Poison Generation

The power to create/generate variety of poisons. Sub-power of Poison Manipulation. Variation of Organic Generation.

Also Called

 * Poison Emission/Secretion
 * Toxigenesis
 * Toxin Generation/Emission/Secretion
 * Venom Generation/Emission/Secretion

Capabilities
User can generate, create, emit or otherwise produce poison/poisonous substance and somehow inflict the victim. For the sake of clarity: poison, toxin and venom are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to disease-causing bacterial secretions, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.

Variations
Poison can be spread by:
 * Bite, claws or stinger.
 * Miasma Emission to create toxic fumes.
 * Poison Breath
 * Poisonous Blood
 * Poisonous Rain Generation
 * Poisonous Tears

Effects may be:
 * Acid Generation for those that use poison to hunt: it starts the digestion process.
 * Death Inducement
 * Disease Manipulation
 * Jolt Inducement
 * Nerve Gas Emission
 * Pain Inducement: Platypus poison being particularly vicious variation.
 * Paralysis Inducement

Associations

 * Chemistry Manipulation
 * Enhanced Immunity is vital.
 * Organic Generation
 * Plant Manipulation
 * Poison Manipulation
 * Toxikinetic Combat poison in combination of physical combat.
 * Ultimate Poison
 * Venomous Claws/Venomous Fangs/Venomous Tongue

Limitations

 * User may be limited for certain poisons.
 * May activate during stress unconsciously and unwillingly.
 * User may not be able to create from surroundings.
 * Can be contained by opponent depending on method.
 * Poison Immunity grants immunity.