- "My mind is a battleground, whipped and ripped asunder, torn from the very fabric of reality."
- ― Raven (DC Comics)
The character is a cambion and a magician. Variation of Cambion Physiology who is a Mage
Also Called[]
- Cambion Mage/Magi/Magus/Sorcerer/Warlock/Witch/Wizard
- Demi/Half-Demon Mage/Magi/Magus/Sorcerer/Warlock/Witch/Wizard
Capabilities[]
The user is a Cambion who can use magic. They are naturally adept in using magic; if (depending on the verse) usually more talented and more powerful than a normal magician alongside their demonic heritage.
Note: In mythology, Cambion's are considered to be the result of a union between a demon and a mortal human. This is similar to the conception of the Demigods in mythology. Just like said demigods, Cambion's can come in forms other than the traditional kind. Said forms would involve being a mortal human who went through a form of ascension, where they became a demonic being themselves (e.g: Cordelia Chase from Buffy the Vampire Slayer, Antichrist form Abrahamic Folklore & Demi Fiend from Shin Megami Tensei). Another form would be a mortal human with a Demonic Soul.
As partially mortal they are more bound to their form than their non-mortal parent, but their personalities and minds are far less defined by their spiritual aspect. In some forms of media, Cambion's are shown to be equal or higher in power than full demons, this is generally explained with the claim that the human soul enhances the spiritual/demonic power gained from their "parent".
The combination of mortal and physical with immortal and immaterial is highly unpredictable, and someone with heritage from both sides can lean on either side of their ancestry. Thus, Cambion's can be divided into three broad groups:
Mystic Near-Mortal Cambion: favors their mortal parents or are more distant descendants. They are mostly similar to their mortal kind in both mind and body, but with some additional abilities and instincts. Outwardly there are few or no indications that the individual is anything but normal.
Mystic Balanced Cambion: is balanced between their heritages, if sometimes rather precariously, and have both free will and a good amount of power. There are likely a number of definite traits and instincts that draw them toward their inhuman side. Physically they tend to have at least a few indications about their non-mortal parentage, but the amount varies greatly between individuals.
Mystic Near-Demonic Cambion: favours their immortal parentage or have only a minor amount of mortal blood. Physically and mentally, they are close to their immortal parentage, although able to resist their instinctual traits better than their parent.
Applications (General)[]
- Various Demonic Powers: Powers that are used by demons or are demonic in nature.
- Various Forms of Magic: Powers that are limited/particular aspects/forms/types of Magic, in the same way various branches of science.
- Various Magical Powers: Powers that are based on magic or the use of magical forces.
- Various Mystic Powers: Powers which center around forms of mysticism, mysterious energy, and abstruse forces of nature and reality.
- Various Supernatural Powers: Powers that are supernatural, relating too, or being above or beyond what is natural; unexplainable by natural law or phenomena; abnormal.
Applications (Detailed)[]
- Cambion Physiology: User with this ability either is or can transform into a Cambion: a being (most commonly one of the first generation) with mortal being and demonic ancestry.
- Enhanced Condition or Supernatural Condition: Possess all their capabilities, attributes and aspects at an enhanced level, beyond that of the peak members of their own species. Even possess supernatural capabilities, attributes and aspects that are drastically beyond what is naturally possible. With their condition alone, they can dwarf most beings in their respective universe, being virtually supreme in their existential aspects and attributes.
- Enhanced/Supernatural Combat: Possesses proficiency, capabilities and knowledge regarding combat and perhaps other topics closely related or branched out from it. Even have immense combat skills, both offensive and defensive, that far surpass other beings of their verse. Their skills may be highly innate superhuman, honed or both.
- Enhanced/Supernatural Durability: Physical durability, the ability to withstand damage, is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects. Even showing having body tissue, skin, muscles, bones, etc. are extremely resilient, allowing them to withstand harmful forces on the body such as crushing weights, impacts, pressures, changes in temperature, etc.
- Enhanced/Supernatural Speed: Can move much faster than the average member of their species, beyond what can be emulated via natural training and with little to no maintaining.
- Enhanced/Supernatural Strength: Possess a level of strength beyond that of the peak members of their specie and having are glaringly, obviously, and super/unnaturally stronger than their race because their capabilities are pushed beyond the natural level and superior to most supernatural beings in their verse; making them immensely stronger than normal members of their species.
- Enhanced Condition or Supernatural Condition: Possess all their capabilities, attributes and aspects at an enhanced level, beyond that of the peak members of their own species. Even possess supernatural capabilities, attributes and aspects that are drastically beyond what is naturally possible. With their condition alone, they can dwarf most beings in their respective universe, being virtually supreme in their existential aspects and attributes.
- Demonic Magic: Capable of using demonic magic to achieve several feats such as creating, destroying and reconstructing anything, sometimes even to warp reality. This type of magic is usually used by a dark and evil entity or those related to them.
- Curse Inducement: Place a curse on whatever they wish (people, places, objects, etc.). The exact effects can be nearly anything the user desires, ranging from minor annoyances to tortuously extended death.
- Dark Arts: Utilize the Dark Arts, dangerous system of techniques based around a darker side of magic that typically used for selfish, self-serving and/or nefarious purposes.
- Dark Miracle: Perform dark miracles or unnatural feats and cause certain but limited events to happen which are considered truly wrong to human understanding.
- Demonization: Transform oneself or others into demons or demonic hybrids granting them demonic abilities and/or traits.
- Demonic Empowerment: Acquire power from demonic forces. Often, they're cursed with the evil from unholy items, spirits, or concepts.
- Demonic Force Manipulation: Possesses strong demonic power. This ability not only grants the user great strength and control over numerous variations of demonic abilities but also allows them to overwhelm weaker demons as well as rival that of powerful demonic entities.
- Demonic Weaponry: Create and/or wield any weaponry imbued with incredible demonic power and make it so that no one can use the weapons except for those worthy of its power.
- Demonomancy: Employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using demons or demonic items as a focus.
- Demon Mode: Enter a state which allows demon-like abilities, skills, and traits with demonic capabilities and powers that transcend all of the user's basic limits whether physical, spiritual, mental, and so on.
- Mysticism/Mysticism Mastery: Utilize mysticism, the ability to acquire supernatural abilities by connecting to transcendental and/or holy forces in an altered state of consciousness; allowing users to perform extraordinary feats such as commanding concepts, attaining vast knowledge and possessing powerful dominion this varies based on users power level.
- Necromancy: Have magical abilities or have powers that revolve around manipulating the dead, death, the death-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways), or neither.
- Occultism/Occultism Mastery: Utilize occultism, the belief in or study of the action or influence of hidden wisdom and supernatural powers, allowing the user to have foreknowledge about and behind the supernatural and how to perform them.
Variations[]
Associations[]
Limitations[]
- Anti-Magic
- If magical ability is not strong enough they would not be able to overcome demonic weaknesses.
- Magic Negation may bring back demonic weaknesses.
- Might be overpowered by angels and/or holy powers.
Known Users[]
- Merlin (Arthurian Legends/Folklore)
- Half-Demons (Charmed)
- Cole Turner (1998)
- The Source's Heir (1998)
- Abigael Jameson-Caine (2018)
- Parker Caine (2018)
- Hellboy (Dark Horse)
- Merlin (DC Comics)
- Rachel Roth/Raven (DC Comics)
- Violator (Image Comics)
- Mio Naruse (Shinmai Maou no Testament)
- Merlin (TYPE-MOON)
- Merlin (Prototype) (TYPE-MOON)