Mythical Beast Manipulation

Power to influence mythic beasts behavior. Variation of Mythic Manipulation.

Also Called

 * Ancient Beast Manipulation
 * Legendary Monster Control

Capabilities
Users can tame and command all monstrous beasts. They control them to do their bidding, helping them during situations, using them against foes, and using them to see locations and gather information about a particular place. Some can see through the dragons' eyes that are controlled allowing them to attack others. Users can also understand or communicate with them, hence creating and strengthening friendships.

Applications

 * Animal Emerging/Summoning - create or summon Mythic Beasts.
 * Mind Control - to manipulate various kinds of magic beasts.
 * Mind Link - to have mental bond.
 * Beast Empathy - to understand/feel their emotions.
 * Sensory Scrying
 * Taming - to tame their nature.
 * Zoolingualism - to allow verbal communication.

Techniques

 * Animal Empowerment
 * Monster Empowerment

Variations

 * Dragon Manipulation
 * Ghoul Manipulation
 * Sea Monster Manipulation

Associations

 * Animal Manipulation
 * Animal Telepathy - limited to Mythical Beasts.
 * Beast Morphing
 * Monster Physiology - constant physical/mental bond may allow user to adapt to certain magic beast-like traits.
 * Beast Creation
 * Mythic Manipulation
 * Mythical Bestiary

Limitations

 * May be limited to only certain species.
 * Range maybe limited.
 * Depends on environment.

Known Users

 * Black Adam (DC Comics)
 * Typhon (Greek Mythology)
 * Charles Deckard (Legendary)
 * Various Players (Yu-Gi-Oh!)

Known Objects

 * Pandora's Box (Various publishing)
 * Millennium items (Yu-Gi-Oh!)
 * Horn of Proteus (Marvel Comics)