Urban Empowerment

The ability to become superhumanly strong, agile, and intelligent while within a city's limits. A partial power of Earth Manipulation.

Also Called

 * Urban Empowerment

Capabilities
The city is full of artists, businessmen, and culture. For an Urban Empath, it's the home of something else as well--their abilities. While in a city, they gain strength, agility, and intelligence relative to its inhabitants. If the user live in a major and small city they can stop a semi, freerun through the urban jungle with reckless abandon, and outwit anyone who crosses their path. However, they are uneasy around large amounts of plant life, cannot grasp simple technologies, and get ill when in pure air. Can communicate with cities (buildings, streets, etc.) and ask (or force) them to do what the user to commands (make buildings explode, have the ground open up and swallow enemies, have the entire city or parts of it reshape itself, form hands out of skyscrapers, etc.), animate parts of the city or the whole thing, renovate entire cities in moments, teleport between cities, have city-wide awareness by knowing what the city "knows", and other things. Teleport throughout a city by walking through mirrors or glass as well as use windows and mirrors like security cameras and watching everything that has taken place in front of them.Can feed off of pollution (and also distinguish between different pollutants and radiation) and from feet (and sometimes hands) have treads.

Associations
May develop Earth Manipulation, Metal Manipulation, Glass Manipulation, and Gravitation Manipulation.

Limitations

 * Users powers only work in the city.
 * Powers quickly dissipate as user leaves a city.
 * Strength of powers relative to inhabitants of the city.
 * Adversely affected by the presence of plant life and pure air.

Applications

 * Wallcrawling
 * Wallrunning
 * Enhanced Condition
 * Enhanced Agility
 * Enhanced Jump
 * Enhanced Intelligence
 * Telepathic control of infrastructure and architecture, enabling Animation and Possession.
 * Can teleport between cities.
 * Strong enough to bench a firetruck.
 * Canny enough to outwit any normal person.
 * Agile enough to freerun on the tallest buildings.
 * Can survive outside cities without sustaining damage.
 * In a different area in the city, you can altering your own density.
 * Also frequently phases either youself or enemies into the ground or walls.
 * The city allows the user to even be better by affecting the gravity around you.
 * The user power levels are related to the health, size and population of the city.
 * Speak in any language, from the cities around the world in their native tongues.
 * Also experiences precognition and psychometry when in cities and has superhuman senses.

Known Users

 * Jack Hawksmoor (Wildstorm)