Mage Lord Physiology

The power to possess the traits of a Magic Lord. Superior version of Homo Magi Physiology. Variation of Mythic Lord Physiology.

Also Called

 * Grand High Witch/Wizard
 * Mystical Lordship
 * Lord/Lady of Witchcraft & Wizardry
 * Master/Mistress of Magic
 * Sorcerer Supreme

Capabilities
The user either is or can transform into a Mage Lord, the greatest class of spell castor to ever exist. Not only are Mage Lords capable of controlling, manipulating, conjuring and mastering most every form of craft in existence but also hold a particularly powerful command over the mystics of any known kind be they human, Undead, Bestial or even Draconian in nature.

A lord and master of magic can draw power from an infinite number of sources imaginable. Be they physical, spiritual, divine, demonic or conceptual in nature. Unlike most lesser spell casters they also lack many of the limitations to their usage of magic due to being more apart of the arcane forces normal

Applications

 * Adaptive Magic
 * All Forms of Magic
 * All Magical Powers
 * Authority over magic and all its practitioners.
 * Mythic Manipulation
 * Ley Line Manipulation
 * Magic Augmentation
 * Mystic Empowerment
 * Spell Amplification
 * Magical Energy Manipulation
 * Abjuration
 * Conjuration
 * Invocation
 * Transmutation
 * Mystical Martial Arts
 * Combat Merging
 * Martial Arts Intuition
 * Magic Intuition
 * Magic Mode
 * Mystical Mutation
 * Magical Entity Physiology
 * Magically Enhanced Physiology
 * Powerful Touch
 * Powerful Objects
 * Magic Dust Manipulation
 * Mystic Object
 * Potion Creation

Variations

 * Anti-Magic - Immune to magic effects as well as erasing weaker mages magic power.
 * Magic Destruction
 * Magic Immunity
 * Magic Negation
 * Alpha Physiology - Being the greatest conjurer of all.
 * Dark Arts - If a Dark Lord, users are particularly skilled in evil magic
 * Dark Lord - Can become the deadliest envoys of the dark.
 * Fairytale Warping - Bridge the mystical or fantastical planes with the surreal.
 * Magic Transcendence - Obtain unlimited power via directly imbibing on magic.
 * Mystic Derivation - Act as the cornerstone for mystical properties.
 * Almighty Magic
 * Magic Embodiment
 * Mythical Plane Lordship - Have access to and dominion over the various magical realms.
 * Omni-Magic - Utilize all consuming forms of magic imaginable.
 * Transcendent Mage Physiology - Many mystic masters can become this.
 * True Hero - Be the greatest protector of magic who ever lived.
 * White Arts - A True Hero is particularly adept in good magic.

Associations

 * Magic
 * Mana Manipulation

Limitations

 * May be dumbfounded by science.
 * A being of raw Magic runs the risk of Assimilation.
 * Comprising of Magic, one must always comport and enforce its rules.

Known Users

 * Jafar (Aladdin)
 * Mozenrath (Aladdin)
 * Equinox (Batman The Brave and the Bold)
 * Adwaita (Ben 10)
 * Bezel (Ben 10 )
 * Charmcaster (Ben 10 )
 * Gwen Tennyson (Ben 10)
 * Circe (DC Comics)
 * The Wizard (DC Comics)
 * Phantom Stranger (DC Comics)
 * Shazam/Captain Marvel (DC Comics)
 * Merlin (English Folklore)
 * August (Fairy Tail )
 * Zeref (Fairy Tail)
 * Yen Sid (Fantasia)
 * The Ancient One (Marvel Comics)
 * Doctor Strange (Marvel Comics)
 * Dormammu (Marvel Comics)
 * Adam Warlock (Marvel Comics)
 * Seige Heart (Rave Master)
 * Haja (Rave Master)
 * The Geomancers (Valiant)
 * The Doctors (Wildstorm Comics)