Magnetic Projectile

The ability to utilize magnetism to launch metal projectiles. A technique of Magnetism Manipulation.

Capabilities
The user can use the pressure of magnetic fields to propel metal as projectiles.

Associations

 * Magnetism Manipulation
 * Electromagnetism Manipulation
 * Electricity Manipulation

Applications

 * The user can use magnetism to gather scraps of metal and use the repellant force to fire it at incredible velocity.
 * If electromagnetism is used, the projectile may also be charged with electricity for an additional explosive impact.
 * Defensively, repel all metallic projectiles that opponents launch back at them with equal or increased force.

Advanced Variations

 * Using magnets as conductive rails or coils to accelerate the metal projectile via electric currents and magnetism, effectively creating a Railgun or Coilgun, respectively. :* The railgun creates a very powerful bullet, as it generates high amounts of heat and tremendous velocity, which in turn can cause a very deadly impact.
 * The coilgun does not have as much firepower as the railgun, but does not require conductive rails, which would be less time-consuming in between shots, allowing rapid fire.


 * Using the attraction of magnetism, attract one large bundle of scrap metal and slam it against one end of a connector, causing another bundle of scrap metal at the other end to fire off with tremendous velocity and force by using constraint to create acceleration between two objects, creating a Gauss Cannon.

Limitations

 * Ammunition available is a very important factor to the technique.
 * At incredible heat, magnetism will be destroyed.
 * Speed of projectile causes friction and heat, may cause projectile to melt.
 * Large energy consumption may be required for firing.

Known Users

 * Misaka Mikoto (A Certain Magical Index/A Certain Scientific Railgun)
 * Misaka Worst (A Certain Magical Index)
 * Train Heartnet (Black Cat)
 * Fujiwara Toki (Code: Breaker)
 * Third Kazekage (Naruto)
 * Eustass Kid (One Piece)