Cloth Constructs

The ability to '''create tools, objects, weapons, armor, and even appendages out of cloth. '''Sub-power of Cloth Manipulation. Variation of Object Constructs.

Capabilities
Users can turn cloth into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Applications
User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:
 * Animating the cloth for various purposes.
 * Appendages
 * Wing Manifestation
 * Armors
 * Barriers
 * Shield Construction
 * Wall Generation
 * Building Creation
 * Fortifications
 * Duplicates of oneself.
 * Golems
 * Artificial Life
 * Entities
 * Platforms
 * Restraints
 * Vehicles
 * Weapons
 * Blade Construction
 * Natural Weaponry
 * Whip Generation

Associations

 * Artificial Element Constructs
 * Clothing Generation
 * Constructs Creation
 * Object Manipulation
 * Thread Generation
 * Thread Manipulation
 * Thread Mimicry

Limitations

 * May be unable creating cloth, being limited to shaping already existing one.
 * Cloth can be very easily destroyed unless user can reinforce it somehow.
 * Construct structural strength may be limited by the users will.
 * May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts).