|"Attention, please! In accordance with Executive Order 396-B, all post-battle clean-up operations are now under our jurisdiction. Thank you for your service; we'll take it from here!" – Anne Marie Hoag|
This page is in need of cleanup! As such, it has been added to the Page Needs Work category. Please help the Superpower Wiki by fixing the issues listed in this notice.
The power to induce compensations. Sub-power of Compensation Manipulation.
- Counterbalance Inducement
- Offset Inducement
The user can induce compensations of any kind onto a target, including attributes, skills, abilities, powers, experiences, situations, objects, etc. What it would normally entail is the user affording a target some type of payment in exchange for said recipient completing some task or fulfilling a condition. As long as a condition is met by the beneficiary, the user can grant them some benefit.
- Attribute Manipulation
- Compensation Manipulation
- Context Manipulation
- Disability Compensation
- Experience Manipulation
- Low Health Compensation
- Power Bestowal
- Unimpaired Activity
- Skill Bestowal
- Skill Manipulation
- Superpower Manipulation
- May only work on certain targets.
- May last for only a short time.
- Greenjacket (Grimms' Fairy Tales)