The ability to induce accelerations. Sub-power of Acceleration Manipulation.
Also Called[]
- Entity Speed Acceleration
- Object/Person Acceleration
Capabilities[]
The user can induce acceleration in objects, people, or themselves. The ability can grant a boost in speed if used on the user themselves or others, while using it objects can turn them into projectiles. It may also change the target's direction or stop it if the applied acceleration isn't the same direction as the target's movement.
If used against an opponent, the user can use the power to accelerate them against their will, possibly into a perilous or disadvantaged position.
Applications[]
- Enhanced Speed
- Enhanced Reflexes
- Kinetic Activation
- Kinetic Energy Enhancement
- Motion Bestowal
- Reflex Acceleration
- Speed Augmentation
Associations[]
- Accelerated Activity
- Acceleration Manipulation
- Time Acceleration
- Motion Manipulation
- Time Reduction
- Time Manipulation
- Velocity Manipulation
- Velocity Swapping
Limitations[]
- May not work against users of Immobility
- Users may be limited to accelerating certain objects/entities (living organisms, inanimate objects, themselves etc.)
- Users who can control their movement may be resistant.
Known Users[]
- Mushrooms (Mario Kart)
- Jeanne-Marie Beaubier/Aurora (Marvel Comics)
- Negative Speed Force Conduits (DC Comics)
- Speed Force Conduits (DC Comics)
- Shenkt (First Law)
- Bakusoku/Nekidspeed (Yo-kai Watch)