Summoning

Do not call up that which you cannot put down. — H.P. Lovecraft, "The Case of Charles Dexter Ward"

Do not call up that which you cannot put on hold. — Principia Discordia The power to summon forth an object or organism.

Also Called

 * Induced Teleportation
 * Conjuration

Capability
The user psychically transports the person, creature or object of choice by means of static teleportation. This may also result from a previous summoning contract, which creates a connection between the summon and summoner.

Summoning a person results in them being extremely startled, but high level users psychically render people aware of the situation in which they were summoned.

High level users can summon forth powerful beings or "familiar spirits" and often require strong mystic connections to where these entities reside. Users can call upon fairies, angels, demons, or animal spirits just to name a few. The summoning can backfire however leading to any number of misfortunes such as the summoned person, creature or item causing harm to the summoner.

Techniques

 * Object Conjuration- Ability to summon objects from nothing.

Associations

 * Teleportation

Limitations

 * Summoning immensely heavy object can take a mental toll on the user.
 * Summoned entity may become uncontrollable and put the summoner in danger.
 * In some universes in the case of the summoning contract, sacrifice in form of blood or others' lives may be needed.
 * Certain symbols, Cravings and so on may be needed to summon objects ( ex: Fullmetal Alchemist)
 * Low-level users would need to know what to summon.