Regenerative Healing Factor

The power in which one rapidly heals from injuries and diseases, thus resulting constant optimal health.

Also Known As

 * Healing Factor
 * Regenerative Healing
 * Accelerated Healing
 * Accelerated Regeneration
 * Rapid Cell Reneration
 * Tissue Regeneration
 * Cellular Regeneration
 * Regeneration
 * Self-Regenertion 
 * Self-Healing
 * Enhanced Healing 

Capability
The user can rapidly heal from minor to serious ills within seconds. This can result in a longer life. Some can grow missing limbs, others must put the limb back in place for rapid regeneration. Users cells regenerate very rapidly, or upon command. May also have effects on cell health or immunities.

Associations
May be accompanied by Self-Sustenance, Immortality, or Enhanced Durability.

Personality
Oftentimes, the users will carry themselves like the stereo-typical tough guy, or the wise-ass of the group. Generally, doesn't take orders. A fierce loyalty to those they love. They are sometimes loose cannons, rebels, and assorted outcast.

Usages

 * Heal wounds from fights such as bruises, stab wounds, burns, etc.
 * High level users can regenerate every damaged tissues and cells.
 * Can regrow limbs.
 * Long life.
 * Physically fit.
 * Immunity to alcohol, toxins and poisons.
 * Limited self-sustenance.
 * Immunity to cancer, diseases and sickness.

edit Variation
Ample Regeneration


 * Ample Regeneration, also called Surplus Regeneration or the Hydra Effect is a version of Rapid Regeneration in which the user grows back extra of whatever body parts are lost or lethally injured. One with this ability may lose an arm, and grow back two, or the like. This ability can be used to increase the strength of the user, or for more ambidextrous function. One with this ability can even lose a head, and they will grow back two, or the like, because this ability is often accompanied by Disassociated Identity.
 * The user’s body will only grow back two limbs or organs at a time; and the body can subliminally intuit when not to grow back extra parts (so the user doesn’t end up with eight heads or the like, which will actually impair function instead of helping it).

Anatomical Recall


 * Anatomical Recall is the ability to psychically "re-collect" one's body parts after said parts have been dismembered or removed from the body. This ability can be used even after a powerful dismemberment such as a nuclear explosion, as long as the pieces of the body are capable of responding to the mind's psychic signal (and not confined or restrained). This ability makes being dismembered and vaporization impossible, as the body will simply pull itself back together. This power (most common with those capable of Detonation) is often accompanied by Anatomical Automatism and/or Rapid Regeneration.

Healing Trance


 * Healing Trance is the ability to psychically undergo a trance, allowing the user’s body to heal without danger. One with this ability may generate an aura of healing energy, a psychic aura which accelerates the healing process, or a defensive aura to prevent further damage. In the first case, the life energy required may be absorbed from outside areas. In the second case, the energy comes from the mind. In the third case, the aura levitates the user and matches any outside force so as to be impenetrable by potentially-harmful outside forces. It is often either one of these or a combination of these situations.

Nerve Regeneration


 * Nerve Regeneration, also called Neural Regeneration or Nervous System Regeneration is the ability to regenerate one’s nerves (which usually are incapable of regeneration) and to return them back to their original state after harm. One with this ability could be stabbed with a knife, and they would only feel it for about a second before the nerves in the wound recovered from the sensation of pain. The user could also use this ability to resist being stunned, going unconscious, going into shock from intense pain or permanently losing sensation in any part of the body.
 * This ability may even perhaps grant the user immunity to paralysis, stroke, mental disability or the like, if the entire nervous system can regenerate.
 * Note: This ability implies that only the nervous system can regenerate; if this ability accompanies normal Rapid Regeneration, then it is counted with that ability as one.

Rapid Recovery


 * Rapid Recovery or Accelerated Recovery is a variation of Rapid Regeneration in which the user can recover from harmful effects much faster than normal. One with this ability can recover from a high or a hangover in a fraction of the time it would take normal humans. This ability does not regenerate any damaged tissue or cleanse the agent from the body any quicker than normal; but it helps the user to recover from stunning blows, unconsciousness and minor sicknesses (even fatigue, and the like) much faster than normal.
 * If this ability accompanies normal Rapid Regeneration, then it is considered a part of that ability, not a separate superhuman ability.

Rapid Regrow


 * Rapid Regrow, also called Malleable Regeneration or Regrowth is the ability to regenerate at a rate faster than normal, like normal Rapid Regeneration. However, whenever the user’s body regenerates, he can regenerate to the point of re-growing lost limbs and body parts, instead of the damage just healing. The user of this ability can lose hands, fingers, even perhaps eyes or other organs, and they will simply regrow, leaving the others dead or useless (or perhaps just ready for harvesting in transplantation). The user could only die by aggravated damage.
 * If this ability accompanies normal Rapid Regeneration, then it is considered a part of that ability, not a separate superhuman ability.

