over science.  User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * 87) * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * 88) ** Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * 89) ** Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * 90) * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * 91) * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * 92) ** The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * 93) ** The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * 94) ** The Law of Causality to redefine which causes trigger which effects
 * 95) ** ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * 96) * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * 97) * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * 98) * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * 99) ** Transcendent
 * 100) *** Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * 101) Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.  The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * 102) Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * 103) Ultimate Intangibility-The ability to be intangible and tangible simultaneously.   The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * 104) Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * 105) True Power-The power to unlock the true power and full potential from within oneself and things.
 * 106) Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.  Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * 107) Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution
 * 108) Infectious Bite-The ability to spread viruses and diseases through bites.  And turn people into monsters that i can control,destroy,mind control and manipulate powers.
 * 109) Sharp Teeth-The power to possess razor-sharp teeth.
 * 110) Claw Retraction-The power to extend and retract sharp claws.
 * 111) Venomous Claws - claws with natural venom and Ultimate Poison.
 * Entity Lordship-The ability to have absolute power over any entity.  Users posses absolute power over all existing entities, including themselves, and can freely bring new ones into existence.  The power encompasses all kind of entities: biological and synthetic, natural and supernatural, physical and spiritual, divine and metaphysical, and all other types. They can be controlled, summoned, redefined, banished, erased and recreated at will, users' power over them transcending any potential resistance or limitation.
 * Omniarch-The power to reign over everything. The user rules over anything and everything in existence; as such, the user has absolute control over all objects, planes of existences, and life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.   The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being. User with this ability either is or can transform into a Monotheistic Deity: a supreme transcendent being that created and rules over all of existence. They have absolute power and unquestionable authority over everything, they are literally God, the strongest and most powerful being in all of creation.
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.


 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible. 
 * Absolute Will - User wills their weaknesses into non-existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * Physical Law Immunity-The ability to be immune to physical laws
 * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable.
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Omni-Negation-The power to negate and nullify everything.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Absolute Condition-The power to possess absolute physical and mental condition. User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.  The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Absolute Existence-The ability to control your own existence without any limit. The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at anytime, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder
 * Absolute Immortality-The power to be eternal and indestructible.  The user possesses absolute immortality, is unable to die, age, get sick, or be permanently wounded, is absolutely self-sustained, and as the user's mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely deleted, even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes. The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.
 * Author Authority-The ability to be author of existence. Users have absolute control of all aspects of the Verse in which they exist, and can freely alter its nature, content, inhabitants, history, destiny, etc. All rules can be changed on a whim or flat out ignored, as the user is literally the one dictating them. Users are fully transcendent existences, both "characters" and "storytellers" of reality, controlling it like an author controls a work of fiction, with the same absolute power and overwhelming authority.  Users can notably grant themselves any life they wish, change any aspect of it, or simply start whatever they desire. As long lives tend to grow more boring, they are likely to embrace the path of reincarnation, either within the same world, alternate worlds, or brand-new ones created for the occasion.
 * Complete Arsenal-The ability to possess all abilities,Power and immunities.  User has an endless number of abilities, covering every possible effect and countermeasure. They can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities. This power is similar to Meta Ability Creation, except that all possible and impossible abilities are already created, regardless of their level.  User has complete mastery and exhaustive knowledge of all of their abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.  User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence. The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent.  Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Omni-Embodiment-The ability to embody everything and anything. The user is such a powerful force, rather than a power, is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.
 * Immutability-The ability to be absolutely immune from any alteration or change by outside force.  The user has absolute protection from any alteration or change, regardless of the source or cause, other than their own and retain the state they currently are.
 * Absolute Change-The ability to change anything. The user can change absolutely anything/everything, even what is otherwise immutable and unchangeable, either completely or partially, permanently or temporarily, from physical things like humans and objects, to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example, change an insect into a transcendent being or change themselves without limits.
 * Change Embodiment-The ability to embody and control change. Users embody and control change, the driving force that moves everything, from particles to men to stars to gods to ideas and beyond.   Change is without beginning nor end, the origin of origins, the architect of reality, the engine of fate, and the end of all things. All things are born from change, shaped by change, moved by change, weakened by change, destroyed by change, and erased by change. All that ever happened and ever will are expressions of change.  As masters of the most fundamental force, users wield limitless power, as they can achieve or prevent any change at will. They notably possess the most perfect defense, as they naturally shrug off any undesirable change.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. User can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing. Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power.
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf is immune to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.
 * Ability Transcendence-The ability to transcend supernatural abilities. Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.  The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Meta Luck-The power to have infinite luck. Users are special existences, blessed with luck so great it bends the very structures of reality, constantly rearranging them to their advantage. This allows users amazing success in all activities and aspects of life, to surpass the most impossible odds and defeat the most unbeatable opponents. Whatever users need or desire, ideal opportunities will spontaneously present themselves, opening new paths to wherever they wish to go. Users also possess infinite latent potential, that can manifest in many forms and be unlocked in many ways, depending on the context and circumstances.
 * Meta Combat-The power to fight/defeat anything using physical combat. User can fight/defeat anything, including concepts and immaterial things, using physical combat. This means they can fight things that should not be able to be fought. For example users could gain immortality by fighting and defeating death, mind you, with only physical combat.  On the more absurd levels users can take on beings that have no form and still punch their lights out. Primordial entities, universal abstracts, eldritch abominations, and God itself can all be fought and bested using only physical combat.
 * Combat Embodiment-The power to become the physical embodiment of combat.  The users become the concept of combat in all its forms, including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, and can control how conflict progress. Users are extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war to the point where they are considered Gods.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic. The user possesses abilities beyond the laws of science or magic, usually resulting them in beings of unfathomable power and capable of incredible feats. As stated, their powers are unexplainable by either side and thus able to seemingly do completely illogical actions to both. The potential effects are innumerable in possibilities, as they can do apparently everything imaginable with very little exposition on how they do it and they all can range from slight nudges to brutal disruptions in scale.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Almighty Magic-The power to use almighty magic. User can use the truest and most powerful form of magic which surpasses all the rules and has no needs for any justification as to why you can do something or how you can do it. Magic for the most part is about feeling and gaining power from your emotions. This is why magic is the polar opposite to science. While almighty science manipulators need to understand to control their vast powers, almighty magic users do not possess that limitation, they are simply able to do.  This does not mean that almighty magic users cannot be omniscient but for the most part their emotional state won't change as much as a science manipulators even when they possess vast knowledge. Despite their great power and knowledge most almighty magic users will still possess noticeably human emotions like anger and joy or the need to be entertained, even become the embodiment of all magic, even become the embodiment of the universe they are in. Regardless, the only real explanation you will ever get to how these users are able to do such amazing things is just "because its magic".
 * Magic Embodiment-The power to embody magic. The user acts as the physical representation or personification of all forms of Magic. As such, they have limitless control over magic and all its forms, becoming almost all-powerful.
 * Magic Lordship-The ability to have absolute control over magic. User has absolute control over magic, allowing them to have limitless control over everything that relates to magic, and as well manipulate all things related to magic, including potions, spells, mystic artifacts and magical entities.
 * Mana Manipulation-The ability to manipulate the blanket of sentient energy that is used to form magic. User can create, shape and manipulate mana, the metaphysical sentient source of energy that surrounds living and non-living things, sympathetic magic, or impersonal force of nature that is always moving from one location to another, seeking material elements or people to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again. The energy can then be transmuted by the user into magical power that yields upstanding results in both practice and combat. Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantationsand mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires..
 * Science Lordship-The ability to have absolute control over science. User has absolute control over science, allowing them to have limitless control over everything that relates to science, and as well manipulate all things related to science
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Technology Manipulation-The ability to manipulate electronics and machinery.  User can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data. Users can control the flow of intricate machinery and can allow them to assemble or disengage their programming at will. Can operate all technology just by touching or looking. A variation on Electricity Manipulation, the user controls specific electrons and instructs them which items to engage or disengage. Some users may even be able to use the electric impulses to gently control smaller metal parts.
 * Transcendent Science-The ability to use the ultimate form of science. The user can manipulate and understand a level of science and knowledge that only god-like beings possess. Divine science allows the user to achieve nearly limitless and impossible results, due to being so advanced and complex that only higher beings can understand, most users of this use that type of science to enhance or bestow others with almighty powers like bend the laws of physics, create universes and warp realities those same feats are beyond the most advanced form of science.
 * Physical Godhood-The ability to be a Physical God.  User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.  Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power : perception equals understanding, and understanding equals control.Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects
 * ...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Almighty Science-The power to use the almighty science. User can manipulate and understand a level of science and knowledge that only the  almighty  or  omnipotent beings would possess. Almighty science allows the user to achieve limitless and beyond the impossible results due to being so advanced and complex that it cannot be measured or equaled, let alone understood.  Most users of this use that type of science to enhance or bestow others with ultipotent/omnipotent powers that can bend, break or even rewrite all laws of physics, create omniverses and warp realities those same feats are above and beyond even the level of normal divine science.
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Science Manipulation-The power to manipulate laws of science.  The user can manipulate the laws of Nature/Science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it.
 * Transcendent
 * Rule Obsolescent: User is not bound to any laws of nature/science or the physical laws and therefore can do anything. The user is an almighty being and can do whatever they want without any interference from anyone or anything. The user must suppress their powers or else they could rip apart the very fabric of reality.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration.  All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in all activities. Some users cannot be defeated by physical ,spiritual,mental and even conceptual damage ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. 
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Omni-Reality Creation-The power to create the Alpha Reality, the origin of all realities. User can create and/or generate the Alpha Reality, the origin and source of all realities. Allowing them to create the origin of creation/existence itself, as the Alpha Reality is responsible for the existence of all realities and by extension Creation itself.  As users of this are responsible for the existence of the Alpha Reality and Omega Reality, they may transcend it as well.
 * Reality Selection-The ability to warp reality by selecting a possible reality/timeline and make it be the "true" reality.  User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.  The changes that could be made with this power are nearly endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire.  To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.
 * Alpha Reality-The power to manipulate the Alpha Reality, the origin of all realities. The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities, giving the user the almighty abilities to manipulate any and all forms of reality.  The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities.  It can only be manipulated by a Supreme Being, cosmic guardian, primordial architect or collective supreme entities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves.
 * Reality Embodiment-The power to embody all of reality. The user acts as the physical manifestation or personification of a reality and possesses absolute dominion over it, allowing any and all desires to be achieved. A common method of becoming the embodiment of reality is by fusing with it.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all realities. User can create, shape and manipulate with absolute authority the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc.  If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served.
 * Users of Conceptual Transcendence, Omnilock and Erasure Immunity are immune.
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience. Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.
 * Omega Physiology-The ability to evolve vastly by the traits of a superior or primordial force. The user is able to evolve into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. The user can even achieve Perfection through continued evolution
 * Infectious Bite-The ability to spread viruses and diseases through bites. And turn people into monsters that i can control,destroy,mind control and manipulate powers.
 * Sharp Teeth-The power to possess razor-sharp teeth.
 * Claw Retraction-The power to extend and retract sharp claws.
 * Venomous Claws - claws with natural venom and Ultimate Poison.


 * Omniarch-The user rules over anything and everything in existence and nonexistence; as such, the user has absolute control over all objects, planes of existences, planes of nonexistence and life forms, undead life forms, as well as their wills and mindsets (whether they are aware of being controlled or not). I.e., the user can master all infinite universes that are in the Omniverse and absolutely everything within each of these universes.  The user also has absolute dominion over any situation or environment by simply issuing a command. Even if the subjects that are being ruled are unable to understand you, they will still respond in accordance to what you had dictated.  
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power. User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.
 * Alien Mind-Power to possess a mind so alien that it is incompatible with normal minds. The inner workings of the users mind differ greatly from what could be considered "normal" or "sane" by the standards of most living things. Possible causes include being descended from an Eldritch Being, suffering from severe mental problems or being infused with chaotic forces. This condition has several beneficial effects, as the differences between the mind of the user and normal people give them immunity to Mental or Dream based powers of all kinds. Powers such as Telepathy or Mind Control will at best not work on the user and It will backfire. Anyone foolish enough to invade the Users Inner World will find it an uninhabitable deathtrap. Even using Mental Shield Penetration on the User can be Dangerous as their thoughts might start leaking and infecting anyone nearby.
 * Formless Mind-The power to possess a mind that exists beyond intelligence, reason or thought. User has an intelligence/mind that operates on a level that exists beyond normal eldritchminds, making them exist on a state beyond intelligence, logic, reason or thought. A comparison between the two would be like the difference between a puddle of water and the ocean. Examples of a formless mind would be hive minds or an others mind. As the target's mind works on such a formless scale, even alien minds would have a hard time dealing with or understanding the user. This makes them completely immune to any/all forms of mental or psychic control/influence, including those that work on abominations.
 * Divided Mind-The power to contain multiple sentient personalities within their mind.
 * Gestalt Mind-The ability to possess a mind made up of other minds
 * Dimensional Travel-The power to travel between different dimensions.
 * Temporal Teleportation-The power to teleport through space and time.
 * Meta Teleportation-The ability to teleport anything to any location,date and time.
 * Dimensional Manipulation-The ability to manipulate dimensions
 * Higher-Dimensional Manipulation-The power to manipulate higher dimensional space. ​
 * Dimensional Slicing-The ability to slice through dimensions, which allows one to in order to cut through anything.
 * Dimensional Transformation-The power to be transformed when in a different dimension.
 * Dimension Shifting-The ability to change one's own, or another subject's, very dimensions.
 * Dimensional Storage-The power to store anything in a fold of dimension/space and re-materialize at will.
 * Dimensional Independence-The power to not be bound by the regular three dimensions as other beings/things are.
 * Dimensional Physiology-Power to use the abilities of a higher-dimensional entity.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Omnipresence-The ability to be everywhere in existence at once.
 * Omnipresential Attack-The ability to attack target regardless of their locality and temporality in the universe.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers
 * Strong Heart-The ability to possess an unnaturally strong heart. Users possess a very potent heart both spiritually and physically letting them survive all/any heart diseases. The user's heart also possesses a grand form of power, allowing them to survive all/any forms of corruption or whatever seeks to harm it.
 * Chaos Heart-The power to endure a heart infused with chaos.
 * Dark Heart-The ability to possess a dark heart.
 * Pure Heart-The ability to possess a pure heart
 * Artificial Heart-The ability to have an artificial heart. The user has scientifically/magically created artificial heart to increase their abilities
 * Multiple Hearts-The ability to have more than one heart.
 * Deity Soul-The ability to have the soul of a deity
 * Eldritch Soul-The power to have the soul of an eldritch abomination.
 * Eldritch Physiology-The power to possess traits of a being so alien as to be beyond rules of nature/existence
 * Dragon Soul-The power to have a soul of a dragon.
 * Digital Soul-The power to have a soul made from data. User has a soul composed by digital-ectoplasm, user can gain access to data manipulation, data-based skills and digital form or perception above the digital world. Digital souls are more easily storable than normal souls, giving the user the capacity to use mechanical bodies.
 * Hybrid Soul-The power to contain more than one type of soul.
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Multiple Souls-The power to have multiple souls in a single body.
 * Living Conduit-The power to be a living host/vessel/conduit of a living/special kind of energy/power/entity/force within one's body and access abilities and individual traits.
 * Divine Vessel-The power to be a vessel for a deity.
 * Unholy Vessel-The power to become a vessel for Unholy Entities, eldritch being's..
 * Godly Incarnation-The power to be a manifestation of and/or traits of that of the one true God
 * Satanic Incarnation-The ability to be a manifestation of and/or have the traits of the Devil.
 * Ability Intuition-The ability to understand and master abilities intuitively.
 * Law Intuition-The ability to possess immense innate ethical knowledge.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Danger Intuition-The power to detect impending threats.
 * Chemical Intuition-The ability to have an innate understanding to chemistry
 * Answer Intuition-The power to know the answer to any question or problem one happens to experience.
 * Magic Intuition-The ability to possess intuitive/instant understanding of magic.
 * Poisoning Intuition-The power to possess intuitive knowledge and/or skill in the use of poisonous substance
 * Temporal Intuition-The ability to possess innate knowledge of the date and time.
 * Psychological Intuition-Power to possess innate understanding/knowledge of psychology.
 * Criminology Intuition-The ability to possess extensive, if not innate, knowledge and skill in running crime organizations and criminal activities.
 * Crimefighting Mastery-The ability to have prodigious crime-fighting abilities and maintain them without the need of further training
 * Killing Intuition-The ability to have intuitive knowledge of how to kill any existence living being and nonexistence being's.
 * One Hit Kill-The power to kill the target in a single hit
 * Double Hit Kill-Power to kill target with just two hits from the user of this power. This power allows the user to kill a victim with precisely two strikes. This is achieved by marking the target with the first hit, and then striking on the same location a second time, in which will deal instant death the moment it hits, disregarding of the opponent's remaining vitality.  Other, less sophisticated methods include the first strike weakening the target's defense and durability, and then the second strike is the "death blow" by the fact that the user is simply unable to withstand the strike. This is mostly achieved by sheer brute force.
 * Meta Luck-The power to have infinite luck
 * Weapon Proficiency-The ability to understand and use any and all weapons with the proficiency of a master.
 * Supernatural Weapon Proficiency-The power to be proficient with supernatural weapons. The user is efficient with weapons that have supernatural properties such as sacred magic, demonic or divine, and even esoteric/mystical levels. Since proficient with these weapons of a kind, they know how to control, use, and have good knowledge on them, since things that are supernatural could be difficult to handle.
 * Supernatural Properties Manipulation-The power to manipulate supernatural properties. The user can create, infuse, shape and manipulate supernatural effects into objects or beings, either temporarily or permanently. The effects can be used to either upgrade existing abilities/effects (Enhanced Strength/Intelligence) or grant new possibilities (Flight/Teleportation).  This power can replicate virtually anysupernatural effect, creating powerful weapons and artifacts, or upgrading any aspect of the user and their allies, to virtually any level.
 * Supernatural Manipulation-The ability to manipulate the supernatural. User can manipulate the supernatural (Medieval Latin: supernātūrālis: supra "above" + naturalis "nature"), is that which is not subject to the laws of nature, or more figuratively, that which is said to exist above and beyond nature.  The supernatural is whimsically applied through divine powers, magical powers and/or super-science powers users. The user of this power possesses capabilities that surpass or defy the laws of physics. The ability itself is a metaphor for things that cannot be explained.
 * Supernatural Embodiment-The ability to embody the Supernatural. Users become the living embodiment of supernatural, as such they are not subject to the laws or happenings of nature. Quite literally existing beyond the definitions of its rules, manifesting themselves in a number of different ways in a conceptual manner be it Divine, Magical, Philosophical or even the super-tropical in scope.
 * Alien Weaponry Intuition-The power to instantly understand and wield any and all alien weaponry.
 * Soul-Bound Weapon-The power to gain weapons that are unique to users and bound to their souls
 * Sentient Weaponry-The power to possess a sentient magic weapon
 * Vehicle Intuition-The ability to have extraordinary skill in operating vehicles.
 * Law Intuition-The ability to possess immense innate ethical knowledge.
 * Hacking Intuition-The ability to intuitively hack machinery and technological systems.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolfresistance to silver.   In some cases, the user manages to overcome the weaknesses by utilizing specialized equipment or performing special tasks.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Hybrid Transcendency-The ability to transcend two or more species with godly influence. This power grants the user god-like powers of transcendency by combining the physiologies of two or more species. When the user is a hybrid god, the user can control the capabilities, abilities, and powers of the species, race, creatures they transcend but on a godly level.
 * Self Transcendence-The power to go beyond one's limits
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature.  This allows them to surpass their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Omnilock-The power to exist outside of everything. User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Origin Transcendence-The power to transcend one's origin. Users can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and inability the Creator might have placed unto them.  This state of existence makes for an entirely unique and free entity that is not bound to the whims or force of power that a supposedly supreme deity usually has
 * Rule Transcendence-The power to surpass the rules of reality. User can transcend any/all laws/rules that make up reality, instead of breaking the rules of any system, they are out in out surpassing them, for example, say there is an ironclad rule that states that no matter one does, they can't go above a certain rank of divinity, but with this, they can transcend that and reach the status of an almighty being or escape from a place that not only has no exits, but inhabitants can actually force them to stay the user could not only escape but even prevent themselves from being taken back.  Unlike Cheating, the user isn't simply breaking the rules, it's more like they are rewriting the rules in the middle of a game
 * Conceptual Transcendence-The power to transcend any/all concepts. User transcends all concepts, conceptual powers, definitions/meanings and/or forms of logic, allowing them to exist in a state outside of any perspective, understanding or method of classification. This not only prevents them from being influenced or affected by conceptual powers, it also grants them a form of total and absolute freedom as there are no longer any restrictions tying them down, as no concept can apply to them anymore. Since concepts are how we define and understand reality, the user is usually otherness, impossible,undetermined or nameless types of beings or entities.
 * Life and Death Transcendence-The power to transcend life and death. ​User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being.   The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Absolute Will-The power to manipulate all of creation using nothing but pure willpower. Absolute will is almost unlimited in its scope. Anything that exists can be manipulated, including, but not limited to: matter, energy, causality, emotion, etc. The user can grab hold of creation and twist, bend, sculpt, and re-sculpt it into whatever form that they desire or can imagine. Unfortunately, the power to create something out of nothing is not at the users disposal, as a created universe, multiverse, or omniverse must first be in existence in order for the user to manipulate it. However, the user can twist reality in such a way that they mimic creation to an extent; i.e. projection of realistic illusions and bringing any form of fantasy to life through sheer force of will. So while the user cannot explicitly create, they can manipulate reality and bend rules to grant themselves the power to create, as well as a variety of other existing powers by rewriting their own nature simply by willing it to be so. Though this is unlikely and not the true nature of the power, it can be done. Concerning the nature of this power, it is seen as the shaping aspect of the construction of a reality. When a supreme being creates a universe, multiverse, or omniverse, this is the power that said being would use to put into order and manipulate the raw stuff of creation. This power is a sculptor of omni-existence on a supreme level, but not a creator. When this ability is possessed by a non-supreme being, said being is often seen as an existential usurper of creation, rather than a deity.   So, to say that this power is limited only by the user's willpower would be redundant, as by nature the user of this power has an unlimited amount of willpower that he/ she can use to whatever effect that they desire. If creation is the blunt instrument of a supreme entity, then this power is the scalpel that fine-tunes all of omni-continuity. To summarize, this power is capable of manipulating creation as a whole without becoming one with it.
 * Indomitable Will-The ability to possess unusually strong willpower.  The user has unnaturally strong willpower, enabling them to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control and Subliminal Seduction. Through their will the user can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against them, possibly up to the point of cheating death and pushing themselves past their own limitations.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings. User can control/manipulate the samsara: the wheel/cycle of life: cycle of birth, life, death, rebirth and the effects time has on living beings. Making the old young and young old, healing others, killing others and even changing their own life
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence. Like the Enigma Force, It searches for a host and whoever is chosen gains great power. They ascend from their physical body and become a being of pure energy. This is because the user gain a mental, physical, or spiritual connection to the several planes that make up existence. With this connection, they can use it to gain an ability from each plane. The meaning of this is that the user has the potential to gain abilities that surpass those accomplished with the power Magic, Cosmic Control, and Elemental Control combined. However, the level of power depends mostly on the willpower of the host.  I have Absolute Will.
 * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence. The user can control Ether, a pure type of energy that only true immortals or Deities can use. This ability allows the user to tap into the legendary Ethereal energy from various planes of existence and utilize that rare energy in a manner that would give the user a god-like status throughout the cosmos. It has been said that supreme Deities wield this power to rule over all of existence.
 * Nether Manipulation-The power to generate, conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead.  User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur. Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
 * Aether Manipulation-The power to 'generate and manipulate Aether (also calledEther in some circles), the unique essence that flows through most of existence. User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things.  Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods".   With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible.'
 * Energy Independence-The power to be independent from energy. The user has an independence from energy having no need to eat, drink, sleep, and they do not fatigue or get tired. Those users that have powers can use them continuously/repeatedly without need to recharge or refill their energy.
 * Enervation Inducement-The power to induce exhaustion/fatigue.
 * Regenerative Healing Factor-The ability to heal rapidly from any physical injury. At higher levels, users can regenerate not just their cellular tissues, but also their DNA, undoing genetic mutations and breakdown, as well as maintaining one's youth by extending telomeres. This also gives them immunity to diseases and infections, undoing any unwanted symptoms, as well as provide a form of self-sustenance, forgoing the needs for oxygen and food intake. If advanced enough, the ability will cause the body to cease aging as the cells are regenerating and dying in equilibrium, granting immortality. 
 * Absolute Level (example: Kaguya Hōraisan)
 * User may regenerate even if their body and soul are completely destroyed.
 * Complete destruction results in complete restoration.
 * Physical, mental, spiritual and temporal states will restore to full without fail.
 * Self-Sustenance bypasses this limitation.
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level. The user can heal from anything completely, even if there is absolutely nothing remaining of the body. One will be as frail and vulnerable as before, but every injury shall cease; critical injuries will be healed in a matter of seconds. Complete destruction results in complete restoration. All forms of cellular injuries and disease infection will be healed at metaphysical levels, rewritten all damage to a mere dream, even if said injuries appeared before the regeneration powers are obtained, such as heredity illnesses and unformed limbs. Because the cells and telomere lengths will not shorten in any way, they do not age and all forms of sustenance intake required is utterly removed. User are also immune to drugs, disease, and all harmful foreign substances, and will be forever in their optimal health and physical prime.  The regeneration will extend to one's mental, spiritual and temporal existence as much as their physical state, rendering all damage to the mind, soul and timeline to be restored to its perfect working state, and blocking one's mind from any attacks or invasive attempts. The user's existence and soul are completely independent of even the concept of reality, making them unable to be bound by the subjects of life, death and manipulations. Also, the power cannot be removed, rendering it truly perfect and absolute.  The user can even reappear at a different spatial position upon regeneration, evading any potential jamming into the body.
 * Health Manipulation-The power to manipulate health and the healing process. The user can manipulate healing and healing process, speeding any or all aspects of healing to the point of regenerating, or slowing and blocking healing even if the victim possesses healing abilities such as Regenerative Healing Factor. They can sense the health of anyone and the causes of wounds, diseases or injuries, the health history and possibly even genetic weaknesses and predispositions. Users may be able learn to reopen old wounds and re-inflict old illnesses and conditions, or even inflict completely new ones.   Some users are able to control the mental health of themselves and others, causing others to go insane and cause the cured to degrade back. Alternatively, they can heal the mentally ill and make them sane again.
 * Absolute Immortality grants immunity to this power.
 * Health Point Meter-The ability to utilize a health meter for any character. The user can utilize a meter for themselves to indicate the measure of their health. They can indicate whether they are in danger or not or regenerate health either overtime or by outside factors. If the user has ludicrous health, they can take ridiculous amount of hits and still be fine. If the user levels up, their health point meter may increase as well. The user's HP meter can factor with their armor, durability and endurance.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Aura Manipulation: Deals with the concentration of spiritual energy.
 * Bio-Energy Manipulation: Biological form of life-force
 * Chi Manipulation: Deals with controlling the body's metaphysical energy.
 * Nerve Regeneration-The power to regenerate one's own nerves.
 * Resurrection Negation-The power to negate resurrection.
 * Users of Absolute Restoration can bypass the negation entirely.
 * Resurrection-The power to bring the deceased back to life.
 * Medicine Manipulation-The power to manipulate all sorts of medicine
 * Heart Restarting-The power to cause the hearts of others to restart.
 * Life Embodiment-the embodiment of life
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Life and Death Manipulation-The power to control both life and death.
 * Life Magic-The power to utilize magic to bring things to life. I have the power to bring as many humans beings to life as many as I want. I have Infinite Life Energy and Infinite Energy and Infinite Charge and Infinite Supply. May require summoning or collecting the target's soul to properly resurrect the body. For me to resurrect someone besides me cuz i am immune to this power.


 * Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.  User can affect target's healing process and tweak it in order to worsen affliction/injuries. Targets with enhanced recovery abilities have their power inverted to worsen physical conditions by magnifying the severity of existing wounds, reasserting old afflictions and worsening a naturally healthy state.
 * Healing Factor Nullification-The ability to negate healing factors. The user can negate the healing factors of other beings and essentially render others more vulnerable to damage. Users who deal lethal attacks to others will place their victims in critical conditions due to the victim's body being unable to heal the damage.
 * Users of Body Recreation and/or Power Anchoring are immune.
 * Nanite Artificial Intelligence Physiology-The power to use the skills and abilities of a nanite artificial intelligence. User is or can become a nanite artificial intelligence. Nanite artificial intelligence's take two distinct forms, either each individual nanite has intelligence and are all independently conscious of themselves or the entirety of the nanite's as a whole comprise the artificial intelligence. Either way unlike normal artificial intelligence's a nanite version has limitless knowledge and the actual ability to affect the world on a molecular level.
 * Maximum Brain Capacity-The ability to fully use/access 100% of the brain capacity. User can use/access 100%/maximum levels of the brain capacity, gaining extended knowledge and usage of the brain. They are able to think in ways that they could never have imagined or understood before. Users can remember things they have forgotten, replicate knowledge, and become completely competent and aware of the situations they are in.
 * Trickster-The ability to use the abilities/powers of the trickster archetype.
 * Master Strategist-The ability to be an extremely skilled strategic genius and apply this skill for several objectives.
 * Unpredictability-Power to be completely unpredictable.
 * Absolute Intelligence-The power to possess a limitless level of intellectual and cognitive proficiency that can surpass anything in existence.
 * All Psychic Powers and All Mental Powers and All Mind Based Powers
 * Absolute Psionic Power-The power to possess absolute psychic power.
 * Psychopotence-The ability to wield ultimate power with one's mind.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Memory Manipulation-The power to control memories.
 * Intuitive Perception-The ability to analyze and instantly comprehend anything perceived.
 * Omnilingualism-The power to instantly learn, speak and understand any language fluently.
 * Omnicompetence-The ability to handle all situations or matters. User can handle all situations and matters, regardless of the problem, situation or conflict, and have the needed skill, knowledge, experience, etc., for any purpose, and will know what to do, when to do it, and how to do it. They will never lose a fight, conflict, etc., due to always being able to see a way to win and/or escape situation.
 * Parallel Processing-The ability to carry out multiple thought processes at once.
 * Hyper Mind-The ability to process unlimited amounts of information
 * Intelligence Enhancement-The ability to increase intelligence.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power
 * Brain Augmentation-The ability to increase an individual's brain capabilities.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum. User can manipulate wiring and functions in the cerebellum allowing them to learn everything: play any musical instrument, practice sports, speak any language, memorize anything, discover something and know absolutely everything.
 * Supreme Level:
 * Almighty Science - Having achieved the penultimate level of scientific understanding.
 * Science Lordship-The ability to have absolute control over science and full control over Omnikinesis
 * Almighty Magic-Having achieved the penultimate level of magic understanding
 * Magic Lordship-The ability to have absolute control over magic
 * Cosmic Knowledge - Be aware of overarching cosmic principles.
 * Higher Consciousness -Obtain a new state of existence as one mindscape evolves.
 * Intelligence Infinitum - Infinitely increase one's intelligence.
 * Mindshifting - Altering ones mind to gain a whole new perspective of the universe and oneself.
 * Omniscience - Knows everything/anything.
 * Omnifabricating - Invent anything.
 * Absolute Psionic Power-The power to possess absolute psychic power.
 * Psionic Manipulation - Activate a higher percentage of ones mind allows for total mentalist capability.
 * Science-Magic Ascendancy - Have acuity which blurs the separation of logical/supernatural.
 * Absolute Intelligence - Have a very powerful and superior intellect.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superiority-The power to become superior to an opponent. The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * Adaptive Weaponry-The ability to utilize a weapon that is capable of adapting. Making the weapons to be superior to any opponent.  Making the weapon to kill any/all opponents that are any deity's and entity's. So my weapon will always out match any enemy. 
 * Adaptive Armor-The ability to utilize a power suit that is capable of adapting. Making my armor superior to with standing or piercing the armor or damaging the armor or breaking the armor of Deity's and Entity's and their weapons.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition. Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential.  Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form.  In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * Reactive Adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats. Users can either instantly develop powers or abilities to deal with threats or their bodies dynamically learn from experience. Depending on the user's control of the power or genetic structure, the reactive effects can be permanent or temporary.  For example, after a certain situation, the user's skin may become tougher. They may display increased IQ after a difficult test or fortified emotions after a personal argument. The user may be able to read different languages after moments of looking them up or be able to withstand a constant bombardment of radiation. Some users may develop Enhanced Speed after being shot, or grow Dermal Armor, or gain the opposite power of their opponent.  In some instances, a magical object may express similar powers.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action.  They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc.  Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible.
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force. User acts as a physical manifestation or personification of a certain power or concept, which they can manipulate in varying degrees, up to and including practical nigh-omnipotence. Most users are strongly affected by the power they embody, in appearance, personality, etc.  Many of these entities are ancient, being the primal manifestation of their concept, and on the level of cosmic beings.
 * Adaptive Power Replication-The power to copy another's power and become immune to it.
 * Power Opposition-The ability to develop powers to counteract another person's power.
 * Omnicounter-The power to oppose anything and everything.
 * Absolute Counter-Power to counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive. 
 * Zenith-The power to ascend to the maximum stage of power.  User is able to ascend/evolve/transcend their condition, powers and abilities to the highest level allowing them to obtain unparalleled might, becoming an unstoppable force. The user also gains access to the ultimate level of power that is capable of transcending the boundaries of their own species. Most importantly, zenith can be obtained by those who possess full mastery of their own powers or ones with the utmost potential.
 * Advanced Powers-The power to possess advanced variations/versions/levels/forms/state of existing powers.
 * True Power-The power to unlock the true power and full potential from within oneself and things.
 * Absolute Condition-The power to possess absolute physical and mental condition. User has supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other members of their species, even those with Supernatural Condition. Their other abilities are at Absolute level.
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. Some users cannot be defeated by conventional ways or magic ways and have no known weakness (e.g., Sentry has no physical,mental,concept,spiritual, physic dmg weaknesses), while others just have never lost a battle and never will.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Totality Manipulation-The ability to manipulate the concept of totality. The user can manipulate the concept of totality, and is capable of manipulating the entirety of anything. They can manipulate the totality, which is forever the largest thing conceptualized and imagined by any mind. It absolutely encompasses anything and everything, making the user essentially omnipotent. Even though the user can transcend everything and has power over everything too, I am origin of it all.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses. True Omnipotent Being. The one and only user is the Creator and Omnipotent ruler of all Verses, taking on a specific form and identity in each of them according to their context/characteristics. The user is thus an omni-dimensional being, existing simultaneously in all Verses as their local Supreme Being, under a wide variety of names, traits and appearances.  This guarantees the sacrosanct unicity of Omnipotence, removing all potential paradoxes,law,boundaries,concepts,time,temporal,logic and elements.
 * Absolute Existence-The ability to control your own existence without any limit. Making myself Omnipotence Physiology or Self-Omnipotence.  The user has complete control of their own existence. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own.  The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind.  This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.    
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures as who I am supreme panentheistic being. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead. Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it. Meaning i am unkillable ,unbeatable ,invincible,immutable,indestructable,Absolute immortality,Absolute invulnerability immune to death/banned from dying,immune to be imprisoned and universal irreversibility.
 * Existence Declaration-The ability to decide if anyone or anything has the right to exist or not. The user can remove or add anything in existence through either acceptance or denial of the relative target. This allows them to alter reality on a whim, changing things around the world with pure simplicity and even with some precision.  The workings of the power itself is easy to explain as it comes down to simple "Yes or No" questions that of which have more than just figurative power behind them, being able to play around with existence, nonexistence, and those who reside in either. They are similar to a editor for the universe, removing metaphorical grammar mistakes and adding in relative metaphorical content. That is not to say the power is not without limitations however. Despite it being able to assign anyone and anything to either exist or not, it is not actually a form of manipulation. As stated before it is purely assignment or placement of the desired target or subject in existence or nonexistence. Even with that flaw however, a lot can be still accomplished with this power.
 * Temporal Entity Physiology-The power to use the abilities of Temporal Entity. User with this ability either is or can transform into an Temporal Entity by ascending into Extremely Higher Supreme level of existence, and are able to influence/manipulate Time in nearly supreme manner.
 * Temporal Monster Physiology-The power to have the powers and abilities of a temporal monster. The users of this ability gain the abilities of a temporal monster and are able of manipulating, accelerating, reserving, stopping or even looping time, as well as traveling through and withstanding the effects of time.
 * Amortality-The power to exist in a state of unbirth. The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead. 
 * Universal Differences-This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living
 * I am Immune to be sealed/imprisoned
 * Nonexistence-The ability to completely erase any kind of existence. Nonexistence is a specialized variation of Omnipotence: it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent.
 * Users of Erasure Immunity and Omnilock are immune.
 * Invulnerability Negation-The power to nullify the invulnerability of others.
 * Cannot affect users who posses Negation Immunity and Power Anchoring.
 * Negation Immunity-The power to be unaffected by Power Negation.
 * Omni-Negation-The power to negate and nullify everything. The user can negate and nullify every concepts, powers, universal definitions, laws and boundaries making them immune to everything and anything. Advanced users can also induce or give others the ability to be immune to some things.
 * Immortality Negation-The ability to kill immortals.
 * Cannot kill Omnipotent Beings.
 * Users of Amortality cannot be affected since they are not dead nor alive.
 * Resurrection Negation-The power to negate resurrection.
 * Portal Negation-The power to negate portals.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Meta Teleportation-The ability to teleport anything to any location and time.  I am immune to Teleportation Negation
 * Magic Negation-The power to nullify the magical powers of others.
 * Spell Negation-The power to negate spells.
 * Death Negation-The power to negate death/dying.
 * Event Negation-The power to negate any event no matter what it is.
 * Power Anchoring-The power to be immune to all superpower-altering abilities. Users of this power are immune to all superpower-altering powers. Their powers notably cannot be absorbed, negated, erased, changed, copied, etc. New powers can still be developed and existing ones strengthened, but only through the user's own (other) abilities.
 * Temporal Bypassing-The power to ignore temporal protection/immunity. User can completely bypass/ignore any form of temporal immunity/protection up to and/or including time lock.
 * Users of Space-Time Absorption and Time Compression are immune.
 * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers. The user can completely bypass/ignore the immunity to their powers (including secondary effects, affecting what is immune to it like their immunity doesn't even exist at all.
 * Cannot ignore/bypass the immunity of an Omnipotent being.
 * Absolute Life Inducement-The ability to give life to anything.
 * Almighty Link-The power to manipulate and generate the energetic connections that link all powers.  The user can access and manipulate the connection that links all powers that compose omnipotence, making this the fundamental force behind all collective abilities. User control and access all the infinite associations, variations, combinations and sub-powers related to omnipotence's primal stage giving them absolute control over all powers.
 * Transcendent Connection-The power to have a connection with any/all transcendent power sources. User has a connection with any/all almighty, primal, primordial, omnipotent or transcendent power sources. This allows them to have complete understanding and knowledge of anything and everything. Some users may even have such a deep connection that they can tap into a transcendent power source and use its power. Unlike Almighty Link, the user cannot control/manipulate their connection or merge with it, they are just simply connected to it as if was a natural part of themselves.
 * Connection Removal-The power to remove connections between targets and their powers.
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Bestowal-The ability to grant others the power of immortality
 * Immortality Negation-The ability to kill immortals.
 * Immortality Manipulation-The ability to manipulate immortality. The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * Absolute Immortality-The power to be eternal life, Absolute Invulnerability, Ultimate Intangibility and indestructible.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Cannot affect users of Omnipotence, Amortality and Life and Death Transcendence.
 * Irreversible Destruction-The ability to inflict damage and destruction that cannot be repaired or healed from its destroyed state. The user can inflict damage and destruction that cannot be repaired or healed from its destroyed state. The pain/injuries do not recover from their degraded state and remain in complete decadence after the wounds are given. The degraded alterations a user makes towards their environment also does not recover nor can it be made towards a healed state after the damage is done.
 * Users of Omnilock are immune.
 * Unrestricted Murdering-The ability to kill anything, regardless of what the victim may be. The user can kill literally anything in existence they desire, whether it be a person, an object, a god, the fabric of reality, etc., the user is not impeded by any defense or obstacle when it comes to killing their enemy. And if not outright kill, then at the very least, undoubtedly harm. This also includes things in the more conceptual and intangible nature such as boundaries, the future, or time. Removing these types of factors can lead to a variety of  consequences. But since i have fate and destiny immunity, i am immune to any/all future,past and present tense. I am immune to all magic and telekinesis.  Both beneficial and detrimental in nature. In spite of the flaws and many ways this ability can go wrong, the user has what is essentially the best tool for anything they wish to permanently erase.
 * Cannot kill users of Omnipotence.
 * Users of Life and Death Transcendence are immune
 * Users of Absolute Immortality are immune.
 * Nameless Existence-The power to be immune to named-based powers. User is immune to all name-based powers, allowing them to avoid the effects of powers like Dominance, Severing, and True Naming.
 * Definition Manipulation-The power to manipulate definitions
 * Prime Source-The Power to possess immense Esoteric powers of a primordial cosmic energy source.  The beginning of my life is from this source/ Yes i am made up of blue, yellow, orange and gold kryptonite to form the Ultimate primordial form that existed before existence before beginning of time.
 * Prime Being-The power to be the prime being/creator of all species or race and I am the Prime Being for all/any universe/multiverses. User is the origin of their race, making them essentially the most powerful among its race having immense power and author authority over other beings of its kind. The prime beings do always possess the power to create life forms. Where i can make the copies of originals as make as many as i want. User can even create, control or destroy their own species and any/all species.
 * Primordial superman-The power to be at Esoteric Absolute max of no limit level of gold superman, Meaning i have Every absolute power and all/any powers. The ultimate level of being of superman of superpowers. Being immune to kryptonite itself even green kryptonite and all of kryptonite colors,different kinds, varietys of Kryptonite andl even Anti-Kryptonite and X-Kryptonite. I am immune to all energy and anti-energy attacks ,defense ,empathic ,telekinetic ,pyschic,psionic, mental, body dmg, good or evil attacks, elements,conceptual attacks ,dimensional attacks,time attacks, magic and science attacks and potions and I am immune to all my powers. Every power i learn i become immune then i get that immuntiy to that power or ability. and every power,non existence power.
 * Black kryptonite-immune to
 * Blue kryptonite-This my healing kryptonite. Absolute Ultimate level. ∞ Primordial preserver
 * Green kyrptonite-immune to
 * Kyrptonite Varietals-immune to
 * Pink kryptonite-immune to
 * Red kryptonite-immune to
 * Gold kryptonite/Orange Kryptonite-This is what i am made up of as Primordial positive and neagaitve kryptonite. The most Powerfulest unstablest element known to man. ∞ Primordial Creation and Destruction.
 * White kryptonite-immune to
 * Yellow kryptonite-This is my mind kryptonite. Absolute Ultimate level. The Absolute Intellect level. My physical and my spritual IQ is 1 followed by Esoteric Googolplexian to ∞. Primordial Protector/Primordial unlimited inteclluct
 * Silver kryptonite-immune to
 * Purple kryptonite-immune to
 * Synthetic kryptonite-immune to
 * Fake kryptonite-immune to
 * Biizzaro white kryptonite-immune to
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.  The user can shift their physical being out of reality, becoming a "nonexistent"; they maintain their own self-existence while erasing it from the rest of the world. The user can control the level of how much themselves are to be nonexistent:  In essence, this is the ultimate form of Imperceptibility, and clearly the perfect defense and hiding power. Advanced users can even control the nonexistence to any unwanted elements inflicted onto the body, rewriting wounds, diseases and fatalities into an illusion while returning to reality unharmed, and teleport by shifting out of reality and back at a different location
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent, invulnerable to conventional damage.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and even reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Selective Nonexistence: The user can allow certain people/objects etc to still perceive their existence normally physically and/or mentally. 

