32 Votes in Poll
@Abdalla1234 Haha. Yeah. I am alive. So alive in fact that this year, my younger brother got a baby.
@A guest from the east Yeah. A Blessing like that could be possible.
The Witch of Frost, who goes by the name of ‘Winter.’ She is the Witch who is the process of decay, passage of time, the cold and winter. The cold end after everything. She wields power over the element of ‘Ice.’ Those Blessed by her gain Cyan Aura and Process Type abilities.
The Witch of Flame, who goes by the name of ‘Prometheus.’ He lit the fire of invention, and is the spark of civilisation, action, desire and the drive to innovate and create; the master of all tools, as all man made creations have his Bonfire Spark. He wields the power of the element of ‘Fire.’ Those Blessed by him gain Red Aura and Invention Type abilities.
The Witch of Water, who goes by the name of ‘Ocean.’ She who holds sway over cycle of life itself, the process of death and birth. She is the abiotic soup from which organisms sprung from. The primal womb of all. She wields the power of the element of ‘Water.’ Those Blessed by her gain Blue Aura and Biological Type abilities.
The Witch of Earth, who goes by the name of ‘Tower.’ He is the structural framework of all things, the foundation of balance and gravity; the deepest essence. He wields the power of the element of ‘Earth.’ Those Blessed by him gain Orange Aura and Transmutation Type abilities.
32 Votes in Poll
@Mr.Interest You are emitting things though. Just not properties. That falls under Transmutation.
Think of it this way. Emission allows you to emit aura. Just that. You can detach it and have it stay at a far range from you. That's Emission. You're thinking of emission in the sense that you generate substances. Emission in Nen solely focuses on your aura.
Transmutation is, in essence, changing the quality of your aura itself. Be it the shape or properties of the aura, you can mould it as you please. But it's merely imitating those qualities, though the permutations you make it undergo may be stronger or even a mix of two properties; an example is Bungee Gum. Everyone knows that Bungee Gum has the properties of both rubber and gum.
Transmutation is not to be confused for Conjuration though, which allows you to manifest a construct made of Aura. The difference lies in that Conjurers are able to make their constructs physical and tangible, which even normal humans can see. Pure aura from Emitters and Transmuters cannot be seen unless you use Nen yourself.
@Mr.Interest That sounds more like a Transmutation ability rather than an Emission ability. Emission abilities don't actually allow you to "emit" anything. What the type actually refers to is the ease of detachment of your Aura from your body. Emitters use pure aura, unless they use Transmutation in the mix to "flavour" the aura with a property.
Emitters generally pick abilities that favour reach, distance and sometimes; auxillary. Be it Nen bullets, blasts, attacks that phase through objects, forced confession (Black Whale Arc), sensory expansion (As illustrated by Ging when he copied and analysed Leorio's ability) teleportation or transportation.
Name - Snatch (Hoarder's Voyage)
Type - Emission, and also Manipulation.
Effect - By marking an object, I can teleport it to a separate Nen storage dimension. The right hand is used for marking, while the left hand is for entering the storage dimension. Said storage dimension is large enough to house multiple people, however access must be granted to others to access it. Similarly, granting access allows others to use it, according to contractual stipulations.
Restrictions - Entrances to the storage dimension must be made in a physical location. It must be a physical target that can be marked with aura. For example, doors, bags, bins, drawers. Where one enters into the dimension is where you will exit, and the size of the entrance determines if you are able to enter the space itself or only access the contents inside.
Access granted must be done through a contract with differing permissions. Said permissions include, but not limited to: Only being able to put things in, take things out, make and enter/exit storage dimension, in exchange the user obliges to conditions proportional to the level of permissions granted.
@Orbit Newflavor Good question. To start off with, Territory Creation is actually from the Dimension Pathway. Sublunary Eye is a fusion of two different Pathways, namely Dimension and Fantasy Pathways. This leads to a strengthened and integrated Pathway that derives and streamlines the powers of both.
