The Archetype of a character who's in or was formerly in the military. Variation of Archetype:Warrior.
Contents
- 1 Also Called
- 2 Properties
- 3 Associated Powers
- 4 Relationships
- 5 Variations
- 5.1 American Civil War Soldier
- 5.2 American Revolution Soldier
- 5.3 Ancient Egyptian Soldier
- 5.4 Chinese Dynasty/Imperial Soldier
- 5.5 Fictional Country Soldier
- 5.6 Galactic Empire/First Order Stormtrooper
- 5.7 Nazi Wehrmacht/SS Soldier
- 5.8 Roman Empire Soldier
- 5.9 Samurai Warrior
- 5.10 Soviet/Red Army Soldier
- 5.11 Spartan Warrior
- 5.12 Super Soldier Physiology
- 6 Flaws/Weaknesses
- 7 Example Characters
- 8 Gallery
- 9 Videos
Also Called
- Imperial Soldier
- Marine
- Navy Member
Properties
The user is a soldier, meaning they've trained in the military and know military tactics. In that regard, are trained to be at the pinnacle of human physicality, even instructed to be prepared and skillfully maneuver in all manner of situations.
For the expectations of war and its takeaways, they are aware of the risk of death, so they are hardened enough to accept it. They have a notable understanding of war and the actions they have to take in such conflicts. For that reason, they are adaptive, flexible in their methods, and possess an increased amount of stamina to deal with prolonged combat or possible skirmishes.
Associated Powers
- Advantage Creation
- Artillery Proficiency
- Aviation Intuition
- Battlefield Adaptation
- Companion Allegiance
- Combat Adaptation
- Combat Specialist
- Danger Intuition
- Enhanced Caution
- Enhanced Combat
- Enhanced Grenade Launching
- Enhanced Gunmanship
- Enhanced Preparedness
- Enhanced Stealth
- Enhanced Throwing
- Enhanced Wits
- Gatling Proficiency
- Military Intuition
- Peak Human Condition
- Ranged Weapon Proficiency
- Security Intuition
- Special Ops Mastery
- Strategy Adaptation
- Surveillance Intuition
- Tactical Analysis/Genius
- Vehicle Intuition
- Weapon Proficiency
Relationships
- Archetype:Knight
- A variation of the soldier archetype that takes place in medieval Europe.
- Archetype:Mercenary
- Mercenaries often act as soldiers in makeshift armies.
- Archetype:Musketeer
- A variation of the soldier archetype that takes place in pre-revolution France or wields a Musket.
- Archetype:Samurai
- A variation of the soldier archetype that takes place in feudal Japan.
- Archetype:Spartan
- A variation of the soldier archetype that takes place in Sparta.
- Archetype:Space Marine
- A variation of the soldier archetype that takes place in a galactic setting.
Variations
American Civil War Soldier
American Revolution Soldier
Ancient Egyptian Soldier
- Double-Sided Weapon Proficiency
- Enhanced Archery
- Enhanced Axemanship
- Enhanced Spearmanship
- Enhanced Swordsmanship
- Knife Proficiency
- Riders Aptitude
- Slingshot Proficiency
Chinese Dynasty/Imperial Soldier
Fictional Country Soldier
- A soldier that is from a fictional country with any strength and limitation the author chooses.