ULTIMATE CLASS LEVEL 2000 AND BEYOND ∞ WITH ALL THE BEST AND MAX IMMUNiTIES ABILITIES 50 LEVELS OF IMMUNiTIES AND BEYOND ∞ I have 30 googolplexian immunities
=== When ever you see the Esoteric under a immunity it means that it's more advanced then any normal immunity it be would described as the much more superior very highly resistent to powers and existence powers,tempature and elements, time,concepts,bounadaries laws, and spiritualty..When i learn a new power or abilitly i will be immune to that power or very highly resistent to the power. Even if the immune isn't strong enought to stop the power i will make the immune to transcend to the most advanced to become the Esoteric of immunity of maxium power level. All Immunities Powers, ===
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Intangibility-The ability to pass through physical matter. User is able to move through objects and ignore most physical effects in their way, exact means how this is done vary between slipping partially into other dimensions, being able to make their own particles move between other particles, being non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user is able to ignore all/any attacks, physical dangers and gravity.
 * Intangibility Combat-The power to fuse physical combat with intangibility. The user is able to incorporate intangibility into any form of physical combat. This can give them an advantage by allowing them to bypass enemy defenses.
 * Intangible Attacks-The power to create/use attacks that phase through matter. The user can create attacks that are completely intangible, allowing them to pass through obstructions and bypass defenses. Unlike normal Intangibility, the user can only make their attacks intangible, not themselves.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything in existence and non existence,energy and anti-energy..
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Weakness Removal-The power to remove the weakness of anyone/anything.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * Dual Impregnability-The power to be immune to psychic and physical damage. The user is immune to all forms of psychic and physical damage. I cannot bleed, feel pain or be physically divided, as well as being immune to psychic powers, including Telepathy  and Empathy. 
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.
 * Absolute Will - User wills their weaknesses into non-existence.
 * Willpower Embodiment-The ability to become the embodiment of willpower. Users become the living physical manifestations or personifications of willpower and gain the ability feed on the willpower of everyone and everything, including themselves. Users can convert willpower into energy and use it as a full source to extend their own life span or as a weapon. They may never age and will be immune to death. Being erased can not happen cuz i am nonexistence and i a am Undetermined existence,nameless existence and i am Absolute existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to all/any effects. This power is wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings
 * Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or Reality Warping; and are immune to everything/anything, even Universal Irreversibility and Nonexistence. I am immune to be erased
 * Perfection (Existential Perfection/Perfection Embodiment-.User is absolutely flawless, perfection itself, even existence of perfection and even grants perfection of Supreme being. The ability to be perfect in all existing aspects even a concept. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve. The user of this power is an existentially perfect Supreme being. While the Supreme being exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence
 * Physical Law Immunity-The ability to be immune to physical laws
 * Inner Power-The ability to release a hidden power inside oneself and amplify it in order to become stronger.
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable. 
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Omni-Negation-The power to negate and nullify everything.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack.
 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Invulnerability-The power to be immune to any/all kind of damage.
 * Acid Immunity-The power to be immune to acid.
 * Esoteric acid immunity-The power is so powerful that it i am immune to ultimate acid and i am very immune to ultimate acid because of the very advanced immunitly.
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Esoteric Aerokinetic immunity
 * Alcohol Immunity
 * Esoteric alcohol immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Esoteric apprehension immuntiy
 * Attack Ignoring


 * Blindness Immunity\
 * Esoteric Blindness immuntiy
 * Blood Resistance
 * Blunt Force Immunity
 * Brainlessness
 * Bulletproof Durability
 * Causality Immunity
 * Esoteric causality immuity
 * Chaos Immunity
 * Esoteric chaos immuntiy
 * Chemical Reaction Immunity
 * Cold Immunity
 * Esoteric cold immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Esoteric contaminant immuntly
 * Control Immunity
 * Esoteric control immuntiy
 * Control Negation
 * Conversion Immunity
 * Esoteric conversion immuntiy
 * Corruption Immunity
 * Esoteric corruption immmunty
 * Cosmic Otherness
 * Curse Immunity
 * Esoteric curse immunity
 * Cutting Immunity
 * Esoteric cutting immuntiy
 * Damage Negation
 * Daytime Walking
 * User blog:DeathReaperX/Darkness
 * Decay Immunity
 * Esoteric decay immunity
 * Demonic Power Immunity
 * Esoteric demonic power immuntiy
 * Disease Immunity
 * Esoteric Disease
 * Divine Power Immunity
 * Esoteric divine power immunity
 * Draconic Immunity
 * Estoeric draconic immunity
 * Dual Impregnability
 * Electrical Immunity
 * Esoteric electrical immunity-This is very powerful Electromagneism Deity power. I am very highly resistent to electrial deity and immune to it.
 * Elemental Immunity
 * Esoteric elemental immuntiy
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Esoteric energy immunity-This power is Primordial force manipulation immuntiy to the primordial magic. So i will be very highly resist this magic.and immune
 * Environmental Defiance
 * Erasure Immunity
 * Esoteric erasure immunity
 * Evil Immunity
 * Esoteric Evil immunity-This power is so powerful that even the darkest magic of evil to make someone go insane being so dark. This immunity will resist the very darkest magic of evil. i am immune
 * Exorcism Immunity
 * Esoterci exorcism immuntiy
 * Explosion Immunity
 * Esoteric explosion immuntiy
 * Fate Immunity
 * Esoteric fate immunity
 * Fearlessness
 * Fire Immunity
 * Esoteric fire immunity-This power is much more superior to the normal immunity, this immuntiy goes beyond being fire, This immunities it the very concept of primordial fire of very highy resistent to any fire kind or variety of fire. i am very immune to this power
 * Foreign Chemical Immunity
 * Esoteric foreign chemical immuntiy
 * G-Force Adaptation
 * Geokinetic Immunity
 * Esoteric geokinetic immuntiy
 * Good Immunity
 * Esoteric divine good immunity
 * Gravitation Adaptation
 * Headlessness
 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Esoteric impact immuntiy
 * Injury Immunity
 * Esoteric injury immuntiy
 * Inodorosity
 * Invulnerability
 * Lava Immunity
 * Esoteric lava immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence
 * Magic Immunity
 * Esoteric magic immunity-This immunity is so superior to any magic that used on me it will backfire and go back to the user using it on me and it will backfire. This immunity is the beginning of time immuntiy.
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts
 * Nameless Existenc e
 * Negation Immunity
 * Esoteric negation immuntiy
 * Absolute Invulnerability
 * Omni-Protection
 * Oneiric Immunity
 * Esoteric oneiric immunity
 * Pain Suppression
 * Paradox Defiance
 * Paralysis Immunity
 * Esoteric paralysis immunity
 * Paranormal Immunity
 * Esoteric paranormal immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Esoteric photokinetic immunity
 * Physical Force Immunity
 * Esoteric Physical force immunity
 * Physical Law Immunity
 * Esoteric physical immunity
 * Poison Immunity
 * Esoteric Posien immunity-This power is so powerful i am immune to ultimate poison
 * Possession Immunity
 * Esoteric possession immunity
 * Potion Immunity
 * Esoteric potion immunity
 * Power Absorption Immunity
 * Esoteric Power absorption immunity
 * Power Anchoring
 * Power Immunity
 * Esoteric power immunity
 * Power Mimicry Immunity
 * Esoteric power mimcry immunity
 * Precognitive Immunity
 * Esoteric precognitive immunity
 * Probability Stabilizatio n
 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Esoteric psammokinetic immunity
 * Psychic Blindspot
 * Purification Immunity
 * Esoteric purfiication immunity
 * Radiation Immunity
 * Esoteric radiation immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Esoteric recoli immunity
 * Reflex Immunity
 * Esoteric reflex immunity
 * Reliant Invulnerability
 * User:Sandubadear/test
 * Seduction Immunity
 * Esoteric seduction immunity
 * Seismic Energy Immunity
 * Esoteric seismic immunity
 * Self-Power Immunity
 * Esoteric self-power immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Esoteric sin immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Esoteric Sound immunity
 * Spatiolock
 * Spell Immunity
 * Esoteric Spell immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue
 * Telekinesis Immunity
 * Esoteric Telekinesis immunity
 * Temperature Immunity
 * Esoteric temperature immunity
 * Temporal Immunity
 * Esoteric temporal immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion
 * Umbrakinetic Immunity
 * Esoteric Umbrakinetic immunity
 * Unbound Soul
 * Unpredictability
 * Vampiric Toxicity
 * Vampirism Immunity
 * Esoteric vamprism immunity
 * Viral Immunity
 * Esoteric viral immunity
 * Water Immunity
 * Esoteric water immunity
 * Weapon Immunity
 * Esoteric weapon immunity
 * Weather Adaptation

All Absolute Powers, All Almighty Powers

 * Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do immense esoteric damage to anything in existence and nonexistence. I am 50x Infinity
 * I can fly 50 speed of light just being calm,so i means i can fly 9,300,000 mph and passing it'!!!!!!! My fastest is 500 speed of light. And i have to put mental limiters to my flying and all my some of my abilities' so ppl don't get hurt!!!!!! Cuz i can destroy planets just flying through them. I can destroy anything in existence.
 * When i am calm i can lift googolplexian megaton in one hand!!!! When i am really mad i can hit 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 times googoleplexian megatons when i am really mad! 
 * Strength-Type IV: Being able to lift continents and planets at calm strength. Type V: Being able to Hold a Whole Universe in my hand at Middle Strength. Type Vl: Being able to hold all Universes /multiverses in my hand at Top Strength
 * Absolute Strength: Incalculable strength that allows user to perform unbelievable feats such as lifting virtually anything with ease or distorting the fabric of reality with one's bare hands
 * I will have immeasurable Esoteric knowledge strength passing googoleplexianth megaton= 1 trillion pages of nothing put Zeroes=  A "1" followed by a googolplexianth of zeros.= one page up to passing a trillion pages of nothing puts zeroes. This process never stops. I will keep on getting stronger the older I get. I Absolutely DON'T AGE!!!!!!!!
 * Meaning i have Esoteric knowledge googolplexian for each power or abilitly Example " I have Esoteric knowledge googolplexian strength" Each concept power or concept abilitiy has Esoteric knowledge googolplexian' " each power" Power =stamina,weight endurance, healing power, attack, defense ,jumping,flying power, protection, Ulitmate psychic power ,mental, soul power, inner power,speed,power level, death, evil, life, goodness, personal powers,abilities, currency, Cosmic Powers,creation power, destructive power ,conceptual powers,aura powers,chemical powers,toxic powers,grant wishes,element power ,vision ,sound ,hearing,emotion,love powers,sexual powers. omni powers, absolute powers,meta powers,almighty powers,esoteric extremely powerfui immunities, esoteric extremely powerful  resistances to all powers, elements, forces, mental attacks, physical attacks,mind attacks and tempartures ,primordial powers,trandescent powers,prime source, perfection powers,mental perfection powers,science powers,technology powers, intuition powers, embodiment powers, inducement powers, empowerment powers,manipulation powers,generation powers and magic power etc!!!'
 * Absolute Endurance-The ability to endure physical stress better than what is naturally possible. Users are glaringly, obviously and super/unnaturally more enduring than their race because their capabilities are pushed beyond the natural level; making them immensely durable/work longer/survive without supplies, resources, energy, or other items for an extended amount of time longer than normal members of their species (in that 'verse) can be achieve by any method of training.
 * Absolute Stamina-The power to possess limitless physical energy, stamina and vitality and never tire.
 * Psionic Strength-The power to enhance one's strength with mental strength.
 * Strength Calling-The power to grant enhanced strength to oneself or others
 * Strength Augmentation-The ability to enhance the strength of oneself or others.
 * Muscle Manipulation-The ability to manipulate the muscular structure of oneself or others
 * Muscle Mass Enhancement-The power to enhance muscle mass of oneself or others
 * Power Augmentation-The ability to enhance the powers of oneself or others
 * Strength Concentration-The power to concentrate one's strength into a point of their body.
 * Strength Manipulation-The power to manipulate strength and material strength
 * Strength Absorption-The ability to steal/absorb the strength of others and add it to one's own level of strength.
 * Power Absorption-The power to absorb powers from others.
 * Affinity-The power to gain strength from something, or when a certain event occurs
 * Absolute Condition-The power to possess absolute physical and mental condition.
 * Absolute Condition - The ultimate type, the user has no limits to physical strength, speed, stamina,intelligence,stamina,endurance,vision,hearing,infinite resurrections, physical energy or negative energy,vitality and never tire etc
 * Absolute Speed-The user possesses a limitless level of speed and velocity.
 * Absolute Speed: User can travel infinitely fast.
 * Type III: User can travel near, at, or beyond the speed of light.
 * Strength Embodiment-The ability to become the embodiment of strength.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Zenith-The power to ascend to the maximum stage of power.

ULTIMATE CLASS LEVEL 2000 AND BEYOND ∞ WITH ALL THE BEST AND MAX INTELLIGENCE ABILITIES 50 LEVELS OF INTELLIGENCE AND BEYOND
=== All Smart Powers, All Forms of Magic Powers,All Science Powers,All Technology powers, All Brain Functional Powers, All Almighty Powers,All Almighty tools,All Creation powers,All Destructive powers, All Enhancements, All Manipulations ===
 * Indeterminacy-The power to have undefinable power. User's power, strength, intelligence etc. is beyond all concepts of scaling or definition. They can literally go beyond anything so long as it is above the arbitrary set limit that is held as impassible. There are two main types, similar to classifying Omnipotence: Logical Indeterminacy and Irrational Indeterminacy. Logical Indeterminacy: User is beyond all scale and limits except for those that would defy logic. For example, no user with this rendition of the power could achieve something irrational as "greater than Omnipotence" or "smarter than Omniscience" as there is no more space left for advancement beyond that. In which case, their power could be relatively gauged as equal to totality. Irrational Indeterminacy: The same as above, except without the logic barrier. Users of this power are so far beyond everything that the mere argument of their power is invalid. The power may also extend to every other trait of their being. The user's existence would break logic, as they are beyond every concept that could anchor them, even infinity. I am both Logical Indeterminacy and Irrational Indeterminacy t'ypes of Omnipotence'''
 * Causality Manipulation-The ability to manipulate causality.  User can control causality, the relationship between causes and effects, allowing them to literally decide what happens and what doesn't, when and how. There is no need for a "why" however, as the why of something is determined by causality itself, which is at the users' command, making it one of the few powers that reasonably don't need a reason. The causal alterations can be either specific or systemic. Specific alterations are momentary ones, naturally ceasing with their realization (Absolute Wish). Systemic alterations permanently change the causal structure of reality, enforcing new chains of fate upon it until the user deems it otherwise (System Manipulation).   All existences and phenomena being formed and moved according to causality, the power naturally overrides other abilities as the one driving force behind all of them.
 * High Level:
 * Absolute Command
 * Absolute Existence
 * Complete Arsenal
 * Unrestricted Wishes
 * Causal Plane Manipulation-The power to manipulate the causal plane of memories and past/present experiences.  The user can manipulate the causal plane, one of the seven planes of existence. This allows them to manipulate memories of themselves and others, while also seeing both past and future.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Future-Probability Cognition-The power to perceive the probability of events happening in the future connecting every event that will happen on the time stream.
 * Causality Reversal-The ability to reverse cause and effect relations.
 * Causality Immunity-The ability to be immune to causal interactions.
 * Causality Negation-The power to negate causality, the laws of cause and effect. The user can negate both cause and effect. This allows the user to achieve any desired effect by negating someone or something's cause and/or effect. By negating cause the user can erase effect allowing the user to alter time to a degree. By negating effect the user can either travel backwards in time to the point of cause or can remain in current point in time. Although the latter option leaves the user susceptible to the changes in time they can simply negate the effects the changes have on them.
 * Esoteric Knowledge-The power to have Knowledge/wisdom so far beyond of understanding. I Know some much knowledge/wisdom that it can't be taught. The knowledge is specialized and very few will understand the knowledge i know. It's far beyond a normal mind can understand, even aliens will have a difficult time to understand the knowledge/wisdom that i know. 
 * Omnipotence Embodiment-The power to be the embodiment of Omnipotence.  The user becomes their own omnipotence, the supreme being and the source of everything. The user of this ability is the true master and wielder of any and every other power that is deemed omnipotent. Being Omnipotence incarnate, the user is fully devoid of any potential weakness: the power can never be cut off or stolen, nor its use can be disturbed, backfired or turned against the user.
 * Balance Embodiment-The ability to become the embodiment of balance.
 * Absolute Intelligence-The power to possess a limitless level of intellectual and cognitive proficiency that can surpass anything in existence. The users intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in the universe. All aspects of their intelligence are infinite, but very much superior to Nigh-Omniscience and Total Omniscience. This power differs from Omniscience in that the user has, essentially, a limitless IQ and intellectual capacity, rather than having innate knowledge of everything. This is the greatest, most supreme level of intellect a being can attain.  I am at 50x infinity power level. I am 50 googolplexian spiritual I.Q. right now.  My physical I.Q. right now is 1216 and will be 40 googolplexian in 100,000 yrs that will the be the max. My spiritual I.Q. will always rise to Infinity and beyond.
 * Knowledge Embodiment-The power to become the embodiment of pure knowledge. The user of this power is the embodiment of knowledge and Wisdom and have extensive knowledge of everything. The user has awareness of the past, present and future, including all possible and impossible variations. They either know the correct answer to any question in any discipline, or will at least know where to look for an answer.
 * Intelligence Infinitum-The ability to possess continuously increasing intellect
 * Intelligence Enhancement-The ability to increase intelligence.
 * Enhanced Intelligence-The power of extremely heightened and enhanced intelligence and other mental abilities/skills. The user has intelligence that is significantly above standard genius level intellect; possessing exceptional intellectual capabilities, mental capacity and concentration, mental calculations, memorization, perception, thought process, creativity, originality, etc., typically to a degree that is associated with the achievement of new advances in a domain of knowledge. One is gifted with higher mental faculties such as a more powerful memory, better calculation skills, greater reasoning skills, and superior learning capacity. At this stage, an individual can often come up with unique and original ideas that elevates the thinking of humanity to new levels.
 * Maximum Brain Capacity-The ability to fully use/access 100% of the brain capacity.
 * Enhanced Brain Capacity-The ability to use one's brain capacity far above the maximum level.  User can use/access their brain capacity far above the maximum level, gaining extended knowledge and usage of the brain. This also allows for pushing their abilities, physical or mental, far more than they could normally achieve, beyond even 100 percent capacity.
 * Instant Learning-The ability to instantly gather and understand any knowledge via supernatural means. The user can gather and assimilate any kind of knowledge and understand it fully and instantaneously, this can happen in two ways:  Passively: when the user reads, sees or hears any concept they will understand it completely, whether it is natural or supernatural. If the user comes into contact with any piece of “information” that is wrong, they intuitively know this and can discern what is correct and what is wrong.  ActivelyActively: when the user wants information/knowledge they acquire it instantly and use it perfectly, e.g. the user can gain the skills and knowledge of a doctor to heal someone or gain the experience and skills of a master martial artist for fighting.
 * Maximum Concentration Capacity-The ability to fully use 100% of one's concentration. Users can use 100% of their concentration, allowing them to push their physical and/or mental capabilities to their maximum potential; obstacles become minor problems while objectives grow significantly easier to accomplish.
 * Enhanced Concentration Capacity-The ability to use one's concentration far above the maximum level. Users can use their concentration far above the maximum level, allowing them to do better in doing different kinds of tasks. This also allows for pushing their abilities, physical or mental, far more than they could normally achieve, beyond even 100 percent capacity. The user is never distracted and overcomes obstacles very easily, which makes achieving things much easier.
 * Brain Augmentation-The ability to increase an individual's brain capabilities.  User can enhance the thinking capabilities of oneself and others beyond the norm, not by increasing intelligence, but instead by enhancing the capability to use the already existing abilities to their maximum effect. This includes intuitive leaps and imagination, highly efficient memory and cognitive capacities and the ability to combine everything they already know in completely new ways.
 * Hypercognition-The power to perform complex mental operations beyond those of a normal human mind.
 * Immortality Negation-The ability to kill immortals
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Immortality Manipulation-The user can manipulate their own or others' immortality, including bestowing, adjusting or even negating it.
 * Alien Mind-Power to possess a mind so alien that it is incompatible that is beyond a normal mind.The inner workings of the users mind differ greatly from what could be considered "normal" or "sane" by the standards of most living things. Possible causes include being descended from an Eldritch Being, suffering from severe mental problems or being infused with chaotic forces. This condition has several beneficial effects, as the differences between the mind of the user and normal people give them immunity to Mental or Dream based powers of all kinds. Powers such as Telepathy or Mind Control will at best not work on the user and at worst backfire. Anyone foolish enough to invade the Users Inner World will find it an uninhabitable deathtrap. Even using Mental Shield Penetration on the User can be Dangerous as their thoughts might start leaking and infecting anyone nearby.
 * Formless Mind-The power to possess a mind that exists beyond intelligence, reason or thought.
 * Omniarch - Rule all things.
 * Omnicompetence - Handle all situations or matters.
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Omnilock - Exist outside of everything.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once.
 * Omniscience - Know everything and anything.
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Psychopotence-The ability to wield ultimate power with one's mind.
 * Omnipotence-The power to have unlimited power.
 * Cyberpotence-The power to possess infinite power while in a simulated reality.
 * Metapotence-Power to do anything without justification
 * Ultipotence-The ability to possess ultimate/endless raw power
 * Omni-Embodiment-The ability to embody everything and anything.
 * Unimind-The power to be connected with all things and their essences.
 * Unity-The ability to encompass everything.
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect
 * Selective Unity-The ability to become one with anything.
 * Strong Force Manipulation-The ability to manipulate the interaction that holds protons to neutrons.
 * Weak Force Manipulation-The ability to manipulate radioactive elements. User can manipulate the weak force which causes radiation and is believed to be the reason the Sun can provide the Earth with energy. Through this power, a user will be able to generate and control different types of radiation.  In contrast to electromagnetic and strong forces, the strength of the weak force is different for particles and anti-particles charge violation, for a scattering process and its mirror image parity violation, and for a scattering process and the time reversal of that scattering process time violation.
 * Radiation Physiology-The power to transform into or have a physical body made up of radiation
 * Universal Force Manipulation-The power to manipulate universal forces.
 * Cosmological Force Manipulation-The ability to create and/or control one or more forms of cosmological force.
 * Fundamental Forces Manipulation-The power to manipulate the four fundamental/interactive forces: Strong Force, Weak Force, Electromagnetism and Gravity.
 *  Radiation Manipulation-The power to manipulate radioactive decay and radiation spectra.
 * Cosmic Radiation Manipulation-The ability to manipulate cosmic energy.
 * Gamma Radiation Manipulation-The ability to manipulate gamma radiation.
 * Nuclear Manipulation-The power to manipulate the atomic particles of a nuclear radiation.
 * Electromagnetism Manipulation-The ability to manipulate electromagnetism
 * Electro-Weak Force Manipulation-Power to manipulate and generate both electromagnetic fields and radioactive elements.
 * Weak Force Manipulation-The ability to manipulate radioactive elements.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum
 * Absolute Condition-The power to possess absolute physical and mental condition.
 * Ultimate Invincibility-The power to be unbeatable.
 * Absolute Will-The power to manipulate all of creation using nothing but pure willpower.
 * Absolute Psionic Power-The power to possess absolute psychic power.
 * Absolute Will-The power to manipulate all of creation using nothing but pure willpower
 * Absolute Contract-The ability to make an absolute contract/pact with anything.
 * Absolute Change-The ability to change anything.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself. The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Absolute Wish-The ability to grant rule-free wishes. I can grant my own or others wishes at any time.
 * Superpower Manipulation-The power to manipulate superpowers.
 * Power Warping-The power to manipulate all superpowers no matter what they may be based on.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit. The user can create, modify, remove and manipulate any power without limits, including meta, omni and even omnipotent powers by controlling the fundamental force that all powers are created from.
 * Complete Arsenal-The ability to possess all/any/every abilities.
 * Perfection-The ability to be perfect in all existing aspects.
 * Spiritual Perfection-The ability to be spiritually perfect, becoming pure and gain a variety of abilities.
 * Genetic Perfection-The power to be genetically perfect.
 * Self Transcendence-The power to go beyond one's limits
 * Magic Lordship-The ability to have absolute control over magic.
 * Life and Death Transcendence-The power to transcend life and death.
 * Omniarch - Rule all things.
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Science Lordship-The ability to have absolute control over science.
 * Omnikinesis-I have the power to manipulate anything
 * Physical Godhood-The ability to be a Physical God.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every/all possible fields.
 * Ability Mastering-The power to master every aspect of an ability to the fullest extent. The user has mastered the ability in question, not just being proficient in its usage, but also understood every concept and possibility available. Those who mastered the one ability may be able to even create concepts of such power that normal users are not capable of, as well as become resistant to having their power negated, among many other possibilities. Examples include someone who has full mastery of manipulating space can manipulate relative concepts such as distorting time and border of reality within said space, or an electricity manipulator can turn to control electromagnetism and related phenomenon. I have mastered the source of my abilities —  my life-force — and learn to manipulate everything/anything that, to the point of controlling my own life force and existence and all my abilities and Powers.
 * Brain Augmentation-The ability to increase an individual's brain capabilities. User can enhance the thinking capabilities of oneself and others beyond the norm, not by increasing intelligence, but instead by enhancing the capability to use the already existing abilities to their maximum effect. This includes intuitive leaps and imagination, highly efficient memory and cognitive capacities and the ability to combine everything they already know in completely new ways.
 * Transcendent Consciousness-The power to have or be the original primordial consciousness.  User has or is the Cosmic Consciousness, the original formless consciousness that all thought, minds, dreams, imagination, ideas, and stories came from. Unlike Unimind which is a mind that is connected to all things and their essences, a transcendent consciousness is the mind that all things and their essences came from.  As the original consciousness and basis of all thought, user has no form (corporeal or otherwise) as they are simply a boundless, transcendent thought or will.
 * Higher Consciousness-The ability to gain a new state of development in consciousness. Users are able to denote their natural consciousnessand reach a higher level of development. They are also able to be aware of an ultimate reality. With this, they can self-manage, awaken, and develop the hidden potential that has laid dormant within them.
 * Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object
 * Dark Aura Manipulation: One's aura can be corrupted by negative emotions.
 * Pure Aura Manipulation: One's aura can be purified of all negative emotions.
 * Chi Manipulation-The ability to manipulate the flow of metaphysical energy that is present in the physical body.
 * Dark Chi Manipulation: Chi can be tainted by dark forces.
 * Pure Chi Manipulation: One's chi can be purified against evil influences to better fight against them.
 * Enlightenment: Awakening, both spiritually and mentally.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Astral Plane Manipulation-The power to manipulate the astral plane of the mind, dreams, consciousness and spirits.
 * Mental Evolution-The power to enhance oneself or others by evolving the mind.  User can evolve their consciousness to reach a new level of sapience/sentience, understanding and level of knowledge and possibly much more, allowing them to reach any level/stage of mental evolution from lowest to the highest and everywhere else in-between ie normal, higher, cosmic, psycho-potent, buddhaic plane and possibly even unimind eventually the body will be able to be omnipotence.
 * Evolution Manipulation-The power to manipulate the stages of evolution. The user can manipulate the evolution of species and individuals, including themselves. Advancing or decreasing evolutionary steps shifting their adaptations/abilities to create new species, etc. They are able to grant superpowers, especially those related to expanding the normal abilities of the species, remove the existing powers or granting the species a potential to gain powers.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Dual Warping
 * Unimind
 * Conceptual Lordship-The power to embody, manifest and manipulate any concept.
 * Omniscience - Know everything and anything infinitely=
 * Artificial Godhood-The ability to have an artificial deity powers.  The user posses the powers of an artificial deity, that may not be bound by natural laws or limits of regular gods due their artificial nature.
 * Physical Godhood-The ability to be a Physical God. User can perceive, understand and control all aspects of existence. They can freely bend and shape all types of matter, energy, force, etc. to any extent on any scale, as well as the space-time continuum itself.   Unlike most almighty abilities, Physical Godhood emphasizes skill rather than power.  Perception equals understanding, and understanding equals control.  Advanced users may bend the very laws of reality, or even rewrite them to how they see fit. For example:
 * The Law of Conservation to create phenomena from nothing (including brand new ones with unique properties) or erase them completely
 * The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (like existing and not existing at the same time)
 * The Law of Causality to redefine which causes trigger which effects...among many others increasingly more fundamental, eventually leading to truly Godly levels.
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Scientific Entity Physiology-The power to use the abilities of scientific entity.  User with this ability either is or can transform into a Scientific Entities, being that is scientifically and technologically advanced, especially in the areas of cybernetics, genetic manipulation, research and experimentation. They apply science to everything they do and lack belief in magical or divine powers. The user can become a scientific entity that manipulates the laws of science, since scientific beings are proficient at manipulating and utilizing science.
 * Science Embodiment-The power to embody science. The user acts as the physical representation or personification of some or all forms of science. As such, they have limitless control over Science and all its forms.
 * Technology Embodiment-The power to become the embodiment of technology. User becomes the embodiment or personification of technology, granting them limitless control over all technology.
 * Omnikinesis-The power to manipulate anything.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Magic - Manipulate all forms of magic.
 * Supreme Mastered Omni-Magic-The abilitiy to use Supreme magic and use all forms of Supreme Magic., The true Omnipotence Power. Level 100 being at max level magic. 100x Infinity what i am
 * Supreme Mastered Omni-Anti-magic-The abilitiy to use Supreme Anti-magic and use all forms of Supreme Anti-Magic, The true Negative Omnipotence Power. Level 100 being at max level negative magic. 100x Infinity what i am
 * Shamanism-The ability to perceive, contact, and control the spiritual world.
 * Mysticism-Power to use Mysticism, a pure form of Magic.
 * Almighty Magic-The power to use almighty/Omnipotence magic.
 * Magic Embodiment-The power to embody magic.  The user acts as the physical representation or personification of some or all forms of Magic. As such, they have limitless control over magic and all its forms, becoming all-powerful.
 * Transcendent Mage Physiology-The ability to become a magic user of godlike power. The user of this ability either is or can transform into a Transcendent Mage: a practitioner of magic who has ascended to a godlike state. Users have limitless magical power and can effortlessly gain access to power hardly touched by any other mystic.
 * Spiritualism-The power to use spiritualism, which is the view that spirits are the prime element of reality.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls
 * Grim Reaper Physiology-The power to use the abilities of Grim Reaper.
 * Magical Entity Physiology-The power to use the abilities of a magical entity.  User with this ability either is or can transform into a magical entity or an entity of pure magic with ability to manipulate all forms of magical energy.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.
 * Omni-Dimensional Existence - All Is One
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Power Anchoring - User's powers are immune to all alterations.
 * Preservation - Preserve Everything.
 * Prime Being - Be the beginning of everything and every species.
 * Supreme Voice-The power to create and command via users voice.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Voice Manipulation-The power to manipulate one's own speaking and singing voice.
 * Omnitone-The ability to make sounds in any pitch or tone.
 * Holy Voice-The power to project, cleanse, heal, shatter, destabilize, disintegrate, unstabalize other things in the surrounding using only one's voice.
 * Death Song-The power to cause death by emitting sound.
 * Sound Manipulation-The ability to manipulate sound and sound waves.
 * Separation - Separate/Divide Everything.
 * Singularity - Absolutely one of a kind.
 * Supernatural Manipulation - Control everything supernatural.
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultipotence-The ability to possess ultimate/endless raw power.
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Perfect Doppelganger-The ability to flawlessly transform into another being.
 * Omnilock - Exist outside of everything.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Manipulation - Manipulate the origin of all that is.
 * Origin Transcendence-The power to transcend one's origin
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang
 * Yin & Yang embodiment-The ability to be personification opposite of force of source of balance. Having limitless control of yin and yang.
 * Yin & Yang negation-The power to manipulate the negative balance to positive balance, To use both negative and positive balance to my advantage. To imbalance someone powers to make them harder to use their powers. To make the very balance for people with powers i will make it unstable or stable for them to use them
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are they exist in an undefined/undetermined state of being. 
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Meta-Concept Manipulation-The power to manipulate any/every incomprehensible or abnormal concept.  The user has the capabilities to create and assume control of concepts that aren't of a general mind-scape, in other terms, the insane, illogical and irrational to name a few. These ideas are capable of infinite diversity as there are more things alien than there are that are well known or known at all. The concepts can vary from point to point so examples can include; a irrational form of causality, probabilities that surpass one hundred percent or lower than a absolute zero, go beyond boundaries and infinite or just make them Nonexistent, create infinite hierarchy of infinites and Omnipotence, etc. In basic terms the user transcends all normal understanding. These "ideas", if they even can be called that anymore, are by default, inconceivable. This could mean a lot of things, it could possibly interfere with other concepts, maybe it defies Omnipotence, or it could reside outside of the Omega Omnisphere (it's possible but not probable.) and even more. We can't fully understand it even if we tried, as it is alien and it won't be anymore if we were able to understand it, and that's what it is to the user, normal and probably along with everything else. So it isn't as much as alien to everyone but the user is what make the concept labeled such. Though since these are alien concepts, they may need to filter the concepts they use, for other's sake.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on any/all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique

