Pungency


 * This page gives examples for what the pages/powers should look like and explanations for each Section..

The power to generate spices or possess a physiology with hot pepper-like qualities.. The idea is to use this ability either as a defense mechanism or for spice-kinetic combat, similar to Serqekinetic Combat, but using pungency rather than acid, to produce a caustic burning or irritation of an opponent's flesh.

Also Called

 * Hot pepper physiology
 * Pepper mimicry

Capabilities
Users may have skin that produces either an oil or a powdery substance or both that, similarly to some types of acid attacks, produces caustic burning or irritation in an opponent. This could include having skin that is too (spicy) hot to touch, bite, or lick for certain opponents.

Applications
If particles from skin come in contact with other objects, those particles may be transferred to a target via the contaminated object. In this way, the user of pungency power may turn ordinary objects into chemical weapons. They may also use their own skin to add spiciness to someone else's food, with duration of contact with the food determining how spicy the food becomes. Users are typically immune to their own pungency, and have a high tolerance for pungency from other sources.

Techniques

 * Jalapeno sword
 * Burning kiss
 * Turn water into hot sauce

Variations

 * Oily spicy skin
 * Powdery spicy skin
 * Spicy sweat
 * Spicy blood

Associations

 * Similar to Serqekinetic Combat and Acid Generation.
 * Chemistry for pungency may be unlocked through mutation or through lab experiment or through certain specific forms of Plant Mimicry.

Limitations

 * Requires an outside accessory to be harnessed for ranged offensive attacks, although water splashing will suffice.
 * Can only affect through direct contact types of flesh that are sensitive to its effects.
 * Certain creatures (especially with Avian Physiology) may be immune to the burning effects.