Nonexistence

"All memory of your existence will be wiped from reality. You will die, and no one will mourn."

- Magic the Gathering, Door to Nothingness

The ability to completely erase any kind of existence. Specialized variation of Omnipotence.

Also Called

 * Decreation
 * Final Nemesis

Capabilities
The user can annihilate completely anything and everything, without any protection nor exception of any kind.

There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to Nothingness Manipulation, effectively annihilating objects and beings. When used on abstract targets however, the effect is more subtle and similar to Logic Manipulation, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall as if the door never existed.

Nature Of The Power
Nonexistence is a specialized variation of Omnipotence: it has the same unlimited/infinite/absolute power, but focuses all of it on the pure and simple annihilation of any target, instantly and completely, achieving ultimate invincibility through the implacable erasure of any form of opposition, and absolute specialization in the most effective form of offense / defense.

In short, Nonexistence represents the concept of real-life death : inescapable and irreversible, without the slightest hope.

Applications
Essential:
 * Erasure
 * Immortality (erasure of death)
 * Imperceptibility (erasure of presence/perception)
 * Intangibility (erasure of contact)
 * Invulnerability (erasure of physical damages)
 * Logic Manipulation (erasure of abstract targets)
 * Meta Fear Inducement (aura of extreme unnaturalness)
 * Nothingness Manipulation (erasure of concrete targets)
 * Omni-Perception (all existences within range)
 * Power Immunity (erasure of supernatural effects)
 * Singularity (inimitable, as there is 'nothing' to replicate)
 * Universal Irreversibility (cannot be stopped by any means)

Practical:
 * Event Negation (erasure of events/outcomes)
 * Negative Remaking (erasure of conceptual traits)
 * Personality Alteration (erasure of character traits)
 * Remote Teleportation (erasure of spatial distance)
 * Remote Time Travel (erasure of temporal distance)
 * Temporal Rewind (erasure of elapsed time)
 * Vacuum Creation (erasure of a space)

Positive:
 * Absorption/Fusionism (erasure of separations)
 * Flawless Restoration (erasure of all ill effects)
 * Infinite Supply (erasure of consumption)
 * Negative Divination (elimination process)
 * Pain Suppression (erasure of pain)
 * Peace Inducement (erasure of war)
 * Physical Restoration (erasure of damage)
 * Power Augmentation (erasure of limits)
 * Purification (erasure of evil/negativity)
 * Reality Rejection (erasure of aspects of reality)
 * Reality Restoration (erasure of alterations)
 * Resurrection (erasure of death/damage)
 * Self-Sustenance (erasure of hunger/exhaustion)
 * Semi-Immortality (erasure of aging)
 * Sensory Restoration (erasure of sensory loss)
 * Youth Inducement (erasure of old age)

Neutralization:
 * Apathy (erasure of emotions)
 * Devolution (erasure of evolution steps)
 * Energy Drain (erasure of force/energy)
 * Induced Sedation (erasure of sensations/awareness)
 * Knowledge Erasure (erasure of information/knowledge)
 * Molecular Immobilization (erasure of motion)
 * Neurocognitive Deficit (erasure of cognitive processes)
 * Power Erasure (erasure of abilities)
 * Sleep Inducement (erasure of consciousness)
 * Sensory Deprivation (erasure of all senses)

Destructive:
 * Absolute Darkness (erasure of light)
 * Apocalypse Inducement (erasure of natural equilibrium)
 * Chaos Inducement (erasure of order)
 * Death Inducement (erasure of life/life-force)
 * Dehydration (erasure of water)
 * Deoxygenation (erasure of oxygen)
 * Destruction (erasure of intrinsic fields)
 * Disintegration (erasure of subatomic bonds)
 * Extinction Inducement (erasure of species)
 * Gravitational Singularity (erasure of physics)
 * Molecular Dispersion (erasure of molecular bonds)
 * Omnidirectional Waves (total annihilation)
 * Total Event Collapse (negation of reality)
 * Ultimate Freeze (erasure of heat)
 * Unavertable Death (kill by erasure)

Negations:
 * Causality/Reality Alteration Negation
 * Demonic/Divine Power Negation
 * Downgrading/Energy Negation
 * Healing Factor Nullification
 * Magic/Telepathic/Power Negation
 * Omni-Negation
 * Speed/Intangibility Cancellation

Advanced Applications:
 * Absolute Immortality (complete erasure of death)
 * Absolute Restoration (erasure of all alterations)
 * Existential Perfection (erasure of all imperfections)
 * Immutability (complete erasure of changes)
 * Meta Immunity Bypassing (complete erasure of all immunities)
 * Meta Transcendence (erasure of all boundaries/limitations)

Techniques

 * Disappearing
 * Nonexistent Physiology
 * Selective Elimination
 * Ultimate Erasure

Variations

 * Absolute Destruction
 * Concept Destruction
 * Life and Death Removal
 * Reincarnation Denial

Associations

 * Existential Manifestations
 * Irreversible Destruction
 * Nonexistent Physiology
 * Omnipotence
 * Partial Existence Inducement
 * Perfection

Limitations

 * Cannot create/manipulate anything, even indirectly.
 * Targets must be clearly identified (beware collateral damage).
 * Omnificence can compensate the erasure by creating similar new things.

Known Users
See Also: Cessation of Existence.


 * Decreator (DC Comics)
 * Void/Origin (Kara no Kyoukai)
 * Edamiel Beryl (Anima: Beyond Fantasy)
 * Nemesis (Anima: Beyond Fantasy)
 * The Unnamed Darkness (Cthulhu Mythos)
 * Oblivion (Marvel Comics)
 * The Nothing (The Neverending Story)
 * Zeno (Dragon Ball Super)

Known Powers/Objects

 * Ars Nova (Fate/Grand Order)
 * The Godkiller (Drive Angry)