User blog:GrandMethuselah67/Character Sheet 1: Vance Mattingly

Name: Drayse Nhallstrom

Aliases: The MetaEpsilon, Agent Bishop

Age: 31 (Born 4000, AD)

Species: Epsilon (Transhuman-Superhuman)

Powers: Transhuman Physiology, Form Manipulation, Essence Manipulation, Class 1 Psion

Abilities/Skills: Gun Kata, Training in multiple forms of combat, One Man Army

Alignment: Chaotic Good (at best)/ Chaotic Neutral (at worst)

Affiliations: Himself, the Outsider Corps, The United Empire of Humankind

Motto: "Doing what I feel is right regardless of how people feel about it."

Quotes: "Name's Nhallstrom. Drayse Nhallstrom. I'm who they send in when something with multiple tendrils, eyes, and names comes slipping through the walls of reality."

"I would like a martini -- gin, of course, not vodka -- stirred with rasperry while staring longfully at an unopened bottle of Jack Daniels whiskey. When done stirring, whisper, 'soon' and serve within a minute."

"I suppose you could call me the inter-universal man of mistery."

"...They're not paying me for this, are they?"

Theme: Muse - Supremacy

Occupations: Adventurer, Agent

Archetypes: Deadpan Snarker, Genius Bruiser, Awesomeness By Analysis, Tuxedo and Martini

Origin Story: In the year 4031, humanity has grown powerful enough to siphon power from their own galaxy. The Solar System, having been colonized since the 23rd Century, has become a district of humanity, with countless other systems becoming districts also. Drayse was born on Venus to Magret Nhallstrom and Garuth Nhallstrom. His life had been fairly normal; he lived what humans would consider a "privileged" life, although it was a pretty normal life due to the nigh-infinite resources and godly technology of the 31st Century. Like his parents, he was born genetically engineered to superhuman levels, given a body that was part machine and part biological. His powers awakened when he hit puberty, and it was revealed that he was a Meta-Level Superhuman (The second highest level of power a superhuman can have).

When Drayse turned twenty five, he went out for a walk. While on this walk, he found himself in the middle of a fight between an Outsider Corps agent (which was a secret organization, so he didn't know about that), and a Hollow Servant, a low-level abomination from the Hollow -- a vast gulf of unreality that exists beyond the multiverse. The agent managed to kill the entity -- or, rather, banish due to them being impossible to kill -- but it was at the cost of his own life. A concerned Drayse checked to see if the man was alright; if there was anything he can do to help. Being a transhuman, he was able to heal the agent's wounds, but the damage was more than just physical.

The robotic police took him away, possibly to assess the problem at a proper hospital. The agent's dead body left behind the Outsider Beacon that is used by Outsiders to traverse through time, space, and dimensional barriers. As soon as Drayse touched it, he was instantly transported to the AllSphere, a planet-sized superstructure outside of the Solar System that acts as the HQ for the Outsider Corps. From there, he was inducted into the Outsider Corps and had been an agent ever since.

Powers/Abilities (In Detail)
Transhuman Physiology: Drayse Nhallstrom is one of the many people to become transhuman in the 31st Century. The abilities he has are a result of his bio-augmented, cybernetic body are completely normal in his time, but in modern times, he'd be considered nothing less than superhuman. The powers given to him are limited by the amount of power he uses. The cybernetic and biological enhancements in his body give him a wide array of abilities, including:

-Photosynthetic Skin : His natural-feeling skin is made out of a material with microscopic, built-in solar cells that absorb sunlight when light touches it. This photosynthetic skin makes Drayse able to go without eating or sleeping indefinitely and allows him to stay in peak physical condition at all times. This also gives him superhuman physical abilities, such as the ability to move incredibly fast, lift heavy objects, and superhuman senses. Another feature of his skin is the ability to absorb electricity the same way as his skin absorbs solar energy.

-Nano-Technology: He has subatomic-sized nanotechnology in his body, which allows him a number of feats. He can manipulate his own mass and molecular structure to shapeshift. He can vibrate his own molecules to become transparent, and he can even become invisible by having each molecule in his body make light pass through it. He can stretch his body and mold it to his will. There’s almost no limit to what he can do with his body. He can also fuse other objects with his nanotechnology, turning them into technological devices and allowing him to manipulate them telekinetically. He can manipulate his own body heat to start fires, and fuse nanotechnology with the atmosphere around him to manipulate the weather.

-Tactile Telepathy : Drayse has the ability to link his mind to other minds via touch. He can use this to read minds, inject memories, take memories, and induce several mental delusions. He can also use this to affect animals.

-360-Degree Vision : Microscopic cameras embedded in his body allow him to see 360 degrees around.

