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"I rescind your invitation!"
― True Blood
"Hurry, Finn. At the seashell's center lies, the cornucopia's smallest door."
― Princess Bubblegum (Adventure Time)


The power to deny/remove access to any area, environment or location. Sub-power of Absolute Lock Manipulation and Access Manipulation. Variation of Realm Closure. Opposite to Absolute Access.

Also Called[]

  • Access Removal
  • Barring

Capabilities[]

User can deny/remove access to any/all areas, environments or locations, preventing them from either entering or leaving them. This doesn't merely lock the target out of some place; instead, they may be able physically enter the location, but can't go any further than that.

Like entering a building and finding you can't go anywhere, such as trying to climb the stairs and ending up back where you started or finding you're physically incapable of going any farther as if some force is telling you "to don't bother going up anymore, as there is nothing up there anyway" or "what's the point? it's better if I just leave this place alone."

Denial may be either permanent or temporary depending on the users skill and the location in question.

Applications[]

Techniques[]

Associations[]

Limitations[]

Known Users[]

  • Annam All-Father (AD&D)
  • Users of the revoke invitation ritual (Buffy the Vampire Slayer)
  • Lady of Pain (Planescape)
  • SCP-2740 - It Wasn't There (SCP Foundation)
  • The Childlike Empress (The Neverending Story)
  • Kagari (Rewrite)
  • The Original Seraphim (Tales of Berseria)
  • Ancient Spirits of Evil (Thundercats)
  • Hekapoo (Star vs. the Forces of Evil)
  • Various characters (True Blood)
  • Destruction of The Endless (The Sandman/DC Comics)

Known Objects[]

  • Toru's Apartment (My Room Became a Dungeon's Rest Area); to anyone from the alternate world
  • Ouroboros (Overlord)
  • Slide Cage (Sliders)
  • Key of Kussundra (Marvel Comics)
  • Hall Of Egress (Adventure Time)

Gallery[]

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