Talk:Remaking/@comment-11326848-20140508211652/@comment-11326848-20140512005051

Thanks. I felt like without that kind of limitation set on the ability, it would've reached an immensely overpowered level, though it's still certainly extremely powerful. Now that I think about it, I feel like not making them super loyal would be the more interesting choice. Sure, a loyal trait would help against unwanted betrayals but I just feel like that'd take away from their uniqueness. Plus, having a subordinate who disagrees with your decision and disobeys isn't always a negative, especially if you've strayed from a stable mindset and start making stupid choices.