- Chemistry Attacks
The user can release/use chemical substances to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
- Chemical Ball Projection: Create and launch spheres of chemicals.
- Chemical Beam Emission: Release beams of chemicals.
- Chemical Blast: Release chemicals over a specific target area.
- Chemical Bolt Projection: Release low powered projectiles of chemicals.
- Chemical Bomb Generation: Create bombs/explosions of chemicals.
- Chemical Breath: Discharge chemicals from the mouth.
- Chemical Bullet Projection: Fire in short sequence over a wide area.
- Chemical Cutting: Use chemicals to cut opponents.
- Chemical Infusion: Empower and energize anything touched or used (usually a weapon) with chemicals.
- Chemical Pillar Projection: Project chemical pillars.
- Chemical Spike Projection: Project chemical spikes.
- Chemical Vortex Creation: Create spiral/vortex of chemicals.
- Chemical Wave Emission: Send out a wave of chemicals that repels everything.
- Expanding Chemical Bolts: Project chemicals that expands rapidly on contact with an object.
- Formulated Chemical Blasts: Release blasts of chemicals in a form of a creature or object.
- Hand Blasts: Release chemical blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Missile Generation: Create missiles of chemicals.
- Omnidirectional Chemical Waves: Send out a wave of chemicals in all directions.
- Optic Blasts: Emit chemicals from one's eyes.
- Reflective Attacks: Release attacks of chemicals that can bounce off of any surface.
- Scatter Shot: Release chemical blasts that split into multiple fragments.
- Sword Beam Emission: Release chemical blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of chemicals
- Zap: A tiny short release of chemicals to cause pain or discomfort, usually too low-powered to be destructive.
- Acid Attacks
- Attack Powers
- Chemical Energy Manipulation
- Chemical Manipulation
- Chemical Weaponry
- Chemistry Manipulation
- Poison Attacks
- Users may require outside source of chemicals to create a blasts.
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
- Gutrot (Ben 10)
- Honey Lemon (Big Hero 6)
- Chemo (DC Comics)
- Dr. Indigo (One Piece)
- Megatox (Sonic the Comic)
- Brothers of Ypres (Vampire: The Requiem)
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