Enhanced Durability

The power to sustain numerous blows of internal or external assaults. A sub-power of Enhanced Condition and Invulnerability.

Also Called

 * Damage Resistance
 * Delayed Capitulation
 * Enhanced Resistance
 * High Resistance
 * Super Durability/Resistance

Capabilities
The user's physical durability (ability to endure/resist damage) is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects.

Applications

 * Bulletproof Durability
 * Enhanced Endurance
 * Pain Suppression
 * High level resistance to damage.
 * The user can take an attack while feeling the effect later.
 * The user will maintain optimal health if sickness is the aggressor, yielding to the sickness day’s later if the sickness is potent.

Associations

 * Animal Imitation; with more durable animals, such as dinosaurs, rhinos, crustaceans, turtles, etc.
 * Bulletproof Durability
 * Dermal Armor; usually through certain Animal Mimicries or Elemental Mimicries.
 * Elasticity
 * Elemental Mimicry; either through tough elements like stone or metal, or through Scattering with air or water.
 * Enhanced Condition
 * Enhanced Strength
 * Invulnerability
 * Organic Metal Skin
 * Scale Manifestation
 * Supernaturally Dense Tissue

Limitations

 * Since this ability isn't the same as Invulnerability, the user can only take so much damage before it finally takes an effect.
 * If the power is due to mimicking an element, the user might become even more vulnerable than normal to certain attacks. Ex: Someone with Metal Mimicry might be extremely weak towards someone with Magnetism Manipulation or a person with Water Mimicry will be very weak to those with Electricity Manipulation.
 * May have a set duration.
 * May require Training from Hell to be acquired by normal people.