Apocalypse Inducement

The power to induce the aspects of the apocalypse. Sub-power of Apocalyptic Force Manipulation, technique of Four Horsemen Physiology.

Also Called

 * Annihilation Inducement
 * Armageddon Inducement
 * Cataclysm Inducement
 * Catastrophe Inducement
 * Devastation Inducement
 * Doomsday Inducement
 * End of all Things Inducement
 * End of Creation Inducement
 * End of Days Inducement
 * End of the Universe Inducement
 * End of the World Inducement
 * Endtimes Inducement
 * Final Hour Inducement
 * Götterdämmerung Inducement
 * Holocaust Inducement
 * Hour of Twilight Inducement
 * Ragnarok Inducement
 * Rapture Inducement

Capabilities
The user can bring forth the aspects of an apocalypse, or an event that has a major impact on society as a whole. Such events vary from a major disruption of human civilization, to the extinction of human life, to the destruction of the planet Earth, to the annihilation of the entire universe.

The user can control various powers that destroys the worlds, such as natural disasters, disease, global conflict and such total destruction. The user can even gain followers from the acts the user performs. This power may be the result of a negative utilization of Prophecy Construction.

Applications

 * Black Hole Generation
 * Chaos Inducement
 * Death Inducement
 * Destruction
 * Disaster Manipulation
 * Disease Manipulation
 * Earthquake Generation
 * Elemental Manipulation
 * Eruption Inducement
 * Environmental Manipulation
 * Explosion Manipulation
 * Extinction Inducement
 * Fallout Adaptation
 * Fallout Manipulation
 * Famine Inducement
 * Game Over
 * Meteor Summoning
 * Nonexistence
 * Omnicide
 * Omni-Negation
 * Pestilence Manipulation
 * Planet Destruction
 * Planetary Manipulation
 * Poison Generation
 * Radiation Emission
 * Storm Manipulation
 * Suicide Inducement
 * Tectonic Plate Manipulation
 * Temperature Manipulation
 * Tidal Wave Generation
 * Tornado Creation
 * War Manipulation
 * Weather Manipulation

Associations

 * Apocalypse Aspect Manifestation
 * Apocalyptic Force Manipulation
 * Four Horsemen Physiology
 * Necromancy
 * Solar Manipulation
 * Subordination Manipulation
 * Supernova Inducement
 * Total Event Collapse

Limitations

 * If the user is destroyed, the user's destructive influence will cease.