Antimatter Artillery

The ability to use antimatter-based abilities by using ranged weapons as conduits. Variation of Scientific Weaponry and Antimatter Weaponry.

Also Called

 * Antimatter Bow Proficiency/Usage
 * Antimatter Firearms Proficiency/Usage
 * Antimatter Gun Proficiency/Usage

Capabilities
The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for antimatter-based forces or impose those effects on ranged weapons to enhance them, causing extreme damage to positive matter or dark matter.

Applications

 * Channeling
 * Antimatter Transmutation

Associations

 * Antimatter Constructs
 * Antimatter Manipulation
 * Antimatter Weaponry
 * Power Artillery
 * Scientific Weaponry

Limitations

 * May be dangerous to use without Antimatter Stabilization.
 * Useless without ranged weapon medium.
 * May be disabled by Matter Manipulation or Dark Matter Manipulation.

Known Users

 * Annihilus (Marvel Comics); via Techtronicon Cannon
 * Doctor Doom (Marvel Comics); Antimatter Extrapolator
 * Samus Aran (Metroid Prime 2: Echoes); via Annihilator Beam
 * Ryo Takatsuki (Project ARMS)
 * Ship (Star Wars Legends); anti-matter pods
 * Scouts (Starcraft); via antimatter missiles or force missiles
 * Necrons (Warhammer 40,000); via Particle Weapons

Known Items

 * Antimatter bullets (GURPS: Ultratech)
 * Antimatter charge (Halo)
 * Z-390 High-Explosive Munitions Rifle (Incineration Cannon) (Halo)
 * Positron Rifle (Neon Genesis Evangelion)
 * Positron Sniper Rifle (Neon Genesis Evangelion)
 * Antimatter weapons (Star Trek)
 * Anti-matter bomb (Star Wars Legends)
 * Micromines (Star Wars Legends)
 * Conversion Beamer (Warhammer 40,000)
 * Death Sphere (Warhammer 40,000)
 * Heavy Conversion Beamer (Warhammer 40,000)