FANDOM


Line 6: Line 6:
 
|caption = Sigmund (Unbreakable Machine-Doll) has the Magic Circuit Gram which can control antimatter.
 
|caption = Sigmund (Unbreakable Machine-Doll) has the Magic Circuit Gram which can control antimatter.
 
|Row 1 title = Power/Ability to:
 
|Row 1 title = Power/Ability to:
|Row 1 info = User antimatter magic.}}
+
|Row 1 info = Use antimatter magic.}}
The power to '''utilize antimatter-related magic'''. Variation of [[Antimatter Manipulation]]. Opposite to [[Matter Magic]]. Form of [[Magic]].
+
The power to '''utilize antimatter-related magic'''. Variation of [[Antimatter Manipulation]]. Form of [[Magic]]. Opposite to [[Matter Magic]].
   
 
==Also Called==
 
==Also Called==
Line 43: Line 43:
 
[[Category:Powers]]
 
[[Category:Powers]]
 
[[Category:Supernatural Powers]]
 
[[Category:Supernatural Powers]]
  +
[[Category:Magical Powers]]
  +
[[Category:Form of Magic]]
 
[[Category:Fighting Power]]
 
[[Category:Fighting Power]]
 
[[Category:Non-Fighting Power]]
 
[[Category:Non-Fighting Power]]
 
[[Category:Matter-Based Powers]]
 
[[Category:Matter-Based Powers]]
 
[[Category:Destruction]]
 
[[Category:Destruction]]
[[Category:Form of Magic]]
 
[[Category:Magical Powers]]
 
 
[[Category:Cosmic-Based Powers]]
 
[[Category:Cosmic-Based Powers]]
[[Category:Elemental Manipulation]]
 
 
[[Category:Rare power]]
 
[[Category:Rare power]]

Revision as of 08:04, January 31, 2018

The power to utilize antimatter-related magic. Variation of Antimatter Manipulation. Form of Magic. Opposite to Matter Magic.

Also Called

  • Antimatter Witchcraft/Wizardry
  • Negative Matter Magic/Witchcraft/Wizardry

Capabilities

The user is able to perform a form of magic that allows them to utilize antimatter, either magically manipulating it or using it to cast spells.

Applications

Associations

Limitations

  • Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation/Matter Magic
  • May be unable to create antimatter, being limited to manipulating only from already existing sources.
  • Magic has a price.
  • May be limited in an environment with no antimatter.
  • Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
  • Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.
  • Such Magic often drains a person's stamina or mana.
    • Naturally, stronger magic puts a much greater strain.
  • Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.

Known Users

  • Anti-Matter Spell Users (Drakkhen)
  • Wall Eehto (Fairy Tail)
  • Sigmund (Unbreakable Machine-Doll)
Community content is available under CC-BY-SA unless otherwise noted.