Changeless Activity

The power to act, attack and move without changing the position of body parts.

Also called

 * Stiff Activity
 * Unchanging Activity

Capabilities
The user can do any attack, action or movement without changing the position of their body parts. They could not move move and bend their legs and they could still move around as easily as they could when they did move their legs. This applies to other body parts as well, and even the whole body itself, allowing for actions such as flips, cartwheels and such without changing the body parts' position one bit, or at least changing them a little.

Applications

 * Efficient Movement
 * Enhanced Agility/Supernatural Agility
 * Enhanced Athleticism/Supernatural Athleticism
 * Enhanced Dexterity/Supernatural Dexterity
 * Enhanced Speed/Supernatural Speed
 * Enhanced Tasking
 * Joint Locking Immunity
 * Motion Adaptation
 * Rigidity Inducement Immunity
 * Rotational Mass Defiance

Associations

 * Disproportionate Force
 * Enhanced Condition
 * Enhanced Leap
 * Enhanced Stamina
 * Enhanced Strength
 * Flawless Coordination
 * Flowmotion
 * Inertia Negation
 * Inertia Reduction
 * Rotational Mass Negation
 * Unrestricted Movement

Limitations

 * May be hard to do certain movements that require change.
 * May be hard to aim things properly.