User can to create or wield weaponry with power over cold, which grants the user a wide variety of cold-based abilities, including slowing down molecules, freezing a target solid, and limiting healing. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of cold-based ability they possess.
- May not be able to overpower Transcendent Weaponry.
- Weapon may require a source of power such as an item.
- Can be disabled by Heat Generation.
- Cold Immunity/Thermal Resistance
- Leonard Snart/Captain Cold (DC Comics); via Captain Cold's Cold Gun
- Joar Mahkent/Icicle (DC Comics); via Icicle's Cold Gun
- Alliance Infiltration Unit Infiltrator (Mass Effect)
- N7 Paladin Sentinel (Mass Effect); via Cryo Shield
- Human Artificer (Mass Effect: Andromeda)
- Human Juggernaut (Mass Effect: Andromeda)
- Salarian Architect (Mass Effect: Andromeda)
- Noxus (Metroid); via Judicator