The power to prevent attacks from happening. Sub-power of Attack Manipulation and Limitation Inducement. Technique of Disabling. Opposite to Defense Prevention. Not to be confused with Attack Cancellation.
Also Called[]
- Attack Blocking/Denial/Inhibition
Capabilities[]
User can prevent others from attacking, either by blocking or sealing the target's ability to attack, by negating hostile intentions or by simply not allowing the target to attack at all.
Unlike cancellation, this simply prevents the user from attacking at all, rather then cancelling an attack that has already been performed.
Applications[]
- Aversion
- Buffering
- Function Impairment
- Malignance Nullification
- Power Deactivation
- Power Negation
- Prevent Attacks
- Sealing
Associations[]
- Absolute Defense
- Absolute Lock Manipulation
- Attack Manipulation
- Binding
- Capability Suppression
- Disabling
- Limitation Inducement
- Obsolescence
Limitations[]
- Effects may be temporary.
- May be unable to prevent Absolute Attack.
- May require a projectile to land to create this effect.
- Users of Limitation Transcendence are immune.
Known Users[]
- Otis (Brawl Stars)
- Certain Enemies (Chrono Trigger); via Total/Omni-Lock
- Ozma (Final Fantasy IX)
- SCP-514 - A Flock of Doves (SCP Foundation)
- Bowyer (Super Mario RPG: Legend of the Seven Stars)
- Mael/Estarossa (Nanatsu no Taizai)
- Shrowser (Mario & Luigi: Partners in Time)
- Eternatus (Pokemon)
- Zacian (Pokemon)
- Zamazenta (Pokemon)
- August Prince (Worm)