Talk:Meta Immunity Bypassing/@comment-26973278-20180509024313/@comment-29564364-20180509181752

@SageM «Well that definitely removes a lot of possibilities for future powers, as its going to be hard to come up with new ideas.» I have to disagree. I believe the currently loose, if not nonexistent, rules regarding originality made it even harder to be creative than it originally was. Coming up with new ideas isn't always easy, but the wiki has removed the need to be creative by allowing these "Unoriginal, but better" powers, which is why we've seen them popping up like weed.

@CrabHermit How did I miss that...?

@DYBAD «Yes, Ultimate Burning is "just" a maxed-out version of Burning. But what's wrong with that?» What's wrong is that they are promoted as different powers and occupy two pages when they are in fact one in the same.

«The sheer perfection of it is a hell of a game changer, that makes a world of difference both for the user and the setting around them. This alone does seems enough of a reason to have their own page.» No, the only condition a power should meet to warrant its own page should be "the core concept is different." Whether you burn stuff or burn more stuff, it can still be described with the same basic action of "burning stuff", and the impact it has on settings is of utter irrelevancy. Conversely, while Telekinesis and Vector Manipulation can achieve the same effect of "moving stuff without contact", the basic ideas are different enough to be considered separate powers: the former converts the user's psychic (or magical) energy into physical force and the latter directly alters the properties of the target's motion (direction and magnitude).