Satyr Physiology

The power to assume the properties and aspects of a Satyr. Partial Ability of Mythic Physiology and sup-power of Mythical Bestiary

Also Known As

 * Goatman mimicry

Capabilities
A user can mimic the mystical as well as phisical abilities of a Satyr and/or faun. Being the usual entourage of hunting and forest gods such as Artemis or Pan, users tend to be especially skilled at hunting, tracking, healing, medacine, music, marrymaking and incredible agile/dexteritas combat if the situation calls for it. Considered faery folk since the ancient times users of this ability can access to nature based mysticism as well.

Applications

 * Enhanced Dexterity
 * Enhanced Agility
 * Enhanced Endurance
 * Enhanced Jump
 * Enhanced Speed
 * Matter Ingestion
 * Horn Protrusion
 * May have Arctic Adaptation, Desert Adaptation or Mountain Adaptation.
 * Zoolingualism
 * Claw Retraction Depends on the kind of satyr
 * Supernatural Detection
 * Empathy able to feel the emotions of indivuals both human and animal alike, a rare app of this power.
 * Ecological Empathy Mimicing this mythic creatures of the wild gives users better attunement with nature as a whole.
 * Mysticism
 * Confusion Inducement
 * Fear Inducement
 * Healing
 * Sleep Inducement
 * Powerful Objects
 * Sound Manipulation can be used to control all manner of Flora, Fauna and Horticulture
 * Elemental Manipulation