Line 40: | Line 40: | ||
***[[Magically Enhanced Physiology]] |
***[[Magically Enhanced Physiology]] |
||
***[[Supernatural Condition]] |
***[[Supernatural Condition]] |
||
− | ***[[ |
+ | ***[[Magic Combat]] |
**[[Chivalry]] |
**[[Chivalry]] |
||
***[[Enhanced Combat]] |
***[[Enhanced Combat]] |
Revision as of 03:07, 19 March 2013
The power to possess the traits and powers of archetypal chess pieces
Capabilities
The sixteen pieces of the Chess are objects used to entire the subconscious. All human beings share the collective unconscious, a set of established archetypal symbols that all instantly recognized by the mind. A user of this ability will become the very incarnation of one of these archetypes, since it is not possible to possess more than one.
Chess Pieces
- King:
- Queen:
- Bishop:
- Knight:
- Rook:
Associations
Known Users
- Archfiend Cards (Yugioh)
- Check Mate (Ultimate Muscle)
- Several Characters in Through the Looking-Glass
- Damned Chessman (Devil May Cry 3)
- Peraege members (Highscoll DxD)
- Kingman.EXE