Warp Wave Manipulation

The ability to control phase-jumping rays. Variation of Teleportation Manipulation and Radiation Manipulation.

Also Called

 * Warp Wave Control/Mastery
 * Coordinate Ray Waypointing
 * Matter Jump Radiation Manipulation

Capabilities
User can create, shape and manipulate Tele-Translocational radiation, a unique form of irradiated activity that disassembles matter or energy into it's component particle units in order to transport them across interplanetary to interdimesnional distances at light-speed. A relatively harmless form of radioactivity and transport, but repeated use can have severely debilitating effects on the mind & body.

The unique teleport frequencies of the radiation are recognized easily enough and can be track with the right knowledge on how to do so, but its radioactive half-life can be short-lived causing the warping effect to only be temporary. In this regard whatever was transported long distances this way can and will eventually return to their designated warp point.

Applications

 * Cosmic Radiation Manipulation
 * Cosmic Teleportation
 * Extra-Dimensional Energy Generation
 * Interstellar Travel
 * Portal Manipulation
 * Remote Teleportation
 * Wormhole Creation

Techniques

 * Powerful Touch
 * Marking Teleportation
 * Spatial Flight
 * Teleportation Flight

Associations

 * Dimensional Travel
 * EM Spectrum Manipulation
 * Gravitational Singularity Generation
 * Insanity Inducement - through prolonged use.
 * Nuclear Manipulation
 * Quantum Energy Manipulation
 * Radiation Manipulation
 * Sickness Aura - may cause delirium.
 * Teleportation Manipulation

Known Users

 * Herald (DC Comics)
 * Kindred Marx (DC Comics)
 * The Ghost (DC Comics)
 * Magneto (Marvel Comics)
 * Sam (Power Rangers: S.P.D)

Known Objects

 * Event Horizon (DC Comics)
 * Horn of Gabriel (DC Comics)
 * Mother Box (DC Comics )
 * Zeta/Omega Beam Technology (DC Comics)
 * M.A.S.S. Device (G.I.Joe)
 * The Teleportal (TMNT Franchise)
 * The Transmat (TMNT Franchise)

Limitations

 * Constant exposure to it causes shortlived mental instability.
 * Power is location based activated, user must have a desired location set to make they're jumps.
 * Warp rays require a clear line of sight to transport, any obstructions can be disastrous.
 * Lacks subtlety drawing all manor of attention to it.