Magma Weaponry

The ability to wield or create weapons with geothermal power. Variation of Earth Weaponry and Fire Weaponry.

Also Called

 * Geothermal Weaponry
 * Lava/Magma Weapons
 * Lava Weaponry

Capabilities
User can to create or wield weaponry with power over magma and lava, which grants the user a wide variety of magma-based abilities that include control over molten earth. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of magma-based ability they possess.

Applications

 * Heat Slash
 * Magma Infusion

Variations

 * Magma Blade Construction
 * Magma Bomb Generation
 * Magma Bow Construction
 * Magma Polearm Construction

Associations

 * Earth Cutting
 * Earth Weaponry
 * Elemental Weaponry
 * Fire Cutting
 * Fire Weaponry
 * Magma Constructs
 * Magma Manipulation

Limitations

 * May need a source of magma to use powers or even be effective at all.
 * May be too hot for the user to safely handle.
 * May not be able to overpower Transcendent Weaponry.
 * Can be countered by sufficiently powerful Ice Weaponry.
 * Weapon may require a source of power such as an item.
 * Cold Manipulation may cause weapon to dissipate or harden.

Known Users

 * Pit (Kid Icarus Uprising); via Volcano Arm and Twinbellows Cannon
 * Ghazan (The Legend of Korra); via Lavabending
 * Darunia (The Legend of Zelda: Hyrule Warriors); via Hammers
 * Magma Man (Mega Man 9); via Magma Bazooka
 * Spire (Metroid Prime: Hunters); via Magmaul
 * Embermages (Torchlight)

Known Magma Weapons

 * Staff of Fire (Call of Duty: Black Ops II)
 * Kreeaho'ahm nal Ahmhogaroc (Fall Banish)/Rune Prison (Call of Duty: Black Ops III)
 * Earth Reaver (Darksiders: The Abomination Vault)
 * Igneous Hammer (The Legend of Zelda: Hyrule Warriors)