User blog comment:DarthPlan/Our Version of The Last Great Time War?/@comment-25417020-20141209114535/@comment-4867780-20141209220758

All fighting games use some level of equalization, otherwise the sheer gap would make most crossover battles a curbstomp instead (imagine Marvel vs Capcom with the original power-levels). That's why real-life fighters are usually paired by weight and style, and our characters were mostly not meant to work together, with very different levels and abilities, so some level of adjustment is simply necessary to make it a decent confrontation.