Sound Attacks

The ability to release/use sound to various attacks. Sub-power of Sound Manipulation, variation of Elemental Attacks.

Also Called

 * Elemental Projection

Capabilities
The user can release/use sound to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Sound Bolts: Project sound that expands rapidly on contact with an object.
 * Formulated Sound Blasts: Release blasts of sound in a form of a creature or object.
 * Hand Blasts: Release sound blasts from hands.
 * Missile Generation: Create missiles of sound.
 * Omnidirectional Sound Waves: Send out a wave of sound in all directions.
 * Razor Wind: Use sound to slice enemies.
 * Reflective Attacks: Release attacks of sound that can bounce off of any surface.
 * Scatter Shot: Release sound blasts that split into multiple fragments.
 * Sonic Boom Generation: Create sonic booms.
 * Sonic Breath: Discharge respective sound blasts from mouth.
 * Sonic Combustion: Create bombs/explosions of sound.
 * Sonic Scream: Emit sound of a high amplitude from one's mouth.
 * Sound Ball Projection: Create and launch spheres of sound.
 * Sound Beam Emission: Release beams of a sound.
 * Sound Blast: Release sound over a specific target area.
 * Sound Bolt Projection: Release low powered projectiles of sound.
 * Sound Bullets: Fire in short sequence over a wide area.
 * Sound Infusion: Empower and energize anything touched or used (usually a weapon) with sound.
 * Sound Wave Emission: Send out a wave of sound that repels everything.
 * Sword Beam Emission: Release sound blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of sound to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Force-Field Generation
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Sonokinetic Combat
 * Sonokinetic Constructs
 * Sound Manipulation
 * Sound Mimicry
 * Volatile Constructs

Limitations

 * Users may require outside source of element to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Manga/Anime

 * Kaname Tōsen (Bleach)
 * Yūki Tenpōin (Code:Breaker)
 * Cobra (Fairy Tail)
 * Boze (Fairy Tail)
 * Lullaby (Fairy Tail)
 * Zebra (Toriko)
 * Musa (Winx Club)