Inertia Negation

The ability to ignore inertia, the resistance of matter to change in motion or rest. '''Sub-Power of Inertia Manipulation.

Also Called

 * Inertial Force Negation
 * Inertial Negation

Capabilities
The user can negate his or her own inertia, allowing for the user to do extraordinary feats of agility. With the inertia negated, the user can turn on a dime and move around tight corners even at high speed without losing speed. The user can also accelerate or decelerate to top speed or at zero speed instantly. Skilled users of this abilities can also be able to do feats of athleticism, acrobatics and agility with far more ease than the average person or pro athlete, or maybe even a superhuman athlete. The user also has enhanced reflexes.

Applications

 * Enhanced Reflexes
 * Enhanced Agility
 * Enhanced Athleticism
 * Enhanced Jump
 * Possible Flowmotion
 * Enhanced Turning
 * Enhanced Acceleration

Associations

 * Inertia Manipulation
 * Rule Bending
 * Physics Infringement

Limitations

 * This does not grant the user faster speed; only faster acceleration and turning.
 * Cannot ignore outside forces such as gravity and friction, only the body inertia.
 * User may get disorientated for making so many turns in a short amount of time.
 * This power may require that the user be aware of what he or she is doing to avoid doing something wrong and end up getting injured.