Musical Empathy

The ability and power to empathically gain all different types of sound/sonic-based superpowers from listening to/playing music. A sub-power of Sound Manipulation.

Capability
The user can gain different abilities by listening to different kinds of music.

Appliance

 * Sonic Scream
 * Force-Field Generation
 * Energy Blasts
 * Sense Manipulation
 * Vibration Emission
 * Beacon Emission
 * Sonic Blasts/Bursts
 * Sonic Shrieks
 * Sonic Absorption
 * Sonic Abilities
 * Song-Reading and Speaking
 * Hypnotic Call/Song/Melody
 * Siren's Song
 * Sonic Doom
 * Sonic Clap
 * Sonic Howls
 * Sonic Yells
 * Sonic Wails
 * Sonic Cry
 * Sound/Sonic Shields and Barriers
 * Voice-related Abilities
 * Amplified Voice
 * Vocal Mimicry
 * Musical Regeneration

Techniques

 * Musical Empathic Projection: project emotions based on the songs one plays.

Limitations
May be rendered powerless in the absence of music.

Associations

 * Sound Manipulation
 * Power Mimicry
 * Empathy.

Equipment
CD player & Head Phones.

Wind Instruments

Percussion Instruments

Known users

 * Musa (Winx Club)
 * Emma Coolidge (Heroes)
 * Peter Petrelli (Heroes)
 * Dayu (Power Rangers Samurai)
 * Tayuya (Naruto)
 * Circe (Generator Rex)
 * The Song (Cardcaptor Sakura)
 * The Voice (Cardcaptor Sakura)
 * 800px-Sayaka-music-healing-circles.jpg (Final Fantasy Tactics)
 * The Silent (Cardcaptor Sakura)
 * Ember McLain (Danny Phantom)
 * DJ (Marvel)
 * Sayaka Miki (Puella Magi Madoka)
 * The Music Meister (DC Comic)
 * The Muses (Greek Mythology)
 * Apollo (Greek Mythology)
 * Sirens (Greek Mythology)
 * Eddie Riggs (Brütal Legend)
 * Ophelia (Brütal Legend)
 * Emperor Doviculus (Brütal Legend)
 * Killmaster (Brütal Legend)
 * Lyonwhyte (Brütal Legend)
 * Lisa Simpsons (The Simpsons: the Game)