The power to create objects and other constructs out of crystal. Sub-power of Crystal Manipulation. Variation of Earth Constructs.
Also Called[]
- Creation Via Crystal
- Crystal-Based Creation
- Crystal Construct Creation/Generation/Manifestation/Materialization
- Crystalline/Crystallokinetic/Jeweled Constructs
Capabilities[]
The user can turn crystals into different forms and objects of varying detail and permanence, ranging from simple shapes and images, to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need.
Applications[]
The user can generally create anything they have seen or can imagine and have a good idea how it functions from their source. A short list of possibilities includes:
- Animating crystals for various purposes.
- Appendages
- Armor
- Attacks
- Barriers
- Clothing
- Defenses
- Duplicates
- Elements
- Entities
- Environments
- Objects
- Platforms
- Restraints
- Structures
- Support
- Vehicles
- Weapons
Other[]
Variations[]
Associations[]
- Construct Creation
- Construction Manipulation
- Copy Manipulation
- Creation
- Creation Manipulation
- Crystal Manipulation
- Crystal Weaponry
- Entity Manipulation
- Essence Manipulation
- Form Manipulation
- Object Manipulation
- Property Manipulation
- Structure Manipulation
- Transmutation
Limitations[]
- May be limited to manipulating already existing crystals rather than the user being able to create their own sources at will, along with the exact extent of the user's control over their source to be able to manipulate or alter it in certain ways.
- Constructs may be difficult to create and sustain, often relying on the user’s physical and/or mental condition for functionality and overall capabilities or the user’s concentration and/or willpower for permanence and durability.
- In most cases, unless these constructs are made of solid matter, they will often return to their original state if the user becomes distracted or unconscious, leaves their proximity or otherwise loses contact with and/or control of them.
- May be limited to certain shapes and forms or to creating particular types of constructs such as specific objects (often items such as equipment or structures), usually depending on the user’s imagination or general knowledge of how their intended creations function.
- May be limited on how complicated and detailed these constructs can be (i.e., little to no moving parts, inability to replicate and simulate certain properties or invent new phenomena, constructs being unchangeable after being created, etc.).
- May be limited to manipulating one's own body and/or mass to create these constructs, which can potentially drain the user's mass and either damage them or leave them vulnerable if it is not replenished.
Known Users[]
See Also: Crystal Weapon.
- Earthbenders (Avatar: The Last Airbender/Legend of Korra)
- Petrosapiens (Ben 10)
- Diamondhead
- Tetrax Shard
- Crystal Fist
- Chromastone (Ben 10)
- AntiVilgax (Ben 10 Reboot)
- Kole Weathers (DC Comics/Teen Titans)
- Ruth Ogada/Krystalin (Marvel Comics)
- Barbella (Skylanders)
- Flashwing (Skylanders)
- Prism Break (Skylanders)
- Barashiusou (Rozen Maiden)
- Cherish (Zatch Bell!)
- Ghirahim (Legend of Zelda)
- Guren (Naruto Shippuden)
- Users of Crystal Magic (Black Clover)
- Urcaguary Ex (Valkyrie Crusade)
- Diancie (Pokémon)
- Rarity (My Little Pony Equestria Girls)
- Cell War (Mashle: Muscles and Magic)