Hat Mimicry

The power to use the abilities of hats. Technique of Hat Manipulation. Variation of Inanimate Object Physiology.

Also Called

 * Hat Physiology

Capabilities
User with this ability either is or can transform into a hat or hats. User's transformed form is either anatomically identical to their normal form, aside of being made of hats, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.

Applications

 * Cloth Mimicry
 * Defunct Physiology
 * Plastic Mimicry head coverings such as helmets.

Techniques

 * Scattering into individual hats.

Associations

 * Clothing Generation
 * Cloth Manipulation
 * Cloth Mimicry
 * Hat Creation
 * Hat Manipulation
 * Leather Manipulation
 * Mind Control
 * Mind Manipulation
 * Plastic Manipulation

Limitations

 * May not be able to return to their original body.
 * The user is subject to all damage and effects that would affect normal hats.

Known Users

 * Cappy (Mario Oddysey)