User blog comment:DYBAD/Character Sheet/@comment-4867780-20180116122855/@comment-4867780-20180123222631

Any main character needs signature moves of its own, and the fact Lawrence's are all derived from his already signature Selforge Materium physiology makes the section even cooler ^ ^ He's a gourmet though, meaning like the Toriko character he loves way too many dishes to settle for any favorite (kind of like the way he enjoys women to when you think about it XD).

The issue of overpowering pheromones never really crossed my mind, since he can directly control every aspect of his Materium physiology (including pheromones) and only uses his as a mean of bio-chemical communication (extension of verbal/body language and physical alternative to telempathy outside of Selforge City) and to increase further the enjoyment of his bed partners.

So there was never any risk of citizens becoming nuts with desire due to constant emissions of powerful pheromones, and Selforge Pheromones are a countermeasure to the more pervasive issue of quality-based natural addiction (preventing Lawrence's sheer personal awesomeness and pleasuring capabilities from becoming the major psychological dependency they normally would).

I was refering to the game mechanics of Fallout 4 's crafting system, that allows players to directly and instantly transform available materials into finished products after unlocking the corresponding schematics, even more so since the process is performed from a first-person perspective (new structures/items appear right under your eyes while ingredients disappear). All of this works in a very Selforge-like way, except Selforge only has one universal resource.

Applications are not sub-powers, they are the main power used in purpose-relevant ways ;)