Board Thread:Fun and Games/@comment-36309590-20181016002849

Welcome Mortals.

This is a thread for fighting weapon-wielding OCs with other weapon-wielding OCs. The arena is a roman colosseum. Here’s the rules:

1: User can have superpowers, but they MUST HAVE WEAPONS TOO.

2: Unarmed combatants aren’t allowed.

3: Weapons can have powers too.

4: No Omnipotence, Metapotence, Complete Arsenal, Ultipotence, Nigh-Complete Arsenal, Nigh Omnipotence, Totality Manipulation, Reality Warping, Logic Defiance, Absolute Destruction, Nonexistence, Ultimate Invincibility, Victory Inducement, Causality Manipulation, or Omniscience.

5: Living weapons and people that can turn into weapons are allowed.

6: I have to accept your character before you can use them. (Not replying to your entry (when i’m active) for a little while also means they’re accepted.)

7: IIII HAAAAVE THE POWAAAAAAHHHHHHHHHH

8: Only 7 fighters per user.

9: Users of magic weapons are allowed.

10: Only I can disqualify fighters.

11: Play fair.

12: No instant wins. (An instant win is when a fighter gains a win within 3 turns of them being introduced, or within 3 turns of another fighter being introduced.)

13: No godmodding, or controlling characters that aren’t yours.

14: Alliances are allowed, but it’s bad if almost every player is ganging up on one user. Please don’t do that.

15: A fighter can have multiple weapons.

16: Follow the rules.

17: OCs only. Already-existing weapon-users aren’t allowed.

18: No exploiting loopholes in the rules.

Character form template:

Name:

Alias (optional):

Age:

Laterality:

Species:

Attack Potency:

Speed:

Strength:

Intelligence:

Appearance:

Personality:

Superpowers: (optional)

Weapon(s):

Weapon name(s): (optional)

Weapon powers: (optional)

Weaknesses: (optional)

Role: (things like Swordfighter, Archer, Berserker, Gunslinger, etc etc.)

Backstory: (optional)

Rivals: (optional)

Techniques: (optional)

Link to dice roller program: https://www.wizards.com/dnd/dice/dice.htm

How to use the dice roller program. Find the d20 die on the program, ignore everything else, and click roll to determine the outcome of your OC's combat actions. Whoever has the higher roll wins.

Example: I us my OC Fenris and have him attack another OC named Bob. I use the program and roll a d20. Let's say I roll a 13 and my enemy rolls a 15 (after deciding to defend against or avoid the attack or even counterattack) my enemies roll would succeed whereas mine would fail.

Suggestion: Keep the program open in another tab.

Also ONLY USE THE D20 DIE. NOTHING ELSE. JUST FIND THE D20 AND CLICK ROLL. RESET IF YOU WANT TO CLEAR A PREVIOUS ROLL. TOUCH NOTHING ELSE.

Now let the battle...BEGIN!!! 