Magnetic Artillery

The ability to use magnetic or electromagnetic abilities by using ranged weapons as conduits. Variation of Nanite Weaponry, Scientific Weaponry and Power Artillery.

Also Called

 * Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Bow Proficiency/Usage
 * Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Firearms Proficiency/Usage
 * Electromagnetic/Gauss/Magnetic/Rail/Railgun/Coilgun Gun Proficiency/Usage
 * Magnetic/Mass Accelerator Artillery

Capabilities
The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for magnetic and/or electromagnetic forces or impose those effects on ranged weapons to enhance them.

Applications

 * Electromagnetic Pulse Emission
 * Magnetic Infusion

Variations

 * Electromagnetic Beam Emission
 * Magnetic Projectile

Associations

 * Electromagnetism Manipulation
 * Mechanical Energy Manipulation
 * Mechanical Weapon Construct
 * Magnetism Manipulation
 * Magnetic Weaponry
 * Power Artillery
 * Scientific Weaponry

Limitations

 * May be dangerous for a synthetic being to use, due to Electromagnetic Pulse Emission
 * Useless without ranged weapon medium.