Attraction & Repulsion Immunity

The power to be immune to the effects of attraction and repulsion. Sub-power of Attraction & Repulsion Manipulation and Physical Force Immunity.

Also Called

 * Attraction/Repulsion Immunity
 * Attraction and Repulsion Immunity

Capabilities
The user is immune to attraction and repulsion forces of any kind that may affect them, making it so that the user does not get pulled or pushed by any force there is that could affect their state of motion. This includes gravity, anti-gravity, magnetism, electricity, telekinesis, tractor beams and such.

Associations

 * Attraction & Repulsion Defiance
 * Attraction & Repulsion
 * Enhanced Durability
 * Enhanced Strength
 * Gravity Defiance
 * Gravity Immunity
 * Gravity Manipulation
 * Immobility
 * Magnetism Defiance
 * Magnetism Immunity
 * Magnetism Manipulation
 * Telekinesis Immunity

Limitations

 * May be limited in terms of how long it will stay active.