Should I make my reality tycoon power a combination of virtual warping, reality playing, and choicifery
Should I make my reality tycoon power a combination of virtual warping, reality playing, and choicifery
Reality Tycoon:
The ability to warp reality like a tycoon simulator in video games
Users: varies from certain games (Roblox, Fortnite, etc.)
76 Votes in Poll
Here's another day to "Sharing my OCs" series!
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Comment, give an opinion, a recommendation, a question, etc!
Please, don't steal my OCs.
As in sometime I always edit or change something, this kind of posts may be outdated in some days.
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Today's character(s) is Karma.
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"Every cause has its effect. You should deal with it... and any consequences it might have! Hahahahaha!!"
Karma is a completely nihilistic and sadistic cosmic entity, embodiment of karma and multiversal causality.
Name: Karma
Alias: The Alpha of the Omega; Ame-no-Koyane; Master of All Endings; Chaos King
Gender: Varies; Male (currently)
Species: Cosmic Entity
Alignment: Chaotic Evil
Age: Inapplicable
Birthday: Inapplicable
Height: 1m83cm
Weight: 89kg
Birthplace: The Void of Intercosmos, Betaverse
Affiliation: None
Occupation: Cosmic Entity; Embodiment of Karma and Causality
Family: Vortigon (half-incarnation); Logos (half-incarnation)
Base of Operation: The Void of Intercosmos, Betaverse
Power-Level: Variable w/ Possessions, up to High 1-C | 1-A (True Form)
Appearance
Karma takes the form of a tall, slender figure exuding an air of otherworldly elegance. Has yellow eyes, with cat-like pupils. He has a multi-colored hair, predominantly black with interwoven white locks, frames his face in an unkempt way, together with a tightly tied braid along the left side of his head.
Draped in a loose-fitting white kimono, Karma carries an air of grace. Over this, a black haori billows, lending an enigmatic quality to his overall appearance.
Personality
While generally polite in conversation, Karma is openly and very sadistic, and even admits that his greatest joy is watching people fall into soul-crushing despair caused by karma. This seemingly composed exterior is merely a facade for the true nature that revels in the suffering of others. The misfortune of those around him is not merely observed; it's a source of immense joy for him. It's in witnessing the slow descent of individuals into the depths of despair that he finds his entertainment.
This behavior was caused by his own nature that "every cause has its effect", therefore, everything is inevitably pointless. Due to that, Karma adopted a nihilistic worldview, believing that there is no excuse for anyone not to act with complete malice in their meaningless world.
As an abstract embodiment without any actual deep morals, his worldview is deeply rooted in indifference. He perceives the existence through the lens of cause and effect, embracing a cold, calculated demeanor. To Karma, karma itself is not just a force; it's a wellspring of profound amusement. Seemingly insignificant mistakes become catalysts for the destruction of dreams and ambitions, and in this destruction, he finds a sense of satisfaction.
This perspective transforms Karma into an enigmatic and unpredictable presence in any scenario, such as interfering in Zandarr's plans just for the sake of the thrill. Despite maintaining an outward facade of politeness, an underlying malevolence courses through his actions. The causality is not merely observed by him; it is a playground where he delights in manipulating the threads of destiny. His understanding of the interconnected fates of others makes him a master puppeteer, pulling the strings with a perverse sense of pleasure derived from the suffering woven into existence.
Powers and Abilities
Cosmic Entity Physiology: Karma's essence transcends the boundaries of conventional existence, embodying the very fabric of cosmic forces. His cosmic entity physiology grants him an ethereal form, impervious to the limitations of mortal existence. Within this transcendent state, Karma is immune to the ravages of time, possesses an innate understanding of the threads of causality, and emanates an aura that reflects the cosmic balance he represents.
Karma Embodiment: As the living embodiment of karma, Karma is the quintessence of cause and effect. He channels the fundamental forces of the multiverse, ensuring that every action, every decision, resonates with the symphony of cosmic consequence. Karma's embodiment grants him an intimate connection to the ebb and flow of destinies, allowing him to weave the threads of fate with unparalleled precision.
