Teleportation Combat

The ability to use Teleportation in combination of physical combat.. Variation of Combat Merging.

Capabilities

 * Teleport out of harm's way.
 * Teleport objects into a target, causing telefrag, which can punch holes or bisect the target.
 * Teleport objects into another object, causing the object to displace the object teleported. (Using glass to cut a concrete pillar or metal sticks into a target's body.)
 * More advanced users can teleport air or water molecules when more physical ammunition is lacking.
 * Teleport an attack back at a target.
 * Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time.
 * Teleport anything small to around the target to immobilize the opponent.
 * Teleport a massive object above the target, letting it crash down to crush the target to death.
 * Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.
 * High-level users can teleport parts of a target away, such as removing a limb, internal organs, or even their head, instantly killing them.

Limitations

 * Users might become over-reliant on teleportation during fights.
 * Users might have a teleportation pattern, causing them to be predictable.

Known Users

 * Nightcrawler (Marvel Comics)
 * John Wraith (Marvel Comics)
 * Minato Namikaze (Naruto)
 * Obito Uchiha (Naruto)
 * David Rice (Jumper)
 * Griffin O'Conner (Jumper)