Path Magic

The power to use path/pathway magic. Form of Magic. Variation of Environmental Magic and Path Manipulation.

Also Called

 * Crossroads/Highway/Railway/Road/Street Magic
 * Passage/Pathway/Trail Magic

Capabilities
The user can wield magic powers related to pathways, (including roads, crossroads, streets, highways, railways, trails, etc.), allowing for magical control over the pathways and/or their aspects, or drawing on their mystical energies to perform magical feats.

Applications

 * Animal Magic (limited to pathway animals)
 * Architecture Manipulation
 * Elemental Magic
 * Earth Magic
 * Nature Magic
 * Path Manipulation
 * Path Creation
 * Plant Magic (limited to pathway plants)
 * Spell Casting
 * Weather Magic

Associations

 * Environmental Magic
 * Magic
 * Rural Magic
 * Urban Magic

Limitations

 * Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation.
 * Path Manipulation/Disruption of the path could take control of pathways away from user.
 * Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
 * Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.
 * Magic may have a price.
 * Magic may be tied to specific pathway/type of pathway.

Known Users

 * Road Ruilder (Anansi the Spider)
 * The Magician (Animated Tales of the World)
 * The Watcher (Are You Afraid of the Dark?)
 * The Peverell Brothers (Harry Potter)
 * Hecate (Marvel Comics)
 * Ozma (Marvel Comics)
 * Crossroad Demons (Supernatural)
 * Lady (Thomas and the Magic Railroad)