Solar Manipulation

The power to control and generate the sun's energy with one’s mind. A sub-power of Cosmic Manipulation.

Also Known As

 * Heliokinesis
 * Solar Control
 * Solar Power
 * Solar Radiation Emission

Capabilities
The users can direct and bend the flow of the sun’s power, causing sunspot reactions, UV emissions, and promoting plant growth. Can cause geomagnetic storms and generate solar winds.

Mid-level users can induced power solar flares.

Usages:

 * Generate miniature suns/stars.
 * Generate solar winds.
 * Generate geomagnetic storms.
 * Cause skin diseases if not used properly.
 * Shoot a beam of solar energy.
 * Produce Light, to blind opponents.
 * Charge solar-based technology (e.g. Solar Panels).
 * Become pure solar energy.
 * Some produce light to be used for locomotion in darkness, similar to Light Manipulation.
 * Immunity to UV radiation.
 * Draw power from the sun.
 * Absorb solar energy from the sun or other stars.
 * Create fire by focusing a beam on a spot.

Limits

 * Could be dangerous to the people around them, causing skin cancer or permanent blindness from UV exposure if not controlled properly.
 * Opposed by Lunar Manipulation.
 * Have to be careful to objects around them, so they don't melt as a result, similar to Fire Manipulation since the power is also linked.

Known Users

 * Sunfire (Marvel)
 * Stella (Winx Club)
 * Nova (Winx Club)
 * Father (Full-Metal Alchemist)
 * Apollo (Greek Mythology)
 * Helios (Greek Mythology)
 * Star Man (Mega Man 5)
 * Solar Man (Mega Man 10)
 * Karolina Dean (Marvel/Runaways)
 * Nuova Shenron (Dragon Ball GT)
 * Cerberus/Kero (Cardcaptor Sakura)

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