Werewolf Physiology

The power to use the aspects of a Werewolf. A Sub-Power of Mythic Physiology and Canine Physiology.

Also Called

 * Lycanthropy
 * Werewolf Mimicry
 * Werewolf Transformation
 * Wolfman Mimicry
 * Wolfman Physiology
 * Lycan
 * Lycanthropy Mimicry
 * Lycanthropy Transformation

Capabilities
The user gains the traits of werewolves, most obvious being ability to change into a wolf with all advantages this gives, including strength, sharp senses, stamina and speed and may have them in lesser amount even untransformed form.

Other than this, details vary considerably: some are limited to single form which ranges from completely animal to man-wolf (humanoid with fur, claws and fangs); some can shift between human, wolf-man (humanoid wolf) and pure wolf; while others are able to choose to what extend they want to change and what parts. Their wolf-form may be completely natural wolf in form, something resembling Dire Wolf or even something directly from the darkest dredges of human fear for wolves. Although some wolfen instinct is likely influence werewolf in transformed state, this varies from completely animal mind to perfectly aware human, even to the stereotypical monster lusting for blood.

Although it is very commonly linked to werewolves, they aren't all vulnerable to silver or other traditional weaknesses. For some these are no more or less harmful than any other metal or substance, some are essentially Un-killable for anything else.

Applications

 * Canine Physiology
 * Claw Retraction
 * Conversion
 * Enhanced Agility
 * Enhanced Bite
 * Enhanced Durability/Invulnerability
 * Enhanced Jump
 * Enhanced Regeneration
 * Enhanced Speed
 * Enhanced Senses
 * Enhanced Strength
 * Feral Mind
 * Lunar Affinity

Variations

 * Spiritual Possession: A user that obtains werewolf powers through the possession of a wolf spirit, becoming one being.
 * Genetic Condition:The user receives his/her powers through inheritance or some sort of mutation, usually caused by a werewolf virus or scientific experiment.
 * Curse Transformation:The user is transforms via magical influence, usually a curse. This is usually done through the use of evil magic or punishment by an angry deity.

Associations

 * Some may have Semi-Immortality

Limits

 * May be connected to the phases of the Moon (Full Moon in particular) and either only be able to transform or be involuntarily forced to change during one.
 * May be vulnerable to silver, wolfs-bane and/or other traditional werewolf weaknesses, or be harmed only by them.
 * Loss of memory.
 * Loss of self-control.