User blog comment:Necrotifice/The case against Archetypes, and why we should remove them/@comment-29521428-20190909185010/@comment-5693502-20190910182352

Except that the definition of a "badass" renders the entire idea of it being an embodiment power null and void; all embodiments have a central theme(s)—which is unequivocally agreed upon by almost everyone—that they abide by (hence them being embodiments), thus giving the embodiment a finite and relevant powerset.

The is no central theme(s) that can be indisputably agreed upon that defines what a "badass" is, meaning it cannot become an embodiment power. For example, whereas something like Music Embodiment is based on something with a well-defined central theme i.e. music and thus has a relevant standard powerset (such as Sound Manipulation, Rhythm Manipulation etc.), something like "Badass Embodiment" is based on something completely and utterly subjective thus it's nigh impossible to give it a relevant standard powerset.

Being a "badass" has never been a distinct power in and of itself; the traits of the character, as well as whatever abilities and powers they may (or may not) have, dictate whether a character is perceived as a badass. And the operative word there is "perceive". My view of a badass is different to your view of a badass is different to someone else's view of a badass.

In short, Badass Embodiment cannot be done.