Expense Inducement

The ability to create costs or expenses from powers/abilities/skills and other things. Opposite to Expense Removal.

Also Called

 * Cost Inducement

Capabilities
The user can create/induce costs/expenses from use of powers, skills or abilities and anything similar in their opponents/targets, whether living or object. They could make it so that the use of even the weakest of powers come with expenses and costs such as strain on the body or loss of strength, and so on.

Associations

 * Double-Edged Power
 * Expense Removal
 * Inducement
 * Limit Manipulation
 * Limitation Inducement
 * Overburst Power
 * Weakness Change
 * Weakness Inducement
 * Weakness Manipulation

Limitations

 * May require physical touch.
 * User could suffer the same expenses.