Possession: His primary method of interaction with the mortal realm is through possession. By seamlessly merging with suitable individuals, he experiences existence through their senses and manipulates their actions to align with the cosmic currents. His current host, an alternate version of Guilherme, serves as a vessel for his influence. All of his hosts, no matter their characteristics, undergoes minor changes; such as their hair becoming multi-colored (black and white), and their eyes turning yellow with cat-like pupils.
Supernatural Condition: Karma's influence transcends the metaphysical, extending to the enhancement of his host's physical capabilities. When possessing a mortal vessel, such as the alternate version of Guilherme, Karma bestows upon them a supernatural condition that defies the limitations of ordinary existence. In the case of this alternate Guilherme, Karma's influence elevates his strength to a caliber capable of contending with formidable entities like Zandarr, a powerful archdemon wielding absolute dominion within his realm.
Karma Manipulation: The very essence of Karma's being is interwoven with the manipulation of karmic energies. He can shape the course of individual destinies, ensuring that actions reverberate with the appropriate consequences. It allows him to amplify the effects of positive or negative actions, creating a balance that aligns with the fundamental principles of causality. This power grants him control over the karmic threads that bind the multiverse together.
Causality Manipulation: At the core of Karma's abilities lies the profound influence over causality itself. He can manipulate the cause-and-effect relationships that govern the reality, altering the outcomes of events on a multiversal/omniversal scale. It empowers Karma to shift the course of destinies, creating ripples through time and space. Whether ensuring the fruition of a long-desired goal or orchestrating a downfall, Karma's control over causality is both subtle and all-encompassing.
Virtual Warping: Karma's reality-warping abilities extend to a unique form. By instructing reality with a precision akin to programming, he can manipulate the fabric of existence at a fundamental level. This allows Karma to create, modify, or erase materials and phenomena with a mere thought. At heightened levels, he possesses the capacity to reconfigure the very structures of reality, transcending the conventional laws that govern the universe.
Chaos Manipulation: The cosmic forces that Karma embodies include the essence of chaos. With chaos manipulation, he can sow discord, disrupt established patterns, and introduce unpredictability into the fabric of reality. Chaos becomes a tool in Karma's cosmic arsenal, destabilizing the foundations of order and challenging the predetermined courses of destinies. This power grants him the ability to introduce entropy into the most structured of realities.
Order Manipulation: In tandem with chaos manipulation, Karma wields the power of order manipulation. He can impose structure and harmony upon the chaotic energies he commands, restoring balance to the multiverse. This ability allows Karma to counteract the disruptive forces he unleashes, ensuring that the cosmic order remains intact.
Furthermore, as an abstract-like cosmic entity, Karma, at his true form, claims a multitude of other common attributes intrinsic to entities of his kind: Absolute Condition (Their prowess knows no equal, as they possess absolute physical and mental attributes, unrivaled by any other being), Concept Embodiment (Each Abstract is the living embodiment of a fundamental concept that permeates and shapes reality itself), Conceptual Manipulation (They wield absolute control over the concepts they embody, manipulating the very fabric of existence according to their will), Absolute Immortality (Immune to any conceivable threat, they are impervious to death in any and all circumstances), Plot Manipulation (Their essence represents a narrative concept, extending beyond mere existence. For instance, Destructos signifies not just destruction but the culmination of a story's conclusion), Higher-Dimensional Manipulation (They command mastery over every dimension of existence, effortlessly traversing and manipulating the totality of reality), Higher-Dimensional Existence (Their true forms transcend mortal comprehension, existing beyond the confines of simplistic understanding), Causality Manipulation (Every action they undertake reverberates throughout existence, shaping the fabric of reality in profound ways), Subjective Reality (They possess the ability to shape and mold reality subjectively, bending the laws of existence to their desires), Reality Warping (The Abstracts can effortlessly alter reality on a fundamental level, reshaping the universe according to their will), Avatar Creation (They manifest themselves within the mortal realm through powerful avatars, allowing them to interact with lesser beings), Nonexistent Physiology (Beyond mere existence and nonexistence, their true forms defy conventional definitions of being), Transduality (They effortlessly transcend all binary concepts, embodying the duality and oneness of existence simultaneously), Omni-Physics/Metaphysics Manipulation (Standing above all natural laws, they hold dominion over the very fabric of physics and metaphysics), and infinite others.
Weaknesses
Absolute truths (axioms), for reasons unknown, are able to override any of his abilities; making him uncapable of using his avatar/possessions for a good while.
