The power to manipulate connections. Sub-power of Interaction Manipulation.
Also Called[]
- Coniunctionémkinesis
- Connection Control
Capabilities[]
User can sense, create and manipulate connections of beings, concepts, events, emotions, places, non-living objects, etc., altering how things are connected to one another. For example, one could change the connection between a girl and her teddy bear, or a person and their car, an event to a place, the sand to a desert, a plant to the earth, or to a machine, altering their connections and perhaps erasing the connections altogether. The user could even manipulate a whole web of connections if they wanted to.
Applications[]
- Bond Destruction
- Bond Manipulation
- Causality Manipulation
- Connection Inducement
- Connection Removal
- Event Manipulation (limited to connections)
- Idiosyncratic Manipulation
- Relationship Manipulation
- Symbiotic Connection
Associations[]
- Association Manipulation
- Death Connection
- Destiny Manipulation
- Involvement Manipulation
- Life Connection
- Kinship Manipulation
- Object Manipulation
- Reality Warping
- Significance Manipulation
- Transcendent Connection
- World Connection
Limitations[]
- May be limited to manipulating only connections of themselves or others.
- May be limited to certain people or objects.
- May not be able to affect certain kinds of connections.
Known Users[]
- Web-Spinners (Marvel Comics)
- Anemone (Valkyrie Crusade)
- Shin Yoohwa (The Gamer)
- Strand Users (Destiny)