Psychic Probability Manipulation

The power to manipulate probability via psychic/psionic means. Combination of Probability Manipulation and Psionic Manipulation.

Also Called

 * Psychic Chance/Likelihood/Luck/Possibility Control/Manipulation
 * Psionic Chance/Likelihood/Luck/Possibility /Probability  Control/Manipulation
 * Mental Chance/Likelihood/Luck/Possibility /Probability Control/Manipulation
 * Psycho- Tychokinesis

Capabilities
The user manipulates probability through the use of psychic/psionic means. This allows the user to perform psionic feats that sway the odds in their favor as well as telepathically view all the possible outcomes of a situation and alter reality by projecting one's thoughts.

Applifications

 * Accelerated Probability
 * Xeno-Accelerated Probability
 * Blessing Inducement
 * Luck
 * Luck Bestowal
 * Certainty Inducement
 * Choicifery
 * Consequence Removal
 * Curse Inducement
 * Jinx
 * Luck Absorption
 * Luck Augmentation
 * Luck Erasure
 * Luck Field Creation
 * Mentifery
 * Path Changer
 * Path Killer
 * Path to Victory
 * Personal Probability Manipulation
 * Probability Creation
 * Probability Destruction
 * Probability Attacks
 * Probability Merging
 * Probability Zone Creation

Associations

 * Causality Manipulation
 * Interaction Manipulation
 * Luck Energy Manipulation
 * Meta Probability Manipulation
 * Probability Manipulation
 * Psionic Manipulation

Limitations

 * May be connected to emotions and/or mentality.
 * May be limited on how many times in a certain period it can be used.
 * May require exact measurements of probability.
 * Other users of probability manipulation may be immune to probability manipulation or can simply reverse the effects.
 * May be limited to causing or preventing likely/unlikely things happening.
 * Limited to things that are possible i.e. the possibility of a given event must be above 0% to cause it and less than 100% to prevent it (in certain cases, the probability of a given event might also need to be above 0% to cause it and less than 100% to prevent it) and/or to manipulate a given event; can't make the impossible happen and can't prevent the absolute from happening (e.g. cannot make a world in which a given thing exists and does not exists in the same sense at the same time); can at most make the highly unlikely happen and/or prevent the highly likely from happening. In other words, this power is limited by causality, logic, reality, and truth.
 * Users of Psychic Shield (highly resistant), Psychic Immunity and/or Coincidence Resistance (impervious).

Known Users

 * Domino (Marvel)
 * Siobhan (Twilight)