Feather Manipulation

The ability to create and manipulate feathers. Sub-power to Organic Manipulation.

Capabilities
The user can produce and/or manipulate feathers. Feathers are among the most complex integument appendages found in vertebrates and are formed in tiny follicles in the epidermis, or outer skin layer, that produce keratin proteins. The β-keratins in feathers, beaks and claws — and the claws, scales and shells of reptiles — are composed of protein strands hydrogen-bonded into β-pleated sheets, which are then further twisted and crosslinked by disulfide bridges into structures even tougher than the α-keratins of mammalian hair, horns and hoof. The exact signals that induce the growth of feathers on the skin are not known, but it has been found that the transcription factor cDermo-1 induces the growth of feathers on skin and scales on the leg.

Applications

 * Create/generate/increase, shape, move, change color and animate feathers for various purposes/effects:
 * Camouflage by covering the user or blending in with grass.
 * Organic Constructs of feathers, including weapons, walls, armor or allies/servants.
 * Wing Manifestation
 * Matter Surfing using grasses.


 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Feather Projection
 * Wing Blades


 * Organic Attacks using feathers.


 * Rearrange the genetic structure in feathers, including creation of mutant grass.

Techniques

 * Organic Combat
 * Organic Mimicry
 * Organic Transmutation

Known Users

 * Run (Akame ga Kill)