None (at true form).
Weapons & Paraphernalia
Karmic Scepter
Description: A celestial artifact harnessed by Karma to channel and focus the metaphysical energies inherent in his essence. The Karmic Scepter manifests as a finely designed staff, adorned with ethereal symbols that resonate with the principles of cause and effect. Through this otherworldly conduit, Karma can amplify his karmic manipulations, unleashing potent waves of causality to shape destinies and sow the seeds of consequence.
Liminal Blade
Description: Forged in the cosmic crucible of Karma's liminal space, the Liminal Blade is a weapon of existential erasure, embodiment of his own nihilism. This ethereal sword possesses the ability to cut through the fabric of reality itself, severing the ties that bind existence. With a single stroke, Karma can manipulate the forces of causality, erasing events, choices, and even entire timelines from existence.
Quotes
"The karma is powerful, isn't it? The karma is inevitable, isn't it? Be aware of your own choices. You don't know for what it will lead you. But regardless, I will laugh at it. Very much!"
"Pff, am I familiar to you? Of course I would be! After all, divergents can recognize each other by being familiar to their soul! But I'm quite a different occasion, you see. I'm not you. I'm simply using you. Your body."
"Oh my, Lord Zandarr! An archdemon that doesn't fear anything he might do, huh? YOU SURELY WILL BE MY FAVORITE PLAYTHING!!"
"Helping the heroes? Nah! I'm just being true to myself. I'm doing this because I love the suffering of those unaware of karma itself."
Trivia
Karma's true form transcends conventional perception, appearing as a fluctuating aura of cosmic energy when not in a humanoid manifestation.
Karma exists beyond the constraints of linear time, allowing him to observe and influence events across multiple timelines simultaneously. His perception of time is both a gift and a curse.
Despite his sadistic tendencies, Karma does not actively seek conflict but rather observes and nudges the course of events from his cosmic vantage point.
The tightly tied braid in his hair serves as a symbolic representation of a singular thread within reality that he tightly holds and manipulates.
Despite reveling in the chaos of consequence, Karma maintains a peculiar sense of order within his own existence. His actions, though unpredictable, follow a cosmic logic that transcends mortal comprehension, creating a paradoxical fusion between chaos and order.
When exerting his reality-warping powers, Karma's form appears to fragment into a kaleidoscope of hues, symbolizing the myriad possibilities and consequences woven into existence.
The Liminal Realm, his base of operation, exists in the delicate balance between causality and consequence, inaccessible to most entities.
Since the gender really depends on who he's currently possessing (until he gets bored of them), Karma can manifest in any gender. But, his mostly preferred hosts tends to be male due to personal choice.
Like you saw, Karma needs to have "suitable hosts" for possession. The requirements one must have to be able to be possessed by him are: have a great will, be victim of a deep-rooted karma, and after that have their will being broken by it.
In the past, Karma assumed the identity of Ame-no-Koyane, a male deity in Japanese mythology and Shinto. Karma says that his time being Ame-no-Koyane was one of the best since he genuinely enjoyed aiding the first Emperor of Japan (Emperor Jimmu). As such, is due to that one of his previous identities that he, no matter which host he possess, is always wearing Japanese-like attire.
While his existence is way more abstract than most cosmic entities, Karma can't be considered one of the Abstracts due to his embodying concept not being omnipotent (in other worlds, not present in ALL worlds).
259 Votes in Poll
The fear of the unknown... mystery...
One must be brave or foolish to face the unknown. But, you had the courage to do so. This courage led you to meet something incomprehensibly comprehensible...
You found a marvel.
Welcome to the MCT, the Multiversal Control Terminal.
A device engineered by the AVCC scientist "Dr. Cipher". The MCT is an awe-inspiring and immensely powerful metaphysical high-technology supercomputer. It stands as the pinnacle of advanced cosmic technology, designed to monitor, control, and manipulate the very fabric of the multiverse itself. This device is an embodiment of boundless possibilities, granting its users the capability to reshape the multiverse to their desires.
Functionality:
- Multiverse Monitoring: The primary function of the MCT is to monitor the entire multiverse. It consists of an array of countless screens and holographic displays, each capable of showing various dimensions, timelines, and alternate realities. Users can navigate through these displays to observe the countless events unfolding across the multiverse, gaining insight into the past, present, and potential futures.
