Reactive Adaptation

The ability to instantly develop powers, abilities or skills in response to immediate threats.

Also Called

 * Instant Adaptation
 * Instant Evolution
 * Nemesis
 * Reactive Evolution
 * Situational Empowerment

Capabilities
Users can either instantly develop powers or abilities to deal with threats or their bodies dynamically learn from experience. After combat, the user's skin may become tougher; he may display increased IQ after a difficult test, or fortified emotions after a personal argument. May be able to read different languages after moments of looking them up, or be able to withstand a constant bombardment of radiation. Some users may develop Enhanced Speed after being shot or grow Dermal Armor instead, and may have the opposite power of their opponent. Depending on the user's control of the power or genetic structure, the reactive effects can be permanent or temporary. In some instances a magical object may express similar powers.

Applications

 * Functioning gills after being submerged in water
 * Gaining night vision after being in the dark for several seconds
 * Being able to survive without oxygen when in space
 * Skin becoming fire-proof when it is exposed to flames
 * Body becoming pure energy
 * Intelligence increasing itself
 * Understanding the language by looking at it in written form
 * Users are able adapt themselves back to life after they die to whatever killed them.
 * Gaining Invulnerability before being hit by a semi.
 * Gaining flight when falling off of a cliff.
 * Gaining super-strength when being attacked by a gang.
 * Teleportation if confronted by a force much stronger than oneself
 * Elasticity to fit through small openings

Variations
Biological Manipulation Dermal Adaptation Environmental Adaptation Knowledge Adaptation Mental Manipulation
 * Users may enhance their bodies in multiple ways usually encompassing one of the personal enhancements.
 * Users can change the texture, color, and density of their skin to suit the situation
 * Users slightly alter their bodies in order to survive in their surroundings
 * Users are able to learn quickly and learn from their own vulnerability, taking advantage of their opponents' weaknesses and/or the environment.
 * Users can alter their own minds and control its positive or negative effects, perhaps even turning on other Mental Abilities

Associations

 * May eventually grow into Evolution allowing users to add more and more adaptations to their form. This ability may allow users to learn nearly any other enhancement including Enhanced Regeneration, Enhanced Speed, or Enhanced Intelligence.
 * If combined with Resurrection, one may gain Adaptive Resurrection

Limitations

 * Adaptations may only be temporary
 * Users may or may not be able to control adaptations
 * New adaptations may grow naturally or produce as a monstrosity
 * Usually dependent upon a direct threat to their person, resulting in responsive action.
 * Learning some adaptations may negate other adaptations. (Learning to breathe water may prevent breathing air)
 * Some adaptations may be in conjunction with weaknesses