Okay, so whatever power you get will be your Beyblade's power. So like, incorporate the power into the beyblade with how it moves, what type, etc.
I will answer any questions you have, just make sure to @ me.
http://powerlisting.fandom.com/wiki/Special:Random
Explanation for the people that don't know: (warning: Long)
Okay so there are 4 types: Stamina, Attack, Defense, and Balance.
Attack aims to burst the top or get a ring out.
Stamina aims to outlast the others.
Defense aims to prevent bursting or ring outs, but doesn't last as long as stamina.
Balance has all of these goals, but because they don't specialize in any of the other 3, they don't have as much strength in certain areas the others do. But at the same time, they also don't have as much weakness.
Burst Generations + Parts
Beyblade Burst (Original): Only uses Energy Layer, Forge Disk, & Tip. In this series, the theme of the Beyblades take after characters or beings of mythology.
Beyblade Burst Evolution: Only uses Energy Layer, Forge Disk & Tip. However, this is also the first to start bringing Gimmicks to the beys. In fact, most if not all beyblades have evolved to have a Gimmick of some kind.
Beyblade Burst Turbo/Cho-Z: Only uses Energy Layer, Forge Disk & Tip. However, this series focuses on every beyblade having metal on their layer. Gimmicks are a big part too, where most beyblades have at least one. One of the most notable is "Turbo locks" That helps prevent a bey from bursting. Some beys released at this time were never seen again, or took a long break. *coughs* Dead Hades *coughs* Xcalibur
Beyblade Burst Rise/GT: Uses "Gatinko Chip" Aka The Beyblade's Avatar + Layer Weight that increases weight of the bey, and is made of metal, it can cause even or uneven weight distribution on the layer, increasing attack but limiting stamina or vice versa + Layer Base which is where all the contact occurs, very similar to an energy layer. It also uses a Forge Disk & Tip. The focus is more on the forge disks and tips having gimmicks.
Beyblade Burst Surge/Superking: Uses Top/Energy Layer: Superking Chip: works similar to a Gatinko Chip. Very small amount of releases contain metal in the chip, such as Lucifer The End and Solomon + Ring: Main area of contact, much like Layer Base. Some have Gimmicks, some do not + Chassis/Double Chassis: A Chassis is a thin piece that has the teeth, and the metal. A lot like A Gatinko Chip & Layer Weight combined. A double Chassis has a built-in Forge Disk, is typically much heavier than any other forge disk released. Most have gimmicks. Forge Disk/Double Chassis: Single Chassis do not have a forge disk, allowing them to still be used in the Superking Gen. They tend to be lighter and they do not have gimmicks. Bottom: Tip
Beyblade Burst Quaddrive/Dynamite Battle & Beyblade Burst QuadStrike/Ultimate: Uses Armor which is exactly like GT's Layer Weight, + DB Core which is VERY similar to GT's Gatinko chip, may have gimmicks like springs, or burst locks + Blades which are the main area of contact, some blades have gimmicks, others do not but all BU blades DO have gimmicks and the core can be put on the bottom while the armor is on top, creating High mode that can use normal Forge discs as well as BU/DB Forge Discs, or Low Mode that requires BU/DB Forge Discs + BU/DB Forge Discs are forge discs that have a little elevation, and are the heaviest of all the generations + Tip.
Movement (Tips heavily affect this.)
Attack tends to be the fastest, doing a flower pattern or circling around the stadium to get as many hits as possible.
Stamina tends to stay in the center, and doesn't move much.
Defense is a mix, they don't move as fast as Attack, but they don't stay in one place unlike Stamina.
Balanced is similar to defense, though some have gimmicks that allow the tip to change how the movement works.