Explosive Constructs

The power to create constructs out of explosive force. Sub-power of Explosion Manipulation. Variation of Constructs Creation.

Capabilities
User has the ability to create highly volatile, explosive constructs out of a substance which acts as both Matter and Energy, but at the same time being neither one. Users can change ether into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Applications
User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:
 * Animating the ether for various purposes.
 * Appendages
 * Wing Manifestation
 * Armors
 * Barriers
 * Shield Construction
 * Wall Generation
 * Building Creation
 * Fortifications
 * Duplicates of oneself.
 * Golems
 * Entities
 * Platforms
 * Restrains
 * Vehicles
 * Weapons
 * Bow Construction
 * Blade Construction
 * Natural Weaponry
 * Whip Generation

Associations

 * Explosion Manipulation
 * Explosion Magic
 * Volatile Constructs

Limitations

 * May be unable to create explosive substance, being limited to shaping from already existing sources.
 * Explosive constructs are incredibly dangerous, weak structural strength may lead to unwanted detonation.
 * In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item.
 * May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts).

Known Users

 * Bambietta Basterbine (Bleach)
 * Jackal (Fairy Tail)
 * Milk (The Qwaser of Stigmata)
 * Karasu (Yu Yu Hakusho)
 * Zofis (Zatch Bell)
 * Link (The Legend of Zelda)