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|Row 1 title = Power/Ability to: |
|Row 1 title = Power/Ability to: |
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|Row 1 info = Stabilize antimatter}} |
|Row 1 info = Stabilize antimatter}} |
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− | The power to '''prevent antimatter from being annihilated when making contact with regular matter'''. |
+ | The power to '''prevent antimatter from being annihilated when making contact with regular matter'''. sub-power of [[Antimatter Manipulation]]. |
==Also Called== |
==Also Called== |
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*Matter-Antimatter Cohabitation |
*Matter-Antimatter Cohabitation |
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− | == |
+ | ==Capabilities== |
− | The user is able to stabilize antimatter |
+ | The user is able to stabilize antimatter: where antimatter and matter would normally annihilate each other upon physical contact, the user can prevent such an occurrence for a variety of effects ranging from matter-antimatter constructs to the cohabitation of matter and antimatter beings. |
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− | ==Applications== |
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− | *Create objects out of antimatter with no danger of unwanted annihilation. |
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==Associations== |
==Associations== |
Revision as of 15:26, 23 January 2013
The power to prevent antimatter from being annihilated when making contact with regular matter. sub-power of Antimatter Manipulation.
Also Called
- Matter-Antimatter Cohabitation
Capabilities
The user is able to stabilize antimatter: where antimatter and matter would normally annihilate each other upon physical contact, the user can prevent such an occurrence for a variety of effects ranging from matter-antimatter constructs to the cohabitation of matter and antimatter beings.
Associations
Limitations
- Might require constant focus.
Known Users
- Thunderers of Qward (DC Comics)
- Weaponers of Qward (DC Comics)