- Dimensional Manipulation: The MCT grants users the incredible power to manipulate the fabric of the multiverse (who's 11th dimensional). With a mere thought, users can create, modify, or collapse entire dimensions, crafting new realities or altering existing ones. This function allows for the creation of custom-made universes or the correction of anomalies in the multiverse.
- Temporal Control: Users can manipulate time itself through the MCT, slowing, accelerating, or reversing the flow of time within specific dimensions or timelines. This ability enables users to explore the past, glimpse into the future, or even restore lost moments in time.
- Reality Crafting: The MCT provides an advanced reality crafting mode, akin to a cosmic sandbox. Users can shape the fundamental laws of physics, biology, and metaphysics to design entirely new worlds, species, and phenomena. This feature allows for the creation of unique ecosystems, civilizations, and landscapes.
- Interdimensional Travel: The MCT acts as a gateway to traverse the multiverse effortlessly. Users can select specific dimensions or timelines to visit, and the terminal facilitates seamless interdimensional travel, bypassing the limitations of conventional space-time.
- Cosmic Knowledge Repository: The MCT houses a vast database of cosmic knowledge, containing information on the history, civilizations, and phenomena of countless realities. Users can access this repository to expand their understanding of the multiverse.
- Security Protocols: The MCT includes robust security protocols to prevent unauthorized access and tampering. Only those with the highest level of clearance and authorization can access and control its functions.
Operational Interface: Navigating the MCT's functions is accomplished through a combination of direct mental interface and tactile controls. Users can interact with the device through thought commands, hand gestures, and touch-sensitive panels that respond to their intentions.
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Now knowing you possess might at your hands...
- Who are you?
- What will you do with the MCT?
- Something else?
The power to manipulate and mess around reality by technologies variation reality objects combination of reality warping and technology manipulation.
For example-
Meta nanites (generator rex) are extremely powerful nanites created to control the Dominion Code or put simply the "God Code. Rex is the only person who can use the Meta-Nanites in their purest state.
With them, he can make anything he can think of building.
Or
The miracle machine (dc comics) An advancement of the willpower technology created by the Guardians it can transform thought into reality through power of will but it was regarded as dangerous, since if anyone in its presence wished for an instant—for example, to die—that wish would be granted.
Or any other reality warping technologies
Your up against Rimuru Tempest and Anos Voldigoad
Here are your powers. Can you win, or at the least, survive?
Non descrip oc
Acceleration manipulation
Acrylic manipulation
Afterlife manipulation
Alchemy
Amorphous solid manipulation
Amusement park manipulation
Animal manipulation
Annoyance manipulation
Apocalyptic force manipulation
Appliance creation
Archetype: Ascended demon
Armorsmithing mastery
Asphalt manipulation
Beginning dominance
Behavior manipulation
Big rip inducement
Bladesmithing mastery
Boundary manipulation
Brainwave manipulation
Brass manipulation
Breath manipulation
Californium manipulation
Card flight
Cardiology manipulation
Card spike projection
Chaos empowerment
Civilization advancement
Civilization manipulation
Claircognizance
Concept destruction
Conclusion dominance
Culinary mastery
Currency generation
Cymatic sound manipulation
Disaster inducement
Disease manipulation
Dispute manipulation
Door manipulation
Dual warping
Economics mastery
Economy manipulation
Electromagnetic warping
Elemental empowerment
Elemental generation
Elf physiology
Enhanced wisdom
Environmental adaptation
Environment creation
Exotic matter manipulation
Fantasy world creation
Genetic access
Gravitational wave manipulation
Health manipulation
Holy gift
Intelligence manipulation
Interaction manipulation
Internet manipulation
Intuitive empathy
Knowledge augmentation
Labyrinth creation
Lake/river manipulation
Literary manipulation
Literary mastery
Logic manipulation
Love mastery
Lunar manipulation
Maser manipulation
Mathematics manipulation
Media manipulation
Meta concept manipulation
Meta magic
Metaphysics manipulation
Meta time manipulation
Meta variable manipulation
Musical mastery
Neuro psychic knowledge
Obstacle manipulation
Occurrence manipulation
Paradox manipulation
Parapsychology mastery
Party mastery
Periodic element creation
Personal domain creation
Philosophical mastery
Philosophy manipulation
Physics distortion
Poetry mastery
Possibility manipulation
Primordial force manipulation
Primordial particle manipulation
Pseudomathematics manipulation
Pseudoscience manipulation
Spell casting
Sulfur manipulation
Temporal mastery
Time manipulation
Uncertainty manipulation
Universal force manipulation
Unreachability
Vice inducement
Virtual warping
Virtue detection
Virtue inducement
Virtue manipulation
Wetland manipulation
White hole creation
Yang manipulation
Yin manipulation
Zinc manipulation
176 Votes in Poll
345 Votes in Poll
109 Votes in Poll
126 Votes in Poll
153 Votes in Poll
113 Votes in Poll
Janus Inc, a government-funded organization that studies other dimensions, released their tech and research to the world. They sold purses that contained an infinite dimension, teleportation machines, even devices that let people observe other realities like a TV Show! But most important of all, they launched Chrysalis Online.
