Conclusion Negation

The ability to negate conclusions. Sub-power of Conclusion Dominance. Variation of Negation. Opposite to Beginning Negation.

Also Called

 * Conclusion Cancellation/Nullification
 * End Negation

Capabilities
The user can negate conclusions, including end of one's life, series of events/actions, etc., undoings events and cause them to keep going instead of having ended.

Associations

 * Beginning Negation
 * Conclusion Dominance
 * Conclusion Inducement
 * Era Manipulation
 * Event Manipulation
 * Event Negation
 * Negation
 * Nonexistence
 * Outcome Manipulation
 * Omnificence
 * Omnipotence
 * Paradox Inducement
 * Time Manipulation

Limitations

 * Cannot bring a beginning to users of Omnipotence.
 * Users of Last Entity Physiology and Non Created Physiology are immune.
 * May be limited to certain negations.
 * May be irreversible.