User blog:Count Vlad III dracula/Character Sheet/Jacob Van Hellsing

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Jacob Van Hellsing
===Jacob Van Hellsing Is the son of the legendery vampire hunter Abraham Van Hellsing. He was born in 1901, and rased by his father to be a vampire hunter since birth. However, an unfortune event happpend, when, while in the middle of WWI, while he was onlt 16, and still trained with his father as a vampire hunter, he adn his father, while on a battle field of the fist world war, were stuck in the middle of a fight between Odin, Mephistopheles, and the count. The count won the fight, and it cost's mephisto and odin in the price of their arms, but the coloteral damage harmed the hellsings, which were right there, accidently. The Count, whom harried up to see if they are ok, as he and Abraham knew each other, to the point he actually entered Abraham into the monster hunting world, and gave him advices and weapons which can harm vampires in the time he fought against dracula (or the fake count, as The Count tend to call him). When he came ot Abraham, who had barely seconds to live, Abraham rejected help by simply telling him to save his son, and then died.=== ===As such, In the memory of his student, He rashed to Jacob. at this point, jacob lost 1 liter of blood, had half of his body, including both his arms blown up, his heart was torn apart, and the count was able to find out that half of his soul got accidently ripped off by mephisto.=== ===And as such, since he knew the only thing who can save him now is an emergency treatment in one of his laboratorys, and since there were couple of tests he wanted to condact on the hellsings, because of their extraordenery will power and pyhsical attributes, and considering the two new hands he achived, he decided to put Jacob into a good use. he instantly transported the two of the into one of his labs, which putting at the same time Jacob in a frozen state, so he won't die.=== ===In the lab, The Count first of all installed the heart of a Mythical Transcendent  Werewolf  in him, to make sure he would survive. when the healing capabilities of the Heart kicked in, He injected him 1 liter of The blood of a Transcedent Undead, and gave him the capabilities of both a TRanscedent Vampire and a Transcedent Ghost.=== ===Tehn, to repair his soul, he attached to his soul the soul of a Mythical Legendary  Dragon  he once killed and then sealed in a can. And for the coup de grâce, He attached the hands of Odin and Mephistopheles into his severed arms. When Jacob woke up, and found out his body has been changed, and the blood of the undead is flowing in his body, the soul of a dragon is inside of him, the heart of a werewolf beating in his chest, and his hands are those of a heretic god and one of the devils, He went berserker. He run wild and destroyed everthing in his path, until the Count needed to interfere. Jacob tossed to the Count all the responsebility for his father's death, and hated his guts for turning him into this abamonation. Eventually, considering the lack of self control Jacob had in this state, and him doesn't knowing even a bit how to control his new powers, and considering the Count DID defeated each of the beings Jacob was empowered by, The count eventually defeated him, and beat some sense to him. Afterwards, as Jacob learned about the history of the Count and His Father, Abraham Van Hellsing, he started to feel more comfterble. he still was mad on the count for making him into this "thing", and he still saw him, to some leve, responsible for his father's death, but he agreed to stay in the lab so the count could run tests on his body. he stayed there for 6 months, which in them he learned that te count infact posses no true supernatural abilities, and that he is infact a human with no superpowers, just an absolute control and understanding of his body, and a mind surpassing those of the gods. He grow to admire the count with each day passing, until when the tests were finished, and the count told him he can go on his way and return killing off monsters, Jacob asked The Count to let him stay, and train him, just like he trained his father. The count agreed, and for the past years he taught Jacob how to control his new powers, and master the powers and abilities he orignally had. Eventually, Jacob became The Count's right hand man, and even took part in manipulating the magicians in the operation to catch the count in WWII, and operation he helped the count plan as well. Right now he is functioning as a body guard for the Count and his family, and also work as a chief executive of many of the counts facilities and organizations, and work as the supreme general of The Count's army.===

Mythical Transcedent Werewolf Heart:

 * Partial Transformation
 * Werewolf Physiology
 * Claw Retraction
 * Invulnerability
 * Lunar Empowerment
 * Regenerative Healing Factor
 * Supernatural Condition
 * Supernatural Strength
 * Supernatural Speed
 * Supernatural Senses
 * Wolf Physiology
 * Environmental Adaptation
 * Feral Mind
 * Predator Instinct
 * Temperature Regulation
 * Weather Adaptation
 * Animal Empowerment
 * Monster Manipulation (To all therians)
 * Nature Transcendency
 * Animal Magic
 * Territory Creation
 * World Connection
 * Prime Being (of any/all werebeasts)
 * Absolute Command (only on werebeasts)
 * Entity Lordship (Over all/specific types of werebeasts)
 * Sapient Race Creation
 * Flawless Indestructibility/Supernatural Survivability
 * Genetic Memory (connecting to all living, deceased and potential therians)
 * Ancestral Evocation (from past werebeasts)
 * Descendent Evocation (to future werebeasts)
 * Mystic Derivation (Over all therians)
 * Magic Immunity (To the magic of therians)
 * Power Immunity (To the powers of therians)
 * Singularity
 * Transcendent Physiology
 * Limitation Transcendence
 * Self-Adaptation
 * Shapeshifting
 * Supernatural Condition
 * Supernatural Agility
 * Supernatural Durability
 * Supernatural Endurance
 * Supernatural Instincts
 * Supernatural Reflexes
 * Supernatural Regeneration
 * Supernatural Senses
 * Supernatural Speed
 * Supernatural Stamina
 * Supernatural Strength
 * Unfettered Body
 * Werebeast Physiology
 * Blessing Inducement
 * Enhancing Mutation
 * Upgrading Subordination
 * Conversion
 * Beast Transmutation
 * Conversion Empowerment
 * Lycanthropic Infection
 * Uplifting (converting beasts, such as wolfweres)
 * Lunar Mind
 * Berserker Physiology
 * Lunar Empowerment
 * Night Empowerment
 * Pheromone Manipulation
 * Supernatural Tracking
 * Hunting Intuition
 * Transformation

