Hyper Motion

The power to change motion and move in any way. Opposite to Hyper Rotation.

Also Called

 * Enhanced Motion/Movement
 * Superhuman Motion/Movement

Capabilities
The user can instantly change any/all linear motion directions and move in any direction, going from running to crawling, flying to bouncing and so on. They can also change the speed of their motion, speeding or slowing instantly, so they don't need to gather momentum or care about inertia.

Applications

 * Acceleration (limited to linear motion)
 * Deceleration (limited to linear motion)
 * Directional Movement (limited to linear motion)
 * Enhanced Agility
 * Enhanced Athleticism
 * Enhanced Reflexes
 * Enhanced Speed (limited to linear motion)

Associations

 * Cyclone Spinning
 * Hyper Rotation
 * Inertia Manipulation
 * Inertia Negation
 * Mass Manipulation

Limitations

 * Still is bound to the physical forces and resistances that affect them.
 * Does not apply to rotation.
 * The user may need body and motion awareness abilities to be aware of their body motion and surroundings as they move in order to land correctly and not hit something.