Weather Manipulation

For a gallery of examples, see here

The power to manipulate every aspect of the weather.

Also Called

 * Atmokinesis
 * Meteorokinesis
 * Meteorological Manipulation
 * Weather Control

Capabilities
The user can sense, create and control meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes. This includes the ability to generate various natural phenomena or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas.

There are four main factors of Weather manipulation:
 * Air Manipulation - for wind and related effects.
 * Electricity Manipulation - lightning in all variations.
 * Thermal Manipulation - make it cold or hot.
 * Water Manipulation - rain, snow, fog etc.

Applications

 * Aerial Adaptation
 * Atmospheric Adaptation
 * Air Manipulation for winds of every power-level:
 * Create tornadoes/hurricanes, vertical drafts, microbursts, and other devastating forms of wind storms. Naturally, this includes the less extreme air/wind movements.
 * Flight, Gliding, and Levitation.
 * Telekinesis by controlling the air around objects.
 * Cloud Manipulation
 * Ecological Empathy to feel a shift in natural events.
 * Electricity Manipulation for various electric effects:
 * Lightning Bolt Manipulation/Electrical Beam Emission of varying intensities, user may be able to generate enough power to destroy and/or vaporize matter.
 * Create electric bursts and/or shock-blasts.
 * Environmental Adaptation
 * Thermal Manipulation to affect the temperature.
 * Cold Air Manipulation
 * Hot Air Manipulation
 * Thunder Manipulation
 * Water Manipulation and all of its forms:
 * Cause Droughts
 * Precipitation Manipulation
 * Snow Manipulation
 * Blizzard Creation
 * Sub-Zero Rain
 * Vapor Manipulation
 * Cloud Generation
 * Rain Manipulation
 * Weather Sensing

Techniques

 * Atmokinetic Combat
 * Storm Mimicry

Variations

 * Cosmic Weather Manipulation
 * Climate Manipulation: The power to manipulate climate.
 * Divine Weather Manipulation
 * Drought Zone: The user is constantly followed by clear skies and intensified sunlight within an atmosphere. User has no control over this power.
 * Empathic Weather Manipulation
 * Pluvial Zone: The user is constantly followed by clouds and heavy rain within an atmosphere. User has no control over this power.
 * Storm Manipulation: The power to create and control storms, but no other weather-conditions.

Associations

 * Atmokinetic Combat
 * Nature Manipulation
 * Pressure Manipulation
 * Season Control
 * Sky Manipulation
 * Weather Empowerment

Limitations

 * Abilities may be emotion-based, and therefore it becomes unstable if you're unstable.
 * Requires an atmosphere as a medium i.e. air and space.
 * Some users may not be able to control the weather after they cause the effects to manifest.
 * Some users may not be able to generate weather effects, but have limited control over existing ones.
 * If the user can only manipulate existing weather patterns, the users creations may affect the eco-system