The power of living both on land and in water. Variation of Environmental Adaptation. Not be confused with Amphibian Physiology.
Also Called[]
- Amphibian Survival
- Amphibious Adaptation/Survival/Nature
Capabilities[]
The user is able to adapt both water and land. They may be able to easily live in both environments, or they may live indefinitely in one and spend long periods in the other.
Applications[]
Associations[]
- Amphibian Physiology
- Atlantean Physiology
- Balanced Civilization Progression
- Civilization Advancement/Civilization Regression
- Environmental Adaptation
- Fish People Physiology
- Merfolk Physiology
- Superior Human Physiology
Known Users[]
- Atlanteans (DC Comics)
- Darwin Watterson (The Amazing World of Gumball)
- Aquarus (Invincible)
- Decapodians (Futurama)
- John A. Zoidberg
- Edna
- Harold Zoid
- Zoidfarb
- Moivin
- Huhg Man
- Decapodian Emperor
- Sam Zoidberg
- Norman Zoidberg
- Merlopians (Lego Ninjago: Masters of Spinjitzu)
- Atlanteans (DC Animated Movie Universe)
- Arthur Curry/Aquaman
- Garth
- Kaldur'ahm
- Mera
- Nuidis Vulko
- Orm/Ocean Master
- Tula
- Atlanna
- Sker Buffalo (Monsterverse)
- Semi-Aquatic Neopets (Neopets)
- Otto Aquarius (The Venture Bros.)
- SCP-811 Swamp woman (SCP foundation)
- Atlanteans/human hybrids (Marvel Comics)
- Namor
- Namorita
- Todd Arlyss
- Asui Family (My Hero Academia) via Frog Physiology
- Tsuyi Agui
- Ganma Asui
- Beru Asui
- Samidare Asui
- Satsuki Asui
- Nanaue/King Shark (DC Extended Universe)
- High-Born Atlanteans (DC Extended Universe)
- The Deep (The Boys)
- Fishy Boopkins (SMG4)