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* [[Charged Attacks]]
 
* [[Charged Attacks]]
 
* [[Combat Adaptation]]
 
* [[Combat Adaptation]]
  +
* [[Combat Augmentation]]
 
* [[Combat Calling]]
 
* [[Combat Calling]]
 
* [[Combat Creation]]
 
* [[Combat Creation]]
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[[Category:Supernatural Powers]]
 
[[Category:Supernatural Powers]]
 
[[Category:Manipulations]]
 
[[Category:Manipulations]]
 
 
[[Category:Combat Powers]]
 
[[Category:Combat Powers]]
 
[[Category:Offensive Abilities]]
 
[[Category:Offensive Abilities]]

Revision as of 22:54, 21 January 2021

" A sorcerer that powerful doesn't engage opponents, he alters the course of entire battles."
― Hinjo (Order of the Stick)

The ability to manipulate combat. Sub-power of War Manipulation.

Also Called

  • Battle/Brawl/Fighting/Melee Manipulation/Control
  • Combat Control
  • Combokinesis

Capabilities

User can manipulate combat, including mental, physical, spiritual and conceptual ones, etc. including the force behind attacks, defenses, tactics, etc., can decide who will win the fight and how, the rules of fighting, and can manipulate the effectiveness of each defensive and offensive move.

Applications

Variations

Associations

Limitations

  • May be unable to affect people who can resist this power in some way.
  • Useless against opponents who are completely unaffected by physical attacks.
  • May only be able to control certain forms of combat.
  • May not be able to control unpredictable fighters.

Known Users

  • Garagos (Forgotten Realms)
  • Shokatsu Sei (The Outcast)
  • Scathach (Valkyrie Crusade)
  • Sigrun (Valkyrie Crusade)

Gallery