Board Thread:Fun and Games/@comment-18416749-20140422234146/@comment-24053170-20140425003745

DYBAD wrote: Accelerator's power is indeed a good example of a pretty polyvalent personal field.

And I mentioned AR instead of Absorption alone precisely to shrug off the timing problem : the user's body replicate the object/effect during the time needed to absorb it, then switch back to the user's original body, bonus the knowledge about the attack (nature/origin).

Double benefit of neutralizing the attack and identifying the perpetrator for retaliations ^ ^

Best would be a customizable personal field with stwichable effects. You'd have the polyvalent defensive system active 24/7, and on/off activations for whatever effect the situation requires.

An interesting limitation would be the temporary nature of effects. One-timed effects like Transmutation would be permanent (there's no reason for them to suddendly revert once the change is effective), but those like creation/manipulation would disappear/stop working once the field sustaining them is gone.

This way you can do a lot of things while keeping motivating limits promoting relations (gotta find self-sustaining resources and reliable allies to get the job done when you're not here). The temporary effects of this power sounds pretty similar to the Freedom Ring from Marvel comics, basically it creates a area around the wearer that allows them to alter reality/create around them but all effects disappear once the user leaves the area.