Imaginary Environment Manipulation

The power to manipulate imaginary environments. Variation of Environment Manipulation. Not to be confused with Fantasy World Manipulation.

Also Called

 * Delusional/Fabricated/Figment/Imaginative Environment Control/Manipulation

Capabilities
User can create, shape and manipulate imaginary environments, whether a fabricated home, whimsical architecture, unreal landscape, or any environment imbued with imaginary, delusional or made-up aspects or properties.

Applications

 * Animal Imitation/Animal Morphing
 * Animal Manipulation (limited to imaginary environment animals)
 * Disaster Manipulation
 * Environment Creation
 * Environment Destruction
 * Environmental Adaptation
 * Imaginary Element Manipulation
 * Elemental Mimicry
 * Imaginary Physics Manipulation
 * Nature Awareness
 * Nigh Omniscience regarding imaginary environments.
 * Organic Constructs and Elemental Constructs for creating and manipulating items from and of the imaginary environment.
 * Plant Manipulation (limite to imaginary environment plants)
 * Terrain Manipulation
 * Weather Manipulation

Associations

 * Area Shifting
 * Environment Manipulation
 * Landmass Mimicry
 * Imaginary Physiology
 * Imagination Manipulation
 * Meta Environment Manipulation
 * Personal Domain
 * Terraforming]

Limitations

 * User may be unable creating imaginary environments, being limited to manipulating already existing one.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Imagination Manipulation/Real World Enforcement/Unreality Manipulation

Known Users

 * Imagination Zone Visitors (Adventure Time)
 * Promethea Hosts (America’s Best Comics)
 * Gremmy Thoumeaux (Bleach)
 * Rustyrose (Fairy Tail)
 * World (Foster’s Home for Imaginary Friends)
 * Figment (Journey Into Imagination)
 * Game Store Manager (Regular Show)
 * Leopold “Butters” Stotch (South Park)
 * Orson Pig (U.S. Acres)