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Revision as of 22:40, 1 June 2020
The power to use the abilities of archetypal chess pieces. Technique of Chess Manipulation. Variation of Board Game Mimicry.
Also Called
- Chess Piece Mimicry/Physiology
Capabilities
User with this ability either is or can transform into at least one of the sixteen pieces of the Chess. Each piece has certain abilities that are drawn directly from their abilities in the game and some that are conceptually connected to them.
Different variations of chess, and especially variant chess pieces may grant user other abilities.
Chess Pieces
King:
Conceptual:
- Ambition Manipulation
- Law Manipulation
- Logic Manipulation
- Personal Domain
- Population Control
- Supreme Voice
Conceptual:
Conceptual:
Conceptual:
- Animal Empathy
- Authority second to the king and queens.
- Penetration & Protection
Rook:
Conceptual:
Pawn:
Conceptual:
Variations
If the user is/becomes a chess-piece, they gain:
- Defunct Physiology
- Metal Mimicry, Plastic Mimicry, Rock Mimicry or Wood Mimicry depending on the material they are made of.
Associations
- Board Game Mimicry
- Chess Manipulation
- Game Interaction
- Inanimate Object Physiology
- Intuitive Aptitude
Limitations
- May need to follow the rules of chess.
- May need to follow the movement of their chess pieces.
Known Users
See Also: Chess Motifs.
Literature
- Several Characters (Through the Looking-Glass)
- Carapricians (Homestuck)
Manga/Anime
- Chessmon (Digimon)
- Peerage members (Highschool DxD)
- Check Mate (Ultimate Muscle)
- Totto Land's Chess Soldiers (One Piece)
- Shinei Kidan (Dragon Quest: Dai no Daobouken)
- King Maximas (Dragon Quest: Dai no Daibouken)
TCG
- "Archfiend" Archetype monsters (Yu-Gi-Oh!)
Video Games
- Damned Chessman (Devil May Cry 3)
- Kingman.EXE (MegaMan Battle Network 3)
- Chess (Valkyrie Crusade)
Web Animation
- Pierce Rook (Dungeon Dynamite)
- Bishop (Dungeon Dynamite)
- Knight (Dungeon Dynamite)