Board Thread:Questions and Answers/@comment-30179577-20161009044237

**UNDERTALE SPOILER ALERT**

(if you don't want genocide route spoilers, don't read this, if you don't care, continue)

(skip down to the next set of bold text to skip the spoiler/explaination of where this is coming from and go right on to the ability) I know some may laugh that i mention this, but as some may know, in the Genocide route of undertale, the humans being naturally stronger than monsters, in the Genocide route where you go full villian mode killing everyone, you notice how there's the erriness of how no one stands a chance, any fight you encounter is hardly a fight at all anymore, as most enemies end up being killed in 1 - 3 hits, but start slowly becoming one hit as you get stronger.

As you progress down this route you eventually meet the heroine, undyne, in the other routes she seemed like a villian until you realize her real intent of freeing her kind from the harsh imprisionment of humans sealing them all underground, she sees you as the villian, in all routes, as you're a human, though you can convince her on your side in neutral or pacifist route.

That aside, in genocide route that's far from possible.

You killed many of her kind and before you meet her, you encounter a monster kid, and are about to cruely and mercilessly kill him, only to be stopped by undyne, in her usual heroine trope, being just in time to jump infront of your frontal attack and take the blow instead, allowing the kid to flee and her to fight you instead, however, in that single blow, she's struck down with a single hit, she tries smiling it off but can't hide it.

her confidence shattered in that brief moment as the heroine is struck down with a single blow.

but she refuses to die, from the magic and sheer determination to protect everyone from your onslaught, to stop you from killing everyone and stealing away everyone's future, she reformes her body (which had a big gash down the chest that also pierced her armor, she reforms, healing that wound and reforms herself with better armor, and more heavy weight armor, but despite all that she's still light weight in this form, she now is a heavy weight heroine who is not held back by the weight of the armor and moves fast, she becomes a lot faster and stronger, and takes now 20 or so hits in game to beat rather than a single blow.

(Last stand)

What would you call the power of being able to take a fatal and final blow and accessing the strength to come back to life instantly, regenerate all the damage you took, and become 20x stronger than you previously were, but only once as a last stand move. For it to activate you have to take enough damage from a fatal blow that would kill you, then the power activates keeping you an inch from death and healing you back to normal health, amplifying your strength x10 or x20, and making you a lot faster, more resistent, and stronger.

No i don't mean like a unkillable super sayen mode, just a boost in strength, health, speed, and resistence after taking a fatal blow.

conditions for the power:

- Can only be activated after taking a fatal blow.

- After the fatal blow, the person with such power (i like to call it "last stand") is fully healed in a matter of seconds

- The one with this power has their strength increased x10 (or x20)

- Even if they're a heavy weight fighter, they become lighter (say for example, a heavy weight swordsman who can move only really slow and swing really slow, suddenly being able to move as fast as some light weight scount, or faster, seemingly unaffected by the weight they once had and lighter)

- They're also lighter in the sense of they can jump higher, run faster, and are just generally stroner.

- All abilities they have become 10x stronger (or 20x), be it physical attacks, or magic, or some other superpower, it's strength too is increased.

- (there are even some cases where the user of such an ability dies from the power overload after they defeat their attackers, but this is a little irrelevant as this doesn't always apply, but it's sorta a last resort move)

- They can only use this ability once if the top part applies, but there are conditions, if they use this after a fatal blow and are again defeated in this form, they can't use it again, let's say it has a long cooldown, if they're again killed in this form, they can't come back.

Does anyone have a name already for this ability? or is it not yet added? and if not yet added, should i add it and add more detail? 