Feather Attacks

The ability to release/use feathers to various attacks. Sub-power of Feather Manipulation. Variation of Organic Attacks.

Also Called

 * Down Attacks
 * Plumage Attacks

Capabilities
The user can release/use feathers to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Feather Bolts: Project feathers that expands rapidly on contact with an object.
 * Feather Ball Projection: Create and launch spheres of feathers.
 * Feather Beam Emission: Release beams of a feathers.
 * Feather Blast: Release feathers over a specific target area.
 * Feather Bolt Projection: Release low powered projectiles of feathers.
 * Feather Bomb Generation: Create bombs/explosions of feathers.
 * Feather Breath: Discharge feathers blasts from mouth.
 * Feather Bullet Projection: Fire in short sequence over a wide area.
 * Feather Cutting: Use feathers to cut opponents.
 * Feather Infusion: Empower and energize anything touched or used (usually a weapon) with feathers.
 * Feather Pillar Projection: Project feathers pillars.
 * Feather Spike Projection: Project feathers spikes.
 * Feather Vision: Emit feathers from one's eyes.
 * Feather Vortex Creation: Create spiral/vortex of feathers.
 * Feather Wave Emission: Send out a wave of feathers that repels everything.
 * Formulated Feather Blasts: Release blasts of feathers in a form of a creature or object.
 * Hand Blasts: Release feathers blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of feathers.
 * Omnidirectional Feather Waves: Send out a wave of feathers in all directions.
 * Reflective Attacks: Release attacks of feathers that can bounce off of any surface.
 * Scatter Shot: Release feathers blasts that split into multiple fragments.
 * Sword Beam Emission: Release feathers blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of feathers to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Attack Powers
 * Feather Projection
 * Force-Field Generation
 * Organic Constructs
 * Organic Manipulation
 * Volatile Constructs

Limitations

 * Users may require outside source of feathers to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Run (Akame ga Kill)