Gold Attacks

The ability to release/use gold to various attacks. Sub-power of Gold Manipulation. Variation of Metal Attacks.

Also Called

 * Chrysokinetic Attacks
 * Gold Projection

Capabilities
The user can release/use gold to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Gold Bolts: Project gold that expands rapidly on contact with an object.
 * Formulated Gold Blasts: Release blasts of gold in a form of a creature or object.
 * Gold Ball Projection: Create and launch spheres of gold.
 * Gold Beam Emission: Release beams of a gold.
 * Gold Blast: Release gold over a specific target area.
 * Gold Bolt Projection: Release low powered projectiles of gold.
 * Gold Bomb Generation: Create bombs/explosions of gold.
 * Gold Breath: Discharge gold blasts from mouth.
 * Gold Bullet Projection: Fire in short sequence over a wide area.
 * Gold Cutting: Use gold to cut opponents.
 * Gold Infusion: Empower and energize anything touched or used (usually a weapon) with gold.
 * Gold Pillar Projection: Project gold pillars.
 * Gold Spike Projection: Project gold spikes.
 * Gold Vortex Creation: Create spiral/vortex of gold.
 * Gold Wave Emission: Send out a wave of gold that repels everything.
 * Hand Blasts: Release gold blasts from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of gold.
 * Omnidirectional Gold Waves: Send out a wave of gold in all directions.
 * Optic Blasts: Emit gold from one's eyes.
 * Reflective Attacks: Release attacks of gold that can bounce off of any surface.
 * Scatter Shot: Release gold blasts that split into multiple fragments.
 * Sword Beam Emission: Release gold blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of gold.
 * Zap: A tiny short release of gold to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Elemental Attacks
 * Ferrokinetic Combat
 * Ferrokinetic Constructs
 * Force-Field Generation
 * Gold Manipulation
 * Gold Mimicry
 * Power Augmentation
 * Projectile Enhancement
 * Solidification
 * Volatile Constructs

Limitations

 * Users may require outside source of gold to create a blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.

Known Users

 * Golden Queen (Skylanders)