Electricity Manipulation

"There's nothin' like a fistful o' lightnin', now is there?"

- Atlas, BioShock

The ability to manipulate electricity. Variation of Elemental Manipulation, Energy Manipulation, Kinetic Energy Manipulation, and Potential Energy Manipulation.

Also Called

 * Electric Current Manipulation
 * Electrokinesis
 * Fulgurkinesis
 * Fulminokinesis
 * Electric Charge Manipulation
 * Electrical Energy Manipulation
 * Lightning Bending/Control/Manipulation
 * Lightning Element Control
 * Lightning Release/Raiton

Capabilities
User can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces.

Applications

 * Charged Particles Manipulation
 * Conduct, heat and/or charge objects with electricity.
 * Electric Field Manipulation
 * Electricity Absorption
 * Electricity Attacks
 * Electrical Constructs
 * Electricity Generation/Ionization
 * Electricity Solidification
 * Electrokinetic Flight
 * Electric Pull to pull themselves toward something or to pull things toward them.
 * Electroreception
 * Electrocommunication
 * Manipulate the properties of electricity.
 * Move/lift electricity at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Ride on and/or in electricity/lightning-bolt for faster travel.

Techniques

 * Bio-Electricity Manipulation
 * Discharge
 * Electric Aura
 * Electric Transmutation
 * Electrical Healing
 * Electrical Signal Manipulation
 * Electrical Telekinesis
 * Electrical Telepathy
 * Electrical Wall Crawling
 * Electricity Empowerment
 * Electricity Mimicry
 * Lightning Ball Form
 * Electricity Portal Creation
 * Electrokinetic Combat
 * Electrokinetic Invisibility
 * Electronic Communication
 * Electroportation by using electricity to teleport.
 * Electrical Healing by charging with electricity, which accelerates the healing of cells.
 * Electrical Enhanced Condition
 * Electrical Regeneration
 * Electrokinetic Flight
 * Electrolysis on atomized water.
 * Lightning Calling
 * Prevalent Discharge
 * Static Electricity Manipulation

Variations

 * Black Lightning Manipulation
 * Conceptual Lightning Manipulation
 * Cosmic-Electric Manipulation
 * Demonic Lightning Manipulation
 * Divine Lightning Manipulation
 * Electricity Embodiment
 * Electricity Magic
 * Electron Manipulation
 * Empathic Electricity Manipulation
 * Esoteric Lightning Manipulation
 * Geoelectricity Manipulation
 * Life Electricity Manipulation
 * Physical Lightning Manipulation
 * Astral Electricity Manipulation
 * Positive Electricity Manipulation
 * Positron Manipulation
 * Primordial Lightning Manipulation
 * Psychic Lightning Manipulation
 * White Lightning Manipulation

Associations

 * Electrical Immunity
 * Electromagnetism Manipulation - potentially as a byproduct of this power.
 * Electrolytic Blood
 * Elemental Manipulation
 * Energy Manipulation
 * Heat Generation
 * Ion Manipulation
 * Incineration
 * Kinetic Energy Manipulation
 * Light Manipulation
 * Lightning Induced Powers
 * Magnetism Manipulation
 * Neural Impulse Manipulation - by redirecting the electrical signals between the brain and nerves, they can achieve control over thoughts, feelings, and movement of a body under this power.
 * Memory/Mental Manipulation - by controlling the electrical signals in the brain. This takes very high skill.
 * Motor-Skill Manipulation - by controlling the nerve-signal for movement.
 * Reanimation by reanimating the dead.
 * Plasma Manipulation
 * Potential Energy Manipulation
 * Resurrection - by restarting a person's heart or reviving their dead nerve cells by applying electric energy.
 * Spark Manipulation
 * Storm Manipulation
 * Thundercloud Manipulation
 * Thunderstorm Creation
 * Technology Manipulation - by controlling the electrical functions of technology.
 * Thunder Manipulation

Limitations

 * Electrical Immunity
 * May be unable to create electricity, being limited to manipulating only from already existing sources.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Electricity needs a conductor like metal or water to move through, therefore electricity can neither exist in nor move through a vacuum (such as outer space) and may be insulated by non-conductive matter, such as air and rubber.
 * Electricity may be redirected by certain materials.
 * A strong enough magnetic force/source may be beneficial or hinderful.
 * May be limited only to the path of least resistance.
 * May become useless if confronted with electrical resistant material, such as rubber or silicate.
 * May have to find electrical sources of power in order to recharge.
 * Reflection Manipulation could cause a problem since it's unclear if users are immune or not.
 * May have problems using electronics.
 * May be short-circuited under certain conditions:
 * Contact with water, a magnet, the opposite polarity, etc.
 * Absence/lack of electrical resistance between the positive and negative polarities.

Universal Difference
In universes such as The Avatar series, electricity manipulation requires the user to be mentally stable with the complete absence of emotions and peace of mind. Physically, it requires separating the energies of yin and yang, which in our universe can be interpreted as positive and negative electric potential energy respectively. When the yin (positive chi energy) and yang (negative chi energy) collide together to become whole again, lightning is created, essentially its similar to matter and anti-matter collision. In which when they collide they release pure energy in the form of protons and electrons (photons are nothing but light, not electricity). Supposedly in the Avatar Universe, the combination of yin and yang release the pure energy in the form of electricity.

Trivia
Fulgurkinesis is often confused with electrokinesis, which should have been caught earlier, considering the lack of Latin prefix. But it will be continued to be used anyway, considering people's familiarity with the term.

