Board Thread:Fun and Games/@comment-26552238-20170801203832/@comment-26832713-20180623191043

Supernatural Mind. This could prove useful.

I pick the Switchblade, the Tri-Shot and the EMP Grenade.

Round One: Batman does what he can. I detect a high likelihood that he's going to try to stop me, and given that knowledge, I prepare. I build a suit of armor capable of martial arts made from only the rarest metals money can buy. I predict his exact moves and counter them with moves of my own design. I predict his every action and find the perfect counter for it. The element of surprise is lost, therefore, so is the battle.

Round Two: Again, I attack using predictions. I find a way to disable Parker's Spider-Sense and pull off his mask, causing him to scramble to put the mask back on. While he's distracted, I'll have Catwoman sneak up behind him undetected and choke him out. I'll have Boone occupy White Tiger while I battle Batman using the same strategy as before, predicting his moves and countering them. No way I'm letting him win.

Round Three: See above.

Round Four: This is the point where I go all Thinker on his ass. I make a bunch of metahumans, drain their powers, and the plot thickens. I make it impossible for him to win, because I'm always dozens of steps ahead of him.

Round X: See above. Plan ahead, friends. It's very useful.