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This page is a candidate for deletion. Reason: This power...okay, it doesn't make sense. Things in the real world change their angles all the time. Pokemon just happen to be agile (or maybe it's a visual effect...?), but it doesn't make them "defy" angles. Power feels forced..

If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.

The ability to ignore angles. Sub-power of Angle Manipulation.

Also Called

  • Angle Ignoring/Rejection

Capabilities

The user can ignore angles, allowing the user to do things such as jump or move at impossible angles, accelerate from difficult angles, defy how angles work overall, etc.

Applications

Associations

Limitations

  • May not be able to ignore angles completely.
  • May have a time period as to how long they can ignore angles.
  • Can still be affected by other factors or physical concepts.

Known Users

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