Superpower Wiki
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***[[Support Enhancements]]
 
***[[Support Enhancements]]
 
***[[Magical Empowerment]]
 
***[[Magical Empowerment]]
**[[Magical Books]]
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**[[Magic Books]]
 
***[[Magical Energy Manipulation]]
 
***[[Magical Energy Manipulation]]
 
***[[Spell Casting]]
 
***[[Spell Casting]]

Revision as of 05:41, 13 May 2013

The power to possess the traits and powers of archetypal chess pieces

Capabilities

The sixteen pieces of the Chess are objects used to entire the subconscious. All human beings share the collective unconscious, a set of established archetypal symbols that all instantly recognized by the mind. A user of this ability will become the very incarnation of one of these archetypes, since it is not possible to possess more than one.

Chess Pieces

Associations

Known Users

  • Archfiend Cards (Yugioh)
  • Check Mate (Ultimate Muscle)
  • Several Characters in Through the Looking-Glass
  • Damned Chessman (Devil May Cry 3)
  • Peraege members (Highscoll DxD)
  • Kingman.EXE
  • Ace (DC)