Healing Energy Attacks

The ability to release/use healing energy to various effects. Sub-power of Healing Energy Manipulation. Variation of Energy Attacks.

Also Called

 * Energy Beams/Blasts/Bolts/Bursts/Rays
 * Energy Projection
 * Power Blasts
 * Power Beam Emission

Capabilities
The user can release/use healing energy to effects of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure healing energy that can knock over or even obliterate dozens of targets, or slightly singe them.

Applications

 * Healing Ball Projection: Create and launch spheres of healing energy.
 * Healing Beam Emission: Release concentrated beams of healing energy.
 * Healing Blast: Release healing energy over a specific target area.
 * Healing Bolt Projection: Release low powered projectiles of energy.
 * Healing Bomb Generation: Create bombs/explosions of healing energy.
 * Healing Breath: Discharge healing energy blasts from mouth.
 * Healing Bullet Projection: Fire in short sequence over a wide area.
 * Healing Infusion: Empower and energize anything touched or used (usually a weapon) with healing energy.
 * Healing Pillar Projection: Project healing energy pillars.
 * Healing Slash: Use healing energy to cut opponents.
 * Healing Spike Projection: Project healing energy spikes.
 * Healing Vortex Creation: Create spiral/vortex of healing energy.
 * Healing Wave Emission: Send out a wave of healing energy and that repels everything.
 * Expanding Healing Bolts: Project healing energy that expands rapidly on contact with an object.
 * Formulated Healing Blasts: Release blasts of healing energy in a form of a creature or object.
 * Hand Blasts: Release healing energy blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Omnidirectional Healing Waves: Send out a wave of healing energy in all directions.
 * Healing Vision: Emit healing energy from one's eyes.
 * Reflective Attacks: Release attacks that can bounce off of any surface.
 * Scatter Shot: Release healing energy blasts that split into multiple fragments.
 * Sword Beam Emission: Release healing energy blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of healing energy.
 * Zap: A tiny short release of healing energy to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Powers
 * Energy Attacks
 * Energy Manipulation
 * Ergokinetic Combat
 * Force-Field Generation
 * Healing Energy Constructs
 * Healing Energy Manipulation
 * Power Augmentation
 * Projectile Enhancement
 * Volatile Constructs

Limitations

 * Users may require outside source of healing energy to create a blast.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Sub-power Users