- Arena Magic/Witchcraft/Wizardry
- Battleground Magic/Witchcraft/Wizardry
The user can perform a form of magic related to battlefields, allowing for magical control over battlefields and/or their aspects and/or drawing on their mystical energies.
- Animal Magic (limited to battlefield animals)
- Architecture Manipulation
- Army Manipulation
- Battlefield Manipulation
- Elemental Magic
- Nature Magic
- Plant Magic (limited to battlefield plants)
- Spell Casting
- Weapon Magic
- Weather Magic (limited to battlefield weather)
- Anti-Magic/Environmental Magic/Magic Destruction/Magic Immunity/Magic Negation
- Magic may have a price.
- Magic may be limited to a particular type of battlefield.
- May be ineffective without battlefield.
- Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
- Without the knowledge or proper skill, the intended use of such magic can create unpredictable or potentially dangerous results.
- Battlefield Manipulation/Peace Manipulation could defeat user.
- Grand Master Wizard (Adventure Time)
- Gifso (Black Clover)
- Eclipse Ophiuchus (Fairy Tail)
- Wizardkind (Harry Potter)
- Drole (Nanatsu no Taizai)
- Achilles (SMITE)
- Odin (SMITE)
- Xiaolin Showdown Participants (Xiaolin Showdown)
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