ULTIMATE CLASS LEVEL 2000 AND BEYOND ∞ WITH ALL THE BEST AND MAX ATTACKS ABILITIES 50 LEVELS OF ATTACKS AND BEYOND
=== All Combat Powers, All Absolute Powers, All Water based-Powers, All Fighting Powers, All Iced based-Powers, All Fire based-Powers, All Projection Powers, All Darkness Powers, All Beam Powers, All Energy Powers, All Energy Manipulations, All Physics-Based Powers, All Evil Powers, All Fear Based-Powers, All Almighty Powers,All Death Based Powers, All Touch Based Abilities, All Aura-Based Powers, All Mouth-Based Powers,All Rare Powers, All Creation,All Spiritual Powers,All Very Rare Powers, All Science Powers, All Science Type Powers, ===
 * Omnikinesis-The power to manipulate anything. The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power.
 * Tactile Telekinesis-The power to utilize a personal force field of telekinetic energy. The user's body is completely surrounded by an invisible field of telekinetic energy, protecting them from harm and enhancing their physical abilities. This can also be used to manipulate objects that are on the same surface as the user (such as the ground) or to fly by pushing their own body through the air.
 * Electrical Telekinesis-The power to manipulate matter using electricity/electromagnetism.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning. The user can manipulate the esoteric side of lightning that has different properties of normal lightning. This power may have a variety of magical effects such as transformation capabilities, healing and an enhanced physique.
 * Electricity Embodiment-The power to embody the element electricity. The user becomes the physical personification or manifestation of the element of electricity. As a result, the user has limitless control over it.
 * Elemental Embodiment-The power to embody the elements. The user embodies the elements. They have limitless control over the elements, or the element they represent.
 * Aether Embodiment-The power to embody the element aether.  The user embodies Aether and has limitless control over it.
 * Nether Embodiment-The power to embody the element nether. The user embodies nether and have limitless control over it. 
 * Electricity Generation-The ability to generate electricity
 * Divine Lightning Manipulation-The power to manipulate divine lightning. -
 * Black Lightning Manipulation-The power to manipulate the dark/destructive aspects of lightning.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning.
 * Lightning Sealing-The ability to seal electricity into objects/beings.
 * Demonic Lightning Manipulation-The power to manipulate demonic lightning of Hell.
 * White Lightning Manipulation-The power to manipulate the benefic aspects of lightning.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Sky Father Physiology-Power to use the abilities of Sky Father. User with this ability either is or can transform into a Sky father, a deity whose portfolio includes the sky or the heavens and is conceived as reigning over the others, or at least is one of the most powerful deities. Many are literally fathers for most of the younger generations of the Pantheons they are part of. 
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force
 * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level. Users can become an embodiment on a Transcendent level, allowing them create more embodiments of whatever concept they represent. They gain power from their concept and achieve more feats than normal embodiments such as Energy Physiology
 * All Embodiment based-powers
 * Energy Physiology-The power to transform into or have a physical body made up of pure energy. User is made up of or can transform their body completely into energy. User can be either anatomically identical to their normal form, aside of being made of energy, in which case, it contains all to organs and is somewhat vulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.  Full-Formed Energy Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.  
 * All Physiology based-powers
 * Absolute Breath-The ability to exhale/inhale with Absolute unlimited control of Breath power.  With ability to exhale so much air that i can wipe out a whole city.
 * Absolute Psionic Power-The power to possess absolute psychic power. The user possesses absolute psychic power, tapping into infinite/absolute, pure, raw psionic might, and achieving an unimaginable level of psychic power, capabilities and precision that surpasses any and all other psionic by an incredible margin. Unlike Omni-Magic, Physical Godhood, and Psychopotence, the user's Omnipotent level of power is purely psionic, achieved through unique circumstances, or extreme training. The user is empowered by all other users of psionic, and psionic energies/forces, they could be the mightiest psionic being across all universes, planes and realms, and have a mind exists which everywhere and anywhere.
 * Psionic Embodiment-The power to embody all psionic power. The user embodies all forms of psionics, they possess limitless control over psionics becoming unstoppable.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy
 * Psychic Combat-The power to fuse psychic energy into physical combat. The user is able to infuse psychic energy into combat by focusing their telekinetic and telepathic energy into their body for physical combat and mental focusing.
 * Psychic Entity-The power to be formed of pure, materialized psionic forces. The user's "body" is formed from psionic forces and materialized thought making them immune to all forms of physical attacks. Due to being a psychic entity the user would have psionic powers that would appeared limitless even god-like
 * Psionic Drain-The power to leech off psionic energy from an object, creature, or existing energy. Psionic drain is a rare and powerful ability against Psionic users in order to increase the user's own psionic level and psychic powers.
 * Psychic Lightning Manipulation-The ability to manipulate electrically charged psionic energy. The user can manipulate psionic electrical energy. They can also generate powerful psionic blasts that disrupt electrical energies, including the natural bio-electric field of the human brain or the electrical systems of machinery.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power. The user project a presence/energy that mitigates/weakens psychic power, shutting down psychic power and abilities, absorbing or annihilating the energy behind them, or simply suppress the underpinning elements of psychic powers themselves
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Psychopotence-The ability to wield ultimate power with one's mind. Users with this power have unlimited access to all forms of psionics and other psychic and mental forces. With this unlimited access, the user is capable of manipulating reality itself, allowing them to transcend the normal limits of psychic power. By their very nature, they are master-level reality warpers that are capable of manipulating existence itself.  The user is still amortal like users of Omnikinesis; however, while the powers of users of Omnikinesis are rooted into genetics or some sort of spiritual/cosmic gift that grants them their powers, a psychopotent's powers comes directly from their mind. Another difference is that they are not hindered by their physical body, as their powers manifest through their mind, and they can use an astral form/possession to regain mobility, should their body ever be paralyzed or otherwise rendered immobile for whatever reason.
 * Psycho Warping-The power to warp reality via psychic powers. Users are frightening anomalies in the field of psychic powers. Unlike other psionics, whose abilities simply strengthen in magnitude as they grow more powerful (greater power, larger scale, keener perception, more precise control), for some reason their own underwent a crucial change of nature at some unknown point, forever turning them into something entirely different.  From this moment onward, users start to exhibit increasingly disturbing feats that go beyond telepathy and telekinesis while retaining aspects of both, as if they were fused into something greater, something beyond patterns and understanding. Sudden hallucinations that turn out to be more, thoughts and emotions permeating people and places to the point of changing them, surroundings and landscapes twisted beyond what physics allows, locations, appearances and even natures (especially users) changing drastically without explanation, and inner worlds bleeding in and out of reality are but a few examples of the users' fearsome potential.  In short, users possess downright unnatural psionic might, allowing them to warp the very fabric of reality.
 * Omnipathy-The power to read/sense, communicate with and/or affect billions of minds at once User can read/sense thoughts, communicate with them mentally and/or affect the minds/thoughts of billions subjects at once over vast range. Highly advanced omnipaths are able to locate a user of Psychic Shield via seeing them in the minds of those around them.
 * Belief Dependent Physiology-The ability to exist or have a physical form in nearly any manner according to the beliefs of oneself or others. The user is able to alter their existence or physical form in nearly any manner they see fit, according to either their beliefs about themselves, or the beliefs of others. They can prevent themselves from being destroyed or being truly gone by the belief that they cannot disappear, as well as heal themselves by believing they are unharmed from damage,mental,spirituality, and conceptual attacks.
 * Belief Dependent Capability-The ability to become capable of committing any action in nearly any manner according to one's beliefs. The user is able to commit any action by believing they have the capability to do so. The user can render attacks harmless against them by believing they can stop the attacks or get past certain obstacles by believing they can.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level. The user of this power can upgrade or evolve any kind of superpower, including enhancing ones physical and mental condition enhancing them an unlimited number of times, to virtually any level gaining new powers or form 
 * Superiority-The power to become superior to an opponent. The user can make themselves superior to the opponent they are fighting, usually done by the user making themselves stronger, faster, more powerful, etc. against their opponent in every way, as well as others if more are present.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition. Users can spontaneously and quickly increase their power-level to match those of superior opponents and overcome excessive hardships. This adaptation applies to all personal parameters, physical, mental and even existential. Raw power, speed and fighting skills will keep increasing until the opposition finds itself severely outmatched, surviving and recovering from incredible punishments until they become unnoticeable. When facing some particularly extreme circumstances, the user will eventually reach a breaking point, their power-level exploding as they shed into a new, super-powerful form. In the end, no matter how huge the gap in power, no matter how impossible the odds, users will always find themselves standing victorious on top of their defeated enemies.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously. The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact. This where i have Absolute Invulnerability.
 * Intangibility-The ability to pass through physical matter. User is able to move through objects and ignore most physical effects in their way, exact means how this is done vary between slipping partially into other dimensions, being able to make their own particles move between other particles, being non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user is able to ignore all/any attacks, physical dangers and gravity.
 * Intangibility Combat-The power to fuse physical combat with intangibility. The user is able to incorporate intangibility into any form of physical combat. This can give them an advantage by allowing them to bypass enemy defenses.
 * Intangible Attacks-The power to create/use attacks that phase through matter. The user can create attacks that are completely intangible, allowing them to pass through obstructions and bypass defenses. Unlike normal Intangibility, the user can only make their attacks intangible, not themselves.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Ghost Lord Physiology-The power to possess the traits of a Ghost Lord.
 * Transcendent Ghost Physiology-The ability to become a ghost of godlike power. 
 * Badassery-Power to possess the traits and qualities of a badass. User is Rule of Cool personified, being able to perform outright insane stunts that would be very difficult to pull off, or would get a normal person trying them killed several times over, while looking cool doing it. Note: There is a difference between being a badass and being quite powerful and/or lucky, though some may be a little of both.
 * Dual Warping: Warp reality both rationally and irrationally. These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. Users of the ability have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them capable of defeating enemies only with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterwards, making them one of the most powerful opponents and a force to be reckoned with.
 * All Ninjutsu Based-Powers
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare. 
 * Enhanced Assassination-The power to possess the skills to locate and slay targets like an assassin.
 * Absolute Illusion-The ability to cast permanent illusions on an enormous scale. The user is able to generate illusions that are realistic to the point where they can confuse all the senses of the target, making it is impossible to break free unless willed by the user. They can also create illusions on a large scale, from a small region to planetary or galactic region, etc 
 * 1) Absolute Attack-The power to use attacks that cannot be blocked by any means. User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.
 * 2) Absolute Explosion-The power to cause explosions that can destroy absolutely anything.  The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well. This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 3) Absolute Slicing-The power to slice through absolutely anything. The attack can cut down opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The cut can affect the target no matter what as it is an omnipresential attack that can slash through all timeline and parallel dimensions. Intangibility cannot evade the attack as it cuts past the "intangible" defense and strikes the physical being beneath it. The user can slash through intangible elements such as fire and water, and causing them to split apart as oppose to a normal cut would simply allow them to reform.  This power also slashes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or slit through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be cut, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.
 * 4) Space-Time Attacks-The ability to distort the fabrics of space-time to inflict damage to the targets. The user can utilize space-time distortions in order to inflict damage to the target occupying within the said space. Because it affects the very fabrics of reality in which the target exists in, it bypasses any and all physical defenses, and as such, cannot be blocked by conventional means. Also, since most attacks appear at the target location instantaneously, dodging is intensely difficult.  Since the attack distorts the very fabrics of reality, the target usually finds the attack will consign them to the oblivion across time and space, effectively erasing them from reality.
 * 5) Smite-The ability to strike a target with an unusually heavy force. The user can strike their targets with a far superior force/blow, usually resulting in a One Hit Kill against almost anything. Mostly used by gods, this ability may have a divine aspect imbued into it, dealing even more damage to unholy or evil enemies.  The amount of power capability used in this ability is absolutely unlimited, merely preparing its use can induce fear in opponents.
 * 6) Hidden Attacks-The ability to release/use attacks/techniques through a medium. The user can channel/send their attacks/techniques inside/through some medium (ground, water, air, object, etc.) to hit from an unexpected angle. The attacks/techniques can be triggered when they make contact with their intended target or they are projectiles that are aiming for their targets.
 * 7) Attack Powers-The ability to release/use energy/matter to various attacks. The user can release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
 * 8) Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood. User can create/use attacks that cannot be perceived or understood by normal senses or in any other way at all, allowing them to bypass any defense or protection as their attacks are impossible to block because they cannot be perceived. This includes attacks that move to fast to see, attacks that are so radically different that the mind doesn't know what its witnessing and thus can't see it, attacks that seem to be invisible for whatever reason, and much more.  Some attacks may even be such an affront to reality that they for all intents and purposes don't exist and thus can ignore any method of defense.
 * 9) Endless Attack-The power to use attacks that will continue forever once performed.  User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.
 * 10) Conceptual Attacks-The ability to cause more than physical interference by enforcing effects that extend to rewriting or damaging natural laws. User can launch an attack which can directly affect concepts, including time, space, natural order, etc.. The attack doesn't damage the opponent with physical interference, but through conceptual interference, by changing or actualizing the meaning of something. For example, a weapon which could kill an immortal being by forcing the concept of 'mortality' into their existence, or the ability to kill anything that lives by actualizing the concept of 'death' within its existence.

All Defensive Abilities, All Immunities, All Offensive Abilities,All Omni Powers, All Primordial Powers,All Transcendence Powers
                     '                     '  
 * Ultimate Invincibility-The power to be unbeatable. The user is invincible in many different ways and activities physically and mentally making its user supreme in one or several activities. I have no known weakness (e.g., Sentry has no physical weaknesses), while others just have never lost a battle and never will.
 * Absolute Invulnerability: be immune to any kind of damage. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. Death due to old age, But i will never die (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.
 * Omni-Protection-The power to be protected against anything/everything. User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user will be protected against everything, Having Absolute invulnerability, I will be completely immune to everything/anything.
 * Divine Power Immunity-The ability to be immune to all/any Primordial Deity's and Primordial entity's powers and their effects.
 * Esoteric Primordial almighty slayer-The power to outmatch any/all independent existence and Nonexistence being's, much more superior to than any primordial entity or deity and nonexistence being's. I am a'  supreme monotheistic Christianity, panentheistic Christianity and anthropomorphic Christianity' being.  I am Absolute immovable, ,Indestructable ,unkillable,invincible immuatable ,immpentratable, Universal Irreversibility, Absolute Invulnerability and i am immune to death/banned from dying, I am immune to imprisioned. i immune to all Primordial beings powers ,magic and telekinses, all conceptual attacks and defense attacks as Primal supreme being. I have the power to delete/destroy/stop/imprison/kill of all/any Entitys and deitys of extreme end beings and beyond, advanced beings and sentiental beings.  There is nothing at all/any multiverses or universes that can kill me permanently, I am immune to everything,anything, all weapons, all powers, all abilities, all non powers, all concepts, all laws, all boundarys, all elements, all dimensional things and even time itself. I control all lordships powers. I am in control of all time,concepts, boundary's, laws, everything/anything and death: Present, past and future tense. '''Their differences not with standing, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.' 
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.  Users can quickly adapt to any situation, automatically gaining the necessary attributes to face them. In a fight, they may adapt themselves to resist abilities, replicate and enhance them to surpass their opponents, or spontaneously develop specific countermeasures. They can also analyze and understand any object, person or situation, quickly deducing the best course of action. They may develop Extrasensory Perception when searching for something, Teleportation when trying to reach a far away destination, Transformation when facing too many or powerful opponents, etc. Users can quickly recover from any damage, develop immunities to their source, even rebuild themselves from scratch (or environmental materials/energies if fully destroyed), and are thus virtually indestructible
 * Immobility-The power to be impossible to be moved by an external physical force and even if the ground below is gone still i can't be moved, i will be floating in the air and still you can't move me in the air.
 * Flawless Indestructibility-The power to possess absolutely no internal or external weakness and is Indestructibility and always will be forever. The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.
 * Absolute Will - User wills their weaknesses into non-existence.
 * Omni-Negation - User negates all weaknesses becoming immutable to everything.
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm
 * Freedom-The power to be absolutely free or unattached to all boundaries. The user is free and immune from every law, rule, fate, predestination, concept, limits, or any other type of cosmic, spiritual, physical and/or mystical jurisdiction, making the user completely immune to all/any effects. This power is wielded by prime beings and creator gods, as power itself is the fundamental and source of power that allows all limitless abilities to function. The reason why all boundaries are related to destiny and freedom itself is the opposite of it because fate/destiny impose boundaries in all beings
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself, even existence of perfection and even grants perfection of Supreme being. The ability to be perfect in all existing aspects even a concept. User is in the condition, state and quality of being free from and all possible forms of flaws or defects. The traits and actions to achieving perfection most be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, scientific etc. With perfection there is nothing the wielder can't do and achieve. The user of this power is an existentially perfect Supreme being. While the Supreme being exists they are complete, absolute and infinite in all senses and aspects with no limitation that could possibly apply to them. Essentially making them totally unsurpassed by everything in all of living existence
 * I have 1,000,000,000,000,000,000,000 Esoteric anti-immunities and Esoteric Immunities -based powers
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains
 * Absolute Level (example: Kaguya Hōraisan)
 * User may regenerate even if their body and soul are completely destroyed.
 * Complete destruction results in complete restoration. inculding immune to
 * I am immune to death/imprision
 * Physical, mental, spiritual and temporal states will restore to full without fail.
 * Only possible method to truly kill the immortal is to first find a method to negate regeneration.
 * Healing Factor Nullification-The ability to negate healing factors.
 * Healing Erasure-The power to erase/remove healing factors.
 * Accelerating Regeneration-The power to increase the speed of ones regenerative power each time one is wounded.
 * Supernatural Regeneration-The power to heal at an obviously supernatural speed.
 * Regenerative Empowerment-The power to recover from any damage and grow much stronger.
 * Regenerative Durability-The power to possess increased durability as a result of accelerated healing.
 * Regenerative Replication-The power to regenerate body parts into full bodies
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.
 * Adaptive Regeneration-The power to adapt to any bodily harm as they regenerate. The user can regenerate and adapt in response to bodily harm, anything from becoming less prone to scratches to being impossible to cut, a slight immune system boost to becoming invulnerable to any biologically debilitating conditions or even increasing their own power in response to a stronger opponent, from extremes such as a brief regenerative boost to even becoming immune to being killed the same way twice, this can be triggered from virtually any damage as long as it can be regenerated regardless of the method. In short, if it causes harm it is adapted against and compensated for.
 * Unpredictability-Power to be completely unpredictable.
 * Esoteric Poison Immunity-The power to be immune to all forms of Esoteric poisons.
 * Temporal Immunity-The power to be immune to temporal-based powers
 * Esoteric Physical Law Immunity-The ability to be immune to physical laws and supernatural laws
 * Anti Storage-The ability to be immune to any imprisonment abilities. 
 * Absolute Storage-The ability to manipulate anything that stores things away.
 * Erasure Immunity/Existence Anchoring-The ability to be inerasable. 
 * Self-Power Immunity-The ability to be immune to your own abilities.
 * Fate Immunity-The power to be immune to the courses of fate.
 * Control Immunity-The power to be immune to control and subordination powers
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Power Destruction-The power to destroy any/all powers.
 * Power Negation-The power to nullify the powers of others.
 * Obsolescence-The power to create a "deadzone" for everything.
 * Universal Irreversibility-The ability to render an action from oneself or others (including events in general) impossible to be blocked, manipulated and reversed, by all means
 * Power Immunity-The ability to be immune all powers and their effects.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Immutability: the ability to be impervious to all forms of external physical body
 * Tactical Genius-Power to have infallible tactics and strategy. Users have an extremely genius level of strategy and tactics. They have the ability to come up with plans that will guarantee victory. This level of tactical ability makes it impossible for onlookers to even understand how exactly victory was achieved. Some of the users have an intellect to match their strategical know how. Still some of their most outrageous victories could only be explained by throwing out logic. To give an example a user with this level of tactical ability could come up with a plan that would enable a rag tag army outfitted with sticks and stones to defeat an elite military fighting force with advanced weapons and air support.
 * Badass Adaptation-The power to adapt to survive anything while defying logic itself. Users can adapt and quickly evolve just like users of superior adaptation, but also can bend rules and manipulate logic as well as manipulating probability to anything they wish to etc. Users can do anything they wish and without a care in the world. This allows them to shrug off incredible amounts of punishment, and achieve mind-boggling feats as if it was a normal thing, whether they are battle-related or uninteresting tasks.
 * Absolute Existence-The ability to control your own existence without any limit. The user is beyond all there is, even reason, physics and logic. No rule or law can apply to them other than their own. The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind. This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.
 * Existence Declaration.-The ability to decide if anyone or anything has the right to exist or not.
 * Nameless Existence-The power to be immune to named-based powers.
 * Definition Manipulation-The power to manipulate definitions.
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and even reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Selective Nonexistence: The user can allow certain people/objects etc to still perceive their existence normally physically and/or mentally. I have full control of my existence or nonexsitence.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously.  The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them. The user can bypass/negate the Intangibility or fluid-like nature of beings to deal damage to them. This ability allows the user to harm beings with a fluid-like, gas-like, or any other malleable form that normally would allow them to be unharmed by conventional physical attacks. This bypass can also be transferred/imbued into objects such as weapons to assist the user in combat.
 * Inaudible Movement-The power to move with complete silence. User can move with complete and absolute silence, allowing them to move or stand without disturbing anything and sneak up on anyone.
 * Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery. The user can’t be tracked down, all the traces of their passing disappear or are ignored: fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. Highly advanced users will not leave electronic trace either, and be unable to find through a computer. Advanced, if not legendary, users are capable of evading any and every known possible ways to track or discover a person.
 * Imperceptibility-The ability to be completely undetectable and imperceptible. The user is totally imperceptible, and as such can in no way be detected or communicated with by external forces, whether physical, mental, spiritual, technological, etc. They can't be touched or perceived, by smell, touch, vision, hearing, etc and give off no heat, auras or energy, leave any evidence of their presence, yet the space they occupy has no lack of it. To all senses, the user does not exist.   The user is undetectable by x-ray scans, sonars, radio detection, any/all technological detection. They cannot be perceived by mental, telepathic or spiritual powers. Some users may not even be able to be remembered, or perceived as existing at all. However, the user may still be able to interact with others through use of any other abilities they possesses, and so may also still be able to attack a target.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood. User can create/use attacks that cannot be perceived or understood by normal senses or in any other way at all, allowing them to bypass any defense or protection as their attacks are impossible to block because they cannot be perceived. This includes attacks that move to fast to see, attacks that are so radically different that the mind doesn't know what its witnessing and thus can't see it, attacks that seem to be invisible for whatever reason, and much more.  Some attacks may even be such an affront to reality that they for all intents and purposes don't exist and thus can ignore any method of defense.
 * Unnoticeability-The ability to be unnoticed and/or ignored. The user can make themselves unnoticed and/or ignored by their surroundings and entities and be unregarded by threats or dangers. Far superior to simple Invisibility, the user's power allows them to freely act without being noticed, while still able to interact with their surroundings.
 * Unrestricted Movement-The power to move effortlessly in any/all environments and conditions.  User can fluidly move around in any environment or conditions, allowing feats such as kicking off any/all surfaces including intangible and ever-changing surfaces. They can move with complete ease on land, air, water or anything else.  The user's movements can not be bound, restricted or sealed in any way, allowing them to ignore things like Binding, Acceleration, and even Inertia. They can treat any substance, terrain or angle as if it was a solid, flat and smooth surface.
 * Dual Warping: Warp reality both rationally and irrationally. These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.
 * Omnilock-The power to exist outside of everything.  User resides outside of everything: space, time, duality, probability, nothingness, etc. They cannot be affected by anything, even temporal paradox or Reality Warping; and are immune to virtually everything, even Universal Irreversibility and Nonexistence.
 * Meta Space Manipulation-Power to manipulate space of all realities. The user can manipulate space of any and all realities and dimensions, whether they are physical spatial locations — such as the fourth dimension, another timeline, heaven or hell — or metaphysical spaces — such as into a dream realm, into a painting, or even between fantasy and reality. This power also allows the user to control metaphysical realms, exampled by causing the space inside a painting world to expand or distort; teleporting anything from a dream or fantasy to reality and vice-versa; and creating tears and portals within the boundaries of space to interconnect multiple spaces together. By manipulating and removing the boundaries between metaphysical spaces, one can essentially undermine the fabrics of reality.  With this power in mind, the user can create spatial effects that can even affect incorporeal and metaphysical life forms who are normally at an alternate plane of existence, such as dream sprites, ghosts, and deities.
 * Spatial-Temporal Lock-Power to exist outside of space and time. User exists outside of time and space and as such are immune to just about anything that would affect or harm them: if time should stop then the user would not be affected. If reality would change, the user would remember both the previous and have knowledge of differences from the old to the new. If the area around the user explodes or the planet which they are on vanish or does not exist any more the user is not affected since they do not exist inside space.
 * Reality Separation-Power to exist outside of reality. User exists outside the concepts of reality, and as such are immune to just about anything that would affect or harm them, whether it's any changes or halts made to space, time or reality; any potential changes made will be rectified and restored and regenerated to its original state. Any changes to the reality will be noticed by the user, aware of the differences between the original and any changes.
 * Omega Reality-The power to create and manipulate the Omega Reality, the conclusion of all principles, concepts and realities.  User has the absolute authority to possess control/power over the Omega Reality, the one encompassing the conclusion/finale to all realities and where all concepts end. Meaning you decide what happens to them all, such as whether or not they cease to exist, become something entirely new, where things all end up, were conflicts are all resolved, and etc. If the Alpha Reality is the origin for all realities and where they start from, then Omega Reality is where they all end up after their purpose has been served. The Omega Reality is the finale of all existence and realization.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities.  The user has the absolute capability to possess limitless power over the Alpha Reality, the one encompassing all realities and where concepts originate, giving the user the almighty abilities to manipulate any and all forms of reality. The Alpha Reality or Reality of Principles is the prime and only structure of reality to exist and the one thing that originates or produces other realities. The Alpha Reality is the genesis of thought and the nexus of all realities; it defines what beings perceive as possible or impossible. Alpha Reality is also the place where reality warpers empower themselves. Alpha Reality is the origin of all existence and realization.
 * Absolute Immortality-The power to be eternal and indestructible. I will never age or die. My body can completely disappear even my last cell i still can recreate/rebuild my self. From nothing at all. Cuz i can never disappear.
 * Origin Transcendence-The power to transcend one's origin. Users can transcend their own origin; reducing its effect on them from an absolute order to that of an inconsequential force. They no longer need their origin (e.g. their creator or anything similar) to sustain their existence. Even if their origin is manipulated, overthrown, or destroyed, they will not cease from existing.  Any action of theirs can also defy its own origin, meaning it does not follow conventional causality. They defy the concept of a beginning or point of origin that even if the cause for such an action is removed, its consequence will persist. Any limitation, weakness, or vulnerability they have because of their origin they can overstep. They can also overcome each and every limitation and become much more superior then any entity and deity, cuz i originated from the beginning of time and was the original from the prime source making me to transcend my limitations, weakness and boundaries of being a human making all my weakness to overcome and become much more superior to my species and to be most advanced species.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence. The user can ascend and gain virtual omnipotence surpassing cosmic entities, deities, supernatural beings and many other forces by using several means to achieve unparalleled power, becoming the most powerful being in the universe. Note: The user of this ability is originally omnipotent, therefore achieves that stage of power via several other means like :  Absorption , Consumption , Sealing , Fusion , Spiritual Ascension, etc 
 * Meta Transcendence-The ability to transcend all limitations. User transcends all limitations, weaknesses and boundaries of all nature. This allows them to be more superior of their physical and mental limitations, resist negative effects (natural and supernatural), develop new abilities, correct their flaws, change their form, their mind and even their nature, essentially opening new worlds of possibilities with each use, or closing them when users aspire to a simpler life.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy. This power grants the user god-like powers of transcendency by death, undeath, the manipulation of death and necromancy. When the user is a death god, the user can control the undead and generate necrotic energies. The user can even create undead lieutenants by killing their victims and raising them with special spells, by giving them immortality and special powers.
 * Self Transcendence-The power to go beyond one's limits. User can transcend their potential/capabilities beyond their normal limitations, making me much more superior to being physically, mentally, existentially, etc.
 * Ability Transcendence-The ability to transcend supernatural abilities.  Users can not only learn abilities, but even push them beyond their limits by creating new and more advanced ways to use them, improving their capabilities to unprecedented heights of power and efficiency. Freezing abilities could be applied to space-time itself, burning abilities could consume anything without a trace, summoning abilities could permanently enslave any kind of entity, absorbing abilities could steal the powers of godly beings, and more generally, any ability could be perfected and amplified way beyond its normal limits. The users could even combine learned abilities to create superior hybrid ones.
 * Morality Transcendence-The power to transcend the notions of right and wrong. The user is a being that transcends the notions of right and wrong, either because they don't apply to them or because their morality is so alien to normal beings.
 * Duality Transcendence-The ability to transcend duality and all binary oppositions. The user transcends all dualism and binary oppositions and systems, making them unaffected by binary concepts or Boundary Manipulation, gaining control over binary concepts.
 * Conceptual Transcendence-The power to transcend any/all concepts. User transcends all concepts, conceptual powers, definitions/meanings and/or forms of logic, allowing them to exist in a state outside of any perspective, understanding or method of classification. This not only prevents them from being influenced or affected by conceptual powers, it also grants them a form of total and absolute freedom as there are no longer any restrictions tying them down, as no concept can apply to them anymore.  Since concepts are how we define and understand reality, the user is usually otherness, impossible, undetermined or nameless types of beings or entities.
 * Magic Transcendence-The ability to transcend the rules of magic. Users are practicioners of the Magical Powers who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations of magical systems.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species. The user is able to overcome the traditional limitations and/or weaknesses of their species as a whole, becoming either more resistant or completely immune to said weaknesses. This can be accomplished through natural evolution or repeated non-lethal exposure to said weakness; for example, a vampire may become immune to sunlight or a werewolf resistance to silver.
 * Life and Death Transcendence-The power to transcend life and death. User can transcend the concepts of life and death. Therefore, they cannot be regarded as living, dead or even amortal, as the user may have been alive/dead at some point, making the user a whole different kind of being. The user is not only Absolutely Immortal, but also immune to any and all powers related to life or death.
 * Life and Death Manipulation-The power to control both life and death. User can sense and control the essences of life and death, giving and taking both as they wish. They can manipulate the aspects of the beginning and end of the life cycles of living organisms, allowing them to give and take forces of vitality and necrotic influences. They are capable of rendering entire landscapes lush with plant growth or barren at their leisure.
 * Life and Death Removal-The power to remove the concepts of life and death. User can remove the concepts of life and death from their target, making them neither living or dead, and simply vanish from existence. They may even be able to counter Life and Death Manipulation and Samsara Manipulation.
 * Life and Death Lordship-The ability to have absolute control over both life and death and all living and dead things. User has absolute control over both life and death, and thus over all living and dead things, allowing them to have limitless control over everything and everyone that is either alive or dead, and as well manipulate all things related to life and death.
 * Amortality-The power to exist in a state of unbirth rendering them unable to die due to not being alive to begin with. The user may not have been alive in the very beginning of time or even before creation. The user essentially lives in a state of unbirth, neither living nor dead.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Cosmic Otherness-The ability to ' be completely distinct from everything. User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. Users are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception.' Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being. User exists in an undefined/undetermined state, meaning that they don't fit into the standard mold or categories/classifications of existing beings. As such they cannot be truly considered to be living or dead and amortal or undead, instead they exist in an undefined grey area both inside and outside of the standard categories of existing creatures. Thus while they may seem to be alive and exist, they can't really be classified in those terms. This allows them complete freedom from any power that operates on being either alive or dead and amortal or undead.  Unlike otherness however, user are still considered to be a part of existence/the world instead of being distinct/separate from it.
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * Accelerating Regeneration-The power to increase your regeneration each time your wounded and healed
 * Supernatural Regeneration-The power to heal at an obviously supernatural speed.
 * Absolute Counter-Power to ' counter an attack, both kills the enemy and nullifies their attack, creating a perfect combination of offensive and defensive.  User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.' 
 * Efficacy Manipulation-The power to manipulate the efficacy of anything. User can manipulate the efficiency of anything/everything, allowing them to increase or decrease the efficiency and potency of anything and control the probability or improbability of something happening.  Attacks and defense are useless.
 * Elemental Boundary-The ability to separate any and all elements from anything and everything else. The users possesses the ability to separate/block any and all elements from anything and everything else. When this power is used, it makes it impossible for matter and waves to react with, enter, leave, move through, or be absorbed by the separated element(s), or for any energy to be transferred to and from the separated element(s), or simply for any alteration/interaction to occur with the selected element(s). This ability not only affects the physical forms of each element, but also their esoteric, psychic, empathic, dark, light, and so on variant/forms, including conceptual and artificial elements. More powerful uses might be able to separate elements from the effects of other superpowers, and even from concepts, such as literacy, knowledge and boundaries. The user can control exactly what element(s) is/are being targeted, what the target element(s) is/are separated from, and to what extent. 
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself. The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.
 * Juggernaut Momentum-The power to be a juggernaut. User becomes/is a Juggernaut, described as a massive inexorable force, campaign, movement, or object that crushes whatever is in its path. By having this power they are an unstoppable force that crushes anyone or anything they face.
 * Unfettered Body-The power to live forever without being able to be physically harmed. The user is immortal and invulnerable and can live forever without fear of ever being harmed physically. The user is also immune to all diseases.
 * Absolute Defense-The power to possess a defense that cannot be breached by any attack. The user is immune to any/all kind of damage, be it physical (internal and external), mental, spiritual and even conceptual. Death due to old age (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.': the ability to be impervious to all forms of external physical body' 
 * Umbrakinetic Immunity-Power to be completely unharmed by darkness/shadow. User is immune to all darkness/shadow, being completely invulnerable to direct and indirect effects.


 * Immunity Bypassing-The ability to bypass/ignore the immunity to one's powers. The user can completely bypass/ignore the immunity to their powers, affecting what is immune to it like their immunity doesn't even exist at all.

        '   Being one with all, the user is everything, everywhere, everywhen, and everyhow, without any exception whatsoever. This grants them unlimited power, knowledge, and existence, for the very concept of limits are now irrelevant. The user still retains part of their former individuality and may choose to experience their new existence through avatars, mortal incarnations, or as a global cosmic force.' '    
 * Water Immunity-Power to be completely unharmed by water.
 * Negation Immunity-The power to be unaffected by Power Negation. Users powers cannot be negated.
 * Possession Immunity-The power to be immune to possession.
 * Reflective Immutability-The ability to be immune to alterations by transferring them to others.
 * Acne immunity-The power to be immune to acne
 * Sweat immunity-The power to be immune to sweating
 * Bacteria immunity-The power to be immune to bacteria
 * Warts immunity-The power to be immune to warts
 * Fungus immunity-The power to be immune to fungus
 * Virus immunity-The power to be immune to viruses
 * Mold immunity-The power to be immune to mold
 * Zombie immunity-The power to be immune to zombie bites and the any/all viruses
 * Elemental Immunity-Power to be completely unharmed by elements and elemental forces
 * Elemental Resistance-Power to be resistant to elements and elemental forces.
 * Vampire Immunity-The power to be immune to vamprism from turning into one as I am already one. I am the Transcendent Vampire Physiology. The Very First vampire of beginning of time. 

In-Universe (official)

 * Absolute Existence-The ability to control your own existence without any limit.
 * Absolute Condition
 * Absolute Attack
 * Absolute Defense
 * Absolute Immortality
 * Absolute Immutability
 * Absolute Intelligence
 * Absolute Perception
 * Absolute Speed
 * Absolute Strength
 * Absolute Will
 * Author Authority
 * Future Manipulation
 * Identity Manipulation
 * Mental Manipulation
 * Past Manipulation
 * Present Manipulation
 * Samsara Manipulation
 * Soul Manipulation
 * Omnifarious
 * Age Shifting
 * Body Recreation
 * Mindshifting
 * Shapeshifting
 * Species-Shifting
 * Omnipotence
 * Access to absolutely any power
 * Access to brand new abilities
 * Boundary Manipulation (on a personal level)
 * Complete customization of abilities
 * Complete evasion from all laws
 * Complete Invulnerability
 * Complete Power Immunity
 * Infinite Inner Power
 * Meta Transcendence
 * Meta Teleportation
 * Omnicompetence
 * Omnilock
 * Omnipresence
 * Omniscience
 * Perfection
 * Perfectly adapt to any situation
 * Personal Probability Manipulation
 * Self-Existence Manipulation
 * Self Origin Manipulation
 * Survive absolutely anything
 * Ultimate Invincibility
 * Ultimate Fighter
 * Unity
 * Absolute Force Manipulation-The power to manipulate all the forms of force.

