The archetype for the characters that possess or have traits of a Geomancer. Variation of Elementalist.
Also Called[]
- Earth Mage/Magician/Sorcerer/Sorceress
- Earth Witch/Warlock/Wizard
- The Geomancer
Properties[]
As an archetype, The Geomancer is a sorcerer, a sorceress, witch or wizard, or even a supernatural being that represents or has studied the mystic arts and is usually naturally gifted with directional energy (North, South, East, West) and earth/plant/sand etc. magics, or learns them, or even just possesses earth/plant-based powers and learns the mystic arts later. These types of magicians are considered powerful and rarer in magical circles. Mostly these types of sorcerers are always considered good or neutral; however, on rare occasions, this is not always the case.
Associated Powers[]
- Magic
- Earth Entity Physiology (varies)
Variations[]
Associations/Relationships[]
- Earth Deity Physiology
- Elemental Being Physiology
- Mystic Human Physiology
- The Magician
- Transcendent Mage Physiology
Flaws/Weaknesses[]
Example Characters[]
Card Games[]
- Geomancer (D&D)
- Geomancer (Pathfinder)
Cartoons/Comics[]
- Construction Coven (The Owl House)
- Stoney (Winx Club)
- Cornelia Hale (W.I.T.C.H.)
Literature[]
- Elementals (Charmed)
- Earthshakers
Television/Movies[]
- Terra Harvey (FATE: The Winx Saga)
- Flora (FATE: The Winx Saga)
- Xander Bly (Power Rangers Mystic Force)
Video Games[]
- Geomancer job (Final Fantasy Series)
- Patchouli Knowledge (Touhou Project)
- Tenshi Hinanawi (Touhou Project)
- Mononobe no Futo (Touhou Project)
- Tremor (Mortal Kombat)
Known Practices[]
- Feng Shui