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|Row 1 title = Power/Ability To: |
|Row 1 title = Power/Ability To: |
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|Row 1 info = Release/use coins to various attacks.}} |
|Row 1 info = Release/use coins to various attacks.}} |
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− | The ability to '''release/use coins to various attacks.''' Sub-power of [[Coin Manipulation]]. Variation of [[ |
+ | The ability to '''release/use coins to various attacks.''' Sub-power of [[Coin Manipulation]]. Variation of [[Object Attacks]]. |
==Also Called== |
==Also Called== |
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* '''[[Bolt Projection|Coin Bolt Projection]]:''' Release low powered projectiles of coins. |
* '''[[Bolt Projection|Coin Bolt Projection]]:''' Release low powered projectiles of coins. |
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* '''[[Volatile Constructs|Coin Bomb Generation:]]:''' Create bombs/explosions of coins. |
* '''[[Volatile Constructs|Coin Bomb Generation:]]:''' Create bombs/explosions of coins. |
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− | * '''[[Breath Powers|Coin Breath |
+ | * '''[[Breath Powers|Coin Breath]]:''' Discharge coins from the mouth. |
* '''[[Bullet Projection|Coin Bullet Projection]]:''' Fire in short sequence over a wide area. |
* '''[[Bullet Projection|Coin Bullet Projection]]:''' Fire in short sequence over a wide area. |
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* '''[[Cutting Wave|Coin Cutting]]:''' Use coins to cut opponents. |
* '''[[Cutting Wave|Coin Cutting]]:''' Use coins to cut opponents. |
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* '''[[Hidden Attacks]]:''' Channel attacks through a medium. |
* '''[[Hidden Attacks]]:''' Channel attacks through a medium. |
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* '''[[Missile Generation]]:''' Create missiles of coins. |
* '''[[Missile Generation]]:''' Create missiles of coins. |
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− | * '''[[Omnidirectional Waves| |
+ | * '''[[Omnidirectional Waves|Omnidirectional Coin Waves]]:''' Send out a wave of coins in all directions. |
* '''[[Optic Blasts]]:''' Emit coins from one's eyes. |
* '''[[Optic Blasts]]:''' Emit coins from one's eyes. |
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* '''[[Reflective Attacks]]:''' Release attacks of coins that can bounce off of any surface. |
* '''[[Reflective Attacks]]:''' Release attacks of coins that can bounce off of any surface. |
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*[[Intangible Attacks]] |
*[[Intangible Attacks]] |
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*[[Invisible Attacks]] |
*[[Invisible Attacks]] |
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+ | *[[Object Attacks]] |
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*[[Oversized Attacks]] |
*[[Oversized Attacks]] |
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*[[Power Augmentation]] |
*[[Power Augmentation]] |
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[[Category:Creation]] |
[[Category:Creation]] |
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[[Category:Generation]] |
[[Category:Generation]] |
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− | [[Category:Page Needs Work]] |
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[[Category:Object-based Powers]] |
[[Category:Object-based Powers]] |
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[[Category:Metal-based Abilities]] |
[[Category:Metal-based Abilities]] |
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⚫ |
Revision as of 11:03, 6 May 2017
The ability to release/use coins to various attacks. Sub-power of Coin Manipulation. Variation of Object Attacks.
Also Called
- Money Attacks
Capabilities
The user can release/use coins to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
Applications
- Coin Ball Projection: Create and launch spheres of coins.
- Coin Beam Emission: Release beams of coins.
- Coin Blast Attacks: Release coins over a specific target area.
- Coin Bolt Projection: Release low powered projectiles of coins.
- Coin Bomb Generation:: Create bombs/explosions of coins.
- Coin Breath: Discharge coins from the mouth.
- Coin Bullet Projection: Fire in short sequence over a wide area.
- Coin Cutting: Use coins to cut opponents.
- Coin Infusion: Empower and energize anything touched or used (usually a weapon) with coins.
- Coin Pillar Projection: Project coin pillars.
- Coin Spike Projection: Project coin spikes.
- Coin Vortex Creation: Create spiral/vortex of coins.
- Coin Wave Emission: Send out a wave of coins that repels everything.
- Expanding Coin Bolts: Project coins that expands rapidly on contact with an object.
- Formulated Coin Blasts: Release blasts of coins in a form of a creature or object.
- Hand Blasts: Release coin blasts from hands.
- Hidden Attacks: Channel attacks through a medium.
- Missile Generation: Create missiles of coins.
- Omnidirectional Coin Waves: Send out a wave of coins in all directions.
- Optic Blasts: Emit coins from one's eyes.
- Reflective Attacks: Release attacks of coins that can bounce off of any surface.
- Scatter Shot: Release coin blasts that split into multiple fragments.
- Sword Beam Emission: Release coin blasts from swords and other such bladed weapons.
- Wave Motion Blast: Launch a massive wave of coins.
- Zap: A tiny short release of coins to cause pain or discomfort, usually too low-powered to be destructive.
Associations
- Attack Creation
- Attack Expansion
- Bullet Hell
- Burst
- Clinging Damage
- Coin Manipulation
- Combat Merging
- Constructs Creation
- Force-Field Generation
- Hidden Attacks
- Intangible Attacks
- Invisible Attacks
- Object Attacks
- Oversized Attacks
- Power Augmentation
- Projectile Enhancement
Limitations
- Users may not be immune to effects of own blast.
- Firing may be involuntary reaction, or released in constant stream.
- Users will be exhausted when too much energy is used.
- Users may be over-charged/wounded if too much energy is used at once.
- Users need control to avoid unnecessary destruction.
Known Users
- Komachi Onozuka (Touhou Project)
- The Head of the Keeper (The Binding of Isaac: Afterbirth)
- Pokémon that can use "Pay Day" (Pokémon)
- Gotoh (Hunter x Hunter)