Transcendent Undead Heart's:

 * Almighty Ascension
 * Flawless Indestructibility
 * Supernatural Survivability
 * Death Transcendency
 * Mesmerizing Presence
 * Defeat Inducement
 * Hypnosis
 * Unnatural Presence
 * Prime Being
 * Entity Lordship (Over all undead creatures)
 * Imperceptibility
 * Indomitable Will
 * Magic Transcendence (Mostly Voodoo or Dark Arts)
 * Ultimate Intangibility
 * Singularity
 * Transcendent Physiology
 * Absolute Condition
 * Absolute Immortality
 * Absolute Speed
 * Absolute Stamina
 * Absolute Strength
 * Limitation Transcendence
 * Omnifarious
 * Reality Warping (Advanced-Level User)
 * Undead Physiology
 * Apocalypse Inducement
 * Brain Empowerment
 * Consumption Healing
 * Conversion
 * Disease Generation
 * Zombification
 * Dark Arts
 * Necromancy
 * Reanimation
 * Resurrection
 * Voodoo/Sympathetic Magic
 * Death Empowerment
 * Defunct Physiology
 * Illusion Manipulation
 * Absolute Illusion
 * Killing Instinct
 * Feral Mind
 * Undead Manipulation
 * Carcass Manipulation
 * Zombie Manipulation


 * Transcendent Ghost Physiology:
 * Absolute Condition
 * Amortality
 * Astral Plane Manipulation
 * Astral Manipulation
 * Astral Trapping
 * Cosmic Telepathy
 * Psionics
 * Death Embodiment
 * Death Transcendency
 * Ectoplasm Manipulation
 * Ectoplasmic Beam Emission
 * Soul/Soul Energy Absorption
 * Fear Inducement
 * Illusion Manipulation
 * True Illusion
 * Invisibility
 * Meta-Possession
 * Remote Possession
 * Nether Manipulation
 * Necromancy
 * Non-Corporeal Form
 * Omnireplication
 * Phantasm Manipulation
 * Solipsistic Manipulation
 * Sympathetic Magic
 * Spirit World Lordship
 * Portal Manipulation
 * Teleportation Manipulation
 * Ultimate Intangibility


 * Transcendent Vampire Physiology:
 * Absorption
 * Emotion Absorption
 * Energy Absorption
 * Life-Force Absorption
 * Soul Absorption
 * Almighty Ascension
 * Flawless Indestructibility
 * Supernatural Survivability
 * Blood Transcendency
 * Blood Absorption
 * Blood Magic
 * Blood Manipulation
 * Killing Empowerment
 * Mesmerizing Presence
 * Defeat Inducement
 * Persuasion
 * Supernatural Beauty
 * Unnatural Presence
 * Prime Being
 * Entity Lordship (Over all vampires)
 * Genesis Creation
 * Imperceptibility
 * Indomitable Will
 * Magic Transcendence
 * Psionic Manipulation
 * Singularity
 * Ultimate Intangibility
 * Transcendent Physiology
 * Supernatural Condition
 * Supernatural Senses
 * Supernatural Speed
 * Supernatural Stamina
 * Supernatural Strength
 * Limitation Transcendence
 * Shapeshifting
 * Unfettered Body
 * Vampire Physiology
 * Conversion
 * Vampirization
 * Dark Arts
 * Necromancy
 * Reanimation
 * Resurrection
 * Bat Manipulation
 * Bat Swarming
 * Daytime Walking
 * Day Empowerment
 * Death Empowerment
 * Illusion Manipulation
 * Absolute Illusion
 * Night Empowerment
 * Lunar Empowerment
 * Darkness Manipulation
 * Subordination Manipulation (Over vampires)
 * Vampire Manipulation
 * Bond Empowerment
 * Companion Allegiance
 * Upgrading Subordination
 * Upgrading Subordination

Mythical Legendary Draong's Soul:

