Dual Wielding


 * For a gallery of examples for Dual Wielding, see here.

The ability to use two weapons simultaneously. A sub-power of Weapon Proficiency and lesser version of Multi-Weapon Wielding.

Also Called

 * Akimbo
 * Double/Dual Weapon Fighting Style/Proficiency

Capabilities
The user is capable of wielding two different weapons with ease in combat. The weapons in question are normally bladed weaponry and/or firearms, but it can be virtually any melee and/or ranged weapon. Because of this, the user is able to deal twice the damage to their opponent quickly, swiftly, and effectively. They're also able to hold their own against mulitple enemies at multiple angles, allowing them to fight and take advantage of wide openings.

However, due to possesing two weapons at the same time, the user often bears poor defense skills, so this ability requires speed, power, accuracy, and fast reaction time in order to maneuver through and counter their enemies' attacks in order to make up for the lack of defense.

Applications

 * Counter an enemy attack at different sides
 * Dagger Proficiency
 * Enhanced Axemanship
 * Enhanced Chakram Skill
 * Enhanced Clawmanship
 * Enhanced Gunmanship
 * Enhanced Marksmanship
 * Enhanced Shieldmanship
 * Enhanced Swordsmanship

Associations

 * Enhanced Reflexes
 * Enhanced Speed
 * Enhanced Strength
 * Blade Retraction
 * Claw Retraction
 * Gun Limbs
 * Weapon Manipulation
 * Weapon Proficiency

Limitations

 * Two handed strikes may be difficult to land.
 * Defensive capabilities are slightly weakened.
 * May be difficult wielding two different weapons.
 * Abilities may become under developed if the user is too heavily reliant on their weapons rather than their own skill.