- Attraction/Repulsion Immunity
- Attraction and Repulsion Immunity
The user is immune to attraction and repulsion forces, so they can't be pulled or pushed by any force there is that could affect their state of motion. This includes gravity, anti-gravity, magnetism, electricity, telekinesis, tractor beam, etc.
- Attraction & Repulsion
- Attraction & Repulsion Defiance
- Attraction & Repulsion Manipulation
- Enhanced Durability
- Enhanced Strength
- Gravity Defiance
- Gravity Immunity
- Gravity Manipulation
- Magnetism Defiance
- Magnetism Immunity
- Magnetism Manipulation
- Telekinesis Immunity
- May be limited in terms of how long it will stay active.
- Magnemite, Magneton, and Magnezone (Pokémon)
- Zekrom (Pokémon)
- Ysalamir (Star Wars)
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