Animation Manipulation

The power to manipulate animation/liveliness.

Also Called

 * Activeness Control/Manipulation
 * Animation Control
 * Liveliness Control/Manipulation
 * Vigor Control/Manipulation

Capabilities
The user has the ability to manipulate the liveliness of anything, making things more lively or making them sluggish, either physically or mentally. They can induce liveliness of an object to make it alive or remove liveliness to make it inactive or non-living. By making something more lively, they can make it more energetic and move faster and briskly.

Applications

 * Animation
 * Enhanced Energy Inducement
 * Enhanced Stamina Inducement
 * Enervation Inducement
 * Fatigue Manipulation
 * Inanimation
 * Overexertion Immunity
 * Stamina Absorption

Associations

 * Body Manipulation
 * Confusion Inducement
 * Energy Drain
 * Energy Manipulation
 * Enhanced Condition
 * Enhanced Health
 * Enhanced Life-Force
 * Excitement Inducement
 * Incapacitation Inducement
 * Object Manipulation