Guardianship


 * For a gallery of examples for Guardianship, see here.

A title given to those who have been chosen or choose to protect a certain item, place, person, or concept, and possess or are given the powers to do so. Opposite of Assailant.

Alternate Names of Guardians

 * Chosen Ones
 * Heroes/Heroines
 * Legacy Hero
 * Peace Keepers
 * Protectors
 * Saviors
 * Sentinels

Capabilities
Guardians are often those who are of noble birth or a high position of great historical or legendary importance. They have taken/been given responsibility to defend, protect and, if needed, avenge the focus of their protection, which can be an object, place, concept or person (throne/crown, village/gate/country/planet, love/good/harmony, royal heir/chosen prophet) among other things. To do this, they gain enhanced physical and mental capabilities, many additional mystical or magical abilities, and often specific weapons/tools that allow them to perform superhuman or supernatural feat to help their cause.

Universal Differences

 * In some universes, guardians do not deal with other worldly issues but issues in their own world.
 * Guardians may need to complete a series of challenges or tasks in or to be chosen.
 * Some may be chosen to be guardians due to their bloodline, or heritage.
 * Some may choose to be guardians due to their sense of justice.
 * Some guardians may be blessed with the spirit of the chosen one before him/her.
 * Guardians play a key role in many lives as their actions often determine the fate of a group of people, nation, the entire world, and more
 * Some guardians may not be in prophesies, but still play a key factor of what is at stake. (Ex: Characters such as Mega Man X and Dante. Though they are of not legendary concepts, they are basically the center of the fate of what they stand for.)

Applications

 * Enhanced Combat: Become skilled in multiple forms of combat.
 * Weapon Proficiency: Become profound with any weapon.
 * Enhanced Condition/Supernatural Condition: One's physical and mental prowess is beyond one's kind.
 * Enhanced Senses: Natural senses are increased.
 * Danger Intuition: Sense immediate threats.
 * Supernatural Detection: Gain insight on abnormal activities.
 * Magic: Acquire vast supernatural powers.
 * Living Embodiment: Become a physical entity of a certain concept or idea. (Ex: Link being the physical embodiment of courage.)
 * Guardian Inheritance: Inherit the abilties of previous guardians.

Variations

 * Most guardians gain special abilities that are beyond normal qualities.
 * May gain access to magical powers.
 * May gain access to elemental powers.
 * May gain access to ability to mimic different types of traits and characteristics.
 * Gain legendary and/or sacred objects or weapons.

Associations

 * Mythical Mimicry

Limitations

 * Guardian's power may be connected to a special object.
 * Given their reputation, guardians may be hunted down by evil.
 * May need to be trained if they have little or no knowledge of being a guardian.
 * Could become obsessed with the great power they possess.
 * May need to be deemed worthy.