Totipotency
 * Totipotency is the superhuman ability to regenerate one’s entire body back from just one part of one’s body (even as small as a cell). This ability implies that if the user was reduced to ashes/dust (by means like Vaporization or Disintegration) then the user’s psyche would only need to attune himself to one of his cells, and that cell could almost instantaneously regenerate a brand new, perfectly unharmed, healthy body for the user. The psyche would move into that body (which looks like the old body, and so it’s almost as though the user were never harmed).
 * If the user is de-aged or shrunk, then his body can also use this ability to return to normal size. Not to mention, if a piece of the user is removed, he can use this ability to regenerate the lost body part into an entire replicate of himself (along with probably regenerating himself, as this ability is often accompanied by normal Rapid Regeneration).

Limitations

 * Decapitation and distancing of the head away from the body may kill the user, with the expection of those with Cephalophore
 * Some users may scar, causing disfiguration
 * Brain cells may re-grow, but connections made may be effected.
 * With some if the brain is stabbed in the right place and kept there the user will remain dead until the object is removed.
 * If power is taken away the user will convert back to his/hers own age and most likely die because their body's immune system has never fought off a virus.
 * It's not clear how far the ability can go. For example, recoving from a global holocaust, like a nuclear war, isn't known. Because of this, it ability may or may not be the same as Immortality.

Known Users

 * Jack Carver (Far Cry Instincts (to a limited affect))
 * Sylar (Heroes)
 * Alex Mercer (Prototype)
 * Claire Bennet (Heroes)
 * Charles Marlowe (Mutant X)
 * Wolverine (X-Men)
 * Deadpool (Marvel)
 * Sabertooth (X-Men)
 * Deathstyke (Marvel Comics)
 * Adam Monroe (Heroes) aka Takezo Kensei
 * Cell (Dragon Ball Z) While a part of his brain isn't damaged, he can regenerate all the wounds.
 * Majin Buu in all forms (Dragon Ball Z)
 * Godzilla (Godzilla)
 * Headorah (Godzilla)
 * Destroyah (Godzilla), because Destroyah is mostly made up of microscopic crustaceans
 * Orga (Godzilla)
 * Space Godzilla (Godzilla)
 * Biollante (Godzilla)
 * Namekians (Dragon Ball Z)
 * Abomination (Marvel)
 * E.T.
 * Hollows (Bleach)
 * Ulquiorra Cifer (Provided his internal organs are not damaged) (Bleach)
 * Alexander Anderson (Hellsing)
 * Alucard (Hellsing)
 * Hulk (Marvel)
 * Spider-Man (Marvel)
 * X-23 (Marvel)
 * Deathstroke (DC Comics)
 * Flash (DC Comics)
 * Kryptonians (Provided they are exposed to or possess a charge of energy from a yellow sun or similar forms of energy) (DC Comics )
 * Lobo (DC Comics)
 * Martian Manhunter (DC Comics)
 * Miss Martian (DC Comics)
 * Mr. Immortal (Marvel) So long as he "dies" from his injuries, otherwise his wounds heal at a normal, human rate.
 * Solomon Grundy (DC Comics)
 * Swampfire (Ben 10)
 * Gluto (Ben 10)
 * Whitelighters (Charmed)
 * Spongebob (Spongebob Squarepants)
 * Cecil L'Ively (from fire-induced injuries only. Also possesses Fire Manipulation and Combustion Inducement) (The X-Files)
 * Albert Tanner (The X-Files)
 * Waspinator (Transformers Beast Wars)
 * The Doctor (Doctor Who)
 * Romana (Doctor Who)
 * The Master (Doctor Who)
 * The Time Lords (Doctor Who)
 * Changelings (Star Trek)
 * Daken (Marvel)
 * Infectus beings: including Necromorphs and Flood (Dead Space, Halo, Paradox Saga)
 * The Doctor (Paradox Saga)
 * Puppetmaster (Paradox Saga)
 * Piccolo (Dragon Ball Z)
 * Daisy (Katekyo Hitman Reborn)
 * Marco (One Piece, via Phoenix Powers)
 * Absorbing Man [provided he is in a non-human state](Marvel Comics)
 * Rick Taylor (SplatterHouse), while wearing the Terror Mask
 * Hunter (Dead Space)
 * Richard the Warlock (Looking for Group)
 * Nexus-Muutrad generals (Nexus Wars)
 * Damien (El Goonish Shive)
 * SCP-682 (SCP Foundation)
 * Spawn (Image Comics)
 * Little Sisters (Bioshock series)
 * Carnifex (Wild Cards series)
 * Blade (Marvel)
 * The Crow
 * Kazuma (S-cry-ed)
 * Kit and Holly (Reaper)