Evolutionary Path Manipulation

The power to manipulate the paths of evolution. Sub-power of Evolution Manipulation.

Capabilities
User can create, shape and manipulate Evolutionary Paths, the process by which a species develops into something new or different, of species or individuals. Allowing them to decide what that species might/would develop into, such as changing the evolutionary path for dinosaurs so they develop into fish or other aquatic creatures instead of birds.

They can even add new evolutionary paths or redirect them into different paths that have no connection with each other.

This can also lead to divergent evolution, which is something so radically different from the norm that it shouldn't even be able to exist under normal circumstances, like birds developing into humans or insects developing into mammals. Some users may have enough skill to even erase evolutionary paths which can cause the species to stop evolving entirely.

Applications

 * Atavism
 * Devolution
 * Evolution
 * Food-Chain Manipulation
 * Form Manipulation
 * Hybridization
 * Mutation Manipulation
 * Path Changer
 * Progression
 * Stage Advancement
 * Transformation Skipping
 * Uplifting

Associations

 * Biological Manipulation
 * Evolution Manipulation
 * Evolutionary Template
 * Life Mastery
 * Organic Manipulation

Limitations

 * Rather then controlling every step of evolution, user can only manipulate the various paths it might take.

Known Users

 * Harpell Family (Forgotten Realms)
 * Ratatosk (Tales of Symphonia: Dawn of a New World)
 * Extended Definitions (This Ugly Yet Beautiful World)