Mineral Attacks

The ability to release/use minerals to various attacks. Sub-power of Mineral Manipulation. Variation of Elemental Attacks and Solid Attacks.

Also Called

 * Mineral Projection

Capabilities
The user can release/use minerals and mineral-based materials into attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Mineral Ball Projection: Create and launch spheres of minerals.
 * Mineral Beam Emission: Release beams of a minerals.
 * Mineral Blast: Release minerals over a specific target area.
 * Mineral Bolt Projection: Release low powered projectiles of minerals.
 * Mineral Bomb Generation: Create bombs/explosions of minerals by manipulating internal pressures and forces.
 * Mineral Breath: Discharge minerals blasts from mouth.
 * Mineral Bullet Projection: Fire in short sequence over a wide area.
 * Mineral Cutting: Use minerals to cut opponents.
 * Mineral Infusion: Empower and energize anything touched or used (usually a weapon) with minerals.
 * Mineral Pillar Projection: Project minerals pillars.
 * Mineral Spike Projection: Project minerals spikes.
 * Mineral Vortex Creation: Create spiral/vortex of minerals.
 * Mineral Wave Emission: Send out a wave of minerals that repels everything.
 * Expanding Mineral Bolts: Project minerals that expands rapidly on contact with an object.
 * Formulated Mineral Blasts: Release blasts of minerals in a form of a creature or object.
 * Hand Blasts: Release minerals blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Subterranean Attacks: Channel attacks directly underneath the target.
 * Missile Generation: Create missiles of minerals.
 * Omnidirectional Earth Waves: Send out a wave of minerals in all directions.
 * Optic Blasts: Emit minerals from one's eyes.
 * Reflective Attacks: Release attacks of minerals that can bounce off of any surface.
 * Scatter Shot: Release minerals blasts that split into multiple fragments.
 * Sword Beam Emission: Release minerals blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of minerals.
 * Zap: A tiny short release of minerals to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Force-Field Generation
 * Geokinetic Combat
 * Mineral Constructs
 * Mineral Generation
 * Mineral Manipulation
 * Power Augmentation
 * Projectile Enhancement
 * Solid Attacks
 * Volatile Constructs

Limitations

 * Users may require outside source of minerals to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.