User blog comment:DYBAD/Character Sheet/@comment-26362471-20161005230729/@comment-4867780-20161006100125

Metapathy seems a bit too much, this kind of power makes the entire setting feel like a puppet show ^ ^; But it's true this mini-section would gain from an update, or maybe just being removed altogether, I'm not sure how contributive it actually is.

There is definitely a lot of love-making going on in Selforge City due to citizens' great vitality and highly favorable environment, but it is ultimately just a big slice of the happiness pie, so nicknaming it Luxuria would be too reductive, and probably not in a flattering way ^ ^;

This section is mostly an historical one, acknowledging that Selforge City isn't perfect, but has grown very close to it over time, and there is indeed not much left to fix on this regard.

Because it's fun, because it's cool, and because it's always good to have a badass Plan B at the ready ;) Check this comment for details, I would probably just end up paraphrasing it.

Good questions, I've been wondering about it recently. Answers in the latest update :D

Seira is the only A.I-like character in Selforge City, aside from her there are only a couple semi-sentient programs operating the Selforge Network and the on-field countermeasure evolution of Selforge Soldiers.

Because transformations are cool ^ ^ And because no single form is truly suited to every situation, so the answer was to give Soldiers the ability to freely shift forms ad attributes so they may optimally face each situation and opponent. I also wanted to avoid the archetypal type-based division and tier-based hierarchy, with a single all-rounder standard unit capable of taking on and defeating any kind of opponent. All very Lawrence-like, which makes sense considering they were designed after him, for a nice Selforge-flavored badassery B)

Better yet : the Happiness Bomb, generating a Selforge wave that transmutes all the bad guys into angelic happy-fluffy opposites, with extra cookies and kittens for everyone ^ ^

The Ultimate Weapons are available to Soldiers precisely, to swiftly clean up the battlefield when needed or oneshot troublesome opponents. Vortex Bombs selectively destroys and consume all targets within the area, while Shifting/Takeover Bullets lock-on and inevitably convert heir target into any chosen template or a new Selforge Soldier respectively. In both cases, opponents are insta-defeated and everything they were is added to the Selforge database/resources, hence the “Ultimate” name.

Blue I would say, it's the most recurrent color in the pictures, down to the info box. Beautiful and carefree like a clear sky, fitting his spirit like a glove ^ ^