Elemental Attacks

The ability to release/use elements/energy to various attacks. Technique of Elemental Manipulation.

Also Called

 * Elemental Projection

Capabilities
The user can release/use elements/energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, or ways of transportation.

Applications

 * Blasts: Release respective element over a specific target area.
 * Bullets: Fire in short sequence over a wide area.
 * Concussion Beams: Release solid beams of respective element.
 * Elemental Ball Projection: Create and launch spheres of respective element.
 * Elemental Beam Emission: Release beams of a respective element.
 * Elemental Bolt Projection: Release many low powered projectiles of respective element.
 * Elemental Bombs: Create bombs/explosions of respective element.
 * Elemental Breath: Fire respective element blasts from mouth.
 * Elemental Infusion: Empower and energize anything the user touches or uses (usually a weapon) with the elements.
 * Elemental Wave Emission: Send out a wave of respective element that repels everything. Waves can be in the forms of rings and spirals, some users usually let energy rush out of their body or weapon.
 * Expanding Elemental Bolts: Project respective element that expands rapidly on contact with an object.
 * Formulated Blasts: Blasts of respective element in form of a creature or object.
 * Hand Blasts: Fire elemental blasts from hands.
 * Matter Surfing: Travel by riding a mass of respective element.
 * Elemental Flight
 * Missile Generation: Create missiles of respective element and fire them.
 * Omnidirectional Elemental Waves: Send out a wave of respective element in all directions.
 * Reflective Beams: Shoot beams of element that can bounce off of any surface.
 * Scatter Shot: Fire respective element blasts that split into multiple fragments.
 * Sword Beam Emission: Fire respective element blasts from swords and other such bladed weapons.
 * Zap: A tiny short release of element to cause pain or discomfort, usually too low-powered to be destructive.

Variations

 * Air
 * Cosmic
 * Darkness
 * Earth
 * Crystal
 * Magma
 * Metal
 * Electricity
 * Energy
 * Fire
 * Ice
 * Light
 * Plasma
 * Sound
 * Water

Associations

 * Elemental Combat
 * Elemental Constructs
 * Elemental Manipulation
 * Elemental Mimicry
 * Force-Field Generation
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Volatile Constructs

Limitations

 * Users may require outside source of element to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * All Variations users