Living Factory

The ability to emerge munitions & equipment from one's body. Sub-power of Weapon Manipulation. Technique of Summoning. Variation of Weapon Summoning. Combination of Summon Infusion and Weapon Physiology.

Also Called

 * Living Factory

Capabilities
User can emerge livng/non-sentient battlements and/or other kinds of gear from their body. Said munitions can be from any time period, have near infinite properties and they only work for whomever the user wishes them too.

Applications

 * Absolute Weapon Proficiency
 * Weapon Proficiency Touch
 * Absorption of the battlements
 * Appendage Generation
 * Limb Reattachment
 * Limb Regrowth
 * Experience Sharing
 * Inorganic Duplication/Replication
 * Spawning
 * Unarmed Weapon Wielding
 * Weapon Arsenal
 * Power Artillery
 * Power Weaponry
 * Weapon Entity Generation

Associations

 * Absorbing Replication
 * Adaptive Weaponry
 * Attribute Manipulation
 * Constructs Creation
 * Idiosyncratic Manipulation
 * Omnificence Genesis
 * Sentient Power
 * Symbiosis
 * Weapon Manipulation
 * Weapon Summoning

Limitations

 * May require a portion of the user's energy and/or blood to create.
 * User must have thorough knowledge of the weapon for it to reach its full potential.
 * Living weapons may be harder to control than simple objects.
 * Ability may activate involuntarily.

Known Users

 * Haseo (.Hack//G.U.)
 * Momo Yaoyorozu (Boku no Hero Academia)
 * Suh Bumgi (Trace 2.0)
 * Naraku (InuYasha)
 * Major Force (DC Comics)
 * Martians (DC Comics)
 * Vuldarians (DC Comics)
 * Asura Path (Naruto)