User blog:Necrotifice/Primordial Rewrite Safespace

This is a sandbox for me to write up the descriptions for the different Primordial X Manipulation powers before putting them out, please ignore it.

AIR:

User can create, shape and manipulate air of an ancient primordial nature. As opposed to regular Air Manipulation, users of this power are deities, avatars, or living embodiment of air. As such, they can cause natural air effects such as tornadoes, hurricanes, and wind storms to manifest. In many cases users of this power will be able to override other forms of Air Manipulation as air is the domain of the user.

SMOKE:

User can create, shape and manipulate smoke of an ancient primordial nature. As opposed to regular Smoke Manipulation, users of this power are deities, avatars, or living embodiment of smoke. In many cases users of this power will be able to override other forms of Smoke Manipulation as smoke is the domain of the user.

EARTH:

User can create, shape and manipulate earth of an ancient primordial nature. As opposed to regular Earth Manipulation, users of this power are deities, avatars, or living embodiment of earth. As such, they can cause natural earth effects such as mudslides, earthquakes, and sinkholes to manifest. In many cases users of this power will be able to override other forms of Earth Manipulation as earth is the domain of the user.

MAGMA:

User can create, shape and manipulate magma of an ancient primordial nature. As opposed to regular Magma Manipulation, users of this power are deities, avatars, or living embodiment of magma. As such, they can cause natural magma-related effects such as lahars, volcanic eruptions, lava flow and to manifest. In many cases users of this power will be able to override other forms of Magma Manipulation as magma is the domain of the user.

FIRE:

User can create, shape and manipulate fire of an ancient primordial nature. As opposed to regular Fire Manipulation, users of this power are deities, avatars, or living embodiment of fire. As such, they can cause natural fire effects such as wilfires and fire tornadoes to manifest. In many cases users of this power will be able to override other forms of Fire Manipulation as fire is the domain of the user.

LIGHTNING:

User can create, shape and manipulate lightning of an ancient primordial nature. As opposed to regular Lightning Manipulation, users of this power are deities, avatars, or living embodiment of lightning. As such, they can cause natural lightning-based effects such as thunderstorms, coronal discharge, or St. Elmo's Fire to manifest. In many cases users of this power will be able to override other forms of Lightning Manipulation as lightning is the domain of the user.

OOZE:

User can create, shape and manipulate ooze of an ancient primordial nature. As opposed to regular Ooze Manipulation, users of this power are deities, avatars, or living embodiment of ooze. As such, they can cause natural ooze-based effects to occur. In many cases users of this power will be able to override other forms of Ooze Manipulation as ooze is the domain of the user.

WATER:

User can create, shape and manipulate water of an ancient primordial nature. As opposed to regular Water Manipulation, users of this power are deities, avatars, or living embodiment of water. As such, they can cause natural water effects such as tsunamis, monsoons, and whirlpools to manifest. In many cases users of this power will be able to override other forms of Water Manipulation as water is the domain of the user.

ICE:

User can create, shape and manipulate Ice of an ancient primordial nature. As opposed to regular Ice Manipulation, users of this power are deities, avatars, or living embodiments of ice. As such, they can cause natural Ice effects such as avalanches, blizzards, and hail storms to occur. In many cases users of this power will be able to override other forms of Ice Manipulation as ice is the domain of the user.

WEATHER:

User can create, shape and manipulate weather of an ancient primordial nature. As opposed to regular Weather Manipulation, users of this power are deities, avatars, or living embodiment of weather. As such, they can cause natural weather effects such as rainstorms, sunbreaks, and droughts to occur. In many cases users of this power will be able to override other forms of Weather Manipulation as weather is the domain of the user.