Trapping Intuition

The ability to create variety of complicated and unnatural difficult traps for others to fall for. A variation of Gadget Usage and Treachery.

Also Called

 * Enhanced Ambushing
 * Booby Trap Skill
 * Tactical Trapping/Trap Tactics

Capabilities
The users of this power can create many different types of Traps that are affective in different ways. Traps that can go from Trap holes, to arrows, to explosives, etc. This allows the user to get an advantage over others and place this in situations where even the brightest of minds would have trouble escaping their traps.

Variations

 * Camouflage
 * Explosion Inducement
 * Mechanical Intuition
 * Technological Constructs
 * Trapping Combat

Associations

 * Binding
 * Disguise Mastery
 * Electrokinetic Web Projection
 * Enhanced Assassination
 * Gadgetry
 * Intuitive Aptitude
 * Performance Art Intuition
 * Treachery
 * Trickster

Known Users

 * Freddy Jones (Scooby Doo)
 * Genno (Naruto)
 * Deidara (Naruto)
 * Sasori (Naruto)
 * Ninjas (Naruto)
 * Mayuri Kurotsuchi (Bleach)
 * Szayel Aporro (Bleach)
 * Major Minor (Bobobo-bo Bo-bobo)
 * Tigrevrumud Vorn (Madan no Ou to Vanadis)
 * Spider-Man (Marvel)
 * Avak (Bionicle)