Game Manipulation

The power to manipulate games.

Capabilities
User can manipulate any kinds of game, from table-top games like board games, card games, dice games, wargames, RPGs to modern video games. They are masters at any games they play and can easily set up or change any rules as they wish, bring game materials into reality or vice versa, essentially treat everything they see as just a game, even reality.

Applications
Personal
 * Author Authority
 * Cheating
 * Rule Bending
 * Rule Creation
 * Weapon Arsenal
 * Tactical Analysis
 * Virtual Warping

Essential
 * Game Theory Manipulation
 * Interaction Manipulation
 * Game Interaction
 * Game Over
 * Video Game Constructs
 * Video Game Hallucinations
 * Video Game Materialization
 * Video-Game Mimicry
 * Video Game Physics
 * Reality Warping
 * Reality Playing
 * Subjective Reality
 * System Manipulation
 * Boundary Manipulation
 * Causality Manipulation
 * Challenge Creation
 * Class System
 * Codification
 * Experience Manipulation
 * Logic Manipulation
 * Perspective Manipulation
 * Probability Manipulation
 * Superpower Manipulation
 * Variable Manipulation

Associations

 * Reality Playing
 * Reality Warping

Limitations

 * User's personal knowledge and experience can limit the use of the power.

Known Users
See Also: Game Master
 * Ullr (The Almighty Johnsons)
 * Yugi Muto (Yu-Gi-Oh!)
 * Coop (Megas XLR)