Reactive Attribute Enhancement

The ability to develop enhancements for situations, combat or tasks. Variation of Reactive Adaptation.

Also Called

 * Adapting Enhancement
 * Conditional Reactive Enhancement
 * Reactive Condition
 * Situational Reactive Enhancement

Capabilities
User gains enhancements in the form of enhanced attributes in response to a situation they may be in. The duration may be permanent, or may usually lasts for the entirety of a situation and for the duration of a fight or when until a task is complete.

Applications

 * Enhanced Condition/Supernatural Condition
 * Enhanced Agility/Supernatural Agility
 * Enhanced Athleticism/Supernatural Athleticism
 * Enhanced Balance/Supernatural Balance
 * Enhanced Beauty/Supernatural Beauty
 * Enhanced Dexterity/Supernatural Dexterity
 * Enhanced Durability/Superhumanly Dense Tissue
 * Enhanced Endurance/Supernatural Endurance
 * Enhanced Intelligence/Supernatural Intelligence
 * Enhanced Marksmanship/Supernatural Accuracy
 * Enhanced Reflexes/Supernatural Reflexes
 * Enhanced Speed/Supernatural Speed
 * Enhanced Stamina/Supernatural Stamina
 * Enhanced Strength/Supernatural Strength
 * Reactive Invulnerability

Associations

 * Adaptive Power-Level
 * Evolution
 * Invulnerability
 * Quality Enhancement
 * Reactive Adaptation
 * Self-Power Bestowal

Limitations

 * Applies only to attributes.
 * Users may or may not be able to control enhancements.
 * Usually dependent upon a direct threat to the person, resulting in responsive action.
 * May only be temporary.
 * May take longer to activate every time it is used.
 * May not be able to reach absolute levels of enhancements.
 * May have a delayed responds.

Known Users

 * Killer Croc (Batman: Arkham Knight)
 * Saiyans (Dragon Ball)
 * Nene Nanakorobi (Koukaku no Pandora)