Companion Allegiance

The power to form an allegiance willingly or not with one or more companions. A variation of Agentship and Guardianship. A lesser form of Subordination Manipulation.

Also Called

 * Companion Creation
 * Companion Control
 * Companion Contracting

Capabilities
The users of this power can able to form a sacred and powerful union between user and companion, they fight with a harmonized flow of energy. The user can also just rely on their companion to fight, they can transfer their own energies to their companion to give them energy boosts. In some cases if the user is in danger, there can be a fusion between user and companion to achieve a powerful, protected form.

Associations

 * Assailant
 * Bond Empowerment
 * Contract Bestowal
 * Emotion Manipulation
 * Guardianship
 * Hyper Connection
 * Soul Resonation
 * Soul-Bound Weapon
 * Spiritual Meditation
 * Subordination Manipulation
 * Summoning
 * Team Combinations
 * Weapon Infusion
 * Willpower Manipulation

Known Users

 * Bount / Doll (Bleach)
 * Mamodos and Bookkeepers (Zatch Bell!)
 * Pokémon Trainers / Pokémon (Pokémon)
 * DigiDestined / Digimon (Digimon)
 * Celestial Mages / Celestial Spirits (Fairy Tail)
 * Jedi Exiles (Star Wars: Knights of the Old Republic II)
 * shamans Warriors/ Guardian Ghost (Shaman King)
 * Meisters / weapons (Soul Eater)
 * Shinigami, / Zanpakutō (Bleach)
 * Champion (Rank) (Warcraft)
 * Nephalem (Diablo)
 * Orihime Inoue /Zontenkeshu (Bleach)
 * mage / Familiars (Familiar of Zero)
 * Shard Casters/Spirits (Kiba - Anime')
 * Zords / Power Ranger (Power Rangers Series)
 * Power Animals / Power Ranger (Power Rangers Series)
 * Arisen /  Pawns (Dragon's Dogma)