Mental Forces

 * Ambition Manipulation
 * Astral Manipulation
 * Emotion Manipulation
 * Mental Manipulation
 * Omnikinetic Force Manipulation
 * Psionic Manipulation
 * Telekinetic Force Manipulation

Natural Forces

 * Cosmic Manipulation
 * Disaster Negation
 * Environmental Manipulation
 * Fundamental Forces Manipulation
 * Nature Manipulation
 * Omni-Physics Manipulation
 * Quantum Manipulation
 * Science Manipulation
 * Universal Force Manipulation

Physical Forces

 * Absolute Condition
 * Absolute Immortality
 * Inner Power
 * Negative Forces Manipulation
 * Omni-Energy Manipulation
 * Physical Force Manipulation
 * Positive Forces Manipulation

Spiritual Forces

 * Life and Death Manipulation
 * Mana Manipulation
 * Morality Manipulation
 * Omni-Magic
 * Soul Manipulation
 * Spiritual Force Manipulation
 * Supernatural Manipulation
 * Twilight Manipulation

Transcendent Forces

 * Apocalyptic Force Manipulation
 * Causality Manipulation
 * Concept Manipulation
 * Demonic Force Manipulation
 * Divine Force Manipulation
 * Ethereal Manipulation
 * Existential Plane Manipulation
 * Maximum Quintessential Control
 * Meta Power Manipulation
 * Primordial Darkness Manipulation
 * Primordial Force Manipulation
 * Primordial Light Manipulation
 * Absolute Wish-The ability to grant rule-free wishes
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Absolute Existence - User rewrite themselves as being a Supreme being of absolute power.
 * Absolute Storage - Absorb, contain, seal, trap or lock limitless amounts of power inside the users body.
 * Absolute Will - User wills themselves into a higher level of existence.
 * Absolute Wish - By Asking a supreme being for Unlimited amount Wish-granting
 * Almighty Object Fusion - Fuse with a certain object that grants omnipotence.
 * Almighty Replication - replicate the powers of near omnipotent beings.
 * Causa Sui Physiology - user is self-created Supreme being thus can create themselves to possess omnipotence.
 * Complete Arsenal - By acquiring every possible superpower.
 * Cosmic Host - Become omnipotent by being a host of a specific Deity.
 * Deification - Gain omnipotence by acquiring a godly status.
 * Evolution - Evolve into a transcendent state beyond all other forms of being.
 * Imbued Godhood - Be powered by a specific supernatural source.
 * Esoteric Knowledge - Become omnipotent being using the Esoteric knowledge Beyond the comprehension of magic or science or even divine knowledge.
 * Meta Power Manipulation - By creating omnipotent powers or rewriting existing powers.
 * Meta Transcendence by transcending the unique boundaries such as do not possess/possess or able/unable.
 * Meta Summoning by summoning object or an entity that can give you omnipotent powers
 * Perfection - Gain omnipotence by achieving the ultimate state of flawlessness.
 * Personification - By becoming the embodiment of omnipotence.
 * Possession - By possessing or trapping a nigh omnipotent being inside user.
 * Power Bestowal - By an omnipotent being bestowing nigh-omnipotence onto another being.
 * Soul Absorption - Absorb many souls to achieve god-like power.
 * Steal or Kill - By killing a powerful deity I get there powers and abilities and i can steal there power to.
 * Superpower Manipulation -  Achieve omnipotence and omniscience by combining an immense amount of abilities.
 * Self Origin Manipulation - manipulated ones own origins making so their always had omnipotent powers
 * Unity - By becoming the very essence of the universe.
 * Inner Power - Ascend to becoming omnipotent.
 * Zenith - Rare cases when one transforms into the most powerful being in all of living existence. Anyone with this condition however has to be someone of great powerful Deity already.  Like the G man.

Applications (Essential)
Rational Abilities : Irrational Abilities: Personal Abilities:
 * All Absolute Powers
 * All Almighty Powers
 * All Apocalyptic Powers
 * All Chaotic Powers
 * All Cosmic Powers
 * All Darkness Powers
 * All Death Powers
 * All Destructive Powers
 * All Evil Powers
 * All Meta Powers
 * All Offensive Powers
 * All Omni powers
 * All Primordial Powers
 * All Reality Altering Powers
 * Causality Manipulation
 * Destiny Manipulation
 * Existence Manipulation
 * Meta Event Manipulation
 * Meta Space-Time Manipulation
 * Story Manipulation
 * Alpha Reality
 * Logic Manipulation
 * Meta Power Manipulation
 * Meta Summoning
 * Omniverse Manipulation
 * Plot Device Techniques
 * 4th Wall Awareness
 * Absolute Existence
 * Absolute Wish
 * Coincidence Resistance
 * Complete Arsenal
 * Meta Ability Creation
 * Mindshifting
 * Multiple Lives

List of all my Favorite Superpowers
   


 * 1) All Absolute Powers
 * 2) All Almighty Powers
 * 3) All Apocalyptic Powers
 * 4) All Chaotic Powers
 * 5) All Cosmic Powers
 * 6) All Good-based powers
 * 7) All Darkness-based Powers
 * 8) All Death-based Powers
 * 9) All Creation powers
 * 10) All Destructive Powers
 * 11) All Evil Powers
 * 12) All Meta Powers
 * 13) All Offensive Powers
 * 14) All Omni powers
 * 15) All Primordial Powers
 * 16) All Reality Altering Powers
 * 17) All Enhancements
 * 18) All Manipulations
 * 19) All Mental Powers
 * 20) All Mimicries
 * 21) All Personal Physical Powers
 * 22) All Supernatural powers
 * 23) All Superpower
 * 24) All Superpower Manipulation-based powers
 * 25) All Embodiment powers
 * 26) All evolution powers
 * 27) All Conceptual Powers
 * 28) All Empowerments
 * 29) All Powers by type‎ powers
 * 30) All Aura-Based Powers
 * 31) All Power with one user
 * 32) All Psychic-based powers
 * 33) All Rare powers
 * 34) All Transcendent Physiologies‎
 * 35) All Transcendent powers
 * 36) All Forms of magic
 * 37) All Life-based powers
 * 38) All Powers with no known user
 * 39) All Lordships powers
 * 40) All Augmentation powers
 * 41) All Mimicry's powers
 * 42) All Negation powers
 * 43) All Physiology powers
 * 44) All Esoteric powers
 * 45) All Food-based powers
 * 46) All Currency generation and Monetary Manipulation and gold, metal generation powers
 * 47) All Periodic Element powers
 * 48) All Periodic Table Powers
 * 49) All Chemical-Based Powers
 * 50) All Philosophy-Based Powers
 * 51) All Intuition powers
 * 52) All Creations powers
 * 53) All Perceptions powers
 * 54) All Smell-based powers
 * 55) All Hearing-based powers
 * 56) All Absorption powers
 * 57) All Sound-based powers
 * 58) All Visions-based powers
 * 59) All Earth-based powers
 * 60) All Non-fighting powers
 * 61) All Air-based powers
 * 62) All Dimensional Powers
 * 63) All Soul-based powers
 * 64) All Spatial powers
 * 65) All Ninjutsu powers
 * 66) All Spirtual powers
 * 67) All Generation powers
 * 68) All Physics-Based Powers
 * 69) All Gravity-Based Powers
 * 70) All Light-Based Abilities Powers
 * 71) All Technology-based Powers
 * 72) All Electrical-Based Powers
 * 73) All Void-based Powers
 * 74) All Energy-based powers
 * 75) All EM waves-Based powers
 * 76) All Recomposition-based powers
 * 77) All Transmutation-based powers
 * 78) All Restoration-based powers
 * 79) All Mixture-based powers
 * 80) All Conversion-based powers
 * 81) All Mental-based powers
 * 82) All Materialization-based powers
 * 83) All Remote-based Powers
 * 84) All Elemental-based powers
 * 85) All Chemical-Based Powers
 * 86) All Gas-based powers
 * 87) All Reflection-based powers
 * 88) All Modes-based powers
 * 89) All Form-based powers
 * 90) All Healing-based powers
 * 91) All Holy-based powers
 * 92) All Imprisonment Abilities
 * 93) All Regeneration-based powers
 * 94) All Sealing powers
 * 95) All Animal-Based Abilities
 * 96) All Insect-based powers
 * 97) All Fire-based powers
 * 98) All Ice-based powers
 * 99) All Fungal-based Powers
 * 100) All Magnetic-based powers
 * 101) All Natural Disasters
 * 102) All Toxic Ability
 * 103) All Blood-based powers
 * 104) All Water-based powers
 * 105) All Thunder-based powers
 * 106) All Sky-based powers
 * 107) All Plant-based powers
 * 108) All Nature-based powers
 * 109) All Holiday powers
 * 110) All Season-based powers
 * 111) All Brain Functional Powers
 * 112) All Science Powers
 * 113) All Summoning-based powers
 * 114) All Magical-based powers
 * 115) All Common-based powers
 * 116) All Appearance Alteration
 * 117) All Archetypal Powers
 * 118) All Arm Faculty
 * 119) All Armor-Based Powers
 * 120) All Art-based Powers
 * 121) All Ball Powers‎
 * 122) All Beam Powers‎
 * 123) All Blade-based Powers‎
 * 124) All Bone-based Abilities
 * 125) All Breath-Based Powers
 * 126) All Color-Based Abilities‎
 * 127) All Combinations‎
 * 128) All Crossover Powers
 * 129) All Crystal-based Abilitie
 * 130) All Experimental Powers
 * 131) All Fanon Power
 * 132) All Fear-based Powers
 * 133) All Female powers‎
 * 134) All Goo-based Abilities
 * 135) All Heart Powers
 * 136) All Horror-Themed Abilities‎
 * 137) All  Metal-based Abilities
 * 138) All  Music-Based Abilitles
 * 139) All  Power Sources
 * 140) All Sanguine Powers‎
 * 141) All Silly Powers‎
 * 142) All Smart Powers
 * 143) All Fundamental Forces
 * 144) All Touch Based Abilities
 * 145) All Weapon Powers
 * 146) All War Powers‎
 * 147) All Teleportation powers
 * 148) All Disease-based Powers‎
 * 149) All Mouth-Based Powers‎
 * 150) All Area Effect
 * 151) All Affinity powers
 * 152) All Love-based powers
 * 153) All Augmentation-based powers
 * 154) All Emotion-based powers
 * 155) All Sexual-based Abilities
 * 156) All Almighty Tools
 * 157) All Divine-based powers
 * 158) All Key-Based Powers
 * 159) All Unknown knowledge/Extremely ancient specialized knowledge Powers
 * 160) All Constructs-based powers
 * 161) All Materializations-based powers
 * 162) Weapon Arsenal
 * 163) All Weapon powers
 * 164) All Age-based Abilities
 * 165) All Temporal Powers
 * 166) All Physical Attributes
 * 167) All Dragon-based powers
 * 168) All Inducements powers
 * 169) All Regeneration based-powers
 * 170) All Bestowal-based power s
 * 171) All Traveling Powers
 * 172) All Forms-based powers
 * 173) All Conceptual-based powers
 * 174) Download-The ability to download any sort of energy, data, matter, etc.
 * 175) 100 Percent Muscle Usage-The ability to use 100% of the body's muscle mass, increasing the user's strength.
 * 176) Ability Creation-The ability to create supernatural abilities.
 * 177) * Magical Energy Manipulation-The power to manipulate magical energy.
 * 178) * Magical Energy Generation-The ability to generate magical energy.
 * 179) * Magic Generation-The power to generate magic.
 * 180) * Creation Magic-The power to utilize magic to create anything.
 * 181) * Destruction Magic-The power to utilize magic to cause destructive forces.
 * 182) * Magic Destruction-The power to destroy magic.
 * 183) * Power Destruction-The power to destroy any/all powers.
 * 184) Ability Capturing-
 * 185) Ability/Power Locking-
 * 186) Ability Imprinting-The power to imprint abilities/powers into oneself.
 * 187) Ability Intuition-The ability to understand and master abilities intuitively.
 * 188) Ability Mastering-The power to master every aspect of an aAbsolute Attack- The power to use attacks that cannot be blocked by any means
 * 189) * Attack Modification-The power to create advanced modifications and variations of special attacks/techniques.
 * 190) ** Attack Creation-The power to create new attacks and methods of attack.
 * 191) ** Concept Destruction: destroy and negate conceptual defenses such as time and dimension to successfully hit the target.
 * 192) ** Defense Break: bypass and ignore all forms of defense, whether it be metal armor or dimensional barrier.
 * 193) ** Defensive Damage: Inflict damage even while guarding.
 * 194) ** Intangibility Cancellation: ignoring the fact that the target cannot be affected by attacks, the strike cannot be phased through.
 * 195) ** Irreversible Destruction: true to the attack being "absolute", the effects and damage inflicted are also absolute, causing regeneration and reconstruction to fail.
 * 196) ** Omnipresential Attack: no matter what timeline the target is residing in, the attack will strike at all space-time locations, ensuring a successful hit at a time when they are vulnerable (i.e. before acquiring intangibility or immortality).
 * 197) ** One Hit Kill: Despite being an absolute power, the user's attack is amazingly powerful, enough to kill a human completely, especially a user with Immortality, or the Enhanced Healing Factor power.
 * Absolute Accuracy-The power to be Ultimate Accuracy marksmanship. They will never miss there targets.
 * Absolute Change - Change anything/everything/all things.
 * Absolute Destruction-The ability to destroy everything. ​
 * Absolute Defense- The power to possess a defense that cannot be breached by any/all attack.
 * Powers include:
 * Atmospheric Adaptation: User can alter the body to survive levels of the atmosphere during space travel.
 * Distance Manipulation: Control the displacement of oneself or others with a mere thought..
 * Elemental Manipulation: Conjure different elements and use it for almost any purpose
 * Energy Manipulation: Conjure forms of energy and use them for various effects.
 * Extrasensory Perception: Possess a psychic sense that depends on mental level.
 * Flight: Propel from ground and travel through the air without the need of aircraft.
 * Living Anomaly: individuals very enhanced being can come off as an outright oddity, even to other superhumans.
 * Meta Power Manipulation: Manipulate the powers of others and oneself to a vast degree.
 * Omnifarious: Control every molecule, possibly every particle within the users body to assume other forms, increase size, and many more feats.
 * Psionic Manipulation: Both Mentally and psionically alternate with ones surroundings along with the sentient's occupying them.
 * Rule Transcendence: Many SPB's abilities bend if not outright break the laws of physics or reality itself.
 * Science-Magic Ascendancy: Powers may surpass the prospects and limitations of both mysticism and metaphysics.
 * Absolute Command-The power to impose absolute commands upon any existence, even reality itself.
 * Subliminal Messaging-The power to send messages  affecting someone's mind without their being aware of it. .
 * Absolute Condition - Have the ultimate levels of strength, speed, intellect, etc.
 * Absolute Energy Absorption-Power to store an infinite or nearly infinite amount of energy in your body.
 * Absolute Existence - Total control over their own existence.
 * Absolute Force Manipulation - Control, create, shape and destroy all forces.
 * Absolute Agility: User's ability is limitless, it is impossible to strike the user.
 * Absolute Life Inducement-The ability to give life to anything.
 * Absolute Recreation-The power to perfectly recreate anything/everything in the exact state it was in when it was destroyed.
 * Absolute Empathic Shield-The power to absolute immune to all empathic powers.
 * Absolute Psychic Shadow-The ability to mask psychic presence at a absolute level and obscure the perceptions of psychic trackers.
 * Absolute Psychic Shield-The power to absolute immune against to all/any psychic attacks.
 * Absolute Restoration - Restore everything back to their natural Beginning state.
 * Absolute Force Manipulation- The power to manipulate all the forms of force.
 * Absolute Immortality-The power to be eternal and indestructible
 * Life and Death RemovalThe power to remove the concepts of life and death.
 * Life and Death Inducement-The power to cause life and death, either instantly or after certain time
 * Life and Death Manipulation-The power to control both life and death
 * Life and Death Embodiment-The power to embody both life and death.
 * Life and Death Transcendence-The power to transcend life and death.
 * Life Transcendence-The power to transcend the limitations of ones life/lifespan.
 * Death Prevention-The power to prevent death from anyone/anything
 * Death Negation-The power to negate death/dying
 * Death Removal-The power to remove all aspects of death from anyone/anything.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Immortality Removal-The power to remove Immortality from immortals, rendering them mortal and vulnerable.
 * Immortality Manipulation-The ability to manipulate immortality.
 * Immortality Negation-The ability to kill immortals
 * Healing Factor Nullification-The ability to negate healing factors.
 * Anti-Healing Factor-The power to reverse accelerated recovery and worsen pre/post existent injuries.
 * Cellular Activation-The ability to accelerate cellular functions.
 * Foreign Forces Removal-The power to cancel or remove foreign forces in one's own or others bodies.
 * Internal Bodily Cleansing-The power to cleanse others of bodily impurities.
 * Autotomy-The ability to self amputate, or sever one or more appendages
 * Limb Reattachment-The power to reattach the severed limbs of oneself and/or others.
 * Partial Replication-Power to replicate parts of a target.
 * Head Reattachment-The power to reattach the decapitated head of oneself and/or others
 * Limb Regrowth-The power to regrow limbs after separation.
 * Regrowth-The power to regrow organs.
 * Unhealing-The power to undo healed wounds, injuries and diseases
 * Healing-The power to restore biotic organisms to their optimal health.


 * Absolute Immutability- The ability to be absolutely immune from any alteration or change by outside force


 * Absolute Intelligence- The power to have possessive Esoteric level of intellectual and cognitive proficiency that can surpass anything in existence. I have the ability to reach googolplexian IQ and beyond that.
 * Absolute Law Manipulation-The ability to have absolute control over all of laws
 * Absolute Lock Manipulation-The ability to control every locking and unlocking powers without limits.
 * Absolute Perception-The power to perceive anything/everything.
 * Absolute Sight-The power to see everything that happens no matter how far and no matter how the conditions are
 * Absolute Growth Inducement-The power to induce growth on anything or everything
 * Self-Power Augmentation-The power to augment one's own powers.
 * Ancestral Evocation - Call upon one's ancestors to enhance/augment one's abilities.
 * Cosmic Symbiosis - Be the host of a cosmic entity, which augments the host's powers.
 * Energy Generation/Quintessence Force - Generate the energy needed to augment one's powers.
 * Power Compression - Compress one's power to amplify it.
 * Power Expansion - Expand one's power to amplify it.
 * Powerful Objects - Some objects may augment the holder's preexisting powers to an extent.
 * Soul Absorption - Absorb souls and use them to augment one's powers.


 * Absolute Speed- The user who have a possessive Esoteric level of speed and velocity
 * I can run up to and pass 50 speed of light= 9,300,00 mph being calm


 * Absolute Strength- The user possesses a limitless level of strength and offensive power that can distort or do Esoteric damage to anything in existence
 * I can have Esoteric strength passing googoleplexian megaton= 400 pages of nothing put Zeroes set of 10 zeroes going across the page, going down equaling 30 lines of nothing put of zeroes= one page up to passing 400 pages of nothing puts zeroes.
 * Power Fists-The power to possess Esoteric physical strength and speed or a unique power or form in one's arms and upper body.
 * Megaton Punch-The ability to throw an Esoteric powerful punch.
 * Critical Impact-The ability to deal an attack exploiting the weak points in your opponent(s)
 * Heavy Strike-The power to enhance physical attacks by moving and gaining momentum.
 * Pulverization-The ability to pulverize anything using physical force.
 * Megaton Kick-The power to throw an Esoteric powerful kick.
 * Charged Attacks-The ability to charge up special attacks and powers to increase their effectiveness.
 * Concussive Force-The ability to deliver concussive force.
 * Ground Pound-The ability to slam the ground to produce different effects.
 * Atmospheric Pounding-The ability to pound/attack the atmosphere causing various effects.


 * Absolute Psionic Power-The power to have possessive Esoteric googolplexain level of psychic power.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Precognition Manipulation-The power to manipulate the precognitive powers of others.
 * Precognition-The power to perceive future events before they happen.
 * Retrocognition-The power to discern events of the past.
 * Sin Detection-The power to sense the presence of sins/vices in one's vicinity.
 * Virtue Detection-The power to sense the presence of virtues/righteousness in one's vicinity.
 * Virtue Manipulation-The power to manipulate the virtues of oneself and others.
 * Imperceptibility-The ability to be completely undetectable and imperceptible.
 * Omnipathy-The power to read/sense, communicate with and/or affect billions of minds at once
 * Aura Concealment-The power to conceal and prevent ones aura from being sensed/recognized.
 * Aura Reading-The power to see the auras of others.
 * Aura Detection-The power to sense the presence of auras in one's vicinity.
 * Absolute Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object.
 * Absolute Psychic Shadow-The ability to mask psychic presence and obscure the perceptions of psychic trackers.
 * Absolute Psychic Shield-The power to be immune against psychic attacks.
 * Absolute Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.
 * Soul Reading-The ability sense and read souls.
 * Absolute Soul Manipulation-The power to manipulate souls.
 * Psychometry-The power to perceive the residual information of an object and/or person by using senses.
 * Clairvoyance-The power to gain direct visual information through non-physical means.
 * Control Negation-The power to negate mind control and subordination powers.
 * Physical Godhood-the ability to be a Physical God.
 * Psionic Manipulation-The ability to possess all existing psychic/psionic/mental powers.
 * Psionic Embodiment-The power to embody all psionic power.
 * Psychopotence-The ability to wield ultimate Esoteric power with ones mind.
 * Psionic Energy Conversion-The ability to absorb psionic energy from thought-waves and convert it into other forms of energy.
 * Psionic Strength-The power to enhance one's strength with mental strength.
 * Psionic Augmentation-The ability to augment the psionic powers of oneself or others.
 * Psionic Combat-The ability to utilize psionic powers in combination with physical combat.
 * Psionic Detection-Power to sense the presence of psionic/psychic powers.
 * Psionic Drain-The power to leech off psionic energy from an object, creature, or existing energy.
 * Psionic Empowerment-The power to gain strength from psychic energies/powers.
 * Psionic Healing-The power to heal using psychic energy.
 * Psionic Intuition-The power to gain knowledge through psionic means.
 * Psionic Inundation-The ability to overload another's mind, causing various effects.
 * Psychic Entity-The power to be formed of pure, materialized psionic forces.
 * Psychic Navigation-The power to track people/objects with one’s mind and/or create mental maps of an area.
 * Psionic Speed-The power to enhance one's speed with mental strength.
 * Psionic Technology-The power to use a combination of psionics and technology.
 * Psionic Bio-Tech-The power to use an advanced combination of Bio-Technology and Psionic Powers.
 * Psionic Magic-The ability to use magic in conjunction with psionic powers.
 * Teletechnics-The ability to possess physiological mechanisms that enables psionic powers.
 * Absorption Ball Projection
 * Absorption Field Projection-The power to project a field that absorbs everything inside of it.
 * Absolute Wil- The power to ' manipulate all of creation using nothing but pure willpower and The power to control/manipulate anything and be totally unstoppable.' 
 * Meta Ability Creation-The ability to create supernatural abilities.
 * Absolute Wish- The ability to grant rule-free wishes.
 * Accelerated Hearing-The power to hear everything at an accelerated rate.
 * Accelerated Perception-The power to perceive everything at accelerated rate.
 * Access and Occlusion-The ability to open and close any security system without the need of the key, pass code, etc.
 * Acceleration Resistance-Power to be completely unharmed by acceleration.
 * Activation & Deactivation-The power to activate and deactivate various mechanisms, both electronic and biological.
 * Accelerating Regeneration-The power to increase the speed of ones regenerative power each time one is wounded.
 * Accelerated Thought Process-The power to process information at incredible speeds.
 * Acid Immunity-The ability to be immune to acid.
 * Adrenal Activation-The ability to activate ones adrenal glands in order to enhance physical condition, durability, and senses.
 * Advanced Technology-The ability to possesses highly advanced technology.
 * Psionic Technology-The power to use a combination of psionics and technology.
 * Adaptive Magic-The ability to use a special type of adaptive magic.
 * Adaptation Bestowal-
 * Adaptive Regeneration-The power to adapt to any bodily harm as they regenerate.
 * Adaptive Resurrection-The power to adapt to whatever killed you before your resurrection
 * Battlefield Adaptation-The power to adapt to the conditions of a battleground, and grow stronger with each battle.
 * G-Force Adaptation-The power to be immune to harmful effects of g-force.
 * Reactive Adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats
 * Atmospheric Adaptation- User adapts to different gases.
 * Dermal Adaptation: Users reactively change the texture, color and density of their skin to suit the situation.
 * Environmental Adaptation: Users reactively alter or shift their bodies in order to survive in their surroundings
 * Preemptive Adaptation-The power to instantly develop powers and/or skills in response to unavoidable and imminent threats in the future
 * Superior Adaptation - User adapts to the point they eliminate all weakness becoming impervious to all harm.
 * Adrenaline Rush: To see time at a slower speed like watching a movie in slow motion.
 * Akashic Plane Manipulation-The power to manipulate the akashic plane of knowledge.
 * Aerokinetic Immunity-The power to be completely unharmed by air/wind.
 * Aim Dodging: To avoid linear attacks.
 * Advanced powers-The power to possess advanced variations/versions/levels/forms/state of existing power
 * Blue Fire Manipulation: Advanced variation of Fire Manipulation.
 * Giant Ball Projection: Advanced variation of Ball Projection.
 * Infinite Jump: Advanced version of Double Jump.
 * Mass Consciousness: Superior version of Hive Mind
 * Meta Luck: Ultimate level of Luck.
 * Metapathy: Absolute level of Telepathy.
 * Panempathy: Advanced form of Empathy.
 * Wave Motion Blast: Advanced variation of Beam Emission.
 * Water Form Manipulation: Advanced version of Water Manipulation.
 * Ultimate Technique: Advanced variation of Special Attacks.
 * Affinity-The power to gain strength from something, or when a certain event occurs
 * Elemental Affinity - Be empowered and vitalized by elements.
 * Emotion Affinity - Be empowered and vitalized by emotions.
 * Environmental Affinity - Be empowered and vitalized by environment.
 * Organic Affinity - Be empowered and vitalized by organic substances.
 * Planetary Affinity - Be empowered and vitalized by earthly or planetary semblance.
 * Sin Affinity - Be empowered and vitalized by sin.
 * Virtue Affinity - Be empowered and vitalized by virtue.
 * Absorption Affinity - Be empowered and vitalized by absorping.
 * Age Affinity - Be empowered and vitalized by aging.
 * Ambition Affinity - Be empowered and vitalized by ambition.
 * Archetype Affinity - Be empowered and vitalized by Archetypes.
 * Arena Affinity - Be empowered and vitalized by arenas and crowd support.
 * Athletics Affinity - Be empowered and vitalized by Athletics/Exercise.
 * Belief Affinity - Be empowered and vitalized by belief.
 * Bond Affinity - Be empowered and vitalized by bonds.
 * Breathing Affinity - Be empowered and vitalized by breath/breathing.
 * Calendar Affinity - Be empowered and vitalized by various dates and times.
 * Season Affinity - Be empowered and vitalized by seasons.
 * Chanting Affinity - Be empowered and vitalized by chanting.
 * Chaos Affinity - Be empowered and vitalized by chaos.
 * Chess Affinity - Be empowered and vitalized by chess.
 * Cleanliness Affinity - Be empowered and vitalized by cleanliness.
 * Climate Affinity - Be empowered and vitalized by climate.
 * Color Affinity - Be empowered and vitalized by colors.
 * Combat Affinity - Be empowered and vitalized by fighting.
 * Conquest Affinity - Be empowered and vitalized by conquering.
 * Concept Affinity - Be empowered and vitalized by concepts.
 * Corruption Affinity - Be empowered and vitalized by corruption.
 * Cosmic Affinity - Be empowered and vitalized by cosmic forces.
 * Cowardice Affinity- Be empowered and vitalized by cowardice.
 * Damage Affinity - Be empowered and vitalized by damage.
 * Self-Harm Affinity - Be empowered and vitalized by harming self.
 * Danger Affinity - Be empowered and vitalized by danger.
 * Dead Affinity - Be empowered and vitalized by death.
 * Demonic Affinity - Be empowered and vitalized by demonic energy.
 * Destruction Affinity - Be empowered and vitalized by destruction.
 * Dimensional Affinity - Be empowered and vitalized by dimensions.
 * Dirtiness Affinity - Be empowered and vitalized by dirtiness.
 * Divine Affinity - Be empowered and vitalized by divine spirits.
 * Duration Affinity - Be empowered and vitalized by passing of time.
 * Entertainment Affinity - Be empowered and vitalized by entertainment.
 * Failure Affinity - Be empowered and vitalized by failure.
 * Fusion Affinity - Be empowered and vitalized by fusions.
 * Generation Affinity - Be empowered and vitalized by inherited power.
 * Healing Affinity - Be empowered and vitalized by healing others.
 * Hunger Affinity - Be empowered and vitalized by hunger.
 * Imagination Affinity - Be empowered and vitalized by imagination.
 * Insanity Affinity - Be empowered and vitalized by insanity.
 * Karma Affinity - Be empowered and vitalized by karma.
 * Kinetic Energy Affinity-Be empowered and vitalized by kinetic energy.
 * Letter Affinity - Be empowered and vitalized by letters.
 * Life Affinity - Be empowered and vitalized by life and living beings.
 * Ally Affinity - Be empowered and vitalized by allies.
 * Animal Affinity - Be empowered and vitalized by animals/beasts.
 * Monster Affinity - Be empowered and vitalized by monster.
 * Superhuman Affinity - Be empowered and vitalized by superhumans.
 * Life-Force Empowerment - Be empowered and vitalized by life-force.
 * Loyalty Affinity - Be empowered and vitalized by loyalty.
 * Lunar Affinity - Be empowered and vitalized by moon.
 * Machine Affinity - Be empowered and vitalized by machines.
 * Magic Affinity - Be empowered and vitalized by magic.
 * Mimicry Affinity - Be empowered and vitalized by mimicry.
 * Miracle Affinity - Be empowered and vitalized by miracles.
 * Momentum Affinity - Be empowered and vitalized by momentum.
 * Morality Affinity - Be empowered and vitalized by morality.
 * Evil Affinity - Be empowered and vitalized by evil.
 * Good Affinity - Be empowered and vitalized by good.
 * Neutral Affinity - Be empowered and vitalized by neutrality.
 * Monetary Affinity - Be empowered and vitalized by currency/money.
 * Mystic Affinity - Be empowered and vitalized by mysticism.
 * Nothingness Affinity - Be empowered and vitalized by nothingness.
 * Notoriety Affinity - Be empowered and vitalized by notoriety.
 * Number Affinity - Be empowered and vitalized by numbers.
 * Oneiric Affinity - Be empowered and vitalized by dreams.
 * Nightmare Affinity - Be empowered and vitalized by nightmares.
 * Opposing Forces Affinity - Be empowered and vitalized by opposites.
 * Order Affinity - Be empowered and vitalized by order.
 * Pain Affinity - Be empowered and vitalized by pain.
 * Parasitic Affinity - Be empowered and vitalized by parasitism.
 * Patronage Affinity - Be empowered and vitalized by patron.
 * Placebo Affinity - Be empowered and vitalized by imaginary causes.
 * Pollution Affinity - Be empowered and vitalized by pollution.
 * Psionic Affinity- Be empowered and vitalized by psychic energies.
 * Reading Affinity - Be empowered and vitalized by reading.
 * Recreation Affinity- Be empowered and vitalized by recreation.
 * Replication Affinity - Be empowered and vitalized by cloning.
 * Ritual Affinity - Be empowered and vitalized by rituals.
 * Sacrifice Affinity - Be empowered and vitalized by sacrifice.
 * Sephirot Affinity - Be empowered and vitalized by the kabbalah and the sephirot that composes it.
 * Serving Affinity - Be empowered and vitalized by serving.
 * Sobriety Affinity - Be empowered and vitalized while sober.
 * Soul Affinity - Be empowered and vitalized by souls.
 * Stamina Affinity - Be empowered and vitalized by stamina.
 * Status Affinity - Be empowered and vitalized by status.
 * Stellar Affinity- Be empowered and vitalized by stars/stellar energy.
 * Solar Affinity - Be empowered and vitalized by sun.
 * Suffering Affinity - Be empowered and vitalized by suffering.
 * Survival Affinity - Be empowered and vitalized by survival.
 * Taboo Affinity- Be empowered and vitalized by taboos/restrictions.
 * Tattoo Affinity - Be empowered and vitalized by tattoos.
 * Crest Affinity - Be empowered and vitalized by crests/sigils.
 * Temporal Affinity - Be empowered and vitalized by time.
 * Thievery Affinity - Be empowered and vitalized by stealing.
 * Travelling Affinity - Be empowered and vitalized by travel.
 * Vibration Affinity - Be empowered and vitailized by vibrations.
 * Weapon Affinity - Be empowered and vitalized by weapons.
 * Weakness Affinity - Be empowered and vitalized by weakness.
 * Weather Affinity - Be empowered and vitalized by weather.
 * Afterlife Border-The power to control the border between life and death.
 * Afterlife Destruction
 * Afterlife Embodiment-The power to become the embodiment of the afterlife.
 * Afterlife Manipulation-The power to control the afterlife.
 * Afterlife Messaging-The power to deliver messages even after their death.
 * Afterlife Marking-The power to leave an imprint/mark that determines what afterlife targets goes to.
 * Afterlife Transport-The power to transport others to the afterlife.
 * Afterlife Prevention-The power to prevent souls from entering the afterlife.
 * Afterlife Path-
 * Afterlife Lordship-The power to hold dominion in the Afterlife.
 * Heaven Lordship-The power to hold domain in heaven, the paradise afterlife.
 * Hell Lordship-The power to hold dominion in Hell.
 * Limbo Lordship-Power to hold dominion in Limbo, the Afterlife in neither heaven nor hell.
 * Purgatory Lordship-The power to hold domain in purgatory, the afterlife in between heaven and hell.
 * Spirit World Lordship-The power to have domain over the realm of spirits.
 * Underworld Lordship-The power to hold dominion in the underworld, the subterranean Afterlife.
 * Mythical Plane Lordship-The power to hold dominion in mythical planes.
 * Ocean Lordship-The power to hold domain in oceans and all life and traits that dwell within them.
 * Arctic Lordship-The power to hold domain over all arctic areas
 * Nature Lordship-The power to have authority and control over Nature.
 * Planetary Lordship-The power to have total and absolute control over a full planet.
 * Land Lordship-The power to hold domain in Land and over everything that's part of it.
 * Planetary Communication-The power to communicate with planets/planetary bodies.
 * Sky Lordship-Power to have limitless control of skies as a personal domain
 * Forest Lordship-The power to be the lord over all forests.
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Population Control-The ability to control a population.
 * Remote Mind Control-The ability to control people's minds from a distance.
 * Dimensional Distortion-The ability to distort the dimensional barrier.
 * Age shifting-The ability to alter the physical ages of oneself or others.
 * Air Manipulation-The power to manipulate air
 * Alpha Physiology-The ability to be vastly superior to one's kind and evolve further through experience.
 * Alien Soul-The ability to have a soul of an alien
 * Alien Manipulation-The power to control feral aliens.
 * Alien Mage Physiology-The power to use the abilities of an alien sorcerer.
 * Alien Physiology-Power to use the abilities of extraterrestrials
 * Technomagic-The power to use a combination of magic and technology
 * Magitek Physiology- physically and conceptually personify mystical technology
 * Technological Magic-The power to utilize technological magic
 * Technology Manipulation-The ability to manipulate electronics and machinery
 * Techno-Screen Teleportation-the ability to teleport via technological screens.
 * Technological Assimilation-The power to assimilate any technological objects into one's body and make it part of oneself.
 * Technological Combat-The power to infuse technology in one's physical combat.
 * Technological Constructs-The power to create technological constructs.
 * Technological Imprisonment-Power to bind, imprison or otherwise stop objects in technological devices
 * Technopathic Perception-the power to intercept, generate, and interpret electronic, digital, and radio transmissions.
 * Alien Morphing-The power to transform into aliens.
 * Biomorphing-The power to transform into any living thing.
 * Alien mind-Power to possess a mind so alien that it is incompatible with normal minds.
 * Almighty Ascension- The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Almighty Object Manifestation - Create artifacts of omnipotence limitless power.
 * Almighty Absorbing Replication-The ability to absorb/replicate anything without limit.
 * Almighty Object-The power to wield an item that grants omnipotent powers.
 * Almighty Infusion- The ability to fuse the infinity force with anything.
 * Alchemy-The power to utilize Alchemy, the mystic and scientific pursuit of the power of the Philosopher's Stone and Universal Panacea.
 * Almighty Magic - The power to use magic that is able to accomplish anything.
 * Almighty Law Creation - Create and control the law that is the Omega/Alpha law, unbreakable and unbendable laws that are absolute. .
 * Almighty Replication - Replicate all/any powers.
 * Almighty Science - Control almighty/omnipotent science.
 * Almighty Magic-The power to use almighty magic
 * Almighty Link-The power to manipulate and generate the energetic connections that link all powers.
 * Almighty Object Fusion-The ability to fuse with an almighty artifact, object or item.
 * Artificial Godhood
 * Apocalyptic Force Manipulation - Control the final force.
 * Alpha Reality-The power to create and manipulate the Alpha Reality, the origin of all principles, concepts and realities. Rewrite the laws of reality without limit.
 * Singular Reality Existence-The power to exist in only one reality.
 * Ontopathogenesis-The power to infect existence.
 * Ancestral Paradox Defiance-The power to exist even when one's ancestors are killed
 * Angelic Symbiosis-The power to gain powers by hosting angelic beings in one's body.
 * Animation-The power to animate inanimate objects.
 * Inanimation-The power to place targets into inanimate state.
 * Animal Manipulation-The power to influence animal behavior
 * Animal Imitation-The power to mimic the abilities, traits, and behavior of animals
 * Animal Telepathy-The power to read the minds of and communicate with animals.
 * Animal Morphing-The power to transform into animals
 * Animal Blending-Power to instantly assimilate into any group of animals.
 * Angel Manipulation-The user can create and manipulate angels.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Angelic-Undead Physiology-The power to use the abilities of angels and undead.
 * Angel Morphing-The power to transform into angels.
 * Demon Morphing-The power to transform into demons.
 * Anti-matter Constructs-The power to create constructs out of antimatter
 * Anti-matter Manipulation-The power to generate and manipulate antimatter.
 * Universal Force Constructs-The power to create constructs from Universal forces.
 * Anti-matter Constructs: Create constructs of antimatter.
 * Cosmic Constructs: Create constructs of cosmic energy.
 * Dark Matter Constructs: Create constructs of the Dark Matter.
 * Electromagnetic Constructs:Create constructs out of electromagnetic energy.
 * Gravity Constructs: Create constructs out of gravitons.
 * Lunar Constructs: Create constructs out of lunar energy.
 * Nothingness Constructs: Create constructs out of nothingness.
 * Radiation Constructs: Create constructs of Radiation.
 * Solar Constructs: Create constructs out of solar energy.
 * Spatial Constructs: Create constructs out of folded areas.
 * Stardust Constructs: Create constructs out of Stardust.
 * Time Constructs: Create constructs out of temporal energy.
 * Twilight Constructs: Create constructs out of the essence of combined Lunar and Solar energies.
 * Anti-matter Transmutation-The power to transmute matter into antimatter.
 * Anti-Evil Aura-The ability to generate or emit an anti-evil aura.
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Anti-matter Embodiment-The ability to become the embodiment of antimatter.
 * Anti-matter Stabilization-The power to prevent antimatter from being annihilated when making contact with regular matter.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.
 * User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * Anti-God-The power to have traits and powers of an Anti-God or Primordial Void
 * Anti-Gods are beings of unlimited power giving them the ability to destroy entire universes; in some cases even compared to the supreme creator,a clash between them could cause the multiverse to be destroyed and recreated. Anti-Gods represent and are the prime originators of all that counters creation, giving it absolute domain over dark powers.
 * Anti Gods are vital to the balance of the cosmos as they represent  the other side of the coin in the perpetual conflict between good and evil.
 * As there is only one Supreme God, there can only be one Anti-God.
 * The Anti-God is not to be confused for a demon but is the originator of all demonic forces and everything related to it.
 * Twin or counter aspects of God. Angra Mainyu (Zoroastrian Mythology)
 * Anti-Psychic Arsenal - I possesses a vast array of "anti-psionic" powers. Not only powers designed to shut-down and kill psychics, but also psionics that's in "anti-phase" to normal psionics, and thus cancels out with it. My powers are effectively the counterbalance, counter and negator to psionics itself. Beyond being capable of shutting down psychics within a certain range of his, and manipulating an energy which annihilates with psychic energy, his other known capabilities/techniques are:
 * Anti-Psychic Energy - I can generate and manipulate anti-psychic energy. An energy that acts in every way like psychic energy, but annihilates with normal psychic energy. Anti-psychic energy is like a poison to normal psychics and nonpsychics alike.
 * Anti-Psychic/Psionic Energy Denied-Shuts down all/any Psionic/Psychic anti-energy and Positive Psionic/Psychic energy
 * Anti-Psychic Energy Crystal - I can generate a crystal from "anti-psychic energy". This crystal sits in the mind of the psychic and can't be remove except by an anti-psychic. It slowly wears away the psychic's energy. If a being is subjected to anti-psychic energy without any defense, it can lead to anti-psychic poisoning- a typically fatal state.
 * Anti-Psychic Fire - Psychic fire is dangerous enough to psychics, but when it's created from anti-psychic energy, it becomes infinitely more deadly.
 * Anti-conceptual-The power to destroy/delete/stop/ending the conceptual of everything and anything that has a conceptual name
 * Anti-primordial force energy-The power to have the beginning of anti-Primordial force energy to the very end of life-force to existense beings. The very beginning of made up of just Anti-Primordial force energy of nothing.
 * Anti-infinite Death-force energy-The power to go to nothing/negative Death-force infinite . To Destroy all Life-force energy that is positive
 * Anti-infinite Death-force energy negation-The power to negate negative infinite Death-force energy to using Death-force energy to your advantage
 * Anti-empowerment-The power to destroy/delete/stop/ending the empowerment
 * Anti-empowerment negation-The power to negate empowerment of nothing to working order from others
 * Anti-inducement-The power to destroy/delete/stop/ending from inducement
 * Anti-inducement negation-The power to negate the inducement to working order from others
 * Anti-generation-The power to destroy/delete/stop/ending for generating to ending the generation of everything and anything
 * Anti-generation negation-The power to negate the generation that does nothing to working order to taken some others energy they dont make.
 * Anti-elemental-The power to destroy/delete/stop/ending the elements of nature
 * Anti-Psionic Strength/Psionic Speed - I can use anti-psychic strength energy, I can reverse the effects of these powers, making a person weak, slower, more susceptible to damage, less agile,to be less smart,less muscle usage, less will, less psychic abilities to nothing, all abilities will not work and you can reverse into a age to being a baby again.
 * Death Inducement -The power to use anti-energy to induce the pain of dying
 * Pain Inducement - Anti-Psychic Energy causes pain when it contacts a being not "attuned" to anti-psionic forces.
 * Psychic Energy Negation-The power to nullifies psychic energy
 * Anti-Telekinetic Force - I can use a "negative", or "anti-" form of telekinetic force. Due to the nature of Anti-Telekinetic Force, it can distort the laws of physics.
 * Atomic Cancellation - Anti-Telekinetic Force can also cause the breakdown of nonanti-psychic beings and matter itself, leading to untold destruction.
 * Field Negation-The power to create a field that nullifies the supernatural powers of others
 * Pain Inducement - When a non anti-psychic being comes into contact with anti-telekinetic force, it causes severe, possibly unbearable pain.
 * Physics Distortion - Anti-Telekinetic force distorts the laws of physics, and can cause all manner of effects.
 * Telekinesis Negation - Anti-Telekinetic Force annihilates with Telekinetic Force.
 * Anti-Psychic Presence-The power to shut down anti-psychic energy. Destroy anti-energy
 * Paralysis Immunity-The power to be immune to being paralyzed/immobilized
 * Astral Energy Destruction - I can destroy Astral energy.
 * Death Inducement - Through various means, Nita can easily kill anybody she wishes, maybe outside those of greater or equal power.
 * Emotion Removal-The power to remove emotions from within or another person.
 * Emotional Energy Destruction - I can destroy emotional energies.
 * Emotion Locking-The power to lock the emotions in someone.
 * Life-Force Destruction/Removal - I can force a person's life force to leave them, or simply destroy their life-force- allowing her to straight-up kill any living thing she wants.
 * Mental Breakdown-The power to cause psychological breakdowns and mental collapse
 * Neurocognitive Deficit-The ability to shut down a person's brain functions, rendering them unconscious.
 * Psionic/Psychic Attack Cancellation-The power to cancel the psychic attacks of one’s self and others.
 * Psionic Deactivation-The power to deactivate the person psionic power
 * Psychic Energy Destruction - I can destroy psychic energy.
 * Psionic Drain-The power to drain the individual Psychic power
 * Psionic Energy Conversion - From Psychic Energy to Anti-Psychic Energy.
 * Psionic Growth Negation-The power to negate the growth of individual psychic power
 * Psionic Negation Field-The power to create a field that nullifies the supernatural powers of others
 * Psionic Omni-Negation-The power to create a field at a godlike powers to negate the supernatural powers of others to point making them to do whatever you would like them to do
 * Astral Cancellation - I can stop users of Astral Manipulation from doing their spiritual/astral hijinks. She can trap spirits as they are, stop people and spirits/souls from seeing each other, communicating, channeling powers, e.t.c..
 * Brain Drain-The power to drain the brain of energy making the person tired
 * Capability Suppression-The ability to suppress capabilities.
 * Consciousness Grounding-The ability to descend/recede the consciousness of others.
 * Construct Destruction - I can destroy astral, emotional, psychic and telekinetic constructs.
 * Control Negation-The power to negate mind control and subordination powers.
 * Emotion Negation-The power to suppress or negate emotions.
 * Force-Field Penetration-The power to pentrate or destroy your force-field
 * Invisibility Cancellation-The ability to bypass/negate the invisibility or fluid-like nature of beings in order to deal damage to them.
 * Intangibility Cancellation-The ability to bypass/negate the intangibility or fluid-like nature of beings in order to deal damage to them.
 * Mental Shield Penetration-The ability to destroy or penetrate mental shields.
 * Panmnesia Negation - I can even erase the memories of those with Panmnesia.
 * Portal Negation-The power to negate portals.
 * Psionic Blindness Inducement - I can "blind" those with Divination, Extrasensory Perception,Precognition, Prescience , Psychic Navigation, Psychometry, Retrocognition, and Awareness, Sense and Perception Abilities, rending them unable to use their powers.
 * Psionic Invulnerability Negation - It may seem counter-intuitive, but if there is somebody who is invulnverable/immutable to psionics, I can negate it.
 * Teleportation Negation-The power to negate teleporation
 * Psychic Blindspot-The power to possess a psychic blindspot in regards to certain information.
 * Psychic Feedback-The power to emit feedback towards any user of psychic abilities trying to interact with your mind.
 * Reflex Acceleration/Dampening-The ability to accelerate/slow reflexes.
 * Reincarnation Denial-The power to deny the process of reincarnation.
 * Resurrection Negation-The power to negate resurrection.
 * Soul Destruction/Removal-The power to destroy and remove a soul from existence or nonexistence being
 * Spiritual Force Destruction/Removal - I can force spiritual energy/force to leave them, of simply destroy a person's spiritual energy/force.
 * Telekinetic Force Destruction - I can destroy telekinetic force.
 * Will Theft-The power to steal/absorb the wills of others.
 * Psionic Immunability - I is completely unaffected by all psionic powers.
 * Absolute Empathic Shield-The power to protect from psychic emotions changing someone emotions by psychic mental pentration. This protects at a absolute level of protection
 * Absolute Psychic Shadow-The ability to mask absolute psychic presence and obscure the perceptions of psychic trackers. i am immune to psychic shadowing for them to tracking me or finding my gps
 * Absolute Psychic Shield-The power to be immune to any/all psychic/psionic powers even I am immune to mental pentration
 * Astral, Emotional, Psychic, and Telekinetic Energy Negation-The power to negate astral,emotional,psychic and telekinetic energy
 * Illusion Awareness-The power to be aware if one's surroundings are false.
 * Oneiric Immunity-The power to be immune to dream based powers.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Panmnesia immunity-The power to be immune to rememeber absolutely everything and anything
 * Paranormal Immunity-The power to be immune to negation paranormal
 * Possession Immunity-The power to be immune to negation possession
 * Pre/Retrocognitive Immunity-The power to be immune to negation Pre/Retrocognitive
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers
 * Telekinesis Immunity/Negation-The power to be immune to negation telekinesis
 * Telepathic Negation/Immunity-The power to be immune to negation telepathic
 * Teleportation Negation/Immunity-The power to be immune to negation teleportation
 * When really pushed,I have shown signs of:
 * Immortality Negation-The power to negate immortality
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Psionic Phenomenon Elimination
 * Psionic Absolute Negation


