Status Manipulation

The power to manipulate ones status/state of being. Sub-power of Absolute Change. Ultimate variation of Attribute Manipulation.

Also Called

 * State of Being Control/Manipulation
 * Status Control

Capabilities
User can manipulate the state of being/status of anything/everything. Status can include things like whether one is considered alive or dead, mortal or immortal, god or human, weak or strong, healthy or injured, whether one heals from injuries or not, change or stagnation, and etc.

Since ones status is a broad ranging power, virtually anything can be changed depending on the users skill and the target in question.

Applications

 * Ability Imprinting
 * Age Manipulation
 * Augmentation
 * Body Manipulation
 * Change Embodiment
 * Control Manipulation
 * Damage Manipulation
 * Deification
 * Efficacy Manipulation
 * Existence Manipulation
 * Growth Manipulation
 * Health Manipulation
 * Immortality Manipulation
 * Immortality Bestowal
 * Immortality Removal
 * Invulnerability Bestowal
 * Lethality Manipulation
 * Non-Lethal Damage
 * Painless Damage
 * Life and Death Manipulation
 * Absolute Life Inducement
 * Unavertable Death
 * Lifespan Manipulation
 * Memory Manipulation
 * Mortality
 * Physical Change Manipulation
 * Potential Manipulation
 * Power Anchoring
 * Purpose Manipulation
 * Quality Enhancement
 * Quantity Manipulation
 * Regeneration Manipulation
 * Reincarnation Manipulation
 * Resurrection Manipulation
 * Soul Manipulation
 * Stability Manipulation
 * Stagnation
 * Strength Manipulation
 * Talent Manipulation
 * Variable Manipulation
 * Vulnerability Inducement
 * Weakness Change
 * Weakness Creation

Associations

 * Absolute Change
 * Attribute Manipulation
 * Identity Manipulation
 * Remaking
 * Remolding
 * Solipsistic Manipulation
 * State of Mind
 * Status Reading
 * Superpower Manipulation

Limitations

 * Users of Status Lock may be immune.

Known Users

 * Game Master (Not Lives)
 * Cosmic Forge (Rifts)

Known Objects

 * Algorithm of Destiny (Not Lives)