Known Users
See Also: Shock and Awe.

Comics
{{scroll box|*Remi (unOrdinary)
 * Rei/X-Static (unOrdinary)
 * Electro (Marvel Comics)
 * Aftershock (Marvel Comics)
 * Storm (Marvel Comics)
 * Surge (Marvel Comics)
 * Nahrees (Marvel Comics)
 * AC-DC (Marvel Comics)
 * Electric Eve (Marvel Comics)
 * Dr. Doom/Victor Von Doom (Marvel Comics)
 * Thor (Marvel Comics)
 * Wiccan (Marvel Comics)
 * Zeus (Marvel Comics)
 * Berzerker/Berserker (Marvel Comics)
 * Cadena (Marvel Comics)
 * Jedediah Guthrie (Marvel Comics)
 * Spider-Woman (Marvel Comics)
 * Photon (Marvel Comics)
 * Blitzberg (Marvel Comics)
 * David Haller (Marvel Comics)
 * Victor Mancha (Marvel Comics)
 * Static/Virgil Hawkins (DC Comics)
 * Black Lightning (DC Comics)
 * The Flash/Barry Allen (DC Comics)
 * Kid Flash/Wally West II (DC Comics)
 * Thunder (DC Comics)
 * Lightning Lad (DC Comics)
 * Lightning Lord (DC Comics)
 * Lightning Lass (DC Comics)
 * Livewire (DC Comics)
 * Killowat (DC Comics)
 * Captain Marvel (DC Comics)
 * Mary Marvel (DC Comics)
 * Captain Marvel Jr. (DC Comics)
 * Isis (DC Comics)
 * Zeus (DC Comics)
 * Monkey Khan (Archie's Sonic the Hedgehog)
 * Lien-Da (Archie's Sonic the Hedgehog)
 * Thunderbolt (Archie's Sonic the Hedgehog)
 * Will Vandom (W.I.T.C.H); using Quintessence, the fifth element
 * Nerissa (W.I.T.C.H.); using Quintessence, the fifth element
 * Red Shroud (The 99)
 * Jenny Sparks (StormWatch)
 * Baal (The Wicked + The Divine)

Film

 * Lightning (Big Trouble in Little China)
 * Eric Cartman (South Park: Bigger, Longer and Uncut) via the malfunctioning V-chip
 * Phantom Virus (Scooby Doo and the Cyber Chase)
 * Lightning Monster (Lightning Strikes)
 * 10000 Volt Ghost (Scooby Doo)
 * Winifred Sanderson (Hocus Pocus)
 * Nebulosa (Mummy, I'm a Zombie)
 * Tejas Rastogi (Alag)
 * Mr. Electric (The Adventures of Sharkboy and Lavagirl)
 * Ernest P. Worrell (Ernest Goes to Jail)
 * Chris Darrow (The Power Within)
 * James Freeman (Bomb Squad)
 * Cody Freeman (Bomb Squad)
 * Paloma (Dream Warrior)
 * Loz (Final Fantasy VII: Advent Children)
 * M.Bison (1994 Street Fighter movie)}}

Literature
{{scroll box|content=
 * Joshua Rauje (The Young Guardians)
 * Tinisha Dolaira (The Young Guardians); via Magic
 * Lightning Lynx (Master Defenders Series)
 * Thalia Grace (Percy Jackson and the Olympians/Heroes of Olympus)
 * Jason Grace (Heroes of Olympus)
 * Sisters of the Dark (Sword of Truth series)
 * Wizards and Sorcesses with additive magic (Sword of Truth series)
 * Cybomec (Stationery Vogayers) by way of being a Librion
 * Electroclan (Michael Vey)
 * The Elgen (Michael Vey)
 * Ida Holmström (Engelsfors)
 * Erina (Lorien Legacies)
 * Mare Barrow (Red Queen)

Mythology/Folklore

 * Zeus (Greek Mythology)
 * Jupiter (Roman Mythology)
 * Thor (Norse Mythology)
 * Susanoo (Japanese Mythology)
 * Raiju (Japanese Mythology)

Webcomics

 * Jiggawatt (Grrl Power)
 * Ross Hayes (Head Spys)
 * Matt Omega (Head Spys)
 * Lightning mane (Mane-online)

Webshows

 * Nostalgia Critic (Channel Awesome) only in the Two-Year Anniversary special Kickassia
 * Dr. Insano (Channel Awesome) only in the Two-Year Anniversary special Kickassia
 * Alternate Dr. Insano's (Channel Awesome)
 * Angry Joe (Channel Awesome/Angry Joe Show)
 * Witch Warrior (Channel Awesome) (Suburban Knights)
 * Malachite (Channel Awesome) (Suburban Knights)

Other

 * Bluehog (Bluehog Gaming Studio)
 * Jerro (Bluehog Gaming Studio)
 * Unity (Bluehog Gaming Studio)
 * Digifanatic (Super Smash Stadium)
 * Game Guru (Super Smash Stadium)
 * Killer (Super Smash Stadium)
 * Makuta (Bionicle)
 * Toa of Lightning (Bionicle)
 * Toa, Matoran, and Turaga of Lightning (Bionicle)
 * The Toa Inika (Bionicle) bodies charged with lightning
 * Visorak Suukorak's Rhotuka Spinner (Bionicle)
 * Ehlek (Bionicle)
 * Chen (EXO-M)
 * Zeus (TF2 Freak)
 * Energineer (TF2 Freak)
 * Marcus Davenport (Lab Rats)}}