Pyrotechnic Attacks

The ability to release/use pyrotechnic energy to various attacks. Sub-power of Pyrotechnic Manipulation. Variation of Plasma Attacks.

Capabilities
The user can release/use pyrotechnic energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Applications

 * Expanding Pyrotechnic Bolts: Project pyrotechnic energy that expands rapidly on contact with an object.
 * Pyrotechnic Ball Projection: Create and launch spheres of pyrotechnic energy.
 * Pyrotechnic Beam Emission: Release beams of pyrotechnic energy.
 * Pyrotechnic Blast: Release pyrotechnic energy over a specific target area.
 * Pyrotechnic Bolt Projection: Release low powered projectiles of pyrotechnic energy.
 * Pyrotechnic Bomb Generation: Create bombs/explosions of pyrotechnic energy.
 * Pyrotechnic Breath: Discharge pyrotechnic energy from the mouth.
 * Pyrotechnic Bullet Projection: Fire in short sequence over a wide area.
 * Pyrotechnic Cutting: Use pyrotechnic energy to cut opponents.
 * Pyrotechnic Infusion: Empower and energize anything touched or used (usually a weapon) with pyrotechnic energy.
 * Pyrotechnic Pillar Projection: Project pyrotechnic energy pillars.
 * Pyrotechnic Spike Projection: Project pyrotechnic energy spikes.
 * Pyrotechnic Vision: Emit pyrotechnic energy from one's eyes.
 * Pyrotechnic Vortex Creation: Create spiral/vortex of pyrotechnic energy.
 * Pyrotechnic Wave Emission: Send out a wave of pyrotechnic energy that repels everything.
 * Formulated Pyrotechnic Blasts : Release blasts of pyrotechnic energy in a form of a creature or object.
 * Hand Blasts: Discharge pyrotechnic energy from hands.
 * Hidden Attacks: Channel attacks through a medium.
 * Missile Generation: Create missiles of pyrotechnic energy.
 * Omnidirectional Pyrotechnic Waves: Send out a wave of pyrotechnic energy in all directions.
 * Reflective Attacks: Release attacks of pyrotechnic energy that can bounce off of any surface.
 * Scatter Shot: Release pyrotechnic energy blasts that split into multiple fragments.
 * Sword Beam Emission: Release pyrotechnic energy blasts from swords and other such bladed weapons.
 * Wave Motion Blast: Launch a massive wave of pyrotechnic energy.
 * Zap: A tiny short release of pyrotechnic energy to cause pain or discomfort, usually too low-powered to be destructive.

Associations

 * Color Manipulation
 * Gunpowder Manipulation
 * Energy Manipulation
 * Fire Manipulation
 * Light Manipulation

Limitations

 * Users may require an outside source of pyrotechnic energy to create blasts.
 * Users may not be immune to effects of own blast.
 * Firing may be involuntary reaction, or released in constant stream.
 * Users will be exhausted when too much energy is used.
 * Users may be over-charged/wounded if too much energy is used at once.
 * Users need control to avoid unnecessary destruction.