The archetype of a character who is an alpha mythic. Variation of Alpha with Mythic Physiology.
Also Called[]
- Mythic Lord
- Mythological King/Lord/Lady/Master/Mistress/Queen
Capabilities[]
The user either is or can transform into an alpha mythic, the most powerful form of a certain mythological creature. Unlike lesser examples of their creature type, the mythic lord possesses inherent skill in certain forms of magic (such as dark or holy) and may have control legions of minions of their type of creature, be it the creature type itself or lesser forms, such as control over vampirically-created undead for certain alpha vampires, over their type of beast for alpha werebeasts, or over other types of undead for the alpha undead, and so forth.
Also, alpha mythics are known to have a certain resistance against or complete immunity to many weaknesses of their creature type; on top of that, even if they die, they are powerful enough to be reborn after a specific time period has passed. Furthermore, depending on the user, they may have a demonic or holy nature, thus granting them access to even more powerful abilities.
Moreover, there can also be some instances of alpha races within sub-races, like Succubi/Incubi, Wraiths, and among others.
Applications[]
- Absolute Self-Resurrection
- Alpha
- Anima/Necro Power
- Dark/Light Power
- Divine-Demonic Force Manipulation
- Divinity/Magical Divinity (Rare)
- Enhanced/Supernatural Condition
- Entity Lordship
- Esoteric Empowerment
- Esoteric Force/Supernatural Manipulation
- Esoteric Physiology
- Esoteric/Magic Power
- Limitation Transcendence
- Magic Derivation: Limited to their bestial domain.
- Monster Lordship
- Mythic Energy Manipulation
- Mythic Magic: Limited to their type of magic the creature and its subtypes can use.
- Mythic Morphing: Capable of transforming to and from their creature form/subtypes.
- Mythic Physiology
- Mythic Technology
- Mystical Conversion
- Mythical Creature Creation: Limited to their type of creature and its subtypes the user can create.
- Mythical Creature Manipulation: Limited to their type of creature and its subtypes.
- Mythical Force Manipulation
- Mythical Power
- Mystical Soul
- Mythological Manifestation
- Power Bestowal/Sharing
- Subordination Manipulation
Variations[]
- Alpha Beast
- Alpha Beastwere
- Alpha Demon
- Alpha Divine
- Alpha Dragon
- Alpha Fairy
- Alpha Genie
- Alpha Ghost
- Alpha Hellspawn
- Alpha Merfolk
- Alpha Monster
- Alpha Undead
- Alpha Werebeast
- Alpha Werepire
- Daiyokai
- Demonic-Undead Lord
- Erogelic Lord
- Fallen Angel Lord
- Ruler Angel
Associations[]
- Enhanced Physiology
- Fictional Lordship
- Magical Entity Physiology
- Mythic Hero: Emulate the legendary protectorate and messianic archetypes.
- Mythical Plane Lordship
- Nurarihyon Physiology: The commander of the yokai as well as the most powerful and elite.
- Prime Being
- Superior Magical Creature Physiology: It's possible for mythic lords to be far more advanced/evolve then the rest of their kind.
- Transcendent Physiology: The ultimate and godly level of a mythic being.
Limitations[]
- Often still possesses the same weaknesses as the standard version of their type of mythic being, but to a lesser degree.
- May still be vulnerable to Conversion Negation or similar abilities.
Known Users[]
See Also: Monster Lord.
- Adam (Abrahamic Religions)
- Eve (Abrahamic Religions)
- Cerberus (Blood)
- Cheogh (Blood)
- Shial (Blood)
- Tartarus (Camp Half-Blood); for monsters.
- Aslan (The Chronicles of Narnia)
- Pariah Dark (Danny Phantom)
- Overlords (Disgaea)
- Typhon (Greek/Roman Mythology)
- Nurarihyon (Japanese Mythology)
- Rosedust and King Hugo (My Little Pony)
- Various characters (My Little Pony: Friendship is Magic)
- Samhain (The Real Ghostbusters)
- Fae (SCP Foundation)
- Shaidar Haran (The Wheel of Time); for Shadowspawn
- Skeleton King (Team Fortress 2)
- Makkapitew (Until Dawn)