The ability to move or act with one's body parts crooked or bent. Variation of Superior Activity.
Also Called[]
- Bent Activity
- Crooked Actions
- Twisted Activity
Capabilities[]
The user has the ability to move and act well when parts of the body are rotated. So, when then upper body is rotated 90 degrees or 180 degrees from its normal position, or the leg's knee or hip are rotated about the same angles, the user can effectively still move despite the body parts being rotated, or even stuck in such positions. They can thus do acrobatics and movements that should be impossible.
Applications[]
- Enhanced/Supernatural Agility
- Enhanced/Supernatural Athleticism
- Enhanced/Supernatural Balance
- Enhanced/Supernatural Dexterity
- Enhanced/Supernatural Flexibility
- Enhanced/Supernatural Speed
- Enhanced/Supernatural Strength
- Enhanced/Supernatural Strike
Associations[]
- 360-Degree Neck Rotation
- 360-Degree Torso Rotation
- Anatomical Liberation
- Deformation Manipulation
- Enhanced Body Part Rotation
- Flawless Coordination
- Flowmotion
- Hyper Maneuverability
- Superior Activity
- Unimpaired Activity
- Unrestricted Movement
Limitations[]
- May still suffer injuries related to one's body parts.
- May not be able to bring body parts back to their normal state once rotated.
Known Users[]
- Abarimons (Roman Mythology)