The power to take the form of an animatronic. Variation of Bionic Physiology and Inanimate Object Physiology.
Capabilities
The user is or can take the form of an animatronic, machines that may seem more organic than inorganic because they have a convincing appearance or perform actions that seem to be natural. They may have animal inspired designs and characteristics.
Applications
- Anatomical Liberation/Head Liberation/Body Part Substitution
- Animal Imitation/Animal Morphing
- Artificial Intelligence Physiology
- Attachment
- Bio-Mechanical Constructs
- Bio-Tech Manipulation
- Bionic Physiology
- Customization
- Cyber Mind
- Decelerated Aging/Semi-Immortality
- Defunct Physiology
- Electronic Eyes
- Enhanced Condition/Supernatural Condition
- High-Tech Exoskeleton
- Hunger Suppression
- Metal Mimicry
- Natural Weaponry
- Oxygen Independence
- Pain Suppression
- Scanner Vision
- Scientific Weaponry
- Self-Sustenance
- Technomorphism
- Technology Manipulation
- Vacuum Adaptation
- Weapon Creation
Associations
Known Users
- All Characters (Beast Wars Transformers)
- All Characters except for Noble (Beast Machines Transformers)
- The Animatronics (Five Nights at Freddy's Franchise)
- The Animatronics (Five Nights at Candy's Franchise)
- The Animatronics (Those Nights at Rachel's)
- Baby Tattletail (Tattletail)
- Mama (Tattletail)
- Driller (Transformers)
- Ravage (Transformers)
- Laserbeak (Transformers)
- Organiods (Zoids)