The power to combine faith/belief with technology. Combination of Belief Manipulation and Technological Constructs. Belief variation to Advanced Technology.
Also Called[]
- Faith-Tech
- Belife-Technology
- Theotech
- Thought Powered Mechatronics
Capabilities[]
User can create technology run by pure belief/faith. Depending on how much faith and belief user has there technology is capable of just about anything that could defy modern science, from mimicking miracles of divinity to bending reality with sheer belief/faith through their technology.
Applications[]
- Belief Dependent Capability
- Belief Dependent Physiology
- Belief Manipulation
- Indomitable Belief
- Belief Vocifery
- Chanting Empowerment
- Contagious Influence
- Fantasy Connecting
- Imaginary Physics Manipulation
- Imagination Manipulation
- Technology Manipulation
- Functionality Bestowal: to make technology work on your belief.
- Unreality Manipulation
- Wish Manipulation
Associations[]
Limitations[]
- Ones nightmares or other unwanted visions may manifest.
- Effects may be different depending on the technological designs.
- Doubts may weaken or completely depower the technology.
Known Users[]
- Mad Mask (Archvillain)
- Demigods (Asura's Wrath); via Mantra
- Lantern Corps (DC Comics); via Power Rings
- Bing Bong (Inside Out); via Rocket Wagon
- Universal Church of Truth (Marvel Comics)
- Universal Believers (Marvel Comics)
- Marvel Boy (Marvel Comics)
- Nicholas St. North/Santa Claus (Rise of the Guardians); via Globe of Belief
- Bastian Balthazar Bux (The Neverending Story); via AURYN
- Old Dexter (Dexter's Laboratory: Ego Trip)
- Orks (Warhammer 40K)