Block Attacks

The ability to release/use blocks to various attacks. Sub-power of Block Manipulation. Variation of Attack Powers

Also Called

 * Block Projection
 * Brick Attack/Projection

Capabilities
The user can release/use blocks to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Block Ball Projection: Create and launch spheres of blocks.
 * Block Beam Projection: Release beams of blocks.
 * Block Blast Attacks: Release blocks over a specific target area.
 * Block Bolt Projection: Release low powered projectiles of blocks.
 * Block Breath: Discharge blocks from the mouth.
 * Block Bullet Projection: Fire in short sequence over a wide area.
 * Block Cutting: Use blocks to cut opponents.
 * Block Infusion: Empower and energize anything touched or used (usually a weapon) with blocks.
 * Block Pillar Projection: Project blocks pillars.
 * Block Spike Projection: Project blocks spikes.
 * Block Vortex Creation: Create spiral/vortex of blocks.
 * Expanding Block Bolts: Project blocks that expands rapidly on contact with an object.
 * Formulated Block Blasts: Release blasts of blocks in a form of a creature or object.
 * Hand Blasts: Release blocks blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of blocks.
 * Omnidirectional Block Waves: Send out a wave of blocks in all directions.
 * Optic Blasts: Emit blocks from one's eyes.
 * Reflective Attacks: Release attacks of blocks that can bounce off of any surface.
 * Scatter Shot: Release blocks blasts that split into multiple fragments.
 * Sword Beam Emission: Release blocks blasts from swords and other such bladed weapons.
 * Volatile Constructs: Create bombs/explosions of blocks.
 * Wave Emission: Send out a wave of blocks that repels everything.
 * Wave Motion Blast: Launch a massive wave of blocks.
 * Zap: A tiny short release of blocks to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Block Manipulation
 * Concrete Manipulation
 * Toy Manipulation

Limitations

 * Users may require outside source of blocks to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.