Kinetic Energy Defiance

The power to defy kinetic energy.

Also Called

 * Kinetic Energy Ignoring/Immunity/Rejection

Capabilities
The user can ignore kinetic energy, work and the law of conservation of energy. Kinetic energy is the energy of motion, or half of mass times velocity squared. Work is the measure of energy transfer that occurs when an object is moved over a distance by an external force, and the conservation of energy law states that energy cannot be created or destroyed, only changed in form. With this power, they can defy kinetic energy, making the collisions they make inelastic (not conserving kinetic energy) or elastic (conserving kinetic energy). They can also ignore kinetic energy to come to a stop at a short distance, and they can keep kinetic energy without losing any. They can also defy how it is transferred, and exert large amounts of kinetic energy with little force and movement.

Applications

 * Action-Reaction Defiance
 * Concussive Force
 * Kinetic Energy Immunity
 * Enhanced Durability
 * Enhanced Speed
 * Enhanced Strength
 * Hyper Bouncing
 * Impact Immunity
 * Immunity to Kinetic Conversion
 * Inertia Defiance
 * Unaided Mobility

Associations

 * Disproportionate Force
 * Kinetic Energy Manipulation
 * Momentum Defiance
 * Newtonian Motion Defiance
 * Physical Force Defiance
 * Physical Force Manipulation
 * Physical Force Negation
 * Physics Negation
 * Unrestricted Movement

Limitations

 * May cause problems if uses incorrectly.
 * May not be able to negate kinetic energy completely.
 * May not work against sharp objects.
 * May need conscious control.
 * Does not defy momentum.