-Electromagnetic Pulse Emission : With a simple effort of will, Drayse can shut off all electronics within twelve yards.

-Human Brain Model 3Z : Drayse's cybernetic augmentations allow him to control his own brain. Also due to mind-uploading, he has the ability to download any knowledge into his brain. He can also mentally connect to the internet and other machines.

-Supersonic Flying: Drayse has small artificial gravity devices embedded inside of his body, allowing him self-propelled flight. This can go as fast as supersonic speeds.

Form Manipulation :  The user can analyze, shape and manipulate the forms of oneself or others to achieve a new appearance, new powers and new auras. They can even transform into other species, and possess any form that can be equipped for any environment. The user can even achieve a form that is considered perfection. The user can analyze the form of Body, Anatomy, Morphology, IQ, Chi (Physical Energy), emotion, mental level, and even Powers and then devise counter-measures such as counter powers, devices, etc...

Essence Manipulation: The user can analyze, shape and manipulate the essence, the attribute or set of attributes such as that make an entity (animal, human, supernatural creatures, etc.) or substance/matter what it fundamentally is, and which it has by necessity, and without which it loses its identity.

Psionic Manipulation: The user can use any and all psychic powers.

Equipment/Skills
-Mobile 3D Printer: Drayse has an advanced 3D printer that’s as small and mobile as a modern smartphone. With this, he can create raw materials or fabricate buildings in a matter of seconds. It does this by launching a swarm of nanobots that build whatever object desired at the atomic level.

- Mind Uploader: A device embedded in his body, the mind uploader allows him to upload his consciousness into another working body. When combined with his essence manipulation abilities, he could upload his consciousness into other humans/sentient beings. Drayse is also capable of downloading his consciousness into a thumb drive and putting it into another body. -Cestus of Goliath: Drayse's weapon of choice, the Mjolinir Cestus are dual gauntlets that create constructs out of hard-light. These have a variety of modes. He can create dual blades capable of cutting through almost anything (duelist mode). He can create dual pistols that are capable of shooting bullets with a variety of effects (sharpshooter mode). He can also coat his gauntlets in pure hard-light, creating super hard structures capable of crumbling even steel to dust (hammerfist mode).

-Virtual Reality Headset: Drayse owns a virtual reality headset that offers him a number of applications. He can turn back time on his headset, witnessing events that happened before he got there (useful when investigating a dead body). He can use the headset to witness things beyond his already superhuman senses (atoms colliding, someone speaking on the other side of the world, etc).

-Art of Jotunn: A fighting style taught to all Outsider Corps operatives, the goal is to completely adapt to your opponent's fighting style, predict their next move, and use their strength against them all at the speed of thought. Users of the Art of Jotunn are capable of copying their opponent's fighting style and keeping a calm mind in the middle of even the most stressful situations. The Art of Jotunn encompasses hand-to-hand as well as combat with weapons.

-Travel Device: Given to all Outsider operatives, the Travel Device is as small as a watch. It allows the holder to travel through time, space, other universes, other dimensions/planes, and even into places like the Dreamland and the Hollow (although the latter is not advised). It only requires the push of a button and a location verbally spoken into the device. Transportation is instantaneous.

Base of Operations - The AllSphere
Description: The AllSphere is a planet-sized superstructure located outside of the outer rings of the Solar System. Here, the Outsider Corps operates at the multiversal scale, defeating eldritch threats from beyond the universe and other dimensions/planes. The Outsider Corps operates at the highest level of discresion, with only the United Council of Humankind and a select few of other officials knowing about it. The planet is roughly the size of Earth and has a force field around it so its gravity doesn't interfere with other planets. The AllSphere contains billions of agents -- and other versions of said agent from other universes. The core of the AllSphere has a black hole and a white hole made out of pure antimatter. The energy resulting in the two colliding is what powers the superstructure, and it has a back up generator that draws upon a whole universe for power.



Security: While the AllSphere is top secret and nobody SHOULD know about it, the superstructure is still getting guarded twenty-four seven. Sentient, hyper-adaptive ships called World-Breakers, capable of destroying whole planets and starship fleets orbit the AllSphere in shifts. A ground military is constantly watching for external threats, and a hyper-advanced security system summons a number of entities -- either robotic or extradimensional -- when any security protocols are breached. Inside of the AllSphere itself, a super efficient police force watches over, guided by a hyper intelligent A.I. Cameras, microscopic and invisible, watch every inch of the place. The chances of any attacks getting through to the AllSphere are approximately several million, million, million, million to one.

Urbanism and Ecology: Cities in the AllSphere are no different from cities on other human-controlled planets; super clean and interactive via virtual reality. There are also other environments offered in the AllSphere for either recreation or training.