Personal Viscosity

The power to manipulate one’s personal viscosity. Sub-power of Viscosity Manipulation. Technique of Personal Mastery.

Also Called

 * Self-Viscosity Manipulation

Capabilities
The user can create, shape and manipulate their own viscosity. Usually associated with fluid matter (liquids, gases and plasmas), manipulating it can range from increasing it to gain a thicker form and adhesive abilities to decreasing it to gain a thinner, less resistant form.

Applications

 * Self-Viscosity Manipulation
 * Adhesion
 * Elasticity
 * Enhanced Durability
 * Enhanced Strength
 * Fluid Friction Manipulation
 * Thickness Manipulation

Associations

 * Fluid Manipulation
 * Gas Mimicry
 * Liquid Mimicry
 * Personal Mastery
 * Plasma Mimicry
 * Property Manipulation

Limitations

 * May only be able to affect one extreme of one’s viscosity (increased or decreased).
 * Must account for effects of viscosity alteration (increased – slowed movement/adhesive effects, decreased – diminished force/slippery effect on other objects).
 * May be affected by temperature extremes.

Known Users

 * Lenopans/Sludgepuppies (Ben 10)
 * Polymorphs (Ben 10)
 * Bud Flood/The Liquidator (Darkwing Duck)
 * Inque (DC Animated Universe/Batman Beyond)
 * Clayface (DC Comics)
 * Metamorphae (DC Comics)
 * Sloth (Fullmetal Alchemist 2003 series)
 * Slimes (Everyday Life With Monster Girls)
 * Doughboy (Marvel Comics)
 * Hydrification Technique Users (Naruto)
 * Caribou (One Piece)
 * Grimer/Muk (Pokémon