The Territory created is a fixed area, you gain it at Sequence 9: Shaman at the very start of gaining the powers, to set up a Territory, one must create a Totem and use a ritual to designate an area. This allows you to use the elements in your area to cast spells. Extra information about this would be in the abilities page in the link I gave, but I will say that the range of the Territory does increase as you advance in Sequences. Though we don't have any exact approximations of how large it is at first, but we do know a Sequence 7: Painter was able to extend it over an entire apartment building complex, indicating large range.
This ability likely is a more dimensional aspect, rather than the fantasy aspect. Though with the two Pathways seamlessly integrating, it's not unlikely to say that the ability to create rudimentary Painting Worlds that one gains as a Sequence 5: Pixie, is a mutation of fantasy abilities mixed with Territory Creation, taking a flat and lower dimensional creation into a more complex, yet incomplete structure.
@ZipUpThosePants Each Pathway has their own unique abilities that they grant, and progression goes from Sequence 9 until Sequence 0 (Godhood). Barring the usual problems with these specific Pathways in general, they're quite powerful.
Chaos Mist represents Grayness that is the ultimate Truth of the universe, and are the manifestation of Chaos that renders all that is certain to become no longer certain. Beyonders of this Pathway can act as the "platform" that enables transactions between different parties, forming a Vortex consisting of many different forces. At lower Sequences you can make transactions with individuals, control shadows, prosecute individuals of their crimes (manifesting punishments) and more. The details are in the links.
Condenser Pathway revolves around the usage of fundamental forces while possessing astronomical knowledge tied to the stars. It specializes in manipulating gravity, electromagnetic forces, grazing celestial bodies, and creating cosmic voids. At High-Sequences, this Pathway holds authorities over Fusion, Cosmic Laws, Fundamental Forces, Attraction, Weight, and Density.
The Everlasting Pathway provides abilities of knowledge based spells, mental sense others by thought and voice therefore affecting them, directly implant knowledge, pull philosophy to influence many on a thin line between wisdom and madness, and eventually become subordinate spiritual entities of corruptive ravings. Basically it imparts voice powers, knowledge powers and creating spells with philosophy and in the end you become an intangible and everlasting voice.
The Sublunary Eye Pathway (Also known as "Eye of the Mortal Realm") has the powers of territory creation, true sight and realization. The three key concepts for the low and mid-sequence this Pathway are: Painting, Imagination and Reality. It enables you to transform fantasy into reality, making drawings manifest in real life. At higher sequences you control the strings of reality and dimensions, effectively gaining reality and spatial manipulation to some limited effect.
https://lordofthemysteries.fandom.com/wiki/Chaos_Mist_Pathway
https://lordofthemysteries.fandom.com/wiki/Condenser_Pathway
https://lordofthemysteries.fandom.com/wiki/Sublunary_Eye_Pathway
https://lordofthemysteries.fandom.com/wiki/Everlasting_Pathway
Barring the usual problems, just pick whichever you feel suits you most.
58 Votes in Poll
https://powerlisting.fandom.com/wiki/Slayer_Ranged_Weaponry
I'd just make a bunch of ranged bombs that would slay him I guess. Lol.
@Abdalla1234 Been fine. Started uni again so been a lot of new stuff to do.
Happy birthday.
I did a character strengths test as part of my psychology courses and it told me that one of my highest particular strengths is an "Appreciation for Beauty and Excellence." So, why not lean into that?
https://powerlisting.fandom.com/wiki/Archetype:Beauty_Deity
WHAT FIRE??? IT'S ALL SEA. https://powerlisting.fandom.com/wiki/Fire_Boundary
Search. I always tend to lose things anyways, and I have a bad sense of direction so this is good for me.
Fresh: https://powerlisting.fandom.com/wiki/Freshness_Inducement
Good. Leftover foods will be good to eat at all times.
Telekinesis would be cool. So would Teleportation. And Super Hearing would be nice for me to have since I don't really hear well anyways.