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** [[Omnicompetence]]
 
** [[Omnicompetence]]
 
** [[Self-Microscopic Exertion]]
 
** [[Self-Microscopic Exertion]]
*[[Quantum Vision]]
 
** [[Atomic Dissociation]]
 
** [[Reconfiguration]]
 
 
* [[Remote Energy Manipulation]]
 
* [[Remote Energy Manipulation]]
 
** [[Remote Attacks]]
 
** [[Remote Attacks]]
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* [[Transformation Mastery]]
 
* [[Transformation Mastery]]
 
** [[Transformation Ascendancy]]
 
** [[Transformation Ascendancy]]
 
*** [[Transformation Vision]]
 
**** [[Atomic Dissociation]]
 
**** [[Reconfiguration]]
   
 
==Associations==
 
==Associations==

Revision as of 04:50, 2 August 2020

The power to manipulate bio-transmutational energy. Combination of Transformation Energy Manipulation and Biomass Manipulation. Variation of Bio-Energy Manipulation.

Capabilities

The user can create, shape and manipulate the natural binding energy that governs physical semblance of all matter both living and inorganic. By drawing upon and harnessing this source of dynamism, one can transmute anything into anything else; themselves included; for recreational purposes like physiological augmentation or environmental/natural alienation on a vast scale.

Applications

Techniques

Associations

Known Users

  • Uber's (Avatar Press)
    • Battleships
    • Zephyr's
    • Tankmen
    • Heavy Tankmen
    • Cruisers/Destroyers
    • Blitzmensch
  • The Plutonian (Boom Studios)
  • Animal Man (DC Comics)
  • Firestorm (DC Comics)
  • Miss America (DC Comics)
  • Basilisk (Marvel Comics)
  • Chrome (Marvel Comics)
  • Genus (Marvel Comics)

Known Items

  • Firestorm Matrix (DC Comics)
  • Morphogenetic Field (DC Comics)
  • Quantum Field (DC Comics)
  • Enigma Force (Marvel Comics)

Limitations

  • Too many changes weakens the users.
  • Over-expenditure of which causes self-molecular dissolution.
  • Rapid self-transmutation can be harmful.
  • Focus & concentration is mandatory, loss of control can be catastrophic.