User blog comment:DYBAD/Character Sheet/@comment-4867780-20141014211238/@comment-4867780-20141016030426

Actually, I was understanding "nerfing" in the video game sense, as in "invisible depowering" that feels like a narrative stab in the back and is similarily appreciated ^ ^;

Convincing circumstances work for me, they are natural part of the story after all, as long as they are exceedingly improbable to the point the narrative strings start showing.