The power to manipulate comics. Sub-power of Entertainment Manipulation. Variation of Literary Manipulation.
Also Called[]
- Comic Book/Strip Manipulation
Capabilities[]
The user can create, shape, and manipulate comics, including comic books and comic strips. They can bring comics to life and manipulate them for their purposes, manipulate their physics/alter them like they would with any object or being and control special effects to some degree.
Applications[]
Variations[]
Associations[]
Limitations[]
- May require a comic series to use this ability.
- Limited on creativity in some cases.
- Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
- May be bound by the rules the comics follow.
- Comics with sentience can be hard to control.
Known Users[]
- Mortus (Comix Zone)
- Cosmo and Wanda (The Fairly OddParents!)
- Gwenpool (Marvel Comics)
- Scott Weller (Hero Inside)
Known Objects[]
- Continuity Gem (Marvel Comics)
Gallery[]
Gwenpool (Marvel Comics) can control the Marvel comic books she exists in at will, allowing her to travel outside comic book panels, witness events which transpired outside her privy, as well as pluck items from her past, and travel from one panel to another, regardless of the destination's reality or time period.


