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The power to create constructs from various kinds of sources. Sub-power of Construction Manipulation. Variation of Creation.

Also Called

  • Construct Crafting/Creation/Generation/Materialization
  • Construction Crafting/Creation/Generation/Materialization
  • Constructs Crafting/Generation/Materialization

Capabilities

Users can change anything/everything, including matter/energy, elements, essences, properties, forces, powers, aspects, concepts, etc., into objects and materials/substances of varying permanence. These constructs can range from items such as tools and weapons, to living or non-living entities, other elements, entire structures and even environments in certain cases. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Generally, constructs tend to either consist of preexisting matter or exist as immaterial projections and manifestations composed of some form of energy or force or are otherwise made solid and tangible by the user, often through sustained conscious effort. While some users are able to manifest the necessary substance or energy needed to shape their constructs, others may require more direct access to a preexisting source in order to form constructs out of it, such as certain elements. Additionally, due to the nature of constructs made from metaphysical or abstract sources such as concepts, some may only be able to exist in equally metaphysical or abstract environments such as within dreams, immaterial planes of existence, or inside computers, though this isn't always the case. As such, not only are constructs not always completely tangible or even perceptible in some circumstances, but constructs made from actual matter also tend to have a higher degree of permanence than constructs that are only able to simulate matter.

Meanwhile, fully material constructs can vary in terms of detail and functionality depending on the specific material used to create it, with simpler materials often producing simpler constructs, a limitation that can sometimes extend to some constructs made from immaterial or intangible sources. Furthermore, certain non-solid sources tend be too inherently unstable, hazardous or otherwise insufficient and unsuitable to be shaped into or made to perfectly resemble any kind of object or material imaginable, especially organic, mechanical, or technological ones. Besides such elements being unable to realistically mimic the quality, stability and other aspects of certain substances, they may also prove incapable of being properly or even safely interacted with like solid matter by those except the user usually, which can further limit their versatility.

In most circumstances, a user can possess a varying degree of control over their constructs, especially ones made from immaterial sources such as thoughts, allowing them to move, transform, repair or otherwise manipulate their constructs through conscious effort and will alone. Moreover, not all constructs are necessarily solid, even those made of tangible matter, allowing certain constructs to imitate other states of matter, namely fluids such as liquids and gases. This can also allow the user to sculpt elements from their source into the shapes of objects rather than creating objects out of their source, notably allowing them to use these elements as a medium to display a variety of images, such as the user's own thoughts or memories, that can be further brought to life in a similar manner to a hologram.

Applications

User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:

Variations

Associations

Limitations

  • May be unable to create substances/forces, being limited to shaping from already existing sources.
  • Construct structural strength may be limited by the users will.
  • In most cases, unless the constructs are made of solid matter, they will often return to their original state if the user becomes unconscious, leaves their proximity or otherwise loses contact/control of them.
  • May be limited on how complicated and detailed the constructs can be (i.e., no/limited amount of moving parts).

Known Users

  • Various Users

Gallery

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