Blessing Inducement

The power to produce benevolent effects through an enchantment. The complete opposite of Curse Inducement.

Also Called

 * Good Effect
 * Happiness Spells

Capability
The user can place an enchantment on anything like People, Places, Objects etc. and produce good effects. This can include bringing good luck to people, Giving them a free item (Or granting wishes) or something as little as Emotion Amplification (as long as it is the happy emotions).

What this power does is entirely up to the user as long as it isn't malevolent in nature, like giving people bad luck or causing deaths. The most traditional effects are granting huge lifespans to individuals, Making sure the target goes to heaven when they die and suppressing negative emotions and memories.

The users target may decide they want to reverse the blessing, this means the user should decide on a way a bless can be broken.

Associations

 * Virtue Inducement
 * Wish Granting
 * Emotion Augmentation
 * Peace Manipulation
 * Age Manipulation
 * Probability Manipulation

Limitations

 * Might be overwhelmed by Curses
 * Might not be able to Bless cursed individual's
 * The user may forget to include a way to break the Bless.

List Of Users

 * God (Religion)
 * Angels (Religion)
 * Players with 70 prayer (Runescape)