Magical Environment Manipulation

The power to manipulate magical/mystical environments. Variation of Environmental Manipulation. Not to be confused with Environmental Magic or Eldritch Location Manipulation.

Also Called

 * Arcane/Enchanted/Magic/Mystical/Occultic/Sorcerous Environment Control/Manipulation

Capabilities
User can create, shape and manipulate magical or mystical environments, whether an arcane sanctuary, spellbinding architecture, enchanted landscape, or any environment imbued with magical, occultic or sorcerous aspects or properties.

Applications

 * Animal Imitation/Animal Morphing
 * Animal Manipulation (limited to magical environment animals)
 * Disaster Manipulation
 * Esoteric Element Manipulation
 * Elemental Mimicry
 * Esoteric Energy Manipulation
 * Environment Creation
 * Environment Destruction
 * Environmental Adaptation
 * Mana Manipulation
 * Nature Awareness
 * Nigh Omniscience regarding magical environments.
 * Organic Constructs and Elemental Constructs for creating and manipulating items from and of the magical environment.
 * Plant Manipulation (limited to magical environment plants)
 * Terrain Manipulation
 * Weather Manipulation

Associations

 * Area Shifting
 * Environmental Magic
 * Landmass Mimicry
 * Magic
 * Magical Energy Physiology
 * Meta Environment Manipulation
 * Personal Domain
 * Terraforming]

Limitations

 * User may be unable creating magical or mystical environments, being limited to manipulating already existing one.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation/Magical Energy Manipulation

Known Users

 * Archmage (Gargoyles)
 * Magus (Gargoyles)
 * Oberon (Gargoyles)
 * Wizardkind (Harry Potter)
 * Whispering Spell Users (Star vs. the Forces of Evil)
 * Fairies (Winx Club)
 * Witches (Winx Club)

Known Objects

 * Alpha Rune (Ben 10)