The user can create a counter vibrating frequency to cancel out another object's frequency, thereby destroying it. This ability takes advantage of the ideal that everything (including objects, living creatures, immaterial creatures, space, time, matter, energy, etc.) gives off a vibrating frequency, and by emitting an opposing frequency, both the frequency and the object are destroyed.
Alternatively, one can create a counter frequency for such things as soundwaves to cancel them out, without destroying the source of the sound.
- Explosion Inducement
- Selective Damage
- Sound Nullification
- Space-Time Distortion
- Atomic Dissociation
- Sound Manipulation
- Thunder Manipulation
- Ultimate Sonics
- Vibration Manipulation
- May not permanently destroy a being who can reform themselves from practically nothing
- Each being emits a slightly different frequency and the user must concentrate on creating the correct counter frequency to make their power effective.
- All items of interest have their own vibration frequency e.i. skin, rock, atoms, etc; which are all shrouded by one another. focusing on the specific wavelength for a more pinpoint counter becomes all that more difficult.
- Attero Device (Stargate Atlantis)