The power to manipulate bindings. Variation of Object Manipulation.
Also Called
- Binding Control
- Restraint Control/Manipulation
Capabilities
User can create, shape and manipulate bindings, including rope, chains, imprisonment techniques, paralysis, traps, etc. They can manipulate the bindings used on others to make it harder to escape or free the entity within the bindings. The user can also reshape bindings and their properties.
Applications
- Binding
- Binding Creation
- Chain Manipulation
- Control Manipulation
- Improbable Weapon Proficiency - By using bindings as a weapon.
- Manipulate the properties of bindings.
- Object State Manipulation
- Repair bindings.
- Move/lift bindings.
- Flight using bindings.
- Matter Surfing by riding bindings.
- Rope Manipulation
- Thread Manipulation
- Trap Manipulation
- Whip Manipulation
- Wire Manipulation
Variations
Associations
- Adhesion
- Adhesion Manipulation
- Body Immobilization
- Constriction
- Container Imprisonment
- Deity Imprisonment
- Demon Imprisonment
- Entity Tethering
- Entrapment Field Projection
- Force-Field Imprisonment
- Freezing
- Imprisonment Energy Manipulation
- Object Manipulation
- Prison Domain
- Sealing
- Technological Imprisonment
- Temporal Trapping
- Trapping Intuition
Limitations
- Users of Freeing and Unfixed Movement cannot be bound.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- Users of Teleportation/Intangibility can escape.
- May be limited to certain kinds of bindings.
Known Users
- Milliana (Fairy Tail)
- Donquixote Doflamingo (One Piece)
- Hina (One Piece)
- Paulie (One Piece)
- Gleipnir (Valkyrie Crusade)
- Rops (Zatch Bell!)
Gallery
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