Chrysalis Online is a sort of MMO RPG that is run by Janus Inc, however rather than being virtual, it's REAL. Players that want to play Chrysalis Online first purchase a special headset that functions as a Dimensional Travel device, and when activated the headset rips the player from our reality into an artificial reality created by Janus Inc called Castimsa, in Castimsa players get to live out their dreams of living in a Fantasy world, it has an extensive class system, tons of playable races, and a nigh-infinite world. However, the system isn't perfect, as about 10 days after the headsets were sold, the device connecting our reality and Castima broke down and the two reality were permanently disconnected, trapping the players of Chrysalis Online within this reality.
You are a new player to Chrysalis Online, and you had gotten to the Character Creation screen just when it Janus Inc's systems malfunctioned, so now with the knowledge that you're trapped in this video game, who are you now going to be?
Rules/Elaboration:
No meta, omni, almighty, absolute, potence, transcendent, divine, etc. powers, you get the idea.
You start at level 1.
No dimension-hopping, that ruins the fun. But hopping between planes of existence is fine.
No permanent power-stealing, power-creating, or power-mimicking unless you come up with some kind of drawback or limitation.
No hacking or cheating of any kind, that would cause you to get permabanned from playing, which is to say you get launched into the empty void between realities until Castimsa and our reality are reconnected.
If a player dies, they respawn, no messing with that process. Though reviving someone before they respawn is cool.
Castimsa is infinite, and everything except some of the areas near the start is procedurally generated.
When creating a character, nothing about your psyche is altered, just your physical abilities are altered. So no Supernatural Intelligence or Intuitive Aptitude.
Have fun
Character Name:
Character Gender:
Character Species:
Character Appearance:
Starting Class:
Starting Equipment:
Starting Powers:
Your Plans:
For @GuidoMista7 @NyxGeminio @Agent Facultas @DjalliLind and @Yagworm (More people will be added later)
•Use “ for character speaking
•Use * for character action
•Use ‘ or / for character thought
•Use < for character sign language
•Use ( for speaking out of the RP
Here’s your RP starter:
You have arrived in The Unexpected. You can go and do anything at anytime. Just keep an eye on the clock. And don’t be a rule-breaker or cheater.
24:15:09 UNTIL NEXT LEGAL DEATH
179 Votes in Poll
The year is 4057. Civilization has fallen. The only thing that’s standing is a place called The Unexpected.
The Unexpected is a Virtual world where everyone and anyone can be anything they want.
But, it comes with a price. And a long race of time
TIME IS TICKING. ARE YOU READY?
RP Rules:
•Your character can be any species.
Your character can have any Powers/Abilities AS LONG AS THEY’RE NOT OP, OMNI, META, ABSOLUTE OR ANYTHING ELSE IN THAT CATEGORY!
•WEAKNESSES ARE REQUIRED FOR ALL CHARACTERS! It must be more than one!
Character Sheet (FILL THE ENTIRE CHARACTER SIGN OUT)
Name:
Alias:
Aligment:
Appearance:
Species:
Personality:
Gender:
Sexuality:
Pronouns:
Occupation:
Weapon/Paraphernalia:
Powers/Abilities:
Weaknesses:
Backstory:
264 Votes in Poll