Reactive Adaptation

The ability to develop adaptations, powers, or skills in response to immediate threats.

Also Called

 * Instant Adaptation
 * Instant Evolution
 * Nemesis
 * Reactive Evolution
 * Spontaneous Adaption

Capabilities
Users can either instantly develop powers or abilities to deal with threats or their bodies dynamically learn from experience. Depending on the user's control of the power or genetic structure, the reactive effects can be permanent or temporary.

After a certain situation; the user's skin may become tougher; they may display increased IQ after a difficult test; or fortified emotions after a personal argument. User may be able to read different languages after moments of looking them up or be able to withstand a constant bombardment of radiation. Some users may develop Enhanced Speed after being shot, or grow Dermal Armor, and may have the opposite power of their opponent.

In some instances, a magical object may express similar powers.

Applications

 * Power Opposition
 * Reactive Invulnerability

Variations

 * Biological Manipulation: Users may enhance their bodies in multiple ways usually encompassing one of the personal enhancements.
 * Dermal Adaptation: Users can change the texture, color, and density of their skin to suit the situation.
 * Environmental Adaptation: Users slightly alter their bodies in order to survive in their surroundings.
 * Mental Manipulation: Users can alter their own minds and control their positive or negative effects, perhaps even turning on other Mental Abilities

Examples

 * Aquatic Respiration after being submerged in water.
 * Atmospheric Adaptation in chancing gases.
 * Elasticity to fit through small openings.
 * Enhanced Intelligence
 * Enhanced Strength when being attacked by a gang.
 * Fireproof Skin when it is exposed to flames.
 * Flight when falling off of a cliff.
 * Invulnerability before being hit by a semi.
 * Night Vision after being in the dark for a few seconds.
 * Omnilingualism when attempting to read or listening to a different language.
 * Teleportation if confronted by a force much stronger than oneself.
 * Being able to survive without oxygen and being able to withstand the vacuum of space.
 * Becoming pure energy

Associations

 * Adaptive Armor
 * Invulnerability
 * Shapeshifting
 * May eventually grow into Evolution allowing users to add more and more adaptations to their form. This ability may allow users to learn nearly any other enhancement including Enhanced Regeneration, Enhanced Speed, or Enhanced Intelligence.
 * If combined with Resurrection, one may gain Adaptive Resurrection

Limitations

 * Adaptations may only be temporary.
 * Users may or may not be able to control adaptations.
 * New adaptations may grow naturally or be produced as a monstrosity.
 * Usually dependent upon a direct threat to the person, resulting in responsive action.
 * Learning some adaptations may negate other adaptations. (Learning to breathe water may prevent breathing air)
 * Some adaptations may be in conjunction with weaknesses
 * Some threats are impossible to adapt.