Hyper Rotation

The power to Rotate in any direction in a efficient, quick manner.

Also Called

 * Enhanced Gyration
 * Enhanced Turning
 * Superhuman Turning
 * Superhuman Rotation

Capabilities
The user of this ability has very superhuman rotation abilities around any of their axes of rotation. With this ability, not only can the user can rotate his or her body at superhuman speed (though nowhere near the level of Cyclone Spinning unless the user has this power), but the user can change the direction of his or her rotation. For example, if the user is doing a forward flip (along the X axis), he or she can change the direction of rotation and spin (around the Y axis) or do a cartwheel rotation (around the Z axis), as well as changing spinning from the Y to X or Z axis and so on. The user can also accelerate his rotation, speeding or slowing it down, allowing no need to gather momentum to rotate. This works well with acrobatic and agility based powers, and be great to use in any gymnastic event.

This power can also be used when the user is rotating around something, such as a gymnastics horizontal bar

Applications

 * Enhanced Agility
 * Enhanced Athleticism
 * Enhanced Reflexes to an extent
 * Enhanced Speed (limited to rotation)

Associations

 * Cyclone Spinning
 * Inertia Negation
 * Air Manipulation
 * Enhanced Speed

Limitations

 * May induce vertigo or dizziness
 * Can induce nausea or motion sickness
 * The user may need body and motion awareness abilities to be aware of their body motion and surroundings as they rotate in order to land correctly if moving through the air