Assailant

The title of those who are known to destroy, steal, capture or conquer a certain item, place, person, or concept, as well as spread terror in an effort to control whatever they see fit. Opposite of Guardianship.

Alternate Name of Assailants

 * Corrupted Ones
 * Chaos Bringers
 * Dark Ones
 * Destroyers
 * Legacy Villains
 * Villain/Villainess
 * Evil Agent

Capabilities
Assailants are those who wish to rule whatever they choose as well as seek total domination of domains. On occasions, they also plan to steal objects of great power. Due to their dark nature and evil intentions, assailants have an undying thirst for destruction and despair upon the innocent, they'll kill anyone who stands in their way of conquest. Unlike guardians, they're not chosen, but more or less, they're often corrupted by power and seek to gain more, even if it means destroying everything they know. Much like guardians, they are capable of possessing supernatural abilities.

Universal Differences

 * Most agents are only servants to a greater evil.
 * Some become evil due to a curse or corruption.
 * Some may already be an entity of pure evil.
 * Some may have been guardians who fell from grace, been manipulated by evil influences, or gone insane by their own power.

Applications

 * Enhanced Combat: Become skilled in multiple forms of combat
 * Weapon Proficiency: Become profound with any weapon.
 * Enhanced Condition/Supernatural Condition: One's physical and mental prowess is beyond one's kind.
 * Enhanced Senses: Natural senses are increased.
 * Danger Intuition: Sense immediate threats.
 * Supernatural Detection: Gain insight on abnormal activities.
 * Indomitable Will:Posses a strong force will.
 * Magic: Acquire supernatural powers.
 * Dark Arts: Become a master of powerful dark magic.

Variations

 * Most guardians gain special abilities that are beyond normal qualities.
 * May gain access to elemental powers as well as their dark side.
 * Living Embodiment: Become living representation of a dark concept. (Ex: darkness, despair, pain,etc.)
 * May gain access to ability to mimic different types of traits and characteristics.
 * Gain cursed objects.

Associations

 * Destiny Chosen: If given a certain destiny, can be given associated powers.