Clown Magic

The power to use clown magic. Form of Magic.

Also Called

 * Clown Witchcraft/Wizardry
 * Comedian/Comic Magic/Witchcraft/Wizardry
 * Fool/Jester Magic/Witchcraft/Wizardry
 * Joker/Prankster Magic/Witchcraft/Wizardry

Capabilities
The user is capable of performing magic associated with clowns. Sources can include actual instruction from clowns, using clowns as a source of magical power or even using substances/tools that come from or are connected to them. Clowns are agents of chaos, entertainment and even fear, so the user can magically wield many of their respective aspects.

Applications

 * Cartoon Physics
 * Chaos Inducement
 * Elasticity
 * Fear Inducement
 * Illusion Manipulation
 * Insanity Inducement
 * Laughter Inducement
 * Miming
 * Performance Art Intuition
 * Shapeshifting
 * Spell Casting

Associations

 * Clown Physiology
 * Fun Lord
 * Magic
 * Trickster

Limitations

 * Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation
 * May require a clown to be endowed with magic.
 * If source of magic (clown) dies, the magic could disappear.
 * Magic may have a price.
 * Strength of spells could dependent on strength of magic.
 * Type of clown may determine nature of user’s magical abilities.

Known Users

 * The Jester (Dorothy of Oz)
 * Shaco the Demon Jester (League of Legends)
 * Fred Haprèle/The Mime (Miraculous: Tales of Ladybug & Cat Noir)
 * Mr. Magic Pierrot (Sailor Moon)
 * Dimentio (Super Paper Mario)
 * Madkat (SWAT Kats)
 * Lenny Ringtai (SWAT Kats)
 * Le Mime (Xiaolin Showdown)