Part Inducement

The power to add a part into a target. Sub-power of Part Manipulation.

Also Called

 * Part Addition
 * Part Inclusion
 * Part Insertion

Capabilities
User can psychically separate any part (usually one) from any thing, all without manually having to put it into the target or with machines. The user could put a part into something like the human body or a machine, all without having to cut open the body or using tools to put it in the machine, for example.

Associations

 * Compound Fusion
 * Culmination
 * Fusionism
 * Inducement
 * Part Manipulation
 * Reforming
 * Stitching
 * Unity Manipulation

Limitations

 * May accidentally kill if not used right.
 * May be hard or even impossible to reverse.
 * May not work if the part does not go with the target.