The Teasers
https://powerlisting.fandom.com/f/p/4400000000000380815
https://powerlisting.fandom.com/f/p/4400000000000380925
https://powerlisting.fandom.com/f/p/4400000000000381060
@K5S142 @Cresxatr @Color Fixer Argalia @TheNerdEternal1 @Ulle brammerloo @XavtheB @DjalliLind @The CodeXian Thinker
Sorry if I forgot anyone.
The Plot: In the East Asian Branch of the Chimera Corps, things have been chaotic ever since the death of the Assault Group's Head. In the midst of this, Yomi's been hunting for the killer of Kei Ichioka, with others around the country doing the same. In late June of 2022, it seems as if the search is starting to reach its conclusion, but how things will end is yet to be seen.
Rules:
To ensure nobody is too OP, everyone must have several weaknesses. Additionally, too many Power Sources, Skills, and Techniques per characters can be confusing and OP. The limit to Power Sources is 2, and the limit for Techniques and Skills is 5. Variations of a technique count as the same one, but can still push the limit when listed excessively.
OCs that use weapons have the potential to be either overpowered or at a disadvantage compared to others, so be careful with them.
Techniques need at least a basic description as to what they do.
Skills/Abilities are for things the OC can do that aren't necessarily combat related. Genetic mutations, cybernetics, and other modifications are to be listed and described there too.
Non-Combatant OCs are allowed, but should still be at least somewhat relevant to the plot.
Themes are optional, but are good to have for OCs in underground matches.
Regardless of the superhuman feats an OC is capable of, remember that they're still human. Loss, injury, and potentially even death are still possible, regardless of the difficulty involved. Exceptionally skilled OCs may last longer in this regard, but aren't invincible.
Try to limit the amount of OCs you make. It's okay to replace one if they die or swap them out at different times, but too many can become stressful to keep up with, in and out of the RP.
(The Character Sheet below is heavily inspired by K5S142. In the Weight Class section, the Unified Rules of MMA are the scale I use.)
Name:
Alias:
Alignment:
Appearance:
Age:
Personality:
Gender:
Sexuality:
Pronouns:
Occupation:
Goal(s):
Weapons/Paraphernalia:
Weight/Weight Class (Optional):
Power Source:
Fighting Style:
Techniques:
Skills/Abilities:
Weaknesses:
Backstory (Optional):
Extra Info:
Theme (Optional):
While this RP is somewhat story focused, there's room to set up and join sub-plots. Just don't get too chaotic, and remember that this takes place at the same time as Part 2.5 but in a different location.