 * Apprehension Immunity-The power to have no concerns, troubles or worries of any kind.
 * Apathy-The power to suppress/negate emotions in oneself or possess none at all.
 * Amalgamation-The power to form a mixture between existing creations.
 * Amortality - The user is beyond life and death.
 * Ambient Resource Construction-The power to telekinetically construct any inanimate, inorganic object they have the resources for.
 * Artificial Life Creation-The ability to create artificial beings.
 * Constructs Creation-The power to create/generate constructs from various substances/forces
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Artificial Vessel-The power to have an artificial body.
 * Artificial Element Manipulation-The power to manipulate artificial material.
 * Create/generate/increase artificial materials.
 * Shape, compress, and/or otherwise manipulate artificial materials, including properties
 * Repair artificial objects.
 * Move/lift artificial materials at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience.
 * Matter Surfing by riding artificial materials.
 * Artificial Element Constructs, including weapons, walls, armor or allies/servants.
 * Artistic Creation-The power to create any sort of being, object, power, etc. with artistic means.
 * Artificial Physiology-The power to use the traits of artificial beings
 * Artificial Heart-The ability to have an artificial heart.
 * Artificial Soul-The power to have your soul made out of artificial materials.
 * Artificially Enhanced Physiology-The power to gain strength and powers through artificial enhancements.
 * Artificial Element Constructs-The power to create constructs from artificial materials.
 * Artificial Godhood-The ability to have an artificial deity powers.
 * Artificial Element Manipulation-The power to manipulate artificial material.
 * Angelization-The power to transform living beings into angels.
 * Demonization-Power to transform living beings into demons.
 * Demon Creation-The power to create demons
 * Angel Creation-The power to create angelic beings.
 * Life-Force Generation-The power to generate pure life energy.
 * Life Mastery-The power to create, control and erase from existence any form of life.
 * Life Field Projection-The power to create a field that augments/enhances life and growth.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life Force Release-The power to release inner life force energy to its maximum.
 * Life Infusion-The power to infuse life into objects (usually a weapon), beings or powers.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life Magic-The power to utilize magic to bring things to life
 * Life Creation-The ability to create living beings.
 * This power is divided into several Sources/from what these beings are created:
 * Amalgamation/Chimerism: new being is formed from a mixture between existing objects.
 * Creation: new beings appear from nothing, or possibly solidified from the users personal energies.
 * Genesis Creation: new beings emerge from the users own body/flesh, either literally from the user or possibly separated pieces of the them.
 * Life-Spark: something that already exist is given a spark of life-force and independent existence, this could be anything solid, natural phenomenon or even an idea/concept.
 * Gift of Pygmalion: giving life for statue or anything else that already imitates some being (painting, picture, etc.), in other words turning something to what emulates. Anthropomorphism is very specific version of this variation.
 * Modifications these beings have:
 * Evolution: being is changed, possibly even drastically, but their original form is still relatively intact.
 * Extreme: either the being is created totally unique or the base being is extremely changed, either way they likely have several special abilities.
 * Un-Modified: user creates/replicates something already existing with nothing but cosmetic changes.
 * How/with what they are created:
 * Empathic Creation
 * Magic grants several possibilities:
 * Alchemy
 * Golem Creation
 * Sentience Inducement
 * What is created:
 * Angels
 * Animals
 * Artificial Life
 * Beast
 * Deities
 * Demons
 * Eldritch Abominations
 * Elemental Entities
 * Fused Life
 * Humans
 * Hybrids
 * Parasites
 * Sapient Races
 * Technorganic Beings
 * Armor Manipulation-The ability to manipulate armor
 * Armor Creation-The power to generate armor
 * Armor Physiology-The power to use the traits of a suit of armor.
 * Appendage Empowerment-The power to give authority to something larger or more important.
 * Appendage Generation-The ability to generate extra body parts, either on one's body or other surfaces.
 * Attack Conversion-The power to have a instance of converting a attack to hit to what you desire
 * Attack Manipulation-The power to manipulate any/all Attacks
 * Attack/Defense Alteration-The power to alter your attacks and defense to your desire.
 * Attack Summoning-The power to summon a attack on a another being who is getting attacked from a plantery scale
 * Atrophy-The power to deteriorate one’s body parts.
 * Attack Ignoring-The power to cause any/all attacks to ignore the user.
 * Aspect Expulsion-The ability to expel aspects of one's identity from one's mind, body, and spiritual essence.
 * Ascended Physiology-The ability to leave the physical body and exist on a higher level.
 * Asian Dragon Physiology-The ability to use the abilities of Asian Dragon.
 * Assimilative Evolution-The ability to evolve by absorbing and consuming.
 * Avatar Creation-The ability to create the essence of an impending entity/entities to use it to take their form.
 * Aura Generation-The power to generate Auras
 * Authority-The power to give orders, make decisions, and enforce obedience in both realistic and supernatural levels
 * Supernatural Dominion-The ability to rule over a mythological force and draw power from it.
 * Author Authority-The ability to be author of existence.
 * Badass AdaptationThe power to adapt to survive anything while defying logic itself
 * Balance-The power to be in perfect balance with the universe and its forces
 * Badassery Embodiment-The ability to transcend logic through sheer badassery
 * Badassery-Power to possess the traits and qualities of a badass
 * Black Lightning Manipulation-The power to manipulate the dark/destructive aspects of lightning.
 * Black Hole Creation-The power to create black holes that can devour matter and energy.
 * Belief Dependent Capability-The ability to become capable of committing any action in nearly any manner according to one's beliefs.
 * Benevorous-The ability to feed off the goodness of people hearts and become better physically.
 * Malevorous-The ability to feed on the darkness of people hearts and become better physically.
 * Sin Eating-The power to absorb the sins or slights upon an individual from moral actions into oneself.
 * Belief Dependent Physiology-The ability to exist or have a physical form in nearly any manner according to the beliefs of oneself or others.
 * Berserker Physiology-The ability to become a massive and unbelievably powerful individual with a desire for battle regardless of one's own physical condition.
 * Body Supremacy-The power to be perfectly aware of, familiar with and in control of one's bodily motions.
 * 100 Percent Muscle Usage: Utilize ones own peak/superhuman potential.
 * Adoptive Muscle Memory: Imitating others actions/motions perfectly.
 * Adrenal Activation: Conscious control of ones adrenalin secretion.
 * Anatomical Intuition: Instinctively understanding everything about ones body and how it works.
 * Bio-Energy Manipulation: Will all the biological energy from one's body.
 * Bio-Electricity Manipulation: Will the bio-electric energy fields from one's body.
 * Electrical Wall Crawling: Crawl up and down surfaces via controlling ones own bio-electricity.
 * Blood Pressure Manipulation: Complete control over the blood flow of oneself.
 * Body Temperature Manipulation: Control the temperature in the body.
 * Cache: Suppress/Contain body effects and release at will when needed.
 * Endorphin Activation: Conscious control of ones endorphin secretion.
 * Eye Color Manipulation: Will the differences in eye colors.
 * Flowmotion: Fluidly move both in and out of combat.
 * Genetic Access: Access the entire genetic code.
 * Hair Color Manipulation: Will the differences in hair color.
 * Intravenous Exoskeleton: Will ones circulatory system to be reinforced.
 * Muscle Mass Enhancement: Will ones muscles to expand to increase strength, speed, stamina, and durability.
 * Muscle Mass Weakening Will ones muscle to reduce to decrease strength, speed, stamina, and durability.
 * Nerve Manipulation: Controlling ones own being comes in part from being able to control it's entire sensory system.
 * Neural Impulse Manipulation: Harness the one's personal synapses and neural impulses in the body at will.
 * Reflex Manipulation: The user might be able to consciously manipulate their reflexes.
 * Enhanced Reflexes: Enhance your reflexes.
 * Reflex Immunity: Negate your own reflexes.
 * Regenerative Healing Factor: Willing the flesh to mend itself.
 * Connective Tissue Manipulation: Order individual cell clusters holding tissue together to dis/reconnect.
 * Contaminant Immunity: By willing the body to expunge foreign pathogens within it.
 * Nerve Regeneration: Users can utilize extensive self-neural reparation.
 * Semi-Immortality/Immortality: Through absolute control over every single iota of ones being down to their cellular division.
 * Telomere Regeneration: Via controlling ones genes and cells enabling the stagnation or even reversal of age.
 * Selective Attention: Selectively concentrate on any part of the body.
 * Ability Focus: Focus on any form of natural abilities in the body for further support in effects and progress.
 * Energy Concentration: Concentrate on ones physical energy to any degree in effect.
 * Motion Concentration: Concentrate the motion in the physical body for more enhance effects in physical movement to move anywhere with ease.
 * Sense Focusing: Will the sense to a much higher degree by concentration.
 * Parabolic Hearing: Will one's hearing to a great distance.
 * Telescopic Vision: Will one's vision to see from great distance.
 * Strength Concentration: Concentrate on ones physical body strength for maximum efforts.
 * Self-Manipulative Puppetry: Control the one's own motor functions regardless of what state their body is in.
 * Injury Immunity: Be unaffected by harm to retain their ability to function on any level.
 * Self-Sustenance: Reduce or remove the need for ones bodily necessities.
 * Skin Color Manipulation: Will the color of once skin.
 * Vision Manipulation: Will one's vision to enhance, reduce or remove for further effects.
 * Night Vision: Will ones eyes to react more sensitively to low light conditions.
 * Voice Manipulation: Will ones vocal cords to make any sound.
 * Omnitone: Utilize one's voice to make any tone.
 * Voice Masking: Change one's voice to mask the original tone.
 * Aspect Manifestation-The power to represent a certain Aspect, concept, emotion or elemental force.
 * Aspect/Trait Transformation-The power to have a distinguishing characteristic quality, featuring that quality of a being
 * Aura Suppression-The power to Suppress my powers of aura aroma
 * Body Recreation-The power to create/recreate ones own body from scratch
 * Body Language Prediction: to read body language and correctly predict an opponent's next move.
 * Beast Creation-The power to create beasts and monsters.
 * Power Bestowal-The ability to bestow powers upon another.
 * Charisma Bestowal-The ability to bestow charisma.
 * Contract Bestowal-The ability to give a person a power or gain a power, or change an event through an agreement.
 * Divine Power Bestowal-The power to grant divine powers on another
 * Extra Life Bestowal-The ability to grant extra lives.
 * Future Sight Bestowal-The ability to bestow the ability to see the future upon another.
 * Immortality Bestowal-The ability to grant others the power of immortality.
 * Invulnerability Bestowal-The ability to grant others the power of invulnerability.
 * Letter Power Bestowal-The ability to bestow powers upon oneself/others through letters/words.
 * Luck Bestowal-The power to make other people lucky
 * Magic Bestowal-The ability to bestow magic upon another.
 * Motion Bestowal-The power to bestow/impart motion into anything/everything.
 * Nigh Omnipotence Bestowal-The power to grant Nigh Omnipotence or nigh omnipotent abilities on another.
 * Omniscience Bestowal-The power to bestow omniscience on another.
 * Power Immunity Bestowal-The power to bestow immunity to powers to others.
 * Regeneration Bestowal-The power to grant others the power of regeneration.
 * Self-Power Bestowal-The power to give oneself powers
 * Summon Bestowal-The power to bestow abilities/powers to summoned beings.
 * Title Bestowal-The circumstance of being bestowed with a title with supernatural or other attributes.
 * Travel Bestowal-The power to grant others any/all transportation/traveling power.
 * Body Modification-The ability to modify the bodies of oneself and others.
 * Body Language Analysis-The power to intuitively read others' body language and anticipate their actions.
 * Body Temperature Manipulation-The ability to manipulate the body temperature of oneself and/or others.
 * Body Heat Camouflage-The power to mask one's body heat emissions.
 * Bone Bullet Projection-The power to fire bullets of bone.
 * Boundary Creation-The power to create boundarys of your physical plane
 * Bone Regeneration-The power to regenerate one's own bones.
 * Brain Augmentation-The ability to increase an individual's brain capabilities.
 * Augmentation-The ability to augment everything and anything and have absolute power.
 * Breaker Touch-The power to break every type of equipment.
 * Brain Manipulation-The power to manipulate the brain of oneself and/or others
 * Bond Destruction-The power to destroy relationships between people.
 * Bulletproof Durability-The power to be immune or highly resistant to bullets and gunfire
 * Boundary Manipulation - Complete control of all boundaries.
 * Camouflage-The power to visually blend into immediate environment.
 * Causality Manipulation - Compete control of the cause/effect relation.
 * Causa Sui Physiology-The power to possess the powers and traits of a Self Created Being
 * Chaos Magic: Control all forms of chaotic magic.
 * Chinese Deity Physiology-The power to have the traits and abilities of Chinese Deities.
 * Chi Manipulation-The ability to manipulate the flow of metaphysical energy that is present in the physical body.
 * Dark Chi Manipulation-The ability to manipulate the energy of the body that is powered by dark forces
 * Pure Chi Manipulation-The ability to manipulate the energy of the body that is powered by purified forces.
 * Pure Aura Manipulation-The ability to manipulate the purified spiritual essence.
 * Chi Invisibility-The power to become invisible by using chi.
 * Chi Magic-The power to use chi in the form of magic.
 * Chaos Immunity-The ability to be immune to anything chaotic.
 * Criminology Intuition-The ability to possess extensive, if not innate, knowledge and skill in running crime organizations and criminal activities.
 * Claircognizance-The power to gain information of all sorts through intrinsic means.
 * Class System-The power to use the abilities and skills of a specific "Class".
 * Guardianship : The guardian or keepers are the ones who are trained, learn and master the art of defending ones people and/or world or to defend the most powerful or most important of objects in existence. Depending on the class of the guardian.
 * Peacemaker : The peacemakers are the ones who have the abilities to create and have the power to and over peace type powers making union with civilizations and nature or the atheist (none believers) and religious people or even man and beast.
 * Science : The scientists are the known to be keepers of knowledge, they have scientific based powers and are able to achieve possibilities that defies the laws of logic and are able to discover incredible new found knowledge on how almost everything works by the laws of nature and beyond.
 * Sorcery : The sorcerers or wizards are the keepers of the magical arts that have a near endless supply of possibilities that are achieve by magical property's that are beyond explanation of mere human logic.
 * Spirituality : The spiritualists are the ones who are spiritually connected to everything connected to the spiritual forces in reality, afterlife and beyond.
 * Travelers :The travelers are the ones who travel throughout the world or universe and gather information, experience and adventures and find new ways to see and know how almost everything works and know how to understand the differences of people.
 * Warrior : The Warriors are known to be fighters that fight in battles and are highly skilled in all combat skills and are the fearsome beings and have the potential to be the greatest weapons in the existence wether it be magical, scientific or otherwise.


