Board Thread:Fun and Games/@comment-26587726-20190928204228

"Save The World From O.S.M.O.S." (STWFO) is a role-playing series where a mad super-intelligent scientist has revealed his greatest invention, the Omnikinetic-Sentient-Machine-of-Slaughter, known simply as "O.S.M.O.S.", an extremely-powerful, 12-foot-tall android of nano-mechanical technology. Not only to express superhuman feats, such as strength, agility, and reflexes, have near-indestructible golden armor, and adaptive nanobot systems that allow him to regenerate damage to his skeleton and internal components, O.S.M.O.S. has the ability to mimic superhuman abilities upon scanning the DNA signature of any encountered superhuman, only requiring a simple glance and for the superhuman to be in his radius.

However, while his inventor was merely planning on taking over his home city of Exoville, Osmos' sentience has allowed him to choose otherwise, as he mercilessly kills his inventor and takes to the streets of Exoville, planning on taking Exoville over himself and next, the entire world. However, his plans may be stopped by a ragtag team of supers, who must destroy Osmos no matter what, or else their world may be in absolute danger. Gear up and save the world from Osmos.

O.S.M.O.S. Rules:

- Osmos is controlled by yours truly. He has a serious attitude, and can display limited human emotions, meaning that he can get angry, but not display fear or sadness.

- Despite his intelligence, Osmos can not be reasoned with. He will not choose to stop his attack no matter what. He was programmed to take over the world and despite him axing his creator off to fully gain free will, he will follow his goal. Osmos is also extremely relentless. He will not back off or stay down, not even if he's near death. Only when he is brutally destroyed and his systems shut down, will he finally be defeated.

- Osmos' regenerative system is rapid, the same speed as Wolverine, and can't heal any damage to his armor, only his skeleton and internal components such as electronics and wires. His nanobots are armed with an extremely powerful electromagnetic defense system that will electrocute any technokinetic superhuman who will attempt to manipulate Osmos' nanobots and shut him down.

- Osmos is not immune but extremely resistant to psychic abilities that will force control over him, such as mind control or manipulation, to the point where he can't fully be controlled, but will show signs of resisting it. Osmos' golden armor is also a tad ferromagnetic. Use this information to your aid.

- Osmos does not steal abilities, he replicates them via scanning superhumans' DNA. This scanning is painless and doesn't weaken those scanned. Again, he just gains their abilities. Osmos can also use one superhuman's abilities at a time, but can switch rather quickly, signified by a brief glowing flicker in his golden eyes. Two prominent drawbacks to replicating abilities is, yes, he replicates a super's weaknesses too and if he utilizes an ability of generating a form of energy, his energy can be absorbed by supers who are capable of doing so, but absorbing the energy he generates will not remove said ability. It'll just weaken him for a few seconds.

Superhuman OC Rules:

- Omnipotent, omnikinesis, extreme godlike powers, or absolute abilities are not allowed. Certain abilities, such as reality manipulation, time manipulation, manifesting objects via imagination, immortality, extremely rapid regeneration, and so on are allowed, but must be very limited. For example, a super with limited chronokinesis can freeze time, but only for a couple seconds, and he can't fully manipulate time itself. OC's that are obviously way too overpowered and have an excessive amount of abilities are not allowed. OC's who can replicate abilities themselves are allowed, but can't steal abilities from other OC's without their consent, Osmos included. Weapon users are fully allowed.

- Each user can control up to 3 OC's, but if you'd like, you can use less than 3 at a time, in case you may want to save your third one and have him appear and join the fight later.

- Abusing loopholes, godmodding (taking control of someone else's OC), and performing role-playing actions at an inhuman speed via rapidly posting messages are not allowed.

- Breaking any rules will have drawbacks, ranging from me negating certain actions that break rules or exclaiming you can't do such-and-such, as it breaks the rules. Ignoring or refusing to change certain things that break the rules will grant you a warning that if you keep breaking the rules, you may suffer repercussions. Continued arrogance will result in you being "voided" from the role-play, meaning your actions will be ignored. You may be let back to the roleplay after being voided if you apologize. Those who troll, spam, or attempt to derail the roleplay will be immediately suspended from the roleplay, having their messages deleted. Please act mature. We're just here to have fun. If you're here to ruin people's fun, you can get lost.

