- Anthozoan Magic/Witchcraft/Wizardry
- Coral Witchcraft/Wizardry
The user is able to perform a form of magic that allows them to utilize coral, either magically manipulating it or using it to cast spells.
- Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation
- May only be able to control specific type of coral.
- There is always a price.
- May need medium for using coral.
- Destruction/loss of coral may mean loss of magic.
- Strength of spells may be dependent on strength of magic.
- Coral may be vulnerable to pollution and high temperatures.
- Kadaver (DC Comics)
- Coral Grief Users (Dragon Quest VII)
- Dukars (Forgotten Realms)
- Mykew Gregorovitch (Harry Potter)
- Coral Witches (Pathfinder)
- Mermaids (Winx Club)
Community content is available under CC-BY-SA unless otherwise noted.