Access and Occlusion

The power to toggle between a mechanical objects security system without the need of a key. Also called Alohomora.

Capability
The user can lock or unlock objects at will. Can unlock/lock doors with security systems. The user sends out a subconscious telekinetic pulse redoing mechanical functions. Not Technopathy this particular skill only refers to ones ability to activate or inactivate a security measure.

Limitations

 * Access & Occlusion is rarely a persons only power, so it is often used sparingly.
 * Often needs to be in contact or very close quarters with locking device

Door Locking
Latches levers knobs handles bolts rigs ropes and many other items can be used as the method to lock a gate door or window, Access & Occlusion can activate or inactivate all and more of these items.

Security Locking
An extremely powerful user may be able to turn off security cameras or electronic sensory devices.

Mimicries
Their are of course ways to mimic the powers of access and occlusion by using other powers to the same usage.

Access

 * Mimicry, such as water and ice mimicry may allow one to make a key out of ice or water.
 * By using telekinesis to push against the tumblers could let some one unlock a lock.
 * With enhanced hearing someone could listen to a lock being picked, much like a safe cracker. X-ray vision also aids the lockpicker, allowing them to see how the lock functions.
 * Using mind reading powers the user could learn numbers that allow them access to computurized locks.
 * Shape shifting could let someone slip by locks genetic locks, like finger print or eye scanners.
 * Teckno and Cyber pathy would allow people to bypass electronic locks.

Occlusion

 * With telekinetic powers one could make tumblers unable to work unless they or someone like them to open the door.
 * With ice or similar liquid powers users could slip a liquid (weather ice, glass, or liquid metal) down the key hole and make the lock inaccessable.
 * Electro or Magneto kinesis would let the user magnetically lock a door.
 * With Cyber or Teckno pathy lets the user make a computerized innaccessable to anyone, even the person with the proper code or genetic imprint.

Defeats/Defeatist

 * Psychokinesis
 * Enhanced Strength
 * Phase-Morphing

Known Users

 * Wizards (Harry Potter) Via Alohomora
 * The Key (Justice League)
 * Beatrice (Umineko No Naku Koro Ni)
 * The Seal of Phobos (W.I.T.C.H)
 * Hei (Darker than Black)
 * Door (Neverwhere)