Artificial Intelligence Physiology

The power to be an A.I.

Also Called

 * Artificial Intelligence

Capabilities
The user is or can become an Artificial Intelligence. Artificial Intelligences usually have the ability to control nearby technology and sometimes possess It. The user may be able to control technology to as far as to possess a mechanical armor.

Applications

 * Attachment -When in one's mechanical vessel, may be able to attach machinery to ones vessel
 * Crash!
 * Data Conversion
 * Data Drain
 * Data Manipulation
 * Download
 * Intangibility/Artificial Projection; user may be able to go without a carrier in an intangible form.
 * Human-Artificial Intelligence Synergy - Being the A.I.
 * Mecha Creation - Create mechas for oneself and others.
 * Programming - Program machines.
 * Resurrection or Reincarnation - By having a backup carrier/vessel.
 * Possible Stochastic Mimicry, depending on what type of data and if the user can do Artificial Projection.
 * Technological Vessel
 * Transmission Signal Transmission - Send signals from your own body.
 * Technological Combat - User may use technology for combat by possessing the technology or by manipulating it, or wirelessly controlling them.
 * Technological Constructs - Advanced users may be able to accumulate parts to create constructs.
 * Technological Invisibility - Advanced users may be too advanced for lesser machinery or may program it not to detect the user.
 * Technological Possession - By integrating the user into the technology or wirelessly.
 * Technology Manipulation - Either wirelessly, integration, or through some other means.
 * Threat Identification - User may be able to identify threats.
 * Possible Virtual Warping

Associations

 * Mecha Physiology
 * Robot Arm
 * Roboticization

Limitations

 * User may be killed or stopped by E.M.P.
 * Backup may be destroyed

Known Users

 * Cortana (Halo)
 * H.I.V.Emind (H.I.V.E.)
 * JARVIS (Marvel Comics)