Magnetic Attacks

The ability to release/use magnetism to various attacks. Sub-power of Magnetism Manipulation, variation of Elemental Attacks and Energy Attacks.

Also Called

 * Magnetism Projection

Capabilities
The user can release/use magnetism to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, or ways of transportation.

Applications

 * Concussion Beams: Release solid beams of magnetism.
 * Expanding Magnetic Bolts: Project magnetism that expands rapidly on contact with an object.
 * Formulated Magnetic Blasts: Blasts of magnetism in form of a creature or object.
 * Hand Blasts: Fire magnetism blasts from hands.
 * Magnetic Ball Projection: Create and launch spheres of magnetism.
 * Magnetic Beam Emission: Release beams of magnetism.
 * Magnetic Blast: Release magnetism over a specific target area.
 * Magnetic Bolt Projection: Release many low powered projectiles of magnetism.
 * Magnetic Bombs: Create bombs/explosions of magnetism.
 * Magnetic Breath: Fire magnetism blasts from mouth.
 * Magnetic Bullets: Fire in short sequence over a wide area.
 * Magnetic Infusion: Empower and energize anything the user touches or uses (usually a weapon) with the magnetism.
 * Magnetic Wave Emission: Send out a wave of magnetism that repels everything. Waves can be in the forms of rings and spirals, some users usually let energy rush out of their body or weapon.
 * Matter Surfing: Travel by riding magnetism.
 * Magnetokinetic Flight
 * Missile Generation: Create missiles of magnetism and fire them.
 * Omnidirectional Magnetic Waves: Send out a wave of magnetism in all directions.
 * Reflective Attacks: Shoot attacks of magnetism that can bounce off of any surface.
 * Scatter Shot: Fire magnetism blasts that split into multiple fragments.
 * Sword Beam Emission: Fire magnetism blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of magnetism to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Force-Field Generation
 * Magnetism Manipulation
 * Magnetokinetic Constructs
 * Magnokinetic Combat
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Volatile Constructs

Limitations

 * Users may require outside source of element to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Toki Fujiwara (Code: Breaker)
 * Zatch Bell and Kiyo Takamine (Zatch Bell!)
 * Zeno and Dufort (Zatch Bell!)
 * Maestro (Zatch Bell)