Mana Manipulation

The ability to manipulate the blanket of sentient energy that surrounds living and non living things that is used to form magic. Sub-power of Magical Energy Manipulation. A combination of Life-Force Manipulation and Magic.

Also Called

 * Arcane Manipulation
 * Mystic Energy Manipulation
 * Mystic Force Manipulation
 * Impersonal Force Manipulation
 * Sympathetic Energy Manipulation

Capabilities
Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods such as spoken incantations and mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires.

Mana is a sentient source of energy, sympathetic magic, or impersonal force that is always moving from one location to another, seeking material elements to inhabit. It is also formed within the soul whenever a creature comes into being. The soul is not necessarily a collection of mana, but the creature itself. When the being dies, the mana returns to the environment waiting to be used again and again.

Destructive Mana
The user is able to materialize the mana around them into a destructive force.
 * Elemental Manipulation
 * Elemental Energy Manipulation
 * Elemental Aura
 * Elemental Bolt Projection
 * Elemental Ball Projection
 * Elemental Beam Emission
 * Elemental Constructs
 * Elemental Exoskeleton
 * Elemental Entity Creation
 * Elemental Weapons
 * Elemental Blade Construction
 * Energy Manipulation
 * Energy Blasts
 * Energy Ball Projection
 * Laser Emission
 * Energy Redirection
 * Energy Constructs
 * Energy Blades
 * Energy Whip
 * Energy Strike
 * Ethereal Physiology

Defensive Mana
Users are able to use their mana for defensive purposes.
 * Force Armor Generation
 * Force-Field Generation
 * Powered Exoskeleton
 * Counter
 * Strong Heart

Healing Mana
Healing mana can be given to a being who has lost mana in order to repair physical and mental inflictions.
 * Healing
 * Health Optimization
 * Regeneration

Enchanting Mana
Users are able to manifest mana with or around objects or beings in to provide intentional excess mana. The infusion is magically charged, it is temporary, but very effective.
 * Affinity
 * Potion Creation
 * Power Augmentation
 * Powerful Objects
 * Spell Casting
 * Weapon Infusion

Sensory Mana
Users able to their mana to enchant their senses in order to mystically connect to the mana of others or objects.
 * Dowsing
 * Clairvoyance
 * Energy Perception
 * Enhanced Senses
 * Sensorial Link Inducement
 * Sensory Scrying
 * Telepathy

Associations

 * May develop from Life-Force Manipulation.
 * Aura Manipulation-Both powers are fields of energy that surround a living being.
 * Can be used to power or increase the power of any kind of magic such as Mysticism, Shamanism, Dark Arts, Alchemy, and Necromancy.

Limitations

 * May take time to control.
 * May require objects of magic such as spell books, charms, amulets,etc.
 * The sentient energy may be able to overwhelm the user and take over them.
 * Mana can drain the user and cause fatigue.
 * Mana is a power that one may need to study.
 * Mana is incompatible with telekinesis.