The power to manipulate bio-transmutational energy. Combination of Transformation Energy Manipulation and Biomass Manipulation. Variation of Transmutation.
Capabilities[]
The user can create, shape and manipulate the natural binding energy that governs physical semblance of all matter both living and inorganic. By drawing upon and harnessing this source of dynamism, one can transmute anything into anything else; themselves included; for recreational purposes like physiological augmentation or environmental/natural alienation on a vast scale.
Applications[]
- Adaptation Infusion
- Bio-Mechanics Manipulation
- Biomass Manipulation
- Construction Manipulation
- Personal Alchemy
- Self Supremacy
- Transformation Energy Manipulation
Techniques[]
- Bio-Adaptation Manipulation
- Hyper Self-Awareness
- Remote Energy Manipulation
- Simultaneous Causality
- Transformation Mastery
Variation[]
Associations[]
- Bio-Energy Manipulation
- Inorganic Manipulation
- Organic Manipulation
- Quantum Manipulation
- Transmutation
- Transformation Weaponry
Limitations[]
- Too many changes weakens the users.
- Over-expenditure of which causes self-molecular dissolution.
- Rapid self-transmutation can be harmful.
- Focus & concentration is mandatory, loss of control can be catastrophic.
Known Users[]
- Uber's (Avatar Press)
- Battleships
- Zephyr's
- Tankmen
- Heavy Tankmen
- Cruisers/Destroyers
- Blitzmensch
- The Plutonian (Boom Studios)
- Animal Man (DC Comics)
- Firestorm (DC Comics)
- Miss America (DC Comics)
- Basilisk (Marvel Comics)
- Chrome (Marvel Comics)
- Genus (Marvel Comics)
- Overhaul (My Hero Academia)
Known Items[]
- Firestorm Matrix (DC Comics)
- Morphogenetic Field (DC Comics)
- Quantum Field (DC Comics)
- Enigma Force (Marvel Comics)