Affinity

The power to have your natural and/or supernatural abilities enhanced when in contact with something, or when a certain event occurs. A mixed ability of Power Augmentation and Enhanced Condition. The opposing power of Aversion.

Also Called

 * Specific Empowerment
 * Specific Augmentation

Capabilities
Affinity allows users to become stronger, faster, more durable, etc. when they come in contact with a certain object, event, or emotion. It is also possible to unlock certain abilities related to the affinity when the object, event, or emotion is within proximity (E.g: those with Water Affinity may be able to unlock Hydrokinesis when they are in a large body of water).

Applications

 * Enhanced Strength
 * Super Speed
 * Durability
 * Stamina
 * Regeneration

Associations

 * Commonly accompanied by some form of Energy Absorption.
 * May accompany some form of detection in order to know when their affinity is close.

Variations

 * Elemental Affinity: become stronger when in a certain part of nature.
 * Water Affinity: become stronger when in contact with water.
 * Earth Affinity: become stronger from rich soil.
 * Air Affinity: draw strength from fresh air.
 * Electric Affinity: become stronger when in contact with electricity.
 * Light Affinity: become stronger when in light.
 * Dark Affinity: become stronger when in the dark.
 * Temperature Affinity: become stronger depending on how warm/cold it is
 * Heat Affinity: become stronger when it is hotter.
 * Cold Affinity: become stronger when it is cooler.
 * Empathic Affinity: become stronger when feeling (or in contact with someone feeling) a certain emotion.
 * Fear Affinity: become stronger when someone, or yourself, is afraid.
 * Anger Affinity: become stronger when when someone, or yourself, is angry.
 * Love Affinity: become stronger when in love, or when near loved ones.
 * Joy Affinity: become stronger when when someone, or yourself, is happy.
 * Weather Affinity: become stronger depending on the weather.
 * Rain Affinity: become stronger when its raining.
 * Snow Affinity: become stronger when its snowing.
 * Storm Affinity: become stronger when there is a storm.
 * Cosmic Affinity: become stronger from cosmic forces.
 * Solar Affinity: become stronger when in sunlight.
 * Lunar Affinity: become stronger when in moonlight.
 * Stellar Affinity: become stronger when in starlight
 * Life Affinity: become stronger with more living things near.
 * Human Affinity: become stronger when there are more humans close.
 * Superhuman Affinity: become stronger when more superhumans are close.
 * Animal Affinity: become stronger when animals (or a certain animal) is close.
 * Alien Affinity: become stronger when someone from another world is close.
 * Monster Affinity: become stronger when Monsters are close
 * Dead Affinity: become stronger when corpses are nearby.
 * Undead Affinity: become stronger when zombies, mummies, vampires, etc. are nearby.
 * Spirit Affinity: become stronger when ghosts, phantoms, etc. are nearby.
 * Sin Affinity: become stronger when a certain sin is present.
 * Pride Affinity: become stronger when someone, or yourself, is overly stubborn.
 * Envy Affinity: become stronger when someone, or yourself, is dangerously jealous.
 * Greed Affinity: become stronger when someone, or yourself, is selfish and materialistic.
 * Wrath Affinity: become stronger when someone, or yourself, is full of violence and rage.
 * Lust Affinity: become stronger when someone, or yourself, is full of desire and pleasure.
 * Gluttony Affinity: become stronger when someone, or yourself, is over consumptions.
 * Sloth Affinity: become stronger when someone, or yourself, is lazy or apathetic.
 * Karma Affinity: become stronger depending on a person's morale.
 * Good Affinity: become stronger with more good people nearby.
 * Evil Affinity: become stronger with more bad people nearby.
 * Object Affinity: become stronger when a certain object or relic is close.
 * Music Affinity: Become stronger when music is heard.
 * Song Affinity: Become stronger when a certain song is heard.
 * Genre Affinity: Become stronger when a certain song genre is heard.
 * Sound Affinity: Become stronger when a certain sound is heard.

Limits

 * May be limited on the amount of strength you gain.
 * May overload from absorbing too much.
 * May be weakened by the opposing affinity.
 * Loss of power without the affinity around or from going without contact with the affinity for an extended period.
 * May not be able to choose which Affinity you have.
 * Constant use of Affinity may increase dependency.

Known Users

 * The Charmed Ones (Charmed)-stronger together, and when emotional.
 * Percy Jackson (Percy Jackson & the Olympians, becomes stronger in water)
 * Samuel Sullivan (Heroes, his power becomes stronger with more evolved humans around)
 * Jonas Graymalkin (Marvel, he gains superhuman strength and endurance while in the dark)
 * Lantern Corps (DC Comics)
 * Aquaman (DC Comics, becomes stronger in water)
 * Kili (Double Arts, becomes stronger when touching someone)
 * Werewolves (Folklore, become stronger depending on the moon phase)
 * Ginei Morioka (Rosario + Vampire, Becomes stronger & faster when the moon is out)
 * Blackmore (Steel Ball Run, can use his Stand, Catch The Rainbow, only while its raining)
 * Talim (Soul Calibur) Jumps higher-up on her stages, most likely to be Wind affinity.
 * the Hulk (Marvel) grows stronger whenever he becomes angry
 * Waterbenders (Avatar) grow stronger during a full moon and lose their powers during a lunar eclipse
 * Firebenders (Avatar) grow stronger when Sozin's comet passes, or when it is daytime, and lose their powers during a solar eclipse
 * Moon Knight (Marvel) Becomes stronger depending on the phases of the moon
 * Uncle Sam (DC Comics) Gains superhuman strength, speed, and size depending on the American people's beliefs in the ideals of America
 * The God of war: Ares (Greek Mythology) Becomes stronger when in conflict
 * Jackie Estacado (the Darkness, becomes stronger when in the shadows)