Memory Vessel

The power to contain/store memories in object, being, environment or location. Sub-power of Memory Manipulation.

Also Called

 * Memory Containment/Storage/Storing

Capabilities
User can store their memories in some form of vessel (object, being, environment, location, etc). This can allow the target to keep their memories safe in case their mind is damaged or prevent someone from stealing the targets memories.

Applications

 * Memory Absorption
 * Memory Erasure
 * Memory Implantation
 * Memory Restoration

Associations

 * Absolute Storage
 * Insertion & Removal
 * Memory Manipulation
 * Memory World Creation
 * Sealing

Limitations

 * Transferring memories may lead to Memory Suppression.
 * Can lead to Memory Destruction if the vessel is destroyed.
 * Memories may resurface in the target on their own.

Known Users

 * Shadow Yuuko (Dusk Maiden of Amnesia)
 * Caspar Abraham (Heroes Reborn)
 * Monol (Monster Rancher)
 * Kyrie Illunis (Sands of Destruction)
 * Ingrid (Once Upon a Time)
 * Rock Trolls (Once Upon a Time)
 * Loda (Ys)
 * Valak (Shadowhunters: The Mortal Instruments)

Known Objects

 * Thought Bottle (AD&D)
 * Memory Seals (Assassin's Creed)
 * Memory Stones (Once Upon a Time)
 * Memory Orbs (Inside Out)
 * Teeth (Rise of the Guardians)