The power to surround oneself in electricity through their biofield. Technique of Bio-Electricity Manipulation. Variation of Aura Generation and Electric Aura.
Also Called[]
- Bio-Electric Armor/Shell/Shield
- Bio-Electric Exoskeleton
- Bio-Electric Second Skin
Capabilities[]
The user can channel their bio-energy field to generate and surround themselves in/with electricity, utilizing it for any purpose they can think of. The aura can also enhance their physical abilities such as strength, speed, and durability.
The user's bio-electric aura acts as an invisible field of concentrated bioelectricity surrounding the user's entire body. The bio-electric aura first functions as a second skin, not extending from the body, only protecting the user's skin from incoming threats. The user's exoskeleton varies in durability, from resisting gunfire to nuclear explosions. Without practice, the field doesn't extend far from the skin, leaving even loose clothing without protection; with practice, the user can extend the aura further out from their body to protect anything in it. The user can use their bio-electric exoskeleton inwards to protect organs, bones, flesh, and the brain.
Combining it with supernatural strength allows the user to lift large objects, such as mountains or cruise liners, and move them without buckling like physics dictates. It's because their bio-electric field envelopes the objects as extensions of them, granting them near indestructibility. Users can manipulate their bio-electric aura to harness the bio-electricity to achieve other applications such as achieving electrostatic levitation, allowing them to levitate and fly.
Applications[]
- Aversion Field - Allow the bio-electric field to repel any incoming projectiles.
- Barrier Negation - On contact.
- Electric Pressure - Can expand the reach of the electrical field to affect everything around them.
- Electrically Enhanced Speed - Generating and releasing all throughout their body to increase their physical and mental speed to superhuman or even limitless levels.
- Electrical Wall Crawling - Generating an electrical field around and throughout their body to stick themselves onto any surface.
- Electrokinetic Flight - With enough expertise, users can channel their bio-electric aura to achieve a form of electrostatic levitation by lifting it or establishing electric fields to float.
- Energy/Pressure Resistance
- Enhanced/Supernatural/Invulnerability
- Invulnerability-Based Strength - Increasing their own physical strength to either enhanced or superhuman levels depending on skill.
- Invulnerability Extension
- Quintessence Force - Possessing a large and virtually infinite quantities of bio-electricity coursing through their body giving them boundless capabilities.
- Personal Bio-Electricity - Granting the user full control over the electrical current coursing throughout their body and utilize it for various purposes.
Techniques[]
Associations[]
Limitations[]
- Water or other liquids may short-circuit the user and their protection.
- Users of Electricity Absorption may be able to negate the ability.
- The users must train and expose their bio-electric exoskeleton to threats to become invulnerable to them.
Known Users[]
- Electrogenic Alphas (Alphas)
- Brain Kessler
- Milos Kosar
- Jack Duffy
- Megan Bates
- Repeller (Batman Beyond) via ISO field generator ring Suit
- Kryptonians (DC Comics)
- Jon Samuel Kent
- Superman
- William MacIntyre/Triumph (DC Comics)
- Ihwa/Hero Killer (Hero Killer)
- Jade (Hero Killer)
- Kaigaku (Kimetsu no Yaiba)
- Namor (Marvel Comics)
- Maxwell Dillon/Electro (Marvel Comics)
- Trey Rollins (Marvel Comics)
- One For All users (My Hero Academia)
- Mink Tribe (One Piece)
- Electric Eels (Quake: Dissolution of Eternity)
- Thor (Shuumatsu no Valkyrie)
- Sonic and Knuckles (Sonic the Hedgehog Movie)
- The Nox (Stargate SG-1)
- Tobisawa Jinnai (ZINGNIZE)
Known Objects[]
- ISO Field Generator Rings (Batman Beyond)
- Aegis/Aegis Breastplate (Marvel Comics)