Chess Mimicry

The power to possess the traits and powers of archetypal chess pieces

Capability
The sixteen pieces of the Chess are objects used to entire the subconscious. All human beings share the collective unconscious, a set of established archetypal symbols that all instantly recognized by the mind. A user of this ability will become the very incarnation of one of these archetypes, since it is not possible to possess more than one.

The Main Tarot Cards
Enhanced Charisma Omniarch Subordination Manipulation
 * -King:

Omnidirectional Energy Waves One-Man Army Supernatural Beauty
 * -Queen:

Holy Priest Physiology Holy Power Magic
 * -Bishop:

Enhanced Horsemanship Chivalry Enhanced Jump
 * -Knight:

Fortress Physiology Enhanced Durability Invulnerability
 * -Rook:

Replication Weapon Proficiency Sacrificial Creation
 * -Pawn:

Associations

 * Game Interaction
 * Intuitive Aptitude

Known Users

 * Archfiend Cards (Yugioh)