Exotic Technology

The ability to have technology that operates under mechanics that are highly improbable or impossible to modern day technology. Variation of Advanced Technology.

Also Called

 * Modified Tech
 * Unreal Technology

Capabilities
User can create, own or find technology that operates on a mechanism or spectrum likely improbable or inaccessible to modern day humanity, for such feats as living armor and weapons, devices, etc. The technology tends to have a basis in some form of alternate technological advances that did not happen in humanity, such as enhanced bioengineering, magic, an energy-based biology, psionics, or any number of combinations.

Applications
The user may possess advanced technology capable of performing feats such as:
 * Device Usage
 * Scientific Weaponry
 * High-Tech Exoskeleton
 * Enchanted Symbiotic Exoskeleton
 * High-Tech Symbiotic Exoskeleton
 * Interstellar Travel
 * Imaginative Technomagic
 * Technology Manipulation
 * Technological Constructs

Variations

 * Bio-Technology
 * Elemental Bio-Tech
 * Energetic Bio-Tech
 * Psionic Bio-Tech
 * Psionic Technology
 * Technomagic

Associations

 * Advanced Technology

Limitations

 * The user might follow their own logic.
 * This is going to require a lot of power, like all machines do.
 * Technology Manipulation may be able to stop user, but may require tuning to the right type of technology.
 * It may require Enhanced Intelligence to understand the technology.

Known Users

 * Variation Users
 * Skulker (Danny Phantom)
 * Armacham Corporation (FEAR)
 * The Academy (Steel Angel Kurumi)