 * Infinite Energy
 * Invulnerability
 * Physical Augmentation
 * Self-Power Augmentation
 * Cosmic Manipulation
 * Draconic Element Manipulation
 * Draconic Energy Manipulation
 * Dragon Aura
 * Dragon Manipulation
 * Dragon Physiology
 * Fundamental Forces Manipulation
 * Limitation Transcendence
 * Transcendent Energy Manipulation
 * Transcendent Physiology
 * Immortality
 * Absolute Condition:
 * Absolute Senses
 * Absolute Speed
 * Absolute Stamina
 * Absolute Strength
 * Dragon Arm
 * Dragon Armor
 * Dragon Aura
 * Dragon Heart
 * Elemental Breath
 * Enhanced Roar
 * Magic Combat
 * Magic Immunity/Magic Resistance

The Right Hand Of The God:

 * Absolute Attack
 * Divine Force Manipulation
 * Aether Manipulation
 * Life-Force Manipulation
 * Angelic Aura
 * Angelic Magic
 * Benefic Force Manipulation
 * Celestial Manipulation
 * Divine Aura
 * Divine Empowerment
 * Divine Energy Manipulation
 * Divine Magic
 * Divine Element Manipulation
 * Divine Earth Manipulation
 * Divine Metal Manipulation
 * Divine Energy Manipulation
 * Divine Lightning Manipulation
 * Holy Fire Manipulation
 * Holy Water Manipulation
 * Sacred Ice Manipulation
 * Sacred Darkness Manipulation
 * Sacred Light Manipulation
 * Sacred Wind Manipulation
 * Divine Territory
 * Divine Weather Manipulation
 * Divinity
 * Exorcism
 * Healing
 * Holy Projectile Attacks
 * Impurity Destruction
 * Light Manipulation
 * Miracle Manipulation
 * Mysticism
 * Purification
 * Sanctification
 * Smite
 * Soul Manipulation
 * Virtue Inducement
 * Deity Manipulation - He can control and Command Lesser deitys, and also create them at will, though it takes a lot of stamina to do so.
 * Divine Attacks
 * Energy Constructs
 * Enhanced Combat
 * Enhanced Durability
 * Enhanced Speed
 * Enhanced Strength
 * Healing
 * Impurity Destruction
 * Power Fists
 * Sky Lordship:
 * All Air-Based Abilities


 * Atmospheric Adaptation
 * Avian Manipulation
 * Avian Physiology
 * Creation
 * Animal Creation
 * Electrical Physical Combat
 * Flight Manipulation
 * Levitation
 * Gas Manipulation
 * Smog Generation
 * Vapor Manipulation
 * Non-Corporeal Form
 * Perfect Storm
 * Rainbow Manipulation
 * Sky Manipulation
 * Cloud Manipulation
 * Cloud Generation
 * Cloud Mimicry
 * Rain Creation
 * Weather Manipulation
 * Storm Manipulation
 * Storm Mimicry

The Left Hand Of The Devil:

 * Energy Strike
 * Enhanced Durability
 * Enhanced Strength
 * Dark Element Manipulation
 * Black Earth Manipulation
 * Black Metal Manipulation
 * Black Lightning Manipulation
 * Dark Acid Manipulation
 * Dark Fire Manipulation
 * Dark Light Manipulation
 * Dark Water Manipulation
 * Dark Ice Manipulation
 * Dark Wind Manipulation
 * Dark Smoke Manipulation
 * Grim Darkness Manipulation
 * Demonic Element Manipulation
 * Demonic Earth Manipulation
 * Demonic Metal Manipulation
 * Demonic Energy Manipulation
 * Demonic Light Manipulation
 * Demonic Lightning Manipulation
 * Demonic Wind Manipulation
 * Diabolic Darkness Manipulation
 * Hell-Fire Manipulation
 * Hell Water Manipulation
 * Demonic Ice Manipulation
 * Demonic Force Manipulation
 * Demonic Magic
 * Demonic Empowerment
 * Demonic Energy Manipulation
 * Demonic Aura
 * Demonic Infusion
 * Demon Manipulation
 * Demonic Weaponry
 * Malefic Force Manipulation
 * Morality Manipulation
 * Sin Manipulation
 * Explosion Inducement
 * Implosion Inducement
 * Internal Rupturing
 * Magic Absorption
 * Necrotic Empowerment
 * Nothingness Manipulation
 * Sealing
 * Soul Absorption
 * War Empowerment
 * Wound Transferal
 * Hell Lordship
 * Authority within Hell.
 * Dark Lord
 * Death Aspect Inducement
 * Demon Creation
 * Demon Physiology
 * Demonic Empowerment
 * Demonic Force Manipulation
 * Hell Manipulation
 * Necromancy
 * Death Empowerment
 * Death Sense
 * Ectoplasm Manipulation
 * Life-Force Absorption
 * Mediumship
 * Reanimation
 * Resurrection
 * Soul Manipulation
 * Soullessness
 * Summoning (of demons and evil entitys)
 * Punishment
 * Soul Absorption
 * Tormentor
 * Torture Equipment Proficiency
 * Vice Inducement
 * Army Manipulation (of the armys of hell which he can summon, thoguh it cost him a lot of energy to do so)
 * Anger Empowerment
 * Corruption Manipulation
 * Apocalyptic Force Manipulation
 * Evil Lordship
 * Lie Manipulation

