Defeat Manipulation

The ability to manipulate defeat. Opposite to Victory Manipulation.

Also Called

 * Defeat Control
 * Losing Control/Manipulation

Capabilities
The user is able to manipulate defeat in the events orchestrated by the user or others. This ability allows the user to change an enemy's chances of victory into chances of failure, and make it so that they fail instead of win.

Applications

 * Defeat Inducement
 * Reality Warping

Associations

 * Destiny Manipulation
 * Event Manipulation
 * Failure Inducement
 * Failure Manipulation
 * Misfortune Embodiment
 * Nadir Inducement
 * Obstacle Manipulation
 * Victory Manipulation

Limitations

 * Results could become disastrous in the hands of inexperienced users.