"When did members of ths page get so much interest in how they are scientifically possible. There is a page devoted to powers that are about manipulating combined versions of the classic elements (i.e. Elemental Recomposition). All I wanted to ask was which one would be good 2.0 versions of the original forms of elemental manipulation. LOL"
Apparently, either I have failed to communicate my points clearly and effectively or we have a general failure of communication, so I will try again by taking it from the top to the bottom...
1. The Classical elements, which most modern superpowers are based upon, come from Greek philosophy:
"Classical elements typically refer to the concepts in ancient Greece of earth, water, air, fire, and aether, which were proposed to explain the nature and complexity of all matter in terms of simpler substances. Ancient cultures in Egypt, Babylonia, Japan, Tibet, and India had similar lists, sometimes referring in local languages to "air" as "wind" and the fifth element as "void". The Chinese Wu Xing system lists Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ), though these are described more as energies or transitions than as types of material."
More is on the Wikipedia article https://en.wikipedia.org/wiki/Classical_element#Greece
Bottom-line: the Greek Classical Elements describe material types in their simplest forms in the simplest of ways.
2. Although I don't completely agree with it, I will use the Ogre Battle 64 model as it seems to best explain my point:
In said game, there are 4 of the 5 Greek Classical Elements are used (i.e., earth, water, wind, and fire) and also “Light” and “Darkness”; this system is the basis for all magic in the game.
This system allows magic combinations:
EARTH, WATER, WIND, FIRE, BANE (DARKNESS) (Virtue (Light) is not used offensively to be combined in this game)
EARTH + WIND = Not possible
WATER + FIRE = Not possible
EARTH + BANE = Not possible
WATER + BANE = Not possible
ELEMENT + ELEMENT = Level 1/Level 2 Result (description)
WIND + FIRE = PLASMA BALL/PLASMA STORM (Gigantic balls of plasma electrocute the enemy.)
EARTH + FIRE = LAVA SHOT/LAVA FLOW (A volcano erupts and sprays the enemy with lava.)
EARTH + WATER = CLAY ASSAULT/BLUE SPIRAL (A geyser erupts, blasting the enemy with clay/water which may poison the target(s).)
WIND + WATER = IONOSPHERE/ATMOSPHERE (A globe of atmospheric energy hits the enemy, potentially sleeping them.)
WIND + BANE = INFEST/INFERNO (Dark gale forces from the netherworld strike the enemy, potentially sleeping them.)
FIRE + BANE = DARK BLAZE/DARK FLAME (Evil fire swarms through the enemy, potentially powering them down.)
ELEMENT X + ELEMENT X = ELEMENT X • 2
Notice a pattern: Elements can be combined with each other to produce new things, but the products of the combinations will never become new elements.
In a way, the Greek Classical Elements are an early for of chemistry: On the periodic table are at least 100 elements most of which can be recombined to get many different things
E.G. iron + carbon = steel
Copper + tin = bronze
Copper + zinc = brass
Hydrogen + oxygen = water etc.
These new products come from already existing elements, therefore aren't basic therefore would not be considered new elements. I mean, in the context of chemistry, you would not consider steel, bronze, brass, water, plastic, magnesium sulfate as elements, would you? If one was being consistent with the rules of chemistry, no one would; they are products of already existing materials.
Although it was early, the Greek Classical Elements were early chemistry and used many of the same principles: if it could be divided further, then it's not an element.
3. The “Elemental Recomposition” page is a misnomer and is therefore misleading therefore said page name and description should be changed; the products are not new elements but the results of combining the characteristics of already existing elements to produce something which would otherwise not exist.
Do you understand now?