Cold Artillery

The ability to use cold-based abilities by using ranged weapons as conduits. Variation of Scientific Weaponry and Cold Weaponry.

Also Called

 * Absolute Zero Artillery
 * Absolute Zero/Cold Bow Proficiency/Usage
 * Absolute Zero/Cold Firearms Proficiency/Usage
 * Absolute Zero/Cold Gun Proficiency/Usage

Capabilities
The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for cold or cold energy-based forces or impose those effects on ranged weapons to enhance them, causing freezing solid or greatly decelerating others.

Applications

 * Absolute Zero Inducement
 * Channeling
 * Freezing
 * Molecular Deceleration

Associations

 * Cold Energy Manipulation
 * Cold Manipulation
 * Cold Weaponry
 * Power Artillery
 * Scientific Weaponry

Limitations

 * Useless without ranged weapon medium.
 * May be disabled by Heat Generation.
 * Cold Immunity/Thermal Resistance

Known Users

 * Captain Cold (DC Comics); via Captain Cold's Cold Gun
 * Icicle (Joar Mahkent) (DC Comics); via Icicle's Cold Gun
 * Blizzard (Marvel Comics); via Blizzard Armor
 * Alliance Infiltration Unit Infiltrator (Mass Effect)
 * Kaidan Alenko (Mass Effect)
 * Mordin Solus (Mass Effect)
 * Cora Harper (Mass Effect: Andromeda); via Asari Commando
 * Noxus (Metroid); via Judicator
 * Space Wolves (Warhammer 40,000); via Helfrost Weapons