Binding Energy Manipulation

The power to manipulate binding energy. Variation of Energy Manipulation.

Also Called

 * Binding Energy Control
 * Fission Energy Control/Manipulation
 * Separation Energy Control/Manipulation

Capabilities
The user can create, shape and manipulate the binding energy, i.e., the energy required to break a system down into its constituent parts. The sum of a system’s separate parts has more potential energy than a bound system, so a bound system is more stable. The more tightly bound the system, the greater the amount of energy to disassemble it. It can take the form of gravitational (the energy needed to pull apart bodies held together by gravity), bond energy (the energy needed to pull apart molecular bonds) or nuclear (the energy needed to disassemble an atom’s nucleus).

Applications

 * Energy Manipulation
 * Explosion Inducement
 * Internal Energy Combustion
 * Fission Inducement
 * Particle Manipulation

Associations

 * Atomic Manipulation
 * Chemical Energy Manipulation
 * Electromagnetism Manipulation
 * Gravitational Energy Manipulation
 * Nuclear Manipulation
 * Physical Energy Manipulation
 * Subatomic Manipulation

Limitations

 * Anti-Energy Manipulation/Energy Erasure/Energy Immunity/Energy Negation/Fusionism
 * Some entities/substances may be indivisible.
 * May require tremendous energy to initiate undo binding forces on particles.
 * May trigger potentially deadly explosion from binding energy.
 * May be limited to a particular type of system.

Known Users

 * Captain Atom (DC Comics)
 * Doctor Manhattan (DC Comics)
 * Scar (Fullmetal Alchemist)
 * Solf J. Kimblee (Fullmetal Alchemist: Brotherhood)
 * Galactus (Marvel Comics)
 * Molecule Man (Marvel Comics)