Talk:Meta Probability Manipulation/@comment-36227321-20190204231543/@comment-4867780-20190205055027

If a power such as Possibility Manipulation does exist, that means the probability of new possibilities appearing also does exists on some higher level, and the actualization of this possibility-creating (higher) probability is precisely what Possibility Manipulation is about.

In other words, by altering the probabilities on the higher level a given system is derived from, MPM could achieve similar results and essentially redefine what is possible within.

Kind of like how a video game inner mechanics are normally immutable, unless the player uses console commands - and the probability they do is very much real ^ ^

And even if console commands aren't built in the game, there is a good chance gamers with programming skills will create similar possibilities through trainers or addons.

In short, possibilities are determined by shifting factors, and these factors are probabilities.