- If you're inactive from a lengthy amount of time, you will be ignored until you are active once more. You won't be completely voided, and we may improvise in case you do go AFK, such as acting as if you were knocked out mid-fight and unconscious. If I, myself, go inactive for whatever reason, I will notify everyone in my latest message post. The battle will be temporarily halted, but OC's can interact with each other or continue to attack Osmos (who I will probably say is temporarily knocked out or frozen in place of my inactivity).

- Talk in roleplay using quotations, (example being "Hello, how are you doing?") and to talk out of role-playing, use parentheses (like this). If you wish to slightly change a past action for some reason, let others, including myself, known to it in your latest message, but you can't completely change a past action, such as choosing to instead dodge an attack after it had already happened. It already happened.

- OC deaths are plausible, but OC's, including myself, must ask for permission to the role-player who's OC is about to die or be killed. If permission is not granted, the OC is not allowed to be killed, and those who either attempt to kill an OC without asking for permission or continuing to do so without permission will be breaking the rules. If an OC of yours dies, you are allowed to add a new one to the roleplay, as long you stay within the limitations of 3 OC's maximum. You are allowed to resurrect dead or killed OC's, as long as it's through realistic means (such as a super with the superpower to resurrect those from the dead) and it continues to stay within the limitations of 3 OC's per user.

- Big rule here. Certain OC's are allowed to be villainous and can join Osmos' side, but have to be realistic. They can join his side as an attempt to avoid being attacked by him, or because they have a personal grudge against one of the protagonists, but they aren't allowed to be villainous just because they feel like it. Keep the battlefield fair. Don't just rebel against the good side for no determinable reason. If you're realistically antagonistic, you can join Osmos' side.

Additional Rules:

- The setting of the role-play are the streets of Exoville, a Las Vegas-like city surrounded with nothing but desert. While changes in the setting are pretty unlikely, I will notify those roleplaying that it may be happening (for example, Osmos teleports anyone in outer space or something like that).

- OC's are allowed to escape the battle, such as hiding or taking cover nearby, but have to eventually return to the battle. Don't just hide in the shadows to get away from Osmos. Act as a contributing member in taking him down, but if you're severely injured or completely out of stamina, you can take cover and return when you're ready to continue fighting.

- You're allowed to ask questions, regarding pretty much anything, including rules, requests in clarifying particular subjects such as how many abilities Osmos has absorbed so far (which I will keep a list during the roleplay and post when asked), and so on.

- '''Additional rules may be added. I'll update the main blog post when I do so.'''

OC Template:

''Use this template and fill it out to join the battle against Osmos. I will fill it out with a made-up OC as an example. The roleplay will begin when at least three role-players, with at least two OC's each, have joined.''

- Name: Corben R. Freeman

- Superhuman Nickname: "Heatstroke"

- Appearance: 15-year-old male teenager. Pale skin, dark hair, blue eyes, casual clothing. Irises glow bright-orange when abilities are activated and in use.

- Personality: Rude and somewhat arrogant, but has a good heart and wants to do the right thing.

- Powers: Pyrokinesis/fire manipulation. Can blast explosive bursts or flamethrower-like streams of burning plasma energy from his arms, generate smoke, and propel himself in the air. Immune to extreme temperatures. Superhuman durability.

- Weaknesses: Extreme cold, such as water or ice, can extinguish flames. Not that smart.

- Backstory: Inherited abilities from father, who received them in a freak accident.

Participating Members:

''The list of the members who have joined the role-play, complete with their OC's. If you wish to join, you will be added upon posting your OC templates. If you wish to leave, you will be removed. If you are suspended from the role-play, your name will be permanently removed.''

- XxXWTBxXx (O.S.M.O.S.)

- ???

- ???

- ???

'Otherwise, that's all the information and rules you need to know. 'If this role-play is well-received, I will possibly make a sequel., but anyways, e'njoy the roleplay, and get ready to save the world from the mechanical master of mimicry, Osmos. Upon enough people joining, I will officially start the roleplay with Osmos' arrival into the streets of Avoville.' 