 * Code Form-The power to be in a PC hacking form
 * Computer Interaction-The power to interface with computers, data, internet and world wide webs
 * Computer Operation Intuition-The power to possess great, if not innate, knowledge of computers.
 * Compressed Weaponry-The power to compress matter to form weapons.
 * Conditional Defense-The power to qualified to Defend what ever you desire
 * Conditional Power-The circumstance of gaining power through certain conditions.
 * Beginning Dominance-The ability to begin anything along with how and when it begins.
 * Conclusion Dominance-The ability to end anything along with how and when it ends.
 * Phenomenon Elimination-The power to erase/eliminate any phenomenon.
 * Phenomenon Inducement-The power to create phenomena that distort the laws of physics.
 * Conceptual Element Manipulation-The power to manipulate the conceptual elements.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames
 * Conceptual Ice Manipulation-The power to manipulate conceptual ice.
 * Conceptual Light Manipulation-The power to manipulate conceptual light.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning
 * Conceptual Wind Manipulation-The power to manipulate conceptual wind.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Control Immunity-The power to be immune to control and subordination powers.
 * Immunity to all Mind Control Powers.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Constructs Creation-The power to create/generate constructs from various substances/forces.
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Oneiric Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Complete Arsenal - Have absolute every power
 * Cosmic Radiation Evolution Manipulation-The ability to manipulate evolution via cosmic radiation.
 * Cosmic-Earth Manipulation-The power to control all earthly matter existing in the cosmos.
 * Cosmic Water Manipulation-The power to manipulate cosmic water and ice.
 * Cosmic-Electric Manipulation-The power to manipulate cosmic electrical energy.
 * Cosmic Weather Manipulation-The power to manipulate cosmic weather.
 * Cosmic Element Manipulation-The power to manipulate cosmic elements.
 * Cosmic Fire Manipulation-The power to manipulate cosmic flames.
 * Cosmic Energy Absorption-The power to absorb cosmic energy and utilize it in some way.
 * Cosmic Energy Physiology-The power to transform into or have a physical body made up of cosmic energy.
 * Cosmic Space Manipulation-The power to manipulate cosmic space.
 * Cosmic Symbiosis-The power to manipulate the power of a cosmic being or creature that dwells within the user's body.
 * Spiritual Symbiosis-The power to manipulate the power of the spirit or creature that dwells within the user's body.
 * Cosmic Teleportation-The power to teleport anywhere in the universe.
 * Cosmological Force Manipulation-The ability to create and/or control one or more forms of cosmological force.
 * Cosmic Otherness-The ability to be completely distinct from everything.
 * Cosmic Keystone-The power to become the anchor/keystone for the world, system, dimension, plane, universe or reality
 * Cosmic Entity Physiology-The power to use the abilities of a Cosmic Entity.
 * Contract Nullification-The ability to nullify contracts, oaths, pacts and promises.
 * Cold Immunity-Power to be completely unharmed by cold.
 * Corruption Manipulation: Cause and control corruption.
 * Chaos Manipulation: Cause and control chaos.
 * Sin Empowerment: Users are augmented by all forms of wickedness.
 * Concept Embodiment-The power to be related embodiment
 * Conceptual Defense-The power to be related to defense
 * Conceptual Eating-The power to be related to eating
 * Concept-Dependent Immortality-The power to be absolutely immortal as long as the concept they are attuned to exists.
 * Computer Perception-The power to process information at incredible speeds
 * Conversion Immunity-The ability to be immune to all forms of conversions.
 * Control Negation-The power to negate mind control and subordination powers.
 * Countenance-The ability to have a face/appearance/true form that causes various effect to whoever sees it.
 * Curative Countenance-The power to have a face/appearance/true form which heals whoever sees it.
 * Destructive Countenance-The power to have a face/appearance/true form which causes destruction when seen.
 * Fatal Countenance-The ability to have a face/appearance/true form which kills whoever sees it.
 * Crash!-The power to negate any/all technological powers and usage.
 * Crystallization-The power to transform matter into crystal.
 * Petrification-Power to transform matter into stone.
 * Argentopoeia-Power to transform matter into silver.
 * Chrysopoeia-Power to transform matter into gold
 * Quantum Lock-Power to freeze in place when being observed.
 * Petrifying Gaze-Power to transform matter into stone by looking at it.
 * Petrifying Kiss-The ability to turn beings to stone with a kiss.
 * Transmutation-The power to alter the forms/structure of beings/objects.
 * Total Conversion-The power to convert anything/everything completely.
 * Data Conversion-The ability to convert matter and energy into data, values of qualitative or quantitative variables.
 * Entertainment Materialization-The ability to bring films, television, video games, animations and so on to life.
 * Digital Materialization-The ability to turn data from the internet, video game, or any other digital information from cyber space into solid matter.
 * Culinary Improvisation
 * Current Generation
 * Cryptic Physiology-The power to use the abilities of Cryptic being
 * Creation-The ability to create anything and everything from nothing.
 * Destruction-The power to unmake and destroy anything, everything and everyone to total and utter nothingness.
 * Currency Generation-The ability to generate currency
 * Create/generate/multiply money.
 * Shape, compress, liquefy and/or otherwise manipulate money.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Repair money.
 * Cutting Immunity-The ability to be immune to cutting damage
 * Cyberlingualism-The power to communicate with technology.
 * Cyber Transcendence-The ability to become a god in a digital form
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction)
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Damage Distribution-The power to disperse/distribute any/all damage.
 * Daytime Walking-The power to be a nocturnal creature able to withstand exposure to direct sunlight
 * Damage Reflection-The power to reflect damage.
 * Reflection Manipulation-The power to control the science of reflections.
 * Animal Reflection - have powers on what animal they like or represent.
 * Desire Reflection - have powers over what they desire.
 * Embodiment Reflection - have powers that represent who the person is.
 * Love/Hate Reflection - have powers on what they love/abhor.
 * Emotion Reflection - have powers based on one's emotions
 * Power Reflection-The power to reflect powers back against users
 * Deflection-The power to deflect forms of attack
 * Reflection Destruction-The power to destroy a target by destroying its reflection
 * Characteristic Power Reflection-The power to have abilities that reflect an individual's personality, traits, or desires.
 * Empathic Power Randomization-The ability to gain random powers based on one's emotions.
 * Power Randomization-The ability to have any random powers at any time.
 * Damage Recording
 * Damage Reversal
 * Damage Manipulation-The power to manipulate damage.
 * Dark Gas Manipulation
 * Darkness Storm Generation
 * Dark Form-The ability to undergo a transformation into a powerful, and more sinister form.
 * Super Form-The ability to transform into an enhanced state of being where one's innate powers are drastically improved and new abilities are acquired
 * Digital Form-The ability to take the form of Data allowing the user to possess or interact with electronic objects.
 * Emotional Form-The ability to evolve to a physical manifestation based on the users pure emotions.
 * Fusion Mode-The ability to fuse anything together to create a new form.
 * Genetic Form-The power to transform into another being or species via their genetic material.
 * Gestalt Form-The ability to merge with other beings
 * Hyper Form-The ability to transform into a state beyond Super Formwhere one's powers and potential are strengthened to a higher degree.
 * Legendary Form-The ability to have a form told in legend.
 * Light Form-The ability to undergo a transformation to a powerful light form.
 * Madness Form-The ability to transform using the power of madness.
 * Mimicry Form-The ability to mimic appearance and powers of other beings.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique
 * Multiple Forms-The power to have various forms
 * Negative Form-The power to be a negative being
 * Non-Corporeal Form-Power to be a Non-Corporeal being.
 * Powered Form-Power to enter or leave a state where one has super powers, while their normal identity normally does not
 * Prime Form-The ability to accelerate or reverse the age of one's body to the point where they are at their strongest.
 * Safe Mode-The power to have a safe mode.
 * Speed Mode-The power to have a speed mode.
 * Spring Form-The power to transform completely or partially into springs.
 * Spherical Form-The power to transform oneself into a sphere-like form.
 * Taur Form-The ability to transform one's lower body into animalforms.
 * True Form-The power to assume one's power, item, or their own body's true form to obtain its true power
 * Malevolence Release-The ability to release the malevolent aspects and villainous essence of others
 * Benevolence Release-The ability to release the benevolent aspects and altruistic essence of others.
 * Darkside View-The power to force target to see the evil side of their own soul.
 * Danger Intuition-The power to detect impending threats.
 * Data Dragon Physiology-The power to use the abilities of a data dragon
 * Death Sense: To sense impending death so as to avoid it.
 * Death Replacement
 * Defense Manipulation
 * Demonic Reincarnation
 * Demonic Shield Construction
 * Destructive Motion/Travel
 * Destructive Presence
 * Devolution-The ability to reverse evolution.
 * Demon Manipulation-The power to create and manipulate demons.
 * Death Whisper-The ability to listen to the voices of the deceased.
 * Communing-The ability to speak with and return spirits that have not crossed over to the mortal plane to resolve unfinished business.
 * Soul Summoning-The power to summon souls from beyond the grave.
 * Deity Creation-The power to create gods or godlike beings.
 * Deity Manipulation-The power to manipulate deities/gods.
 * Deity Lightning Manipulation-The power to manipulate lightning used by deities.
 * Destructive Energy Manipulation-the power to manipulate destructive energy.
 * Demonic Power Immunity-The power to be immune to demonic powers.
 * Determined Strength-The power to fight with full strength despite being near death
 * Destruction - Destroy anything and everything.
 * Demonic Lightning Manipulation-The power to manipulate demonic lightning of Hell.
 * Demon Creation: Create countless demons
 * Dermal Armor
 * Destiny Perception-The power to perceive destiny.
 * Device Usage-The ability to utilize highly advanced devices.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Devil Hand-The power to have a hand or arm which grants the power of a Devil or Demon.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe
 * Life and Death Transcendence-The power to transcend life and death.
 * Detection-The ability to sense the presence of matter/energy in one's vicinity.
 * Demonic Attacks-The ability to release/use demonic energy to various attacks.
 * Death Manipulation-The power to decide, determine and manipulate the cause of death.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy.
 * Decay Immunity-Power to be completely unharmed by decay.
 * Destroyer Deity Physiology-The power to use the abilities and traits of a Destroyer Deity.
 * Creator Deity Physiology-The power to use the abilities and traits of a Creator deity.
 * Primordial Deity Physiology-The power to use the abilities and traits of primordial deities
 * Primordial Entity Physiology-The power to use the abilities and traits of primordial entities.
 * Last Entity Physiology-The power to use the traits and abilities of last entities
 * Four Horsemen Physiology-The power to use the characteristics of the Horsemen of the Apocalypse.
 * Cthulhu Mythos Deity Physiology-The power to have the traits and abilities of Deities from Cthulhu Mythos.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Adaptation
 * Dimensional Armor/Exoskeleton
 * Dimensional Interference
 * Dimensional Layering
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are
 * Disappearing-The power to cause things or beings to vanish into thin air.
 * Disastrous Presence
 * Distorted Form
 * Divine Element Manipulation-The power to manipulate divine elements
 * Immunity to all Mind Control Powers.
 * Sacred Light Manipulation-The power to manipulate divine light.
 * Diabolic Darkness Manipulation-The power to manipulate demonic darkness.
 * Conceptual Containment-The power to contain, seal and trap concepts/conceptual properties.
 * Conceptual Materialization-The power to materialize conceptual objects
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness
 * Conceptual Element Manipulation-The power to manipulate the conceptual elements.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness.
 * Conceptual Fire Manipulation-The power to manipulate conceptual flames
 * Conceptual Ice Manipulation-The power to manipulate conceptual ice.
 * Conceptual Light Manipulation-The power to manipulate conceptual light.
 * Conceptual Lightning Manipulation-The power to manipulate conceptual lightning
 * Conceptual Wind Manipulation-The power to manipulate conceptual wind.
 * Conceptual Anchoring-The power to be immune to all conceptual abilities.
 * Control Immunity-The power to be immune to control and subordination powers.
 * Concept Manipulation - Create/manipulate/erase all Concepts.
 * Constructs Creation-The power to create/generate constructs from various substances/forces.
 * Artificial Element Constructs
 * Death-Force Constructs
 * Elemental Constructs
 * Energy Constructs
 * Ethereal Constructs
 * Illogical Construct Creation
 * Magical Constructs
 * Oneiric Constructs
 * Organic Constructs
 * Psychic Constructs
 * Universal Force Constructs
 * Weapon Constructs
 * Esoteric Darkness Manipulation-The power to manipulate the esoteric darkness/shadow.
 * Esoteric Light Manipulation-The power to manipulate esoteric light.
 * Esoteric Element Manipulation-The power to manipulate the esoteric elements.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces.
 * Esoteric Earth Manipulation-The power to manipulate esoteric earth.
 * Esoteric Metal Manipulation-The power to manipulate the esoteric metal.
 * Esoteric Energy Manipulation-The power to manipulate esoteric energy.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Esoteric Nature Manipulation-The power to manipulate the powers of esoteric nature.
 * Esoteric Moon Manipulation-The power to manipulate the esoteric lunar forces.
 * Esoteric Star Manipulation-The power to manipulate the esoteric stellar forces.
 * Esoteric Sun Manipulation-The power to manipulate the esoteric solar forces.
 * Esoteric Toxin Manipulation-The power to manipulate esoteric poison
 * Esoteric Water Manipulation-The power to manipulate esoteric water.
 * Esoteric Ice Manipulation-The power to manipulate the esoteric cold/ice.
 * Esoteric Weather Manipulation-The power to manipulate the esoteric weather.
 * Esoteric Wind Manipulation-The power to manipulate esoteric air/wind.
 * Fantasy Element Manipulation-The power to manipulate dreamlike/fantasy elements.
 * Sacred Darkness Manipulation-The power to manipulate divine darkness.
 * Pure Darkness Manipulation-The power to manipulate the benefic aspects of darkness.
 * Grim Darkness Manipulation-The power to manipulate the dark/destructive aspects of darkness/shadow
 * Darkness Manipulation-The power to manipulate darkness/shadows.
 * Light Manipulation-The power to manipulate light.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum.
 * Twilight Manipulation-The power to manipulate twilight, a mixed essence between light and darkness.
 * Twilight Physiology-The power to become an entity formed from the twilight, a mixed essence between light and darkness.
 * Existential Plane Manipulation-The power to manipulate primordial force/energy/domain that flows through the Seven Planes of Existence.
 * Light-Darkness Manipulation-The power to manipulate light with darkness properties/darkness with light properties
 * Diverse Interface-The ability to interact with and isolate from objects, physical, metaphysical, or spiritual.
 * Unlimited Tier/Ultimate Tier
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are.
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Divine Force Manipulation-The ability to manipulate context, objects, or concepts that have been deemed holy, pure, or sacred.
 * Demonic Force Manipulation-The power to manipulate demonic power.
 * Angelic Force Manipulation-The power to manipulate angelic power.
 * Divine Protection-The ability to create a protected aura/shield of pure divine/godly energy which protects the user or others against corruption or malevolent entities.
 * Diverse Interface-The ability to interact with and isolate from objects, physical, metaphysical, or spiritual.
 * Divine Banishment-The power to banish divine, transcendent, and godlike forces or beings from a specific place.
 * God Summoning-The power to summon gods or godlike beings
 * Demon Summoning-The power to summon demons or demonic beings
 * Angel Summoning-The power to summon angels or angelic/celestial beings.
 * Divine Monster Physiology-The ability to have the physical traits and abilities of a monster of divine essence.
 * Divine-Demonic Physiology-The power to use the abilities of a divine-demonic being.
 * Divine Power Immunity-The ability to be immune to certain or all divine powers and their effects.
 * Demonic Power Immunity-The power to be immune to demonic powers
 * Divine Element Manipulation-The power to manipulate divine elements
 * Sacred Light Manipulation-The power to manipulate divine light.
 * Diabolic Darkness Manipulation-The power to manipulate demonic darkness.
 * Conceptual Darkness Manipulation-The power to manipulate conceptual darkness
 * Esoteric Darkness Manipulation-The power to manipulate the esoteric darkness/shadow.
 * Esoteric Light Manipulation-The power to manipulate esoteric light.
 * Esoteric Element Manipulation-The power to manipulate the esoteric elements.
 * Esoteric Cosmic Manipulation-The ability to manipulate the esoteric cosmic forces.
 * Esoteric Earth Manipulation-The power to manipulate esoteric earth.
 * Esoteric Metal Manipulation-The power to manipulate the esoteric metal.
 * Esoteric Energy Manipulation-The power to manipulate esoteric energy.
 * Esoteric Flame Manipulation-The power to manipulate the esoteric flames.
 * Esoteric Lightning Manipulation-The power to manipulate esoteric lightning.
 * Esoteric Moon Manipulation-The power to manipulate the esoteric lunar forces.
 * Esoteric Star Manipulation-The power to manipulate the esoteric stellar forces.
 * Esoteric Sun Manipulation-The power to manipulate the esoteric solar forces.
 * Esoteric Toxin Manipulation-The power to manipulate esoteric poison
 * Esoteric Water Manipulation-The power to manipulate esoteric water.
 * Esoteric Ice Manipulation-The power to manipulate the esoteric cold/ice.
 * Esoteric Weather Manipulation-The power to manipulate the esoteric weather.
 * Esoteric Wind Manipulation-The power to manipulate esoteric air/wind.
 * Fantasy Element Manipulation-The power to manipulate dreamlike/fantasy elements.
 * Sacred Darkness Manipulation-The power to manipulate divine darkness.
 * Pure Darkness Manipulation-The power to manipulate the benefic aspects of darkness.
 * Grim Darkness Manipulation-The power to manipulate the dark/destructive aspects of darkness/shadow
 * Darkness Manipulation-The power to manipulate darkness/shadows.
 * Light Manipulation-The power to manipulate light.
 * EM Spectrum Manipulation-The ability to manipulate all phenomena of the EM Spectrum.
 * Light-Darkness Manipulation-The power to manipulate light with darkness properties/darkness with light properties
 * Divine Lightning Manipulation-The power to manipulate divine lightning.
 * Divination-the ability to gain insight into a question or situation using an occultic, standardized process or ritual.
 * Acultomancy - form of divination in which the user uses needles for divination.
 * Agalmatomancy - form of divination by the means of statues or teraphim for divination.
 * Aichmomancy - form of divination by using sharp objects for divination.
 * Astromancy - form of divination in which the user interprets the future through the movement of celestial bodies in certain houses which is believed to affect the future.
 * Bibliomancy - form of divination using books in divination or for advice. The method of employing sacred books (especially specific words and verses) for 'magical medicine', for removing negative entities, or for divination is widespread in many religions of the world.
 * Catoptromancy - form of divination in which the user uses mirrors for divination.
 * Cartomancy - form of divination in which the user uses cards for divination.
 * Crystallomancy - form of divination in which the user uses crystals for divination.
 * Elementomancy - form of divination in which the user uses the elements for divination.
 * Aeromancy - form of divination in which the user interprets and reads the future through atmospheric conditions (i.e. cloud formations, wind currents, comets, thunder and lightning). It was said to be one of the seven "forbidden arts" along with geomancy, hydromancy, pyromancy, palmistry, necromancy and scapulimancy (the divination of the bones).
 * Abacomancy - form of divination in which the user uses the patterns in dust, dirt, silt and sand for divination.
 * Necromancy - form of divination by speaking to the dead using corpses as conduit.
 * Numeromancy - form of divination in which the user uses the numbers for divination.
 * Oneiromancy - form of divination in which the user uses the dreams for divination.
 * Palmistry/Somatomancy - a form of divination in which the user reads an individual's palm to see their past, present and future.
 * Scrying - reading the future or obtain spiritual visions through translucent or luminescent objects. Sub-methods include crystallomancy/crystal gazing and pyromancy/fire reading.
 * Tasseomancy - form of divination in which the user uses tea leaves for divination.
 * Divine Aura-The ability to surround oneself in almighty divine energy.
 * Divine Energy Manipulation-The power to manipulate divine energy.
 * Disease Immunity-The power to be immune to all diseases
 * Divine-Demonic Energy Manipulation-The power to manipulate divine-demonic energy.
 * Divine Combat-The power to possess a divine level of combat skills.
 * Divine Attacks-The ability to release/use divine energy to various attacks.
 * Divided mind-The power to contain multiple sentient personalities within their mind
 * Dimensional Awareness-The power to detect cross-dimensional portals or barriers within their proximity
 * Dimensiokinetic Combat-The ability to combine using dimensions and portals with physical fighting.
 * Extra-Dimensional Energy Infusion-The power to infuse energy from another dimension into objects, beings or powers
 * Extra-Dimensional Energy Generation-The power to summon/possibly manipulate energy from another dimension.
 * Dimensional Exchange-The ability to exchange separate dimensions.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Link-The ability to use a dimensional link to gain power from different dimensions and worlds
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Dimensional Slicing-The ability to slice through dimensions, which allows one to in order to cut through anything.
 * Dimensional Empowerment-The power to gain strength from a certain dimension.
 * Dimensional Interaction-The power to interact with dimensions/planes without having to enter them.
 * Dimensional Distortion-The ability to distort the dimensional barrier.
 * Dimension Shifting-The ability to change one's own, or another subject's, very dimensions.
 * Dimensional Manipulation-The ability to manipulate dimensions.
 * Dimensional Vision-The power to see through dimensional barriers.
 * Dimensional Travel-The power to travel between different dimensions
 * Dimensional storage-The power to store anything in a fold of dimension/space and re-materialize at will.
 * Dimensional Pocket aka Pocket Dimension
 * Dimensional Storage that the user can enter/exit at will:
 * The exact size depends on the wishes and the power of the user.
 * Unless the user actively moves something into the pocket, it is absolutely empty and barely defines space i.e. What the user wants this space to hold, they have to somehow bring it there.
 * Although somewhat similar to Alternate Universe Creation on a vastly smaller scale, the user lacks the Reality Warping powers over their creations and have to use normal ways to shape/furnish the place to their liking.
 * Divine Sight-The ability to see reality from the eyes of a god, goddess or divine, cosmic entity.
 * Divine Beast Physiology-The power to use the abilities of Divine Beasts.
 * Divine-Demonic Physiology-The power to use the abilities of a divine-demonic being.
 * Domain Replacement/Swapping
 * Domain Traveling-The power to travel through anyone's personal domain regardless of its state or defenses.
 * Domino Effect-Power to cause a systematic chain reaction starting from small occurrences to large effects.
 * Dowsing-The ability to locate people, objects and resources without the use of scientific apparatus.
 * Dragon God Physiology-The power to use the abilities of a Dragon God.
 * Draconic Attacks
 * Draconic Beam Emission
 * Draconic Breath
 * Draconic Element Manipulation
 * Draconic Energy Manipulation
 * Draconic Immunity
 * Draconic Infusion
 * Dragon Arm
 * Dragon Armor-The ability to create armor around the user's body from a dragon.
 * Dragon Aura
 * Dragon God Physiology
 * Dragon Heart
 * Dragon Arm-The power to have an arm of a dragon=
 * Dragon Magic
 * Dragon Manipulation
 * Dragon Morphing-The power to transform into dragons.
 * Dragon Physiology
 * Dragon Soul
 * Dragon Turtle Physiology
 * Dragonborn Physiology
 * Dragonman Physiology
 * Dual Wielding-The ability to use two weapons simultaneously.
 * Multi-Weapon Wielding-The ability to use multiple weapons simultaneously.
 * Dual Impregnability-The power to be immune to psychic and physical damage.
 * Earthquake Generation-The ability to create and cause powerful earthquake
 * Ectoplasmic Beam Emission: The user can unleash powerful ectoplasmic energy blasts that are powerful enough to destroy entire cities.
 * Effect Manipulation
 * Efficient Attacks
 * Einherjar Physiology
 * Effect Stacking-The power to increase effects and powers by stacking
 * Layer Reinforcement-The ability to make any layer/surface much harder without losing any mobility
 * Attack Compression-The power to compress one's attack/techniques to amplify them.
 * Power Compression-The power to compress one's power to amplify it
 * Power Expansion-The power to expand one's power to amplify it.
 * Attack Expansion-The power to expand one's attacks/techniques to amplify them.
 * Eldritch Conversion
 * Elemental Conglomeration
 * Elemental Transmutation-The power to change/alter a substance therefore creating a new substance.
 * Elemental Recomposition-The ability to combine two or more elements in order to create a new one.
 * Elemental Mixture-The power to utilize and combine of two or more elemental abilities. T
 * Elemental Entity Creation-The power to create beings of elemental forces or shape them to certain shapes
 * Elemental Immunity-Power to be completely unharmed by elements and elemental forces.
 * Elemental Web Creation-The power to create webs that are made out of elements.
 * Elemental Resistance-Power to be resistant to elements and elemental forces.
 * Elemental Generation-The power to generate various elements.
 * Electro-Spark Manipulation-The power to control electrical sparks.
 * Electrokinetic Creature Creation-The power to create beings of electricity or shape them to certain shapes.
 * Electrokinetic Web Creation-The power to create webs that are made out of electricity.
 * Electromagnetokinetic Combat-The ability to infuse Electromagnetism in one's physical combat.
 * Electric Flame Aura-The ability to surround oneself with electrical flames.
 * Electrical Immunity-Power to be completely unharmed by electricity.
 * Electricity Generation-The ability to generate electricity.
 * Electrically Enhanced Speed-the ability to move faster using electricity.
 * Electric-Fire Manipulation-The power to manipulate fire with electrical properties.
 * Electrical Telepathy-The power to read and transmit thoughts using Electromagnetism
 * Electrical Telekinesis-The power to manipulate matter using electricity/electromagnetism
 * Electromagnetic Warping-The power to manipulate matter/reality through electromagnetism
 * Electromagnetism Manipulation-The ability to manipulate electromagnetism.
 * Electromagnetic Vision-The power to see electromagnetic energy.
 * Electrocommunication-The ability to interface with natural electrical signals.-
 * Electrically Enhanced Speed-The ability to move faster using electricity
 * Elemental Invisibility-The power to become invisible in element.
 * Electroreception-Power to perceive electrical stimuli.
 * Passive: In passive electrolocation, the user senses the weak bioelectric fields generated by living beings and uses it to locate them. These electric fields are generated by everything living due to the activity of their nerves and muscles.
 * Active: In active electrolocation, the user senses their surrounding environment by generating electric fields and detecting distortions in these fields using electroreceptor organs. This allows them to detect non-living objects as well as living beings.
 * Endorphin Activation: activating the brain to produce pain suppressants.
 * Energy Generation-Power to generate different types of energy.
 * Erasure Immunity-The ability to be inerasable.
 * Energy Amplification-The ability to amplify/concentrate one's energy.
 * Energy Connection
 * Energy Overload
 * Entropy Constructs
 * Entropy Embodiment
 * Entropy Mimicry
 * Environmental Isolation
 * Energy Detection-The ability to sense the presence of energy in one's vicinity.
 * Energy Resistance-The power to be highly resistant to energy attacks.
 * Energy Immunity-Power to be completely unharmed by energy.
 * Emotion Transferal
 * Emptiness Inducement
 * Emotional Consistency-The circumstance in which the user's strength is dependent on maintaining a certain emotional state.
 * Empathic Shield-The power to be immune to all empathic powers.
 * Ergokinetic Creature Creation-The power to create beings of pure energy or shape them to certain shapes.
 * Ethereal Physiology-This ability to transform into or have a physical body made up of pure supernatural substance called "Ether"
 * Ethereal Manipulation-The power to generate and manipulate Ether, the pure essence that flows throughout all of existence.
 * Essence Physiology-The power to transform into or have a physical body made up of essence.
 * Biological Essence Manipulation-The power to manipulate essence on a genetic level.
 * Magically Enhanced Physiology-The power to be enhanced by magical forces, energies, items or beings
 * Artificially Enhanced Physiology-The power to gain strength and powers through artificial enhancements.
 * Mystical Mutation-The power to undergo mutation through arcane means to have an altered physiology.
 * Absolute Access/Genetic Access-The power to gain access/entry to any location, place or time. The ability to access the genetic code.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Access Denial-The power to deny/remove access to any area, environment or location
 * Amalgamation - Combine anything into single entity.
 * Gene-Splicing - Take the genetic coding from other creatures.
 * Hybrid Physiology - Create a unique hybrids.
 * Body Modification - Modify the entire body.
 * Bio-Augmentation - Augment any and all natural abilities.
 * Weaponized Body - Weaponize the body structure for combat purposes.
 * Curing - Cure anything at the genetic levels.
 * Health Optimization - Make users perfectly healthy.
 * Power Erasure - Strip any being of there powers.
 * DNA Link - Link one's DNA to another.
 * Symbiotic Connection - Possess a strong connection to those link to one's DNA.
 * DNA Overwrite - Overwrite DNA.
 * DNA Suppression - Suppress the genetic material in any being.
 * Capability Suppression - Suppress any natural capability from anyone and anything.
 * Power Negation - Negate the powers of any being.
 * DNA Vision - View the genetic code for further studies.
 * DNA Analysis - Analyze DNA code.
 * Decodification - Decode all genetic info.
 * Dominant Genetics - With the dominant genetic code.
 * Status Lock - Allows the user to anchor themselves to their original form.
 * Evolution Manipulation (Limited) - Influence the evolutionary process to take different directions.
 * Devolution - Devolve beings making them weaker.
 * Evolution - Evolve beings making them stronger.
 * Genetic Form - Take the genetic code of a foreign species and take its form.
 * Conversion - Convert other beings in genetic level.
 * Genetic Tracking - Use the genetic signature to track anyone.
 * Enhanced Tracking - Track anyone from any distance and location with ease.
 * Genetic Traits - Use genetic traits of others.
 * Genetic Mimicry - And mimicry them.
 * Genetic Memory - Access the entire genetic memory.
 * Atavism - Access the lost genetic code that disappeared generations ago.
 * Genetic Mutation - Natural genetic mutations.
 * Power Activation - Activates natural superior powers.
 * Power Bestowal - With enough information user can bestow powers to others.
 * Ability Imprinting - Geneticly imprint powers and abilities, making apart of one's being.
 * Self-Power Bestowal - And them selfs.
 * Power Restoration - Restore any lost or stolen powers.
 * Shapeshifting - Biologically alter once form.
 * Multi-Shapeshifting - And combine them.
 * Telomere Regeneration - Regenerate the telomere for longer or,
 * Semi-Immortality - permanent life-span.
 * Essence Reading-The ability to perceive the true essence/nature of anything.
 * ergokinetic claws-The power to create claws out of energy.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Existential Perfection-The power to be perfect in terms of existence.
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Evolution manipulation-The power to manipulate the stages of evolution.
 * Evolutionary Cocoon-The power to enter a cocoon-like stage of evolution.
 * Cocoon Generation-The ability to generate cocoons.
 * evolution-The ability to enhance oneself and others via accelerated evolution.
 * Echolocation-The ability to determine the location of objects in the environment by use of reflected sound waves
 * Enlightenment - Possess full comprehension of the omniverse.
 * Existence Declaration-The ability to decide if anyone or anything has the right to exist or not.
 * Experience Manipulation-The ability to manipulate experience.
 * Event Absorption-The power to absorp all/any events.
 * Event time Absorption-The power to absorp all/any events at certain time 
 * Existence Creation-The power to create your own existence
 * Explosion Immunity-The power to be immune to explosions.
 * Evil Sense-The power to identify evil in oneself or others.
 * Good Sense-The power to identify good in oneself or others.
 * Evil Immunity-The ability to be immune to anything evil.
 * Evasion-The ability to evade anything
 * Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent Demonic Mage Physiology: Users are transcendent demons that posses unrivaled powers in the arcane arts.
 * Demon Sorcerer Physiology-The power to use the abilities of demon sorcerer.
 * Angelic Sorcerer Physiology-The power to use the abilities of an angel sorcerer.
 * Fearlessness-The ability to have no fear.
 * Fate Immunity-The power to be immune to the courses of fate.
 * fire immunity-The power to immune to fire
 * Fire Generation-The power to generate fire
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Feng Shui Manipulation-The ability to manipulate Feng Shui.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction
 * Focused Group Counter-The power to possess power sets that are particularly dangerous to certain groups
 * formless mind-The power to possess a mind that exists beyond intelligence, reason or thought.
 * Flash Precognition to perceive a few seconds or minutes into the future.
 * Flawless Indestructibility-the power to possess absolutely no internal or external weakness.
 * Flawless Coordination-The power to perform any physical act without difficulty
 * Foreign Chemical Immunity-The power to be immune to the effects of drugs and other such foreign chemicals.
 * Future Manipulation-The power to control what will happen in the future.
 * Infinity supply-The ability to have an unlimited amount of anything.
 * Illusion Manipulation-The power to manipulate illusions.
 * Intuitive Aptitude-The power to instantly learn and understand the complexity and exactness of organisms, objects, etc. without the need of long-term or special education.
 * Identity Manipulation-The ability to alter any aspect of anybody, including their identity.
 * Impact Immunity-Power to be unharmed by impacts.
 * inanimate Object Physiology-The power to use the traits of inanimate objects.
 * Intuitive Replication-The power to copy the powers of others and intuitively know how to use them.
 * Inodorosity-The power to have no discernible scent.
 * Inertia Manipulation-Power to manipulate matter resistance to a change in motion or rest.
 * Inertialess Body-The ability to have no inertia.
 * Intuitive Precognition-Power to intuitively sense and adapt to future events
 * Inertia Negation-The ability to ignore inertia, the resistance of matter to change in motion or rest.
 * Intelligence Infinitum-The ability to possess continuously increasing intellect.
 * Immunity Calling-The power to grant enhanced immunity to oneself or others.
 * Inaudibility-The ability to become inaudible by anybody or anything.
 * Instilled Knowledge-The power to have knowledge instilled into the mind by various means, rather than acquiring it through studying or experience.
 * Intelligence Manipulation-The power to manipulate intelligence.
 * Injury Immunity-The ability to not be affected by harm.
 * Inner Light Externalization-The power to externalize ones inner light.
 * Inner Darkness Externalization-The power to externalize ones inner darkness.
 * Imbued Godhood-The circumstance of being granted godhood by the means of a specific supernatural source.
 * Internet Manipulation-The power to manipulate the Internet and all its aspects.
 * Invisibility-The power to render oneself unseen to the naked eye.
 * Instant Learning-The ability to instantly gather and understand any knowledge via supernatural means.
 * Infrared Perception-The power to perceive heat signatures.
 * Infinity Supply-The ability to have an unlimited amount of anything.
 * Absolute Intelligence due to infinite brain power.
 * Black Hole Creation by creating a infinite amount of gravity (or gravitons) in a given area creating a true black hole.
 * Bottomless Pit Creation-The power to create a pit/hole that doesn't have a bottom.
 * Endless Attack-The power to use attacks that will continue forever once performed.
 * Infinite Charge-The power to possess a connection to limitless electrical energy.
 * Infinite Energy-The ability to have an unlimited amount of energy.
 * Infinite Life Energy, Which gives life to NO ending supply of life-force.
 * Absolute Stamina, preventing physical exhaustion.
 * Appendage Generation, for the replacement, implementation and reinforcement of lost limbs & organs.
 * Blood Generation, stopping one from bleeding out by making one's bloodstream have an infinite amount of blood.
 * Quintessence Force, accessing limitless stores of personal energy generated from ones own being.
 * Regenerative Healing Factor by granting cells infinite energy to heal themselves.
 * Semi-Immortality by continuously rejuvenating cells, also making it impossible for cell division to reach hayflick limit as telomeres do not shorten.
 * Infinite Resurrection
 * Gravity Negation by creating a infinite amount of antigravitons
 * Object Creation
 * Cause a container to never run out of its contents (i.e. sand, oil, fire, or gold).
 * Self-Sustenance by providing one's own body with nutrients and necessities.
 * Enhanced Lung Capacity
 * White Hole Creation By generating an all but infinite exess of anti-gravitons constatnly producing and expendature of substance.
 * Infinite Energy-The ability to have an unlimited amount of energy
 * Jack Frost Physiology
 * Hacking Intuition-The ability to intuitively hack machinery and technological systems.
 * Scientific Prowess-The ability to have extraordinary skill and knowledge in the area of science.
 * Mechanical Intuition-The power to have an innate understanding of mechanics with little or no study.
 * Enhanced Inventing-The ability to invent scientifically complex machinery, electronics, devices, gadgetry or weaponry.
 * Sentient Control-The power to dominate the will of sentient beings.
 * Mindshifting-The ability to have full control of one's own mind.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum.
 * Heaven manipulation-The power to control all of the heavens.
 * Hell Embodiment-The ability to become the embodiment of hell.
 * Heaven Embodiment-The ability to become the embodiment of heaven
 * Hell Manipulation-The power to control all of Hell.
 * Heroism Inducement-The power to induce heroic tendencies in oneself and others.
 * Higher-Dimensional Manipulation-The power to manipulate higher-dimensional space
 * Hidden Arsenal-The ability to be able to hide a large amount of weaponry within an item, weapon or object.
 * Hive mind-The ability to share a collective consciousness between multiple bodies.
 * Hunting Intuition-The power to possess extraordinary talent and instinct in/for hunting all things.
 * Trapping Intuition-The ability to create variety of complicated and difficult traps for others to fall for.
 * Prey Instinct-Power to possess instincts akin to that of a prey creature.
 * Hybrid Soul-The power to contain more than one type of soul.
 * Multiple Souls-The power to have multiple souls in a single body.
 * Synchronization-The power to sync up with objects and people to use one's apex/full potential.
 * Soul Resonation-Power to create a synchronization with other souls.
 * Soul Morph-Power to use a soul to morph one's form and spiritual attributes.
 * Other Soul-The power to have the soul of beings the user doesn't belong to
 * Alien Soul-The ability to have a soul of an alien.
 * Angel Soul-The ability to have the soul of an Angel.
 * Animal Soul-The power to have an animal soul or spirit.
 * Artificial Soul-The power to have your soul made out of artificial materials.
 * Beast Soul-The ability to have the soul of a beast.
 * Dark Soul-The ability to have a soul of extreme corruption or darkness
 * Deity Soul-The ability to have the soul of a deity.
 * Demon Soul-The ability to have the soul of a Demon.
 * Devil Soul-The power to have the soul of the Devil.
 * Digital Soul-The power to have a soul made from data
 * Dragon Soul-The power to have a soul of a dragon.
 * Eldritch Soul-The power to have the soul of an eldritch abomination.
 * Energy Soul-The power to have an energy soul.
 * Fairy Soul-The power to have the soul of a fairy
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Gestalt Soul-The ability to possess a soul made up of other souls
 * Modified Soul-The power to have a modified soul.
 * Monster Soul-The ability to have the soul of a monster.
 * Pure Soul-The ability to have a soul of extreme purity or light.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.


 * Hydrokinetic Intangibility-The power to become water to allow attacks to simply phase through the user's body
 * Hypercognition-The power to perform complex mental operations beyond those of a normal human mind.
 * Hybrid Transcendency-The ability to transcend two or more species with godly influence
 * Hyper Form-The ability to transform into a state beyond Super Form where one's powers and potential are strengthened to a higher degree.
 * Hyper-Instincts-The ability to have a mind which processes the world in the most advanced efficient manner.
 * Feral Mind-The power to tap into a feral state of mind.
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Invisibility Cancellation-The ability to negate invisibility.
 * Gadget Usage-The ability to utilize high-tech gadgets and weapons.
 * Equipment Usage-The ability to use any sort of item for a particular situation.
 * Godly incarnation-The power to be a manifestation of and/or traits of that of the one true God.
 * Golden Rule-he ability to be fated to a life filled with riches.
 * Good Immunity-The ability to be immune to anything good.
 * Gold Generation-The power to generate gold.
 * Gold Manipulation-The ability to manipulate gold
 * Create/generate/increase gold.
 * Shape, compress, liquefy and/or otherwise manipulate gold.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Polish gold.
 * Repair gold objects.
 * Ferrokinetic Constructs using gold, including weapons/missiles, walls, armor or allies/servants.
 * Gold Dust Manipulation
 * Metal Attacks using gold.
 * Metal Detection gold only.
 * Move/lift gold at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Elemental Flight using gold.
 * Matter Surfing by riding a gold object.
 * God Hand-The power to have a hand or arm which grants the power of a deity.
 * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * God Morphing-The power to transform into deities.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Gravitational Singularity Generation-The ability to create exposed singularities
 * Gravitation Adaptation-The power to adapt to gravitation pressure.
 * Guardianship-A circumstance placed on those who have been chosen or choose to protect a certain item, place, person, or concept, and possess or are given the powers to do so.
 * Knowledge Replication-Power to replicate the learned knowledge and skills of others.
 * Key to the Door-The ability to create or be a gateway or "key" to a certain location, artifact, entity or event.
 * Kresnik Physiology-The power to use the abilities of Kresnik
 * Karma Manipulation-The ability to manipulate the flow of Karma.
 * Karma Embodiment-The ability to become the embodiment of karma.
 * Kinetic Activation-The power to make objects move by imbuing kinetic energy into them.
 * Kinetic Energy Manipulation-The power to manipulate kinetic energy.
 * Knowledge Manipulation-The ability to control and manipulate information/knowledge.
 * Knowledge Projection-The ability to project knowledge onto another
 * Calculation Transfer-The power to partition/transfer calculations to someone/something else
 * Memory Vessel-The power to contain/store memories in object, being, environment or location
 * Knowledge Replication-Power to replicate the learned knowledge and skills of others
 * Knowledge Embodiment-The power to become the embodiment of pure knowledge.
 * Ignorance Embodiment-The ability to become the embodiment of Ignorance. .
 * Life Resilience-The ability to resist death by Death-Force Manipulation.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * Layer Reinforcement-The ability to make any layer/surface much harder without losing any mobility.
 * Layered Durability-The power to have a layered durable body.
 * -|Lightside View-The power to force target to see the good side of their own soul.
 * Lie Detection-The power to detect lies
 * Light Generation-The power to generate photons of light.
 * List of Molecular Abilities-
 * Molecular Acceleration: speeding up molecules to the extent that they either catch fire or melt or speeding one's own molecules up.
 * Molecular Adhesion: the ability to cling to solid surfaces and move your body at will even without overt locomotive features.
 * Molecular Alteration: the ability to alter your molecular structure to the structure of anything you touch
 * Molecular Cleaning:the ability to clean toxic or contaminated molecules. Ex cleanin the poison water or the toxic or used molecules of the air to can breathe.
 * Molecular Cloning: ability to have an advanced form of meiosis. All your cells and molecules duplicate themselves at the exact same time, creating a clone.
 * Molecular Combination: can mix the molecules of any objects.
 * Molecular Combustion: speeding up molecules so much that they tear causing an explosion.
 * Molecular Copying: the ability to copy another's molecules and shapeshift into a copy of them.
 * Molecular Deceleration: slowing down molecules to make something move in slow-motion.
 * Molecular Destabilization: suppresses the atomic charge, that causes protons and electronics to disintigrate into oblivion.
 * Molecular Dispersion: splitting the molecules and sending them through space, destroying the desired target.
 * Molecular Distortion: ability to move through solid matter by disabling binding forces, causing the matter to crumble, or break down as you pass through it.
 * Molecular Immobilization: stopping the molecules of something in motion so that it completely stops moving.
 * Molecular Inhibition: lowering the temperature of molecules so that something freezes.
 * Molecular Manipulation: manipulating molecules to change the form of something.
 * Molecular Moisture Conversion: ability to transform people into moisture molecules and transport them over great distances.
 * Molecular Moisture Inversion: ability to freeze all of someone's water molecules.
 * Molecular Oscillation: ability to vibrate one's molecules at a high frequency.
 * Molecular Reapplication: can put dispersed molecules back together.
 * Molecular Replication and Creation : can literally create one's very own molecules and atoms should they be disintegrated exponentially.Ex to replicate or create new molecules of oxygen to can breathe in a close place.
 * Molecular Reversion: can revert any object or person back to its original form that has been tampered with by another Molecular Ability.
 * Molecular Separation: can separate molecules that are mixed together. Ex; separating air and water molecules underwater to create air bubbles.
 * Molecular Teleportation: can disperse molecules of an object or one's self and move them somewhere else.
 * Molecular Transmutation: the ability to alter the molecular structure of beings/objects
 * List of Combined Abilities-Combined abilities is when two powers are put together, usually by Power Mixture,Power Absorption, Power Replication or two separate beings just mixing their powers together.
 * Complete Stealth - Combination ofInvisibility, Inaudibility andTechnological Stealth. The user cannot be perceived by any human or device using conventional methods. Though they can be noticed by psychic unless they also have Psionic Shield.
 * Cryo-Phasing - Combination ofFreezing and Phasing. The ability to phase through objects and freeze them as you do so. This is most likley due to a molecular disturbance that slows the molecules of the target to the point that they freeze.
 * Cryo-Electrokinesis: Use of both Ice Manipulation and Electricity Manipulation simultaneously.
 * Hydro-Electrokinesis - Combination of Water Manipulation and Electricity Manipulation. The ability to create and manipulate electrically charged water.
 * Electric-Fire Manipulation- Combination of Fire Manipulation and Electricity Manipulation. The ability to create and manipulate electrically charged fire.
 * Pyro-Toxikinesis/Toxi-Pyrokinesis - Combination of Fire Manipulation and Poison Manipulation.The ability to create and manipulate fire with toxic properties and poison with burning properties.
 * Randomized Duplication - Combination of Power Randomization and Duplication. The ability to clone yourself, but each clone spawned has a random power.
 * Telekinetic Teleportation - Combination of Telekinesis and Teleportation. The ability to teleport other objects and people.
 * Replication Teleportation - Ability that allows the user to make duplicates and teleport them or themselves to a destination.
 * Toxi-Serquegenism - Combination of Poison Emission and Acid Generation. The ability to secrete a toxic acid, if it doesn't poison the target to death, it will burn the flesh off their bones.
 * Elemental-Telekinesis: Control the individual atoms in matter by combining telekinesis and matter manipulation.
 * Metal-Geokinesis: Wield both earth and metal as weapons.
 * Pyro-Cryokinesis: Wield both fire and ice powers.
 * Pyro-Hydrokinesis: The ability to wield both water and fire.
 * Pyro-Oleumkinesis: Use fire to bring explosive capabilities to oil powers.
 * Terra-Aerokinesis: Wield both earth and wind powers.
 * Luna-Photokinesis: Mix light powers with additional abilities of the Moon.
 * Aqua-Lunakinesis: Enhanced water abilities with strength from the Moon.
 * Electro-Pyrokinesis: Mix fire powers with electric capabilities.
 * Umbra-Photokinesis: Generate both light and darkness.
 * Umbra-Gyrokinesis: Infuse darkness with the power of a black hole.
 * Vibro-Electrokinesis: Infuse electric power with seismic bursts.
 * Enigma-Life Force Manipulation: Life-force is enhanced with sentient power.
 * Chrono-Ergokinesis: Generate chronic and temporal energy.
 * Elemental-Energy Blasts: Turn any elements into bursts of raw energy.
 * Telempathy: can sense and project thoughts, emotions and sensations.
 * Spatio-Telekinesis: can move things even across space and dimensions through telekinesis.
 * Cosmic-Electrokinesis: can generate and manipulate electricity combined with cosmic forces.
 * Chrono-Telekinesis: can manipulate time while performing telekinesis.
 * Elemental-Asterokinesis: wield the elemental forces of outer space and the earth.
 * Helio-Menekinesis: Wield the power of the Golden Sun, and Silver Moon.
 * Mensio-Ionkinesis: Control the energy and atomic levels of atoms, ions, and energy particles.
 * Angel-Demon Physiology: Mimic the aspects, powers, and abilities of an angel and a demon.
 * Hydro-Cryokinesis: Ability to freeze water and all other liquids to freezing temperatures; even to absolute zero.
 * Hydro-Thermokinesis: Ability to superheat and boil water and all other liquids to scalding or boiling temperatures.
 * Eco-Hydrokinesis: The ability to control all of the water in the world.
 * Ourano-Astreokinesis: The ability use the spatial and cosmic energy in order to control the entire universe.
 * Mystio-Psychokinesis:Wield the power of the Mystic/Psionic Forces forged from the Astral Plane.
 * Photon-Laser Emission: Ability to generate both bright bursts of light and concentrated beams of light from one's body.
 * Hydro-Aerokinesis: Control the moisture in the air.
 * Hydro-Sonokinesis: Convert Sound waves that travel through water and convert them into Shockwaves.
 * Hydro-Regokinesis: Redirect the flow of water.
 * Aero-Regokinesis: Redirect the flow of gasses.
 * Event Manipulation: The ability to control both future and historical events
 * Bio-Picnokinesis: Augment the density of Organic matter
 * Hydro-Atmokinesis: power to control rain.
 * Laser Emission-Pyrokinesis: Superheat kinetic atoms with lasers and create electricty. (Ex user: Aku)
 * Geo-Hydrokinesis: Control both earth and water.
 * Electro-Weak Force Manipulation: Manipulation and generation of electromagnetic fields and radiation.
 * Leadership Empowerment-The power to be empowered or empower others by leadership.
 * Legendary Form-The ability to have a form told in legend.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Life Connection-The power to have a permanent connection with all life.
 * Life Link-The ability to connect one's life to another person or object
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life Creation-the ability to create living beings.
 * Locality Tracking-The ability to find anyone/anything regardless of where they happen to be.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Luck-The ability to be constantly lucky
 * Ultimate Level: User is lucky to the point where probability means nothing, and reality will change in order for chance to turn towards their favor. The odds of making bad things happen to the user are impossible, and chance will always either favor the user or disfavor those who oppose the user
 * Martial Arts Intuition-The ability to have an innate understanding to every form of martial art.
 * Stealth Tactics-The ability to possess extraordinarily expertise in stealth.
 * Ninja Magic-The ability to utilize magic for stealth and assassination.
 * Artificial Martial Arts-The power to become an expert in martial arts through science.
 * Mystical Martial Arts-The ability to utilize mystical combat in multiple forms of martial arts
 * Traditional Martial Arts: More known than Mystical martial are. Allows users to perform styles of combat to a superhuman level.
 * Alien Martial Arts: Fighting Styles that mimic alien fighting styles. May require Alien Physiology.
 * Animal/Beast Martial Arts: Fighting Styles that mimic animal fighting styles. Related to Animal Imitation orZodiac Empowerment.
 * Assassination Arts (Ansatsuken): Fighting Styles purely created for destructive reasons. Possibly achieved by Dark Arts.
 * Bionic Martial Arts: Either an Android or Cyborg may be able to use these techniques, but may be limited to using either their energy sources or whatever that they are equipped with.
 * Divine/Demonic Martial Arts: Extremely rare and can never be used by mere mortals. May requireGuardianship, Divine Empowerment, Assailant, or Demonic Empowerment.
 * Elemental Martial Arts: Combining the powers of the elements with their combat skills.
 * Magical Martial Arts: A form using basic magic in physical combat.
 * Superhuman Martial Arts: Martial Arts skills achieved by metahuman or mutant abilities.
 * Aikido: A combat art of using throws and wrist-locks to take an opponent down without harm.
 * Boxing: Martial arts which derives from punches and sportsmanship.
 * Capoeira: A Brazilian martial art that combines elements of dance and music.
 * Dark Martial Arts: Fighting Styles purely created for destructive reasons. Possibly achieved by Dark Arts.
 * Elemental Martial Arts: Combining the powers of the elements with combat skills.
 * Judo: Where the objective is to either throw or take-down an opponent to the ground.
 * Jujutsu: Basic can manipulating the opponent's force against himself rather than confronting it with one's own force.
 * Karate: A combat art using punches, kicks, as well as elbow and knee strikes. Different styles also teach grappling, locking, restrain and vital point strike techniques.
 * Kung Fu: Different styles of fighting using kicks, punches, acrobatic moves and weapons
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare.
 * Seishinteki kyōyō (spiritual refinement)
 * Taijutsu (unarmed combat)
 * Kenjutsu (sword techniques)
 * Bōjutsu (stick and staff techniques)
 * Sōjutsu (spear techniques)
 * Naginatajutsu (naginata techniques)
 * Kusarigamajutsu (kusarigama techniques)
 * Shurikenjutsu (throwing weapons techniques)
 * Kayakujutsu (pyrotechnics)
 * Hensōjutsu (disguise and impersonation)
 * Shinobi-iri (stealth and entering methods)
 * Bajutsu (horsemanship)
 * Sui-ren (water training)
 * Bōryaku (tactics)
 * Chōhō (espionage)
 * Intonjutsu (escaping and concealment)
 * Tenmon (meteorology)
 * Chi-mon (geography)
 * Kuji-Kiri (Esoteric Hand-Seal Practice)
 * Weapons that ninjas use
 * Kusarigama
 * Kyoketsu shoge
 * Kusari-fundo
 * Kakute
 * Shobo
 * Shuriken
 * Tekko
 * Kunai
 * Shikoro
 * Fukiya
 * Makibishi
 * Shuriken
 * Yumi and Ya
 * Tekagi-shuko
 * Bo
 * Yari
 * Nagamaki
 * Naginata
 * Katana
 * Wakizashi
 * Ninjato
 * Tachi
 * Tantō
 * Bokken
 * Shinai
 * Kaginawa or grappling hook
 * Rope
 * Shinobe shizoku


 * Muay Thai: Combining fighting with grappling, punches, kicks, knee and elbow strikes.
 * Superhuman Martial Arts: Martial Arts skills achieved by metahuman or mutant abilities.
 * Tae Kwon Do: Fighting using mostly the feet and legs to strike with different kick attacks.
 * Traditional Martial Arts: More known than Mystical martial are. Allows users to perform styles of combat to a superhuman level.
 * Wing Chun: A self-defense fighting style that uses solid stances, focused strikes and swift parrying.
 * Magicians Intuition-The ability to possess a high aptitude in magic tricks/stage magic from simple to complex and even to the supernatural level.
 * Malignance Nullification-The ability to repulse and nullify attacks with evil intent/intentions against oneself.
 * Benevolence Nullification-The power to repulse and nullify attacks with good intent/intentions against oneself.
 * Maximum Quintessenal Control - Control infinite amounts of spiritual force
 * Magic Immunity-The power to be unaffected by Magic in any way.
 * Mental Nonexistence-The power to wipe oneself from the memories of others.


