Angular Momentum Infringement

The ability to infringe the laws of angular momentum. Sub-power of Angular Momentum Manipulation.

Also Called

 * Angular Momentum Law Breaking
 * Angular Momentum Violation

Capabilities
The user can infringe their angular momentum, the quantity of one's rotation. Thus, they can break those laws and rotate in ways they were never supposed to do.

Applications

 * Rotational Acceleration
 * Rotational Acceleration
 * Enhanced Agility/Supernatural Agility
 * Enhanced Athleticism/Supernatural Athleticism
 * Enhanced Reflexes/Supernatural Reflexes
 * Hyper Angular Acceleration
 * Hyper Rotation
 * Rotational Mass Infringement
 * Spinning Combat
 * Spinning Attack
 * Spinning Defense

Associations

 * Angular Momentum Defiance
 * Angular Momentum Manipulation
 * Angular Momentum Negation
 * Centrifugal Force Manipulation
 * Distance Manipulation
 * Physical Force Immunity
 * Physics Infringement
 * Rotational Mass Manipulation
 * Rotational Mass Negation
 * Unrestricted Movement
 * Velocity Manipulation

Limitations

 * May not be able to infringe angular momentum completely.
 * May have a time period as to how long they can infringement angular momentum.
 * Can still be affected by other physical forces.