Affinity

The power to become supernaturally enhanced when in contact with something, or when a certain event occurs. A mixed ability of Power Augmentation and Enhanced Condition. The opposite of Aversion.

Also Called

 * Specific Augmentation
 * Specific Empowerment
 * Specific Power-Up

Capabilities
Users become stronger, faster, more durable, etc. when they come in contact with a certain object, event, or emotion, possibly unlocking abilities related to the affinity and enhancing the existing powers (E.g: those with Water Affinity may be able to unlock Water Manipulation when they are in a large body of water). Some users may be able draw sustenance from the elements or even slow or stop aging.

Applications

 * Enhanced Condition or Supernatural Condition
 * Enhanced Durability
 * Enhanced Regeneration
 * Enhanced Stamina
 * Enhanced Strength
 * Self-Power Augmentation
 * Self-Sustenance

Major Affinities

 * Dead Affinity: gain strength from the dead or the death of others.
 * Elemental Affinity: become stronger when in contact with a certain elemental force.
 * Emotion Affinity: become stronger when feeling (or in contact with someone feeling) a certain emotion.
 * Environmental Affinity: become stronger when at a certain landscape.
 * Life Affinity: become stronger when living things are near.
 * Karma Affinity: gain strength from human morale.
 * Sin Affinity: become stronger from sin.
 * Virtue Affinity: become stronger from virtue.

Linked Affinities

 * Alcohol Affinity - Become stronger by drinking alcohol.
 * Age Affinity - Become stronger by aging.
 * Arena Affinity - Become stronger when in the arena.
 * Blood Affinity - Become stronger mentally/physically when blood is in contact.
 * Cemetery Affinity - Become stronger when in cemetery.
 * Chanting Affinity - Become stronger when people chant you or your name.
 * Chess Affinity - Become stronger from the rules of chess.
 * Cleanliness Affinity - Become stronger from cleanliness.
 * Combat Affinity- Become stronger when fighting.
 * Conquest Affinity- Become stronger when one goes forth conquering and to conquer.
 * Corruption Affinity - Become stronger from corruption and evil.
 * Cosmic Affinity - Become stronger by cosmic forces.
 * Demonic Affinity - Become stronger from demonic energy.
 * Destruction Affinity - Be empowered by destruction and devastation.
 * Dirtiness Affinity - Become stronger from dirtiness.
 * Divine Affinity - Become stronger from divine spirits.
 * Energy Affinity - Become stronger from energy.
 * Food Affinity - Become stronger from food.
 * Heresy Affinity - Become stronger with the presences heretical influences.
 * Hunger Affinity - Be empowered by hunger of oneself and others.
 * Insanity Affinity - Become stronger when someone, or yourself is insane.
 * Kinetic Affinity - Become stronger through Kinetic Energy.
 * Lunar Affinity - Become stronger when in moonlight.
 * Magic Affinity - Become stronger when being near anyone or being in any place magical.
 * Morality Affinity - Become stronger from the morality of others.
 * Music Affinity - Become stronger when music is heard.
 * Object Affinity - Become stronger from an object or item.
 * Pain Affinity - Become stronger when someone, or yourself, is suffering.
 * Plant Affinity - Become stronger in the presence of plants.
 * Planetary Affinity - Become stronger when on a planet.
 * Ritual Affinity - Become stronger through ritualistic practice.
 * Solar Affinity - Become stronger when in sunlight.
 * Spirit Affinity - Become stronger when ghosts, phantoms, etc. are nearby.
 * Suffering Affinity - Be empowered and vitalized by the suffering.
 * Tattoo Affinity - Be empowered and vitalized by tattoos.
 * Urban Affinity - Become stronger when in urban areas.

Associations

 * Commonly accompanied by some form of Energy Absorption.
 * May accompany some form of detection in order to know when their affinity is close.

Limitations

 * May be limited on the amount of strength you gain.
 * May overload from absorbing too much.
 * May be weakened by the opposing affinity.
 * Loss of power without the affinity around or from going without contact with the affinity for an extended period.
 * May not be able to choose which Affinity you have.
 * Constant use of Affinity may increase dependency.