Weapon Proficiency


 * For a gallery of examples for Weapon Proficiency, see here.

Ability to understand and use any and all weapons with the proficiency of a master. Sub-power of Intuitive Aptitude, Knowledge Replication, and Enhanced Combat.

Also Called

 * Weapon Mastery
 * Weapon Intuition

Capabilities
User with this ability need only to pick up a weapon before they instantly become proficient in it. The first time they pick up a sword, they can spar with masters, the first time they use a bow, they can hit bulls-eyes. Even alien, magical, or other weaponry that they should not understand comes naturally to them.

Variations

 * Enhanced Archery
 * Enhanced Axemanship
 * Enhanced Chakram Skill
 * Enhanced Clawmanship
 * Enhanced Dagger Skill
 * Enhanced Gunmanship
 * Enhanced Hammermanship
 * Enhanced Marksmanship
 * Enhanced Scythemanship
 * Enhanced Shieldmanship
 * Enhanced Spearmanship
 * Enhanced Staffmanship
 * Enhanced Sawmanship
 * Enhanced Swordsmanship
 * Enhanced Whipmanship

Associations

 * Adoptive Muscle Memory
 * Intuitive Aptitude
 * Knowledge Replication
 * Weapon Manipulation

Limitations

 * May only be able to use any kind of weapon from a specific sub-group.
 * May learn only how to wield the weapon perfectly, not any particular style.