Ink Attacks

The power to release/use ink to various attacks. Sub-power of Ink Manipulation. Variation of Organic Attacks and Art Attacks.

Also Called

 * Ink Attacks

Capabilities
The user can release/use ink to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Ink Bolts: Project ink that expands rapidly on contact with an object.
 * Formulated Ink Blasts: Release blasts of ink in a form of a creature or object.
 * Hand Blasts: Release ink blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of ink.
 * Ink Ball Projection: Create and launch spheres of ink.
 * Ink Beam Emission: Release beams of ink.
 * Ink Blast: Release ink over a specific target area.
 * Ink Bolt Projection: Release low powered projectiles of ink.
 * Ink Bomb Generation: Create bombs/explosions of ink.
 * Ink Breath: Discharge ink blasts from mouth.
 * Ink Bullet Projection: Fire in short sequence over a wide area.
 * Ink Cutting: Use ink to cut opponents.
 * Ink Infusion: Empower and energize anything touched or used (usually a weapon) with ink.
 * Ink Pillar Projection: Project ink pillars.
 * Ink Spike Projection: Project ink spikes.
 * Ink Vortex Creation: Create spiral/vortex of ink.
 * Ink Wave Emission: Send out a wave of ink that repels everything.
 * Omnidirectional Ink Waves: Send out a wave of ink in all directions.
 * Optic Blasts: Emit ink from one's eyes.
 * Reflective Attacks: Release attacks of ink that can bounce off of any surface.
 * Scatter Shot: Release ink blasts that split into multiple fragments.
 * Sword Beam Emission: Release ink blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of ink to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Art Attacks
 * Ink Manipulation
 * Ink Mimicry
 * Melanokinetic Combat
 * Melanokinetic Constructs
 * Organic Attacks

Limitations

 * Users may require outside source of ink to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Killer B (Naruto)
 * Bloopers (Super Mario)