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The ability to possess great skill in the creation and use of berserker brews. Variation of Esoteric Drug Proficiency.

Also Called[]

  • Berserker Drug Proficiency

Capabilities[]

Users of this ability are skilled at creating berserker brews. The rage-inducing drug, typically would cause them to enter a state of temporary madness which causes a loss of fear, an increase in physical strength and resilients to harm by ignore pain,

Applications[]

Associations[]

Limitations[]

  • Can cause addiction and/or unwanted side-effects, especially to those who are not used to the drugs.
  • While seen magical in nature, the drugs are not, strictly-speaking, magical in nature but they can be.
  • The brews do not prevent an individual taking physical harm, they simply ignore the pain - sufficiently grave wounds would thus still cripple and/or kill them.

Known Users[]

  • Bane (DC Comics)
  • Atlanteans (Marvel Comics); formerly
  • Berserkers (Norse Folklore)
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