Victory Inducement

"Ayla fight while alive! Win and live. Lose and die. Rule of life. No change rule"

- Ayla (Chrono Trigger)

The power to induce victories. Sub-power of Victory Manipulation, Event Manipulation and Challenge Declaration. Opposite of Defeat Inducement.

Also Called

 * Success Inducement
 * Winning Inducement

Capabilities
Users can induce great and glorious victories to others and events when ever there is a conflict or a challenge. When ever a battle is commenced, the user can cause instant victory. When ever there is a race, the user can cause an instant win.

Applications

 * Conquest Empowerment
 * Enhanced Charisma
 * Fear Masking
 * Indomitable Will

Associations

 * Challenge Declaration
 * Event Manipulation
 * Probability Manipulation
 * Reality Warping

Limitations

 * This power may not be able to be used multiple times in a row.

Known Users

 * Ullr (Almighty Johnsons)
 * Nike (Greek Mythology)
 * Victini (Pokemon)
 * Alastor (Shakugan no Shana); via physical materialization
 * Nike (Valkyrie Crusade)
 * Brunhild (Valkyrie Crusade)
 * Instant Win Cards (Yu-Gi-Oh)