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|Box title = Conceptual Element Manipulation |
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*[[Elemental Mimicry]] |
*[[Elemental Mimicry]] |
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*[[Elemental Teleportation]] |
*[[Elemental Teleportation]] |
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+ | ==Variations== |
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+ | *[[Conceptual Fire Manipulation]] |
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==Associations== |
==Associations== |
Revision as of 17:10, 15 March 2016
The power to manipulate the conceptual elements. Sub-power of Concept Manipulation. Advanced version of Esoteric Element Manipulation.
Also Called
- Abstract Element Manipulation
Capabilities
User can manipulate the conceptual side of the elements of nature. Allowing them to control or change the very nature of the elements themselves, such as controlling or changing the concept of air so that air becomes harmful to breathe, or changing the concept of fire so that flames cannot be extinguished by any normal means and allowing fire to burn anything including esoteric fire.
The conceptual elements are much stronger than normal esoteric elements, they possess supernatural properties that grant them special advantages such as surpassing the limitations and weaknesses that their esoteric opposites may possess.
Applications
- Concept Empowerment
- Conceptual Attacks
- Conceptual Materialization
- Elemental Attacks
- Elemental Constructs
- Elemental Divination
- Elemental Entity Creation
- Elemental Flight
- Elemental Mimicry
- Elemental Teleportation
Variations
Associations
Limitations
- May only be able to manipulate on a specific element.
Known Users
- En/Flame Logos (Aquarion Logos)
- Elven High Mages (Forgotten Realms)
- Elemental Queen (Valkyrie Crusade)