The power to become the embodiment of adventure. Variation of Courage Embodiment. Opposite to Fear Embodiment.
Capabilities
The user is or can become the embodiment of adventure. They represent the ideals of bold undertaking and the desire to experience new things. They explore and challenge odds better then anyone.
Applications
- Courage Embodiment
- Curiosity Embodiment
- Heroism Embodiment
- Navigation Intuition
- Passion Embodiment
- Treasure Detection
Associations
Limitations
- The user loses this power if they lose the will for adventure.
Known Users
- Finn (Adventure Time)
- Aquaman (Batman Brave and the Bold)
- Rantaro Amami (Danganronpa)