Blade Attacks

The ability to release/use swords to various attacks. Sub-power of Sword Manipulation. Variation of Object Attacks.

Also Called

 * Spathíkinetic Attacks

Capabilities
The user can release/use swords to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Sword Bolts: Project swords that expands rapidly on contact with an object.
 * Formulated Sword Blasts: Release blasts of swords in a form of a creature or object.
 * Hand Blasts: Release swords blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of swords.
 * Omnidirectional Sword Waves: Send out a wave of swords in all directions.
 * Optic Blasts: Emit swords from one's eyes.
 * Reflective Attacks: Release attacks of swords that can bounce off of any surface.
 * Sword Ball Projection: Create and launch spheres of swords.
 * Sword Beam Emission: Release beams of swords.
 * Sword Blast Attacks: Release swords over a specific target area.
 * Sword Bolt Projection: Release low powered projectiles of swords.
 * Sword Bomb Generation: Create bombs/explosions of swords.
 * Sword Breath: Discharge swords from the mouth.
 * Sword Bullet Projection: Fire in short sequence over a wide area.
 * Sword Cutting: Use swords to cut opponents.
 * Sword Infusion: Empower and energize anything touched or used (usually a weapon) with swords.
 * Sword Pillar Projection: Project sword pillars.
 * Sword Spike Projection: Project sword spikes.
 * Sword Vortex Creation: Create spiral/vortex of swords.
 * Sword Wave Emission: Send out a wave of swords that repels everything.
 * Scatter Shot: Release sword blasts that split into multiple fragments.
 * Sword Beam Emission: Release sword blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of swords.
 * Zap: A tiny short release of swords to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Creation
 * Attack Expansion
 * Blade Manipulation
 * Burst
 * Clinging Damage
 * Combat Merging
 * Constructs Creation
 * Force-Field Generation
 * Hidden Attacks
 * Metal Attacks
 * Object Manipulation
 * Oversized Attacks
 * Power Augmentation
 * Projectile Enhancement

Limitations

 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Baishin (Bleach)