Affinity

"You rise with the moon, I rise with the sun."

- Zuko (Avatar: The Last Airbender)

The power to gain strength from something, or when a certain event occurs. Combination of Power Augmentation and Enhanced Condition. Opposite to Aversion.

Also Called

 * Augmentation
 * Empowerment
 * Power-Up

Capabilities
Users become stronger, faster, more durable, etc. when they come in contact with a certain object, event, or emotion, possibly unlocking abilities related to the affinity and enhancing the existing powers (E.g.: those with Water Affinity may be able to unlock Water Manipulation when they are in a large body of water). Some users may be able draw sustenance from their affinity or even slow or stop aging.

Applications

 * Decelerated Aging/Semi-Immortality
 * Enhanced Condition or Supernatural Condition
 * Enhanced Durability
 * Enhanced/Supernatural Stamina
 * Enhanced/Supernatural Strength
 * Regenerative Healing Factor/Supernatural Regeneration
 * Self-Power Augmentation
 * Self-Sustenance

Major Affinities

 * Elemental Affinity - Be empowered and vitalized by elements.
 * Emotion Affinity - Be empowered and vitalized by emotions.
 * Environmental Affinity - Be empowered and vitalized by environment.
 * Organic Affinity - Be empowered and vitalized by organic substances.
 * Planetary Affinity - Be empowered and vitalized by earthly or planetary semblance.
 * Sin Affinity - Be empowered and vitalized by sin.
 * Virtue Affinity - Be empowered and vitalized by virtue.

