The ability to combine anti-spells with physical combat. Technique of Anti-Spell Manipulation. Variation of Combat Merging and Anti-Magic Combat. Opposite to Spell Combat.
Also Called[]
- Anti-Spellcraft Combat
Capabilities[]
The user can combine anti-spells with combat capability, allowing them to utilize anti-spell casting to aid them in battle.
Applications[]
Associations[]
Limitations[]
- Arcanepotence/Combat Reduction/Magic Ascendancy/Meta Magic/Mystic Lock
- Improperly cast/created anti-spell may result in undesirable effects or no effects at all.
- User may only be able generate certain effects in combat through anti-spells.
- May be useless against certain targets.
- May require special materials or tools.
Known Users[]
- Glenn Radars (Akashic Records of Bastard Magic Instructor)
- Takeru Kusanagi (Anti-Magic Academy: The 35th Test Platoon); via Lapis Lazuli
- Asta (Black Clover)
- Kamito Kazehaya (Bladedance of Elementalers); via Est
- Anti-Mage (Dota 2)
- Nortrom, the Silencer (Dota 2)
- Spirit spell Users (Dragon Age: Origins)
- Venka (Elfquest)
- Magical Barrier Particles Users (Fairy Tail)
- Dragon Slayers (Fairy Tail)
- Nullification Magic Users (Fairy Tail)
- Silence Users (Final Fantasy series)
- Armaros (High School DxD)
- Anti Magilink Field Users (Magical Lyrical Girl Nanoha)
- Asuna Kagurazaka (Negima!)
- King Arthur/Green Knight (Tales of Arcadia)
- Anti-magic Users (Tales of Maj'Eyal)
- Touta Konoe (UQ Holder)
- Various Characters (The Order of the Stick)
- Death knights (World of Warcraft)