Blood Attacks

The ability to release/use blood to various attacks. Sub-power of Blood Manipulation.

Also Called

 * Blood Projection
 * Haemokinetic Attacks

Capabilities
The user can release/use blood to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, or ways of transportation.

Applications

 * Blasts: Release blood over a specific target area.
 * Blood Ball Projection: Create and launch spheres of blood.
 * Blood Beam Emission: Release beams of a blood.
 * Blood Bolt Projection: Release many low powered projectiles of blood.
 * Blood Bombs: Create bombs/explosions of blood.
 * Blood Breath: Fire blood blasts from mouth.
 * Blood Bullets: Fire in short sequence over a wide area.
 * Blood Infusion: Empower and energize anything the user touches or uses (usually a weapon) with the blood.
 * Blood Wave Emission: Send out a wave of blood that repels everything. Waves can be in the forms of rings and spirals, some users usually let energy rush out of their body or weapon.
 * Concussion Beams: Release solid beams of blood.
 * Expanding Blood Bolts: Project blood that expands rapidly on contact with an object.
 * Formulated Blood Blasts: Blasts of blood in form of a creature or object.
 * Hand Blasts: Fire blood blasts from hands.
 * Matter Surfing: Travel by riding a mass of blood.
 * Blood Propulsion
 * Missile Generation: Create missiles of blood and fire them.
 * Omnidirectional Blood Waves: Send out a wave of blood in all directions.
 * Reflective Attacks: Shoot attacks of blood that can bounce off of any surface.
 * Scatter Shot: Fire blood blasts that split into multiple fragments.
 * Sword Beam Emission: Fire blood blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of blood to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Blood Manipulation
 * Blood Mimicry
 * Force-Field Generation
 * Haemokinetic Combat
 * Haemokinetic Constructs
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Volatile Constructs

Limitations

 * Users may require outside source of blood to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Crona (Soul Eater)