Grim Sound Manipulation

The power to manipulate the dark/destructive aspects of audio/sound. Variation of Dark Element Manipulation. Combination of Sound Manipulation and Negative Forces Manipulation. Not to be confused with Demonic Sound Manipulation.

Also Called

 * Black Audio/Sound Manipulation
 * Destructive Audio/Sound Manipulation
 * Hazardous Audio/Sound Manipulation
 * Negative Audio/Sound Manipulation
 * Ominous Audio/Sound Manipulation

Capabilities
User can create, shape and manipulate the audio/sound of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of audio/sound, which in turn ignores most of the limitations and weaknesses of the normal audio/sound. In essence, this is about solely controlling the negative powers of audio/sound.

Applications

 * Ballistic Scream
 * Damage Amplification
 * Destruction
 * Pain Inducement
 * Sensory Deprivation
 * Sound Manipulation
 * Unhealing

Associations

 * Apocalyptic Force Manipulation
 * Dark Element Manipulation
 * Demonic Force Manipulation
 * Disaster Manipulation
 * Elemental Manipulation
 * Esoteric Energy Manipulation
 * Fear Manipulation
 * Negative Forces Manipulation
 * Sound Magic
 * Vibration Manipulation

Limitations

 * Countered by Silence Manipulation/Sound Containment.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Grim sound is volatile/destructive, causing harm to oneself/environment by accident is ever-present danger.
 * What the user gains in sheer destructive power, they lose in versatility/fine control.

Known Users

 * Jeannette (DC Comics)
 * Siobhan McDougal/Silver Banshee (DC Comics)
 * Banshee (Gargoyles)
 * Aldoosi (MIB: The Series)
 * Lockjaw (Mighty Max)
 * Sindel (Mortal Kombat)
 * Sirens (Rosario + Vampire)
 * Ragnarok (Soul Eater)
 * Zebra (Toriko)
 * Byakko (Yu Yu Hakusho)