Electromagnetism Symbiosis

The power to gain powers through a symbiotic relationship with an electromagnetic being. Variation of Symbiosis and Interaction Symbiosis.

Also Called

 * Electromagnetic/EM Symbiosis
 * Electromagnetic Force/Field Symbiosis

Capabilities
The user can gain powers by symbiotically hosting or linking to an electromagnetic being, such as an embodiment of electromagnetism, supernatural beings associated with or in charge of the EM spectrum or even entities comprised of electromagnetic energy. The bond between entity and host can grant potent electromagnetic abilities, but as with most forms of Symbiosis, it can come with a price.

Applications

 * Electromagnetic Wave Physiology
 * Electromagnetism Manipulation
 * Electricity Manipulation
 * Electromagnetism Empowerment
 * EM Spectrum Manipulation
 * Magnetic Energy Manipulation
 * Magnetism Manipulation

Associations

 * Electric Field Manipulation
 * Fundamental Forces Manipulation
 * Interaction Symbiosis

Limitations

 * The electromagnetic entity may take over the host’s mind and/or body (Possession).
 * The power wielded may be dangerous to the user.
 * Powerful electromagnetic entity may harm or even destroy host’s body.
 * Anti-Electromagnetic Field Projection/Bond Destruction could defeat the user.
 * May be useless against non-conductive/non-ferrous opponents.
 * May be limited by laws of relativity.

Known Users

 * Speed Force Users (DC Comics)
 * Jonni Thunder (DC Comics)
 * Ezalor the Keeper of the Light’s Allies (Dota 2)
 * Kim Oong-Nyuh (The God of High School); via Trinity: The Gods of the Wind, the Rain, and the Clouds
 * Pyreus Kril/Firelord (Marvel Comics)
 * Frankie Raye/Nova (Marvel Comics)
 * Norrin Radd/Silver Surfer (Marvel Comics)
 * Tao Ren (Shaman King); via Spirit of Thunder