The power to gain strength from making consecutive blows. Variation of Combat Empowerment.
Capabilities[]
Users become stronger, faster, more durable, etc. with each successful attack they land on an opponent, possibly gaining abilities related to the affinity and enhancing the existing powers.
For example, the user's strength could double with each hit without limits, exponentially scaling to boundless or seemingly unlimited levels.
Applications[]
Associations[]
- Action Empowerment
- Affinity
- Combat Empowerment
- Hyper Chaining
- Power Augmentation
- Situational Strength
Limitations[]
- The user's strength level may reset if the user misses their target.
- The user's strength level may reset if the user gets hit themselves.
- Any increase to power/strength/speed/etc. may only be temporary, fading after the conclusion of the fight.
- It may take a sufficient amount of time for the user's power to increase significantly, leaving them at a disadvantage against anything capable of taking them down before or early on in a fight when they are at their base power.
- The user is required to fight in close range, making ranged attacks and fast/evasive opponents effective against them.
Known Users[]
- Asura (Asura's Wrath)
- Users of Super Combo (Breath of Fire IV)
- Fire Hand (Black Sun)
- Welltaro (Downwell) via Gem High
- Su Roas (Dragon Ball Super)
- Users of DSC/Dream Super Combo (Saga Frontier)
- Derieri (Seven Deadly Sins)
- Sung Jinwoo (Solo Leveling)
- Sung Suho (Solo Leveling)
- Monkey D. Luffy (One Piece)
- Ri Shin (Kingdom)
- Ou Hon (Kingdom)
- Sonic the Hedgehog (Sonic the Hedgehog)