You awaken.
You’re in a colosseum, in the center of the ring. Many others surround you, confused and scared. You look around. Where are you?
...come to think of it, WHO are you?
Your name comes to you quickly. But aside from that, nothing. How did you end up here, surrounded by so many people? Where do you come from?
All of a sudden, a crack sounds through the air, and a girl appears out of nowhere, hovering over you.
"I am Xyhara. And you are all here to fight."
Welcome, ladies and gents, to Xyhara's Game! The premise is simple: a whole lotta OCs are stripped of their memories and brought to the colosseum, wherein there is only one way to retrieve them...killing each other. It's a total free-for-all, everyone fights everyone and alliances shift and break at a moment's notice.
With all those pleasantries in mind, let's list the rules!
1. Do not control OCs that aren't yours. (This one's pretty self-explanatory.)
2. You get one character. ONE.
3. List EVERY power your character has. If you suddenly pull a new one out of nowhere, Xyhara will penalize your character by stripping away their best power. She will continue to strip powers if you fail to learn your lesson until your character is a sitting duck (and sitting ducks are NOT fun).
4. No overpowered characters! Seriously, guys. Just to make sure, I'll be checking every power your OC has before I make the decision. If "instantly explodes opponent's head" is on the list, then...really?
5. This is mostly a battle thread, though the beginning will be less fighty and more what-the-heck-is-going-on-y. After Xyhara says it's okay to fight, though, all bets are off.
6. Don't gang up on one user. Seriously, guys. Unless they say it's okay, then just assume it isn't and play accordingly.
7. The arena will occasionally change, to jungles and oceans and the like. Stay on your toes.
8. Weapon users ARE allowed. However, the rules on powers apply to their swords/lances/axes/bows/guns/umbrellas/what have you.
9. No insta-wins. Your character can't just decapitate everyone else's and call it a day.
10. No exploiting loopholes in the rules.
11. The game ends when there is one person left.
12. Every character has a health bar of 100. Every attack that hits will take a portion off said health bar. You use random number generators to see if your character successfully dodges: if it's 1-5, the attack will hit, but a 6-10 means you're in the clear!
Depending on your character's strengths, defenses, and weaknesses, the attack can deal either little damage or a lot. And when you hit zero...that is IT. You are DEAD, DEAD, DEAD.
Okay, here's the character template, now go crazy! (And yes, I was inspired by Battle Arena, how kind of you to notice.)
Profile (basically encompasses name, age, gender, species, appearance, all that good stuff):
Powers (make sure to link to them):
Personality (hey, this could impact a fight!):
Weapons (assuming they carry them):
Weapon Abilities (here you list all extra abilities their weapons give them):
Weaknesses (I really shouldn't have to explain this one):
Techniques (they have powers, but what can they DO with them?):
Anything Else? (what else should we know about them?)
"Where's the backstory?" I hear you ask. And I answer...I said earlier everyone was an amnesiac, right?
Use that template, if you need to. Or don't. You can use another template, I really don't care.
Ten seconds.
That's how long it takes for her to search every corner of the omniverse for fighters.
It takes one second to wipe those chosen clean of their memories.
It takes another second to bring them here, to this pocket dimension.
A place that exists outside of time.
Xyhara watches as many people appear before her, all unconscious. They all have an aura of strangeness about them. Good. Those without powers had no place in a battle against the ones who had them.
Right now, though, there is no battling. Just many, many people, lying in a colosseum, perfectly still.
The air crackles, and Xyhara vanishes to make last-minute preparations. But she won't be gone long. Once all are awake, she will tell them where they are.
And it isn't long before the first people start to stir.
Let the game begin.