The ability to possesses a costume that fulfills certain specifications. Variation of Equipment Usage.
Users are able to possess costumes that have certain specifications that can augment their powers or skills, accommodate for any sort of disadvantage, and/or give them some skills and/or abilities. The costume can even be equipped with a utilities system that allows the user to perform unique feats.
The users or this power may have difficulty moving around in it.
The users may find is hard to get the costume on or off.
Bruce Wayne/Batman (DC Comics)
All Incarnations of Robin (DC Comics)
Lex Luthor (DC Comics)
Natasha Romanoff/Black Widow (Marvel Comics)
Peter Parker/Spider-Man (Marvel Comics)
Tony Stark/Iron Man (Marvel Comics)
Captain America (Marvel Comics)
Spartan Armors (Halo)
Armors (Red vs Blue)
Samus Aran (Metroid)
Komine Sachi (Grisaia no Kajitsu)
Spider-Man's (Marvel Comics) latest Spider-Armor is specifically designed to counter the Sinister Six, containing enhanced hearing to detect the Chameleon's heartbeat, infrared vision to see through Mysterio's illusions, augmented durability to withstand the Rhino, and also enhancing his strength and granting him flight capabilities and energy blasts.
Spider-Man's (Marvel Comics) "electro-proof" suit is insulated with rubber, making it immune to Electro's powers.
In addition to stealth technology, Spider-Man's (Marvel Comics) stealth suit contains sound-bending technology that protects against sonic/sound-based attacks.
Samus Aran's (Metroid) Power Suit has different specifications and additions for different situations, with the Varia Suit, pictured here, being designed to protect against extreme heat and cold.
Among Batman's (DC Comics) various Batsuits is the Extreme Environment suit, which protects against extreme cold and contains thermal-powered Batarangs and gloves.