Absolute Gambling

"I love it! This place where everything is decided by your gambling skills. Heaven if you win and hell if you lose."

- Yumeko Jabami (Kakegurui)

"YES THIS IS PERFECT!! LEAVE EVERYTHING UP TO CHANCE!! You must choose with your own hands. Please, show me what it means to risk."

- Yumiko Jabami (Kakegurui)

The ability to gamble with, and for, anything.

Also Called

 * Absolute Betting
 * Absolute Gaming
 * Absolute Wager

Capabilities
User can gamble with/for anything. They have the ability to put anything on the line. This can include things like, power, love, youth, obedience etc. The catch to this power is if you are gambling for something that is considered a high stake then you also have to put up a high stake. The more you stand to gain the more you will also stand to lose.

Applications

 * Absolute Contract - Users make unbreakable contracts with opponents. If you lose a gamble whatever the penalty you will have to pay it. This also ensure winners receive their due.
 * Absolute Wish - Users can gamble for anything, so literally if you want it all you have to do is win it.
 * Game Intuition - User will be a skilled at any type of game.
 * Tactical Genius - User mind will be able to outthink and out maneuver most opponents
 * Trickster - User will be a natural trickster as most good gamblers should be. At this level cheating is all but a guarantee.

Associations

 * Absolute Thievery
 * Addiction Manipulation
 * Fun Manipulation
 * Game Manipulation
 * Golden Rule

Limitation

 * Some users may be addicted to gambling and do it simply for the thrills, this can lead to substantial losses.

Known Users

 * Tet (No game, No life)