Gargoyle Physiology

Power to use the abilities of gargoyle. Variation of Mythic Physiology.

Capabilities
User with this ability either is or can transform into an gargoyle, a winged humanoid with a penchant for perching on high terrain. Given their origins as statues of grotesque humans and animals designed to ward off evil spirits and channel rainwater from rooftops, they also tend to have an ability to turn to stone, voluntarily or not. Few are actually living stone.

Although many gargoyles are relatively humanoid, they tend to have number of animalistis feature, like horns, tails (often snake-like), unusual ears, fangs and/or claws. More animal-like individuals exist, as well as some that are bizarre, chimeric combinations of several species.

Traditionally, in folklore, they were benevolent despite their appearance, which was framed as being frightful to scare demons away. This is less common in modern fiction.

Applications

 * Camouflage
 * Dermal Armor
 * Enhanced Durability
 * Enhanced Regeneration
 * Enhanced Strength
 * Night Vision
 * Wallcrawling
 * Wing Manifestation granting Gliding or Flight

Variations

 * Animal Morphing - more animalistic individuals.
 * Chimerism - truly unique individuals.
 * Guardianship
 * Natural Weaponry
 * Claw Retraction
 * Enhanced Bite
 * Prehensile Tail
 * Stone Mimicry - those who are solid, living stone.
 * Geokinetic Wing Manifestation

Associations

 * Evil Immunity
 * Mythic Physiology

Limitations

 * May have a hard time returning to normal.
 * May be limited to being active during the night.
 * May be petrified at certain times.

Known Users

 * Gargoyles (Walt Disney's Gargoyles)
 * Son (Star Wars: The Clone Wars)
 * Cornice overlooking Broadway (Discworld)
 * Gargoyles (RPGs)