Home Manipulation

The power to manipulate homes. Variation of Environment Manipulation.

Also Called

 * Hearth Control/Manipulation
 * Home Control
 * Shelter Control/Manipulation

Capabilities
The user is able to create, shape and manipulate homes, whether permanent or temporary. With this power, the user can manipulate homes of any kind, whether they be animal homes, homes made of plants, or homes made of earth, just about any kind of home there is. The user can also manipulate what is inside the homes and in some occasions, who lives in them.

Applications

 * Animal Manipulation
 * Building Creation
 * Concrete Generation
 * Concrete Manipulation
 * Earth Generation
 * Metal Generation
 * Soil Generation
 * Earth Manipulation
 * Metal Manipulation
 * Soil Manipulation
 * Furniture Manipulation
 * Glass Generation
 * Glass Manipulation
 * Human Manipulation
 * Passageway Manipulation
 * Plant Generation
 * Grass Generation
 * Wood Generation
 * Plant Manipulation
 * Grass Manipulation
 * Wood Manipulation
 * Room Manipulation
 * Structure Merging
 * Technology Manipulation
 * Wall Manipulation

Variations

 * Home Embodiment

Associations

 * Architecture Manipulation
 * Cave Manipulation
 * Civilization Manipulation
 * Environment Manipulation
 * Forest Manipulation
 * Rural Manipulation
 * Urban Manipulation

Limitations

 * May be unable to create homes, being limited to manipulating only from already existing sources.
 * Most users cannot create the homes from nothing and need resources.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.