Thermal Weaponry

The ability to wield or create weapons using thermal energy. Variation of Power Weaponry. Combination of Cold Weaponry and Heat Weaponry.

Capabilities
User can to create or wield weaponry with power over thermal energy, which grants the user a wide variety of thermally-based abilities, including speeding up or slowing down molecules, and a variety of other cold and heat related abilities. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of thermally-based ability they possess.

Applications

 * Molecular Acceleration
 * Molecular Deceleration
 * Temperature Regulation

Associations

 * Cold Energy Manipulation/Heat Energy Manipulation
 * Cold Manipulation/Heat Manipulation
 * Freezing Slash/Heat Slash
 * Heat Cutting/Ice Cutting
 * Power Weaponry
 * Scientific Weaponry
 * Thermal Manipulation

Limitations

 * May not be able to overpower Transcendent Weaponry.
 * Weapon may require a source of power such as an item.
 * Weapon may be set into either a hot or cold setting permanently once chosen.
 * Temperature Immunity/Thermal Resistance

Known Users

 * Rei Ogami (Code:Breaker); via Mammon
 * N7 Paladin Sentinel (Mass Effect 3); via Shield Mastery
 * Users of Sentry Turret (Mass Effect 3)
 * Commander Shepard; as an Engineer
 * Quarian Engineer
 * Turian Saboteur Engineer
 * Users of Assault Turret (Mass Effect: Andromeda)
 * Angara Insurgent
 * Human Engineer
 * Krogan Engineer
 * Pathfinder Ryder

Known Thermal Weapons

 * Mammon (Code:Breaker)
 * Sentry Turret (Mass Effect 3)
 * Assault Turret (Mass Effect: Andromeda)