 * Magic Transcendence-The ability to transcend the rules of magic.
 * Magical Entity Physiology-The ability to possess the traits and powers of a magical entity or an entity of pure magic.
 * Mask Power-The power to use masks which grant various abilities
 * Matter Creation-The power to create matter from nothing.
 * Magically Enhanced Physiology-The power to be enhanced by magical forces, energies, items or beings
 * Magical Energy Physiology-The power to transform into or have a physical body made up of magical energy
 * User that is Full-Formed Magical Energy Beings are completely formed of magical Energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel magical energy in various ways
 * Mentifery-The power to turn one's thoughts and imagination into reality
 * Mental Barrier Destruction-The power to destroy and remove the mental barriers in the minds of others
 * Mechanical Weapon Construct-The ability to create mechanical weapons.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Mediumship-Power to perceive and communicate with spirits and those who are in the afterlife.
 * Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others
 * Meta Regeneration-The ability to heal from absolutely anything, at a metaphysical level.
 * Meta Probability Manipulation - Control all possibilities.
 * Meta Variable Manipulation-The ability to manipulate any type of variable to the metaphysical level.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit.
 * Meta Transcendence-The ability to transcend all limitations
 * Meta Time Manipulation-The power to manipulate time of all realities.
 * Meta Teleportation-The ability to teleport anything to any location and time.
 * Meta Power Manipulation-The ability to freely manipulate every power without limit.
 * Meta Space-Time Manipulation-The ability to manipulate the space-time continuum of every reality.
 * Metapotence - Do whatever one wishes regardless of justification.
 * Mesmerizing Presence-The ability to have an overwhelmingly hypnotic presence which bends the minds of whoever gazes upon the user to their whim.
 * Mindshifting-The ability to have full control of one's own mind.
 * Mind Hive-The ability to have multiple minds in a single body.
 * Mountain Adaptation-The power to adapt to high Mountain Environments.
 * Morality Manipulation-The power to augment the morality or wickedness in others, or to make them "Good" or "Evil".
 * Monetary Manipulation-The ability to manipulate money, wealth and anything related to them.
 * Morality Transcendence-The power to transcend the notions of right and wrong.
 * Moral Manipulation-The ability to manipulate the boundaries between right and wrong.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.
 * Anti-god-The power to have traits and powers of an Anti-God or Primordial Void.
 * Assailant-A fate placed on those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit.
 * Guardianship-A circumstance placed on those who have been chosen or choose to protect a certain item, place, person, concept, or possess for what is given the powers to do so.
 * In all universes, the supreme god and anti-god guardians do deal with other worldly issues and issues in their own world.
 * Guardians may need to complete a series of challenges or tasks in or to be chosen. In my case i have been working on them since i was 7 yrs old, i have completed all my task for me to be what i am suppose to be, that is to be "G" man
 * Me as a guardian i play a part within a prophecy.
 * Me as a guardian I possess a unique power.
 * As my case I been chosen to be guardian due to my bloodline, or heritage.
 * As my case I have been choosen to be a guardian to help out the justice, Each universe i have done this.
 * As in my case I have been blessed with the spirit of the chosen one.
 * As I am a Guardian I play a key role in all verses, many lives as their actions often determine the fate of a group of people, nation, the entire world, I am here to fix the problems in this universe.
 * I am the Guardian of this universe and all universes, I am the center of the their fate.
 * Inverse-Omnipotence - All Impossible
 * Omninescience -True Ignorance
 * Omni-Dimensional Existence - All Is One
 * Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses.
 * Amortality - The user is beyond life and death.
 * Angel Manipulation-The user can create and manipulate angels.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Angelic-Undead Physiology-The power to use the abilities of angels and undead.
 * Angel Morphing-The power to transform into angels.
 * Demon Morphing-The power to transform into demons.
 * Anti-matter Constructs-The power to create constructs out of antimatter
 * Anti-matter Manipulation-The power to generate and manipulate antimatter.
 * Universal Force Constructs-The power to create constructs from Universal forces.
 * Anti-matter Constructs: Create constructs of antimatter.
 * Cosmic Constructs: Create constructs of cosmic energy.
 * Dark Matter Constructs: Create constructs of the Dark Matter.
 * Electromagnetic Constructs:Create constructs out of electromagnetic energy.
 * Gravity Constructs: Create constructs out of gravitons.
 * Lunar Constructs: Create constructs out of lunar energy.
 * Nothingness Constructs: Create constructs out of nothingness.
 * Radiation Constructs: Create constructs of Radiation.
 * Solar Constructs: Create constructs out of solar energy.
 * Spatial Constructs: Create constructs out of folded areas.
 * Stardust Constructs: Create constructs out of Stardust.
 * Time Constructs: Create constructs out of temporal energy.
 * Twilight Constructs: Create constructs out of the essence of combined Lunar and Solar energies.
 * Anti-matter Transmutation-The power to transmute matter into antimatter.
 * Anti-Evil Aura-The ability to generate or emit an anti-evil aura.
 * Anti-Energy Manipulation-The ability to conjure an energy that can annihilate all other forms of energy.
 * Anti-matter Embodiment-The ability to become the embodiment of antimatter.
 * Anti-matter Stabilization-The power to prevent antimatter from being annihilated when making contact with regular matter.
 * Anti-Psychic Presence-The ability to project a presence/energy that shuts down/annihilates psychic power.
 * Anti-Energy Physiology-The power to transform into or have a physical body made up of anti-energy.
 * User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.
 * Absolute Immortality - Total, absolute immortality.
 * Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction).
 * Dimensional Independence-The power to not be bound by the regular three dimensions like normal are.
 * Definition Manipulation - Manipulate how anything/everything is defined.
 * Destruction - Destroy anything and everything.
 * Apocalyptic Force Manipulation - Control the final force.
 * Dimensional Entity Physiology-Power to use the abilities of a Higher-Dimensional Entity.
 * Dimensional Lordship-The power to have absolute control of a dimension or dimensions.
 * Higher-Dimensional Abomination Physiology-The power to use the abilities of higher-dimensional abominations.
 * Impossible Physiology-The power to possess the traits of a being that is impossible to or cannot exist.
 * Existence Manipulation - Manipulate the entirety of existence itself.
 * Freedom-The power to be absolutely free or unattached to all boundaries.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Existential Plane Manipulation - Manipulate all planes of existence.
 * Grand Design Construction - Creating, sorting, preserving the universe.
 * Logic Manipulation - Control and defy logic without limit and achieve any impossible feat.
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Physical Godhood-The ability to be a Physical God.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * Singular Reality Existence-The power to exist in only one reality.
 * Maximum Quintessential Control - Control infinite amounts of spiritual force.
 * Meta Power Manipulation - Create, control and delete powers on an infinite level.
 * Meta Ability Creation - Can create whatever power one wants with no limits.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power Immunity - Be immune to any and all external powers and effects.
 * Power Link - Manipulate the power link.
 * Meta Probability Manipulation - Control all possibilities.
 * Metapotence - Do whatever one wishes regardless of justification.
 * Nonexistence - Completely erase any kind of existence.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. 
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Universe Creation-The power to create a universe and everything in it.
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Absolute Existence : The Inner World acts as the secret source of the user's powers and self-modifications.
 * Absolute Immortality : When wiped out from existence, the user is simply reincarnated in the Inner World.
 * Absolute Wish : The user mentally draw a rough idea of the effect desired, then the Inner World decripts their expectations via its infinite knowledge, and bring them to existence via its infinite power.
 * Complete Arsenal : The Inner World's limitlessness grants the user direct access to all powers.
 * Logic Manipulation : The user's alter ego always obeys the users will, allowing them to perform any feats no matter how illogical.
 * Meta Ability Creation : The desired abilities are constructed within, then transferred to the user or other people.
 * Meta Summoning : The creatures summoned actually emerge from the inner "pool" of infinite possibilities.
 * Subjective Reality : The Inner World overtake the outer world for a time, reshaping it to the user's desires.
 * Mindscape Materialization : Users can materialize there world into reality, allowing them to rule their outer existence as their new creator.
 * True-Self Recognition : Within this inner world one understands themselves and gains a sense of universal enlightenment.
 * User possesses a personal dimension within themselves in which dwells limitless knowledge and power, usually personified by an inner alter ego. As an extension of the user's soul, this being is soul-bound to the users completely making it virtually impossible to remove, having the user's interest at heart, protecting them against any threat and lending them all the power needed to achieve their goals. Physical threats are answered with instant recovery and massive empowerment, while mental intruders will learn the meaning of Hell.


 * Omniscience - Know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the pinnacle ultimate level of scientific understanding.
 * Omnicompetence-The ability to handle all situations or matters
 * Hypercompetence - Be absolutely skilled in every possible field.
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Almighty Replication - Replicate all powers.
 * Omnificence - Create anything and everything from nothing.
 * Almighty Object Manifestation - Create artifacts of limitless power.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Freedom - Be absolute free of any boundaries, even from destiny.
 * Omnipresence - Be everywhere in existence at once..
 * Enlightenment - Possess full comprehension of the omniverse.
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omni-Consumption
 * Omni Death Inducement
 * Omni Energy Absorption
 * Omni Healing
 * Omnidirectional Acid Waves
 * Oneiric Omnipresence
 * Omni Mode-The power to go into a mode made from all other modes.
 * Omni-Magic - Manipulate all forms of magic.
 * Omni-Creator-Power to be the Omnipotent Creator of all Verses.
 * Omni-Dimensional Existence - All Is One
 * Absolute Will - The power to control/manipulate anything and be totally unstoppable.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Power Anchoring - User's powers are immune to all alterations.
 * Preservation - Preserve Everything.
 * Prime Being - Be the beginning of everything and every species.
 * Separation - Separate/Divide Everything.
 * Singularity - Absolutely one of a kind.
 * Supernatural Manipulation - Control everything supernatural.
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultipotence-The ability to possess ultimate/endless raw power.
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Omnilock - Exist outside of everything.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Transcendence-The power to transcend one's origin
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Origin Manipulation - Manipulate the origin of all that is.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Almighty Ascension-The power to ascend to a limitless state of power and achieve virtual omnipotence.
 * Causa Sui Physiology - user is self-created being thus can create themselves to possess omnipotence.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Meta Transcendence-The ability to transcend all limitations.
 * Origin Transcendence-The power to transcend one's origin.
 * Absolute Existence - User is now the primary factor for their existence, having achieved perfect control over every aspect of their being.
 * Self-Definition Manipulation - Users can manipulate who they are at the deepest foundation.
 * Self Origin Manipulation - Through transcendence, the user can now manipulate that which is beneath them for some unknown benefit.
 * Freedom - User is now free from all things upon being freed from "themselves" (e.g. their own origin.)
 * Living Anomaly - User is a strange being for the fact that he is no longer bound by his origin.
 * Singularity - User may be the only being in his/her universe who has ascended to this point.
 * Undetermined Existence - User now has no known distinction or classification. They are what they say they are they exist in an undefined/undetermined state of being. 
 * Origin Manipulation-The power to manipulate the origin of everything (even the origin of the Primordial Force)
 * Interaction Manipulation-The ability to manipulate interactions.
 * Boundary Manipulation-The ability to manipulate all boundaries.
 * Causality Manipulation-The ability to manipulate causality.
 * Unlimited:
 * Absolute Existence-The ability to control your own existence without any limit.
 * Complete Arsenal-The ability to possess all/any abilities.
 * Unrestricted Wishes-The ability to grant rule-free wishes.
 * Concept Manipulation-The power to create and manipulate all concepts.
 * Logic Manipulation-The power to manipulate the rules of logic.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels.
 * Perspective Manipulation-The ability to manipulate all perspectives.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique
 * Multitasking-The ability to perform multiple tasks at once with ease.
 * Multiple Hearts-The ability to have more than one heart.
 * Multi-Focus-The ability to focus on multiple things at once.
 * Multi-Power Use-The ability to use more than one power simultaneously.
 * Mysticism-Power to use Mysticism, a pure form of Magic.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Mutated Godhood-The power to undergo or have mutation that allow the user to transcend to godlike levels.
 * Mythic Lord Physiology-The power to use the abilities of Mythic Lord
 * Alpha Vaewolf Physiology-The ability to use the traits of a hybrid of a therianthropic being, a vampire, and a third, very powerful being.
 * Angel Lord Physiology-The power to use the abilities of an angelic lord.
 * Demon Lord Physiology-The power to use the abilities of a demon lord.
 * Demonic-Undead Lord Physiology-Power to use the abilities of demonic-undead lord
 * Mythic Heroes Physiology-Power to have traits and powers of mythic heroes from various mythologies 
 * Undead Lord Physiology-The power to posses the traits of a lord of the undead.
 * Vampire Lord Physiology-The power to possess the traits of a Vampire Lord
 * Werebeast Lord Physiology-The power to posses the traits of a werebeast lord.
 * Dark Lord-The terrifying title of devilish individuals who seek goals such as domination or revenge.
 * True Hero-The title of those who seek heroic goals such as Saving, Redeeming or Justice.
 * Mythical Bestiary-The power to use the abilities of Mythical Beasts
 * Mystic Derivation-The power to become the driving force and spinner of all magical energy in a reality.
 * Neurocognitive Deficit-The ability to shut down a person's brain functions, rendering them unconscious
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls.
 * Animancy-The power to utilize magic involving the living, life-force and/or souls.
 * Nonexistent Physiology-The power to be entirely or partially nonexistent.
 * Physical Nonexistence: The user's physical form disappears from reality but memories and physical evidence of their existence will remain. The user will become invisible and undetectable to the rest of the world in this state, while also becoming intangible to an extent, invulnerable to conventional damage.
 * Mental Nonexistence: Memories and historical records of the user erased, while their physical form remains, with nobody knowing their identities.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Nothingness Removal-The power to create objects by removing nothingness from an idea.
 * Nothingness Physiology-The power to transform into or have a body made up of nothingness.
 * Physical Nonexistence-The power to discard one's physical form
 * Nothingness Manipulation-The power to manipulate nothingness.
 * Neuro-Psychic Knowledge-The power to manipulate wiring and functions in the cerebellum.
 * Nonexistence Physiology- Completely erase any kind of existence.
 * Complete Nonexistence: A combination of both physical and mental, the user is completely wiped from existence and, until they deactivate the power, all traces of their being are removed from history, time, space, memories, and reality. Physical evidence such as photographs and name lists do not serve any reminder, as people would simply believe it to be someone they have no knowledge of.
 * Ninjutsu-The ability to use Ninjutsu, the historic style of martial arts, tactics, strategy, and espionage of unconventional and guerrilla warfare
 * Nonexistence-The power to be entirely or partially nonexistent.
 * Ocular Techniques-The ability to utilize special techniques through the eyes.
 * Oneiromancy-The power to gain insight into a question or situation by way of dreams
 * One Hit Kill-The power to kill the target in a single hit.
 * Double Hit Kill-Power to kill target with just two hits from the user of this power
 * Object Creation-The power to create inanimate matter from nothing.
 * Oneiric Immunity-The power to be immune to dream based powers.
 * One-Man Army: One almighty only one that is all powerful omnipotence.
 * Ontopathogenesis-The power to infect existence.
 * Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds.
 * Omnificence - Create anything and everything from nothing.
 * Omnipoison-The ability to poison anything.
 * Poison Manipulation-The power to manipulate poisons.
 * Poisonous Aura-The ability to surround oneself in a poisonous aura.
 * Toxic Area-The ability to create an area of poison.
 * Poison Transmutation-Power to transform matter into poison.
 * Toxikinetic Combat-The power to fuse poison and physical combat.
 * Omniarch - Rule all things.
 * Omni-Closure-The power to close/seal any/all kinds of openings.
 * Omni-Augmentation-The power to augment everything or anything.
 * Omninescience -True Ignorance
 * Omnidirectional Ice Waves-The power to release powerful omnidirectional waves of ice over a wide area.
 * Omnicompetence - Handle all situations or matters.
 * Omnireplication - Duplicate anything.
 * Omnilingualism - Decipher and speak any language.
 * Omnilock - Exist outside of everything.
 * Omnimalevolence-The power to be infinitely and absolutely evil.
 * Omni-Dimensional Existence - All Is One
 * Omni-Senses - Possess senses enhanced to omniversal scale.
 * Omnipresence - Be everywhere in existence at once.
 * Omniscience - Know everything and anything and know everything and anything infinitely..
 * Transcendent Science-The ability to use the ultimate form of science.
 * Almighty Science - Having achieved the penultimate level of scientific understanding.
 * Omniverse Manipulation-The ability to manipulate all existing universes.
 * Omni-Energy Manipulation-The ability to manipulate all forms of energy.
 * Omni-Magic - Manipulate all forms of magic.
 * Omnilock-The power to exist outside of everything.
 * Omnipresential Attack-The ability to attack target regardless of their locality and temporality in the universe.
 * Omnicompetence-The ability to handle all situations or matters
 * Omnicombustion-The power to set physical or conceptual entities ablaze.
 * Omnikinetic Force Manipulation-The ability to manipulate pure Omnikinetic forces with unrelenting power.
 * Omni-Negation - Negate and nullify everything.
 * Omnicide - Kill all life at once.
 * Omnipotence-The power to have unlimited power.
 * Omnipotence Embodiment - The power to be the Embodiment of Omnipotence.
 * Omnifabricating - Invent anything with varying capabilities.
 * Omniverse Manipulation - Control all universes.
 * Omnimalevolence-The power to be universally and infinitely absolutely evil.
 * Total Omnimalevolence: To be absolutely evil and surpass all forms of benevolence.
 * Omnibenevolence-The power to be universally and infinitely absolutely good.
 * Total Omnibenevolence - The ability to be the perfect good, transcending any one concept of goodness.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Omnipathy: Due to all minds, hearts and souls being indefinably linked through life and death, users are capable of reaching out to touch and influence them to an infinite degree.
 * Onmyōdō-The ability to use Onmyōdō magic.
 * Omni-Embodiment-The ability to embody everything and anything
 * Omni Mode-The power to go into a mode made from all other modes.
 * Origin Creation-The ability to create origins for an entity.
 * Origin Destroyer-The ability to erase the origins of an entity.​
 * Origin Transcendence-The power to transcend one's origin
 * Rule Transcendence-The power to surpass the rules of reality
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species
 * Self Transcendence-The power to go beyond one's limits.
 * Ability Transcendence-The ability to transcend supernatural abilities.
 * Life and Death Transcendence-The power to transcend life and death.
 * Meta Transcendence-The ability to transcend all limitations
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Fictional Transcendence-The power to travel beyond the boundary between fiction and nonfiction.
 * Planeswalking-The power to travel to other planes of existence.
 * Parallel Existence-The power to exist in every parallel universe and be aware of it.
 * Origin Manipulation - Manipulate the origin of all that is.
 * Remolding-The power to change aspects of living or inanimate things in order to increase efficiency.
 * Realm Connection-The power to connect different dimensions, universes or realities together.
 * Reality Armor-The ability to create armor out of the fabric of reality.


 * Reality Anchoring-The power to be immune to all reality bending abilities.


 * Reality Departure-The power to exit/leave reality.
 * Reality Expulsion-The power to expel anything/everything from reality and erase its connection to it.
 * Reality Modding-The power to overwrite reality with custom modifications.
 * Game Over-The power to bring the real Game Over for reality.
 * Virtual Warping-The power to manipulate reality in a computer-like fashion.
 * Reality Perception-The power is allowing the user to sense the whole truth no matter how it is, even the how hidden reality is perceived.
 * Reality Recreation-The ability to recreate a reality.
 * Reality Reset-The power to reset all of existence/reality to how it began.
 * Reality Restoration-The ability to undo any effects caused by Reality Warping.
 * Reality Separation-Power to exist outside of reality.
 * Reality Warping-The ability to manipulate reality.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Personal Reality-The ability to create a personal world where they have full control and interact with it.
 * Boundless Inner World-The ability to possess a sentient inner world of limitless knowledge and power.
 * Psycho Warping-The power to warp reality via psychic powers.
 * Cartoon Physics: replace or apply absurd laws of the universe.
 * Comic Narration: Control reality via comic books.
 * Dual Warping: Warp reality both rationally and irrationally.
 * Faithifery: Alter reality according to one's belief.
 * If they believed they were super strong and/or super fast, they would become so.
 * Logic Manipulation: Control the very rules of logic and reason. This is considered the rarest and most powerful form of Reality Warping.
 * Mentifery: Manipulate reality via thoughts and imagination.
 * Narration: Manipulate reality via writing.
 * Oneiric Reality Manipulation: Warp reality via dreams/nightmares.
 * Pathifery: Control reality based on instincts/emotions, rather than actual coherent thoughts or words.
 * Possibility Reconstruction: Control reality with already existing possibilities.
 * Reality Artistry: Control reality via art.
 * Reality Randomization: Control reality in a random way.
 * Reality Playing: Transform games into reality.
 * Science Manipulation: Control reality by controlling the scientific law.
 * Subjective Reality: Turn fantasies into a reality by manipulating the boundary between them.
 * True Illusion: Turn your illusions into reality.
 * Virtual Warping: Control reality in computer-like fashion.
 * Data Warping: Control reality by Data, Information and Knowledge.
 * Vocifery: Change reality by always being right.
 * Figurative Vocifery: Warp reality by speaking metaphorically.
 * Wish Granting: Control reality by granting wishes.
 * Absolute Wish - Wishes without limits.
 * Xenopsychic Reality Warping: Control reality based on the thoughts and imagination of others.


 * Ultimate-Level User
 * These are the rarest and most powerful of reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent.

{|
 * Remaking-The ability to redefine the properties of existing entities.
 * Reflective Immutability-The ability to be immune to all alterations by transferring them to others.
 * Robot Creation-The power to create robots
 * Rule Transcendence-The power to surpass the rules of reality.
 * Path Maker-The ability to create any possible pathways/methods to do something.
 * Past Manipulation-The ability to selectively alter the past of a person or object.
 * Paranormal Immunity-The ability to be immune to paranormal effects.
 * Pain Suppression-The power to neutralize one's sensitivity to physical pain.
 * Panmnesia-The power to remember absolutely everything one thinks, feels, encounters, and experiences.
 * Parallel Reality Synching-The power to link/sync alternate/parallel realities to ones own reality/world.
 * Paradox Manipulation - Override the laws of reality, logic and common sense.
 * Penetration & Protection-The ability to penetrate and protect oneself from other penetrating/protecting powers.
 * Penance Stare-The power to cause a variety of debilitating effects with one's stare.
 * Darkside View-The power to force target to see the evil side of their own soul.
 * Lightside View-The power to force target to see the good side of their own soul.
 * Perfect Storm-The power to cause the Perfect Storm.
 * Endless Storm-The power to generate storms that never end.
 * Periodic Table Powers-The power to manipulate the basic elements of the periodic table.
 * Periodic Element Creation-The power to create periodic table elements.
 * Perceptive Amnesia-The ability to cause another to lose their memory oneself after looking away from oneself.
 * Perspective Manipulation - Manipulate the Perspective.
 * Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself.
 * Perfection Embodiment-The power to be the personification of perfection itself
 * Existential Perfection-The power to be perfect in terms of existence.
 * Monotheistic Deity Physiology-Power to use the abilities of the Supreme Being.
 * Anti-god-The power to have traits and powers of an Anti-God or Primordial Void.
 * Assailant-A fate placed on those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit.
 * Destiny Chosen-Circumstance of gaining abilities associated with a particular destiny.
 * Meta Luck-The power to have infinite luck.
 * Meta Probability Manipulation-The ability to manipulate all forms of probability on all levels. i have full Control over this ability
 * Miracle Manipulation-The power to manipulate miracles.
 * Personal Probability Manipulation-The ability to manipulate all probabilities that involves the user.
 * Photographic Deduction-The ability to figure out connections in whatever the user is investigating and process them extraordinarily fast.
 * Physical Godhood - Break and bend all scientific laws and concepts.
 * Photokinetic Immunity-Power to be completely unharmed by light
 * Physical Force Immunity-The power to be immune to physical forces.
 * Physical Law Immunity-The ability to be immune to physical laws.
 * Planeswalking-The power to travel to other planes of existence.
 * Platform Creation-The power to create platforms from various substances/forces.
 * Power Mixture-The ability to merge separate powers into a single whole and combine/merge powers to create combos or even to create a new force.
 * Power Mimicry Immunity-The ability to immune to the effects of others trying to duplicate one's powers.
 * Power Detection-Power to sense the presence of supernatural powers within others
 * Potential Creation-The power to awaken abilities within oneself and others.
 * Power Immunity-The ability to be immune to certain or all powers and their effects.
 * Acid Immunity - Immune to acid and acidic-based attacks.
 * Causality Immunity - Immune to causality and causality-based powers.
 * Chaos Immunity - Immune to becoming or to anything that is chaotic in influence.
 * Conceptual Anchoring - Immune to all conceptual abilities.
 * Control Immunity - Immune to all control/subordination.
 * Conversion Immunity - Immune to all conversion.
 * Curse Immunity - Immune to curse.
 * Demonic Power Immunity - Immune to demonic-based attack, abilities and effects.
 * Disease Immunity'-The power to be immune to all diseases'''
 * Divine Power Immunity - Immune to angelic-based attack, abilities and effects.
 * Elemental Immunity - Immune to element-based attacks and abilities.
 * Energy Immunity - Immune to energy and energy-based attacks.
 * Empathic Shield - Immune to emotion based powers.
 * Explosion Immunity - Immune to explosions.
 * Evil Immunity - Immune to becoming or to anything that is evil in influence.
 * Erasure Immunity - Immune to erasure.
 * Fate Immunity - Immune to the forces of fate.
 * Good Immunity - Immune to becoming or to anything that is good in influence.
 * Illusion Awareness - See through illusions.
 * Impact Immunity - Immune to impacts and collisions.
 * Life Resilience - Immune to death manipulation.
 * Limitation Transcendence - Immune to traditional limits and/or weakness.
 * Magic Immunity - Immune to magic.
 * Spell Immunity - Immune to spells.
 * Nameless Existence - Immune to name-based powers.
 * Negation Immunity - Immune to power negation abilities.
 * Oneiric Immunity - Immune to dream-altering powers.
 * Panmnesia - Immune to memory-manipulating abilities.
 * Paranormal Immunity - Immune to paranormal-based attacks, abilities and effects.
 * Physical Force Immunity - Immune to physical forces (gravity, pressure, weight, g-forces, mass, acceleration, etc.).
 * Power Absorption Immunity - Immune to the effects of others trying to absorb one's powers.
 * Possession Immunity - Immune to possession.
 * Power Anchoring - Immune to superpower manipulation-based attacks.
 * Power Mimicry Immunity - Immune to others duplicating one's power.
 * Precognitive Immunity - Can't be seen in precognitive-based abilities.
 * Pressure Immunity - Immune to pressure and gravity.
 * Psychic Shield - Immune to telepathic and empathic abilities.
 * Reality Anchoring - Immune to reality manipulation-based abilities.
 * Seduction Immunity - Immune to seductive love, lust and sex-based abilities.
 * Self-Power Immunity - Immune to own powers.
 * Semi-Immortality - Immune to aging-based abilities.
 * Sensory Attacks Immunity - Immune to any sense suppressing or sensory based attacks/abilities.
 * Blindness Immunity - Immune to any powers that cause blindness.
 * Seismic Energy Immunity - Immune to vibrations and/or seismic force.
 * Shapeshifting Awareness - See through a shapeshifter's disguise.
 * Soul Anchoring - Immune to soul-affecting powers.
 * Sound Immunity - Immune to sound-based abilities.
 * Telekinesis Immunity - Immune to telekinetic powers.
 * Temperature Immunity- Immune to any/all temperature abilities/changes.
 * Temporal Protection - Immune to alterations of the timeline changing.
 * Temporal Immunity - Immune to temporal-based powers.
 * Weapon Immunity - Immune to weapons/weapon powers.

A

 * Absolute Defense
 * Absolute Existence
 * Absolute Invulnerability
 * Acid Immunity
 * Adaptive Resurrection
 * Aerokinetic Immunity
 * Alcohol Immunity
 * Ancestral Paradox Defiance
 * Apathy
 * Apprehension Immunity
 * Attack Ignoring

B

 * Blindness Immunity
 * Blood Resistance
 * Brainlessness
 * Bulletproof Durability

C

 * Causality Immunity
 * Chaos Immunity
 * Chemical Reaction Immunity
 * Cold Immunity
 * Conceptual Anchoring
 * Conditional Invulnerability
 * Contaminant Immunity
 * Control Immunity
 * Control Negation
 * Conversion Immunity
 * Corruption Immunity
 * Cosmic Otherness
 * Curse Empowerment
 * Curse Immunity
 * Cutting Immunity

D

 * Damage Negation
 * Daytime Walking
 * Decay Immunity
 * Demonic Power Immunity
 * Disease Immunity
 * Divine Power Immunity
 * Draconic Immunity
 * Dual Impregnability

E

 * Electrical Immunity
 * Elemental Immunity
 * Elemental Resistance
 * Empathic Shield
 * Energy Immunity
 * Environmental Defiance
 * Erasure Immunity
 * Evil Immunity

E cont.

 * Exorcism Immunity
 * Explosion Immunity

F

 * Fate Immunity
 * Fearlessness
 * Fire Immunity
 * Foreign Chemical Immunity

G

 * G-Force Adaptation
 * Geokinetic Immunity
 * Good Immunity
 * Gravitation Adaptation

H

 * Headlessness

I

 * Immune System Manipulation
 * Immunity Calling
 * Immutability
 * Impact Immunity
 * Inodorosity
 * Invulnerability

L

 * Lava Immunity
 * Layered Durability
 * Life Resilience
 * Limitation Transcendence

M

 * Magic Immunity
 * Molecular Adjustment
 * Morality Transcendence
 * Multiple Hearts

N

 * Nameless Existence
 * Negation Immunity
 * Nigh Invulnerability

O

 * Omni-Protection
 * Oneiric Immunity

P

 * Pain Suppression
 * Paradox Defiance
 * Paranormal Immunity
 * Perpetual Consciousness
 * Photokinetic Immunity
 * Physical Force Immunity
 * Physical Law Immunity
 * Poison Immunity
 * Possession Immunity
 * Potion Immunity
 * Power Absorption Immunity
 * Power Anchoring
 * Power Immunity
 * Power Mimicry Immunity
 * Precognitive Immunity
 * Probability Stabilization

P cont.

 * Property Locking
 * Protected Senses
 * Psammokinetic Immunity
 * Psychic Blindspot
 * Purification Immunity

R

 * Radiation Immunity
 * Reality Anchoring
 * Reality Perception
 * Recoil Immunity
 * Reflex Immunity
 * Reliant Invulnerability

S

 * User:Sandubadear/test
 * Seduction Immunity
 * Seismic Energy Immunity
 * Self-Power Immunity
 * Shapeshifting Awareness
 * Sin Immunity
 * Singularity
 * Soul Anchoring
 * Sound Immunity
 * Spatiolock
 * Spell Immunity
 * Spell Negation
 * Stagnation Embodiment
 * Status Lock
 * Supernaturally Dense Tissue

T

 * Telekinesis Immunity
 * Temperature Immunity
 * Temporal Immunity
 * Temporal Isolation
 * Temporal Lock
 * Temporal Protection
 * Temporary Invincibility
 * Thermal Resistance
 * Tracking Evasion

U

 * Umbrakinetic Immunity
 * Unbound Soul
 * Unpredictability

V

 * Vampiric Toxicity
 * Vampirism Immunity
 * Viral Immunity

W
On Superhumans: On Powerful Objects: Consumption Psychometry Neuro-Residual Recollection (Psychic Navigation) Psychometric Ability Replication Sonic Psychometry
 * Water Immunity
 * Weapon Immunity
 * Weather Adaptation
 * }
 * Power Resonance-The power to create a synchronization with other abilities/powers
 * Power Replication-The power to replicate the powers of others.
 * Power Absorption-The power to absorb powers from others.
 * Power Opposition-The ability to develop powers to counteract another person's power.
 * Power Restoration-The ability to restore lost powers.
 * Power Erasure-The ability to eliminate the powers of others.
 * Power Manifestation-The power to represent a certain power, concept, emotion or elemental force.
 * Power Negation-The power to nullify the powers of others.
 * Power Deactivation-The ability to deactivate any superpower sources, whether superhuman or powerful objects.
 * The user can deactivate any supernatural powers from any superhuman being.
 * They can deactivate a newly born power even when it's still new to their knowledge.
 * They are able to do this by projecting certain energy towards the targets or creating a field that could deactivate the powers of others.
 * The user may emphatically use this power or mentally induce it.
 * When the user touches the object, the object loses its powers and deactivate.
 * When a user reverses a contradicting spell for the object, the power of the object deactivates.
 * Even when the object has fully activated its powers, the user of this power can effortlessly deactivate the power of the object.
 * The user may emphatically do this power or mentally induce it.
 * Power Mimicry Immunity-The ability to immune to the effects of others trying to duplicate one's powers.
 * Power Absorption Immunity-The ability to nullify the effects of others trying to absorb one's powers
 * Negation Immunity-The power to be unaffected by Power Negation.
 * Power Inheritance-The condition to have the talents and/or powers of one or both of your parents.
 * Power Anchoring-The power to be immune to all superpower-altering abilities.
 * Power Activation-The ability to activate latent powers.
 * Power-Shifting--The ability to switch or shift from one power to another.
 * Power Detection-Power to sense the presence of supernatural powers within others.
 * Power Augmentation - Can increase and amplify special abilities to infinite power-levels.
 * Power immunity - Be immune to any and all external powers and effects.
 * Power Link - Manipulate the power link.
 * Power Anchoring - User's powers are immune to all alterations.
 * Powers Via Crystal-The ability to use powers gained from supernatural crystals and gems.
 * Powers Via Weapon-The power to use powers through the use of weapons
 * Powers Via Object-The power to obtain supernatural powers through objects.
 * Power Contingency-The ability to set triggers for one's powers.
 * Power Level Measuring-The power to measure the power levels of target.
 * Power Absorption Immunity-The ability to nullify the effects of others trying to absorb one's powers
 * Probability Stabilization-the power to negate probability-altering abilities
 * Power Mixture-The ability to merge separate powers into a single whole and combine/merge powers to create combos or even to create a new force.
 * Precognitive Immunity-Power to be immune to some or all forms of Precognition
 * Primordial Dragon Physiology-The ability to use the abilities of the ancestor of all dragons.
 * Primordial Entity Physiology-The power to use the traits of primordial entities.
 * Primordial Embodiment-The ability to become the Primordial Embodiment of a concept or entity.
 * Primordial Water Manipulation-The power to manipulate the primordial waters of creation.
 * Primordial Fire Manipulation-The power to control the primal flame.
 * Primordial Darkness Manipulation-The power to control the primal darkness of creation.
 * Primordial Force Infusion-The power to infuse primordial energy/force into objects (usually a weapon), beings, or powers.
 * Primordial Ice Manipulation-The power to manipulate primordial ice.
 * Primordial Light Manipulation-The power to control the primal light.
 * Primordial Force Physiology-Power to transform into or have a physical body made up of primordial force.
 * User that is Full-Formed Primordial Force Beings are completely formed of primordial force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel primordial force in various ways.
 * Primordial Force Manipulation - Manipulate the prime force.
 * Present Manipulation-The ability to manipulate the present.
 * Property Locking-The power to lock the properties of anything.
 * Protected Senses-Power to be immune or protected from sensory attacks
 * Prime Source-The power to possess powers of a primal cosmic source.
 * Prime Being - Be the beginning of everything and every species.
 * Programmable Powers-The ability to program your powers to work a certain way in and out of combat.
 * Preservation - Preserve Everything.
 * Protogenoi Physiology-The power to use the traits and powers of the Protogenos.
 * All: Creation, Deity Creation, Life Creation, Power Manifestation, Primordial Embodiment,Primordial Entity Physiology.
 * Physics Powered Physiology-The power to be powered by the law of physics and constituted of scientific forces (i.e. radiation, molecular forces, etc).
 * Psychic Flame Manipulation-The ability to manipulate flames made out of pure psychic energy.
 * Psychic Element Manipulation-The power to manipulate elements of pure psychic energy.
 * Psychic Acid Manipulation: The user can corrode thoughts, minds and psychic/psionic energy.
 * Psychic Darkness Manipulation: The user can cloud minds and block memories.
 * Psychic Flame Manipulation: The user can burn away, thoughts, minds and psionic energy and constructscause the same damage to the mind that fire would to the body.
 * Psychic Ice Manipulation: The user can freeze minds and render them numb; they can also slow andfreeze psychic and psionic attacks.
 * Psychic Light Manipulation: The user can reveal lost memories and blind minds.
 * Psychic Lightning Manipulation: The user can cause an opponent's mind to fluctuate and for random thoughts and memories to rush through their head, it may cause twitching and outbursts of power.
 * Psychic Magnetism Manipulation: The user can bring forward thoughts and memories that have a certain property, e.g. sadness, death, a person.
 * Psychic Oil Manipulation: The user can clog up trains of thought so the victim finds it hard to think about that thing or do the opposite and 'grease the gears' of that thought so it runs through the target's head smoothly. When combined with Psychic Flame Manipulation it can cause a raging psychic inferno that can completely incinerate a person's mind.
 * Psychic Plant Manipulation: The user can plant a thought or memory in a mind and a whole web of thoughts will grow from it.
 * Psychic Poison Manipulation: The user can infect minds with emotional or mental poison, causing them to feel negative emotions or mental pain.
 * Psychic Sound Manipulation: The user can scream in the opponent's mind, make them hear voices in their mind, make them feel certain emotions and communicate with them.
 * Psychic Vapor Manipulation: The user can cloud an opponent's mind and prevent users from thinking clearly.
 * Psychic Water Manipulation: The user can wash away bad memories, 'dilute' psychic attacks and drown minds.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy.
 * Psychic Lightning Manipulation-The ability to manipulate electrically charged psionic energy.
 * Psychic Energy Manipulation-The ability to manipulate psychic energy.
 * Psychic Energy Absorption-The power to absorb psychic energy and utilize it in some way.
 * Psychometric Telepathy-The ability to open a psychic link with anyone related to the object you are touching.
 * Psychometry-The power to perceive the residual information of an object and/or person by using senses.
 * Biographic Aptitude (Existence Osmosis)
 * Learn and understand everything about a person by touching them without the need of special education or long-term relationship. The user’s power works as if they have been with their touched subject all their life. Doesn’t understand thoughts or minds.
 * Learn and understand the history of whatever user consumes.
 * Learn and understand everything or the last moments of a dead person through touch. This allows the user to see the cause of death of the person they are touching and/or sometimes retrace the path they took. One may also retrace the residual path taken by a murderer if they were the cause of death of the person.
 * Learn and understand abilities by reading and intuitively mapping out superhuman powers and abilities through clairsentient contact.
 * Learn the history of an object by listening to the sound it makes.


