Island Manipulation

Power to control islands and everything in them. Variation of Environmental Manipulation.

Capabilities
Users can control islands and everything that is in them, including all the aspects of the islands, from the purely physical ones and also mythical/conceptual ones. Islands are large pieces of sub-continental land that are surrounded by water. They are usually surrounded by oceans, although they can exists in the middle of lakes as well.

Applications

 * Animal Imitation/Animal Morphing (animals dwelling on islands)
 * Avian Physiology
 * Fish Physiology
 * Insect Physiology
 * Mammalian Physiology
 * Reptilian Physiology
 * Animal Manipulation (animals dwelling on islands)
 * Burrowing
 * Disaster Manipulation
 * Earthquake Generation
 * Flood Creation
 * Earth Manipulation
 * Earth Generation
 * Earth Mimicry
 * Stone Mimicry
 * Lake/River Manipulation (that the island is in)
 * Ocean Manipulation (Surrounding the island)
 * Nigh Omniscience regarding islands.
 * Organic Constructs and Elemental Constructs for creating and manipulating items from and of islands.
 * Plant Manipulation
 * Plant Growth
 * Plant Mimicry
 * Sand Manipulation (on the coasts)
 * Island Adaptation
 * Island Creation
 * Water Manipulation
 * Weather Manipulation

Associations

 * Pacifism Inducement
 * Fertility Inducement
 * Serenity Inducement
 * Purification
 * Terrain Manipulation
 * Ocean Lordship

Limitations

 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.