Halloween Entity Physiology

The ability to become the embodiment of Halloween. Variation of Holiday Entity Physiology.

Also Called

 * Halloween Entity Mimicry/Form

Capabilities
The user either is or can become the embodiment, personification and weilder of the holiday known as Halloween, as well as variations of the same holiday. The powers of a user can differ greatly based upon what aspect of the holiday they take the shape of. They do not necessarily need to be one of the traditional holiday entities.

Applications

 * Bogeyman Physiology
 * Enhanced Agility
 * Enhanced Jump
 * Fear Inducement
 * Fear Empowerment
 * Fear Manipulation
 * Fire Manipulation
 * Fire Breathing
 * Fire Generation
 * Fire Ball Projection/Formulated Fire Blasts - In the form of pumpkins.
 * Head Liberation
 * Head Reattachment
 * Hollow Skeleton
 * Ghost Physiology
 * Jack O'Lantern Physiology
 * Paranormal Immunity

Assocations

 * Christmas Embodiment

Limitations

 * All powers may only be active on Halloween or around the holiday season.
 * The user may only be allowed to roam freely on Halloween.

Folklore/Mythology

 * Stingy Jack (Irish Folklore)

Films

 * Sam (Trick r' Treat)

Western Animation

 * Jack Skellington (Tim Burton's The Nightmare Before Christmas)

Western Animation

 * Halloween Town (Tim Burton's The Nightmare Before Christmas)