Affinities

 * Absorption Affinity - Be empowered and vitalized by absorping.
 * Age Affinity - Be empowered and vitalized by aging.
 * Ambition Affinity - Be empowered and vitalized by ambition.
 * Archetype Affinity - Be empowered and vitalized by Archetypes.
 * Arena Affinity - Be empowered and vitalized by arenas and crowd support.
 * Athletics Affinity - Be empowered and vitalized by Athletics/Exercise.
 * Belief Affinity - Be empowered and vitalized by belief.
 * Bond Affinity - Be empowered and vitalized by bonds.
 * Breathing Affinity - Be empowered and vitalized by breath/breathing.
 * Calendar Affinity - Be empowered and vitalized by various dates and times.
 * Season Affinity - Be empowered and vitalized by seasons.
 * Chanting Affinity - Be empowered and vitalized by chanting.
 * Chaos Affinity - Be empowered and vitalized by chaos.
 * Chess Affinity - Be empowered and vitalized by chess.
 * Cleanliness Affinity - Be empowered and vitalized by cleanliness.
 * Color Affinity - Be empowered and vitalized by colors.
 * Combat Affinity - Be empowered and vitalized by fighting.
 * Conquest Affinity - Be empowered and vitalized by conquering.
 * Concept Affinity - Be empowered and vitalized by concepts.
 * Corruption Affinity - Be empowered and vitalized by corruption.
 * Cosmic Affinity - Be empowered and vitalized by cosmic forces.
 * Cowardice Affinity- Be empowered and vitalized by cowardice.
 * Danger Affinity - Be empowered and vitalized by danger.
 * Dead Affinity - Be empowered and vitalized by death.
 * Demonic Affinity - Be empowered and vitalized by demonic energy.
 * Destruction Affinity - Be empowered and vitalized by destruction.
 * Dimensional Affinity - Be empowered and vitalized by dimensions.
 * Dirtiness Affinity - Be empowered and vitalized by dirtiness.
 * Divine Affinity - Be empowered and vitalized by divine spirits.
 * Duration Affinity - Be empowered and vitalized by passing of time.
 * Entertainment Affinity - Be empowered and vitalized by entertainment.
 * Failure Affinity - Be empowered and vitalized by failure.
 * Fusion Affinity - Be empowered and vitalized by fusions.
 * Generation Affinity - Be empowered and vitalized by inherited power.
 * Healing Affinity - Be empowered and vitalized by healing others.
 * Hunger Affinity - Be empowered and vitalized by hunger.
 * Imagination Affinity - Be empowered and vitalized by imagination.
 * Insanity Affinity - Be empowered and vitalized by insanity.
 * Karma Affinity - Be empowered and vitalized by karma.
 * Letter Affinity - Be empowered and vitalized by letters.
 * Life Affinity - Be empowered and vitalized by life and living beings.
 * Ally Affinity - Be empowered and vitalized by allies.
 * Animal Affinity - Be empowered and vitalized by animals/beasts.
 * Monster Affinity - Be empowered and vitalized by monster.
 * Superhuman Affinity - Be empowered and vitalized by superhumans.
 * Life-Force Empowerment - Be empowered and vitalized by life-force.
 * Loyalty Affinity - Be empowered and vitalized by loyalty.
 * Lunar Affinity - Be empowered and vitalized by moon.
 * Machine Affinity - Be empowered and vitalized by machines.
 * Magic Affinity - Be empowered and vitalized by magic.
 * Mimicry Affinity - Be empowered and vitalized by mimicry.
 * Momentum Affinity - Be empowered and vitalized by momentum.
 * Morality Affinity - Be empowered and vitalized by morality.
 * Evil Affinity - Be empowered and vitalized by evil.
 * Good Affinity - Be empowered and vitalized by good.
 * Neutral Affinity - Be empowered and vitalized by neutrality.
 * Monetary Affinity - Be empowered and vitalized by currency/money.
 * Mystic Affinity - Be empowered and vitalized by mysticism.
 * Nothingness Affinity - Be empowered and vitalized by nothingness.
 * Notoriety Affinity - Be empowered and vitalized by notoriety.
 * Number Affinity - Be empowered and vitalized by numbers.
 * Oneiric Affinity - Be empowered and vitalized by dreams.
 * Nightmare Affinity - Be empowered and vitalized by nightmares.
 * Opposing Forces Affinity - Be empowered and vitalized by opposites.
 * Order Affinity - Be empowered and vitalized by order.
 * Pain Affinity - Be empowered and vitalized by pain.
 * Parasitic Affinity - Be empowered and vitalized by parasitism.
 * Patronage Affinity - Be empowered and vitalized by patron.
 * Placebo Affinity - Be empowered and vitalized by imaginary causes.
 * Pollution Affinity - Be empowered and vitalized by pollution.
 * Psionic Affinity- Be empowered and vitalized by psychic energies.
 * Reading Affinity - Be empowered and vitalized by reading.
 * Recreation Affinity- Be empowered and vitalized by recreation.
 * Replication Affinity - Be empowered and vitalized by cloning.
 * Ritual Affinity - Be empowered and vitalized by rituals.
 * Sacrifice Affinity - Be empowered and vitalized by sacrifice.
 * Serving Affinity - Be empowered and vitalized by serving.
 * Sobriety Affinity - Be empowered and vitalized while sober.
 * Solar Affinity - Be empowered and vitalized by sun.
 * Soul Affinity - Be empowered and vitalized by souls.
 * Stamina Affinity - Be empowered and vitalized by stamina.
 * Status Affinity - Be empowered and vitalized by status.
 * Stellar Affinity- Be empowered and vitalized by stars/stellar energy.
 * Suffering Affinity - Be empowered and vitalized by suffering.
 * Survival Affinity - Be empowered and vitalized by survival.
 * Taboo Affinity- Be empowered and vitalized by taboos/restrictions.
 * Tattoo Affinity - Be empowered and vitalized by tattoos.
 * Temporal Affinity - Be empowered and vitalized by time.
 * Thievery Affinity - Be empowered and vitalized by stealing.
 * Weapon Affinity - Be empowered and vitalized by weapons.
 * Weakness Affinity - Be empowered and vitalized by weakness.
 * Weather Affinity - Be empowered and vitalized by weather.

Associations

 * Commonly accompanied by some form of Absorption.
 * May accompany some form of detection in order to know when their affinity is close.
 * Omni-Empowerment

Limitations

 * May be limited on the amount of strength you gain.
 * May overload from absorbing too much.
 * May be weakened by the opposing affinity.
 * Loss of power without the affinity around or from going without contact with the affinity for an extended period.
 * May not be able to choose which Affinity you have.
 * May be limited to one affinity only.
 * Constant use of Affinity may increase dependency.

Known Natural Occurrences

 * Full Moon (Various franchise); werewolves are at their strongest and most volatile state
 * Limbo (Charmed); expands magical powers and transcends laws of physics
 * The Nexus of the All (Charmed); maximizes all powers
 * The Nexus of the Halliwell Manor (Charmed); intensifies all magical powers
 * Yellow Sun (DC); grants Kryptonians supernatural powers
 * Natural elements (Various franchise); empowers someone with elemental powers

Known Artifacts

 * Humpty Lock (Shugo Chara); grants Amu Hinamori powers
 * Dumpty Key (Shugo Chara); grants Ikuto Tsukiyomi powers
 * Silver Crystal (Sailor Moon)
 * Emphyreal Sword (Charmed); strengthens whitelighters
 * Fairy blood (True Blood); vampires become resistant to fairy magic after drinking fairy blood
 * Serpens Clavem (Witches of East End); strengthens witches whilst corrupting them
 * Deadly Virus (Charmed); temporarily strengthens all magical creatures before killing them