The ability to release/use anti-spells to various attacks. Sub-power of Anti-Spell Manipulation. Opposite to Anti-Spell Defense and Spell Attacks. Variation of Anti-Magic Attacks.
Also Called[]
- Anti-Spell Projection
Capabilities[]
The user can release/use anti-spells to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure anti-spell power that can knock over or even obliterate dozens of targets, or slightly singe them.
Note: While Anti-Magic Attacks deal with the release of raw anti-magic/antimagical energy, Anti-Spell Attacks release the supernatural effects as specialized shapes/forms.
Applications[]
- Antenna Blasts: Release anti-spell blasts from antennae.
- Anti-Spell Ball Projection: Create and launch spheres of anti-spells.
- Multi-Ball Projection: Release multiple spheres of anti-spells at once.
- Anti-Spell Beam Emission: Release beams of anti-spells.
- Multi-Beam Emission: Release multiple beams of anti-spells at once.
- Anti-Spell Blast: Release anti-spell over a specific target area.
- Anti-Spell Bolt Projection: Release low-powered projectiles of anti-spells.
- Anti-Spell Bomb Generation: Create bombs/explosions of anti-spells.
- Anti-Spell Breath: Discharge anti-spells from one's mouth.
- Anti-Spell Bullet Projection: Fire in short sequence over a wide area.
- Anti-Spell Cube Projection: Release anti-spells shaped like cubes.
- Anti-Spell Cutting: Use anti-spells to cut opponents.
- Anti-Spell Infusion: Empower and energize anything touched or used (usually a weapon) with anti-spells.
- Anti-Spell Projection: Project anti-spell pillars.
- Anti-Spell Ring Projection: Project anti-spell rings.
- Anti-Spell Spike Projection: Project anti-spell spikes.
- Anti-Spell Vision: Emit anti-spells from one's eyes.
- Anti-Spell Vortex Creation: Create spiral/vortex of anti-spells.
- Anti-Spell Matter Wave Emission: Send out a wave of anti-spells that repels everything.
- Arcing Blasts: Release blasts/beams of anti-spells that, in turn, generates multiple arcs/rays in multiple directions.
- Back Blasts: Release anti-spell blasts from one's back.
- Belly Blasts: Release anti-spell blasts from belly.
- Blade Projection: Project anti-spell blades.
- Body Blasts: Release anti-spell from one's entire body.
- Boomerang Projection: Release projectiles that return to the user or get a second chance to hit target.
- Chest Blasts: Release anti-spell blasts from one’s chest.
- Expanding Anti-Spell Bolts: Project anti-spell that expands rapidly on contact with an object.
- Face Blasts: Release anti-spell blasts from one’s face (eyes, mouth, and even forehead).
- Finger Blasts: Release anti-spell blasts from finger.
- Formulated Anti-Spell Blasts: Release blasts of anti-spells in a form of a creature or object.
- Foot Blasts: Release anti-spell blasts from feet.
- Hand Blasts: Release anti-spell blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Missile Generation: Create missiles of anti-spells.
- Nostril Blasts: Release anti-spell blasts from nostrils.
- Omnidirectional Anti-Spell Waves: Send out a wave of anti-spells in all directions.
- Personal Attack: Possess/utilize highly personalized attack arts/techniques.
- Rear Blasts: Release anti-spell blasts from rear.
- Reflective Attacks: Release attacks of anti-spells that can bounce off of any surface.
- Scatter Shot: Release anti-spell blasts that split into multiple fragments.
- Special Attacks: Utilize and develop powerful special attack arts/techniques.
- Sword Beam Emission: Release anti-spell blasts from swords and other such bladed weapons.
- Tail Blasts: Release anti-spell blasts from tail.
- Wave Motion Blast: Launch a massive wave of anti-spells.
- Wing Blasts: Release anti-spell blasts from wings.
- Zap: A tiny, short release of anti-spells to cause pain or discomfort, usually too low-powered to be destructive.
Associations[]
- Anti-Magic Attacks
- Anti-Spell Manipulation
- Attack Powers
- Energy Attacks
- Force-Field Generation
- Magic Destruction
- Magic Negation
- Mystical Soul
- Projectile Enhancement
- Volatile Constructs
Limitations[]
- Users may require outside source of anti-spells to create an attack.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
- May only be useful against magical beings.
Known Users[]
- Glenn Radars (Akashic Records of Bastard Magic Instructor)
- Takeru Kusanagi (Anti-Magic Academy: The 35th Test Platoon); via Lapis Lazuli
- Asta (Black Clover)
- Kamito Kazehaya (Bladedance of Elementalers); via Est
- Minerva (Crisis Core -Final Fantasy VII-)
- Vow of Silence Users (Dark Souls III)
- Anti-Mage (Dota 2)
- Nortrom, the Silencer (Dota 2)
- Spirit spell Users (Dragon Age: Origins)
- Clerics (Dungeons & Dragons: Forgotten Realms)
- Wizards (Dungeons & Dragons: Forgotten Realms)
- Bloodman (Fairy Tail)
- Dragon Slayers (Fairy Tail)
- Nullification Magic Users (Fairy Tail)
- Armaros (High School DxD)
- Anti Magilink Field Users (Magical Lyrical Girl Nanoha)
- Nullification Spell Users (Little Witch Academia)
- Merlyn (Marvel Comics)
- Asuna Kagurazaka (Negima!)
- King Arthur/The Green Knight (Tales of Arcadia)
- Anti-magic Users (Tales of Maj'Eyal)
- Anti-Magic Users (Trinity Seven)
- Touta Konoe (UQ Holder)
- Various Characters (The Order of the Stick)
- Death knights (World of Warcraft)