Discipline Manipulation

The ability to manipulate disciplines.

Also Called

 * Branch Control/Manipulation
 * Discipline Control
 * Subject Control/Manipulation

Capabilities
The user can create, shape and manipulate disciplines, or branches of knowledge, of different things. For example, one could manipulate branches of science such as physics or chemistry, or they can manipulate branches of martial arts, art, philosophy, magic and so on. They can change what discipline is a part of what or they can change the discipline itself, and they can move parts of them to other disciplines.

Applications

 * Art Manipulation
 * Combat Manipulation
 * Magic
 * Dark Arts
 * Shamanism
 * White Arts
 * Philosophy Manipulation
 * Metaphysics Manipulation
 * Pataphysics Manipulation
 * Pseudomathematics Manipulation
 * Pseudoscience Manipulation
 * Science Manipulation
 * Biology Manipulation
 * Chemistry Manipulation
 * Physics Manipulation
 * Relativity Manipulation

Associations

 * Experience Manipulation
 * Intelligence Manipulation
 * Knowledge Manipulation
 * Living Database
 * Logic Manipulation
 * Tetralogy

Limitations

 * May be limited to some disciplines..
 * May not be able to affect what the branch is part of completely, only parts of it.
 * Scope of power is dependent on the users ability.