Chain Manipulation

The power to manipulate chains and chain-like weapons. Variation of Object Manipulation and Weapon Manipulation.

Also Called

 * Chain Control/Dominion/Manipulation/Mastery

Capabilities
User can create, summon, shape, manipulate and use any kind of chains and chain-like weapons, including flails, shaping and combining them as needed, or moving them with telekinesis.

Applications

 * Create/generate/multiply chains.
 * Weapon Summoning/Infinite Supply
 * Shape, compress, liquefy and/or otherwise manipulate chains.
 * Efficacy Manipulation including speed, density, hardness and/or sharpness.
 * Physical Restoration/Weapon Regeneration on chains.
 * Attack Powers using chains.
 * Constructs Creation using chains, including walls, armor or allies/servants.
 * Tentacle Extension
 * Metal Attacks using chains.
 * Move/lift chains at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Elemental Flight using chains.
 * Matter Surfing by riding chains.
 * Projectile Enhancement
 * Weapon Proficiency with any chains/chain-like weapons they get on their hands.
 * Enhanced Flailmanship/Supernatural Flailmanship

Techniques

 * Infusion

Associations

 * Metal Manipulation
 * Weapon Manipulation
 * Whip Manipulation

Limitations

 * May be unable to create chains, being limited to manipulating only from already existing sources.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
 * Chains are affected by everything that normal chains of that matter/energy would be.