Memory Manipulation

The power to control memories. Sub-power of Mental Manipulation; not to be confused with Telepathy.

Also Called

 * Mnemokinesis
 * Memory Control

Capabilities
This power lets its users control memories, as well as modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. The user can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision, replaying their memory. The user may affect their own memories as they see fit.

Applications

 * Adoptive Muscle Memory: Replicate any movement that you have memorized.
 * Enhanced Memory: Instantly memorize any information that you have learned.
 * Genetic Memory: Access the memories of one's genetic relatives or hereditary predecessors.
 * Knowledge Projection: Project your memories onto others to give them knowledge.
 * Knowledge Replication: Copy the memories of others to acquire their knowledge.
 * Memory Absorption: Absorb and steal the memories of others.
 * Memory Erasure: Erase memories from yourself or others.
 * Amnesia: Selectively erase any of your unwanted memories.
 * Manual Reset: Dump all previous memories so that one may start fresh.
 * Psychic Disguise: Remove yourself from the memories of others.
 * Memory Implantation: Implant memories into the minds of others, which could either be pre-existing memories from someone else, or false memories created by the user.
 * Paramnesia: Distort memories to be able to lie without giving off cerebral implications of such.
 * Supersede: Place oneself in memories of the target (and act as a loved one or old friend).
 * Traumatize: Implant twisted memories within others to drive them into insanity.
 * Memory Manifestation: Manifest memories of oneself or others into reality.
 * Lingering Memory: Leave behind a memory of yourself to act as an afterimage.
 * Memory Projection: Create a Holographic Projection of a person's memory to be viewed.
 * Memory Restoration: Recover damaged or old memories.
 * Déjà-vu: Replay a specific memory.
 * Refresh: Replay a subject’s recent optic sight.
 * Memory Suppression: Lock unwanted memories in the mind until you wish to bring them back.
 * Mental Manipulation (limited): Alter memories to change how others interpret information.

Limitations

 * Control may be lost in times of stress or if rushed.
 * Could get overwhelmed with memories of others.
 * May be an accidental side effect of Life-Force Absorption.
 * May confuse your memories with someone else's.
 * May be difficult in discerning manipulated memories with normal ones.
 * Memories must be well defined or else targets may suspect that it's not their own.
 * Perspicuity users are immune to this power.
 * Those with Retrocognition are resistant to this power.