Attraction & Repulsion Defiance

The ability to ignore attraction and repulsion. Sub-Power of Attraction & Repulsion Manipulation.

Also Called

 * Attraction & Repulsion Ignoring/Rejection

Capabilities
The user can ignore and defy any attraction and repulsion forces such as gravity, anti-gravity, magnetism, electricity, tractor beams, telekinesis and the like.

Applications

 * Ignore:
 * Attraction & Repulsion
 * Attraction Field
 * Repulsion Field
 * Tractor Beam Emission
 * Anti-Gravity Defiance
 * Electricity Defiance
 * Gravity Defiance
 * Magnetism Defiance
 * Telekinetic Defiance
 * Vector Defiance

Associations

 * Attraction & Repulsion Manipulation
 * Continuous Force
 * Electromagnetism Manipulation
 * Newtonian Motion Defiance
 * Fundamental Forces Manipulation
 * Physical Force Immunity
 * Physical Force Manipulation
 * Physical Force Negation
 * Unrestricted Movement

Limitations

 * May not be able to ignore attraction and repulsion completely.
 * May have a time period as to how long they can ignore attraction and repulsion.
 * Can still possibly be affected by certain attraction and repulsion forces.