Plant Imprisonment

Power to bind, imprison or otherwise stop objects by using plants. Sub-power of Chlorokinetic Constructs, variation of Organic Imprisonment.

Also Called

 * Chlorokinetic Trapping

Capabilities
The user can bind, imprison and/or otherwise stop object/being by surrounding them completely by using plant material.

Applications

 * Crushing
 * Deoxygenation

Associations

 * Binding
 * Chlorokinetic Constructs
 * Organic Imprisonment
 * Plant Generation
 * Plant Manipulation

Limitations

 * May be unable to create plant constructs, being limited to already-existing plants.

Known Users

 * Mard Geer (Fairy Tail)