Electromagnetism Manipulation

The ability to create and manipulate electromagnetic fields, producing a variety of effects. Both Electricity Manipulation and Magnetism Manipulation are manifestations of this power.

Also Called

 * Electromagnetic Manipulation
 * Electro-Magnekinesis
 * Electromagnetogenesis
 * Electromagnetokinesis
 * Electromagnetomancy

Capabilities
The user can generate and manipulate electromagnetism which (with the exception of gravitation) account for almost all physical phenomena observable to the unaided human senses, including light and other electromagnetic radiation, all of chemistry, most of mechanics (excepting gravitation), and of course magnetism and electricity. That said, only few truly powerful individuals are capable reaching such heights of power, most users have to content themselves with lesser if still impressive abilities.

Four Interactive Forces
This power is the manipulation of one of the four interactive forces; the other 3 being
 * Gravity Manipulation
 * Strong Force Manipulation
 * Weak Force Manipulation

Applications

 * Electricity Manipulation/Magnetism Manipulation
 * Release the electricity and/or magnetic forces in variety of ways, including blasts, breath and beams for direct attacks these may be able to generate enough power to destroy and/or vaporize matter; pyrotechnics of varying power or explosions; strikes and any other type of martial art involving electromagnetic waves.
 * Weapons by surrounding their limbs or weapons in EM-energy.
 * Electromagnetic Constructs of EM-energy, including weapons, walls, or allies/servants.
 * Wallcrawling by using static cling.
 * Enhanced Agility, Enhanced Speed, and Enhanced Strength by using electrical pulses to stimulate nerves.
 * Flight by using Magnetic Levitation.
 * Metal Manipulation/Iron Sand Manipulation
 * Targeting with metallic weapons.
 * Technology Manipulation
 * Sense disturbances/presence in electromagnetic fields.

Techniques

 * Electromagnetic Noise Manipulation
 * Electromagnetic Pulse Emission
 * Electromagnetic Wave Physiology
 * Electromagnetokinetic Combat

Associations
High-Level users may gain:
 * EM Spectrum Manipulation
 * Subatomic Manipulation
 * Elemental Manipulation
 * Molecular Manipulation
 * Weak Force Manipulation
 * Light Manipulation
 * Microwave Emission
 * Radiation Manipulation

Known Users

 * Virgil Hawkins/Static Shock (DC Universe/Static Shock)
 * Coldcast (DC Comics)
 * Magneto (Marvel)
 * Polaris (Marvel)
 * Cole MacGrath (Infamous)
 * Kessler (Infamous)
 * Misaka Mikoto (Toaru Majutsu no Index/Toaru Kagaku Railgun)
 * Misaka clones (Toaru Majutsu no Index/Toaru Kagaku Railgun)
 * Magnemite, Magneton and Magnezone (Pokemon)
 * Nosepass and Probopass (Pokemon)
 * Zia Mendoza (Ripley's Bureau of Investigation, only few of these applications)
 * Ampfibian (Ben 10 Ultimate Alien)
 * Ra'ad (Ben 10 Ultimate Alien)
 * Amperi (Ben 10 Ultimate Alien)
 * Fujiwara Toki (Code: Breaker)
 * Iron Tager (BlazBlue)
 * Combattler V & Voltes V