The power to induce actions. Sub-power of Action Manipulation. Variation of Inducement.

Also Called

  • Act Inducement
  • Doing Inducement


The user can induce actions onto other people, causing those people to do those actions, such as attacking, tasking and so on.



  • May be limited to certain types of actions.
  • May be limited to a certain number of people.
  • Some targets may be immune.

Known Users

  • Problem Blob (Numberjacks)

Known Objects

  • Wands (Adventure Time)
  • Doofenshmirtz's Dance-inator/Dance Ray (Phineas and Ferb)
  • Go-Go Ray (The Simpsons)
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