Microrg-Active Blood

The power to possess bio-machines in the blood. Combination of Organite Manipulation and DNA Manipulation. Variation of Blood Property Manipulation and Micromechanical Bodily Fluids. Opposite of Nano-Active Blood.

Also Called

 * Bio-Hacking
 * Microorganic Plasma

Capabilities
The users blood, bones and organs are a flush with organites, used to reorder and spontaneously adjust ones physical & mental capabilities beyond their usual racial norm. Basically the user is as much microbial technology as they are themselves, having the natural ability to concisely modify oneself and/or others on the fly through most any form of contact.

Applications

 * Adaptive Appearance
 * Bio-Technological Constructs
 * Computer Interaction
 * Experience Manipulation - individual micromechs can take after and utilize any form of purviewed stimulus.
 * Hive Genetics
 * Multi Symbiosis
 * Neuro-Psychic Knowledge
 * Ontopathogenesis - Microg substance can grow and spread and consume anything/everything.
 * Prehensility Manipulation - afford total physical and remote automation.
 * Sentience Manipulation
 * Supernatural Traits - encode biomechanical properties onto anything or anyone.
 * Technology Imitation - perfectly simulate machine attributes upon the living body.

Variations

 * Artificial Life Creation
 * Bio-Energy Manipulation
 * Energy Source Selection - reach out too and draw from ambient resources.
 * Conversion - have endless means of turning creatures and/or inanimateness at will.
 * Conversion Empowerment
 * Conversion Parasite
 * Conversion Pathogen
 * Essence Manipulation
 * Formlessness - physiologically/genetic blank slate.
 * Multi-Shapeshifting
 * Nemesis Cloning
 * Growth Manipulation - endlessly modulate the rate of development and evolution.
 * Parasite Manipulation
 * Resurrection Manipulation
 * Regeneration Manipulation
 * Symbiote Manipulation

Associations

 * Artificially Enhanced Physiology
 * Bio-Tech Manipulation
 * Cell Manipulation
 * Hive Mind/Mind Hive
 * Interface Creation
 * Mechanical Constructs
 * Metallic Blood
 * Micromechanical Bodily Fluids
 * Organite Manipulation
 * Robotic Manipulation
 * Shapeshifting
 * Technoformation

Limitations

 * Microgmechs may be prone to malfunction or decay.
 * Microgs are incredibly suceptable to Neutrino Whitewash Emission.
 * May be vulnerble to Biological Manipulation and Puppet Mastery.

Known Users

 * Biomega's (Atomic Robo)
 * Guignols (Battle Angel Alita: Last Order)
 * Guyver Units (Bio-Booster Armor Guyver)
 * Biomeat (Bio-Meat: Nectar)
 * Amazo (DC Comics)
 * Anomaly (DC Comics)
 * Kid Amazo (DC Comics)
 * Phalanx/Technarchy (Marvel Comics)
 * Prime/Omega Prime Sentinels (Marvel Comics)
 * Quiet (Metal Gear Solid: Phantom Pain)
 * Angels (Neon Genesis Evangelion)
 * Evangelion's (Neon Genesis Evangelion)
 * Rampage(Valiant Comics); Stalinverse
 * Deathmate (Valiant Comics)