Reactive Attribute Enhancement

The ability to temporarily develop enhancements for situations, combat or tasks. Variation of Reactive Adaptation.

Also Called

 * Conditional Reactive Enhancement
 * Situational Reactive Enhancement
 * Temporary Adapting Enhancement
 * Temporary Reactive Condition

Capabilities
Users can temporarily gain enhancements in the form of enhanced attributes in response to a situation they may be in. If the user is lifting something heavy that they cannot lift, they would gain super strength to lift that something and anything else. If the user does not have the speed to catch an enemy, they gain the speed needed to catch the enemy. The duration lasts for the entirety of a situation and for the duration of a fight or when until a task is complete. Once that ends, the user loses those enhancements.

Applications

 * Enhanced Condition/Supernatural Condition
 * Enhanced Agility/Supernatural Agility
 * Enhanced Athleticism/Supernatural Athleticism
 * Enhanced Balance/Supernatural Balance
 * Enhanced Dexterity/Supernatural Dexterity
 * Enhanced Durability
 * Enhanced Endurance/Supernatural Endurance
 * Enhanced Intelligence/Supernatural Intelligence
 * Enhanced Marksmanship/Supernatural Accuracy
 * Enhanced Reflexes/Supernatural Reflexes
 * Enhanced Speed/Supernatural Speed
 * Enhanced Stamina/Supernatural Stamina
 * Enhanced Strength/Supernatural Strength
 * Reactive Invulnerability

Associations

 * Adaptive Power-Level
 * Evolution
 * Invulnerability
 * Quality Enhancement
 * [[Self-Power Bestowal
 * Shapeshifting

Limitations

 * Applies only to attributes.
 * Users may or may not be able to control enhancements.
 * Usually dependent upon a direct threat to the person, resulting in responsive action.
 * May take longer to activate every time it is used.
 * Cannot reach absolute levels of enhancements.
 * Some reactions may have a delayed responds.