 * Psionic Intuition-The power to gain knowledge through psionic means.
 * Psionic Detection-Power to sense the presence of psionic/psychic powers
 * Psychic Shadow-The ability to mask psychic presence and obscure the perceptions of psychic trackers.
 * Psychic Shield-The power to be immune against psychic attacks.
 * Psychic Inhibitors-The ability to place psychic inhibitors into others' minds.
 * Mental Barrier Destruction-The power to destroy and remove the mental barriers in the minds of others.
 * Psychopotence-The ability to wield ultimate power with ones mind.
 * Psychological Intuition-Power to possess innate understanding/knowledge of psychology
 * Psammokinetic Immunity-Power to be completely unharmed by sand
 * Pure Heart: Have a heart devoid of darkness or a desire to do pure evil.
 * Punishment-The power to punish a being for a specific reason.
 * Purification Immunity-The power to be immune to all purification-based powers.
 * Purification-The power to remove all evil or negativity from any object or person.
 * Quintessence Force-The power to generate limitless amounts of energy from one's own body.
 * Quantum String Manipulation-The ability to bend reality by altering  the 'quantum strings' which make up reality.
 * Quantum Magic-The power to manipulate mystical/physical forces on quantum level.
 * Quantum Manipulation-The ability to manipulate quantum physics in photons, atoms, and atomic-scale objects.
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead.
 * Quantum Foam Manipulation-The power to manipulate quantum foam
 * Quantum Uncertainty-The ability to place objects/beings in a superposed state of being both alive and dead.
 * Remolding-The power to change aspects of living or inanimate things in order to increase efficiency.
 * Reactionary Immunity-The power to become immune to any power that is used on the user the first time.
 * Reactive adaptation-The ability to develop adaptations, powers, or skills in response to immediate threats.
 * Radiation Generation-The power to generate radiation.
 * Radiation Immunity-The power to be immune to radiation
 * Remote Telekinesis-The power to control distant objects.
 * Refining-The power to remove unwanted aspects or impurities, refining anything.
 * Reality Anchoring-The power to be immune to all reality bending abilities.
 * Reality Warping-The power to travel beyond the boundary between fiction and nonfiction
 * Reality Condition-The power to gain a condition enhanced by reality warping.
 * Reality Dreaming-The ability to be the dreamer of reality.
 * Salvation-The power to retrieve, save, and restore souls from damnation.
 * Satanic Incarnation-The ability to be a manifestation of and/or have the traits of the Devil.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings.
 * Scanner Vision-The power to perform complex visual scans.
 * Scanning-The power to scan anything and analyze the gathered information.
 * Science-Magic Mixture-The power to combine science and magic.
 * Self-Subatomic Manipulation-he power to control one's own subatomic particles.
 * Sense of Strength-The ability to know a target's powers, skills and strengths.
 * Ki Sense-The ability to sense ki.
 * Essence Reading-The ability to perceive the true essence/nature of anything
 * Status Reading-The power to view the complete status of anyone/anything
 * Status Manipulation-The power to manipulate ones status/state of being.
 * Self-Power Immunity-The ability to be immune to their own abilities.
 * Seduction Intuition-The ability to possess innate seductive skills and charming allure.
 * Sensory Scrying-The power to perceive through other beings' senses
 * Self Transcendence-The power to go beyond one's limits.
 * Death Transcendency-The ability to transcend through death, undeath, or necromancy
 * Animancy-The power to utilize magic involving the living, life-force and/or souls.
 * Necromancy-The power to utilize magic involving the dead, life-force and/or souls.
 * Soul Removal-The power to remove souls from oneself and others.
 * Soul Retention-The power to hold the souls of people in their bodies.
 * Soul Carrier-The power to carry/hold the souls of others inside themselves.
 * Soul Manipulation-The power to manipulate souls.
 * Spiritual Healing-The power to heal using spiritual energy.
 * Spiritual Force Manipulation-The power to manipulate the energy of the spiritual essence of sentient life.
 * Rule Transcendence-The power to surpass the rules of reality.
 * Limitation Transcendence-The ability to overcome the traditional limitations and weaknesses of one's species.
 * Life and Death Transcendence-The power to transcend life and death.
 * Life and Death Removal-The power to remove the concepts of life and death.
 * Life and Death Manipulation-The power to control both life and death.
 * Death-Force Manipulation-The power to manipulate the essence of Death, which is present in all mortals throughout the universe.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life-Force Aura-The ability to surround oneself in one's own life energy.
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Spiritual Force: The power obtained comes purely from the soul of the user.
 * Life and Death Embodiment-The power to embody both life and death.
 * Samsara Manipulation-The ability to control the 'wheel of life' within living beings.
 * Samsara Embodiment-The power to embody Samsara.

Existential

 * Ability Transcendence
 * Ascension
 * Aspect Expulsion
 * Evolution
 * Higher Consciousness
 * Limitation Transcendence
 * Potential Creation
 * Reactive Adaptation
 * Rule Bending/Living Anomaly
 * Transcendent Physiology

Mental

 * Ability Intuition
 * Ability Learning
 * Clear Mind
 * Enhanced/Supernatural/Absolute Intelligence
 * Enhanced/Supernatural Wisdom
 * Enlightenment
 * Illusion Awareness
 * Intelligence Infinitum
 * Intuitive Aptitude
 * Psionics

Physical

 * Immortality
 * Absolute Immortality
 * Invulnerability
 * Absolute Invulnerability
 * Life Transcendence
 * Peak Human/Enhanced/Supernatural/Absolute Condition
 * Superpowered Physiology
 * Super Form
 * Hyper Form
 * Legendary Form
 * Zenith

Spiritual

 * Quintessence Force
 * Maximum Quintessential Control


 * Self-Existence Manipulation-The ability to control one's own state of existence.
 * Self Origin Manipulation-The power to manipulate the origin ofoneself.
 * Separation-The power to separate, divide or fission anything irreversibly.
 * Unity Force Manipulation-The ability to control the forces that allow things to fuse, assimilate, or connect.
 * Science-Magic Ascendancy-The power to have capabilities beyond science and magic.
 * Situational Strength-The power to become exactly as powerful as one needs to be at any given moment.
 * Shadow Camouflage-The power to become invisible while in shadows
 * Shadow Generation-The power to generate shadows and darkness
 * Shortcut Access-The power to find/use shortcuts to anywhere/anywhen.
 * Sky Father Physiology-Power to use the abilities of Sky Father.
 * Situational Strength-The power to become exactly as powerful as one needs to be at any given moment.
 * Singularity - Absolutely one of a kind.
 * Shapeshifting-The power to transform and reshape the form of one's body
 * Spine Manipulation-The power to manipulate the spine of oneself and others.
 * Spatiolock-The power to exist outside of space
 * Spatial Attacks: Distort the space around the target to inflict unstoppable damage.
 * Spatial Crushing: Distort space around a target, causing it to be crushed.
 * Spatial Slicing: Distort space to cause a split, cutting anything occupying the location.
 * Spatial Displacement: Create a distortion around an entire area, warping everything elsewhere.
 * Spatial Mimicry: Using the distortions to parts of oneself to another dimension for intangibility.
 * Spatial Tuning: Distort an area of space to control everything within.
 * Spatial Telekinesis-The ability to manipulate matter and energy by manipulating the space it is occupying
 * Special Ops Mastery-The ability to innately or through inhuman and advanced training have special operations skills and maintain them without the need of further training.
 * Spiritual Symbiosis-The power to manipulate the power of the spirit or creature that dwells within the user's body.
 * Space-Time Manipulation-The ability to manipulate the space-time continuum.
 * Spiritual Flame Manipulation-The power to generate and manipulate spiritual flames.
 * species-shifting-The ability to switch or shift from one species to another.
 * Spatial-Temporal Lock-Power to exist outside of space and time.
 * Specialist Powers-The power to use various unique abilities.
 * Spiritual Awareness-The power to possess an increased awareness and/or sensitivity to the spiritual world.
 * Social Cloaking-Power to instantly assimilate into any society or social group.
 * Soul-Bound Weapon-The power to gain weapons that are unique to users and bound to their souls.
 * Soul Healing-The power to heal damage done to the soul.
 * Soul Manipulation-The power to manipulate souls
 * Soul Creation-The ability to create souls, the incorporeal and immortal essences of people, living things, or objects.
 * Strength Calling-The power to grant enhanced strength to oneself or others.
 * Strong Soul-The ability to possess an uncommonly potent soul and gain highly formidable abilities as a result of the soul's power.
 * Stealth Tactics-The ability to possess extraordinarily expertise in stealth.
 * Status Reading-The power to view the complete status of anyone/anything.
 * Stamina Mode-The ability to go into a mode made for stamina and endurance.
 * State of Mind-The ability to enter a state of understanding one's self, and everything around them.
 * Status Lock-The power to lock one's status.
 * Strong Soul-The ability to possess an Esoteric potent soul and gain highly formidable abilities as a result of the soul's power.
 * Soul Infusion-The power to infuse one's soul into objects (usually weapons), beings, or powers
 * Absorb and/or generate souls.
 * Amplify the strength, energy and power of weapons.
 * Charged Attacks/Energy Wave Emission
 * Forge objects around a medium using a shifting layer of quintessence.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Strong Heart-The ability to possess an unnaturally strong heart.
 * Multiple Hearts-The ability to have more than one heart.
 * Heart anchoring-Immune to all/any heart-based powers
 * Pure Heart-The ability to possess a pure heart.
 * Dark Heart-The ability to possess a dark heart.
 * Dark Soul-The ability to have a soul of extreme corruption or darkness.
 * Pure Soul-The ability to have a soul of extreme purity or light.
 * Angel Soul-The ability to have the soul of an Angel.
 * Demon Soul-The ability to have the soul of a Demon.
 * Alien Soul-The ability to have a soul of an alien
 * Alien Mind-Power to possess a mind so alien that it is incompatible that is beyond a normal mind.
 * Devil Soul-The power to have the soul of the Devil.
 * Dragon Soul-The power to have a soul of a dragon.
 * Multiple Souls-The power to have multiple souls in a single body.
 * Soul Creation-The ability to create souls, the incorporeal and immortal essences of people, living things, or objects.
 * Soul Destruction-The power to destroy the souls of others
 * Soul Anchoring-The power to be immune to all soul manipulation-based powers.
 * Soul Manipulation-The power to manipulate souls.
 * Western Dragon Physiology-The ability to use the abilities of a European Dragon
 * Life-Force Aura to manifest infusing souls outside the target.
 * Life-Force Constructs to shape the souls into various forms.
 * Life-Force Absorption-The power to absorb life-force/energy and utilize it in some way.
 * Life-Force Augmentation-The power to augment life-force/energy
 * Life-Force Beam Emission-The ability to project beams of life energy
 * Life-Force Constructs-The power to craft a numerous variety of desired weapons and tools out of solid life-force.
 * Life-Force Empowerment-The power to be empowered by Life-Force
 * Life-Force Entity Creation-The power to create beings out of life-force or shape them to certain shapes.
 * Life-Force Extraction-The power to extract the Life-Force/spirit/essence of others
 * Life-Force Factor Manipulation-The ability to use the skill/power that is unique to one's own life-force.
 * Life-Force Manipulation-The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.
 * Life-Force Transferal-To transferal souls to other ppl without souls. The power to transfer life-force between living beings.
 * Life-Force Weapons-To shape souls into weapons The power to create weapons from life-force.
 * Speedster Physiology-The ability to possess the traits of a Speedster.
 * Subjective Reality-The ability to manipulate the boundary between fantasy and reality.
 * Subliminal Seduction-The ability to project seductive thoughts into subconscious and/or otherwise seduce subjects.
 * Super form-The ability to transform into an enhanced state of being where one's innate powers are drastically improved and new abilities are acquired.
 * Chaotic Form: Often times, transcendent demons are mostly in a form that hides their true form in order to keep their true power hidden.
 * Digital Form-The ability to take the form of Data allowing the user to possess or interact with electronic objects
 * Artificial Intelligence Physiology
 * User can manipulate the power of nanotechnology.
 * User can convert any raw material into what ever the user can think of.
 * Having no physical body, User is immune to physical harm and attacks.
 * Data Conversion
 * User can interact or possess computers, machines, or objects running on electricity.
 * User's are non-corporal thus allowing them to achieve several feats such as Flight, Intangibility, Invisibility, and Self-Sustenance.
 * User can gain corporal form by either projecting or solidifying their data form into anything they desire.
 * Data Form can be Immortal and could be re-inserted  into a new body.
 * Data form typically enables Electrical Transportation.
 * User with nano-technological body can potentially replicate any superpower by absorbing information.
 * Possession by transferring oneself into the minds of others.
 * Energy Manipulation (Most cases)
 * Energy Attacks
 * Energy Beam Emission
 * Energy Bolt Projection
 * Energy Shield Creation
 * God Mode-The ability to possess limitless god-like cosmic abilities, skills, and traits.
 * Legendary Form- Users of this ability are able to go into a legendary state, putting themselves in a class of their own.
 * Mode Switching-The ability to obtain powers in different forms and switch between powers and fighting technique.
 * Multiple Forms-The power to have various forms
 * Non-Corporeal Form-Power to be a Non-Corporeal being.
 * Omni Mode: User enters a mode made from all forms/modes.
 * Safe Mode-The power to have a safe mode. .
 * Spherical Form-The power to transform oneself into a sphere-like form.
 * Taur Form-The ability to transform one's lower body into animal forms.
 * True power-The power to unlock the true power and full potential from within oneself and things
 * Zenith: Users of this power are able to obtain unparalleled might, becoming an unstoppable force.
 * Reality Randomization-The power to cause reality to change randomly and spontaneously.
 * Reality Modding-The power to overwrite reality with custom modifications.
 * Superpowered Physiology-The power to acquire the physical body, powers, and feats of a Superpowered being.
 * Supernatural/Absolute Condition: Users will possess incredibly, if not phenomenally high physical/mental condition that surpasses normal beings.
 * Supernatural Breath: Possess an enhanced lung capacity that will allow user to blow gale force winds.
 * Supernatural Body Coordination: Withhold complete and total control of ones own phy/men. functions.
 * Supernatural Cells: Possess super active cells.
 * Supernatural Durability: Able to withstand high amounts of damage if injured.
 * Supernatural Endurance: Will be able to go for months without the need for sustenance.
 * Supernatural Intelligence: Process vasts amounts of knowledge, and operate highly advanced technology.
 * Superhuman Invulnerability: Become nearly impervious to all forms of damage or injury.
 * Supernatural Regeneration : Will be able to regenerate cells rapidly to the point where users will be able to grow a new heart if yanked out.
 * Supernatural Senses: Will be able to smell undetectable odors, see structures at a microscopic level, and other sensory feats.
 * Supernatural Speed: Travel at light speed and reach far distances in seconds.
 * Supernatural Stamina: Operate for long consecutive periods of time without tiring.
 * Supernatural Strength: Lift and destroy extremely heavy and durable structures with bare hands.
 * Supreme Voice-The power to create and command via users voice.
 * Support Powers-The power to enhance the performance of oneself or others.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superiority-The power to become superior to an opponent.
 * Adaptive Power-Level-The ability to adapt one's power-level to surpass any opposition
 * Supernatural Priest Training-The ability to possess the divine powers of a supernatural priest/nun.
 * Supernatural Athleticism-The power to perform acrobatic and gymnastic feats beyond what is considered naturally possible.
 * Supernatural Reflexes-The ability to have better reflexes/reaction time than what is naturally possible.
 * Supernatural Balance-The ability to have obviously supernatural level of balance/equilibrium.
 * Supernatural Charisma-The ability to possess incredibly powerful charisma.
 * Supernatural Beauty-The power to be supremely beautiful and use it to affect others.
 * The more powerful they are they could simply eradicate free will, making everyone slavishly devoted to the user and willing to do anything to please them.
 * Beauty Embodiment-The ability to become the embodiment of beauty.
 * Beauty Inducement-The power to increase the physical beauty of oneself and others.
 * Beauty Manipulation-The power to manipulate the beauty of anything.
 * Sexual Inducement-The power to induce sexual arousal, lust, bliss and pleasure in others.
 * Love Manipulation-The power to manipulate love
 * Hatred Manipulation-The power to manipulate hatred.
 * Love Embodiment-The ability to become the embodiment of love.
 * Romance Embodiment-The ability to become the embodiment of romance.
 * Emotion Embodiment-The power to embody emotions.
 * All embodiment-based powers
 * Emotional Source-The power to be the source of emotions.
 * Pathifery-The power to warp reality based on one's instincts, feelings, and emotions, rather than actual coherent thoughts or words.
 * Lust Manipulation-The power to manipulate lust.
 * Lust Embodiment-The power to become the embodiment of lust
 * Lust Empowerment-The ability to be empowered by lust.
 * Enchanted Allure-The ability to bend the will of someone through a magical stimulated means of pleasure and seduction.
 * Sex Magic-The power to use sex-related magic
 * Love Magic-The power to use love related magic.
 * Body Magic-The power to utilize body-based magic
 * Body Manipulation-The power to manipulate any aspect of the bodies of oneself and others.
 * Body Recreation-The power to create/recreate ones own body from scratch. T
 * Severing-The ability to sever anything regardless of their nature.
 * True Love's Kiss-The power to overcome outside forces with a kiss between two lovers.
 * Division-The ability to divide one's existence into multiple entities.
 * Culmination-The ability to culminate the existence of multiple entities into one singular form.
 * Aspect Separation-The power to separate the aspects of anyone/anything irreversibly.
 * Aura Implanting-The power to implant an aura in a body or an object.
 * Aura Manipulation-The ability to manipulate the subtle, luminous radiation that surrounds a person or object.
 * 7 chakras
 * There are 7 auras, each with their attributes and colors.
 * Muladhara (Red) - Deals with physical nature.
 * Swadhisthana (Orange) - Deals with emotion.
 * Manipura (Yellow) - Deals with self-energy and willpower.
 * Anahata (Green) - Deals with healing.
 * Vishuddha (Blue) - Deals with intelligence.
 * Anja (Indigo) - Deals with mental communication.
 * Sahasrara (Violet) - Deals with awareness of illusions and obtaining a higher consciousness.
 * Aspect Insertion-The power to insert aspects of anything/everything into others.
 * Insertion & Removal-The power to insert and/or remove anything from and/or to anything.
 * Miracle Performing-The power to perform miracles
 * Desire Manipulation-The power to manipulate desire.
 * Desire Form-The power to take on the form of others greatest desire
 * Desire Embodiment-Power to be the embodiment of desires, aspirations, and impulses.
 * Pheromone Manipulation-The power to manipulate the pheromones of oneself or others.
 * Sin Embodiment-The power to become the embodiment of sin.
 * Passion Manipulation-The ability to manipulate passion.
 * Relationship Manipulation-The power to manipulate relationship.
 * Bond Manipulation-The ability to manipulate bonds.
 * Mental Manipulation-The power to manipulate thoughts, mindsets, and upper brain functions of others.
 * Bioacoustic Disruption or Bio-Acoustic Disruption: To cause a subject's brain falter in communication, causing interruption in speech and hearing.
 * Confusion Inducement: To cause confusion.
 * Conscious Mind Suppression: To suppress one's conscious mind.
 * Distraction: To disrupt the attention span.
 * Faculty Diminution: To suppress mental access to one's skills.
 * Knowledge Projection: To project knowledge into another mind.
 * Lie Inducement: To nullify the utterance of truth.
 * Logorrhea: To force others to keep speaking.
 * Mental Breakdown: To cause psychological breakdowns and mental collapse.
 * Mental Scramble: To scramble someone's mind.
 * Mind Imprisonment: To imprison the users in their minds.
 * Misdirection: To disorient others' sense of direction.
 * Motor Continuity: To shut down motor function control so that a subject keeps moving.
 * Palindromic Action Inducing: To make others act backwards.
 * Personality Alteration: To partially or completely change the personality
 * Psychic Bestowal: To magnify a subject’s knowledge capacity.
 * Psychic Photography: To imprint marks, images or writing onto the minds of others.
 * Psychic Sealing: To seal secrets within others.
 * Stupefaction: To induce a mental stupor in others.
 * Supernatural Shrine Maiden Training-The ability to possess the divine and shamanistic powers of a supernatural shrine maiden
 * Supernatural Dexterity-The ability to have better dexterity than what is naturally possible.
 * Supernatural Wisdom-The ability to have obviously supernatural level of wisdom.
 * Prescience-The power to have instinctive foreknowledge of incoming events.Supernatural Dominion-The ability to rule over a mythological force and draw power from it.
 * Subatomic Manipulation/Energy Manipulation: To control matter and energy at subatomic levels.
 * Survival Mode-The power to enter a state of survival mode.
 * Survival Intuition-The power to have knowledge in surviving
 * Supernatural Concealment-The power to hide and conceal oneself from anything.
 * Supernatural Voice-The power to produce various effects through one's voice.
 * Supernatural Manipulation - Control everything supernatural.
 * Superpower Evolution-The ability to greatly strengthen and evolve superpowers and abilities to its absolute ultimate power level.
 * Superior Adaptation-The ability to adapt to anything and quickly evolve.
 * Symbiotic Connection-The power to have a bond with a living or non-living subject.
 * Symbolic Power Manifestation-The ability to wield a power that's symbolic to the user.
 * Symbiotic Transformation-The ability to transform into/with the very entity that one has a symbiotic connection with
 * Tactical Analysis-The ability to be an extremely skilled strategic genius and apply this skill for several objectives.
 * Tactile Telekinesis-The power to utilize a personal force field of telekinetic energy
 * Telekinesis Immunity-The power to be immune against telekinesis.
 * Telekinetic Constructs-The power to create objects, weapons and creatures out of telekinetic energy.
 * Telekinetic Force Manipulation-The ability to manipulate pure telekinetic force.
 * Telekinetic Bullet Projection-The ability to project telekinetic energy or objects as bullets
 * Telekinetically Enhanced Condition-The power to augment the user's condition using telekinetic influence
 * Tetralogy-The power to absolutely control the four aspects of Power and Knowledge: Science, Magic, Divinity and Philosophy as one single united force.
 * Teleportation Negation-The power to negate teleportation and teleportation-based powers.
 * Technological Invisibility-The power to be invisible to all forms of electronic detection
 * Telepathic Negation-The ability to negate the usage of telepathy.
 * Telekinetic Combat-The power to utilize telekinesis in combination of physical combat..
 * Technopathy-The ability to manipulate electronics and machinery.
 * Temporal Rewind-The ability to rewind time.
 * Terraforming-The power to change the environment of an entire planet, moon, or asteroid to an entirely new environment.
 * Telekinetic Regeneration-The power to regenerate via telekinetic influence.
 * Time Stopping-The power to stop time while still being able to move around normally.
 * Thermal Manipulation-The power to manipulate temperature.
 * Thermal Invisibility-Power to become invisible in low or high temperature.
 * Thermal Resistance-The power to survive in extreme temperatures
 * Totality Manipulation-The ability to have power and control over totality.
 * Tormentor-The power to torment evil souls.
 * Totality Connection-The power to be unbound to any/all omniverses/realities
 * Total Event Collapse-The ability to destroy realities.
 * Transhuman Transformation-The ability to change individual beings into transhuman.
 * Tranquil State-The ability to enter a state of self-induced tranquility.
 * Training Regimen-The circumstance in which one develops incredible abilities through extensive training.
 * Transformation-The power to change into more powerful versions of oneself.
 * Transmutation-The power to alter the forms/structure of beings/objects.
 * Transcendent Embodiment-The ability to become an embodiment on a Transcendent level.
 * Transcendent Negation-The power to negate the powers of nigh-omnipotent/transcendent beings.
 * Tracking Evasion-The power to hide from followers and pursuers and avoid total detection/discovery.
 * True Hero-The title of those who seek heroic goals such as Saving, Redeeming or Justice for humans.
 * True power-The power to unlock the true power and full potential from within oneself and things.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent mage Physiology-The ability to become a magic user of godlike power.
 * Fallen Transcendent Angel Physiology-The power to use the traits of a fallen angel of godlike power
 * Transcendent Artificial Intelligence Physiology-The power to use the traits of a transcendent A.I..
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Transcendent Alien Physiology-The power to use abilities of God like aliens.
 * Hyper Connection-The ability to have a very strong emotional bond with any/all creatures or being.
 * Transcendent Cambion Physiology-The power to have the traits and abilites of a cambion with godlike power.
 * Transcendent Demon Physiology-The ability to become a demon of godlike power as well as an entity of pure evil
 * Transcendent Demonic Mage Physiology-The ability to become a demon of godlike power as well as an entity of pure evil.
 * Transcendent Demonic-Undead Physiology-
 * Transcendent Dhampir Physiology-The ability to be or become a dhampir with an enormous divine level of power.
 * Transcendent Dragon Physiology-The power to use the traits of a transcendent dragon
 * Transcendent Fairy Physiology-Power to use the abilities of faery with godlike power.
 * Transcendent Genie Physiology-The ability to become a genie with powers that are on a god-like scale.
 * Transcendent Ghost Physiology-The ability to become a ghost of godlike power.
 * Transcendent Homo Superior Physiology-The power to be a superhuman/metahuman/mutant of godly power.
 * Transcendent Angel Physiology-The power to be an angel with enormous godlike power.
 * Transcendent Mage Physiology-The ability to become a magic user of godlike power.
 * Transcendent Nephalem Physiology-The power to have the traits and powers of a nephalem of godlike power.
 * Transcendent Nephilim Physiology-The power to have the traits and powers of an nephilim of godlike power.
 * Transcendent Physiology-The power to use the abilities of transcendent beings.
 * Transcendent Science-The ability to use the ultimate form of science.
 * Transcendent Undead Physiology-The power to use the divine and godly traits of a transcendent undead entity.
 * Transcendent Vampire Physiology-The ability to use the traits of a divine vampiric being.
 * Transcendent Werebeast Physiology-The ability to use the traits of a transcendent therianthropic being.
 * Transformation-The power to change into more powerful versions of oneself.
 * Trinity Force-The power to utilize the power of the triquetra.
 * Truth Manipulation-The ability to control the Truth in anything
 * Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality.
 * Totality Connection-The power to be unbound to any/all omniverses/realities.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.
 * Unnoticeability-The ability to be unnoticed and/or ignored.
 * Unnotability-The power to be unnotable and/or unimportant
 * Unimind - Be one with all minds.
 * Unity - Be one with all and be everything.
 * Inverse-Omnipotence - All Impossible
 * Omninescience -True Ignorance
 * Omni-Dimensional Existence - All Is One
 * Omnipotence - is all-powerful in all senses and aspects.
 * Omnipresence - is present throughout the entirety of existence.
 * Omniscience - knows all about everything and anything.
 * Unbound Soul-The power to possess an independent soul that isn't bound to any plane of existence and its restrictions.
 * Ultimate Invincibility/Universal Irreversibility - be completely undisputed and unstoppable.
 * Unconscious Effort-The power to understand emotions of others and self beings
 * Undead Dragon Physiology-The power to use the abilities of Undead Dragons beings
 * Undead Monster Physiology-The power to use the abilities of Undead monsters beings.
 * Understanding Manipulation-Knowing Knowledge that Esoteric gods would only know.
 * Universal Irreversibility - Actions cannot be stopped or reversed.
 * Universal Force Physiology-The power to transform into or have a physical body made up of universal forces.
 * Unpredictability-Power to be completely unpredictable.
 * Ultimate Invincibility - Be absolutely invincible.
 * Ultimate Acid-The ability to generate acid that can melt anything.
 * Serqekinetic Combat-The power to infuse acid in one's physical combat
 * Acid Manipulation-The ability to manipulate acids.
 * Acid Magic-The power to use Acid-related magic.
 * Ultimate Burning-The power to burn anything completely.
 * Ultimate Freeze-The power to freeze absolutely anything.
 * Ultimate Regeneration-The power to heal from any damage if so much as one cell remains.
 * Ultimate Intangibility-The ability to be intangible and tangible simultaneously
 * Ultimate Fighter-The ability to reach the ultimate pinnacle of martial arts proficiency. 
 * Ultimate Invincibility-The power to be unbeatable.
 * Ultimate Vision-The power to have all vision-based abilities.
 * Umbrakinetic Immunity-Power to be completely unharmed by darkness/shadow.
 * Universe Creation-The power to create a universe and everything in it.
 * Unrestricted Movement-The power to move effortlessly in any/all environments and conditions.
 * Unbreakable Bones-The power to have indestructible bones.
 * Unavertable Death-The ability to induce permanent death in anyone/anything.
 * Undetermined Existence-The power to exist in an undefined/undetermined state of being
 * Uncertainty Manipulation-The power to manipulate uncertainty.
 * Perspective Manipulation-The ability to manipulate all perspectives
 * Unperceivable Attacks-The power to create/use attacks that cannot be perceived or understood.
 * Uniqueness-The power to be unique in one or more areas.
 * The user is unique in at least one area. They are a person unlike anything the world has ever seen in said area, immune to having their uniqueness in whatever area they're unique inreplicated or copied by anyone, intuitively know how to perform the skill(s) from the area of which they are unique in, and perform the skills of the area beyond the most extensive of training.
 * Union Attacks-The ability to utilize special abilities and use them to perform powerful combined techniques
 * Attack Mixture-The power to merge separate attacks/techniques to create new ones
 * Power Union-The ability to use your abilities to their fullest potential when working with some one or something else
 * Unrestricted Murdering-The ability to kill anything, regardless of whether they be physical or metaphysical.
 * Vampiric Toxicity-The ability to possess blood that is toxic to vampiric entities.
 * Vampirism Immunity-The power to be immune to vampirism.
 * Vehicle Intuition-The ability to have extraordinary skill in operating vehicles.
 * Velocity Manipulation-The ability to manipulate the velocity of moving objects.
 * Variable Collapse-The power to collapse any/all possibilities/variables.
 * Vector Manipulation-The power to manipulate the vectors of matter and energy.
 * Virtue Embodiment-The power to become the embodiment of virtue.
 * Visual Linking-The power  to link one's vision to others.
 * Vocifery-The ability to always be right.
 * Belief Vocifery - Speak beliefs into existence.
 * Figurative Vocifery - Warp reality by speaking metaphorically.
 * Precognitive Vocifery - Speak any occurrence into existence.
 * Weather Adaptation-The power to be unaffected by the weather.
 * Weapon Primordial Creation-The power to create Primordial weapons of beginning of existence before creation of creation. Primordial weapons are more powerful then any/all divine weapons
 * Weapon dimensional creation/generate-The Dimensional weapon that Destroys you at the dimension your weakest at and kill all of you from all universes/multerverse.
 * Weapon parallel creation/generate-The power to create/generate parallel dimensional time weapon.
 * Weapon souls creation/generation-The power to hold souls in your weapon.
 * Weapon supernatural creation-The power to create Esoteric supernatural weapons.
 * Weapon Entity Generation-The power to create entity-like weapons with their capabilities.
 * Western Dragon Physiology-The ability to use the abilities of a European Dragon
 * Weapon Immunity-The power to be immune to ANY/ALL weapons.
 * Weapon Creature Creation-The power to create beings of weapons or shape them to certain shapes.
 * Weapon Proficiency-The ability to understand and use any and all weapons with the proficiency of a master.
 * Weapon Creation-rhe power to create weapons
 * Willpower-Based Constructs-The power to create constructs out of the emotional energy of willpower
 * Wish Embodiment-The power to become the embodiment of wishes.
 * Weapon Arsenal-The ability to possess a massive amount of summonable weapons.
 * Absolute: Now able to summon any weapon regardless of size, with endless complexity, an infinite number (e.g Space Distorting objects, Physics Defying Transporters, a Ancient Babylonian Spaceship, or even objects that use some form of Super Science like a sword that can destroy reality). In the end they have it all here.
 * Bullet Hell-The power to rain down multiple ranged attacks.
 * Infinite Supply-The ability to have an unlimited amount of anything.
 * Ammunition Generation-The ability to generate projectiles.
 * Ammunition Manipulation-The power to manipulate ammunition.
 * Natural Weaponry-The power to utilize weapons that are a natural part of one's own body.
 * Weaponized Body-The power to be altered to manufacture and utilize weaponry without the use of actual weapons.
 * Weapon Hands-The ability to grow a weapon onto arms using energy or surrounding matter
 * Weapon Creation-The power to create weapons.
 * Compressed Weaponry-The power to compress matter to form weapons.
 * Sentient Weaponry-The power to possess a sentient weapon.
 * Empathic Weaponry-The power to possess/utilize a specific weapon that only one can use.
 * Weapon Manipulation-The ability to manipulate weapons.
 * Adaptive Weaponry-The ability to utilize a weapon that is capable of adapting.
 * Empathic Weaponry - Bond between weapon and master.
 * Soul-Bound Weapon - Sometimes the source of the empathic bond.
 * Weapon Merge - Another possible source of the bond
 * Infusion - The weapon might be able to infuse itself with the right energies to combat the enemy.
 * Elemental Transmutation - The weapon can transmute its makeup to better fit the situation.
 * Property Infusion - The weapon can infuse itself with the desired properties required to claim victory.
 * Reactive Adaptation- The essential power to react to and adapt to threats.
 * Adaptive Power-Level - Can alter its own strength in terms of firepower when dealing with opposition that is vastly superior.
 * Mode Switching - The weapon will develop different modes for situations are encountered frequently.
 * Power Opposition - Often, an adaptation calls for the power opposite that of the enemy.
 * Weapon Transmutation - The weapon can transmute itself to better fit the required situation.
 * Weapon Regeneration - The weapon is capable of regenerating itself or any broken off pieces/parts.
 * Weaponry Refinement - The weapon can enhance itself to perform or have better quality.
 * Weapon State - The weapon can change its state to provide different/various benefits and uses.
 * Weapon Transformation-The power to transform matter into weapons.
 * Weapon Physiology-The power to use the traits of weapons.
 * White Fire Manipulation-The power to manipulate the benefic aspects of fire.
 * White Lightning Manipulation-The power to manipulate the benefic aspects of lightning.
 * White Hole Creation-The power to create white holes where matter and energy is abstained, reversed and released.
 * Worthiness Enchantment-The power to enchant objects to be used by only those who are worthy.
 * Usurp Worth-The power to steal the powers of a chosen one for themselves.
 * Destiny Chosen-Circumstance of gaining abilities associated with a particular destiny.
 * World Recreation-The power to recreate everything on a planetary scale.
 * Universe Destruction-The power to destroy a universe and everything in it.
 * Universe Creation-The power to create a universe and everything in it.
 * Multiverse Creation-The power to create a multiverse and everything in it.
 * Cosmic Creation-The power to create on a cosmic scale.
 * Omniverse Creation-The power to create a omniverse and everything in it.
 * Multiverse Destruction-The power to destroy a multiverse and everything in it.
 * Multiversal Recreation-The power to recreate the multiverse from its beginning state in any way the user wishes.
 * Recreation-The power to recreate what was destroyed.
 * Universal Recreation-The ability to recreate a universe from its beginning state in any way the user wishes.
 * World Healing-The power to heal everything on a planetary scale.
 * Yin & Yang Separation-The ability to separate the complementary forces of yin and yang.
 * Yin & Yang Manipulation-The ability to manipulate the complementary and opposite forces of yin and yang.
 * Yin & Yang embodiment-The power to embody the very balance, near opposites
 * Yin & Yang Inducement-The power to induce the very balance, near opposites.
 * Yin & Yang negation-The power to Understand the negative balance to positive balance, To use both negative and positive balance to my advangtage. To imbalance someone powers to make them harder to use their powers
 * Zoroastrian Deity Physiology-The power to have the traits and abilities of Deities of Zoroastrian mythology