Corruption Inducement

The power to erode a person's morality to the point of being evil. Sub-power of Morality Manipulation, Malefic Force Manipulation and Corruption Manipulation. The polar opposite of Purification.

Also Called

 * Dark Side
 * Dark Side Amplification

Capabilities
The ability can be used to corrupt a person into doing anything. It doesn't control the victim, but it prevents them from realizing that they otherwise wouldn't do what one suggests, and therefore they become much more malleable. A small amount of proximity and contact is needed to corrupt someone, and this proximity or contact is needed every now and again to prolong the effect. It is easier to corrupt someone to do something minor, e.g. more corruption would be needed to get a victim to murder someone, than to get them to steal. It is not impossible for the corruption to be broken, but it is severely difficult and would usually need outside influence. An example of an ability which could be used to break the effects of corruption is Belief Inducement If the corruption is not renewed occasionally, it will eventually wear away on its own accord.

Applications

 * Corrupt even the most good of people
 * Make a person do something they wouldn't otherwise do on their own.
 * Emotion Augmentation
 * High-level users may be able to corrupt and corrode the very environment.
 * Bring out the worst of their personalities.

Associations

 * Belief Inducement
 * Corrosion Inducement has similar effect on ferrous material.
 * Darkside View
 * Hypnosis/Mind Control
 * Morality Manipulation
 * Possession
 * Psychological Manipulation
 * Rot Inducement has similar effect on organic material.
 * Taint Generation

Limitations

 * Users with abilities such as Psionic Shield, Indomitable Will, even Love Empowerment can be highly resistant, even immune to the user's corruption.