Attack Powers

The ability to release/use energy/matter to various attacks. Defined by Superpower Manipulation.

Also Called

 * Combat Powers
 * Projection Powers

Capabilities
The user can release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Ball Projection: Create and launch spheres of energy/matter.
 * Beam Emission: Release beams of energy/matter.
 * Blast Attacks: Release energy/matter over a specific target area.
 * Bolt Projection: Release low powered projectiles of energy/matter.
 * Breath Powers: Discharge energy/matter from the mouth.
 * Bullet Projection: Fire in short sequence over a wide area.
 * Cutting Wave: Use matter/energy to cut opponents.
 * Expanding Bolts: Project energy/matter that expands rapidly on contact with an object.
 * Formulated Blasts: Release blasts of energy/matter in a form of a creature or object.
 * Hand Blasts: Release energy/matter blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Infusion: Empower and energize anything touched or used (usually a weapon) with energy/matter.
 * Missile Generation: Create missiles of energy/matter.
 * Omnidirectional Waves: Send out a wave of energy/matter in all directions.
 * Optic Blasts: Emit energy/matter from one's eyes.
 * Pillar Projection: Project energy/matter pillars.
 * Reflective Attacks: Release attacks of energy/matter that can bounce off of any surface.
 * Scatter Shot: Release energy/matter blasts that split into multiple fragments.
 * Spike Projection: Project energy/matter spikes.
 * Sword Beam Emission: Release energy/matter blasts from swords and other such bladed weapons.
 * Vortex Creation: Create spiral/vortex of matter/energy.
 * Volatile Constructs: Create bombs/explosions of energy/matter.
 * Wave Emission: Send out a wave of energy/matter that repels everything.
 * Wave Motion Blast: Launch a massive wave of energy/matter
 * Zap: A tiny short release of energy/matter to cause pain or discomfort, usually too low-powered to be destructive.

Variations

 * Aether Attacks
 * Art Attacks
 * Aurora Attacks
 * Benefic Attacks
 * Combined Attacks
 * Chaos Attacks
 * Chemical Attacks
 * Corruption Attacks
 * Cosmic Attacks
 * Data Attacks
 * Death-Force Attacks
 * Dimensional Attacks
 * Elemental Attacks
 * Emotion Attacks
 * Energy Attacks
 * Entropy Attacks
 * Explosive Attacks
 * Galaxy Attacks
 * Gas Attacks
 * Gravity Attacks
 * Life-Force Attacks
 * Lunar Attacks
 * Magic Attacks
 * Malefic Attacks
 * Mental Attacks
 * Nature Attacks
 * Neon Attacks
 * Nether Attacks
 * Nothingness Attacks
 * Object Attacks
 * Order Attacks
 * Organic Attacks
 * Planetary Attacks
 * Poison Attacks
 * Probability Attacks
 * Purification Attacks
 * Radiation Attacks
 * Reality Attacks
 * Solar Attacks
 * Space-Time Attacks
 * Spatial Attacks
 * Stellar Attacks
 * Technology Attacks
 * Time Attacks
 * Twilight Attacks
 * Vibration Attacks
 * Weather Attacks

Associations

 * Attack Compression
 * Attack Creation
 * Attack Expansion
 * Bullet Hell
 * Burst
 * Clinging Damage
 * Combat Merging
 * Constructs Creation
 * Elemental Manipulation
 * Elemental Mimicry
 * Energy Manipulation
 * Energy Physiology
 * Force-Field Generation
 * Intangible Attacks
 * Invisible Attacks
 * Manifested Attacks
 * Organic Manipulation
 * Organic Mimicry
 * Oversized Attacks
 * Power Augmentation
 * Projectile Enhancement
 * Razor Attacks
 * Solidification
 * Unperceivable Attacks
 * Weighted Attacks

Limitations

 * Users may require outside source of energy/matter to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * All Variations users