Causality Reversal

The ability to reverse causality. A sub-power of Causality Manipulation and a technique of Conceptual Attacks.

Also Called

 * Backward Causation
 * Retrocausality
 * Retro-causation
 * Retro-chronal causation

Capabilities
The user is able to reverses the nature of causality to make it so the cause comes from the effect. The cause is merely a formality, as the effect has already happen before the cause has even started. The event looks completely normal to onlookers, as the cause lead to the effect, but the cause is simply an action meant to prove the fact that the effect was happened.

This abiltiy make sure the users is always have advantages over their opponent as now everything has 100% chance of success and anything they do is permanent. That means no matter how agile, well defensive, or far away from the user, it is impossible to dodge, reverse or stop the effect as it is already written down in history.

Applications

 * Absolute Attack
 * Conceptual Attacks
 * Logic Manipulation
 * Paradox Inducement
 * Probability Manipulation
 * Rule Bending
 * Space-Time Manipulation
 * Universal Irreversibility

Associations

 * Causality Manipulation
 * Conceptual Attacks

Limitations

 * May be limited in number of uses.
 * User cannot undo what they have done, even by time travel

Known Users

 * Lancer (Fate/Stay Night; through Gae Bolg); a combat-only version