Nether Attacks

The power to release/use nether to various attacks. Sub-power of Nether Manipulation. Variation of Attack Powers. Opposite to Aether Attacks.

Also Called

 * Nether Projection

Capabilities
The user can release/use nether to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Nether Ball Projection: Create and launch spheres of nether.
 * Nether Beam Emission: Release beams of nether.
 * Nether Blast: Release nether over a specific target area.
 * Nether Bolt Projection: Release low powered projectiles of nether.
 * Nether Bomb Generation: Create bombs/explosions of nether.
 * Nether Bullet Projection: Fire nether in short sequence over a wide area.
 * Nether Breath: Discharge nether from the mouth.
 * Nether Cutting: Use nether to cut opponents.
 * Nether Infusion: Empower and energize anything touched or used (usually a weapon) with nether.
 * Nether Pillar Projection: Project nether pillars.
 * Nether Spike Projection: Project nether spikes.
 * Nether Vortex Creation: Create spiral/vortex of nether.
 * Nether Wave Emission: Send out a wave of nether that repels everything.
 * Expanding Nether Bolts: Project nether that expands rapidly on contact with an object.
 * Formulated Nether Blasts: Release blasts of nether in a form of a creature or object.
 * Hand Blasts: Release nether blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of nether.
 * Omnidirectional Nether Waves: Send out a wave of nether in all directions.
 * Optic Blasts: Emit nether from one's eyes.
 * Reflective Attacks: Release attacks of nether that can bounce off of any surface.
 * Scatter Shot: Release nether blasts that split into multiple fragments.
 * Sword Beam Emission: Release nether blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of nether.
 * Zap: A tiny short release of nether to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Powers
 * Nether Manipulation

Limitations

 * Users may require outside source of energy/matter to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Pugna (DOTA)
 * Shinnok (Mortal Kombat)
 * Quan Chi (Mortal Kombat)
 * Vendra Prog (Ratchet & Clank: Into the Nexus)
 * Yakumo (Yu Yu Hakusho)