The ability to move using combat maneuvers. Sub-power of Enhanced Combat and Unrestricted Movement.
Also Called[]
- Combat-Based Movement
Capabilities[]
The user can perform movements by doing combat-based moves on something or someone, such as a punch, a block or parry, a kick, an uppercut, etc. The user can normally launch themselves in another direction with this.
Applications[]
- Enhanced/Supernatural Mobility
- Peak Human/Enhanced/Supernatural/Absolute Speed
- Peak Human/Enhanced/Supernatural/Absolute Athleticism
- Peak Human/Enhanced/Supernatural/Absolute Balance
- Peak Human/Enhanced/Supernatural/Absolute Dexterity
- Peak Human/Enhanced/Supernatural/Absolute Flexibility
- Peak Human/Enhanced/Supernatural/Absolute Leap
- Peak Human/Enhanced/Supernatural/Absolute Speed
Associations[]
- Combat Manipulation
- Flawless Coordination
- Hyper Acceleration
- Hyper Deceleration
- Hyper Maneuverability
- Martial Artist
- Martial Arts Manipulation
- Martial Arts Mastery
- Peak Human/Enhanced/Supernatural Combat
- Unrestricted Movement
Limitations[]
- May require a lot of effort.
- Could hurt oneself doing this.
Known Users[]
Anime/Manga/Manhwa[]
- All-Might (My Hero Academia)
- Ri Shin (Kingdom)
- Kyou Kai (Kingdom)
- Ou Hon (Kingdom)
Literature[]
- Keill Randor (Last Legionary)
Video Games[]
- Asura (Asura's Wrath)
Known Objects[]
- Anubis (JoJo's Bizarre Adventure Part III: Stardust Crusaders)
- Fighting God's Golden Armor (Mushoku Tensei)