- Varying Powers
Galactic Empire/First Order Stormtrooper
- Apathy
- Apocalyptic Weaponry
- Authority
- Enhanced Cooperation
- Enhanced Flamethrowermanship
- Evil Empowerment
- Interrogation Intuition
- Political Intuition
- Robotics Intuition
- Tactical Analysis/Genius
- Tyrant
- Undying Loyalty
- Vehicular Combat
- Vehicle Creation
- Weapon Creation
Nazi Wehrmacht/SS Soldier
- Ambition Empowerment
- Apathy
- Assailant
- Artillery Creation
- Artillery Proficiency
- Chemical Weaponry
- Domination
- Engineering Intuition
- Enhanced Accuracy
- Enhanced Gunmanship
- Explosive Proficiency
- Fear Inducement (Especially to citizens)
- Killing Instinct (To diabolical degrees)
- Killing Intent
- Knife Proficiency
- Law Creation
- Pride Empowerment
- Torture Intuition
- Undying Loyalty
- Vehicular Combat
- Weapon Creation
Roman Empire Soldier
- Cavalry Combat
- Enhanced Archery
- Enhanced Cooperation
- Enhanced Shieldmanship
- Enhanced Spearmanship
- Enhanced Swordsmanship
- Knife Proficiency
- Leadership Intuition
- Riders Aptitude
- Tactical Analysis/Genius
- Undying Loyalty
Samurai Warrior
- Cavalry Combat
- Enhanced Archery
- Enhanced Spearmanship
- Enhanced Swordsmanship
- Fear Inducement (via Armor)
- Honor Empowerment
- Knife Proficiency
- Leadership Intuition
- Poetry Intuition
- Riders Aptitude
- Tactical Analysis/Genius
- Tranquil Fury
- Undying Loyalty
Soviet/Red Army Soldier
- Ambition Embodiment
- Apathy
- Artillery Creation
- Artillery Proficiency
- Chemical Weaponry
- Domination
- Engineering Intuition
- Enhanced Cooperation
- Enhanced Cannon Skill
- Enhanced Flamethrowermanship
- Enhanced Gunmanship
- Environmental Adaptation
- Explosive Proficiency
- Intimidation Intuition
- Knife Proficiency
- Leadership Intuition
- Political Intuition
- Rocket Weaponry
- Scientific Artillery
- Tactical Analysis/Genius
- Undying Loyalty
- Vehicular Combat
Spartan Warrior
- Anger Empowerment
- Enhanced Cooperation
- Enhanced Combat
- Enhanced Shieldmanship
- Enhanced Spearmanship
- Enhanced Strength
- Enhanced Swordsmanship
- Indomitable Rage
- Riders Aptitude
- Tactical Analysis/Genius
Super Soldier Physiology
- Artificially Enhanced Physiology
- Peak Human/Enhanced/Supernatural Condition
- Sensorimotor Synchrony
- Supernatural Gunmanship
Flaws/Weaknesses
- The user might develop shell-shock or PTSD due to extensive exposure to violence or trauma.
- In addition to PTSD, soldiers run a high risk of many other mental disorders due to their experiences, as well as drug or drink addiction - in the worst-case scenarios a soldier can even develop sociopathic tendencies due to losing the ability to care about others suffering.
- Many soldiers can find it difficult to adapt to civilian life after retirement or if they have to give up due to poor health/injury - thus are at high risk of homelessness or social rejection.
- Due to the physical and emotional intensity of their work most soldiers start relatively young and retire from combat before their old age, some exceptions exist but in general active-duty soldiers are expected to stay in top physical and mental condition, making it an occupation ill-suited for most older characters (unless they have resistance to aging or are examples of Old Prime).
- There is often significant bullying and discrimination within many military settings - this is especially true for soldiers attending boot camps or similar training regimes, while essential to make a soldier prepared for war abuse of these systems can lead to mental breakdowns in characters ill-equipped to deal with such a regime.
Example Characters
- Various Characters (All Quiet on the Western Front)
- Various Characters (Call of Duty)
- Mukuro Ikusaba (Danganronpa)
- Various Characters (DC Comics/Wildstorm)
- Conscripts (Hλlf-Life 2); Cut
- Whisper the Wolf (IDW's Sonic the Hedgehog)
- Axl RO (JoJo's Bizarre Adventure Part VII: Steel Ball Run)
- Various Characters (Marvel Comics)
- Steve Roger/Captain America
- Colonel James Rupert "Rhodey" Rhodes/War Machine
- James Buchanan "Bucky" Barnes/Winter Soldier
- Frank Castle/The Punisher
- Carol Danvers/Captain Marvel
- Eugene "Flash" Thompson/Agent Venom
- Various Characters (Metal Gear Solid)
- Various Characters (Star Wars Canon/Legends)
- Guile (Street Fighter)
- Jane Doe/Soldier (Team Fortress 2)
- Various Characters (The Hurt Locker)
- Armorines (Valiant Comics)
- Vanessa Lewis(Virtua Fighter)
- Various Characters (War Horse)
- Dr. John Watson (Sherlock Holmes)
Gallery
Jane Doe/The Soldier (Team Fortress 2) had a rampage in WW2 that only ended when he heard that the war ended in 1949. He went to Europe by himself due to being rejected from every branch of the U.S. Military.
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Videos
Gladiator - Initial Battle Scene
The Romans were an extremely organized army, taking on battles with highly effective tactics.
Schindler's List (5-9) Movie CLIP - A Small Pile of Hinges (1993) HD
The Nazis were among the most notoriously evil regimes in European History. (Warning: Mature Audiences Only.)
Star Wars - Order 66 - HD 1080p
Order 66 (Star Wars) marked the end of both the Republic and the Jedi.
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